Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 22:38:24 Player: RNGesus Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (261) 1305 Value Destroyed (11314) 11314 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (7508) 7508 TOTAL SCORE: 25207 Bonus ------- High Alert Combat Kills 2814 Follower Combat Kills 1553 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -359 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 500/500 System Corruption 19% Temperature Cool (0) Movement Walking (400) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Relay Coupler [Swarmer] (29) Relay Coupler [Grunt] (17) > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (25) --- F-cell Engine Medium Treads Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Energy Well (350) Matter Compressor (250) Seismic Detector Weapon Cycler Improved Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Relay Coupler [NC] (36) Relay Coupler [NC] (33) Relay Coupler [Hunter] (21) Improved System Restoration Module Ion Burst Cannon Ion Burst Cannon Improved Heavy Machine Gun Shock Bomb Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Core Analyzer Improved Light Armor Plating Layered Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Improved Heavy Machine Gun Remote Datajack > --- INVENTORY -------- F-cell Engine F-cell Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Energy Well Matter Compressor Weapon Cycler Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Hunter] Improved System Restoration Module Heavy Laser Heavy Laser Ion Burst Cannon Ion Burst Cannon Coil Gun Shock Bomb Launcher Scatter Rocket Array Impact Mace [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . Utility 6 | . . . 1 . . 1 . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 296 | 6 7 10 12 13 6 46 8 9 9 27 30 54 41 18 Power 19 | 1 1 . . 1 . 2 1 . . 2 1 5 4 1 Engine 14 | 1 1 . . . . 1 . . . 1 1 5 3 1 Core 5 | . . . . 1 . 1 1 . . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 75 | 2 2 4 2 5 2 15 3 5 2 3 6 10 10 4 Treads 48 | 2 1 2 2 3 2 11 2 5 2 1 6 8 1 . Leg 13 | . . . . . . . . . . . . . 9 4 Wheel 13 | . 1 2 . 1 . 4 1 . . 2 . 2 . . Hover 1 | . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 61 | 1 2 . 3 . 1 5 . 1 1 7 10 11 13 6 Device 18 | . . . 1 . 1 . . . . 3 . 5 4 4 Storage 4 | 1 1 . . . . . . . . . . . 2 . Processor 6 | . 1 . 1 . . 1 . . . . 2 1 . . Hackware 18 | . . . . . . . . 1 . 2 6 4 3 2 Protection 15 | . . . 1 . . 4 . . 1 2 2 1 4 . Artifact . | . . . . . . . . . . . . . . . Weapon 141 | 2 2 6 7 7 3 24 4 3 6 15 13 28 14 7 Energy Gun 19 | 1 1 1 5 2 2 3 . . . . . . 2 2 Energy Cannon 4 | . . . . . . . . . . . . 2 2 . Ballistic Gun 56 | 1 1 2 1 3 . 12 2 1 3 6 7 11 5 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 25 | . . 2 1 2 1 8 1 . 3 . 3 3 1 . Special Weapon 21 | . . . . . . . . . . 5 2 9 4 1 Impact Weapon 8 | . . . . . . . . . . 1 1 3 . 3 Slashing Weapon 2 | . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . 1 . . . 1 1 2 . 1 . . . . Unidentified Prototypes 9 | . . . 2 4 . 2 . . . 1 . . . . Parts Lost 67 | . 5 1 . 2 1 10 4 1 . 1 3 13 14 12 Power 7 | . 1 . . 1 1 1 . . . . . 2 . 1 Propulsion 24 | . 1 1 . 1 . 2 3 1 . . 1 7 3 4 Utility 18 | . . . . . . 4 1 . . 1 1 1 6 4 Weapon 18 | . 3 . . . . 3 . . . . 1 3 5 3 Highest Loss Streak 11 | . 4 1 . 1 1 2 3 1 . 