Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.15 @ 22:06:03 Player: ILikeMonsters1890 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (3598) 3598 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 8792 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 69 Friendly Fire -177 Cogmind --------- Core Integrity 0/1000 Matter 70/300 Energy 91/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (4) ------- Ripper > --- INVENTORY (5) ---- Light Angular Momentum Engine Hardened Heavy Armor Plating Hacking Suite Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Multi-Ion Engine > --- PROPULSION ------- Hovering Antigrav-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Precision Grenade Launcher Shotgun Kinetic Construct/C > --- INVENTORY -------- Large Storage Unit Sensor Array Improved Signal Interpreter Seismic Detector Hacking Suite Long-range Proton Cannon Gauss Rifle Precision Grenade Launcher [Rating: 74] Favorites ----------- Power Constructs Engine Constructs Power Core Nuclear Core Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Constructs Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Constructs Launcher Precision Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . . 4 . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 5 | . . 1 1 1 . . 2 . . Weapon 2 | . . . . . . . 2 . . Parts Attached 107 | 5 4 5 33 23 11 8 12 5 1 Power 6 | 1 . 1 3 . 1 . . . . Engine 3 | 1 . . 1 . 1 . . . . Core 3 | . . 1 2 . . . . . . Reactor . | . . . . . . . . . . Propulsion 37 | 2 . 2 13 11 5 3 1 . . Treads 1 | . . . . 1 . . . . . Leg 15 | . . . 8 2 5 . . . . Wheel 20 | 2 . 2 5 8 . 3 . . . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 37 | 1 4 1 10 4 1 5 8 3 . Device 17 | 1 1 . 3 1 . 5 4 2 . Storage 4 | . 3 . . . . . 1 . . Processor 3 | . . . 2 . . . . 1 . Hackware . | . . . . . . . . . . Protection 13 | . . 1 5 3 1 . 3 . . Artifact . | . . . . . . . . . . Weapon 27 | 1 . 1 7 8 4 . 3 2 1 Energy Gun 2 | . . 1 1 . . . . . . Energy Cannon 6 | . . . . 4 1 . 1 . . Ballistic Gun 10 | 1 . . 5 1 2 . . 1 . Ballistic Cannon 2 | . . . . 2 . . . . . Launcher 5 | . . . 1 1 1 . 2 . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Parts Lost 63 | . . . 17 9 14 2 17 4 . Power 6 | . . . 2 . 1 1 2 . . Propulsion 27 | . . . 10 4 7 1 4 1 . Utility 18 | . . . 3 3 4 . 6 2 . Weapon 12 | . . . 2 2 2 . 5 1 . Highest Loss Streak 17 | . . . 5 9 6 1 17 4 . To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 68 | . 100 100 95 80 66 52 43 8 11 Engine 3 | . 14 9 . 7 7 3 3 . . Core 2 | . . 2 8 . . 2 . . . Leg 7 | . . . 20 5 14 2 . . . Wheel 9 | . 28 33 12 20 4 3 . . . Device 10 | . 14 11 9 2 3 14 15 1 . Storage 7 | . 14 11 9 7 7 7 4 . . Processor 6 | . . . 9 7 7 7 4 . 5 Protection 4 | . . 11 8 12 5 . 2 1 . Energy Gun 2 | . 14 11 5 . . 1 . . . Energy Cannon 1 | . . . . 5 7 1 . . . Ballistic Gun 5 | . 14 11 12 5 4 1 . 1 . Ballistic Cannon 1 | . . . . 3 1 2 3 . . Naked Turns 66 | . . . . . . . . 66 . Heaviest Build 55 | 14 29 36 48 55 49 38 40 26 3 Greatest Support 55 | 20 20 30 45 40 55 48 41 14 3 Greatest Overweight (x) 11 | . 1 1 3 4 4 11 8 1 . Average Overweight (x) . | . . 1 . 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 8 14 15 15 15 15 15 9 5 5 Most Carried 15 | 6 14 14 13 15 15 13 10 4 5 Average Carried 9 | 2 11 12 10 12 12 8 8 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 5 14 14 13 15 13 11 5 3 5 Scrap Engine Consumption 51 | . . . . . . 43 8 . . Constructs Created 4 | . . . . . . 4 . . . Constructs Modified 19 | . . . . . . 