Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 16:49:26 Player: Lazuli Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (132) 660 Value Destroyed (5382) 5382 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1143) 1143 TOTAL SCORE: 11345 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 413 Met Imprinter 300 Was Imprinted 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 145/300 Energy 57/100 System Corruption 5% Temperature Cool (0) Movement Hovering (60) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gravmag System > --- UTILITY (5) ------ Tactical Coordination Suite Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Armored Leg Armored Leg Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Improved Terrain Scanner Advanced Terrain Scan Processor Tactical Coordination Suite Advanced ECM Suite > --- WEAPON ----------- Heavy Riot Gun Improved Spread Laser Autogun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Improved Light Armor Plating RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 69] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . 2 . 1 . . . . . . Utility 3 | . . . 1 1 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . Parts Attached 187 | 6 12 18 13 36 12 5 12 15 46 12 Power 20 | 1 3 2 2 4 1 . . . 7 . Engine 14 | 1 3 2 2 1 1 . . . 4 . Core 6 | . . . . 3 . . . . 3 . Reactor . | . . . . . . . . . . . Propulsion 63 | 2 2 14 5 9 2 3 . 4 12 10 Treads 26 | . . 2 5 9 2 3 . 4 1 . Leg 29 | 2 . 10 . . . . . . 11 6 Wheel 4 | . 2 2 . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight 1 | . . . . . . . . . . 1 Utility 38 | 1 3 . 2 6 1 . 7 5 11 2 Device 24 | . 1 . . 3 1 . 6 3 8 2 Storage 3 | 1 2 . . . . . . . . . Processor 4 | . . . 1 . . . 1 . 2 . Hackware . | . . . . . . . . . . . Protection 7 | . . . 1 3 . . . 2 1 . Artifact . | . . . . . . . . . . . Weapon 66 | 2 4 2 4 17 8 2 5 6 16 . Energy Gun 23 | 1 2 1 2 3 2 . 1 2 9 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 28 | 1 2 1 2 10 3 1 2 3 3 . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . . 2 3 1 . 1 . . Special Weapon 5 | . . . . . . . 1 . 4 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 3 | . . . . 2 . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 5 . . 3 . . . Parts Lost 60 | . 2 9 5 6 2 1 . 2 23 10 Power 11 | . 1 2 1 . 1 . . . 4 2 Propulsion 20 | . . 6 . 4 . 1 . 2 4 3 Utility 10 | . . . 1 . 1 . . . 5 3 Weapon 19 | . 1 1 3 2 . . . . 10 2 Highest Loss Streak 14 | . 1 9 5 5 1 1 . 1 14 9 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 97 | . 99 96 94 99 99 100 99 94 91 62 Engine 5 | . 14 11 9 1 1 7 7 7 7 3 Core 2 | . . . . 5 5 . . . 4 3 Treads 29 | . . 7 27 37 37 38 38 32 6 . Leg 5 | . 12 26 8 . . . . . 22 21 Wheel 1 | . 15 7 . . . . . . . . Device 9 | . 13 11 9 6 6 7 7 10 19 22 Storage 7 | . 14 11 9 7 7 7 7 7 1 . Processor 7 | . . . 4 7 7 7 14 7 5 . Protection 4 | . . . 1 7 7 7 . 3 2 . Energy Gun 10 | . 9 7 8 6 12 15 15 5 8 8 Ballistic Gun 10 | . 18 14 15 15 9 4 7 15 9 . Naked Turns . | . . . . . . . . . . . Heaviest Build 141 | 11 91 91 104 103 107 110 109 131 141 40 Greatest Support 132 | 20 20 40 80 108 116 132 132 132 104 80 Greatest Overweight (x) 12 | . 4 4 2 1 1 . . 1 12 10 Average Overweight (x) . | . 