Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.09.05 @ 19:37:03 Player: Tone Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (513) 2565 Value Destroyed (31917) 31917 Prototype IDs (101) 2020 Alien Tech Used (13) 2600 Bonus (46783) 46783 TOTAL SCORE: 94785 Bonus ------- High Alert Combat Kills 6562 Follower Combat Kills 436 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -1915 Cogmind --------- Core Integrity 612/1600 Matter 85/300 Energy 85/100 System Corruption 0% Temperature Cool (7) Movement Treading (140) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Armor Integrity Analyzer Precision Matter Filter Heavy Regenerative Plating SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Omega Cannon Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Cooling System Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Improved Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Long-range Terrain Scanner Matter Filter Precision Energy Filter Quantum Capacitor Advanced Phase Shifter Experimental Powered Armor Improved Thermal Defense Suite Advanced Hardlight Generator High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Heavy Tesla Rifle Enhanced Nova Cannon Cooled Nova Cannon XL Autogun Array Neutron Missile Launcher [Rating: 240] Favorites ----------- Power Improved Quantum Reactor Engine Angular Momentum Engine Power Core Enhanced Fission Core Reactor Improved Quantum Reactor Propulsion Experimental Biometal Heavy Treads Treads Experimental Biometal Heavy Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection SHELL Armor Artifact Phase Redirector Weapon Sigix Broadsword Energy Gun Gamma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Omega Cannon Launcher EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 2 . . 2 2 2 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . Utility 13 | . . 1 . . . 2 . . 2 . 2 1 . . 2 . 1 . . 2 . . Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Parts Attached 1022 | 1 19 34 3 2 4 32 28 10 9 68 83 8 37 35 88 38 137 103 85 38 78 82 Power 47 | . 1 3 . . . 1 1 . . 7 3 . 1 . 3 2 7 3 4 8 2 1 Engine 12 | . 1 2 . . . 1 1 . . 6 1 . . . . . . . . . . . Core 6 | . . 1 . . . . . . . 1 2 . 1 . 1 . . . . . . . Reactor 29 | . . . . . . . . . . . . . . . 2 2 7 3 4 8 2 1 Propulsion 126 | . 9 15 1 . . 11 15 6 . 21 10 . 1 2 8 1 7 7 1 4 5 2 Treads 63 | . 5 4 1 . . 6 9 2 . 7 3 . 1 2 4 . 4 3 1 4 5 2 Leg 22 | . 1 3 . . . . . . . 10 7 . . . . . . 1 . . . . Wheel 41 | . 3 8 . . . 5 6 4 . 4 . . . . 4 1 3 3 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 494 | 1 4 4 . 2 . 6 4 . 6 23 36 6 16 14 41 13 71 62 52 15 52 66 Device 347 | . . . . . . . . . 3 16 18 2 7 7 30 8 50 54 43 12 36 61 Storage 48 | 1 4 . . 2 . 1 2 . 2 2 4 3 . . 7 . 5 . 4 2 5 4 Processor 15 | . . . . . . . . . 1 . 1 . . 1 . 1 3 1 . . 6 1 Hackware 31 | . . . . . . . . . . 1 6 . 4 5 4 3 3 2 2 1 . . Protection 50 | . . 4 . . . 5 2 . . 4 7 1 5 1 . 1 7 5 3 . 5 . Artifact 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Weapon 355 | . 5 12 2 . 4 14 8 4 3 17 34 2 19 19 36 22 52 31 28 11 19 13 Energy Gun 82 | . 2 7 . . . 2 2 . . . . . 2 2 5 11 29 15 3 . 2 . Energy Cannon 94 | . . . . . . . . 3 2 9 14 . 6 2 10 . 6 9 18 8 4 3 Ballistic Gun 36 | . 2 2 1 . 2 6 1 . . 1 5 . 2 2 . . 3 . . 1 4 4 Ballistic Cannon 24 | . . 2 . . . 1 2 . . . . . . 5 6 . . 2 . . 2 4 Launcher 20 | . . 1 1 . 2 3 3 . . . . . 4 . 1 . 1 . 2 . 2 . Special Weapon 52 | . . . . . . . . . 1 2 8 1 4 7 6 6 7 4 3 2 1 . Impact Weapon 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 38 | . . . . . . 2 . 1 . 4 6 1 1 1 6 2 5 1 2 . 4 2 Piercing Weapon 7 | . . . . . . . . . . . 1 . . . 2 3 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 . . . . . . . . . . . . 2 . . 7 1 . 16 5 Parts Lost 136 | . 8 7 1 . . 7 3 . . 13 18 . 11 2 10 8 22 8 8 3 1 6 Power 25 | . 2 1 . . . 2 . . . 2 3 . 1 . 2 2 4 3 1 1 . 1 Propulsion 28 | . 2 1 1 . . 2 2 . . 4 7 . 1 . 1 1 3 2 1 . . . Utility 38 | . . 2 . . . 2 1 . . 3 2 . 4 . 5 1 8 2 3 2 . 3 Weapon 45 | . 4 3 . . . 1 . . . 4 6 . 5 2 2 4 7 1 3 . 1 2 Highest Loss Streak 11 | . 5 3 1 . . 4 1 . . 4 11 . 7 1 4 3 5 3 3 2 1 3 Average Slot Usage (%) 83 | . 93 90 99 92 88 81 88 90 96 98 94 84 83 87 88 89 86 83 82 73 71 71 Engine 1 | . 12 1 . . . 2 8 9 7 9 3 . . . . . . . . . . . Core 2 | . . 4 11 11 11 5 . . . 2 6 10 9 10 5 3 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 2 4 7 8 7 7 8 7 Treads 8 | . 21 12 21 22 22 18 23 15 7 8 3 10 10 10 4 4 4 4 4 8 8 7 Leg 2 | . 1 10 . . . . . . . 9 16 . . . . . . . . . . . Wheel 4 | . 5 9 11 11 11 7 3 11 15 6 . . . . 8 8 7 7 6 . . . Device 7 | . . . . . . . . . 11 8 7 8 10 9 20 3 7 6 8 11 9 15 Storage 22 | . 28 22 22 23 22 18 26 27 27 26 23 21 21 21 23 28 25 26 25 24 16 12 Processor 6 | . . . . . . . . . 7 6 5 5 5 5 4 7 6 4 4 4 12 19 Hackware 4 | . . . . . . . . . . 1 11 7 2 11 3 14 11 7 7 4 . . Protection 5 | . . 9 11 2 . 10 8 9 2 1 1 7 7 3 . . 2 4 3 4 8 3 Energy Gun 1 | . 6 12 . . . 2 4 . . . . . 1 3 1 2 5 2 . . . . Energy Cannon 3 | . . . . . . . . 11 9 10 6 10 7 3 4 . . 3 4 4 . . Ballistic Gun 2 | . 15 1 21 22 21 13 8 2 . . 1 . 1 1 . . . . . . . 3 Ballistic Cannon 1 | . . 3 . . . . 2 2 . . . . . 3 1 . . . . . 2 . Slashing Weapon 2 | . . . . . . . . 1 . 1 1 2 . . 1 3 2 3 3 4 3 . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 292 | 14 72 82 82 123 123 178 180 166 167 172 170 178 184 187 252 245 258 285 285 290 292 214 Greatest Support 170 | 20 40 60 10 10 40 60 63 63 24 83 140 140 140 140 140 60 150 80 170 170 170 170 Greatest Overweight (x) 16 | . 3 8 8 12 12 13 13 6 6 7 5 1 1 1 7 7 8 16 8 1 1 1 Average Overweight (x) 3 | . 