14 5 . . Class Distribution -------------------- 39% | Scavenger-Mutant 28% | Mutant 27% | Commander-Construct 4% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Construct | -7/Recycling Scavenger-Construct | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Matter Collected 2783 | 301 112 43 630 519 324 476 288 52 38 Remotely . | . . . . . . . . . . Salvage Created 4583 | 141 280 43 1387 476 340 1537 379 . . Parts 211 | 10 17 4 72 26 11 52 19 . . Haulers Intercepted 3 | . 2 . . . . . 1 . . Recyclers Shooed 5 | . . . 1 . . 4 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Combat Hostiles Destroyed 66 | . 4 1 29 11 8 4 9 . . Guns 35 | . 4 1 23 1 4 2 . . . Cannons 13 | . . . . 5 2 1 5 . . AOE 15 | . . . 6 5 . . 4 . . Classes Destroyed 13 | 2 3 . 6 1 1 . . . . Worker 8 | . . . 2 3 . 1 2 . . Builder 9 | . . . 4 . . 3 2 . . Tunneler 3 | 3 . . . . . . . . . Hauler 3 | . 2 . . . . . 1 . . Recycler 17 | 1 . . 2 1 . 13 . . . Watcher 3 | . 1 . 2 . . . . . . Swarmer 8 | . . . 7 . . . 1 . . Grunt 31 | . 4 1 14 5 3 . 4 . . Brawler 2 | . . . . . 1 . 1 . . Duelist 2 | . . . 1 . . . 1 . . Sentry 16 | . . . 6 3 3 4 . . . Hunter 3 | . . . 1 2 . . . . . Programmer 4 | . . . . 1 1 . 2 . . Best Kill Streak 15 | 3 2 1 15 4 4 5 6 . . Combat Bots Only 10 | . 2 1 10 4 4 1 3 . . Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 2 . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 2 . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Damage Taken 9701 | . 169 . 1959 1407 1444 412 3499 662 149 Core 1840 | . 21 . 343 222 209 43 581 284 137 Absorbed by Shields 450 | . . . . . . 100 350 . . Regen/Repaired (Parts) 273 | . . . 79 . . 108 86 . . Core Remaining (%) 72 | 100 91 100 37 . . 32 . . . Volleys Fired 374 | 17 24 3 109 51 47 72 50 1 . Largest 2 | 2 2 2 2 2 2 1 1 1 . Hottest 222 | 60 60 76 84 160 128 154 222 28 . Shots Fired 538 | 31 48 6 198 62 70 71 51 1 . Gun 353 | 31 48 6 185 7 23 52 . 1 . Cannon 151 | . . . . 51 47 19 34 . . Launcher 34 | . . . 13 4 . . 17 . . Special . | . . . . . . . . . . Kinetic 298 | 17 24 3 128 34 42 16 33 1 . Thermal 205 | 14 24 3 57 24 28 55 . . . Explosive 34 | . . . 13 4 . . 17 . . Electromagnetic 1 | . . . . . . . 1 . . Robot Hit Streak 18 | 8 5 1 18 15 8 13 14 2 . Robot Miss Streak 6 | 5 3 3 5 2 6 3 5 . . Penetration Max 1 | . . . 1 . . . . . . Secondary Targets 3 | . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 380 | 19 28 2 138 41 46 67 36 1 2 Core Hits 232 | 5 13 1 70 25 29 48 40 1 . Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . Critical Strikes 7 | . . . 2 1 3 . . . 1 Meltdown 2 | . . . . . 2 . . . . Destroy 2 | . . . 2 . . . . . . Blast 2 | . . . . 1 1 . . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10882 | 235 340 26 3262 1455 1182 1575 2716 12 79 Guns 4821 | 235 340 26 2565 132 441 1070 . 12 . Cannons 2886 | . . . . 762 740 505 879 . . Explosions 3038 | . . . 697 529 . . 1812 . . Melee 79 | . . . . . . . . . 79 Ramming 58 | . . . . 32 1 . 25 . . Kinetic 4737 | 158 184 26 1903 451 785 367 851 12 . Thermal 3469 | 77 156 . 662 573 396 1208 397 . . Explosive 2511 | . . . 697 399 . . 1415 . . Electromagnetic 28 | . . . . . . . 28 . . Impact . | . . . . . . . . . . Slashing 79 | . . . . . . . . . 79 Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . 1 6 7 20 20 20 Average Corruption 7 | . . . . 1 3 6 14 20 20 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 92 | . . . . 3 6 63 7 10 3 Message Errors 35 | . . . . 1 5 21 3 4 1 Matter Fused 22 | . . . . 1 . 18 1 1 1 Heat Flow Errors 5 | . . . . . . 5 . . . Energy Discharges 11 | . . . . 1 1 7 . 2 . Parts Rejected 3 | . . . . . . 1 2 . . Data Loss (minor) 5 | . . . . . . 4 . . 