Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 10:34:58 Player: Cmdr.Laserstrahl Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (263) 1315 Value Destroyed (9118) 9118 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1278) 1278 TOTAL SCORE: 17271 Bonus ------- High Alert Combat Kills 1001 Follower Combat Kills 301 Friendly Fire -24 Cogmind --------- Core Integrity 0/1150 Matter 131/300 Energy 330/365 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Extension Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Advanced Signal Interpreter Targeting Computer Improved Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Advanced Focal Shield Hacking Suite > --- WEAPON (3) ------- Matter Neutralizer Coil Gun Railgun > --- INVENTORY (8) ---- Myomer Leg Improved Coolant Injector Advanced Focal Shield Mini Drone Bay (3/3) Enhanced Force Rifle Hardcell Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Advanced Signal Interpreter Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Armor Integrity Analyzer Hacking Suite Mini Drone Bay > --- WEAPON ----------- Coil Gun Railgun Hardcell Cannon > --- INVENTORY -------- Improved Targeting Computer Phase Shifter Enhanced Force Rifle Matter Neutralizer Heavy Mace [Rating: 104] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Core Analyzer Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Slots Evolved 12 | . . 2 2 2 2 . . 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 8 | . . 2 1 . 2 . . 1 . . 2 . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 296 | 7 6 23 25 31 30 12 11 48 5 . 24 74 Power 48 | 1 . 3 4 4 5 1 1 7 . . 7 15 Engine 15 | 1 . 2 2 3 3 . 1 2 . . 1 . Core 25 | . . 1 2 1 2 1 . 5 . . 4 9 Reactor 8 | . . . . . . . . . . . 2 6 Propulsion 68 | 2 2 3 12 10 8 3 2 5 1 . 3 17 Treads 10 | . . . . . . 3 2 5 . . . . Leg 24 | . . . 9 2 . . . . . . . 13 Wheel 31 | 2 2 3 3 8 8 . . . 1 . 3 1 Hover 3 | . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . Utility 102 | 2 1 8 5 11 10 5 3 25 3 . 9 20 Device 51 | 1 . 3 3 5 7 2 1 13 2 . 4 10 Storage 7 | 1 1 . . 1 . . . 3 . . . 1 Processor 13 | . . . . 1 . 1 2 1 . . 2 6 Hackware 4 | . . . . . . . . 3 . . 1 . Protection 27 | . . 5 2 4 3 2 . 5 1 . 2 3 Artifact . | . . . . . . . . . . . . . Weapon 78 | 2 3 9 4 6 7 3 5 11 1 . 5 22 Energy Gun 18 | 2 1 2 1 . 1 . . 4 . . 1 6 Energy Cannon 17 | . . 2 2 3 2 . . 4 . . 1 3 Ballistic Gun 20 | . 1 2 1 . 2 . 2 2 . . 3 7 Ballistic Cannon 8 | . . 1 . 2 . . 1 1 1 . . 2 Launcher 3 | . . . . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 9 | . 1 2 . 1 1 2 . . . . . 2 Slashing Weapon 3 | . . . . . 1 . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . . . 4 . . . . Corrupted Parts 4 | . . . . . . 2 1 1 . . . . System Corruption 34 | . . . . . . 13 13 8 . . . . Parts Lost 103 | . . 3 2 9 28 . 9 10 1 1 7 33 Power 18 | . . . . 1 6 . 2 2 1 1 . 5 Propulsion 26 | . . 2 1 5 8 . 2 . . . 2 6 Utility 40 | . . 1 1 1 9 . 4 6 . . 4 14 Weapon 19 | . . . . 2 5 . 1 2 . . 1 8 Highest Loss Streak 23 | . . 2 1 4 14 . 9 7 1 1 4 23 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 99 99 94 90 64 79 94 84 70 81 82 Engine 3 | . 14 10 5 6 7 . 1 1 . . . . Core 5 | . . . 3 6 2 2 3 8 8 . 7 4 Treads 5 | . . . . . . 2 17 19 15 5 . . Leg 4 | . . . 14 15 . . . . . . . 9 Wheel 8 | . 28 21 11 10 22 6 2 . . 5 10 3 Device 17 | . 14 21 26 18 23 13 8 14 17 17 18 16 Storage 6 | . 