1 7 8 10 11 10 4 4 6 4 1 1 1 1 5 6 5 7 6 1 1 . Largest Inventory Capacity 56 | 8 20 20 20 32 32 52 52 40 56 42 40 34 34 34 50 50 50 50 50 50 50 28 Average Capacity 39 | 6 14 20 20 28 32 40 40 40 37 36 33 32 34 34 41 50 48 50 47 50 36 27 Most Carried 50 | 6 15 20 20 32 32 41 41 40 40 36 36 34 34 34 50 50 50 50 50 46 44 28 Average Carried 37 | 6 12 16 19 24 32 34 39 39 36 35 32 31 32 33 39 47 47 48 45 42 35 26 Final Capacity 50 | 8 20 20 20 32 32 44 40 40 36 36 32 34 34 34 50 50 50 50 50 50 28 4 Final Carried 49 | 6 12 19 19 32 32 41 40 40 36 36 32 34 34 34 49 49 49 45 44 44 28 . Class Distribution -------------------- 45% | Hauler-Mutant 28% | Bothacker-Mutant 14% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Hauler-Mutant | -2/Research Hauler-Mutant | -2/Testing Hauler-Mutant | -2/Section 7 Hauler-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 20593 | 201 258 520 37 50 27 463 930 170 75 666 1037 164 649 1115 1804 544 2505 1151 1186 556 3413 3072 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32917 | 93 594 1271 19 . 48 729 650 376 . 1416 936 83 1467 1343 1859 1106 5318 3720 3685 2631 2667 2906 Parts 1438 | 3 28 83 6 . 13 29 49 15 . 66 38 5 45 52 99 67 234 128 159 83 88 148 Haulers Intercepted 10 | . 2 4 . . . 1 . . . . 2 . . . . . . 1 . . . . Recyclers Shooed 14 | . . . . . . . . . . 1 4 . . 1 5 . 2 . . 1 . . Parts Field Recycled 22 | . . . . . . . . . . . . . . . . . . . . . 22 . Retrieved Matter 308 | . . . . . . . . . . . . . . . . . . . . . 308 . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 414 | . 10 26 3 . 4 14 23 5 . 24 13 1 22 16 23 14 54 43 46 25 18 30 Melee 55 | . . . . . . . . . . 1 . 1 1 2 1 10 16 9 13 1 . . Guns 101 | . 9 9 . . . 7 11 . . 2 2 . 1 4 2 2 16 6 . . 5 25 Cannons 103 | . . 6 . . . . 2 2 . 15 11 . 10 7 10 . 3 8 8 13 7 1 AOE 61 | . . 11 3 . 4 7 10 . . 2 . . 9 2 5 . 1 . 5 2 . . Classes Destroyed 20 | 1 4 3 1 . . . . 1 . 4 . . 1 . . 1 . 2 1 1 . . Worker 18 | . 1 1 . . . . . . . . 2 . . 3 4 . 4 1 1 1 . . Builder 10 | . . 1 . . . 1 . . . . 1 . . 1 2 . 1 . 2 1 . . Tunneler 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Hauler 10 | . 2 4 . . . 1 . . . . 2 . . . . . . 1 . . . . Recycler 21 | 1 . 3 . . . . . 1 . . 1 . . 3 4 . 5 1 . 2 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . . . Watcher 30 | . 2 5 . . . . . . . 2 1 . . 2 2 3 6 . 2 4 1 . Swarmer 59 | . . 4 3 . 4 . 17 . . 3 1 . . 1 5 3 7 5 6 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 159 | . 10 19 . . 1 13 4 3 . 11 4 . 16 10 . 3 16 20 13 12 4 . Brawler 11 | . . . . . . . . 1 . . . . 1 . . . 2 . 3 4 . . Duelist 9 | . . . . . . . . . . 1 . . 1 1 . 1 . . 2 3 . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 26 | . . 3 . . . 1 2 1 . 3 1 1 1 . 2 . 7 . 3 . 1 . Hunter 33 | . . . . . . . . . . 4 2 . 2 1 4 2 6 8 4 . . . Programmer 75 | . . . . . . . . . . 2 5 . . 3 12 5 16 8 12 6 6 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | 1 4 12 4 . 5 4 6 2 . 3 2 1 11 6 9 3 9 6 13 8 7 6 Combat Bots Only 12 | . 3 10 3 . 4 4 6 2 . 3 2 1 11 3 8 3 6 6 12 6 7 6 Max Kills in Single Turn 4 | 1 1 4 3 . 3 2 3 1 . 2 2 1 4 2 4 1 2 1 4 2 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . 4 2 . 2 2 3 . . 1 . . 4 2 3 . 1 . 3 2 . . Melee 1 | . . . . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 51257 | . 1094 1063 108 . 70 1539 629 261 50 2409 3298 50 2872 2036 3040 2117 7616 5404 5236 2414 4392 5559 Core 3851 | . 232 132 6 . . 204 34 31 . 199 525 . 104 191 229 121 635 186 263 123 129 507 Absorbed by Shields 12082 | . . . . . . . . . . . . . . . 687 438 506 1262 2089 . 1860 5240 Reduced by Siege Mode 617 | . . . . . . . . . . . . . 85 . 6 . 74 . . 57 300 95 Redirected to Core 167 | . . . . . . . . . . . . . . . . . 167 . . . . . Core Remaining (%) 58 | 100 7 . . . 65 . . 51 100 76 47 . . 74 . 73 . . 14 . . 38 Volleys Fired 1761 | 1 82 85 4 . 6 56 63 15 1 72 116 6 72 95 140 40 149 112 95 116 134 301 Largest 4 | 2 2 2 1 . 1 2 2 2 1 2 2 2 3 3 3 3 4 2 3 2 2 2 Hottest 319 | 70 70 95 33 . 33 85 77 112 30 165 180 180 278 238 294 225 319 163 252 158 214 176 Shots Fired 2486 | 2 133 133 4 . 6 97 91 29 1 141 189 8 120 160 180 60 231 188 153 118 135 307 Gun 1165 | 2 133 85 . . . 82 68 . . 6 16 . 14 54 36 38 183 100 11 2 84 251 Cannon 1114 | . . 44 . . . 6 10 29 . 133 147 5 78 80 120 4 32 81 131 108 50 56 Launcher 53 | . . 4 4 . 6 9 13 . . . . . 12 . 2 . 1 . 2 . . . Special 154 | . . . . . . . . . 1 2 26 3 16 26 22 18 15 7 9 8 1 . Kinetic 806 | 1 97 50 . . . 65 42 . . 6 16 . 9 72 42 . 42 . . 2 79 283 Thermal 631 | 1 36 32 . . . . . . . 102 147 5 83 62 48 4 7 24 13 39 28 . Explosive 39 | . . 4 4 . 6 3 10 . . . . . 7 . 2 . 1 . 2 . . . Electromagnetic 856 | . . 47 . . . 29 39 29 . 31 . . 5 . 66 38 166 157 129 69 27 24 Robot Hit Streak 43 | 2 17 18 . . 5 22 26 7 8 23 21 7 27 27 32 13 31 16 15 19 43 31 Robot Miss Streak 6 | . 3 4 . . 1 3 3 1 . 4 4 1 2 3 3 2 6 3 5 2 2 4 Penetration Max 1 | . . . . . . . . . . 1 1 . . 1 1 . . . . 1 . . Secondary Targets 7 | . . 2 . . . . 2 . . . . . . . 1 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . 1 1 1 . . . . . Capacitor 206 | . . . . . . . . . . . . . . . 35 . . . . 106 53 12 Shots Hit Robots 2066 | 2 109 102 . . 2 70 57 23 1 106 137 6 83 117 137 69 233 162 148 103 136 263 Core Hits 1166 | 2 30 70 4 . 12 38 42 8 . 44 36 2 54 41 51 27 108 62 60 42 98 335 Critical Hits 104 | . . 1 . . . 1 . . . 2 7 . 1 5 11 13 32 9 14 2 5 1 Critical Kills 30 | . . . . . . 1 . . . . . . 1 1 4 5 6 5 5 1 1 . Critical Parts Destroyed 64 | . . 1 . . . . . . . 2 5 . . 4 7 8 21 4 7 1 3 1 Melee Attacks 536 | . 15 . . . . 8 . 5 . 15 37 2 1 5 53 57 85 83 102 18 50 . Impact 15 | . 15 . . . . . . . . . . . . . . . . . . . . . Slashing 503 | . . . . . . 8 . 5 . 15 37 2 1 5 43 50 84 83 102 18 50 . Piercing 18 | . . . . . . . . . . . . . . . 10 7 1 . . . . . Sneak Attacks 32 | . 1 . . . . . . . . . 