1 Data Loss (major) 2 | . . . . . . 1 . 1 . Misfires 1 | . . . . . . . 1 . . Alerts 5 | . . . . . . 5 . . . Misdirections 2 | . . . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 165 | . . . 6 50 . 28 81 . . Projectiles 71 | . . . . 37 . 28 6 . . Explosions 94 | . . . 6 13 . . 75 . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . 1 . . 1 . . Impact 2 | . . . . 1 . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 445 | . . . 118 162 . . 165 . . Shots 13 | . . . 5 4 . . 4 . . Rammed 10 | . . . . 2 . . 8 . . Targets Rammed 11 | . . . . 2 1 . 8 . . Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 473 | 20 48 15 473 223 331 239 414 . 227 Average Temperature 115 | 20 24 10 127 81 142 73 157 . 127 Received Heat Transfer 2454 | . 96 . 891 300 348 120 663 36 . Effects 8 | . . . 5 . 3 . . . . Shutdowns 2 | . . . 1 . 1 . . . . Energy Bleed 2 | . . . 1 . 1 . . . . Interference 2 | . . . 1 . 1 . . . . Damage (minor) 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . 2 2 . . . Combat Hostiles 3 | . . . . . 2 1 . . . Parts Melted 15 | . . . 4 2 4 5 . . . Heat Transferred 7608 | 175 350 . 1443 950 750 3740 200 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Peak Influence 857 | 20 153 136 567 425 262 165 857 . . Initial 222 | . 13 64 57 222 124 94 100 . . Average 174 | 9 79 93 264 212 174 42 493 . . Maximum Alert Level 3 | . . . 2 2 1 . 3 . . Low Security (%) 70 | 100 100 100 50 42 58 100 24 . . Level 1 16 | . . . 16 56 41 . 16 . . Level 2 10 | . . . 33 . . . 28 . . Level 3 3 | . . . . . . . 31 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 1 8 5 2 . 5 . . Investigation 7 | . 1 . 1 2 . . 3 . . Extermination 2 | . . . . 1 1 . . . . Reinforcement 5 | . . 1 . 2 1 . 1 . . Assault 1 | . . . . . . . 1 . . Garrison 7 | . . . 7 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Distress Signals 10 | . . 1 4 . 4 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 5 3 41 13 14 4 16 4 2 Peak Tracking Total 8 | . 2 2 8 4 5 1 7 4 2 Tactical Retreats 4 | . . . 2 . . . 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Traps Triggered 5 | . 2 . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Machines Disabled 30 | . . . 2 4 . . 24 . . Max in Single Turn 20 | . . . 1 4 . . 20 . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Machines Accessed 35 | . 5 3 9 3 . 11 3 . 1 Terminals 23 | . 4 2 8 2 . 6 1 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . . . 1 . . . 1 . . Recycling Units 7 | . 1 1 . . . 5 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 83 | . 10 7 21 6 . 30 8 . 1 Successful 27 | . 4 2 4 1 . 12 3 . 1 Failed 55 | . 6 5 17 5 . 17 5 . . Catastrophic 12 | . 1 2 5 2 . 1 1 . . Database Lockouts 1 | . . . . . . 1 . . . Manual 28 | . 1 3 13 . 1 10 . . . Terminals 59 | . 9 6 18 4 . 19 3 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 6 | . . . 3 . . . 3 . . Recycling Units 13 | . 1 1 . . . 11 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 16 | . 3 2 2 1 . 6 1 . 1 Prototype ID Bank 4 | . 1 . . . . 3 . . . Open Door 1 | . . . . . . . . . 1 Branch Access Points 4 | . . 1 1 1 . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . Zone Layout 5 | . 2 . 1 . . 2 . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 3 | . . . 2 . . . 1 . . Scan Component 2 | . . . 1 . . . 1 . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 7 | . 1 . . . . 6 . . . Retrieve Matter 1 | . . . . . . 1 . . . Retrieve Components 6 | . 1 . . . . 5 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 4 3 8 3 . 7 3 . . Full Trace Events 7 | . . . 1 2 . 2 2 . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 2 . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Total Allies 6 | . . . . . . 5 . 1 . Largest Group 5 | . . . . . . 5 5 1 . Highest-Rated Group 151 | . . . . . . 151 148 140 . Highest-Rated Ally 140 | . . . . . . 40 40 140 . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . . . . . 3 23 . . Total Damage 491 | . . . . . . 78 413 . . Kills 4 | . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Turns Passed 5952 | 86 333 116 1369 845 293 2099 558 156 97 Spaces Moved 3230 | 31 233 99 628 647 96 728 368 221 179 Core 395 | . . . . . . 13 26 177 179 Treads 48 | . . . . . . 48 . . . Legs 825 | . . . 182 40 72 433 98 . . Wheels 1625 | 31 233 99 446 607 24 185 . . . Hover 288 | . . . . . . . 244 44 . Flight 49 | . . . . . . 49 . . . Fastest Speed 50 | 80 80 95 80 95 95 84 80 50 50 Average Speed 105 | 80 94 95 111 106 162 118 115 65 50 Slowest Speed 600 | 80 95 95 330 190 400 600 450 150 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 42 17 60 20 24 97 10 42 30 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . . . . 1 2 Spaces Dug 8 | . . . . 8 . . . . . Terrain Destroyed 240 | . . . 85 55 19 . 81 . . Melee . | . . . . . . . . . . Projectile 42 | . . . 1 9 19 . 13 . . AOE 198 | . . . 84 46 . . 68 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Total 5222 | 61 297 115 1093 740 160 1895 446 230 185 Wait 1329 | . 19 . 305 . . 1000 3 2 . Move 3221 | 30 232 98 627 646 95 727 367 220 179 Hop . | . . . . . . . . . . Pick Up 63 | 4 13 5 13 11 5 7 3 . 2 Fast Attach 28 | 1 1 . 9 5 2 5 3 1 1 Attach 36 | . . 2 11 7 6 2 4 4 . Detach 2 | . . . . . . 1 . 1 . Swap 43 | 4 3 3 13 11 3 1 5 . . Drop 47 | 5 5 4 6 7 1 15 3 . 1 Fire 374 | 17 24 3 109 51 47 72 50 1 . Melee 2 | . . . . . . . . . 2 Ram 11 | . . . . 2 . . 8 1 . Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 65 | . . . . . . 65 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 6 exits: [*Fac x2] / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 3) 87 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 8) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 500 | -9/Materials | Identified exit to Mines 502 | -9/Materials | Discovered new exit (range 15) 536 | -9/Materials | Entered another Materials area 536 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 639 | -8/Materials | Garrison activated, responded to threat 953 | -8/Materials | Build established: Scavenger-Mutant 1125 | -8/Materials | Garrison activated, responded to threat 1222 | -8/Materials | Lost 5 parts (1p2n1u1w) 1410 | -8/Materials | Core integrity fell below 50% 1415 | -8/Materials | Garrison activated, responded to threat 1481 | -8/Materials | Destroyed 10 combat bots 1714 | -8/Materials | Repaired Lgt. Armor Plating 1889 | -8/Materials | Discovered new exit (range 15) 1904 | -8/Materials | Identified exit to Factory 1905 | -8/Materials | Entered Factory 1905 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2171 | -7/Factory | Identified exit to Storage 2171 | -7/Factory | Identified exit to Lower Caves 2387 | -7/Factory | Lost 9 parts (4n3u2w) 2437 | -7/Factory | Discovered new exit (range 12) 2728 | -7/Factory | Discovered new exit (range 15) 2750 | -7/Factory | Entered Storage 2836 | -7/Storage | Lost 6 parts (1p2n2u1w) 2858 | -7/Storage | Core integrity fell below 50% 2975 | -7/Storage | Lost 4 parts (3n1u) 3027 | -7/Storage | Used back door to open Recycling access 3027 | -7/Storage | Discovered new exit (range 5) 3039 | -7/Storage | Identified exit to Recycling 3043 | -7/Storage | Entered Recycling 3043 | -7/Recycling | Found Scrap Engine 3800 | -7/Recycling | Discovered