Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.20 @ 19:30:32 Player: Ghost73 Result: Destroyed by as-83630 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (16) 16 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 436 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 100/100 System Corruption 8% Temperature Cool (113) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Visual Processing Unit Sensor Array > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg EM Pulse Gun [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Sensor Array Device Sensor Array Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 5 7 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 2 | . 2 . Flight . | . . . Utility 6 | . 4 2 Device 3 | . 3 . Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | . . 1 Energy Cannon 1 | . 1 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 4 | . . 4 Weapon 3 | . . 3 Highest Loss Streak 10 | . . 10 Average Slot Usage (%) 84 | . 83 86 Engine 14 | . 14 14 Wheel 4 | . 10 . Hover 19 | . 17 21 Device 12 | . 8 16 Processor 3 | . 3 2 Protection 2 | . . 3 Energy Cannon 11 | . 10 12 Ballistic Gun 15 | . 17 13 Naked Turns 1 | . . 1 Heaviest Build 12 | 6 10 12 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 3 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 279 | 234 . 45 Remotely . | . . . Salvage Created 64 | . 22 42 Parts 3 | . 3 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 3 | . . 3 Guns 1 | . . 1 Cannons 2 | . . 2 Classes Destroyed 2 | . 1 1 Watcher 1 | . 1 . Assembled 3 | . . 3 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 731 | . 3 728 Core 255 | . . 255 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 17 | . 3 14 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 27 | . 6 21 Gun 17 | . 3 14 Cannon 10 | . 3 7 Launcher . | . . . Special . | . . . Kinetic 10 | . 3 7 Thermal 10 | . 3 7 Explosive . | . . . Electromagnetic 7 | . . 7 Robot Hit Streak 3 | . 2 3 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 12 | . 2 10 Core Hits 9 | . 1 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 202 | . 35 167 Guns 101 | . 11 90 Cannons 86 | . 17 69 Explosions . | . . . Melee . | . . . Ramming 15 | . 7 8 Kinetic 35 | . 11 24 Thermal 86 | . 17 69 Explosive . | . . . Electromagnetic 66 | . . 66 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . 3 3 Shots . | . . . Rammed 3 | . 1 2 Targets Rammed 3 | . 1 2 Kicked . | . . . Crushed . | . . . Highest Temperature 158 | . 24 158 Average Temperature 91 | . 13 113 Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | . 37 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 42 | . 42 16 Initial 16 | . . 16 Average 13 | . 25 9 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 2 8 Peak Tracking Total 10 | . 2 10 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 335 | 59 120 156 Spaces Moved 396 | 65 136 195 Core 20 | 19 . 1 Treads . | . . . Legs . | . . . Wheels 88 | 46 42 . Hover 288 | . 94 194 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 62 | 71 63 57 Slowest Speed 200 | 80 125 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 8 34 48 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 459 | 77 163 219 Wait 8 | 1 6 1 Move 394 | 64 135 195 Hop . | . . . Pick Up 15 | 7 6 2 Fast Attach 3 | 1 2 . Attach 10 | 4 3 3 Detach 1 | . 1 . Swap 2 | . 2 . Drop 6 | . 4 2 Fire 17 | . 3 14 Melee . | . . . Ram 3 | . 1 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 60 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Discovered new exit (range 12) 180 | -10/Materials | Entered Mines 255 | -10/Mines | Assembled infested the area 317 | -10/Mines | Build established: Mutant 326 | -10/Mines | Core integrity fell below 50% 336 | -10/Mines | Core integrity fell below 20% 336 | -10/Mines | Destroyed by as-83630 with Assembled Heavy Rifle Last Messages --------------- Sensor Array destroyed. System corrupted by crushing effect (+2). Knocked back. Hover Unit destroyed. as-59126 destroyed. Hover Unit destroyed. as-60333 destroyed. Lgt. Armor Plating destroyed. Beam Cannon destroyed. Assault Rifle destroyed. as-06735 destroyed. Targeting Computer destroyed. Lgt. Ion Engine destroyed. EM Pulse Gun destroyed. System corrupted by crushing effect (+4). System corrupted by crushing effect (+2). Slammed into as-58673. Acquired 20 matter. Slammed into as-06655. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???########????????????????????? | | ???# #????????????????????? | | ???# """ #????????????????????? | | ???# """ #????????????????????? | | ???# """ #????????????????????? | | ???# aa #????????????????????? | | ???# aa #????????????????????? | | ???####@###????????????????????? | | ??????# ######?????????????????? | | ??????# #?????????????????? | | ??????###### #?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ??????####?# #?????????????????? | | ?????## ### #?????????????????? | | ?????# #?????????????????? | | ?????# ######???????????? | | ?????## #????????????? | | ??????# #### #??????#?????? | | ??????# ##??# #????????????? | | ??????## #???# #???????????## | | ???????## #???# #??????????## | | ????????# ##???# #?????????## | | ????????###????# ##??????### | | ???????????????# ######## | | ???????????????# """ | | ???????????##### """ | | ???????????# ##### """ | | ???????????# #### #???# | | ???????????????## ##???## ## | | ??????????????## ##?????# ##? | | ?????????????## ##???#??# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 284 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 53 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed TerrabombAdvancedAutohacker Manual? 0 Play Time 01:02:36 Cumulative 2.0 hours Start 2020.09.20 @ 17:34:46 End 2020.09.20 @ 19:30:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 0 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14f9fc8a-4681-4fee-bec0-1faaf9d42fb2