3 1 1 4 4 2 7 3 5 1 . . Combat Hostiles 10 | . . . . . . . . . . . . 1 1 4 . . 1 1 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 95332 | 19 1160 2879 297 . 558 2131 1779 522 . 3028 4414 167 3921 3467 6070 3141 11535 7371 9218 5127 10320 18208 Guns 37597 | 19 844 1054 . . . 986 812 . . 170 318 . 170 994 565 655 5600 2441 207 100 6866 15796 Cannons 29768 | . . 686 . . . 97 174 522 . 2617 3499 38 1757 1822 3474 . 791 2410 3386 4261 1822 2412 Explosions 9302 | . . 1137 297 . 530 1040 793 . . 114 . . 1856 227 1121 . 351 . 1373 463 . . Melee 18452 | . 308 . . . . . . . . 127 542 129 138 424 875 2486 4768 2520 4217 286 1632 . Ramming 213 | . 8 2 . . 28 8 . . . . 55 . . . 35 . 25 . 35 17 . . Kinetic 33206 | 7 562 747 . . . 693 489 . . 170 318 . 145 1583 1381 . 2454 . . 100 6762 17795 Thermal 15842 | 12 282 376 . . . 392 78 . . 2193 3499 38 2320 1460 999 . 165 524 416 1918 1170 . Explosive 6727 | . . 1073 297 . 530 372 715 . . . . . 639 . 1121 . 351 . 1373 256 . . Electromagnetic 20892 | . . 681 . . . 666 497 522 . 538 . . 679 . 1659 655 3772 4327 3177 2550 756 413 Impact 308 | . 308 . . . . . . . . . . . . . . . . . . . . . Slashing 17711 | . . . . . . . . . . 127 542 129 138 424 672 2256 4768 2520 4217 286 1632 . Piercing 433 | . . . . . . . . . . . . . . . 203 230 . . . . . . Highest Corruption 30 | . . . . . . . . . . 7 11 . . 6 21 7 11 11 30 . . . Average Corruption 9 | . . . . . . . . . . 3 9 . . 5 13 4 6 7 18 . . . Corruption Purged 64 | . . . . . . . . . . . . . . . 29 1 10 12 12 . . . Effects 618 | . . . . . . . . . . 23 96 . . 5 115 26 88 115 150 . . . Message Errors 110 | . . . . . . . . . . 7 18 . . 2 17 9 11 23 23 . . . Matter Fused 110 | . . . . . . . . . . 3 19 . . 3 17 7 17 29 15 . . . Heat Flow Errors 49 | . . . . . . . . . . . 8 . . . 11 3 8 5 14 . . . Energy Discharges 59 | . . . . . . . . . . 3 14 . . . 13 1 7 8 13 . . . Parts Rejected 7 | . . . . . . . . . . . 1 . . . 1 . 1 2 2 . . . Data Loss (minor) 51 | . . . . . . . . . . 6 11 . . . 5 4 4 10 11 . . . Data Loss (major) 16 | . . . . . . . . . . . 2 . . . 5 . 4 2 3 . . . Misfires 14 | . . . . . . . . . . . 4 . . . 3 . 2 3 2 . . . Alerts 7 | . . . . . . . . . . . . . . . 1 . . 2 4 . . . Misdirections 30 | . . . . . . . . . . . 3 . . . 9 . 3 1 14 . . . Targeting Errors 148 | . . . . . . . . . . 4 15 . . . 29 2 28 26 44 . . . Weapon Failures 17 | . . . . . . . . . . . 1 . . . 4 . 3 4 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3990 | . 16 112 28 . 24 209 49 4 . 14 412 . 60 287 389 68 367 612 741 407 146 45 Projectiles 870 | . 3 12 . . . . . 4 . 14 133 . 16 52 175 . . 39 49 206 122 45 Explosions 760 | . . 100 28 . 24 209 49 . . . . . 44 115 78 . 20 . 78 15 . . Melee 2360 | . 13 . . . . . . . . . 279 . . 120 136 68 347 573 614 186 24 . Knockbacks 56 | . 5 9 . . . 3 1 . . . . . . 11 19 . . . . . . 8 Impact 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . 9 . . . 3 1 . . . . . . 8 17 . . . . . . 8 Secondary 6 | . 1 . . . . . . . . . . . . 3 2 . . . . . . . Self-Inflicted Damage 795 | . . 16 41 . 58 75 39 . . 37 7 . 36 122 . . . . 185 179 . . Shots 17 | . . 1 1 . 2 3 1 . . 1 . . 2 2 . . . . 2 2 . . Rammed 14 | . 2 1 . . 3 . . . . . 4 . . . 1 . 2 . . 1 . . Targets Rammed 17 | . 2 1 . . 3 1 . . . . 5 . . . 1 . 2 . 1 1 . . Kicked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Crushed 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Highest Temperature 438 | 30 340 290 . . . 128 119 225 5 270 402 54 210 416 392 282 387 438 207 132 282 . Average Temperature 90 | 18 108 65 . . . 41 30 118 5 73 95 27 42 95 105 80 113 113 72 67 65 . Received Heat Transfer 5843 | . 633 462 . . . 774 189 126 . 396 414 9 363 276 75 75 663 493 391 234 138 132 Effects 21 | . . . . . . . . 2 . . . . . 2 6 . 6 5 . . . . Shutdowns 4 | . . . . . . . . . . . . . . 1 . . 1 2 . . . . Energy Bleed 5 | . . . . . . . . 2 . . . . . . 1 . 1 1 . . . . Interference 11 | . . . . . . . . . . . . . . . 5 . 4 2 . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 19 | . . . . . . . . . . . . . 1 . 4 . 1 . . 4 6 3 Total Turns 369 | . . . . . . . . . . . . . 65 . 36 . 26 . . 72 109 61 Longest Duration 65 | . . . . . . . . . . . . . 65 . 20 . 26 . . 20 50 30 Robots Corrupted 94 | . . . . . . . 2 3 . 2 . . . . 6 1 19 21 20 10 6 4 Combat Hostiles 86 | . . . . . . . . 3 . 2 . . . . 4 1 18 20 20 8 6 4 Parts Fried 223 | . 3 2 . . . 3 1 5 . 5 . . 2 2 12 11 50 53 27 25 13 9 Impact Corruptions 6 | . 4 . . . . . . . . . . . . 1 1 . . . . . . . Robots Melted 5 | . . . . . . . . . . 2 . . 1 . 1 . . . . 1 . . Combat Hostiles 5 | . . . . . . . . . . 2 . . 1 . 1 . . . . 1 . . Parts Melted 47 | . 1 . . . . . . . . 8 10 . 7 1 2 1 1 3 1 7 5 . Heat Transferred 18190 | 37 756 807 . . . 200 100 . . 3069 3220 25 3076 2196 1261 . 111 703 296 1445 888 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 2 . . . 1 1 . . 2 . . 2 . . . . . . 1 . . Missiles Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1343 | 5 194 435 216 . 125 138 782 510 185 351 257 227 764 674 471 314 1044 920 1343 1170 734 . Average Influence 393 | 3 76 219 184 . 115 54 575 410 185 161 107 160 554 457 288 76 563 543 781 900 597 . Maximum Alert Level 4 | . . 2 1 . . . 3 2 . 1 1 1 3 2 2 1 3 3 4 4 3 . Low Security (%) . | 100 100 43 48 . 100 100 2 . 100 67 77 71 12 1 25 86 3 . . . . . Level 1 . | . . 54 51 . . . 19 52 . 32 22 28 5 20 47 13 34 24 1 . . . Level 2 15 | . . 2 . . . . 38 47 . . . . 48 78 27 . 26 58 33 . 13 . Level 3 80 | . . . . . . . 39 . . . . . 33 . . . 36 17 51 86 86 . Level 4 3 | . . . . . . . . . . . . . . . . . . . 12 13 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 2 1 . . . 7 . . . 8 5 1 . 2 6 4 12 12 9 7 4 . Investigation 20 | . 2 . . . . 6 . . . 6 2 1 . . . . 