Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.23 @ 14:27:10 Player: ChromeKnight Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (137) 685 Value Destroyed (5095) 5095 Prototype IDs (38) 760 Alien Tech Used (5) 1000 Bonus (4455) 4455 TOTAL SCORE: 19795 Bonus ------- High Alert Combat Kills 465 Follower Combat Kills 390 Met Data Miner 300 Met Zhirov 300 Hacked Protovariant 500 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 223/300 Energy 89/100 System Corruption 30% Temperature Cool (9) Movement Core (300) Ox5 Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Core Analyzer > --- WEAPON (4) ------- Force Lance Force Lance Force Lance > --- INVENTORY (4) ---- Advanced ECM Suite Subatomic Replicator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Core Analyzer Advanced ECM Suite System Mapper Matter Drive > --- WEAPON ----------- Plasma Sword Plasma Sword Plasma Sword Enhanced Force Lance > --- INVENTORY -------- Advanced Signal Interpreter Advanced Phase Shifter Layered Medium Armor Plating Subatomic Replicator Plasma Sword Force Lance Sigix Containment Pod [Rating: 177] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Gyrokinetic Inverter Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Mapper Protection Improved Light Armor Plating Artifact Matter Drive Weapon Greatsword Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . 2 2 2 2 . . . . 2 2 . . . . 2 . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . . . . . . . . . . . . Utility 10 | . . 1 1 . 2 . . . . 2 1 . . . . 1 . 2 . Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . . Parts Attached 248 | 6 4 18 41 11 30 2 . . . 21 17 2 . 7 . 8 15 29 37 Power 34 | 1 . 5 4 4 4 . . . . . 4 . . 1 . 1 1 6 3 Engine 12 | 1 . 5 3 1 2 . . . . . . . . . . . . . . Core 6 | . . . 1 3 . . . . . . 2 . . . . . . . . Reactor 16 | . . . . . 2 . . . . . 2 . . 1 . 1 1 6 3 Propulsion 96 | 2 2 6 16 4 17 2 . . . 10 7 2 . 3 . 4 4 6 11 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 23 | 2 2 6 12 . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 68 | . . . 4 4 12 2 . . . 10 7 2 . 3 . 4 4 6 10 Flight 5 | . . . . . 5 . . . . . . . . . . . . . . Utility 78 | 1 1 2 9 3 6 . . . . 8 5 . . 3 . 3 9 16 12 Device 32 | . . 1 3 1 4 . . . . 3 2 . . 2 . 1 4 5 6 Storage 4 | 1 1 . . . . . . . . . . . . . . 1 . . 1 Processor 15 | . . . . . 1 . . . . 4 1 . . . . . . 9 . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 Protection 19 | . . 1 6 2 1 . . . . 1 2 . . 1 . 1 2 1 1 Artifact 7 | . . . . . . . . . . . . . . . . . 3 1 3 Weapon 40 | 2 1 5 12 . 3 . . . . 3 1 . . . . . 1 1 11 Energy Gun 8 | . . 2 5 . . . . . . . . . . . . . . . 1 Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . 1 3 . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . 4 . 3 . . . . 3 1 . . . . . . . 4 Piercing Weapon 7 | . . . . . . . . . . . . . . . . . 1 1 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 1 . 1 . . . . . . . . 4 . . 4 2 6 Parts Lost 54 | . . 1 4 . . . . . . 10 . . . . . . 5 5 29 Power 5 | . . . . . . . . . . . . . . . . . 1 . 4 Propulsion 13 | . . . . . . . . . . 5 . . . . . . 1 1 6 Utility 22 | . . . 2 . . . . . . 3 . . . . . . 2 3 12 Weapon 14 | . . 1 2 . . . . . . 2 . . . . . . 1 1 7 Highest Loss Streak 20 | . . 1 1 . . . . . . 4 . . . . . . 3 2 20 Average Slot Usage (%) 90 | . 85 87 93 100 97 93 93 93 93 92 93 94 94 93 94 89 87 86 80 Engine 3 | . 14 11 6 7 5 . . . . . . . . . . . . . . Core 1 | . . . 2 7 2 . . . . . 2 5 5 3 . . . . . Reactor 5 | . . . . . 4 13 13 13 13 11 7 5 5 6 10 9 8 8 7 Leg 7 | . 28 31 26 . . . . . . . . . . . . . . . . Hover 20 | . . . 8 38 31 33 33 33 33 28 25 26 26 25 26 23 22 20 18 Device 12 | . . 7 11 15 19 20 20 20 20 17 9 10 10 11 15 14 11 12 6 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 3 Processor 13 | . . . . . 5 6 6 6 6 17 26 26 26 26 26 23 23 24 24 Protection 4 | . . 4 11 7 6 6 6 6 6 3 5 5 5 3 . 3 2 . 2 Energy Gun 2 | . . 11 8 . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 25 3 2 . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 5 15 12 6 6 6 6 5 10 10 10 10 10 9 7 1 8 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 2 7 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 9 23 33 45 35 53 52 52 52 52 56 60 53 53 66 61 63 76 93 90 Greatest Support 141 | 20 20 30 57 40 69 69 69 69 69 80 81 81 65 84 84 84 84 115 141 Greatest Overweight (x) 23 | 1 1 1 11 . 11 . . . . 1 . . . 1 . . 1 1 23 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 1 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 1 8 9 9 9 10 10 10 10 8 8 10 10 9 10 9 9 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 1 4 10 10 10 10 10 10 10 10 5 10 10 10 10 10 9 10 10 4 Class Distribution -------------------- 42% | Mutant 31% | Gladiator 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Gladiator | -4/Zhirov Gladiator | -3/Proximity Caves Gladiator | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Ninja | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 2827 | 195 105 339 458 85 265 80 . . . 200 153 47 . . . 160 58 372 310 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6485 | . 153 838 1060 322 298 64 . . . 653 240 56 . . . 431 58 1117 1195 Parts 363 | . 9 54 58 21 19 3 . . . 29 12 6 . . . 16 2 69 65 Haulers Intercepted 13 | . 1 3 5 . . . . . . 1 1 . . . . . . 2 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 3 . . . . . 9 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 87 | . 3 14 20 5 2 1 . . . 10 . 1 . . . 5 . 14 12 Melee 52 | . . . 3 5 2 1 . . . 10 . 1 . . . 5 . 14 11 Guns 24 | . 3 3 17 . . . . . . . . . . . . . . . 1 Cannons 10 | . . 10 . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 2 5 1 2 1 . . . . 2 . . . . . . 1 . 1 Worker 12 | . . 1 1 3 . . . . . 1 2 . . . . . . 3 1 Builder 1 | . . . . . . . . . . 1 . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler 13 | . 1 3 5 . . . . . . 1 1 . . . . . . 2 . Recycler 5 | . . 2 . 1 1 . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . 1 . . . . . 1 . . . . . . . . . Watcher 11 | . . 2 1 1 1 . . . . 1 2 . . . . . . 1 2 Swarmer 28 | . . 4 7 4 . . . . . 5 . . . . . 3 . 5 . Grunt 21 | . 3 7 8 . . . . . . . . . . . . . . . 3 Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 Researcher 4 | . . . . . . . . . . . . . . . . . 1 . 3 Sentry 16 | . . 3 4 . 1 1 . . . 2 . . . . . 2 . 3 . Hunter 5 | . . . 1 . . . . . . . . . . . . . . . 4 Programmer 16 | . . . . 1 1 . . . . 3 . 1 . . . . . 6 4 Best Kill Streak 7 | . 2 4 4 5 1 1 . . . 5 2 1 . . . 3 1 5 7 Combat Bots Only 5 | . 2 4 4 4 1 1 . . . 5 . 1 . . . 3 . 5 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . . . 1 1 1 . . . 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 1 1 . . . 1 . 1 . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Damage Taken 11235 | . 148 643 1293 239 36 199 48 . 59 1275 95 90 21 . 149 339 557 1195 4849 Core 2203 | . 20 114 119 64 5 29 33 . 23 176 21 20 . . 21 59 30 98 1371 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 92 71 78 90 . . . . 89 82 . . . . 94 . 84 . . Volleys Fired 144 | . 19 62 57 . . . . . . . . . . . . . . . 6 Largest 2 | . 2 2 2 . . . . . . . . . . . . . . . 1 Hottest 136 | . 40 136 124 . . . . . . . . . . . . . . . 33 Shots Fired 256 | . 38 110 102 . . . . . . . . . . . . . . . 6 Gun 220 | . 38 74 102 . . . . . . . . . . . . . . . 6 Cannon 36 | . . 36 . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 103 | . 38 42 17 . . . . . . . . . . . . . . . 6 Thermal 153 | . . 68 85 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 11 9 17 . . . . . . . . . . . . . . . 5 Robot Miss Streak 3 | . 3 3 3 . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 403 | . 27 71 103 19 9 9 . . . 44 9 1 . . . 15 4 37 55 Core Hits 174 | . 9 28 41 11 5 1 . . . 14 4 1 . . . 8 3 20 29 Critical Hits 23 | . . . 1 1 1 1 . . . 3 1 . . . . 1 1 5 8 Critical Kills 11 | . . . . 1 . . . . . 1 . . . . . 1 . 