1 2 2 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 99 99 99 96 96 92 99 99 92 92 96 86 99 Engine 5 | . 13 14 11 1 . 2 4 . . 5 7 5 4 6 Core 2 | . . . . 9 8 6 4 9 9 1 . . 1 . Treads 19 | . 24 14 22 21 22 25 31 35 36 17 17 22 . . Leg 3 | . . . . . . . . . . . . . 18 25 Wheel 5 | . 3 13 11 11 11 8 3 . . 5 5 1 . . Device 5 | . . . 7 11 10 4 . . . 11 6 6 5 2 Storage 8 | . 14 14 11 11 11 9 9 9 9 7 7 6 5 6 Processor 12 | . 13 14 11 11 11 11 18 18 18 9 9 13 13 12 Hackware 7 | . . . . . . . . 9 . 7 15 18 17 24 Protection 4 | . . . 3 . . 9 3 . 8 6 4 6 5 5 Energy Gun 3 | . 9 8 10 8 4 2 . . . . . . 2 4 Ballistic Gun 10 | . 10 9 11 12 15 14 15 10 11 11 9 8 4 4 Launcher 1 | . . 8 . . 1 . 1 . 6 . . . . . Special Weapon 1 | . . . . . . . . . . 2 4 3 1 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 115 | 13 87 87 94 98 98 105 106 91 105 111 112 115 110 110 Greatest Support 120 | 40 40 40 10 16 46 16 83 83 80 80 108 120 65 70 Greatest Overweight (x) 10 | . 8 8 9 9 6 10 10 1 1 3 3 6 4 2 Average Overweight (x) 3 | . 3 7 9 5 5 5 3 1 1 2 2 1 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 25 25 25 25 25 25 25 15 25 Most Carried 25 | 4 13 25 25 25 25 25 24 25 25 25 25 25 25 25 Average Carried 21 | 2 10 19 23 24 24 24 22 22 24 24 24 23 14 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 13 25 24 25 25 24 21 25 25 25 25 22 25 21 Class Distribution -------------------- 57% | Bothacker-Mutant 20% | Mutant 13% | Scavenger-Mutant 7% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Matter Collected 8183 | 201 186 185 204 274 196 1058 202 409 568 895 911 1421 1150 323 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9485 | 106 497 196 659 724 197 2113 211 531 646 978 388 1358 537 344 Parts 533 | 4 24 17 41 41 7 111 16 28 35 62 25 71 26 25 Haulers Intercepted 13 | . 1 . 4 2 . 6 . . . . . . . . Recyclers Shooed 7 | . . . 1 . . 2 . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 213 | . 8 8 6 11 4 48 14 13 21 14 14 28 18 6 Melee 1 | . . . . . . . . . . . . . . 1 Guns 132 | . 8 2 6 11 3 26 6 13 8 14 5 19 6 5 Cannons 6 | . . . . . . . . . . . . 2 4 . AOE 73 | . . 6 . . 1 22 7 . 13 . 9 7 8 . Classes Destroyed 18 | 2 3 3 2 1 . 3 . 1 1 2 . . . . Worker 15 | . . . 3 1 . 3 . . . 3 . 3 . 2 Builder 5 | . 1 . . . . 3 . . . 1 . . . . Tunneler 5 | 2 . . . . . 1 . . . . . . . 2 Hauler 13 | . 1 . 4 2 . 6 . . . . . . . . Recycler 8 | 1 1 . 2 . . 1 . . . 2 . 1 . . Mechanic 2 | . . . . 1 . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . Swarmer 57 | . . 4 . . . 10 8 4 4 . 10 6 9 2 Grunt 89 | . 8 . 3 6 2 23 6 7 11 5 2 8 7 1 Brawler 4 | . . . . . . . . . . 1 . 1 1 1 Duelist 6 | . . . 1 . 1 2 . . . 1 . 1 . . Sentry 36 | . . 2 2 5 1 10 . 1 5 4 1 4 . 1 Demolisher 2 | . . 2 . . . . . . . . . . . . Specialist 3 | . . . . . . 2 . . . . 1 . . . Hunter 8 | . . . . . . . . 1 1 . . 5 1 . Programmer 8 | . . . . . . . . . . 4 . 3 . 1 Heavy 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 2 3 5 3 1 9 11 3 11 3 10 5 8 3 Combat Bots Only 11 | . 2 3 2 3 1 7 11 3 7 2 10 4 8 2 Max Kills in Single Turn 5 | 1 1 2 1 1 1 4 5 1 5 2 4 4 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . 1 3 5 . 5 . 4 3 3 . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Damage Taken 14522 | . 610 328 195 389 147 2473 767 636 432 904 1370 3254 1531 1486 Core 1990 | . 