Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 22:31:04 Player: PE-P51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (167) 835 Value Destroyed (3726) 3726 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (933) 933 TOTAL SCORE: 10334 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 536 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 81/100 System Corruption 9% Temperature Cool (75) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Improved Signal Interpreter Improved Signal Interpreter Improved Melee Analysis Suite Microactuators > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Flying Fortress v7 Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink IFF Parser Improved Melee Analysis Suite Microactuators Advanced ECM Suite > --- WEAPON ----------- Cooled Plasma Cannon Dual-blade Saw > --- INVENTORY -------- Flying Fortress v7 Neutron Cannon [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . Utility 4 | . . . 2 . . . 1 . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 121 | . 8 9 31 4 2 2 5 20 16 3 20 1 Power 19 | . 1 4 6 . . . . 1 1 . 6 . Engine 13 | . 1 4 5 . . . . 1 . . 2 . Core 6 | . . . 1 . . . . . 1 . 4 . Reactor . | . . . . . . . . . . . . . Propulsion 28 | . 1 4 5 1 . . 3 5 5 . 4 . Treads 11 | . . . 4 1 . . 2 4 . . . . Leg 6 | . 1 4 1 . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . Hover 1 | . . . . . . . . 1 . . . . Flight 9 | . . . . . . . . . 5 . 4 . Utility 45 | . 4 1 12 3 . . 1 6 9 . 8 1 Device 24 | . 2 . 5 3 . . . 3 6 . 4 1 Storage 3 | . 1 . 2 . . . . . . . . . Processor 13 | . 1 1 4 . . . . 1 2 . 4 . Hackware 2 | . . . . . . . . 2 . . . . Protection 3 | . . . 1 . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | . 2 . 8 . 2 2 1 8 1 3 2 . Energy Gun 5 | . . . . . 1 . . 3 . 1 . . Energy Cannon 7 | . . . 3 . . 2 . 1 . 1 . . Ballistic Gun 5 | . . . 3 . . . . 1 . . 1 . Ballistic Cannon 4 | . 2 . 1 . . . 1 . . . . . Launcher 3 | . . . 1 . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . Piercing Weapon 2 | . . . . . . . . 1 . . 1 . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 12 | . . . 2 1 . . . 5 1 2 1 . Corrupted Parts 2 | . . . . . . . . 1 . 1 . . System Corruption 7 | . . . . . . . . 5 . 2 . . Parts Lost 35 | . 1 . 7 1 . . . 11 . 2 6 7 Power 5 | . . . 1 . . . . 1 . 1 1 1 Propulsion 14 | . . . 2 1 . . . 4 . . 3 4 Utility 12 | . 1 . 3 . . . . 4 . 1 1 2 Weapon 4 | . . . 1 . . . . 2 . . 1 . Highest Loss Streak 8 | . 1 . 2 1 . . . 8 . 2 4 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | . 8 10 15 23 22 21 20 20 3 2 2 2 Power 2 | . 1 . 2 5 5 5 3 2 . . . . Propulsion 3 | . 4 4 4 3 3 3 3 5 1 1 1 1 Utility 5 | . 1 2 4 8 8 8 8 7 . . . . Weapon 4 | . 2 2 3 6 6 5 5 5 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . 8 3 3 . . . 3 2 3 . . 1 Power 6 | . 2 . 1 . . . 2 . 1 . . . Propulsion 7 | . 2 2 2 . . . . . . . . 1 Utility 4 | . 2 . . . . . . 1 1 . . . Weapon 6 | . 2 1 . . . . 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 99 99 100 100 95 97 88 100 89 68 Engine 8 | . 14 14 7 11 11 11 9 8 . . 2 . Core 1 | . . . 3 . . . . . 6 7 2 3 Treads 13 | . . . 10 22 22 22 26 26 . . . . Leg 6 | . 28 28 11 . . . . . . . . . Flight 4 | . . . . . . . . . 27 30 28 13 Device 16 | . 8 4 16 21 22 22 18 7 30 38 23 13 Storage 9 | . 