Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 02:29:31 Player: Mogwok Wargfriend Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (248) 1240 Value Destroyed (11197) 11197 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (6885) 6885 TOTAL SCORE: 23502 Bonus ------- High Alert Combat Kills 3749 Follower Combat Kills 1411 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -375 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 315/340 System Corruption 10% Temperature Warm (104) Movement Walking (112) Location -6/Garrison Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY (7) ------ Advanced Heat Sink Coolant Injector Advanced Targeting Computer Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Sentry] (25) > --- WEAPON (3) ------- Wave Gun Wave Gun Heavy Assault Rifle > --- INVENTORY (5) ---- Light Particle Reactor Medium Battery (150) Autogun Improved Remote Datajack Spear Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Target Analyzer Improved Weapon Cycler Phase Shifter > --- WEAPON ----------- Wave Gun Plasma Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Particle Reactor Medium Battery Layered Medium Armor Plating Wave Gun Plasma Cannon Heavy Assault Rifle Gauss Rifle Advanced Assault Cannon Datajack Spear [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 5 | . . 1 2 . . 1 1 . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 223 | 10 12 21 23 26 19 25 2 31 7 47 Power 18 | 1 2 4 1 1 2 2 . 3 . 2 Engine 16 | 1 2 4 1 1 2 2 . 2 . 1 Core . | . . . . . . . . . . . Reactor 2 | . . . . . . . . 1 . 1 Propulsion 64 | 5 5 7 4 5 2 9 1 12 . 14 Treads 14 | . . 1 1 2 2 5 1 . . 2 Leg 32 | 2 1 4 . . . 1 . 12 . 12 Wheel 15 | 3 4 2 3 3 . . . . . . Hover 3 | . . . . . . 3 . . . . Flight . | . . . . . . . . . . . Utility 70 | 2 1 7 10 10 8 7 1 5 5 14 Device 41 | 1 . 7 4 7 4 5 1 4 2 6 Storage 4 | 1 1 . . 1 . 1 . . . . Processor 8 | . . . 2 . 3 . . 1 . 2 Hackware 3 | . . . . . . 1 . . 1 1 Protection 14 | . . . 4 2 1 . . . 2 5 Artifact . | . . . . . . . . . . . Weapon 71 | 2 4 3 8 10 7 7 . 11 2 17 Energy Gun 25 | 1 1 . 4 1 6 4 . 3 . 5 Energy Cannon 10 | . 1 1 2 2 . 1 . 1 . 2 Ballistic Gun 19 | 1 1 2 2 4 1 2 . 3 . 3 Ballistic Cannon 7 | . . . . . . . . 2 1 4 Launcher . | . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 3 | . . . . 3 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 Special Melee Weapon 4 | . . . . . . . . 1 1 2 Unidentified Prototypes 9 | . . 2 3 . 2 1 . . 1 . Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . 5 Parts Lost 68 | . 5 . 3 13 6 8 . 10 . 23 Power 3 | . 1 . . . . 1 . 1 . . Propulsion 25 | . 3 . . 3 2 5 . 3 . 9 Utility 19 | . . . 2 7 3 . . 1 . 6 Weapon 21 | . 1 . 1 3 1 2 . 5 . 8 Highest Loss Streak 7 | . 3 . 1 3 5 3 . 5 . 7 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 98 | . 98 98 99 97 98 96 94 99 100 97 Engine 7 | . 14 11 9 9 9 7 6 5 . . Reactor 1 | . . . . . . . . . 6 5 Treads 7 | . . 4 8 9 18 14 23 5 . . Leg 8 | . . 5 . . . . . 20 26 23 Wheel 9 | . 27 22 18 17 7 . . . . . Device 19 | . 14 21 19 23 23 15 17 19 21 13 Storage 8 | . 14 11 9 9 9 7 13 8 6 4 Processor 8 | . . . 4 2 8 15 13 17 8 12 Hackware 1 | . . . . . . 