136 92 10 39 18 239 93 130 41 157 181 310 403 141 Absorbed by Shields 766 | . . . . . . . . . . 272 280 . 214 . Core Remaining (%) 50 | 100 . 8 . . 83 . . . 8 . 51 . . . Volleys Fired 894 | 9 65 12 34 46 13 121 26 59 40 95 77 175 77 45 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 138 | 70 70 60 98 98 98 98 50 50 43 50 68 100 100 138 Shots Fired 1322 | 18 102 15 67 88 20 216 37 62 45 158 112 227 93 62 Gun 1105 | 18 102 7 66 87 15 198 31 62 33 137 85 173 51 40 Cannon 26 | . . . . . . . . . . . . 7 19 . Launcher 67 | . . 8 1 1 5 18 6 . 12 . 5 5 6 . Special 124 | . . . . . . . . . . 21 22 42 17 22 Kinetic 902 | 9 68 4 33 53 9 171 31 62 33 137 85 173 20 14 Thermal 229 | 9 34 3 33 34 6 27 . . . . . 7 50 26 Explosive 67 | . . 8 1 1 5 18 6 . 12 . 5 5 6 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 31 | 4 16 9 12 12 7 31 9 12 14 23 16 14 7 12 Robot Miss Streak 6 | 1 4 2 5 2 1 4 2 3 1 4 3 6 4 3 Penetration Max 1 | . . . . . . 1 . . . . . 1 . 1 Secondary Targets 16 | . 3 . . 2 . 5 1 . . . 1 2 2 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . . 1 1 1 . Shots Hit Robots 919 | 10 75 9 43 48 6 172 29 55 31 117 66 157 52 49 Core Hits 496 | 5 27 15 27 18 6 100 16 21 35 43 26 89 54 14 Critical Kills 5 | . . . . . . 2 . 1 . . 1 . . 1 Critical Parts Destroyed 6 | . 2 . 1 1 . . . . . 1 . 1 . . Critical Strikes 23 | 1 6 . 2 5 . 3 . 1 . 1 1 1 1 1 Burn 12 | 1 4 . 1 4 . 1 . . . . . . 1 . Destroy 10 | . 2 . 1 1 . 2 . 1 . 1 1 1 . . Smash 1 | . . . . . . . . . . . . . . 1 Melee Attacks 36 | . . . . . . 1 1 10 . 4 2 4 . 14 Impact 20 | . . . . . . . . . . . 2 4 . 14 Slashing 4 | . . . . . . . . . . 4 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 1 . 9 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23358 | 110 728 266 690 1010 259 5643 1519 780 1809 2018 1872 3788 1918 948 Guns 13501 | 110 728 57 656 922 112 2849 395 780 456 2018 937 2320 563 598 Cannons 839 | . . . . . . . . . . . . 229 610 . Explosions 8661 | . . 209 34 88 147 2794 1117 . 1353 . 935 1239 745 . Melee 341 | . . . . . . . . . . . . . . 341 Ramming 16 | . . . . . . . 7 . . . . . . 9 Kinetic 10882 | 23 433 24 265 411 50 2305 395 780 456 2018 937 2320 279 186 Thermal 3647 | 87 295 33 391 511 62 733 . . . . . 229 894 412 Explosive 8472 | . . 209 34 88 147 2605 1117 . 1353 . 935 1239 745 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 341 | . . . . . . . . . . . . . . 341 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . 4 4 2 2 19 Average Corruption 2 | . . . . . . . . . . 1 4 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 99 | . . . . . . . . . . 15 36 14 18 16 Message Errors 26 | . . . . . . . . . . 4 9 4 4 5 Matter Fused 24 | . . . . . . . . . . 4 10 4 4 2 Heat Flow Errors 10 | . . . . . . . . . . 2 4 1 1 2 Energy Discharges 13 | . . . . . . . . . . 3 3 1 3 3 Parts Rejected 2 | . . . . . . . . . . . 1 1 . . Data Loss (minor) 11 | . . . . . . . . . . . 3 2 4 2 Data Loss (major) 4 | . . . . . . . . . . 1 2 . 1 . Misfires 4 | . . . . . . . . . . 1 1 . 1 1 Alerts 2 | . . . . . . . . . . . 1 . . 1 Weapon Failures 3 | . . . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 498 | . . . . 28 . 206 118 . 58 . 58 11 . 19 Projectiles . | . . . . . . . . . . . . . . . Explosions 476 | . . . . 28 . 206 115 . 58 . 58 11 . . Melee 22 | . . . . . . . 3 . . . . . . 19 Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 275 | . . 