2 3 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 6 18 25 25 25 25 25 25 25 10 5 Most Carried 25 | 4 20 20 25 25 25 25 25 25 25 5 Average Carried 20 | 2 13 16 17 22 21 24 24 23 9 2 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 20 15 24 25 21 25 25 24 5 4 Class Distribution -------------------- 54% | Scavenger-Gunner 19% | Scavenger-Skirmisher 11% | Mutant 5% | Skirmisher 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Tank | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Matter Collected 3314 | 203 252 287 213 681 326 224 140 366 622 . Remotely . | . . . . . . . . . . . Salvage Created 5149 | . 441 337 489 1110 719 226 . 659 1149 19 Parts 256 | . 27 17 35 57 27 11 . 23 59 . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . 13 10 1 27 . 4 Prevented 8 | . . . . . 7 . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 121 | . 12 10 11 21 17 8 . 17 24 1 Guns 86 | . 12 10 11 16 5 4 . 10 17 1 Cannons 1 | . . . . . . . . . 1 . AOE 33 | . . . . 5 11 4 . 7 6 . Classes Destroyed 13 | . 3 1 . 6 1 . . . 2 . Worker 2 | . . . . . . . . . 2 . Builder 1 | . . . . . . . . . 1 . Hauler 1 | . . . . . 1 . . . . . Recycler 2 | . 1 . . 1 . . . . . . Operator 2 | . . . . 1 . . . . 1 . Watcher 3 | . . . . 2 . . . . 1 . Swarmer 39 | . 6 5 3 7 5 3 . 4 5 1 Grunt 40 | . 6 3 2 4 8 4 . 9 4 . Brawler 1 | . . . . 1 . . . . . . Duelist 7 | . . . . 1 3 . . 2 1 . Sentry 22 | . . 2 6 3 1 . . 2 8 . Hunter 4 | . . . . 1 . . . . 3 . Programmer 8 | . . . . 4 . 1 . . 3 . Best Kill Streak 10 | . 3 7 5 3 6 4 . 8 10 1 Combat Bots Only 8 | . 3 7 5 3 6 4 . 8 6 1 Max Kills in Single Turn 5 | . 1 2 2 2 4 2 . 3 5 1 Gunslinging 1 | . . 1 1 1 . . . . . . Exploded 4 | . . . . 2 4 2 . 3 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Hostile Shots Fired 1240 | . 63 108 90 199 39 18 . 68 455 200 Missed 417 | . 18 22 26 75 12 8 . 17 150 89 Damage Taken 10682 | . 460 907 848 1552 686 155 . 1172 3575 1327 Core 1815 | . 92 164 105 185 80 . . 331 622 236 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 121 | . . . . . . . . 41 80 . Regen/Repaired (Parts) 570 | . . . . 394 . . 176 . . . Core Remaining (%) 63 | 100 63 59 80 . . . . 14 . . Volleys Fired 283 | . 39 28 19 60 25 11 . 30 63 8 Largest 3 | . 2 2 3 3 3 3 . 3 3 1 Hottest 225 | . 80 70 102 153 183 183 . 225 204 69 Shots Fired 672 | . 78 56 55 172 50 25 1 64 163 8 Gun 638 | . 78 56 55 170 37 21 1 53 159 8 Cannon . | . . . . . . . . . . . Launcher 30 | . . . . 2 13 4 . 11 . . Special 4 | . . . . . . . . . 4 . Kinetic 383 | . 37 42 36 109 21 7 . 40 91 . Thermal 193 | . 41 14 19 40 16 14 1 13 27 8 Explosive 24 | . . . . . 5 4 . 11 4 . Electromagnetic 72 | . . . . 23 8 . . . 41 . Robot Hit Streak 25 | . 7 16 10 14 15 6 . 14 25 3 Robot Miss Streak 9 | . 3 4 4 8 3 7 . 3 9 2 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 13 | . . 3 3 1 1 . . 2 3 . Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 1 . Shots Hit Robots 462 | . 45 39 40 115 40 13 . 51 114 5 Core Hits 329 | . 18 15 21 74 45 22 . 51 82 1 Critical Kills 4 | . . . . . . . . 1 3 . Critical Parts Destroyed 8 | . . 1 . . 1 . . 2 4 . Critical Strikes 15 | . . 2 1 . 1 . . 3 8 . Burn 3 | . . 1 1 . . . . . 1 . Destroy 12 | . . 1 . . 1 . . 3 7 . Melee Attacks 4 | . . . . 4 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 4 | . . . . 4 . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11804 | . 551 485 558 2292 1702 516 . 1910 3656 134 Guns 7006 | . 551 485 558 1864 586 183 . 737 1908 134 Cannons . | . . . . . . . . . . . Explosions 4696 | . . . . 428 1116 333 . 