14 11 9 7 6 6 6 7 5 5 5 2 Processor 8 | . . . . 3 6 12 17 11 5 5 8 16 Hackware 2 | . . . . . . . . 4 5 5 4 5 Protection 6 | . . 11 9 7 5 6 7 3 4 5 7 3 Energy Gun 3 | . 26 5 1 . . . . 5 5 5 4 3 Energy Cannon 3 | . . 7 7 6 3 . . 2 5 5 2 1 Ballistic Gun 2 | . . 6 1 3 4 . 2 1 . . 3 7 Ballistic Cannon 2 | . . 1 7 3 3 . 2 5 5 5 4 . Peak Build Rating 104 | 7 10 16 37 46 52 46 53 97 97 90 97 104 Average Rating 55 | 5 8 14 27 39 43 32 42 82 94 84 88 83 On Entrance 43 | . 7 10 16 36 33 17 46 42 91 90 84 93 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 114 | 13 22 36 48 76 87 68 79 103 93 87 112 114 Greatest Support 124 | 32 32 32 54 72 64 22 60 124 124 28 48 95 Greatest Overweight (x) 16 | . . 1 2 4 4 4 3 1 3 3 3 16 Average Overweight (x) 1 | . . . . 1 1 2 1 . . 3 2 . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 10 13 20 20 20 19 20 20 20 10 Most Carried 20 | 7 10 10 10 20 20 20 20 20 20 20 20 20 Average Carried 15 | 3 8 9 9 11 19 18 18 19 19 20 19 10 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 8 Final Carried 20 | 6 10 10 9 20 16 20 16 20 20 20 20 7 Class Distribution -------------------- 41% | Scavenger-Mutant 19% | Mutant 15% | Scavenger-Gunner 14% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Matter Collected 7710 | 270 30 671 642 502 882 234 194 1477 262 75 729 1742 Remotely . | . . . . . . . . . . . . . Salvage Created 11678 | 121 333 1129 1362 1084 1089 341 267 2495 289 60 510 2598 Parts 537 | 11 17 73 74 54 54 7 8 95 11 5 27 101 Haulers Intercepted 11 | . . 2 3 1 . . . 3 . . . 2 Recyclers Shooed 16 | . . . 2 1 4 . . 7 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 7 7 . 11 5 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Combat Hostiles Destroyed 163 | . 2 24 20 14 18 6 4 28 7 4 12 24 Melee 3 | . . . . . . . 1 2 . . . . Guns 66 | . 2 15 4 3 7 . 2 6 1 2 6 18 Cannons 77 | . . 9 16 9 6 . 1 20 5 2 6 3 AOE 13 | . . . . 1 5 6 . . . . . 1 Classes Destroyed 18 | 2 3 5 5 1 . 1 . . 1 . . . Worker 27 | . . 2 5 3 6 . . 4 . . 1 6 Builder 14 | . . . 1 . 4 . . 4 . . . 5 Tunneler 4 | 2 1 . . . . . . . . . 1 . Hauler 11 | . . 2 3 1 . . . 3 . . . 2 Recycler 28 | 1 3 2 3 4 3 . . 6 . . . 6 Minesweeper 1 | . . . . . . 1 . . . . . . Mechanic 2 | . . . 1 . . . . 1 . . . . Operator 6 | . 1 . 2 1 1 . . 1 . . . . Watcher 7 | . 1 2 1 1 . . . 1 . . . 1 Swarmer 40 | . . 10 . . 6 . . 4 4 4 7 5 Grunt 50 | . 2 6 7 7 3 5 3 7 . . . 10 Brawler 3 | . . . 2 . . 1 . . . . . . Duelist 4 | . . 1 1 2 . . . . . . . . Sentry 31 | . . 7 7 2 5 . . 5 . . 3 2 Specialist 2 | . . . 2 . . . . . . . . . Hunter 12 | . . . 1 . 3 . . 2 . . 2 4 Programmer 18 | . . . . 3 1 . 1 10 2 . . 1 Behemoth 3 | . . . . . . . . . 1 . . 2 Decomposer 1 | . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . 1 . . . Best Kill Streak 9 | 2 3 5 9 5 7 4 3 9 4 3 9 5 Combat Bots Only 7 | . 1 5 7 4 4 4 3 4 4 3 6 5 Max Kills in Single Turn 7 | 1 1 2 2 1 7 2 1 3 1 2 1 3 Gunslinging 1 | . . 1 . . . . . . . . . 1 Exploded 2 | . . . . 1 2 2 . . . . . 1 Melee 1 | . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Hostile Shots Fired 1801 | . 15 121 103 181 407 7 78 278 57 33 111 410 Missed 562 | . 6 35 31 50 157 3 18 75 12 13 34 128 Damage Taken 19320 | . 95 1038 1077 1566 2967 104 1145 3269 819 314 1183 5743 Core 2951 | . . 212 169 245 511 18 174 369 79 16 59 1099 Absorbed by Shields 2508 | . . . 72 214 550 . . 736 . . 