39 . . 46 9 . . 82 . . 48 51 . Shots 7 | . . 1 . . 1 1 . . 2 . . 1 1 . Rammed 3 | . . . . . . . 2 . . . . 1 . . Targets Rammed 5 | . . . . . . . 2 . . . . 1 . 2 Kicked 2 | . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 333 | 80 210 9 333 . . 60 110 24 52 253 240 100 212 227 Average Temperature 35 | 38 74 9 37 . . 12 27 4 14 28 44 24 36 67 Received Heat Transfer 4083 | . 384 45 87 180 36 909 468 225 162 125 184 552 405 321 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . Impact Corruptions 2 | . . . . . . . 1 . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . 1 . . 1 . . . . . 1 1 3 Heat Transferred 7131 | 333 1089 75 844 1258 111 1186 . . . . . 250 1208 777 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Peak Influence 1425 | 15 114 187 188 580 886 1425 1229 953 1082 567 1353 1001 1115 704 Initial 926 | . 9 2 3 . 270 431 926 598 489 567 364 709 667 585 Average 578 | 5 24 72 66 315 637 785 1157 744 792 411 1045 635 998 572 Maximum Alert Level 4 | . . . . 2 3 4 4 3 3 2 4 3 4 3 Low Security (%) 20 | 100 100 100 100 34 . . . . . . . . . . Level 1 8 | . . . . 11 7 . . . . 49 2 . . . Level 2 36 | . . . . 53 49 51 . 38 38 50 6 67 4 90 Level 3 27 | . . . . . 42 33 25 61 61 . 43 32 83 8 Level 4 7 | . . . . . . 14 74 . . . 47 . 12 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 1 3 . . 8 . 5 . 5 . 11 . 3 Investigation 6 | . . 1 2 . . 1 . 1 . . . 1 . . Extermination 8 | . . . . . . . . . . 4 . 3 . 1 Reinforcement 12 | . 2 . 1 . . 6 . 1 . . . 2 . . Assault 4 | . . . . . . . . . . . . 2 . 2 Garrison 8 | . . . . . . 1 . 3 . 1 . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Distress Signals 13 | . 2 . 2 2 . 3 . 1 1 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 383 | . 25 10 19 25 12 70 13 16 24 30 35 52 24 28 Peak Tracking Total 8 | . 4 3 5 7 4 6 8 3 5 4 4 5 7 6 Tactical Retreats 15 | . . . 2 1 . 2 . . 2 2 . 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Traps Triggered 35 | . . . . 4 8 . . 1 2 2 11 . 7 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Disabled 38 | . . 1 . 3 7 6 2 . 2 2 8 4 3 . Max in Single Turn 2 | . . 1 . 1 2 2 2 . 1 1 1 1 1 . Garrison Relay 11 | . . . . . 3 . . . . . 5 . 3 . Phase Generator 1 | . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Accessed 25 | . 1 2 2 5 . 5 . 1 . 3 . 4 . 2 Terminals 16 | . 1 . 2 4 . 4 . . . 1 . 2 . 2 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 41 | . 1 2 5 7 . 9 . 1 . 5 . 7 . 4 Successful 20 | . . 2 2 7 . 4 . 1 . 2 . 2 . . Failed 21 | . 1 . 3 . . 5 . . . 3 . 5 . 4 Catastrophic 4 | . . . 1 . . 1 . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . 1 . 5 5 . 2 . . . 2 . 2 . . Terminals 30 | . 1 . 5 6 . 8 . . . 2 . 4 . 4 Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 11 | . . 2 2 3 . 3 . . . . . 1 . . Open Door 3 | . . 2 . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Transport Status 2 | . . . . . . 1 . . . . . 1 . . Hauler Manifests 3 | . . . 1 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Unlock Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 4 | . . . . 3 . . . . . 1 . . . . Terminals 4 | . . . . 3 . . . . . 1 . . . . Botnet 3 | . . . . 3 . . . . . . . . . . Operators 1 | . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 2 2 . 3 . . . 2 . 3 . 2 Full Trace Events 4 | . . . 2 . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . Hotswap 1 | . . . . . . . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . . . . 1 . Robots Hacked 58 | . . . . . . . . 5 . 9 10 22 5 7 Non-combat 19 | . . . . . . . . 5 . 5 . 8 . 1 Combat 39 | . . . . . . . . . . 4 10 14 5 6 Robot Hacks Applied 63 | . . . . . . . . 5 . 11 11 23 5 8 parse_system 3 | . . . . . . . . 1 . . 1 1 . . map_walls 4 | . . . . . . . . . . 1 . 2 . 1 map_earth 1 | . . . . . . . . . . . . 1 . . drop_inventory 8 | . . . . . . . . 2 . 3 . 3 . . locate_stockpiles 1 | . . . . . . . . . . 1 . . . . ignore_parts 1 | . . . . . . . . 1 . . . . . . locate_traps 1 | . . . . . . . . 1 . . . . . . map_route 2 | . . . . . . . . . . 1 . 1 . . find_shortcuts 1 | . . . . . . . . . . . . . 1 . show_paths 1 | . . . . . . . . . . . . 1 . . scatter_targeting 4 | . . . . . . . . . . 1 . 3 . . link_complan 3 | . . . . . . . . . . . . 3 . . amplify_resonance 6 | . . . . . . . . . . . 1 1 1 3 disable_weapons 1 | . . . . . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . . . 1 . . . . overwrite_iff 4 | . . . . . . . . . . 1 1 1 . 1 streamctrl_high 4 | . . . . . . . . . . 1 1 . 1 1 formatsys_high 17 | . . . . . . . . . . 1 7 5 2 2 Relay Couplers Released 51 | . . . . . 14 . . . . . 24 . 13 . Machine Destruction 51 | . . . . . 14 . . . . . 24 . 13 . Attached 18 | . . . . . . . . 1 . 2 6 4 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Total Allies 39 | . . 3 . 11 . . . . . 3 9 6 3 4 Largest Group 11 | . . 3 . 11 10 . . . . 1 4 2 2 3 Highest-Rated Group 183 | . . 40 . 183 175 . . . . 16 96 64 64 111 Highest-Rated Ally 100 | . . 16 . 100 95 . . . . 16 32 36 32 47 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 227 | . . 21 . 32 50 . . . . 7 61 22 2 32 Total Damage 5090 | . . 266 . 900 412 . . . . 92 1899 598 94 829 Kills 53 | . . 2 . 11 9 . . . . 1 17 3 1 9 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Turns Passed 20167 | 141 1552 995 860 1434 900 2283 386 444 1415 2729 1467 2404 1864 1293 Spaces Moved 9135 | 68 573 428 335 660 429 981 139 128 524 1501 783 1018 984 584 Core 38 | 4 . . . . . . . . . . . . 34 . Treads 2333 | 64 411 10 . . 6 . 84 128 524 168 110 828 . . Legs 1509 | . . . . . . . . . . . . . 925 584 Wheels 5255 | . 162 418 335 660 423 981 55 . . 1333 673 190 25 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 215 175 175 175 190 246 250 145 145 130 100 186 Average Speed 184 | 153 237 202 215 177 179 187 230 248 250 156 151 186 158 189 Slowest Speed 385 | 160 320 385 215 215 320 230 325 250 250 250 330 242 260 265 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 71 81 36 91 77 94 41 16 66 48 98 26 66 17 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 88 | . . . 9 . 3 10 . . 17 3 28 15 . 3 Terrain Destroyed 622 | . . 37 9 14 14 161 27 . 80 3 113 121 40 3 Melee 11 | . . . . . . . . . . 3 1 4 . 3 Projectile 4 | . . . . . . 1 . . . . 1 2 . . AOE 607 | . . 37 9 14 14 160 27 . 80 . 111 115 40 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Total 11298 | 86 676 541 414 848 547 1203 177 218 599 1770 989 1344 1190 696 Wait 432 | . 18 71 14 63 19 23 1 4 11 109 15 56 9 19 Move 9116 | 67 572 427 334 659 427 980 137 127 522 1500 781 1017 982 584 Hop . | . . . . . . . . . . . . . . . Pick Up 178 | 4 12 17 7 16 11 14 . 5 5 11 13 20 36 7 Fast Attach 59 | 6 2 . 