Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.09 @ 01:21:38 Player: wadebtw Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1969) 1969 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 4528 Bonus ------- High Alert Combat Kills 239 Cogmind --------- Core Integrity 506/550 Matter 206/300 Energy 265/265 System Corruption 7% Temperature Hot (216) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (200) Light Armor Plating Improved EM Shotgun Improved EM Shotgun Heavy EM Shotgun Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle EMP Blaster Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Treads Improved Heat Sink High-capacity Matter Pod Light Armor Plating Improved EM Shotgun Improved EM Shotgun Heavy EM Shotgun Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle EMP Blaster Mini Grenade Launcher Improved Datajack [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 67 | 6 8 43 10 . Power 8 | 1 1 5 1 . Engine 8 | 1 1 5 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 4 12 . . Treads 9 | 1 1 7 . . Leg . | . . . . . Wheel 9 | 1 3 5 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 7 6 . Device 4 | . . 2 2 . Storage 3 | 1 . 2 . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 6 | . 1 3 2 . Artifact . | . . . . . Weapon 26 | 2 2 19 3 . Energy Gun 14 | 1 1 11 1 . Energy Cannon 4 | . 1 1 2 . Ballistic Gun 7 | 1 . 6 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 5 1 . Parts Lost 14 | . 4 8 . 2 Power 3 | . 2 1 . . Propulsion 7 | . 1 5 . 1 Utility 2 | . . 1 . 1 Weapon 2 | . 1 1 . . Highest Loss Streak 3 | . 3 2 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 82 94 94 95 Engine 10 | . 11 10 9 9 Treads 16 | . 10 18 18 18 Wheel 12 | . 17 12 9 6 Device 7 | . . 8 9 15 Storage 11 | . 14 11 9 9 Processor 1 | . . . 8 9 Protection 9 | . 1 10 12 9 Energy Gun 9 | . 13 9 . . Energy Cannon 5 | . . 5 9 9 Ballistic Gun 8 | . 14 6 9 9 Naked Turns . | . . . . . Heaviest Build 46 | 10 14 41 46 43 Greatest Support 42 | 20 26 42 40 40 Greatest Overweight (x) 10 | . . 10 4 4 Average Overweight (x) 1 | . . 1 3 3 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 13 15 15 Most Carried 15 | 7 8 15 15 15 Average Carried 9 | 3 5 10 14 15 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 4 8 14 15 15 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1396 | 167 209 837 183 . Remotely . | . . . . . Salvage Created 3312 | . 515 2456 242 99 Parts 184 | . 35 130 14 5 Haulers Intercepted 6 | . . 5 1 . Recyclers Shooed 9 | . 4 3 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 56 | . 10 41 3 2 Guns 45 | . 10 33 . 2 Cannons 10 | . . 7 3 . Classes Destroyed 11 | . 7 4 . . Worker 2 | . 1 1 . . Builder 2 | . 2 . . . Hauler 6 | . . 5 1 . Recycler 6 | . 1 5 . . Mechanic 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 6 | . 1 4 1 . Swarmer 16 | . 3 13 . . Grunt 28 | . 7 18 1 2 Duelist 1 | . . 1 . . Sentry 11 | . . 9 2 . Best Kill Streak 8 | . 3 8 2 2 Combat Bots Only 5 | . 3 5 1 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3234 | . 782 1961 76 415 Core 492 | . 190 258 26 18 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 160 | . . 160 . . Core Remaining (%) 53 | 100 24 35 . . Volleys Fired 269 | . 76 146 18 29 Largest 2 | . 2 2 2 2 Hottest 124 | . 60 124 98 98 Shots Fired 511 | . 142 275 36 58 Gun 380 | . 142 191 18 29 Cannon 131 | . . 84 18 29 Launcher . | . . . . . Special . | . . . . . Kinetic 188 | . 76 65 18 29 Thermal 284 | . 66 171 18 29 Explosive . | . . . . . Electromagnetic 39 | . . 39 . . Robot Hit Streak 13 | . 13 12 10 4 Robot Miss Streak 5 | . 4 5 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 311 | . 94 181 23 13 Core Hits 127 | . 34 82 7 4 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 7 . . Burn 6 | . . 6 . . Meltdown 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4520 | . 919 2866 481 254 Guns 3092 | . 914 1912 162 104 Cannons 1404 | . . 954 300 150 Explosions . | . . . . . Melee . | . . . . . Ramming 24 | . 5 . 19 . Kinetic 1298 | . 470 562 162 104 Thermal 2642 | . 444 1748 300 150 Explosive . | . . . . . Electromagnetic 556 | . . 556 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 4 . 7 Average Corruption 4 | . . 4 . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 58 | . . 57 . 1 Message Errors 17 | . . 17 . . Matter Fused 10 | . . 9 . 1 Heat Flow Errors 9 | . . 9 . . Energy Discharges 5 | . . 5 . . Parts Rejected 2 | . . 2 . . Data Loss (minor) 6 | . . 6 . . Data Loss (major) 3 | . . 3 . . Misfires 1 | . . 1 . . Alerts 2 | . . 2 . . Weapon Failures 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 24 | . . 24 . . Projectiles 24 | . . 24 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | . 2 . 9 . Shots . | . . . . . Rammed 2 | . 1 . 1 . Targets Rammed 2 | . 1 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 367 | . 175 367 12 216 Average Temperature 80 | . 57 97 4 57 Received Heat Transfer 1098 | . 402 588 45 63 Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 6 | . . 6 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 12 | . . 11 . 1 Heat Transferred 5831 | . 1000 4165 444 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 860 | . 240 860 438 154 Initial 279 | . . 9 279 100 Average 393 | . 