6 . . 4 6 Protection 4 | . . . 12 7 3 . . . 4 6 Energy Gun 7 | . 12 . 2 4 9 12 13 10 6 7 Energy Cannon 4 | . . 11 6 4 . 1 . 2 6 4 Ballistic Gun 6 | . 13 11 9 4 9 7 6 3 . 4 Impact Weapon 1 | . . . . 4 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 12 18 28 42 40 37 35 35 54 61 68 Greatest Support 75 | 26 20 20 24 24 69 69 66 73 73 75 Greatest Overweight (x) 16 | 2 3 1 1 2 1 9 . 2 . 16 Average Overweight (x) . | . . . 1 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 8 Most Carried 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 5 8 9 9 9 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 8 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 45% | Mutant 20% | Scavenger-Gunner 12% | Gunner 11% | Scavenger-Mutant 7% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Commander-Gunner | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Matter Collected 5390 | 375 220 452 592 796 638 497 . 647 94 1079 Remotely . | . . . . . . . . . . . Salvage Created 11016 | 294 889 982 1406 1293 1435 1258 . 1148 64 2247 Parts 525 | 26 43 64 86 54 67 55 . 45 1 84 Haulers Intercepted 12 | . 1 3 4 . 3 1 . . . . Recyclers Shooed 4 | . 1 . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Combat Hostiles Destroyed 183 | . 11 14 23 27 19 25 . 20 1 43 Melee 1 | . . . . . 1 . . . . . Guns 115 | . 11 6 9 14 17 16 . 13 1 28 Cannons 57 | . . 8 13 13 . 5 . 5 . 13 AOE 5 | . . . 1 . . 4 . . . . Classes Destroyed 19 | 3 4 4 2 2 . 2 . 1 . 1 Worker 11 | 2 . 2 2 . 3 2 . . . . Builder 3 | . . 1 . . 2 . . . . . Tunneler 10 | 9 . . 1 . . . . . . . Hauler 12 | . 1 3 4 . 3 1 . . . . Recycler 11 | 1 6 1 . . 2 1 . . . . Mechanic 3 | . . 1 . . 1 1 . . . . Operator 4 | . 2 . 1 . . 1 . . . . Watcher 9 | . . 2 2 . 1 2 . 1 . 1 Swarmer 49 | . 3 3 4 8 3 11 . 3 . 14 Cutter 3 | . . . . . . . . . . 3 Grunt 72 | . 8 5 9 8 11 8 . 10 . 13 Brawler 4 | . . . . 1 2 . . . . 1 Duelist 2 | . . . 1 . . . . . . 1 Sentry 31 | . . 6 8 8 3 . . 1 1 4 Specialist 6 | . . . . . . 2 . . . 4 Hunter 8 | . . . 1 . . 2 . 4 . 1 Programmer 4 | . . . . 1 . 1 . 1 . 1 Heavy 1 | . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . 1 . 1 Thug 1 | . . . . 1 . . . . . . Savage 1 | . . . . 1 . . . . . . Infiltrator 1 | . . . . . . . . 1 . . Best Kill Streak 9 | 7 4 6 5 4 6 4 . 2 1 9 Combat Bots Only 9 | . 3 4 5 4 4 4 . 2 1 9 Max Kills in Single Turn 3 | 1 2 1 2 1 2 3 . 2 1 2 Gunslinging 1 | . 1 . . . . . . 1 . 1 Exploded 3 | . . . 1 . . 3 . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Hostile Shots Fired 1214 | . 44 62 109 144 118 137 . 212 2 386 Missed 369 | . 11 19 25 43 34 40 . 65 1 131 Damage Taken 12631 | . 576 511 940 1597 1330 1889 . 1813 21 3954 Core 1903 | . 170 111 80 237 130 307 . 233 . 635 Absorbed by Shields 446 | . . . 346 100 . . . . . . Regen/Repaired (Parts) 241 | . . . 241 . . . . . . . Core Remaining (%) 55 | 100 32 72 . . 18 56 . . . . Volleys Fired 790 | 25 72 73 93 132 100 66 . 82 3 144 Largest 3 | 2 2 2 2 2 2 3 . 3 3 3 Hottest 243 | 60 100 91 96 110 110 158 . 222 222 243 Shots Fired 1841 | 50 133 148 185 266 197 197 . 242 9 414 Gun 1394 | 50 124 74 102 153 197 179 . 216 3 296 Cannon 438 | . . 