1173 1646 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3880 | . 277 321 383 1111 199 28 . 468 1093 . Thermal 3172 | . 274 164 175 776 474 155 . 269 751 134 Explosive 3423 | . . . . 52 570 333 . 1173 1295 . Electromagnetic 1227 | . . . . 353 459 . . . 415 . Impact . | . . . . . . . . . . . Slashing 102 | . . . . . . . . . 102 . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 2 2 2 2 . 5 5 Average Corruption 1 | . . . . 1 2 2 2 . 2 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 92 | . . . . 13 17 35 6 . 17 4 Message Errors 23 | . . . . 4 6 10 1 . 2 . Matter Fused 29 | . . . . 2 3 12 2 . 9 1 Heat Flow Errors 12 | . . . . 2 3 4 . . 2 1 Energy Discharges 9 | . . . . 3 1 . 2 . 2 1 Data Loss (minor) 14 | . . . . 1 3 9 . . 1 . Data Loss (major) 3 | . . . . 1 . . . . 1 1 Misfires 2 | . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 316 | . . . . 190 13 . . 12 101 . Projectiles . | . . . . . . . . . . . Explosions 316 | . . . . 190 13 . . 12 101 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 445 | . . . . 118 100 7 . 35 185 . Shots 13 | . . . . 2 5 1 . 1 4 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 633 | . 75 76 137 419 420 239 31 633 348 111 Average Temperature 91 | . 37 52 52 75 168 83 17 262 86 37 Received Heat Transfer 2239 | . 171 204 279 162 117 27 . 322 657 300 Effects 20 | . . . . 3 . . . 17 . . Shutdowns 3 | . . . . 1 . . . 2 . . Energy Bleed 2 | . . . . . . . . 2 . . Interference 8 | . . . . 2 . . . 6 . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . 3 . . Damage (core) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 6 | . . . . . 5 . . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . 2 . 1 1 1 . . 2 2 . Heat Transferred 4904 | . 625 555 507 834 600 220 . 345 959 259 Parts Sabotaged 4 | . . . . . . . . 4 . . Parts Stolen 2 | . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Peak Influence 707 | . 186 215 286 501 . . . . 707 . Initial 52 | . . 5 5 52 . . . . 31 . Average 192 | . 79 58 118 192 . . . . 342 . Maximum Alert Level 3 | . . 1 1 2 . . . . 3 . Low Security (%) 57 | 100 100 95 73 51 . . . . 23 . Level 1 31 | . . 4 26 43 . . . . 37 . Level 2 10 | . . . . 5 . . . . 37 . Level 3 . | . . . . . . . . . 2 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . . . 5 7 . . . 1 15 . Investigation 3 | . . . . 1 . . . . 2 . Extermination 7 | . . . . 4 . . . . 3 . Reinforcement 5 | . . . 2 2 . . . . 1 . Assault 1 | . . . . . . . . 1 . . Garrison 12 | . . . 3 . . . . . 9 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Distress Signals 6 | . 1 . 4 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 192 | . 24 17 17 38 24 8 . 22 33 9 Peak Tracking Total 9 | . 4 7 7 5 9 4 . 7 7 6 Tactical Retreats 12 | . 3 2 1 1 1 . . 1 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Traps Triggered 1 | . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Most Traps Carried 2 | . . . . . . . . 2 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Machines Disabled 32 | . . . . 7 . . . 2 23 . Max in Single Turn 8 | . . . . 3 . . . 1 8 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Machines Accessed 25 | . 5 3 . 12 2 . . . 3 . Terminals 13 | . 3 3 . 7 . . . . . . Fabricators 2 | . . . . 2 . . . . . . Repair Stations 3 | . . . . 2 . . . . 1 . Recycling Units 4 | . 2 . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 62 | . 16 8 . 24 9 . . . 5 . Successful 31 | . 7 1 . 