74 526 333 133 Maximum Alert Level 3 | . 1 3 2 . Low Security (%) 31 | 100 96 11 . 100 Level 1 23 | . 3 21 82 . Level 2 31 | . . 46 17 . Level 3 13 | . . 20 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 9 2 1 Investigation 10 | . 1 7 1 1 Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 6 | . 2 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 17 60 5 2 Peak Tracking Total 5 | . 3 5 2 2 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 20 | . 6 12 1 1 Terminals 15 | . 5 9 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 4 | . 1 2 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 12 30 1 2 Successful 35 | . 11 23 1 . Failed 10 | . 1 7 . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 36 | . 12 23 1 . Terminals 37 | . 11 24 . 2 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 4 | . 1 2 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 2 . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 2 | . 1 1 . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 25 | . 8 16 1 . Terminals 21 | . 7 14 . . Track 9 | . 2 7 . . Assimilate 1 | . 1 . . . Botnet 11 | . 4 7 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 2 1 . Tunnel 4 | . 1 2 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 7 . 1 Full Trace Events 4 | . 1 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 64 | . . 64 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 4014 | 122 746 2594 434 118 Spaces Moved 2108 | 69 467 1337 216 19 Core 4 | 1 . 3 . . Treads 423 | 65 70 279 7 2 Legs . | . . . . . Wheels 1681 | 3 397 1055 209 17 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 86 125 140 Average Speed 125 | 155 105 128 141 150 Slowest Speed 550 | 160 160 550 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 36 | 4 69 90 14 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 4 | . 1 2 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 9 | . . . 4 5 Melee . | . . . . . Projectile 9 | . . . 4 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2977 | 84 593 1942 308 50 Wait 427 | . 27 350 48 2 Move 2104 | 68 466 1336 215 19 Hop . | . . . . . Pick Up 71 | 10 11 41 9 . Fast Attach 4 | . 1 2 1 . Attach 35 | 6 5 20 4 . Detach 1 | . . . 1 . Swap 28 | . 2 21 5 . Drop 36 | . 4 26 6 . Fire 269 | . 76 146 18 29 Melee . | . . . . . Ram 2 | . 1 . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 6) 658 | -10/Materials | Core integrity fell below 50% 694 | -10/Materials | Lost 3 parts (1p1n1w) 829 | -10/Materials | Discovered new exit (range 10) 869 | -10/Materials | Entered another Materials area 869 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1365 | -9/Materials | Discovered new exit (range 12) 1493 | -9/Materials | Build established: Scavenger-Mutant 1591 | -9/Materials | Discovered new exit (range 16) 2069 | -9/Materials | First assault squad dispatched 2127 | -9/Materials | Repaired Imp. Heat Sink 2149 | -9/Materials | Core integrity fell below 50% 2242 | -9/Materials | Repaired Lgt. Treads 3092 | -9/Materials | Discovered new exit (range 16) 3463 | -9/Materials | Entered another Materials area 3463 | -8/Materials | Evolved 2 slots: Utility x2 3529 | -8/Materials | Discovered new exit (range 6) 3896 | -8/Materials | Identified exit to Storage 3897 | -8/Materials | Entered Storage 3989 | -8/Storage | Crushed by falling debris 4015 | -8/Storage | Self-destructed Last Messages --------------- 03880_ K-01 Serf collects debris. 03881_ Acquired Lgt. Treads. 03884_ K-01 Serf collects debris. 03896_ EXIT=IDENTIFIED: STORAGE LOCATION=STORAGE GOAL=ESCAPE 03904_ Connecting with Door Terminal... 03904_ ALERT: Suspicious activity at Terminal S008. Dispatching Investigation squad. 03927_ Imp. Heat Sink melted. 03927_ G-47 Trooper destroyed. 03939_ R-06 Scavenger collects Particle Gun. 03989_ The unstable cave ceiling collapses. 03989_ Crushed by falling debris. 03989_ Wheel destroyed. 03989_ System corrupted by crushing effect (+3). 03989_ Imp. Heat Sink destroyed. 03989_ System corrupted by crushing effect (+4). 03997_ System corrupted: Matter fused (-8). 04001_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????##"""###?????? | | ?????????????????????#T @ ##?????? | | ???????????????????#####+######???? | | ???????????????????# #???? | | ???????????????????# #???? | | ???????????????????# = #???? | | ???????????????????# =%*#######???? | | ???????????????????# !##?????????? | | ???????????????????# ???????????? | | ??????????????????#"^ ???????????? | | ??????????????????##% ???????????? | | ???????????????????# ???????????? | | ???????????????????# ???????????? | | ??????????????????? ????????????? | | ?????????????????? ????????????? | | ?????????????????? ????????????? | | ????????????????? #????????????? | | ?????????????????* ?????????????? | | ????????????????!* ?????????????? | | ????????????????*?? ??????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 300 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Power Corrupts Quantum Hacking Shopping List Challenges ------------ None Game ------ Seed ClaymoresFlyingNullifier Manual? 0 Play Time 00:50:05 Cumulative 13.5 hours Start 2023.01.09 @ 00:20:19 End 2023.01.09 @ 01:21:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deeab471-703f-4af6-a568-9bb2bf442ec6