74 83 113 . 18 . 26 6 118 Launcher . | . . . . . . . . . . . Special 9 | . 9 . . . . . . . . . Kinetic 759 | 25 63 74 93 128 99 66 . 80 3 128 Thermal 1064 | 25 70 74 92 138 98 113 . 162 6 286 Explosive . | . . . . . . . . . . . Electromagnetic 18 | . . . . . . 18 . . . . Robot Hit Streak 36 | 11 13 10 20 25 21 29 . 36 4 12 Robot Miss Streak 6 | 2 3 3 4 6 5 5 . 2 2 4 Penetration Max 1 | . . . 1 1 1 . . 1 . . Secondary Targets 16 | . 1 . 1 2 3 . . 1 . 8 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 . 1 Shots Hit Robots 1040 | 32 81 94 112 103 128 137 . 137 5 211 Core Hits 442 | 12 30 35 49 44 54 63 . 54 2 99 Critical Kills 19 | 1 . . 1 . 10 . . 2 . 5 Critical Parts Destroyed 25 | . . . . 2 14 2 . 2 1 4 Critical Strikes 71 | 1 2 . 1 3 26 3 . 16 1 18 Burn 22 | . 2 . . . 2 1 . 12 . 5 Meltdown 1 | . . . . . . . . . . 1 Destroy 46 | 1 . . 1 2 24 2 . 4 1 11 Blast 1 | . . . . . . . . . . 1 Smash 1 | . . . . 1 . . . . . . Melee Attacks 255 | . . . . 247 . . . 3 . 5 Impact 247 | . . . . 247 . . . . . . Slashing . | . . . . . . . . . . . Piercing 7 | . . . . . . . . 3 . 4 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21070 | 391 1145 1646 2212 2254 2061 3232 . 2888 89 5152 Guns 14872 | 391 1032 721 1085 1116 2008 2327 . 2509 46 3637 Cannons 5221 | . . 917 1127 991 . 287 . 378 43 1478 Explosions 719 | . 101 . . . . 618 . . . . Melee 147 | . . . . 147 . . . . . . Ramming 111 | . 12 8 . . 53 . . 1 . 37 Kinetic 6243 | 226 430 721 954 844 736 507 . 782 18 1025 Thermal 13746 | 165 703 917 1258 1263 1272 1902 . 2105 71 4090 Explosive 536 | . . . . . . 536 . . . . Electromagnetic 287 | . . . . . . 287 . . . . Impact 147 | . . . . 147 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 1 5 . 8 8 3 . . . 10 Average Corruption 6 | . 1 4 . 8 8 2 . . . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 228 | . 6 23 . 68 44 17 . . . 70 Message Errors 56 | . . 11 . 14 8 3 . . . 20 Matter Fused 60 | . 3 4 . 20 12 4 . . . 17 Heat Flow Errors 21 | . 1 2 . 7 4 2 . . . 5 Energy Discharges 25 | . . 3 . 11 2 3 . . . 6 Parts Rejected 1 | . . 1 . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 24 | . 2 . . 7 7 2 . . . 6 Data Loss (major) 9 | . . . . 2 2 2 . . . 3 Misfires 12 | . . 2 . 7 2 . . . . 1 Alerts 4 | . . . . . 2 . . . . 2 Weapon Failures 15 | . . . . . 4 1 . . . 10 Overload Shots . | . . . . . . . . . . . Overflow Damage 218 | . 81 3 3 83 . 32 . . 16 . Projectiles 47 | . . 3 3 4 . 21 . . 16 . Explosions 92 | . 81 . . . . 11 . . . . Melee 79 | . . . . 79 . . . . . . Knockbacks 5 | . . . . . . . . 1 1 3 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . 1 1 2 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 224 | . 158 4 . . 5 20 . . . 37 Shots 3 | . 2 . . . . 1 . . . . Rammed 18 | . 1 1 . . 14 . . 2 . . Targets Rammed 20 | . 1 1 . . 16 . . 2 . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . Highest Temperature 357 | . 304 258 256 128 272 121 . 129 54 357 Average Temperature 60 | . 70 53 21 40 69 28 . 32 29 75 Received Heat Transfer 3131 | . 216 213 430 409 693 297 . 393 . 480 Effects 4 | . 2 . . . 1 . . . . 1 Energy Bleed 1 | . . . . . 1 . . . . . Interference 3 | . 