2 1 . . . . Extermination 34 | . . . . . . . . . . 2 3 . . 1 4 4 5 4 6 2 3 . Reinforcement 13 | . . 1 . . . 1 . . . . . . . . 2 . 1 6 1 . 1 . Assault 12 | . . . . . . . . . . . . . . . . . 4 1 2 5 . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 . 1 1 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 45 | . 1 5 . . . 3 . . . . 2 1 . 4 . . 1 3 1 2 22 . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Times Spotted 684 | . 14 37 4 . 2 33 20 11 . 35 45 4 37 35 35 22 89 67 64 54 21 55 Peak Tracking Total 13 | . 6 11 4 . 4 5 4 4 . 4 6 3 13 6 5 4 8 6 9 8 5 7 Tactical Retreats 56 | . . 2 1 . 1 7 1 . . 4 7 . 4 1 2 3 6 6 6 5 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 38 | . 1 . . . . . 8 . 1 4 3 . 8 . 1 2 . . . 1 9 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 59 | . . 1 . . . 3 4 1 . 2 . . 7 5 2 6 . 6 10 1 5 6 Max in Single Turn 4 | . . 1 . . . 3 1 1 . 2 . . 1 4 1 1 . 2 1 1 1 1 Garrison Access 11 | . . . . . . . . . . . 3 . . 2 2 1 1 1 1 . . . Garrison Relay 8 | . . . . . . . 4 . . . . . 4 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 94 | . 2 5 . 2 . 8 . 2 . 10 14 4 . 4 7 12 4 9 5 5 1 . Terminals 57 | . 2 5 . . . 5 . 1 . 6 7 2 . 1 3 10 2 6 3 3 1 . Fabricators 8 | . . . . . . . . . . 2 2 1 . . 1 . 1 1 . . . . Repair Stations 7 | . . . . . . . . . . 1 2 . . 1 1 1 . . 1 . . . Recycling Units 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 1 . . . . . . . . . 1 . 2 . . Garrison Access 13 | . . . . . . 1 . . . . 3 1 . 2 2 1 1 1 1 . . . Total Hacks 247 | . 5 13 . 2 . 21 . 8 . 24 34 9 . 9 13 35 13 35 15 9 2 . Successful 128 | . 1 7 . 2 . 15 . 7 . 9 19 5 . 6 6 20 6 12 8 4 1 . Failed 119 | . 4 6 . . . 6 . 1 . 15 15 4 . 3 7 15 7 23 7 5 1 . Catastrophic 31 | . 2 1 . . . . . . . 5 3 1 . 1 3 2 1 7 3 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 5 11 . 1 . 15 . 4 . 4 10 4 . 2 2 26 1 19 8 7 2 . Terminals 163 | . 5 13 . . . 18 . 4 . 15 14 4 . 3 5 31 5 26 11 7 2 . Fabricators 24 | . . . . . . . . . . 6 6 2 . . 2 . 6 2 . . . . Repair Stations 15 | . . . . . . . . . . 2 5 . . 2 2 2 . . 2 . . . Recycling Units 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . 4 . . . . . . . . . 5 . 2 . . Garrison Access 29 | . . . . . . 1 . . . . 9 3 . 4 4 2 2 2 2 . . . Terminal Hacks 38 | . . 3 . 2 . 5 . 3 . 3 4 . . 1 1 7 . 3 2 4 . . Record 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . Robot Analysis 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Level Access Points 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Unreport Threat 13 | . . . . . . 3 . . . 1 . . . . . 3 . 3 . 3 . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . . . . . . 1 . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . 2 3 2 . . . . 3 1 . . . . Load Schematic 6 | . . . . . . . . . . 1 2 1 . . . . 1 1 . . . . Build 5 | . . . . . . . . . . 1 1 1 . . . . 2 . . . . . Repair Station Hacks 6 | . . . . . . . . . . 1 1 . . 1 . 2 . . 1 . . . Scan Component 5 | . . . . . . . . . . 1 1 . . 1 . 1 . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 4 . . . . . . . . . 1 . . . . Insert Component 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 24 | . . . . . . 1 . . . . 6 1 . 4 4 2 2 2 2 . . . Unlock Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . Seal Access 11 | . . . . . . . . . . . 3 . . 2 2 1 1 1 1 . . . Coupler Status 11 | . . . . . . . . . . . 3 . . 2 2 1 1 1 1 . . . Unauthorized Hacks 44 | . 1 4 . . . 9 . . . 3 5 2 . . 1 9 1 5 3 . 1 . Terminals 36 | . 1 4 . . . 7 . . . 2 2 2 . . . 9 . 5 3 . 1 . Track 19 | . . 2 . . . 2 . . . 1 1 1 . . . 6 . 3 2 . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 11 | . 1 2 . . . 2 . . . 1 1 1 . . . 2 . 1 . . . . Operators 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Search 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . Tunnel 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Restock 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 81 | . 2 5 . . . 5 . 2 . 9 13 4 . 4 6 8 4 8 5 5 1 . Full Trace Events 10 | . 1 . . . . . . . . 4 2 1 . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 2 . 1 2 . . . . . . . . . . . Parts Built 7 | . . . . . . . . . . 1 2 2 . . . . 2 . . . . . Matter 1016 | . . . . . . . . . . 168 256 256 . . . . 336 . . . . . Time 275 | . . . . . . . . . . 42 128 42 . . . . 63 . . . . . Total Part Build Rating 44 | . . . . . . . . . . 4 16 16 . . . . 8 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Time 20 | . . . . . . . . . . . . . . . . 20 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 83 | . . . . . . . . . 1 1 15 1 8 17 11 10 8 4 4 3 . . Non-combat 47 | . . . . . . . . . 1 1 4 . . 8 11 8 8 3 1 2 . . Combat 36 | . . . . . . . . . . . 11 1 8 9 . 2 . 1 3 1 . . Robot Hacks Applied 100 | . . . . . . . . . 1 2 17 2 11 20 12 12 9 4 6 4 . . parse_system 4 | . . . . . . . . . . . . . . . . 1 1 2 . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . ignore_repairs 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . map_walls 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . randomize_corridors 1 | . . . . . . . . . . . . . . . 1 . . . . . . . find_fabricator 3 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . drop_inventory 17 | . . . . . . . . . . 1 4 . . 3 5 2 2 . . . . . ignore_parts 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . block_reporting 2 | . . . . . . . . . . . . . . . . 2 . . . . . . map_route 3 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . disable_scanner 1 | . . . . . . . . . . . . . . . . 1 . . . . . . locate_prototypes 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . find_garrison 6 | . . . . . . . . . . . 2 1 . 1 . . . . 1 1 . . amplify_resonance 5 | . . . . . . . . . . . 2 . . 3 . . . . . . . . wipe_record 1 | . . . . . . . . . . . . . . . . . . . 