Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 09:45:20 Player: Aurora Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (560) 560 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2195 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 238/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Improved Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY (8) ---- Heat Sink Small Battery (100) Hardened Heavy Armor Plating Phasing AFG Small Laser Particle Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle Mining Laser > --- INVENTORY -------- Aluminum Leg Heat Sink Heat Sink Small Laser Small Laser Particle Gun Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 30 | 6 9 11 1 3 . Power 4 | 1 3 . . . . Engine 4 | 1 3 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 4 . . . Treads . | . . . . . . Leg 8 | 2 2 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 . 2 . 1 . Device 3 | . . 2 . 1 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 4 5 1 2 . Energy Gun 5 | 2 . 2 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 3 . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 4 | . 1 2 . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 1 . . . Parts Lost 11 | . 2 4 2 . 3 Power 2 | . 1 1 . . . Propulsion 4 | . . 1 2 . 1 Utility 1 | . . . . . 1 Weapon 4 | . 1 2 . . 1 Highest Loss Streak 3 | . 1 3 2 . 3 To Critical Strikes . | . . . . . . Average Backups 4 | 1 4 4 4 5 7 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 1 2 4 Weapon 3 | . 3 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 6 | . 2 . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 3 | . 2 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 70 | . 79 84 78 65 58 Engine 2 | . 14 8 . . . Leg 15 | . 22 28 23 11 7 Device 8 | . . 5 11 10 9 Storage 11 | . 14 11 11 11 11 Energy Gun 9 | . 22 4 22 6 . Ballistic Gun 14 | . 3 18 11 15 22 Special Weapon 7 | . 1 4 . 10 9 Peak Build Rating 15 | 6 10 15 12 13 13 Average Rating 9 | 5 5 10 9 9 12 On Entrance 7 | . 6 8 12 8 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 16 | 13 13 16 13 12 12 Greatest Support 30 | 20 20 30 30 10 10 Greatest Overweight (x) 3 | . 3 1 1 1 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 8 8 6 8 8 Average Carried 5 | 1 4 4 4 5 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 3 5 4 8 8 Class Distribution -------------------- 62% | Gunner 23% | Mutant 10% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 621 | 237 74 189 51 70 . Remotely . | . . . . . . Salvage Created 624 | . 260 189 51 . 124 Parts 30 | . 15 11 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . 2 3 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 10 6 4 . 3 Guns 23 | . 10 6 4 . 3 Classes Destroyed 5 | . 2 1 1 . 1 Swarmer 7 | . 6 . . . 1 Grunt 9 | . 4 4 . . 1 Brawler 1 | . . . . . 1 Sentry 2 | . . 2 . . . Assembled 4 | . . . 4 . . Best Kill Streak 6 | . 6 3 4 . 3 Combat Bots Only 6 | . 6 3 4 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 205 | . 71 65 19 . 50 Missed 66 | . 14 25 5 . 22 Hits 139 | . 57 40 14 . 28 Melee 4 | . . . 2 . 2 Projectile 135 | . 57 40 12 . 26 AOE 6 | . . . 6 . . Damage Taken 1865 | . 542 574 369 . 380 Core 516 | . 115 148 129 . 124 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 54 . . . . Volleys Fired 77 | . 31 25 9 3 9 Largest 3 | . 2 3 3 3 3 Hottest 163 | . 150 143 103 163 147 Shots Fired 163 | . 58 50 25 9 21 Gun 149 | . 57 41 25 8 18 Cannon . | . . . . . . Launcher . | . . . . . . Special 14 | . 1 9 . 1 3 Kinetic 71 | . . 41 9 3 18 Thermal 92 | . 58 9 16 6 3 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 7 7 6 . 7 Robot Miss Streak 9 | . 3 3 2 . 9 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 89 | . 28 32 17 . 12 Core Hits 42 | . 14 10 9 . 9 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1228 | 4 330 477 221 . 196 Guns 1079 | . 330 333 220 . 196 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 5 | 4 . . 1 . . Kinetic 650 | . . 333 121 . 196 Thermal 573 | . 330 144 99 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 5 5 . Average Corruption 5 | . . 5 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . 5 4 5 . Message Errors 5 | . . 1 2 2 . Matter Fused 2 | . . 1 . 1 . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 3 | . . 1 1 1 . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | 1 . . 1 . . Kicked 2 | 1 . . 1 . . Crushed . | . . . . . . Highest Temperature 363 | . 363 58 118 36 2 Average Temperature 98 | . 137 26 39 16 2 Received Heat Transfer 491 | . 180 195 20 . 96 Effects 2 | . 2 . . . . Short Circuit 2 | . 2 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1381 | . 856 300 225 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 170 | . 170 60 . . . Initial 46 | . . 46 . . . Average 41 | . 83 21 . . . Influence Increases 508 | . 296 152 . . 60 Destroy 0b10 Robot/C 380 | . 200 120 . . 60 Destroy Leader 80 | . 