209 727 Ignored by Resistances 231 | . . . . 64 . . 30 35 . . 39 63 Regen/Repaired (Parts) 48 | . . . 48 . . . . . . . . . Core Remaining (%) 64 | 100 100 47 69 65 . . 17 . . 53 . . Volleys Fired 700 | 11 26 86 78 66 65 6 16 123 19 18 52 134 Largest 3 | 2 2 2 2 2 2 1 2 3 3 3 3 3 Hottest 216 | 80 85 112 109 113 124 30 72 208 208 216 216 192 Shots Fired 1488 | 22 47 171 150 120 123 6 28 299 53 23 113 333 Gun 754 | 22 47 114 19 16 66 . 24 117 16 6 54 253 Cannon 718 | . . 57 131 104 57 . 4 182 37 17 59 70 Launcher 16 | . . . . . . 6 . . . . . 10 Special . | . . . . . . . . . . . . . Kinetic 726 | . . 66 72 57 86 . 28 122 18 14 50 213 Thermal 709 | 22 30 96 78 63 26 . . 177 35 9 63 110 Explosive 16 | . . . . . . 6 . . . . . 10 Electromagnetic 37 | . 17 9 . . 11 . . . . . . . Robot Hit Streak 15 | 3 9 13 11 13 9 3 6 11 5 3 4 15 Robot Miss Streak 9 | 3 4 6 9 7 4 5 4 9 6 4 3 8 Penetration Max 2 | . . . . . 1 . . 1 . . . 2 Secondary Targets 7 | . . 2 . . 1 . . . . . . 4 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . 1 Shots Hit Robots 911 | 10 24 116 95 72 87 7 31 193 27 10 44 195 Core Hits 587 | 4 12 40 90 39 101 13 15 146 19 3 21 84 Critical Kills 15 | . . . . . . . . 1 1 . 2 11 Critical Parts Destroyed 19 | . . 2 . 2 3 1 4 . . . 1 6 Critical Strikes 55 | . . 6 2 3 3 1 5 5 2 1 5 22 Burn 11 | . . 4 2 . . . . 3 1 . . 1 Meltdown 4 | . . . . . . . . . 1 . . 3 Destroy 22 | . . 1 . . 1 . 1 1 . . 3 15 Blast 6 | . . . . 1 . . . . . 1 2 2 Smash 10 | . . 1 . 2 2 1 3 . . . . 1 Sever 2 | . . . . . . . 1 1 . . . . Melee Attacks 88 | . 2 6 . 7 7 12 16 17 . . . 21 Impact 63 | . 2 6 . 7 7 8 12 . . . . 21 Slashing 25 | . . . . . . 4 4 17 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 13 | . . 2 . . . 3 . 6 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . . . Damage Inflicted 27624 | 112 358 2136 2274 2094 3686 811 923 6031 752 409 1392 6646 Guns 9936 | 112 333 1144 239 199 1051 . 322 1629 212 76 578 4041 Cannons 11522 | . . 826 2035 1544 783 . 65 3165 540 333 814 1417 Explosions 3680 | . 25 . . 186 1759 484 . 294 . . . 932 Melee 2425 | . . 166 . 165 93 327 536 890 . . . 248 Ramming 61 | . . . . . . . . 53 . . . 8 Kinetic 10735 | . . 626 985 863 1301 . 387 2087 303 225 602 3356 Thermal 12257 | 112 200 1292 1289 1066 2066 . . 2707 449 184 790 2102 Explosive 1710 | . . . . . . 484 . 294 . . . 932 Electromagnetic 436 | . 158 52 . . 226 . . . . . . . Impact 1382 | . . 166 . 165 93 261 449 . . . . 248 Slashing 1043 | . . . . . . 66 87 890 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 29 | . . . . 3 2 15 29 26 28 28 . . Average Corruption 14 | . . . . 2 1 2 24 18 27 28 . . Corruption Purged 1 | . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 189 | . . . . 8 2 25 19 70 57 8 . . Message Errors 47 | . . . . 3 . 7 5 19 11 2 . . Matter Fused 46 | . . . . 1 . 8 3 18 16 . . . Heat Flow Errors 24 | . . . . 1 1 4 1 7 10 . . . Energy Discharges 18 | . . . . 1 1 3 2 5 6 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 4 | . . . . . . . 1 1 1 1 . . Data Loss (minor) 18 | . . . . 1 . 2 3 6 6 . . . Data Loss (major) 2 | . . . . . . 1 . . . 1 . . Misfires 4 | . . . . . . . . 2 2 . . . Alerts 2 | . . . . . . . 1 1 . . . . Weapon Failures 23 | . . . . 1 . . 2 11 5 4 . . Overload Shots 40 | . . . . . . . . 12 2 3 21 2 Effects 3 | . . . . . . . . 2 . 1 . . Energy Bleed 2 | . . . . . . . . 1 . 1 . . Heat Surge 1 | . . . . . . . . 