14 14 11 11 11 11 9 9 . . . . Processor 10 | . 3 9 13 11 11 11 9 8 6 7 18 28 Hackware 1 | . . . . . . . . 9 . . . . Protection 2 | . . . 2 . . . 4 8 . . . . Energy Gun 3 | . 7 . . . 11 1 . 11 . . . . Energy Cannon 7 | . . . 6 22 . 19 16 3 6 7 4 . Ballistic Gun 4 | . 7 . 14 . . . . . . . 1 1 Ballistic Cannon 2 | . 12 28 1 . . . 1 1 . . . . Piercing Weapon 1 | . . . . . . . . . 6 7 5 7 Peak Build Rating 59 | . 8 8 22 32 31 31 36 41 57 59 53 48 Average Rating 28 | . 7 7 20 26 29 29 32 36 48 54 47 31 On Entrance 25 | 6 6 8 8 22 27 31 29 36 12 56 46 48 Avg Prop Armor Cover (%) 4 | . . . 8 . . . . . . . 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 111 | 11 22 22 101 98 97 98 111 111 80 23 20 12 Greatest Support 63 | 20 20 20 40 43 40 40 60 63 24 23 23 15 Greatest Overweight (x) 26 | . 1 1 4 2 2 2 1 9 26 . 3 1 Average Overweight (x) . | . . . 1 2 2 2 1 1 . . . . Largest Inventory Capacity 25 | . 10 10 25 25 25 25 25 25 25 5 5 5 Average Capacity 18 | . 9 10 19 25 25 25 25 25 7 5 5 5 Most Carried 25 | . 10 10 22 25 25 25 25 25 24 5 5 5 Average Carried 17 | . 8 9 15 24 24 25 24 24 6 4 5 5 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 10 10 22 25 25 25 25 24 5 5 5 5 Class Distribution -------------------- 52% | Mutant 20% | Scavenger-Mutant 9% | Commander-Mutant 8% | Ninja 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Ninja | -7/Factory Ninja | -7/Waste Ninja | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Matter Collected 3630 | 200 108 428 1341 125 . 29 10 767 230 . 387 5 Remotely . | . . . . . . . . . . . . . Salvage Created 5511 | . 131 165 2427 549 . 29 67 1160 191 . 740 52 Parts 326 | . 14 21 136 41 . 4 1 56 16 . 32 5 Haulers Intercepted 15 | . 2 . 6 . . . 1 4 . . 2 . Recyclers Shooed 9 | . . . 4 . . . . 3 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 7 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Combat Hostiles Destroyed 94 | . 7 7 36 14 . . . 20 3 . 6 1 Melee 6 | . . . . . . . . . . . 5 1 Guns 25 | . 1 . 18 . . . . 5 . . 1 . Cannons 41 | . 5 7 11 10 . . . 8 . . . . AOE 21 | . 1 . 7 3 . . . 7 3 . . . Classes Destroyed 15 | . 4 1 6 . . . . 2 . . 2 . Worker 19 | . . . 4 2 . . . 6 4 . 3 . Builder 6 | . 1 . 2 1 . . . 1 . . 1 . Tunneler 7 | . . 1 . 4 . 1 . 1 . . . . Hauler 15 | . 2 . 6 . . . 1 4 . . 2 . Recycler 15 | . . . 7 1 . . . 2 . . 5 . Mechanic 1 | . . . . . . . . 1 . . . . Operator 4 | . . . 3 . . . 1 . . . . . Watcher 4 | . . . 4 . . . . . . . . . Swarmer 27 | . 6 4 4 9 . . . 1 . . 3 . Grunt 50 | . 1 3 25 4 . . . 13 3 . . 1 Duelist 4 | . . . 1 1 . . . 2 . . . . Protector 1 | . . . . . . . . 1 . . . . Sentry 11 | . . . 6 . . . . 5 . . . . Hunter 1 | . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . . 2 . Best Kill Streak 12 | . 3 5 5 7 . 1 2 12 3 . 4 3 Combat Bots Only 9 | . 3 4 5 3 . . . 9 3 . 3 1 Max Kills in Single Turn 4 | . 1 2 3 4 . 1 1 4 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 . 3 2 . . . 4 3 . . . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Hostile Shots Fired 603 | . 35 48 149 53 . . . 137 15 2 117 47 Missed 199 | . 9 16 46 17 . . . 35 10 1 57 8 Hits 404 | . 26 32 103 36 . . . 102 5 1 60 39 Melee 7 | . . . . . . . . 6 . 1 . . Projectile 397 | . 26 32 103 36 . . . 96 5 . 60 39 Critical Strikes 17 | . . . 6 1 . . . 7 . . 