new exit (range 16) 3917 | -7/Recycling | Build established: Commander-Construct 4043 | -7/Recycling | Identified exit to Factory 5142 | -7/Recycling | Entered Factory 5142 | -5/Factory | Accompanied by 5 allies 5142 | -5/Factory | Evolved 4 slots: Utility x2, Weapon x2 5385 | -5/Factory | Identified exit to Upper Caves 5385 | -5/Factory | Identified exit to Extension 5544 | -5/Factory | System corruption reached 10% 5662 | -5/Factory | Core integrity fell below 50% 5684 | -5/Factory | Lost 17 parts (2p4n6u5w) 5700 | -5/Factory | Entered Upper Caves 5752 | -5/Upper Caves | Spotted B-75 Beast 5766 | -5/Upper Caves | Core integrity fell below 20% 5793 | -5/Upper Caves | Lost 4 parts (1n2u1w) 5809 | -5/Upper Caves | Build established: Mutant 5850 | -5/Upper Caves | Discovered new exit (range 10) 5856 | -5/Upper Caves | Identified exit to Upper Caves 5856 | -5/Upper Caves | Entered another Upper Caves area 5861 | -5/Upper Caves | Spotted B-75 Beast 5867 | -5/Upper Caves | Discovered new exit (range 10) 5871 | -5/Upper Caves | Identified exit to Factory 5905 | -5/Upper Caves | Identified exit to Warlord 5953 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05905_ Acquired derelict log, extracted data. Loading 1 Warlord entrance... 05909_ Searching scrap... 05909_ Found Hardlight Generator. 05909_ Found Hvy. Flak Cannon. 05909_ Found Adv. Melee Analysis Suite. 05909_ Found 19 Matter. 05910_ Acquired 19 matter. 05910_ Acquired Hvy. Flak Cannon. 05916_ System corrupted: Component data lost. 05937_ QWJOP/0,E8D3 /HQW:KR#XPQSRD,RBD5/W%AY0C 05943_ System corruption misinterpreted. 05943_ Triggered Fire Trap. 05943_ Burning plasma bursts from the floor. 05944_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 05945_ Dropped Plasma Flamer. 05946_ Acquired Ripper. 05950_ P-70 Sage Imp. Remote Datajack severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??####????????????????????? | | ??????????????????##]]##?# ##???????????????????? | | ??????????????????#[ |!#### #???????????????????? | | ??????????????????### ## @p ##??????????????????? | | ???????????????????#X ###p ##?????????????????# | | ???????????????????####### ######???????????## | | ?????????????????????????## #????????# | | ??????????????????????????## ##########????????# | | ???????????????????????????# #?????????????????## | | ???????????????????????????# #??????????????????# | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??###?????????????? | | ???????????????????????????# #?# ?????????????# | | ???????????????????????????# #?# ???????????### | | ???????????????????????????# #?# #?????????### | | ???????????????????????????# #?# #?????????# | | ???????????????????????????# #?# #?????????# | | ???????????????????????????# #?# #?????????#### | | ??????????????????????????## ### #????????????# | | ??????????????????????????# ## #????????????# | | ?????????????????????????## ## #?#####??###?# | | ????????????????????????## ## ### #?## #?# | | ????????????????????????# # ## ### ### | | ????????????????????????## ### ##! | | ?????????????????????????##??# | | ?????????????????????????????# | | ?????????????????????????????## | | ??????????????????????????????## ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 58 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmShockActivator Manual? 0 Play Time 01:07:22 Cumulative 178.7 hours Start 2023.04.15 @ 17:41:33 End 2023.04.15 @ 22:06:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/2/1/0/0/0/0/0 Lore% 79 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab03fe5b-bc07-4f03-8823-b2b698de76af