1 . . . reboot_system 4 | . . . . . . . . . . . . 1 1 2 . . . . . . . . overwrite_iff 17 | . . . . . . . . . . . 5 . 7 5 . . . . . . . . streamctrl_low 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . streamctrl_high 5 | . . . . . . . . . . . . . . . . 3 2 . . . . . formatsys_low 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . formatsys_high 11 | . . . . . . . . . . . 3 . 3 1 . . 2 . 1 1 . . Relay Couplers Released 43 | . . . . . . . 18 . . . 4 . 15 2 . 1 . . 3 . . . Machine Destruction 39 | . . . . . . . 18 . . . . . 15 2 . 1 . . 3 . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Attached 24 | . . . . . . . . . . 1 4 . 4 5 2 2 2 1 2 1 . . Robots Rewired 4 | . . . . . . . . . . . . . . . 2 . 1 . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Total Allies 44 | . . . 3 . . . . . . . 8 . 8 8 5 3 4 . 2 3 . . Largest Group 4 | . . . 3 2 2 . . . . . 3 . 3 4 3 2 1 . 1 2 . . Highest-Rated Group 174 | . . . 40 24 24 . . . . . 73 . 141 174 72 71 58 . 64 74 . . Highest-Rated Ally 115 | . . . 16 16 16 . . . . . 49 . 115 58 64 37 58 . 64 64 . . Total Orders 17 | . . . . . . . . . . . 1 . . 5 2 3 1 . 4 1 . . STAY 7 | . . . . . . . . . . . 1 . . 1 . 3 1 . 1 . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . GUARD 7 | . . . . . . . . . . . . . . 3 . . . . 3 1 . . TUNNEL 1 | . . . . . . . . . . . . . . . 1 . . . . . . . COLLECT 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 127 | . . . . . 4 . . . . . 44 . 26 35 7 . 5 . 2 4 . . Total Damage 3439 | . . . . . 29 . . . . . 1223 . 731 687 284 . 254 . 110 121 . . Kills 15 | . . . . . . . . . . . 7 . 4 2 1 . 1 . . . . . Allies Corrupted 4 | . . . . . . . . . . . 1 . 1 . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 37515 | 20 561 1044 298 694 158 1301 2192 549 239 1919 2921 419 1784 1130 2647 1825 2318 3006 2007 1147 8311 1025 Spaces Moved 15554 | 14 203 425 174 360 67 491 980 270 147 898 1248 224 896 491 1096 888 751 981 694 500 3408 348 Core 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Treads 7620 | . 50 27 . . 2 18 670 71 . 47 348 224 896 491 93 33 216 41 144 500 3408 341 Legs 1170 | 14 2 . . . . . . . . 254 900 . . . . . . . . . . . Wheels 6757 | . 151 398 174 360 65 473 310 199 147 597 . . . . 1003 855 535 940 550 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 140 160 120 200 180 150 150 150 150 145 165 165 165 110 150 150 160 155 155 155 50 Average Speed 165 | 120 121 157 160 186 200 200 196 163 150 162 168 165 165 165 149 160 178 173 162 163 156 152 Slowest Speed 270 | 120 220 240 160 200 220 240 240 200 150 240 260 165 165 165 230 230 270 250 195 172 172 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Exploration Rate (%) 39 | 3 28 47 29 69 28 48 95 33 7 22 30 8 87 17 33 82 18 73 25 15 92 29 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . 2 . . . 1 . . . . . . . . . . . . Known Exits Taken 13 | . . 1 . . . 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . 1 . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 351 | . . . 25 . 23 16 . 5 . 11 34 2 23 5 24 17 20 40 37 15 35 19 Terrain Destroyed 1079 | . . 25 37 . 58 55 54 5 . 35 63 2 68 75 103 18 46 40 86 44 36 229 Melee 231 | . . . . . . 8 . 5 . 11 26 1 . 1 24 16 20 36 34 14 35 . Projectile 348 | . . 1 . . . 1 . . . 11 37 1 2 23 23 2 4 4 5 4 1 229 AOE 500 | . . 24 37 . 58 46 54 . . 13 . . 66 51 56 . 22 . 47 26 . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Gar Fac Res Qua Res Tes Sec Acc Com Ac0 Total 24557 | 15 367 661 189 383 80 692 1159 340 167 1189 1813 265 1098 684 1895 1138 1387 1931 1206 779 6327 792 Wait 4645 | . 34 73 6 . 1 73 24 23 . 49 266 13 50 28 442 67 162 559 176 94 2493 12 Move 15531 | 13 202 424 173 359 66 491 979 269 146 897 1245 224 895 490 1095 887 750 980 693 499 3407 347 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 472 | . 10 28 2 19 . 23 26 9 5 38 30 7 20 16 38 26 44 35 20 7 54 15 Fast Attach 147 | 1 1 6 . 1 . 1 4 . 1 15 17 . 1 2 14 3 22 15 9 2 22 10 Attach 318 | . 5 8 1 . . 10 5 . 6 20 22 3 14 11 29 15 47 28 25 11 35 23 Detach 112 | . . . . . . 1 . . 2 3 4 . 2 5 11 4 20 16 14 4 13 13 Swap 571 | . 13 20 2 1 4 21 19 10 2 33 44 5 22 22 45 20 69 60 59 25 23 52 Drop 388 | . 3 16 1 3 . 7 17 9 4 39 26 5 5 10 27 19 37 43 12 2 84 19 Fire 1761 | 1 82 85 4 . 6 56 63 15 1 72 116 6 72 95 140 40 149 112 95 116 134 301 Melee 536 | . 15 . . . . 8 . 5 . 15 37 2 1 5 53 57 85 83 102 18 50 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Crush 15 | . 2 1 . . 3 1 . . . . 3 . . . 1 . 2 . 1 1 . . Escape Stasis 58 | . . . . . . . 22 . . 8 . . 16 . . . . . . . 12 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research (discovered 3 exits: *Res / *Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 352 | -10/Materials | Core integrity fell below 50% 370 | -10/Materials | Lost 3 parts (1p2w) 534 | -10/Materials | Core integrity fell below 20% 558 | -10/Materials | Lost 5 parts (1p2n2w) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 717 | -9/Materials | Build established: Hauler-Mutant 873 | -9/Materials | Lost 3 parts (1p1n1w) 1063 | -9/Materials | Destroyed 10 combat bots 1297 | -9/Materials | Identified exit to Mines 1297 | -9/Materials | Identified exit to Storage 1458 | -9/Materials | Discovered new exit (range 11) 1626 | -9/Materials | Entered Mines 1646 | -9/Mines | Met a Derelict bent on vengeance 1725 | -9/Mines | Discovered new exit (range 8) 1780 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1815 | -9/Mines | Build established: Scavenger-Mutant 1917 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1917 | -9/Mines | Discovered new exit (range 5) 1924 | -9/Mines | Entered Exiles 1924 | -9/Exiles | Accompanied by 2 allies 1963 | -9/Exiles | Met 8R-AWN 1990 | -9/Exiles | Met EX-HEX 2083 | -9/Exiles | Met EX-DEC 2255 | -9/Exiles | Learned location of Zion (-7) 2307 | -9/Exiles | Met EX-BIN 2335 | -9/Exiles | Aligned with FarCom system 2337 | -9/Exiles | Given EX-Vault access code 2359 | -9/Exiles | Build established: Hauler-Mutant 2387 | -9/Exiles | Opened EX-Vault 2401 | -9/Exiles | Found XL Autogun Array 2404 | -9/Exiles | Found Deploy-a-Sentry 2407 | -9/Exiles | Found Deploy-a-Sentry 2410 | -9/Exiles | Found Deploy-a-Sentry 2417 | -9/Exiles | Found Supersonic Drone Bay 2464 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2596 | -9/Exiles | Discovered new exit (range 10) 2618 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, XL Autogun Array, Deploy-a-Sentry 2618 | -9/Exiles | Entered Mines 2618 | -8/Mines | Accompanied by 2 allies 2750 | -8/Mines | Discovered new exit (range 13) 2776 | -8/Mines | Entered Materials 2776 | -8/Materials | Evolved 2 slots: Utility x2 3129 | -8/Materials | Discovered new exit (range 4) 3603 | -8/Materials | Lost 4 parts (1p1n1u1w) 4002 | -8/Materials | Lost 3 parts (1p1n1u) 4077 | -8/Materials | Identified exit to Garrison 4077 | -8/Materials | Entered Garrison 4125 | -8/Garrison | Triggered checkpoint 4215 | -8/Garrison | Triggered checkpoint 4264 | -8/Garrison | Triggered checkpoint 4411 | -8/Garrison | Discovered new exit (range 12) 4443 | -8/Garrison | Installed Relay Interface Framework 4514 | -8/Garrison | Triggered checkpoint 4576 | -8/Garrison | Garrison Relay disabled 4831 | -8/Garrison | Discovered new exit (range 12) 4918 | -8/Garrison | Triggered checkpoint 5032 | -8/Garrison | Discovered new exit (range 10) 5090 | -8/Garrison | Triggered checkpoint 5159 | -8/Garrison | Garrison Relay disabled 5340 | -8/Garrison | Triggered checkpoint 5400 | -8/Garrison | Garrison Relay disabled 5581 | -8/Garrison | Garrison Relay disabled 5880 | -8/Garrison | Build established: Bothacker-Mutant 6269 | -8/Garrison | Entered Materials 6763 | -8/Materials | Discovered new exit (range 12) 6818 | -8/Materials | Entered Factory 6818 | -7/Factory | Evolved 2 slots: Utility x2 6820 | -7/Factory | FarCom data flow suspended 6978 | -7/Factory | Discovered new exit (range 11) 6993 | -7/Factory | Identified exit to Factory 7057 | -7/Factory | Entered another Factory area 7057 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7533 | -6/Factory | Lost 4 parts (1n1u2w) 7772 | -6/Factory | Identified exit to Factory 7779 | -6/Factory | Lost 4 parts (1p1n1u1w) 8233 | -6/Factory | Fabricated Lrn. Sensor Array? 8976 | -6/Factory | Entered another Factory area 8976 | -5/Factory | Evolved 2 slots: Utility x2 9307 | -5/Factory | Identified exit to Factory 9824 | -5/Factory | Lost 11 parts (2p4n2u3w) 10740 | -5/Factory | Fabricated Adv. Heavy Treads? 10996 | -5/Factory | DAS Turret deployed 11021 | -5/Factory | System corruption reached 10% 11481 | -5/Factory | Core integrity fell below 50% 11788 | -5/Factory | Build established: Hauler-Mutant 11897 | -5/Factory | Entered another Factory area 11897 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12157 | -4/Factory | Build established: Bothacker-Mutant 12272 | -4/Factory | Fabricated Adv. Heavy Treads? 12316 | -4/Factory | Identified exit to Garrison 12316 | -4/Factory | Entered Garrison 12397 | -4/Garrison | Triggered checkpoint 12439 | -4/Garrison | Garrison Relay disabled 12535 | -4/Garrison | Spotted B-86 Titan 12587 | -4/Garrison | Destroyed B-86 Titan 12624 | -4/Garrison | Triggered checkpoint 12655 | -4/Garrison | Triggered checkpoint 12672 | -4/Garrison | Triggered checkpoint 12678 | -4/Garrison | Triggered checkpoint 12728 | -4/Garrison | Lost 7 parts (1p4u2w) 12749 | -4/Garrison | Destroyed 11 combat bots 12890 | -4/Garrison | Discovered new exit (range 10) 12905 | -4/Garrison | Identified exit to Factory 12956 | -4/Garrison | Triggered checkpoint 13016 | -4/Garrison | Garrison Relay disabled 13159 | -4/Garrison | Discovered exit to Factory (range 4) 13176 | -4/Garrison | Expanded RIF knowledge: Command Fork 13200 | -4/Garrison | Triggered checkpoint 13266 | -4/Garrison | Garrison Relay disabled 13395 | -4/Garrison | Discovered exit to Factory (range 10) 13439 | -4/Garrison | Triggered checkpoint 13514 | -4/Garrison | Garrison Relay disabled 14100 | -4/Garrison | Entered Factory 14100 | -4/Factory | Accompanied by 1 ally 14640 | -4/Factory | Garrison activated, responded to threat 14832 | -4/Factory | Discovered new exit (range 4) 14835 | -4/Factory | Identified exit to Research 15088 | -4/Factory | Found Exp. Signal Interpreter 15119 | -4/Factory | Found Quantum Capacitor 15230 | -4/Factory | Entered Research 15230 | -3/Research | Evolved 2 slots: Utility x2 15449 | -3/Research | Discovered new exit (range 114) 15652 | -3/Research | Lost 3 parts (2u1w) 15967 | -3/Research | System corruption reached 10% 16008 | -3/Research | Lost 4 parts (1p1n1u1w) 16795 | -3/Research | Discovered new exit (range 5) 16851 | -3/Research | Identified exit to Armory 16960 | -3/Research | DAS Turret deployed 16976 | -3/Research | Destroyed 8 combat bots 17206 | -3/Research | Spotted B-86 Titan 17210 | -3/Research | Found Enh. Force Lance 17320 | -3/Research | Build established: Hauler-Mutant 17868 | -3/Research | Discovered new exit (range 7) 17874 | -3/Research | Identified exit to Quarantine 17877 | -3/Research | Entered Quarantine 17918 | -3/Quarantine | Found Phase Redirector 18010 | -3/Quarantine | Found Sigix Broadsword 18324 | -3/Quarantine | Cryocooling Duct disabled 18339 | -3/Quarantine | Ambient heat levels rising (+20) 18339 | -3/Quarantine | Non-combat units ordered to evacuate 18425 | -3/Quarantine | Found Matter Drive 18530 | -3/Quarantine | Found Subatomic Replicator 18702 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18704 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18718 | -3/Quarantine | Found Dimensional Node Initializer 18725 | -3/Quarantine | Found Transdimensional Reconstructor 18877 | -3/Quarantine | Repaired Quantum Capacitor? 