2 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 2 | . . . . 2 . . . . . . Robots Melted 5 | . . . . . 1 . . 2 . 2 Combat Hostiles 5 | . . . . . 1 . . 2 . 2 Parts Melted 42 | . 2 . 3 1 4 8 . 15 . 9 Heat Transferred 26330 | 375 1582 1702 2331 2031 2479 3764 . 5108 124 6834 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Peak Influence 3166 | 60 373 360 546 3089 1573 1025 504 2540 1636 3166 Initial 1505 | . 39 96 110 354 1505 609 501 352 1333 1145 Average 1122 | 26 212 215 283 1565 1372 704 503 1205 1547 1945 Maximum Alert Level 5 | . 1 1 2 5 4 3 2 5 5 5 Low Security (%) 8 | 100 40 34 21 . . . . . . . Level 1 17 | . 59 65 73 5 . . . 5 . . Level 2 15 | . . . 4 9 . 66 100 30 . . Level 3 9 | . . . . 18 . 33 . 13 . . Level 4 22 | . . . . 24 100 . . 21 91 29 Level 5 26 | . . . . 42 . . . 29 8 70 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 3 2 3 . 2 7 . . 2 . Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 12 | . 3 2 2 . 1 4 . . . . Assault 1 | . . . . . 1 . . . . . Garrison 3 | . . . 1 . . . . . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Distress Signals 10 | . 1 2 2 . 2 1 . 1 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 316 | . 28 24 32 34 37 44 . 47 9 61 Peak Tracking Total 12 | . 6 3 6 5 5 6 . 7 2 12 Tactical Retreats 17 | . 2 1 2 2 . 1 . . . 9 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Traps Triggered 22 | . 1 3 . 9 . 1 . 5 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 96 | . . . . . . . . 32 22 42 Triggered 1 | . . . . . . . . 1 . . Disarmed 4 | . . . . . . . . . . 4 Reprogrammed 7 | . . . . . . . . 3 4 . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Machines Disabled 37 | . 3 2 1 8 . 8 . 9 2 4 Max in Single Turn 4 | . 3 1 1 2 . 4 . 2 . 1 Garrison Relay 13 | . . . . 5 . . . 4 . 4 Phase Generator 2 | . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Machines Accessed 41 | . 6 8 10 2 7 2 1 3 1 1 Terminals 28 | . 5 5 6 2 6 . . 3 . 1 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 3 | . . 1 2 . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . Scanalyzers 3 | . . 1 1 . 1 . . . . . Garrison Access 3 | . . . 1 . . . 1 . 1 . Total Hacks 119 | . 22 20 35 5 22 3 3 6 2 1 Successful 53 | . 9 9 17 . 10 1 3 2 1 1 Failed 65 | . 12 11 18 5 12 2 . 4 1 . Catastrophic 11 | . 3 . . 1 5 . . 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 66 | . 16 12 18 . 17 . 2 . 1 . Terminals 80 | . 21 9 20 5 18 . . 6 . 1 Fabricators 3 | . . . . . . 3 . . . . Repair Stations 12 | . . 2 10 . . . . . . . Recycling Units 6 | . 1 5 . . . . . . . . Scanalyzers 11 | . . 4 3 . 4 . . . . . Garrison Access 7 | . . . 2 . . . 3 . 2 . Terminal Hacks 20 | . 7 1 3 . 6 . . 2 . 1 Robot Analysis 3 | . 1 . 1 . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Terminal Index 3 | . 1 1 1 . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 10 | . . 1 9 . . . . . . . Scan Component 6 | . . 1 5 . . . . . . . Repair 4 | . . . 4 . . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer 8 | . . 3 2 . 3 . . . . . Insert Component 4 | . . 1 1 . 2 . . . . . Analyze 4 | . . 2 1 . 1 . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 . Unlock Access 3 | . . . 