1 . . . . Overflow Damage 1474 | . . 107 3 112 324 198 121 239 12 47 13 298 Projectiles 283 | . . 11 3 2 . . . 86 12 47 13 109 Explosions 344 | . . . . 38 277 . . . . . . 29 Melee 847 | . . 96 . 72 47 198 121 153 . . . 160 Knockbacks 71 | . . 3 11 10 11 1 5 27 . 1 1 1 Impact 9 | . . 1 . 1 1 1 3 1 . . . 1 Kinetic 61 | . . 2 11 9 10 . 1 26 . 1 1 . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 527 | . . . . 69 302 32 . 124 . . . . Shots 9 | . . . . 1 5 1 . 2 . . . . Rammed 5 | . . . . . . . . 5 . . . . Targets Rammed 6 | . . . . . . . . 5 . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 409 | 92 224 170 166 395 220 141 145 409 339 64 197 192 Average Temperature 68 | 34 66 45 35 79 105 69 26 92 106 33 75 57 Received Heat Transfer 3181 | . 54 306 326 624 286 36 504 468 36 . 117 424 Effects 8 | . . . . 1 . . . 5 2 . . . Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 5 | . . . . . . . . 3 2 . . . Interference 1 | . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . 2 . 1 . 2 1 . . . . 2 Combat Hostiles 3 | . . . . 1 . 1 1 . . . . . Parts Fried 8 | . . 2 . 1 . 1 . . . . . 4 Impact Corruptions 22 | . . 4 . 2 2 5 5 . . . . 4 Robots Melted 4 | . . . . . . . . . 1 . . 3 Combat Hostiles 3 | . . . . . . . . . 1 . . 2 Parts Melted 34 | . 1 5 2 . 1 . . 4 3 1 3 14 Heat Transferred 17165 | 250 450 2849 1998 1284 1800 . . 3710 618 211 1003 2992 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Peak Influence 1040 | 15 176 582 856 504 1040 . . 742 . . 526 438 Initial 328 | . 9 74 245 328 189 . . 192 . . 191 191 Average 381 | 7 84 294 567 370 762 . . 366 . . 349 197 Maximum Alert Level 3 | . . 2 3 2 3 . . 3 . . 2 2 Low Security (%) 22 | 100 100 35 . . 6 . . 12 . . 22 49 Level 1 43 | . . 33 22 78 21 . . 51 . . 39 49 Level 2 21 | . . 30 55 21 . . . 26 . . 38 1 Level 3 12 | . . . 22 . 71 . . 9 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 39 | . 2 3 5 2 8 . . 12 . . 3 4 Investigation 7 | . . 3 . . 2 . . 1 . . . 1 Extermination 6 | . . . . 1 1 . . 4 . . . . Reinforcement 15 | . 2 . 2 1 2 . . 5 . . . 3 Assault 4 | . . . . . 2 . . 2 . . . . Garrison 7 | . . . 3 . 1 . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . 2 . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Distress Signals 11 | . 1 4 1 1 1 . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 278 | . 8 34 30 25 48 8 5 50 7 4 14 45 Peak Tracking Total 17 | . 3 7 7 6 17 4 5 11 4 4 6 6 Tactical Retreats 25 | . . 3 4 1 4 2 1 3 . 1 2 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Traps Triggered 7 | . . 1 . 3 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 7 | . . . . . . 7 . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Machines Disabled 43 | . 1 1 . 5 27 . . 7 . . . 2 Max in Single Turn 25 | . 1 1 . 3 25 . . 4 . . . 1 Garrison Access 3 | . . . . 1 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Machines Accessed 37 | . 2 9 5 4 4 . . 5 1 . . 7 Terminals 26 | . 2 7 4 2 2 . . 2 . . . 7 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 4 | . . . 1 1 2 . . . . . . . Recycling Units 2 | . . 1 . . . . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . Total Hacks 81 | . 3 25 16 7 9 . . 10 1 . . 10 Successful 55 | . 3 17 13 3 6 . . 5 1 . . 7 Failed 26 | . . 8 3 4 3 . . 5 . . . 3 Catastrophic 3 | . . 1 . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . 3 14 11 3 2 . . 5 . . . . Terminals 52 | . 