19155 | -3/Quarantine | Discovered new exit (range 15) 19390 | -3/Quarantine | Lost 3 parts (1p2w) 19701 | -3/Quarantine | Identified exit to Research 19702 | -3/Quarantine | Entered Research 19702 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19740 | -2/Research | Discovered new exit (range 71) 19740 | -2/Research | Discovered new exit (range 67) 19756 | -2/Research | Spotted B-90 Cyclops 19767 | -2/Research | Spotted B-90 Cyclops 19770 | -2/Research | DAS Turret deployed 19771 | -2/Research | Warped through subspace 19821 | -2/Research | Lost 5 parts (1p1n1u2w) 19936 | -2/Research | Fabricated Lrn. Sensor Array (x1) 19959 | -2/Research | Fabricated Lrn. Sensor Array (x1) 20091 | -2/Research | Lost 3 parts (1p1n1w) 20321 | -2/Research | Found Antimissile System 20971 | -2/Research | System corruption reached 10% 21191 | -2/Research | Core integrity fell below 50% 21211 | -2/Research | Lost 3 parts (1n1u1w) 21327 | -2/Research | Lost 3 parts (2u1w) 21655 | -2/Research | Build established: Hauler-Gunner 21702 | -2/Research | First assault squad dispatched 21781 | -2/Research | Lost 3 parts (1p1u1w) 22009 | -2/Research | Identified exit to Testing 22020 | -2/Research | Entered Testing 22076 | -2/Testing | Found Prototype Protection 22076 | -2/Testing | Identified SHELL Armor 22083 | -2/Testing | Found Prototype Protection 22086 | -2/Testing | Found Prototype Protection 22105 | -2/Testing | Build established: Hauler-Mutant 22159 | -2/Testing | Found Prototype Energy Gun 22159 | -2/Testing | Identified Warp Gun 22817 | -2/Testing | Identified Hvy. Regenerative Plating 23194 | -2/Testing | Found Omega Cannon 23503 | -2/Testing | Spotted Alpha 7 23542 | -2/Testing | Destroyed Alpha 7 23567 | -2/Testing | Found Unknown Device 23567 | -2/Testing | Identified Antimissile System 23583 | -2/Testing | Found Prototype Processor 23614 | -2/Testing | Discovered new exit (range 3) 23770 | -2/Testing | First assault squad dispatched 23786 | -2/Testing | Identified exit to Access 23828 | -2/Testing | Spotted PX-N1LU9PPR74 23855 | -2/Testing | Destroyed PX-N1LU9PPR74 23932 | -2/Testing | Lost 3 parts (1n1u1w) 24456 | -2/Testing | Spotted Fortress 24580 | -2/Testing | Discovered new exit (range 5) 24585 | -2/Testing | Identified exit to Section 7 25026 | -2/Testing | Entered Section 7 25033 | -2/Section 7 | Spotted S7 Guard 25120 | -2/Section 7 | Lost 3 parts (1p2w) 25135 | -2/Section 7 | Destroyed S7 Guard 25185 | -2/Section 7 | Found Alien Artifact 25255 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 25621 | -2/Section 7 | Spotted B-90 Cyclops 25685 | -2/Section 7 | Spotted S7 Guard 25713 | -2/Section 7 | Destroyed S7 Guard 25746 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 25747 | -2/Section 7 | Found Integrated Singularity Reactor 25747 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 25751 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 25989 | -2/Section 7 | Found Integrity Redistributor 26022 | -2/Section 7 | Found Core Reset Matrix 26054 | -2/Section 7 | Found Integrated Dissipator 26054 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26471 | -2/Section 7 | Discovered exit to Access (range 8) 26484 | -2/Section 7 | Spotted S7 Guard 26498 | -2/Section 7 | Initialized slip node 26526 | -2/Section 7 | First assault squad dispatched 26534 | -2/Section 7 | Destroyed S7 Guard 26547 | -2/Section 7 | System corruption reached 30% 26556 | -2/Section 7 | Core integrity fell below 20% 26580 | -2/Section 7 | Found Hvy. Regenerative Plating 26589 | -2/Section 7 | Found Core Regenerator 26848 | -2/Section 7 | Destroyed 12 combat bots 26852 | -2/Section 7 | Lost 3 parts (2u1w) 26860 | -2/Section 7 | Spotted S7 Guard 26869 | -2/Section 7 | Found Core Membrane 26869 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 27013 | -2/Section 7 | Warped through subspace to slip node 27033 | -2/Section 7 | Entered Access 27033 | -1/Access | Evolved 2 slots: Utility x2 27283 | -1/Access | First assault squad dispatched 28168 | -1/Access | Discovered new exit (range 8) 28178 | -1/Access | Identified exit to Command 28180 | -1/Access | Entered Command 28550 | -1/Command | Identified Exp. Targeting Computer 28709 | -1/Command | Spotted Combat Programmer 28709 | -1/Command | Spotted Combat Programmer 28905 | -1/Command | Spotted M Guard 28906 | -1/Command | Spotted M Guard 28942 | -1/Command | Destroyed Combat Programmer 28954 | -1/Command | Destroyed Combat Programmer 28968 | -1/Command | Destroyed M Guard 28978 | -1/Command | Destroyed M Guard 28978 | -1/Command | Destroyed all MAIN.C guards 29011 | -1/Command | Destroyed 7 combat bots 29032 | -1/Command | Found Prototype Reactor 29032 | -1/Command | Identified Zero-point Reactor 29036 | -1/Command | Found Prototype Launcher 29036 | -1/Command | Identified Hellfire Missile Launcher 29041 | -1/Command | Found Prototype Energy Cannon 29041 | -1/Command | Identified Cld. Nova Cannon 29058 | -1/Command | Found Prototype Device 29058 | -1/Command | Identified AEGIS Remote Shield 29063 | -1/Command | Found Prototype Launcher 29063 | -1/Command | Identified Adv. Micro-nuke Launcher 29208 | -1/Command | Found Zero-point Reactor 29254 | -1/Command | Build established: Scavenger-Mutant 29305 | -1/Command | Met MAIN.C 29306 | -1/Command | 0b10 Conduit disabled 29329 | -1/Command | Destroyed MAIN.C Shell 29330 | -1/Command | MAIN.C activated Command garrisons 29352 | -1/Command | Destroyed