1 . . . 1 . 1 . Unauthorized Hacks 8 | . 1 2 2 . 1 . 2 . . . Terminals 5 | . 1 1 2 . 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . Operators 4 | . 1 1 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Reject 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Broadcast 1 | . . . . . . . 1 . . . Intercept 1 | . . . . . . . 1 . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 38 | . 5 8 10 2 7 1 1 2 1 1 Full Trace Events 3 | . 1 . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 1 . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 4 . . . . . . . Time 141 | . . . 141 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . Parts Scanalyzed 3 | . . 1 1 . 1 . . . . . Part Schematics Acquired 3 | . . 1 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Used RIF Installer 3 | . . . . 1 . . . 1 . 1 Robot Detection 1 | . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 44 | . . . . 16 . . . 13 . 15 Machine Destruction 44 | . . . . 16 . . . 13 . 15 Attached 2 | . . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . 15 . 10 Allies Hacked 2 | . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Total Allies 29 | . . . . 2 . . . 17 . 10 Largest Group 13 | . . . . 2 . . . 13 10 10 Highest-Rated Group 455 | . . . . 51 . . . 455 363 248 Highest-Rated Ally 77 | . . . . 31 . . . 77 41 41 Total Orders 2 | . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . 1 Ally Attacks 139 | . . . . 18 . . . 64 19 38 Total Damage 4354 | . . . . 422 . . . 2391 503 1038 Kills 48 | . . . . 4 . . . 25 8 11 Allies Corrupted 3 | . . . . . . . . . 2 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Turns Passed 16217 | 293 901 1247 1588 3641 1102 1597 269 2615 267 2697 Spaces Moved 9997 | 198 745 977 961 2364 530 866 164 1579 170 1443 Core 51 | 39 2 . . . . 3 . . . 7 Treads 1223 | . . . . . 260 568 164 231 . . Legs 2960 | . . 2 . . . 4 . 1348 170 1436 Wheels 5472 | 159 743 975 961 2364 270 . . . . . Hover 291 | . . . . . . 291 . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 105 105 108 160 120 120 110 Average Speed 114 | 84 80 93 104 105 129 148 160 126 120 126 Slowest Speed 850 | 150 200 190 105 120 158 500 160 260 120 850 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 8 . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 52 | 7 85 60 59 99 48 18 4 96 7 94 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 172 | . 5 . 1 165 1 . . . . . Terrain Destroyed 380 | . 48 . 3 234 9 28 . 58 . . Melee 165 | . . . . 165 . . . . . . Projectile 26 | . 9 . 3 2 8 . . 4 . . AOE 188 | . 39 . . 67 . 28 . 54 . . Terrain Rammed 1 | . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Total 12861 | 271 905 1178 1369 2887 747 1029 171 2042 229 2033 Wait 884 | 25 57 66 265 35 54 23 4 76 20 259 Move 9973 | 197 744 976 960 2362 529 865 163 1565 169 1443 Hop 4 | . . . . . . . . 4 . . Pick Up 111 | 8 11 12 12 12 10 14 2 11 2 17 Fast Attach 95 | 10 1 8 8 7 12 15 . 10 2 22 Attach 59 | . 5 2 6 9 4 7 2 8 2 14 Detach 22 | 3 . 3 . 2 1 2 . 2 2 7 Swap 69 | . 6 11 9 10 3 3 . 13 3 11 Drop 141 | 3 8 26 16 10 18 19 . 19 4 18 Fire 790 | 25 72 73 93 132 100 66 . 82 3 144 Melee 255 | . . . . 