2 2 2 6 1 1 1 7 6 5 17 1 Attach 75 | . 3 2 5 3 . 13 3 3 . 7 6 15 10 5 Detach 26 | . . . 3 2 . 5 1 2 1 2 6 1 3 . Swap 163 | . 2 8 5 8 5 27 4 5 8 13 18 34 14 12 Drop 127 | . . 4 10 16 12 13 1 2 7 13 9 16 17 7 Fire 894 | 9 65 12 34 46 13 121 26 59 40 95 77 175 77 45 Melee 36 | . . . . . . 1 1 10 . 4 2 4 . 14 Ram 1 | . . . . . . . . . . . . 1 . . Kick 2 | . . . . . . . . . . . . . . 2 Crush 2 | . . . . . . . 2 . . . . . . . Escape Stasis 180 | . . . . 33 58 . . . 4 8 52 . 25 . Rewire 7 | . 2 . . . . . . . . 1 4 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 9) 727 | -10/Materials | Discovered new exit (range 5) 809 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Core integrity fell below 50% 932 | -10/Materials | Lost 4 parts (1p1n2w) 1694 | -10/Materials | Entered Mines 1701 | -10/Mines | Met a Derelict bent on vengeance 1819 | -10/Mines | Met a Derelict shopkeep closing up shop 1880 | -10/Mines | Assembled infested the area 2002 | -10/Mines | Learned Materials stockpile data 2088 | -10/Mines | Discovered new exit (range 5) 2134 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2232 | -10/Mines | Core integrity fell below 20% 2349 | -10/Mines | Learned location of Zion (-7) 2499 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2675 | -10/Mines | Discovered new exit (range 7) 2689 | -10/Mines | Entered Materials 2689 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2777 | -9/Materials | Identified exit to Mines 2777 | -9/Materials | Identified exit to Storage 3013 | -9/Materials | Build established: Scavenger-Mutant 3236 | -9/Materials | Discovered new exit (range 15) 3549 | -9/Materials | Entered Storage 4037 | -9/Storage | Met 01-MTF 4334 | -9/Storage | Discovered new exit (range 16) 4825 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4912 | -9/Storage | Discovered new exit (range 9) 4982 | -9/Storage | Identified exit to Garrison 4983 | -9/Storage | Entered Garrison 4983 | -9/Garrison | Accompanied by 10 allies (01-MTF) 4988 | -9/Garrison | 01-MTF left 5058 | -9/Garrison | Triggered checkpoint 5100 | -9/Garrison | Triggered checkpoint 5135 | -9/Garrison | Build established: Commander-Mutant 5144 | -9/Garrison | Garrison Relay disabled 5288 | -9/Garrison | Discovered new exit (range 9) 5352 | -9/Garrison | Triggered checkpoint 5389 | -9/Garrison | Garrison Relay disabled 5449 | -9/Garrison | Build established: Mutant 5476 | -9/Garrison | Triggered checkpoint 5517 | -9/Garrison | Triggered checkpoint 5525 | -9/Garrison | Triggered checkpoint 5588 | -9/Garrison | Discovered new exit (range 8) 5608 | -9/Garrison | Triggered checkpoint 5656 | -9/Garrison | Garrison Relay disabled 5848 | -9/Garrison | Discovered new exit (range 9) 5875 | -9/Garrison | Installed Relay Interface Framework 5883 | -9/Garrison | Entered Materials 5883 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6143 | -8/Materials | Garrison activated, responded to threat 6173 | -8/Materials | Build established: Bothacker-Mutant 6281 | -8/Materials | Discovered new exit (range 10) 7276 | -8/Materials | Discovered new exit (range 13) 7868 | -8/Materials | Discovered new exit (range 16) 7891 | -8/Materials | Destroyed 7 combat bots 8164 | -8/Materials | Identified exit to Garrison 8166 | -8/Materials | Entered Garrison 8224 | -8/Garrison | Triggered checkpoint 8232 | -8/Garrison | Triggered checkpoint 8286 | -8/Garrison | Destroyed 11 combat bots 8299 | -8/Garrison | Core integrity fell below 50% 8308 | -8/Garrison | Triggered checkpoint 8361 | -8/Garrison | Lost 3 parts (2n1u) 8483 | -8/Garrison | Discovered new exit (range 8) 8517 | -8/Garrison | Expanded RIF knowledge: Hotswap 8552 | -8/Garrison | Entered Materials 8668 | -8/Materials | Garrison activated, responded to threat 8904 | -8/Materials | Core integrity fell below 20% 8994 | -8/Materials | Identified exit to Garrison 8996 | -8/Materials | Entered Garrison 9013 | -8/Garrison | Triggered checkpoint 9297 | -8/Garrison | Triggered checkpoint 9542 | -8/Garrison | Triggered checkpoint 9650 | -8/Garrison | Discovered new exit (range 12) 9892 | -8/Garrison | Triggered checkpoint 9895 | -8/Garrison | Destroyed 7 combat bots 9966 | -8/Garrison | Discovered new exit (range 19) 10156 | -8/Garrison | Triggered checkpoint 10361 | -8/Garrison | Discovered new exit (range 8) 10398 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 10411 | -8/Garrison | Entered Factory 10411 | -7/Factory | Evolved 2 slots: Utility x2 11595 | -7/Factory | Discovered new exit (range 13) 11874 | -7/Factory | Discovered new exit (range 10) 12421 | -7/Factory | Discovered new exit (range 6) 12661 | -7/Factory | Discovered new exit (range 7) 12975 | -7/Factory | Garrison activated, responded to threat 13138 | -7/Factory | Identified exit to Garrison 13140 | -7/Factory | Entered Garrison 13179 | -7/Garrison | Phase Generator disabled 13266 | -7/Garrison | Triggered checkpoint 13287 | -7/Garrison | Destroyed 10 combat bots 13356 | -7/Garrison | Garrison Relay disabled 13470 | -7/Garrison | Triggered checkpoint 13497 | -7/Garrison | Spotted B-75 Beast 13497 | -7/Garrison | Spotted B-75 Beast 13532 | -7/Garrison | Triggered checkpoint 13581 | -7/Garrison | Garrison Relay disabled 13614 | -7/Garrison | Garrison Relay disabled 13640 | -7/Garrison | Triggered checkpoint 13678 | -7/Garrison | Discovered new exit (range 8) 13766 | -7/Garrison | Triggered checkpoint 13812 | -7/Garrison | Discovered new exit (range 12) 13836 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 13898 | -7/Garrison | Triggered checkpoint 13916 | -7/Garrison | Garrison Relay disabled 13995 | -7/Garrison | Triggered checkpoint 14017 | -7/Garrison | Triggered checkpoint 14077 | -7/Garrison | Triggered checkpoint 14121 | -7/Garrison | Garrison Relay disabled 14138 | -7/Garrison | Discovered new exit (range 16) 14386 | -7/Garrison | Allies destroyed B-75 Beast 14386 | -7/Garrison | Allies destroyed B-75 Beast 14607 | -7/Garrison | Entered Factory 14607 | -6/Factory | Accompanied by 1 ally 14607 | -6/Factory | Evolved 2 slots: Utility x2 14803 | -6/Factory | Build established: Botlord-Mutant 15175 | -6/Factory | Discovered new exit (range 19) 15307 | -6/Factory | First assault squad dispatched 15382 | -6/Factory | Garrison activated, responded to threat 15485 | -6/Factory | Build established: Bothacker-Mutant 16645 | -6/Factory | Found Scatter Rocket Array 17010 | -6/Factory | Identified exit to Garrison 17011 | -6/Factory | Entered Garrison 17044 | -6/Garrison | Triggered checkpoint 17089 | -6/Garrison | Garrison Relay disabled 17116 | -6/Garrison | Core integrity fell below 50% 17230 | -6/Garrison | Triggered checkpoint 17262 | -6/Garrison | Destroyed 8 combat bots 17296 | -6/Garrison | Discovered new exit (range 9) 17520 | -6/Garrison | Triggered checkpoint 17592 | -6/Garrison | Lost 3 parts (1u2w) 17650 | -6/Garrison | Core integrity fell below 20% 17731 | -6/Garrison | Garrison Relay disabled 17835 | -6/Garrison | Build established: Scavenger-Mutant 18307 | -6/Garrison | Triggered checkpoint 18343 | -6/Garrison | Build established: Bothacker-Mutant 18346 | -6/Garrison | Lost 3 parts (1n2u) 18570 | -6/Garrison | Triggered checkpoint 18646 | -6/Garrison | Garrison Relay disabled 18752 | -6/Garrison | Discovered new exit (range 15) 18790 | -6/Garrison | Expanded RIF knowledge: Program Shield 18875 | -6/Garrison | Entered Factory 18875 | -6/Factory | Accompanied by 2 allies 18936 | -6/Factory | Build established: Botlord-Mutant 19225 | -6/Factory | First assault squad dispatched 19736 | -6/Factory | Build established: Scavenger-Mutant 20160 | -6/Factory | System corruption reached 10% 20168 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 20130_ Flexi-carbon Leg destroyed. 20133_ Coil Gun severed. 20134_ G-50 Soldier misfires. 20136_ G-50 Soldier overheating. 20136_ F-cell Engine destroyed. 20143_ L-41 Fighter knocked back. 20151_ Core Analyzer destroyed. 20151_ System corrupted by crushing effect (+3). 20153_ Knocked back. 20156_ Enh. Optical Array destroyed. 20156_ System corrupted by crushing effect (+2). 20159_ Carbon-fiber Leg destroyed. 20159_ System corrupted by crushing effect (+4). 20161_ U23R<|%VZR4EEHEOT2GBGCULOX2T,A2,J 20162_ Relay Coupler [NC] destroyed. 20162_ Relay Coupler [Duelist] destroyed. 20162_ System corrupted by crushing effect (+4). 20167_ B-48 Gladiator suffers critical hit (Smash). 20167_ B-48 Gladiator destroyed. 20168_ Imp. VSS Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ############################??????????? | | %!#??????????? | | ###### ###############%#??????????? | | ????????# #?????????????#=#??????????? | | ######### #????########## ###????????? | | # #????# =# % #????????? | | # #????#= "" @#[ #????????? | | # """"""" #????# """%l/ #????????? | | # """"""" #????# R"=# #????????? | | # """"""" #????# """ # #????????? | | # """"""" #????# ## ! ##????????? | | # [%! #????######## *%=#?????????? | | # ! ! #???????????#T =!##########? | | # #???????????## # #? | | ##########???# #! """"#? | | #+#########+#### #???# # """"#? | | #??? ?# ##### # """"#? | | #? # + """"#? | | # # ! # [ """"#? | | # """ # # """"#? | | ####"# """"" # ######### ! """"#? | | ! ## """"" # #???????# #? | | "##############+#######????##########? | | ##??????# #??????????????? | | #???????# = [ #??????????????? | | #???????# """ """ #??????????????? | | #####???????# """"" """"" #??????????????? | | ????????????# """"" """"" #??????????????? | | ????????????# #??????????????? | | ????????????# """ """ #??????????????? | | ????????????# """"" """"" #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Relay Coupler Types 4 Relay Coupler Value 121 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumLightShredder Manual? 0 Play Time 02:25:22 Cumulative 307.2 hours Start 2022.03.30 @ 16:38:15 End 2022.03.30 @ 22:38:24 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 453 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68fa99ef-d4b0-46ea-b65d-c8f9b4e45b56