13 9 . . . 1 . Failed 31 | . 9 7 . 11 . . . . 4 . Catastrophic 8 | . . 1 . 4 . . . . 3 . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 4 4 . 11 . . 2 . 5 . Terminals 31 | . 11 8 . 12 . . . . . . Fabricators 3 | . . . . 3 . . . . . . Repair Stations 9 | . . . . 8 . . . . 1 . Recycling Units 8 | . 5 . . 1 . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 14 | . 4 . . 1 9 . . . . . Record 8 | . . . . . 8 . . . . . Open Door 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Build 2 | . . . . 2 . . . . . . Repair Station Hacks 8 | . . . . 8 . . . . . . Scan Component 4 | . . . . 4 . . . . . . Repair 4 | . . . . 4 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 2 1 . 2 . . . . . . Terminals 5 | . 2 1 . 2 . . . . . . Botnet 5 | . 2 1 . 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 5 3 . 12 . . . . 3 . Full Trace Events 2 | . . . . 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . Robots Built 7 | . . . . 7 . . . . . . Authchips . | . . . . . . . . . . . Time 201 | . . . . 201 . . . . . . Total Robot Build Rating 28 | . . . . 28 . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . 4 . . . . . . Time 122 | . . . . 122 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Total Allies 13 | . . . . 7 2 . 4 . . . Largest Group 4 | . . . . 4 2 . 4 4 . . Highest-Rated Group 151 | . . . . 60 45 . 151 151 . . Highest-Rated Ally 38 | . . . . 20 25 . 38 38 . . Total Orders . | . . . . . . . . . . . Ally Attacks 62 | . . . . 37 11 . . 14 . . Total Damage 1293 | . . . . 579 407 . . 307 . . Kills 12 | . . . . 5 3 . . 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 2 . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Turns Passed 13375 | 57 866 594 538 3177 1297 2185 2071 893 1506 191 Spaces Moved 6885 | 41 485 219 159 1402 736 1335 1225 380 779 124 Core 8 | 6 . . . . . . . . 1 1 Treads 5422 | . . 60 159 1402 736 1335 1225 380 125 . Legs 1045 | 35 219 44 . . . . . . 653 94 Wheels 381 | . 266 115 . . . . . . . . Hover 29 | . . . . . . . . . . 29 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 140 240 160 160 160 160 160 120 60 Average Speed 164 | 109 130 215 268 177 160 160 160 193 144 110 Slowest Speed 650 | 120 140 480 320 240 240 160 160 240 650 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 3 67 28 16 41 86 99 91 70 14 14 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 14 | . . . . . 3 3 4 4 . . Spaces Dug 2 | . . . . 2 . . . . . . Terrain Destroyed 417 | . . . . 76 89 46 . 42 164 . Melee 2 | . . . . 2 . . . . . . Projectile 2 | . . . . . . . . 1 1 . AOE 413 | . . . . 74 89 46 . 41 163 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Total 8356 | 50 635 283 225 1958 808 1363 1339 485 1035 175 Wait 802 | . 78 11 22 401 32 4 79 52 108 15 Move 6875 | 40 484 218 158 1401 735 1334 1224 379 778 124 Hop . | . . . . . . . . . . . Pick Up 111 | 4 17 6 12 29 2 6 11 5 19 . Fast Attach 46 | 6 2 2 1 6 1 1 . 3 16 8 Attach 61 | . 2 9 6 9 4 1 5 3 19 3 Detach 12 | . 1 . . . . . 1 1 3 6 Swap 80 | . 8 7 6 21 7 3 7 9 11 1 Drop 82 | . 4 2 1 27 2 3 12 3 18 10 Fire 283 | . 39 28 19 60 25 11 . 30 63 8 Melee 4 | . . . . 4 . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 11) 689 | -10/Materials | Discovered new exit (range 14) 924 | -10/Materials | Entered another Materials area 924 | -9/Materials | Evolved 2 slots: Propulsion x2 1320 | -9/Materials | Destroyed 7 combat bots 1330 | -9/Materials | Lost 9 parts (2p6n1w) 1466 | -9/Materials | Discovered new exit (range 16) 1518 | -9/Materials | Entered another Materials area 1518 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1606 | -8/Materials | Build established: Scavenger-Mutant 1621 | -8/Materials | Discovered new exit (range 5) 1735 | -8/Materials | Garrison activated, responded to threat 1796 | -8/Materials | Lost 5 parts (1p1u3w) 2005 | -8/Materials | Discovered new exit (range 11) 2025 | -8/Materials | Met 7R-MNS 2035 | -8/Materials | Build established: Scavenger-Gunner 2056 | -8/Materials | Entered Factory 2056 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2057 | -7/Factory | Caught up to 7R-MNS 2335 | -7/Factory | Discovered new exit (range 15) 2432 | -7/Factory | Discovered new exit (range 16) 2670 | -7/Factory | Discovered new exit (range 8) 3198 | -7/Factory | Lost 5 parts (3n2w) 3439 | -7/Factory | Repaired Med. Treads 3466 | -7/Factory | Repaired Structural Scanner 4129 | -7/Factory | Fabricated B-48 Gladiator (x3) 4793 | -7/Factory | Fabricated S-27 Virus? 5101 | -7/Factory | Lost 4 allies 5118 | -7/Factory | Repaired Lgt. Treads 5146 | -7/Factory | Repaired Lgt. Treads 5233 | -7/Factory | Entered Lower Caves 5808 | -7/Lower Caves | A Commander dispatched an escort 5830 | -7/Lower Caves | Learned Research trap positions 5830 | -7/Lower Caves | Learned Research stockpile data 5830 | -7/Lower Caves | Learned Research garrison access intel 6203 | -7/Lower Caves | Learned location of 1 exit from Factory 6217 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6305 | -7/Lower Caves | Learned 4 Factory zone layouts 6463 | -7/Lower Caves | Discovered new exit (range 16) 6530 | -7/Lower Caves | Entered another Lower Caves area 6531 | -7/Lower Caves | Encountered a Warlord checkpoint 7073 | -7/Lower Caves | Discovered new exit (range 13) 7879 | -7/Lower Caves | Identified exit to Zion 8715 | -7/Lower Caves | Entered Zion 8803 | -7/Zion | Found Prototype Device 8810 | -7/Zion | Identified Bomb Factory No. 2 8907 | -7/Zion | Discovered new exit (range 16) 9028 | -7/Zion | System corruption cleaned by Quarantine Array 9086 | -7/Zion | Build established: Scavenger-Skirmisher 9520 | -7/Zion | Found GAL Module 9653 | -7/Zion | Found Prototype Special Weapon 9654 | -7/Zion | Identified RU-N14's Throwing Claymores 9659 | -7/Zion | Found RU-N14's Throwing Claymores 9847 | -7/Zion | Learned Factory emergency access door positions 10082 | -7/Zion | Imprinted 10084 | -7/Zion | Declared Zion's savior 10777 | -7/Zion | Identified exit to Proximity Caves 10786 | -7/Zion | Entered Proximity Caves 10786 | -6/Proximity Caves | Accompanied by 4 allies 11085 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11116 | -6/Proximity Caves | Lost 4 allies 11124 | -6/Proximity Caves | Destroyed 8 combat bots 11197 | -6/Proximity Caves | Core integrity fell below 50% 11202 | -6/Proximity Caves | Core integrity fell below 20% 11485 | -6/Proximity Caves | Build established: Tank 11542 | -6/Proximity Caves | Learned 4 Factory zone layouts 11561 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 11619 | -6/Proximity Caves | Discovered new exit (range 9) 11632 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11679 | -6/Proximity Caves | Entered Factory 11679 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11680 | -6/Factory | Identified exit to