247 . . . 3 . 5 Ram 5 | . 1 1 . . 2 . . . . 1 Kick . | . . . . . . . . . . . Crush 16 | . . . . . 14 . . 2 . . Escape Stasis 94 | . . . . 56 . 13 . 22 . 3 Rewire 247 | . . . . 5 . 2 . 193 . 47 Trap 96 | . . . . . . . . 32 22 42 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 294 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 532 | -10/Materials | Central database locked down 581 | -10/Materials | Discovered new exit (range 10) 633 | -10/Materials | Lost 3 parts (2n1w) 746 | -10/Materials | Core integrity fell below 50% 770 | -10/Materials | Discovered new exit (range 7) 908 | -10/Materials | Build established: Scavenger-Mutant 951 | -10/Materials | Discovered new exit (range 14) 1133 | -10/Materials | Discovered new exit (range 7) 1195 | -10/Materials | Entered another Materials area 1195 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -9/Materials | Discovered new exit (range 5) 1759 | -9/Materials | Build established: Mutant 2016 | -9/Materials | Discovered new exit (range 16) 2442 | -9/Materials | Entered another Materials area 2442 | -8/Materials | Evolved 2 slots: Utility x2 2910 | -8/Materials | Repaired Hvy. Ion Engine 2942 | -8/Materials | Repaired Shield Generator 3040 | -8/Materials | Repaired Lgt. Treads 3073 | -8/Materials | Repaired Cooling System 3838 | -8/Materials | Discovered new exit (range 8) 3964 | -8/Materials | Garrison activated, responded to threat 4002 | -8/Materials | Identified exit to Garrison 4030 | -8/Materials | Entered Garrison 4033 | -8/Garrison | Triggered checkpoint 4226 | -8/Garrison | Triggered checkpoint 4232 | -8/Garrison | Garrison Relay disabled 4574 | -8/Garrison | Triggered checkpoint 4684 | -8/Garrison | Discovered new exit (range 13) 4733 | -8/Garrison | Triggered checkpoint 4818 | -8/Garrison | Triggered checkpoint 4829 | -8/Garrison | Lost 3 parts (1n2u) 4845 | -8/Garrison | Installed Relay Interface Framework 4886 | -8/Garrison | Triggered checkpoint 4934 | -8/Garrison | Discovered new exit (range 10) 4972 | -8/Garrison | Garrison Relay disabled 5028 | -8/Garrison | Triggered checkpoint 5214 | -8/Garrison | Triggered checkpoint 5275 | -8/Garrison | Garrison Relay disabled 5369 | -8/Garrison | Discovered new exit (range 13) 5488 | -8/Garrison | Build established: Scavenger-Mutant 5711 | -8/Garrison | Garrison Relay disabled 5751 | -8/Garrison | Crushed by falling debris 5850 | -8/Garrison | Build established: Mutant 6037 | -8/Garrison | Garrison Relay disabled 6048 | -8/Garrison | Rescued a captive Derelict 6068 | -8/Garrison | Rescued a captive Derelict 7040 | -8/Garrison | Phase Generator disabled 7060 | -8/Garrison | Core integrity fell below 50% 7070 | -8/Garrison | P-60 Hacker assimilated allied LN-7Z8(b) 7671 | -8/Garrison | Entered Materials 7891 | -8/Materials | Identified exit to Factory 8071 | -8/Materials | First assault squad dispatched 8183 | -8/Materials | Lost 5 parts (2n2u1w) 8517 | -8/Materials | Core integrity fell below 20% 8773 | -8/Materials | Entered Factory 8773 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9097 | -7/Factory | Build established: Gunner 9628 | -7/Factory | Cargo convoy interrupted 9638 | -7/Factory | Lost 3 parts (1p1n1w) 10226 | -7/Factory | Discovered new exit (range 14) 10274 | -7/Factory | Lost 3 parts (2n1w) 10370 | -7/Factory | Entered another Factory area 10370 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10398 | -6/Factory | Identified exit to Garrison 10639 | -6/Factory | Entered Garrison 10682 | -6/Garrison | Triggered checkpoint 10913 | -6/Garrison | Garrison Relay disabled 11070 | -6/Garrison | Spotted B-75 Beast 11169 | -6/Garrison | Lost 5 parts (3n1u1w) 11196 | -6/Garrison | Destroyed B-75 Beast 11266 | -6/Garrison | Triggered checkpoint 11401 | -6/Garrison | Found embedded Infiltrators 11436 | -6/Garrison | Build established: Scavenger-Gunner 11464 | -6/Garrison | Discovered new exit (range 14) 11524 | -6/Garrison | Triggered checkpoint 11542 | -6/Garrison | Triggered checkpoint 11569 | -6/Garrison | Garrison Relay disabled 11588 | -6/Garrison | Expanded RIF knowledge: Robot Detection 11720 | -6/Garrison | Triggered checkpoint 11744 | -6/Garrison | Triggered checkpoint 11812 | -6/Garrison | Triggered checkpoint 11849 | -6/Garrison | Garrison Relay disabled 11919 | -6/Garrison | Phase Generator disabled 11936 | -6/Garrison | Discovered new exit (range 15) 12216 | -6/Garrison | Discovered new exit (range 77) 12216 | -6/Garrison | Discovered new exit (range 81) 12216 | -6/Garrison | Discovered new exit (range 28) 12358 | -6/Garrison | Build established: Commander-Gunner 12473 | -6/Garrison | Triggered checkpoint 12544 | -6/Garrison | Triggered checkpoint 12560 | -6/Garrison | Garrison Relay disabled 12577 | -6/Garrison | Learned Factory security intel 12752 | -6/Garrison | Triggered checkpoint 13254 | -6/Garrison | Entered Factory 13254 | -6/Factory | Accompanied by 10 allies 13362 | -6/Factory | Lost 3 allies 13456 | -6/Factory | Lost 3 allies 13485 | -6/Factory | Identified exit to Garrison 13521 | -6/Factory | Entered Garrison 13521 | -6/Garrison | Accompanied by 3 allies 14062 | -6/Garrison | Triggered checkpoint 14062 | -6/Garrison | Spotted B-75 Beast 14113 | -6/Garrison | Destroyed B-75 Beast 14140 | -6/Garrison | Lost 4 parts (2n2u) 14179 | -6/Garrison | Triggered checkpoint 14201 | -6/Garrison | Core integrity fell below 50% 14275 | -6/Garrison | Lost 7 parts (3n1u3w) 14303 | -6/Garrison | Triggered checkpoint 14385 | -6/Garrison | Build established: Scavenger-Gunner 14579 | -6/Garrison | Discovered new exit (range 10) 14660 | -6/Garrison | Triggered checkpoint 14673 | -6/Garrison | Garrison Relay disabled 14944 | -6/Garrison | Triggered checkpoint 15051 | -6/Garrison | Discovered new exit (range 9) 15116 | -6/Garrison | Triggered checkpoint 15198 | -6/Garrison | Garrison Relay disabled 15342 | -6/Garrison | Discovered new exit (range 14) 15380 | -6/Garrison | Expanded RIF knowledge: Program Shield 15442 | -6/Garrison | Triggered checkpoint 15451 | -6/Garrison | Triggered checkpoint 15487 | -6/Garrison | Lost 3 parts (2u1w) 15538 | -6/Garrison | Garrison Relay disabled 15630 | -6/Garrison | System corruption reached 10% 15649 | -6/Garrison | Core integrity fell below 20% 15701 | -6/Garrison | Destroyed 9 combat bots 15744 | -6/Garrison | Lost 7 parts (4n1u2w) 15999 | -6/Garrison | Garrison Relay disabled 16106 | -6/Garrison | Triggered checkpoint 16144 | -6/Garrison | Triggered checkpoint 16180 | -6/Garrison | Spotted Executioner 16218 | -6/Garrison | Destroyed by Executioner with Helical Railgun Last Messages --------------- 16181_ Guardian 5f destroyed. 