3 16 12 3 3 . . 5 . . . 10 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 12 | . . . 4 2 6 . . . . . . . Recycling Units 2 | . . 1 . . . . . 1 . . . . Scanalyzers 8 | . . 8 . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . 2 . . . . Terminal Hacks 18 | . 1 3 5 . 1 . . . 1 . . 7 Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 8 | . . . . . . . . . 1 . . 7 Terminal Index 4 | . 1 1 1 . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 10 | . . . 4 2 4 . . . . . . . Scan Component 5 | . . . 2 1 2 . . . . . . . Repair 4 | . . . 2 1 1 . . . . . . . Refit 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . . 1 . . . . Report Inventory 2 | . . 1 . . . . . 1 . . . . Scanalyzer 8 | . . 8 . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . . Seal Access 2 | . . . . 1 . . . 1 . . . . Unauthorized Hacks 13 | . 2 5 4 . 1 . . 1 . . . . Terminals 13 | . 2 5 4 . 1 . . 1 . . . . Botnet 13 | . 2 5 4 . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 23 | . 1 8 4 2 2 . . 4 . . . 2 Full Trace Events 5 | . . 2 . . 1 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 62 | . . . . . . . . 62 . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 170 | . . . 82 44 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . 3 . . . . Machine Destruction 6 | . . . . . 3 . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Total Allies 11 | . . . . . . . 1 . . . . 10 Largest Group 4 | . . . . . . . 1 . . . . 4 Highest-Rated Group 176 | . . . . . . . 146 . . . . 176 Highest-Rated Ally 146 | . . . . . . . 146 . . . . 46 Total Orders 8 | . . . . . . . . 4 2 . . 2 STAY 2 | . . . . . . . . 1 1 . . . EXPLORE 5 | . . . . . . . . 2 1 . . 2 RETURN 1 | . . . . . . . . 1 . . . . Ally Attacks 50 | . . . . . . . . . . . . 50 Total Damage 1335 | . . . . . . . . . . . . 1335 Kills 7 | . . . . . . . . . . . . 7 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 . . 3 . . . Drone Launches 4 | . . . . . . . . 1 1 . . 2 Drone Recoveries 3 | . . . . . . . . 1 . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Turns Passed 11378 | 99 276 994 818 1283 988 1500 340 1950 1110 64 517 1439 Spaces Moved 6135 | 51 174 612 473 729 588 992 147 775 605 15 241 733 Core 149 | 8 . . . . . . . . . . . 141 Treads 1350 | . . . . . . . 58 775 517 . . . Legs 742 | . . . 199 262 . . . . . . . 281 Wheels 3814 | 43 174 612 274 467 588 992 89 . 88 15 241 231 Hover 80 | . . . . . . . . . . . . 80 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 86 90 105 130 145 165 145 145 115 50 Average Speed 130 | 92 99 103 106 128 117 142 164 166 162 145 124 103 Slowest Speed 850 | 100 100 115 260 190 160 160 250 245 166 145 145 850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 36 | 6 30 56 42 21 21 94 21 21 84 5 9 68 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 5 . . 2 . . . Spaces Dug 56 | . 2 3 6 2 5 7 2 9 . . 20 . Terrain Destroyed 372 | . 6 3 24 26 84 52 2 67 5 11 39 53 Melee 22 | . 2 3 . 2 5 7 2 1 . . . . Projectile 132 | . . . 24 8 . . . 26 5 11 39 19 AOE 217 | . 4 . . 16 79 45 . 40 . . . 33 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Total 8027 | 81 227 797 643 936 745 1056 190 1157 691 32 364 1108 Wait 470 | . . 42 29 70 33 15 2 117 41 . 26 95 Move 6123 | 50 173 611 472 728 587 991 146 774 604 14 240 733 Hop . | . . . . . . . . . . . . . Pick Up 163 | 13 11 13 14 23 14 11 2 29 11 . 8 14 Fast Attach 136 | . . 