4 4 Critical Parts Destroyed 12 | . . . 1 . 1 1 . . . 2 1 . . . . . 1 1 4 Melee Attacks 377 | . . . 39 47 16 9 1 . . 69 22 1 6 . . 40 24 41 62 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 286 | . . . 39 47 16 9 1 . . 69 22 1 6 . . 40 7 4 25 Piercing 91 | . . . . . . . . . . . . . . . . . 17 37 37 Sneak Attacks 32 | . . . 6 5 4 . . . . 5 4 . . . . 1 . 5 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . 2 3 1 . . . . . 1 . . . . 1 . 5 9 Damage Inflicted 17998 | . 197 1204 2544 924 702 512 . . . 3205 1085 70 . . . 1057 252 3046 3200 Guns 2416 | . 197 773 1343 . . . . . . . . . . . . . . . 103 Cannons 431 | . . 431 . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 15150 | . . . 1201 924 702 512 . . . 3205 1085 70 . . . 1057 252 3046 3096 Ramming 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 944 | . 197 435 209 . . . . . . . . . . . . . . . 103 Thermal 1903 | . . 769 1134 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 9811 | . . . 1201 924 702 512 . . . 3205 1085 70 . . . 1057 . 99 956 Piercing 5339 | . . . . . . . . . . . . . . . . . 252 2947 2140 Highest Corruption 30 | . . . . . . . . . . 14 . . . . . . . 9 30 Average Corruption 10 | . . . . . . . . . . 12 . . . . . . . 4 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 86 | . . . . . . . . . . 32 . . . . . . . 11 43 Message Errors 12 | . . . . . . . . . . 3 . . . . . . . 2 7 Matter Fused 14 | . . . . . . . . . . 3 . . . . . . . 3 8 Heat Flow Errors 5 | . . . . . . . . . . 1 . . . . . . . . 4 Energy Discharges 10 | . . . . . . . . . . 5 . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . . . 2 . . . . . . . 3 7 Data Loss (major) 3 | . . . . . . . . . . 1 . . . . . . . 1 1 Misdirections 11 | . . . . . . . . . . 6 . . . . . . . . 5 Targeting Errors 18 | . . . . . . . . . . 10 . . . . . . . 2 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1965 | . . . 15 169 165 10 . . . 750 216 . . . . 13 . 483 144 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 1965 | . . . 15 169 165 10 . . . 750 216 . . . . 13 . 483 144 Knockbacks 4 | . . 4 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . 2 . . . . . . . . . . . . . . . 1 Kicked 2 | . . . 2 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | . 12 96 177 14 . . . . . 92 393 85 5 . . . . 45 257 Average Temperature 66 | . 7 25 51 1 . . . . . 47 143 42 3 . . . . 17 79 Received Heat Transfer 1233 | . 72 147 450 18 . 78 9 . 9 99 27 . . . 9 54 45 . 216 Effects 9 | . . . . . . . . . . . 8 . . . . . . . 1 Shutdowns 3 | . . . . . . . . . . . 3 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . 1 Interference 3 | . . . . . . . . . . . 3 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 4 1 . . . . . . . . . . . . . . 1 . Heat Transferred 3959 | . . 1628 2331 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Peak Influence 919 | . 112 311 479 423 304 . . . . 346 256 . . . . 175 229 919 781 Initial 516 | . . 46 76 217 136 . . . . . 169 . . . . 50 98 45 516 Average 234 | . 65 166 289 265 142 . . . . 50 165 . . . . 72 112 415 593 Maximum Alert Level 3 | . . 1 2 2 1 . . . . 1 1 . . . . . 1 3 3 Low Security (%) 57 | 100 100 72 23 . 79 . . . . 94 79 . . . . 100 97 41 . Level 1 24 | . . 27 62 88 20 . . . . 5 20 . . . . . 2 14 2 Level 2 14 | . . . 14 11 . . . . . . . . . . . . . 18 91 Level 3 3 | . . . . . . . . . . . . . . . . . . 25 6 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . 1 3 3 1 . . . . 5 . . . . . 2 4 4 7 Investigation 5 | . . 1 1 . . . . . . . . . . . . 1 1 . 1 Extermination 8 | . . . . 1 1 . . . . 2 . . . . . 1 . 2 1 Reinforcement 14 | . . . 2 2 . . . . . 2 . . . . . . 3 2 3 Assault 2 | . . . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 13 | . . 2 4 . . . . . . 2 2 . . . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 215 | . 7 22 40 12 8 1 6 . 1 26 9 5 1 . 6 6 18 22 25 Peak Tracking Total 9 | . 5 4 5 4 4 1 5 . 1 8 6 2 1 . 5 3 9 5 7 Tactical Retreats 27 | . 1 3 2 1 2 . 2 . . 3 3 1 1 . 