1 2 Part Disruptions 2 | . . . 2 . . . . . . . . . Damage Taken 5718 | . 377 308 1386 367 . . . 1773 51 44 768 644 Core 1539 | . 146 51 211 61 . . . 363 30 . 293 384 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 46 | 100 . 21 . . . 32 . 34 . . . . Volleys Fired 428 | . 34 34 137 36 . . 12 100 28 . 47 . Largest 2 | . 2 2 2 2 . . 2 2 1 . 1 . Hottest 136 | . 70 60 136 136 . . 136 136 35 . 105 . Shots Fired 717 | . 64 68 269 71 . . 16 154 28 . 47 . Gun 332 | . 20 . 207 . . . . 78 . . 27 . Cannon 369 | . 44 68 57 69 . . 16 67 28 . 20 . Launcher 16 | . . . 5 2 . . . 9 . . . . Special . | . . . . . . . . . . . . . Kinetic 411 | . 56 68 219 . . . 8 33 . . 27 . Thermal 290 | . 8 . 45 69 . . 8 112 28 . 20 . Explosive 15 | . . . 5 2 . . . 8 . . . . Electromagnetic 1 | . . . . . . . . 1 . . . . Robot Hit Streak 22 | . 6 3 14 11 . . 8 22 . . 5 . Robot Miss Streak 5 | . 5 4 3 4 . . . 5 . . 3 . Penetration Max 1 | . . . . . . . . 1 . . 1 . Secondary Targets 2 | . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 434 | . 37 14 194 41 . 1 4 88 6 . 36 13 Core Hits 233 | . 11 9 89 26 . . 2 72 4 . 19 1 Critical Kills 4 | . . . 1 1 . . . 2 . . . . Critical Parts Destroyed 7 | . . . 1 . . . . 4 . . 2 . Critical Strikes 17 | . . 1 2 1 . . . 11 . . 2 . Burn 5 | . . . . . . . . 5 . . . . Meltdown 1 | . . . . 1 . . . . . . . . Destroy 10 | . . . 2 . . . . 6 . . 2 . Blast 1 | . . 1 . . . . . . . . . . Melee Attacks 76 | . . . . . . 1 . 9 20 . 31 15 Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . . . Piercing 74 | . . . . . . . . 9 19 . 31 15 Sneak Attacks 19 | . . . . . . 1 . 4 6 . 7 1 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11837 | . 688 299 3583 1125 . 73 83 3402 721 . 1439 424 Guns 3838 | . 94 . 2345 . . . . 1044 . . 355 . Cannons 3480 | . 488 299 814 861 . . 83 775 . . 160 . Explosions 2489 | . 104 . 420 264 . . . 1359 342 . . . Melee 2008 | . . . . . . 73 . 208 379 . 924 424 Ramming 22 | . 2 . 4 . . . . 16 . . . . Kinetic 4080 | . 520 299 2519 . . . . 387 . . 355 . Thermal 3684 | . 166 . 640 861 . . 83 1432 342 . 160 . Explosive 1829 | . . . 309 264 . . . 1256 . . . . Electromagnetic 214 | . . . 111 . . . . 103 . . . . Impact . | . . . . . . . . . . . . . Slashing 73 | . . . . . . 73 . . . . . . Piercing 1935 | . . . . . . . . 208 379 . 924 424 Highest Corruption 15 | . . . 1 1 1 1 . 15 1 10 10 9 Average Corruption 2 | . . . 1 1 1 1 . 5 1 6 8 9 Corruption Purged 5 | . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . Effects 56 | . . . 9 10 2 . . 4 . 1 28 2 Message Errors 14 | . . . 1 4 . . . 2 . . 7 . Matter Fused 10 | . . . 2 2 2 . . . . . 4 . Heat Flow Errors 8 | . . . 1 . . . . 1 . . 5 1 Energy Discharges 9 | . . . 1 1 . . . 1 . 1 4 1 Parts Fused 2 | . . . . . . . . . . . 2 . Data Loss (minor) 7 | . . . 1 2 . . . . . . 4 . Data Loss (major) 2 | . . . 1 . . . . . . . 1 . Misfires 2 | . . . 1 1 . . . . . . . . Alerts 2 | . . . 1 . . . . . . . 1 . Overload Shots 3 | . . . . . . . . . . . 3 . Overflow Damage 483 | . 51 . . 14 . 51 . 50 181 . 107 29 Projectiles 52 | . . . . 14 . . . 3 . . 35 . Explosions 100 | . 51 . . . . . . 9 40 . . . Melee 331 | . . . . . . 51 . 38 141 . 72 29 Knockbacks 18 | . 8 5 1 . . . . 4 . . . . Impact . | . . . . . . . . . . . . . Kinetic 15 | . 6 4 1 . . . . 4 . . . . Secondary 3 | . 