Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.02 @ 19:23:01 Player: Paradox Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (740) 740 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1830 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 40/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1100) Ox21 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Hover Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink High-capacity Storage Unit Weight Redist. System Sensor Array Terrain Scanner Propulsion Shielding Light Armor Plating Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Flight Unit Flight Unit Flight Unit Heat Sink High-capacity Storage Unit Sensor Array Terrain Scanner Small Laser Light Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 36 | 8 6 22 Power 5 | 3 1 1 Engine 5 | 3 1 1 Core . | . . . Reactor . | . . . Propulsion 20 | 2 2 16 Treads . | . . . Leg 12 | 2 2 8 Wheel . | . . . Hover . | . . . Flight 8 | . . 8 Utility 3 | 1 2 . Device 1 | 1 . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 89 | . 96 86 Engine 11 | . 14 10 Leg 14 | . 25 9 Flight 16 | . . 23 Storage 23 | . 26 22 Energy Gun 2 | . 8 . Ballistic Gun 17 | . 19 16 Launcher 2 | . . 3 Naked Turns . | . . . Heaviest Build 72 | 9 71 72 Greatest Support 46 | 20 26 46 Greatest Overweight (x) 23 | . 23 21 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 20 | 4 20 20 Average Capacity 18 | 4 18 20 Most Carried 20 | 4 20 20 Average Carried 15 | 1 12 18 Final Capacity 20 | 4 20 20 Final Carried 20 | 4 20 16 Class Distribution -------------------- 90% | Hauler-Mutant 9% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 526 | 282 46 198 Remotely . | . . . Salvage Created 818 | 49 98 671 Parts 55 | 4 8 43 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 27 | 1 6 20 Guns 19 | 1 6 12 AOE 8 | . . 8 Classes Destroyed 8 | 1 1 6 Worker 3 | . . 3 Builder 3 | . . 3 Recycler 1 | . . 1 Watcher 4 | . . 4 Swarmer 14 | . 6 8 Grunt 11 | 1 . 10 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 8 | 1 3 8 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 3 | 1 1 3 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1516 | 8 227 1281 Core 420 | . 12 408 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 65 | 2 15 48 Largest 2 | 2 2 2 Hottest 70 | 70 70 60 Shots Fired 115 | 4 30 81 Gun 95 | 4 30 61 Cannon . | . . . Launcher 20 | . . 20 Special . | . . . Kinetic 84 | 2 21 61 Thermal 11 | 2 9 . Explosive 20 | . . 20 Electromagnetic . | . . . Robot Hit Streak 19 | 3 18 19 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 79 | 3 22 54 Core Hits 64 | 2 7 55 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 2 | . . 2 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1852 | 31 190 1631 Guns 597 | 31 190 376 Cannons . | . . . Explosions 1254 | . . 1254 Melee . | . . . Ramming 1 | . . 1 Kinetic 471 | 6 89 376 Thermal 307 | 25 101 181 Explosive 1073 | . . 1073 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 22 | . . 22 Projectiles . | . . . Explosions 22 | . . 22 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 51 | . . 51 Shots 5 | . . 5 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 100 | 40 100 18 Average Temperature 25 | 20 40 7 Received Heat Transfer 534 | 6 . 528 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 470 | 74 296 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 284 | 20 141 284 Average Influence 62 | 4 35 79 Maximum Alert Level 1 | . . 1 Low Security (%) 91 | 100 100 86 Level 1 8 | . . 13 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | 1 7 28 Peak Tracking Total 6 | 1 4 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1959 | 127 558 1274 Spaces Moved 649 | 96 226 327 Core 22 | 17 4 1 Treads . | . . . Legs 438 | 79 222 137 Wheels . | . . . Hover . | . . . Flight 189 | . . 189 Fastest Speed 50 | 50 120 150 Average Speed 254 | 107 215 324 Slowest Speed 1200 | 120 1200 1100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 5 36 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 147 | . . 147 Melee . | . . . Projectile . | . . . AOE 147 | . . 147 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 850 | 113 273 464 Wait 20 | . . 20 Move 647 | 95 225 327 Hop . | . . . Pick Up 39 | 6 21 12 Fast Attach 13 | 5 3 5 Attach 10 | 1 1 8 Detach 3 | . . 3 Swap 13 | 2 2 9 Drop 25 | 2 6 17 Fire 65 | 2 15 48 Melee 2 | . . 2 Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 12 | . . 12 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 93 | -11/Scrapyard | Discovered new exit (range 8) 128 | -11/Scrapyard | Entered Materials 485 | -10/Materials | Build established: Hauler-Mutant 580 | -10/Materials | Discovered new exit (range 7) 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Propulsion x2 1665 | -9/Materials | Lost 3 parts (1n2w) 1905 | -9/Materials | Core integrity fell below 50% 1923 | -9/Materials | Core integrity fell below 20% 1960 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf collects debris. K-01 Serf cleans the Terminal. U-05 Engineer lays Concrete. Slammed into Y-45 Defender. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Mni. Grenade Launcher destroyed. K-01 Serf collects debris. K-01 Serf cleans the Terminal. Mni. Grenade Launcher destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf cleans the Terminal. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# """"" # | | ????????????????????????????????????# """"" # | | ????????????????????????????????????# """ # | | ????????????????????????????????????# # ** | | ????????????????????????????????????# / # ** | | ????????????????????????????????????# %# | | ????????????????????????????????????# #?? | | ????????????????????????? ????????#######+#####+ | | ????????????????????????? ????????# % | | ????????????????????????? #???????# | | ????????????????????????? #???????# | | ??????????????????????? k#???????# | | ?????????????????????? "T" #???????# """ " | | ???????????????????????""" #???????# "T" """ " | | ??????????????????????? /######### """ """ " | | ???????????????????????? k a ? | | ????????????????????????# ###"## | | ???????????????????????## # # # | | ???????????????????????## ##+################ # | | ?????????????????????####= ## % # #????# # | | ???????################## % # #????# # | | ?????? # #????# # | | ?????? * # ######## # | | ?????? + + # | | ?????????????######## ##u #!= # # | | ????????????????????# ## @ # # | | ????????????????????# # ##Y # [ # | | ?????????????????????# # # ###### # #### # | | ?????????????????????### ## # # ### # | | ???????????????????????# ###### # # #! !# | | ???????????????????????## #???# ####! !# | | ????????????????????????## ##???######??##!!!!## | | ????????????????????????## ##????????????######? | | ????????????????????????## ##??????????????????? | | ?????????????????????????# ##??????????????????? | | ????????????????????????? ##??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ! ???????????????????? | | ????????????????????????# *% ???????????????????? | | ????????????????????????# =%= ???????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????## ??????????????????? | | ?????????????????????????####+#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalTiamatLoader Manual? 0 Play Time 00:22:38 Cumulative 1.5 hours Start 2020.07.02 @ 19:02:26 End 2020.07.02 @ 19:23:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 378e7669-033c-4031-83b8-62480969af32