Factory 11983 | -6/Factory | Build established: Skirmisher 12118 | -6/Factory | Lost 14 parts (2p4n2u6w) 12384 | -6/Factory | Garrison activated, responded to threat 12668 | -6/Factory | Core integrity fell below 50% 12699 | -6/Factory | Lost 4 parts (1p3u) 12854 | -6/Factory | Garrison activated, responded to threat 12902 | -6/Factory | Lost 3 parts (1p2w) 13025 | -6/Factory | Discovered new exit (range 16) 13053 | -6/Factory | Terminal network hard line cut 13166 | -6/Factory | Spotted B-75 Beast 13185 | -6/Factory | Entered Lower Caves 13186 | -6/Lower Caves | Identified exit to Lower Caves 13293 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13304 | -6/Lower Caves | Core integrity fell below 20% 13363 | -6/Lower Caves | Lost 9 parts (2p3n2u2w) 13376 | -6/Lower Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13243_ System corrupted: Heat flow error (+137). 13293_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 13296_ Shock Rifle destroyed. 13301_ Destroyed VTOL Module. 13301_ Lgt. Fission Core destroyed. 13304_ Imp. Deuterium Engine destroyed. 13307_ S-27 Virus destroyed. 13309_ Destroyed VTOL Module. 13311_ System corrupted: Matter fused (-7). 13314_ Hvy. Laser destroyed. 13319_ Arm. Leg destroyed. 13323_ Adv. ECM Suite destroyed. 13328_ Arm. Leg destroyed. 13328_ S-27 Virus destroyed. 13328_ Arm. Leg destroyed. 13332_ Imp. Heat Sink destroyed. 13357_ Acquired Imp. Gravmag System. 13362_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####????????????????????????????????? | | ????????????## #?######???###???#####??????????? | | ????????????# ?# # #### #??## ##?????????? | | ????????????# #?# # ##g #### ##????????? | | ???????? #### #?# = @ # #????????? | | ??????? # ## g # #????????? | | ?????????# # # # # g ## # #????????? | | ?????????# # ########## #????????? | | ??????????# # #????????## #????????? | | ??????????## ######?????????###????????? | | ???????????## ### Y# #???????????????????????? | | ????????????????## # ##########??????????????? | | ?????????????????### #??????????????? | | ?????????????????### #??????????????? | | ?????????????????# #### #??????????????? | | ????????????????### #??? ##?????????????? | | ???????????????## # # #???? ##????????????? | | ???????????????# # #????# ##???????????? | | ???????????????# # # #????# #???????????? | | ???????????????## ## #????# % #???????????? | | ????????????????## ## ######% % #???????????? | | ?????????????????## ## =% %##??????????? | | ???????????????#### ######### % % ##?????????? | | ????#????????### ## ##?????# % % #?????????? | | ???## ??????## #?????## ##!% #?????????? | | ?? ?????# #??????## #?# #?????????? | | ??? ##??# #???????# #??????????????? | | ????# ### ##???????# #???#??????????? | | ?????# % ##????????# #?? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Matter Filtering 50 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Scanner | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Chainsword | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! My Command Is Your Wish Robot Respite The One Challenges ------------ None Game ------ Seed TiamatDefenseRailgun Manual? 0 Play Time 03:59:39 Cumulative 29.2 hours Start 2024.03.08 @ 14:16:51 End 2024.03.11 @ 16:49:26 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 7 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: f5f4df0b-a50f-4a31-a953-e16390d1e309