50 30 . . . Destroy Structure 3 | . 1 2 . . . Lose Combat Pursuer 45 | . 45 . . . . Influence Decreases 488 | . 185 263 . . 40 Entered New Map 65 | . . 65 . . . Time Decay 363 | . 165 178 . . 20 Lost Part 60 | . 20 20 . . 20 Squads Dispatched 3 | . 3 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 15 11 8 . 5 Peak Tracking Total 6 | . 4 4 6 . 4 Tactical Retreats 4 | . 3 . 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3687 | 136 482 427 160 2370 112 Spaces Moved 2033 | 113 264 260 91 1264 41 Core 30 | 20 4 . . . 6 Treads . | . . . . . . Legs 2003 | 93 260 260 91 1264 35 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 Average Speed 164 | 107 136 120 142 185 191 Slowest Speed 200 | 120 200 190 190 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 27 19 19 74 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 2 | . 1 1 . . . Terrain Destroyed 3 | . 1 2 . . . Melee . | . . . . . . Projectile 3 | . 1 2 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2207 | 127 332 312 103 1283 50 Wait . | . . . . . . Move 2028 | 112 263 259 90 1263 41 Hop . | . . . . . . Pick Up 41 | 8 14 12 . 7 . Fast Attach . | . . . . . . Attach 29 | 6 8 11 1 3 . Detach 8 | . 3 2 1 2 . Swap 3 | . 2 . . 1 . Drop 19 | . 11 3 1 4 . Fire 77 | . 31 25 9 3 9 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | 1 . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 853 | -9/Materials | Discovered new exit (range 8) 996 | -9/Materials | Lost 3 parts (1p1n1w) 1003 | -9/Materials | Discovered new exit (range 7) 1046 | -9/Materials | Entered Mines 1068 | -9/Mines | Assembled infested the area 1150 | -9/Mines | Core integrity fell below 50% 1190 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1206 | -9/Mines | Entered Zion 1488 | -7/Zion | System corruption cleaned by Quarantine Array 1607 | -7/Zion | Build established: Gunner 1714 | -7/Zion | Learned 4 Factory zone layouts 2512 | -7/Zion | Discovered new exit (range 12) 2571 | -7/Zion | Found Prototype Device 3221 | -7/Zion | Learned location of Armory (-4) 3576 | -7/Zion | Entered Proximity Caves 3636 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3673 | -6/Proximity Caves | Core integrity fell below 20% 3679 | -6/Proximity Caves | Spotter reported a threat 3688 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- ON-7PK(z) uncovers a bit of Twisted Machinery. HV-B0S(z) plays with the Twisted Machinery. 2I-MJ5(z) fiddles with the Twisted Machinery. [Achievement: Tourist] LOCATION=UNKNOWN GOAL=ESCAPE Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Aluminum Leg destroyed. [Achievement: Storm Trooper] S-27 Virus destroyed. VTOL Module fries itself beyond repair. Mining Laser destroyed. Knocked back. Lgt. Nuclear Core fries itself beyond repair. B-48 Gladiator destroyed. Heat Sink destroyed. N-01 Spotter is scanning... [Achievement: Look Less Dangerous Next Time] ALERT: Unidentified potential threat approaching Complex 0b10. G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####?????#####?????????????? | | ?????????????????????# ?????# #####????##??? | | ????????????????????? #?????# ##?## ##?? | | ????????????????????? ##??????# ### #?? | | ?????????????????????? ?######?# ## ### | | ?????????????????????? ?# #???# | | ??????????????????????# ?# ???## ## | | ?????????????????????## ?# #??## #### ### | | ?????????????????????# #?# #?## ####### #?? | | ???????????? ????????# #?# #?# #?? #?? | | ?????????? ???#### ### ### #???#?? | | ?????????? ## ## ## "" #?????? | | ???????????? ## """" #?????? | | ?????????????????# ## """ ???? | | ????????????????## ## " #???? | | ???????????????## ### ##### " #???? | | ???????????##### ??###%###???# """" #???? | | ???????????# #??##%#?????## " #???? | | ???????????# ### [##?? # #???? | | ??????????????????# Y % ## ########## #???? | | ??????????????????### #??????????? ????? | | ????????????????????#### #????????????????? | | ???????????????????????# @ #????????????????? | | ???????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# ##????????????????? | | ?????????????????????## ##?????????????????? | | ??????????????????????# #??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? #### ?????????????????? | | ????????????????????? #????# ?????????????????? | | ????????????????????? ??????## ????????????????? | | ???????????????????? ???????? ???????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Adv. Trap Extractor | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Microactuators | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Look Less Dangerous Next Time Robot Respite Storm Trooper Tourist Challenges ------------ None Game ------ Seed MobileMetamassRefractor Manual? 0 Play Time 00:33:21 Cumulative 1.3 hours Start 2026.05.28 @ 18:55:29 End 2026.05.29 @ 09:45:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72df8a03-b9c6-4547-8c22-6a749cd08da1