16181_ Slug penetrates Wall. 16187_ Guardian 5a suffers critical hit (Destroy). 16187_ Guardian 5a destroyed. 16191_ Guardian 5c destroyed. 16196_ Acquired 22 matter. 16199_ Slug penetrates Guardian 5e. 16199_ Slug penetrates Guardian 5d. 16199_ Dropped Insulated Plating. 16200_ Acquired Imp. Light Armor Plating. 16205_ Guardian 5e destroyed. 16205_ Slug penetrates Guardian 5d. 16213_ Acquired 10 matter. 16215_ Acquired 3 matter. 16215_ Slug penetrates Wall. 16215_ Penetrated by Slug. 16215_ Slug penetrates Wall. 16218_ Acquired 3 matter. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????###T########## | | ????????????????????????????# | | ????????????????????????????# | | ??????########??????????????# | | ??????#""" ""#??????????????# #### ##### | | ??????#" !!"#??????????????# #??# #???? | | ??????#" "#??????????????# #??# #???? | | ??????#### ###??????????????# #??# #???? | | ?????????# #????????????????# #??# #???? | | ?????????# ################## #### ##### | | ?????????# % | | ?????????# ###### ########### ########## | | ?????????# #????#*#?????????# #????????? | | ?????????# #????#=#?????????# #????????? | | ?????????# #????# #?????????# #????????? | | ?????##### #??###[#?????????# #????????? | | ?????# # ####[%=#?????????# #????????? | | ?????# */*/%#?????????# #????????? | | ?????# ######%[=#?????????# #????????? | | ?????#####????###[#?????????# #????????? | | ????????????????#=#?????????# #????????? | | ????????????????#=#?????????# #????????? | | ????????????????#=#?????????# ###??##### | | ?????#####????###=#?????????# ! %####!!!! | | ?????#!!!######* !#?????????#* + [ | | ?????#!%=E!% ;*/@#?????????#!% +[* % | | ?????#|[|######%!=#?????????#[[ %####!!!! | | ?????##/##????###/#?????????# ###??##### | | ??????#%#???????#%#?????????# #???????## | | ??????#!#???????#=#?????????# #???????#! | | ??????#!#???????# #?????????# #???????#! | | ??????#%#???????# #?????????# #???????#+ | | ??????[[[???????" #?????????# #???????#! | | ??????=! ?????+?" #?????????# #???????# | | ??????!!!???????? ??????????# ###?????## | | ??????#+#???????? ?????????##! #??????? | | ??????? ?????????+?????????#%= #??????? | | ??????? ???????????????????##! #??????? | | ??????? ????????????????????#######??????? | | ??????? ?????????????????????????????????? | | ??????? ?????????????????????????????????? | | ??????? ?????????????????????????????????? | | ??????? ?????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 15 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Challenges ------------ None Game ------ Seed NodeStasisMace Manual? 0 Play Time 02:04:35 Cumulative 131.0 hours Start 2024.03.29 @ 15:36:24 End 2024.03.31 @ 02:29:31 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce4d71bd-6c6b-4be3-830b-8940fbcd5869