2 1 . . . . . . . . . . Self-Inflicted Damage 375 | . 148 . 135 30 . . . 62 . . . . Shots 10 | . 2 . 4 1 . . . 3 . . . . Rammed 7 | . . . 2 . . . . 5 . . . . Targets Rammed 9 | . 1 . 3 . . . . 5 . . . . Kicked 2 | . 1 . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 272 | . 50 18 264 1 . . . 232 . . 272 234 Average Temperature 70 | . 20 8 82 1 . . . 66 . . 89 81 Received Heat Transfer 2232 | . 24 105 648 84 . . . 927 21 . 36 387 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 11 | . 2 . 2 2 . . . 5 . . . . Heat Transferred 6491 | . 285 . 1147 1554 . . 148 2997 200 . 160 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Maximum Alert Level 2 | . . . 2 1 . . . 2 1 . 1 . Low Security (%) 69 | . 100 100 62 97 . 100 100 18 67 100 99 . Level 1 14 | . . . 14 2 . . . 36 32 . . . Level 2 15 | . . . 23 . . . . 45 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 573 | . 137 173 573 217 . 5 12 542 310 105 210 . Initial 217 | . . 33 54 217 . . . . 205 105 52 . Average 165 | . 65 58 182 82 . . 1 348 166 96 56 . Influence Increases 4517 | . 315 274 1140 407 . 10 30 1411 447 . 463 20 Destroy 0b10 Robot/C 2260 | . 140 220 720 280 . . . 700 60 . 120 20 Destroy 0b10 Robot/NC 385 | . 15 10 130 40 . 5 10 100 20 . 55 . Destroy Leader 522 | . 34 20 180 50 . . 2 182 10 . 44 . Allied During Kill 255 | . . 9 . . . . . 246 . . . . Successful Hack 102 | . 33 . 5 . . 5 12 9 24 . 14 . Select Force Hacks 50 | . . . . . . . . . . . 50 . Disable Machine 375 | . 60 . 60 30 . . . 90 90 . 45 . Destroy Structure 208 | . 33 . 30 7 . . 6 54 63 . 15 . Partial Spotted 120 | . . . . . . . . 15 75 . 30 . Lose Combat Pursuer 240 | . . 15 15 . . . . 15 105 . 90 . Influence Decreases 4445 | . 229 219 723 874 91 10 30 959 597 227 328 158 Entered New Map 1117 | . . 53 87 341 91 . . . 247 197 23 78 Time Decay 2688 | . 219 146 566 523 . 10 30 559 350 10 265 10 Lost Part 330 | . 10 . 70 10 . . . 110 . 20 40 70 Lost Ally 160 | . . 20 . . . . . 140 . . . . Purge Threat 150 | . . . . . . . . 150 . . . . Squads Dispatched 31 | . 1 . 6 . . . 3 9 5 . 7 . Investigation 12 | . 1 . 2 . . . . 3 2 . 4 . Extermination 3 | . . . . . . . . . 1 . 2 . Reinforcement 10 | . . . 3 . . . 3 2 1 . 1 . Assault 5 | . . . 1 . . . . 4 . . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Distress Signals 13 | . 2 1 4 . . . . 3 . . 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 191 | . 15 12 50 14 . . 2 52 15 6 22 3 Peak Tracking Total 10 | . 5 6 6 3 . . 2 10 5 6 8 3 Tactical Retreats 11 | . . 1 1 . . . . 1 4 . 4 . ECM-based Alert Blocks 2 | . . . . . . . . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Traps Triggered 6 | . 1 . 3 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Machines Disabled 26 | . 4 . 5 2 . . . 6 6 . 3 . Max in Single Turn 6 | . 4 . 2 1 . . . 1 6 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . 2 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Machines Accessed 37 | . 3 . 6 1 2 1 1 10 5 . 8 . Terminals 27 | . 3 . 5 . . 1 1 10 3 . 4 . Fabricators 3 | . . . . . . . . . 1 . 2 . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 82 | . 4 . 18 1 2 2 6 23 12 . 14 . Successful 35 | . 3 . 9 1 2 1 3 9 3 . 4 . Failed 47 | . 1 . 9 . . 1 3 14 9 . 10 . Catastrophic 12 | . . . 3 . . . . 3 2 . 4 . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . . . 5 . 1 . . 8 . . 5 . Terminals 59 | . 4 . 11 . . 2 6 23 6 . 7 . Fabricators 6 | . . . . . . . . . 3 . 3 . Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units 2 | . . . . . . . . . . . 2 . Scanalyzers 10 | . . . 7 . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 27 | . 3 . 3 1 2 1 3 9 2 . 3 . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . Prototype ID Bank 7 | . 3 . 1 . . . . 1 . . 2 . Open Door 4 | . . . . 1 . . . 3 . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Alert Level 4 | . . . 2 . . . . 1 . . 1 . Unreport Threat 1 | . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . . . 1 1 . . . Zone Layout 2 | . . . . . . 1 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 4 . . . 1 8 5 . 7 . Full Trace Events 9 | . . . 1 . . . . 3 2 . 3 . Feedback Events 2 | . . . . . . . . . 1 . 1 . Corruption 2 | . . . . . . . . . 1 . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . Part Studies Acquired 4 | . . . 4 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Total Allies 14 | . . 2 . . . . . 12 . . . . Largest Group 10 | . . 2 . . . . . 10 . . . . Highest-Rated Group 173 | . . 42 . . . . . 173 . . . . Highest-Rated Ally 31 | . . 31 . . . . . 31 . . . . Total Orders 1 | . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . 1 . . . Ally Attacks 139 | . . 9 . . . . . 130 . . . . Total Damage 1747 | . . 125 . . . . . 1622 . . . . Kills 26 | . . 5 . . . . . 21 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Active Infowar (turns) 382 | . 273 . 48 . . . . . 57 . 4 . Optics 48 | . . . 48 . . . . . . . . . Sensors 273 | . 273 . . . . . . . . . . . IFF 39 | . . . . . . . . . 39 . . . ECM 31 | . . . . . . . . . 27 . 4 . Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Turns Passed 9817 | . 642 513 2431 1582 532 229 213 2028 781 36 794 36 Spaces Moved 5309 | 1 365 210 880 569 220 94 85 752 1071 82 976 4 Core 8 | . . . . . . . . . 4 . 1 3 Treads 2074 | . . . 358 569 220 94 85 748 . . . . Legs 1098 | 1 365 210 522 . . . . . . . . . Wheels 4 | . . . . . . . . 4 . . . . Hover . | . . . . . . . . . . . . . Flight 2125 | . . . . . . . . . 1067 82 975 1 Fastest Speed 26 | 120 120 120 190 240 240 240 200 175 29 29 26 29 Average Speed 141 | 120 142 187 215 256 240 240 200 213 35 29 29 82 Slowest Speed 1350 | 120 190 190 330 280 240 240 200 360 1350 29 200 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . 7 4 13 . Potential Cave-ins 2 | . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 66 53 69 86 60 35 11 93 22 78 23 1 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 53 | . . . . . . . 2 6 32 . 13 . Terrain Destroyed 215 | . 34 . 30 7 . . 6 51 64 . 23 . Melee 20 | . . . . . . . . 4 11 . 5 . Projectile 65 | . . . . . . . 6 14 27 . 18 . AOE 130 | . 34 . 30 7 . . . 33 26 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Total 6775 | . 424 265 1137 623 226 96 115 1001 1411 86 1370 21 Wait 684 | . 5 2 47 . . . . 72 260 . 298 . Move 5255 | . 364 209 879 568 219 93 84 752 1057 76 950 4 Hop 20 | . . . . . . . . . 7 1 12 . Pick Up 53 | . 6 2 23 3 1 . 7 7 3 1 . . Fast Attach 34 | . 3 . 6 3 . . 1 3 4 1 12 1 Attach 20 | . . . 5 1 . . 1 1 12 . . . Detach 2 | . 1 . . 1 . . . . . . . . Swap 109 | . 5 9 24 5 2 2 3 33 7 6 13 . Drop 84 | . 5 9 13 6 4 . 