MAIN.C 29373 | -1/Command | Found Prototype Protection 29379 | -1/Command | Found Zero-point Reactor 31753 | -1/Command | Discovered new exit (range 13) 32628 | -1/Command | Found Prototype Processor 32628 | -1/Command | Identified Exp. Target Analyzer 33607 | -1/Command | Spotted B-99 Colossus 33674 | -1/Command | Destroyed B-99 Colossus 33947 | -1/Command | Build established: Scavenger-Gunner 34193 | -1/Command | Discovered new exit (range 9) 34200 | -1/Command | Found Prototype Processor 34200 | -1/Command | Identified Exp. Core Analyzer 34252 | -1/Command | Identified Exp. Powered Armor 34946 | -1/Command | Used Core Regenerator, restored core integrity (+252) 35240 | -1/Command | Build established: Hauler-Mutant 36475 | -1/Command | Warped through subspace to slip node 36475 | -1/Command | Discovered new exit (range 5) 36491 | -1/Command | Entered Access_0 36492 | -1/Access_0 | Met Architect 36499 | -1/Access_0 | Destroyed A8 36508 | -1/Access_0 | Architect warped through subspace 36577 | -1/Access_0 | Architect warped through subspace 36648 | -1/Access_0 | Architect warped through subspace 36666 | -1/Access_0 | Build established: Scavenger-Gunner 36728 | -1/Access_0 | Architect warped through subspace 36739 | -1/Access_0 | A6 warped into view 36751 | -1/Access_0 | Destroyed A6 36752 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-298) 36760 | -1/Access_0 | Architect warped through subspace 36777 | -1/Access_0 | Subspace Access Node disabled 36795 | -1/Access_0 | Architect warped through subspace 36833 | -1/Access_0 | Architect warped through subspace 36880 | -1/Access_0 | Architect warped through subspace 36932 | -1/Access_0 | Architect warped through subspace 36980 | -1/Access_0 | Architect warped through subspace 37004 | -1/Access_0 | Subspace Access Node disabled 37025 | -1/Access_0 | Architect warped through subspace 37047 | -1/Access_0 | Found Prototype Device 37047 | -1/Access_0 | Identified Exp. Phase Shifter 37052 | -1/Access_0 | Found Prototype Device 37052 | -1/Access_0 | Identified Desublimator 37068 | -1/Access_0 | Architect warped through subspace 37106 | -1/Access_0 | Architect warped through subspace 37144 | -1/Access_0 | Architect warped through subspace 37178 | -1/Access_0 | Architect warped through subspace 37196 | -1/Access_0 | Found Alien Artifact 37210 | -1/Access_0 | Architect warped through subspace 37245 | -1/Access_0 | Architect warped through subspace 37272 | -1/Access_0 | Architect warped through subspace 37272 | -1/Access_0 | Subspace Access Node disabled 37279 | -1/Access_0 | Found Exp. Phase Shifter 37285 | -1/Access_0 | Found Exp. Targeting Computer 37299 | -1/Access_0 | Architect warped through subspace 37307 | -1/Access_0 | A5 warped into view 37321 | -1/Access_0 | Destroyed A5 37330 | -1/Access_0 | Architect warped through subspace 37370 | -1/Access_0 | Architect warped through subspace 37390 | -1/Access_0 | Architect warped through subspace 37393 | -1/Access_0 | Core integrity fell below 50% 37418 | -1/Access_0 | Architect warped through subspace 37423 | -1/Access_0 | Lost 3 parts (2u1w) 37434 | -1/Access_0 | Architect warped through subspace 37438 | -1/Access_0 | Found Prototype Device 37438 | -1/Access_0 | Identified Exp. Weapon Cycler 37467 | -1/Access_0 | Subspace Access Node disabled 37506 | -1/Access_0 | Destroyed Architect 37507 | -1/Access_0 | Architect triggered a singularity event 37507 | -1/Access_0 | Identified Core Expander 37507 | -1/Access_0 | Installed Core Expander, added new Propulsion slot 37509 | -1/Access_0 | Released all parts (17) 37509 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 37509 | -1/Access_0 | Warped through subspace to slip node 37509 | -1/Access_0 | Discovered new exit (range 8) 37516 | *** | Escaped singularity! Last Messages --------------- 37509_ Released Exp. Biometal Heavy Treads. 37509_ Released Hcp. Storage Unit. 37509_ Released Zero-point Reactor. 37509_ Released Exp. Targeting Computer. 37509_ Released Hcp. Storage Unit. 37509_ Released SHELL Armor. 37509_ Released Adv. Terrain Scan Processor. 37509_ Released AEGIS Remote Shield. 37509_ Released Exp. Targeting Computer. 37509_ Released Exp. Energy Well. 37509_ Acquired Hpw. Transdimensional Reconstructor. 37509_ Warped through subspace, drawn to slip node. 37509_ EXIT=FOUND 37510_ A0_COM: 8. 37511_ A0_COM: 7. 37512_ A0_COM: 6. 37513_ A0_COM: 5. 37514_ A0_COM: 4. 37515_ A0_COM: 3. 37516_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Energy Generation 101 Energy Capacity 1600 Matter Stores 797 Matter Capacity 1100 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 25 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Particle Charging 30 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Adv. Heavy Treads | -5/Factory | Hacked Adv. Particle Charger | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -6/Factory Adv. Heavy Treads | x2 | -5/Factory Adv. Heavy Treads | x2 | -4/Factory Lrn. Sensor Array | x1 | -2/Research Lrn. Sensor Array | x1 | -2/Research Alien Tech Used ----------------- Sigix Broadsword High-powered Transdimensional Reconstructor Phase Redirector Integrated Heat Negator Subatomic Replicator Integrated Singularity Reactor Integrated Dissipator Dimensional Node Initializer Core Membrane Transdimensional Reconstructor Core Regenerator Integrity Redistributor Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedEtherialDoomcannon Manual? 0 Play Time 12:14:20 Cumulative 375.7 hours Start 2020.08.29 @ 14:01:02 End 2020.09.05 @ 19:37:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type 6 Total 19 Types 10/3/1/0/2/0/3 Lore% 86 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03a342b8-9d83-45c4-9eb7-740cece93404