4 14 13 15 4 1 30 1 . 16 38 Attach 90 | 7 . 7 6 9 14 7 6 10 2 . 4 18 Detach 6 | . . 1 . 1 . . . 2 . . . 2 Swap 70 | . 6 12 5 9 1 1 4 8 2 . 4 18 Drop 171 | . 9 15 25 10 9 2 . 42 11 . 14 34 Fire 700 | 11 26 86 78 66 65 6 16 123 19 18 52 134 Melee 84 | . 2 6 . 7 7 11 13 17 . . . 21 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush 5 | . . . . . . . . 5 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . Trap 7 | . . . . . . 7 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Extension History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Utility x2 809 | -9/Materials | Discovered new exit (range 6) 934 | -9/Materials | Build established: Scavenger-Mutant 1092 | -9/Materials | Discovered new exit (range 15) 1347 | -9/Materials | Core integrity fell below 50% 1370 | -9/Materials | Entered another Materials area 1370 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1397 | -8/Materials | Discovered new exit (range 10) 1617 | -8/Materials | Destroyed 7 combat bots 1904 | -8/Materials | Garrison activated, responded to threat 2036 | -8/Materials | Build established: Mutant 2105 | -8/Materials | Discovered new exit (range 9) 2160 | -8/Materials | Repaired Nuclear Core 2188 | -8/Materials | Entered Factory 2188 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2337 | -7/Factory | Build established: Scavenger-Mutant 3257 | -7/Factory | Lost 4 parts (2n1u1w) 3386 | -7/Factory | Discovered new exit (range 5) 3471 | -7/Factory | Entered another Factory area 3471 | -6/Factory | Evolved 2 slots: Utility x2 3732 | -6/Factory | Garrison activated, responded to threat 3780 | -6/Factory | Lost 4 parts (1p1n1u1w) 3826 | -6/Factory | Lost 3 parts (1p1n1u) 4138 | -6/Factory | Lost 3 parts (3u) 4171 | -6/Factory | First assault squad dispatched 4254 | -6/Factory | Discovered new exit (range 14) 4372 | -6/Factory | Cargo convoy interrupted 4377 | -6/Factory | Crushed by falling debris 4449 | -6/Factory | Core integrity fell below 50% 4459 | -6/Factory | Entered Lower Caves 4482 | -6/Lower Caves | Lost 14 parts (3p4n4u3w) 4641 | -6/Lower Caves | Learned 8 Factory zone layouts 4658 | -6/Lower Caves | Build established: Mutant 5471 | -6/Lower Caves | Learned location of Extension (-4) 5700 | -6/Lower Caves | Build established: Scavenger-Mutant 5896 | -6/Lower Caves | Discovered new exit (range 5) 5904 | -6/Lower Caves | System corruption reached 10% 5959 | -6/Lower Caves | Entered another Lower Caves area 6167 | -6/Lower Caves | Core integrity fell below 20% 6179 | -6/Lower Caves | NK-0LA showed up to help 6181 | -6/Lower Caves | NK-0LA revealed a hidden path 6199 | -6/Lower Caves | Lost 9 parts (2p2n4u1w) 6271 | -6/Lower Caves | Discovered new exit (range 8) 6299 | -6/Lower Caves | Entered Factory 6299 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6722 | -5/Factory | Fabricated Med. Armor Plating? 6838 | -5/Factory | System corruption reached 10% 6875 | -5/Factory | Lost 7 parts (1p4u2w) 7113 | -5/Factory | Build established: Scavenger-Gunner 7487 | -5/Factory | Discovered new exit (range 32) 8099 | -5/Factory | First assault squad dispatched 8231 | -5/Factory | Build established: Scavenger-Tank 8249 | -5/Factory | Entered Upper Caves 8607 | -5/Upper Caves | Learned Factory emergency access door positions 8883 | -5/Upper Caves | Spotted B-75 Beast 8897 | -5/Upper Caves | Destroyed B-75 Beast 9112 | -5/Upper Caves | Encountered a Warlord checkpoint 9145 | -5/Upper Caves | Discovered new exit (range 10) 9306 | -5/Upper Caves | Learned Factory stockpile data 9359 | -5/Upper Caves | Entered another Upper Caves area 9359 | -5/Upper Caves | Discovered new exit (range 15) 9423 | -5/Upper Caves | Entered Factory 9423 | -4/Factory | Evolved 2 slots: Utility x2 9531 | -4/Factory | Build established: Tank 9586 | -4/Factory | Garrison activated, responded to threat 9611 | -4/Factory | Lost 4 parts (1n2u1w) 9627 | -4/Factory | Discovered new exit (range 9) 9680 | -4/Factory | Identified exit to Upper Caves 9900 | -4/Factory | Discovered new exit (range 14) 9940 | -4/Factory | Entered Extension 9996 | -4/Extension | Rescued a captive Derelict 10015 | -4/Extension | Rescued a captive Derelict 10020 | -4/Extension | Rescued a captive Derelict 10054 | -4/Extension | Build established: Scavenger-Tank 10104 | -4/Extension | Lost 3 allies 10315 | -4/Extension | Rescued a captive Derelict 10363 | -4/Extension | Rescued a captive Derelict 10367 | -4/Extension | Spotted B-86 Titan 10367 | -4/Extension | Rescued a captive Derelict 10374 | -4/Extension | Spotted B-86 Titan 10408 | -4/Extension | Destroyed B-86 Titan 10436 | -4/Extension | Core integrity fell below 50% 10442 | -4/Extension | Lost 3 allies 10465 | -4/Extension | Disrupted transfer network 10508 | -4/Extension | Lost 23 parts (4p3n9u7w) 10725 | -4/Extension | Core integrity fell below 20% 10784 | -4/Extension | Lost 6 parts (2n3u1w) 10838 | -4/Extension | Rescued a captive Derelict 10841 | -4/Extension | Rescued a captive Derelict 10892 | -4/Extension | Rescued a captive Derelict 10894 | -4/Extension | Rescued a captive Derelict 10990 | -4/Extension | Destroyed B-86 Titan 11059 | -4/Extension | Build established: Scavenger-Gunner 11379 | -4/Extension | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11360_ Slug penetrates Wall. 11363_ Destroyed Welding Torch. 11363_ Slug penetrates Wall. 11366_ Slug penetrates H-77 Assassin. 11369_ Slug penetrates Wall. 11369_ Slug penetrates H-77 Assassin. 11373_ Slug penetrates Wall. 11376_ Wall collapses. 11376_ H-77 Assassin suffers critical hit (Meltdown). 11376_ Coil Gun melted. 11376_ Myomer Leg melted. 11376_ Imp. Phase Shifter melted. 11376_ Slug penetrates K-01 Serf. 11376_ K-01 Serf destroyed. 11376_ Penetrated by Slug. 11379_ Slug penetrates H-77 Assassin. 11379_ Destroyed Wheel. 11379_ Slug penetrates H-77 Assassin. 11379_ Slug penetrates K-01 Serf. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | "##??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###############################################??? | | % ??? | | ! ?? | | u *%= ?? | | @ =h k ?? | | R u k u u tk ?? | | ################################;!##;#######?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 180 Energy Generation 57 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 11 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Maul | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Armor Plating | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalThermoelectricShovel Manual? 0 Play Time 05:30:27 Cumulative 275.8 hours Start 2024.10.03 @ 04:34:48 End 2024.10.03 @ 10:34:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 118 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 423f34c2-d624-4758-aa2e-54acc3279421