7 18 13 1 7 1 Fire 428 | . 34 34 137 36 . . 12 100 28 . 47 . Melee 76 | . . . . . . 1 . 9 20 . 31 15 Ram 4 | . . . . . . . . 4 . . . . Kick 2 | . 1 . 1 . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 350 | -10/Materials | Core integrity fell below 50% 643 | -10/Materials | Entered Mines 747 | -10/Mines | Learned location of Storage (-8) 780 | -10/Mines | Discovered new exit (range 10) 802 | -10/Mines | Learned location of 1 exit from Materials 890 | -10/Mines | Excavation squad dispatched 890 | -10/Mines | A large section of the Mines collapsed 1147 | -10/Mines | Discovered new exit (range 5) 1156 | -10/Mines | Entered Materials 1156 | -9/Materials | Evolved 2 slots: Utility x2 1157 | -9/Materials | Identified exit to Mines 2700 | -9/Materials | Discovered exit to Mines (range 16) 3061 | -9/Materials | Discovered new exit (range 5) 3075 | -9/Materials | Identified exit to Materials 3280 | -9/Materials | Core integrity fell below 50% 3417 | -9/Materials | Discovered exit to Materials (range 7) 3556 | -9/Materials | First assault squad dispatched 3569 | -9/Materials | Build established: Scavenger-Mutant 3587 | -9/Materials | Entered Mines 3604 | -9/Mines | Met a Derelict bent on vengeance 3617 | -9/Mines | Found the Drone Emporium 3629 | -9/Mines | Found Prototype Device 3629 | -9/Mines | Identified Decoy Drone Bay 3740 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3911 | -9/Mines | Discovered exit to Materials (range 6) 4109 | -9/Mines | Discovered exit to Materials (range 8) 4121 | -9/Mines | Build established: Mutant 4189 | -9/Mines | Learned Materials interactive machine intel 5145 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5145 | -9/Mines | Discovered new exit (range 5) 5169 | -9/Mines | Entered Exiles 5204 | -9/Exiles | Discovered new exit (range 15) 5232 | -9/Exiles | Met 8R-AWN 5273 | -9/Exiles | Met EX-HEX 5338 | -9/Exiles | Met EX-BIN 5379 | -9/Exiles | Aligned with FarCom system 5381 | -9/Exiles | Given EX-Vault access code 5441 | -9/Exiles | Opened EX-Vault 5460 | -9/Exiles | Found Flying Fortress v7 5481 | -9/Exiles | Build established: Scavenger-Mutant 5504 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5583 | -9/Exiles | Met EX-DEC 5593 | -9/Exiles | Learned location of Zion (-7) 5672 | -9/Exiles | Discovered new exit (range 10) 5701 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5701 | -9/Exiles | Entered Mines 5911 | -8/Mines | Discovered exit to Materials (range 6) 5930 | -8/Mines | Entered Materials 5930 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5931 | -8/Materials | Loaded intel: 17 interactive machine locations 5975 | -8/Materials | Identified exit to Storage 6143 | -8/Materials | Entered Storage 6402 | -8/Storage | Met a pair of Derelict thieves 6543 | -8/Storage | Destroyed 9 combat bots 6971 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7235 | -8/Storage | Discovered new exit (range 16) 7283 | -8/Storage | Build established: Commander-Mutant 7954 | -8/Storage | Door terminal overloaded 8016 | -8/Storage | Lost 4 allies 8143 | -8/Storage | First assault squad dispatched 8166 | -8/Storage | System corruption reached 10% 8169 | -8/Storage | Core integrity fell below 50% 8171 | -8/Storage | Entered Factory 8171 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8200 | -7/Factory | Lost 8 parts (1p3n3u1w) 8518 | -7/Factory | Build established: Sprinter 8557 | -7/Factory | Fabricated IFF Parser (x2) 8722 | -7/Factory | Garrison activated, responded to threat 8853 | -7/Factory | Discovered new exit (range 8) 8904 | -7/Factory | Build established: Ninja 8952 | -7/Factory | Manually triggered Chute Trap 8952 | -7/Factory | Sucked down chute 8952 | -7/Factory | Entered Waste 8958 | -7/Waste | Spotted C-40 Crusher 8967 | -7/Waste | EMP discharged 8969 | -7/Waste | System corruption reached 10% 8974 | -7/Waste | Spotted C-40 Crusher 8977 | -7/Waste | Spotted C-40 Crusher 8978 | -7/Waste | Spotted C-40 Crusher 8978 | -7/Waste | Spotted C-40 Crusher 8979 | -7/Waste | Spotted C-40 Crusher 8982 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8984 | -7/Waste | Discovered new exit (range 13) 8988 | -7/Waste | Entered Factory 9506 | -7/Factory | Lost 4 parts (1p1n1u1w) 9728 | -7/Factory | Build established: Sprinter 9777 | -7/Factory | Discovered new exit (range 15) 9782 | -7/Factory | Identified exit to Lower Caves 9782 | -7/Factory | Entered Lower Caves 9789 | -7/Lower Caves | Core integrity fell below 50% 9805 | -7/Lower Caves | Core integrity fell below 20% 9818 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09783_ VTOL Module destroyed. 09783_ Critical hit (Burn: +37). 09785_ Dropped Gauss Rifle. 09787_ Cesium-ion Thruster destroyed. 09788_ Imp. Heat Sink fries itself beyond repair. 09790_ Cooling System destroyed. 09791_ Aluminum Leg fries itself beyond repair. 09792_ Cesium-ion Thruster destroyed. 09793_ System corrupted: Energy discharge (-40). 09798_ Lgt. Nuclear Core fries itself beyond repair. 09798_ Mic. Nuclear Core destroyed. 09800_ Particle Gun fries itself beyond repair. 09800_ Cld. VTOL Module destroyed. 09800_ Critical hit (Burn: +37). 09802_ Imp. Melee Analysis Suite destroyed. 09803_ Destroyed Carbon-fiber Leg. 09804_ G-50 Soldier destroyed. 09805_ Acquired 5 matter. 09807_ Acquired Adv. Heat Sink. 09813_ System corrupted: Heat flow error (+285). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ??????????????????????????????# ????#????????????? | | ?????????????????????????##### ???? #????????????? | | ?????????????????????????# ???? ?? ?????????? | | ?????????????????????????# ???? ? ??????????? | | ?????????????????????????# #??? ????????????? | | ??????????????????????#### #?? #??????????????? | | ?????????????????????## [ ## #????????????????? | | ?????????????????????# g #????????????????? | | ?????????????????????# % ## #????????????????? | | ?????????????????????## %#????????????????????? | | ??????????????????????##g@###????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 12 Recoil Reduction 3 Energy Filtering 30 Particle Charging 22 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ IFF Parser | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed MassPulseChronowheel Manual? 0 Play Time 01:01:28 Cumulative 387.9 hours Start 2026.10.28 @ 21:29:47 End 2026.10.28 @ 22:31:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 468 Rogue 466 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 83 Gallery% 70 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ee00e1a-c542-4d24-8ed9-60ee6fcd0779