2 1 2 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 22 | . 1 1 1 1 1 . . . . 7 3 . . . . 1 2 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 7 | . . . 2 . . . . . . . . . . . . . 3 . 2 Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . 1 . 1 Garrison Access 3 | . . . 1 . . . . . . 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 54 | . . 1 3 6 2 . 1 4 . 2 6 . 1 4 . 3 10 4 7 Terminals 29 | . . 1 . 5 2 . . . . . 4 . . . . 2 9 2 4 Fabricators 5 | . . . . . . . . . . 1 . . . . . 1 . 2 1 Repair Stations 4 | . . . 1 . . . . . . . 1 . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . . 1 1 . . . . . 1 . . Total Hacks 126 | . . 3 9 12 4 . 1 28 . 2 9 . 1 17 . 6 12 7 15 Successful 92 | . . 2 7 5 1 . 1 28 . 1 9 . 1 17 . 2 7 4 7 Failed 34 | . . 1 2 7 3 . . . . 1 . . . . . 4 5 3 8 Catastrophic 8 | . . . . 1 1 . . . . . . . . . . 2 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 21 | . . 2 . 6 4 . . . . . 1 . . . . 4 1 2 1 Terminals 51 | . . 3 . 11 4 . . . . . 5 . . . . 5 11 4 8 Fabricators 6 | . . . . . . . . . . 1 . . . . . 1 . 3 1 Repair Stations 12 | . . . 3 . . . . . . . 3 . . . . . . . 6 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 2 1 . . . . . 1 1 . . . . . 1 . . Terminal Hacks 72 | . . 2 . 3 1 . 1 28 . . 5 . 1 17 . 1 7 2 4 Record 30 | . . 1 . 2 . . . 11 . . 2 . . 5 . . 6 1 2 Part Schematic 12 | . . . . . . . . 8 . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . . 3 . . 1 . . 4 . . . . . Open Door 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . Branch Access Points 4 | . . . . . 1 . . . . . 1 . . . . 1 . 1 . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . 2 . . . . . . . 3 . . . . . . . 3 Scan Component 5 | . . . 1 . . . . . . . 2 . . . . . . . 2 Repair 3 | . . . 1 . . . . . . . 1 . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . 1 1 . . . . . . . . Seal Access 3 | . . . 1 . . . . . . 1 1 . . . . . . . . Unauthorized Hacks 3 | . . . . 2 . . . . . . . . . . . 1 . . . Terminals 3 | . . . . 2 . . . . . . . . . . . 1 . . . Track 3 | . . . . 2 . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 31 | . . 1 . 4 1 . . . . 1 3 . . . . 3 8 3 7 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . Matter 417 | . . . . . . . . . . . . . . . . . . 417 . Time 74 | . . . . . . . . . . . . . . . . . . 74 . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 . Part Schematics Acquired 13 | . . . 1 . . . . 8 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . 1 . . . . . . . 1 Time 177 | . . . 38 . . . . . . . 44 . . . . . . . 95 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 3 | . . . . . . . . . 1 . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 1 . . . . . . . . 2 1 Highest-Rated Group 138 | . . . . . . . . . 94 . . . . . . . . 138 69 Highest-Rated Ally 94 | . . . . . . . . . 94 . . . . . . . . 69 69 Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 1 STAY 1 | . . . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . AID 1 | . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 36 | . . . . . . . . . 1 . . . . . . . . 33 2 Total Damage 1840 | . . . . . . . . . 45 . . . . . . . . 1650 145 Kills 10 | . . . . . . . . . . . . . . . . . . 10 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 9564 | 53 265 962 1189 549 829 278 196 44 166 696 635 486 247 91 89 636 527 725 901 Spaces Moved 10078 | 42 149 452 730 627 846 467 275 91 345 834 886 460 464 156 223 706 767 888 670 Core 40 | 13 . . 2 . 2 . . . . . . . . . . . . . 23 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1065 | 29 149 452 435 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 8967 | . . . 293 627 838 467 275 91 345 834 886 460 464 156 223 706 767 888 647 Flight 6 | . . . . . 6 . . . . . . . . . . . . . . Fastest Speed 28 | 50 120 120 48 44 28 48 48 48 48 44 44 46 50 40 40 40 40 42 48 Average Speed 56 | 103 130 138 94 44 48 48 48 48 48 48 46 49 50 46 40 42 45 47 64 Slowest Speed 1200 | 120 150 150 600 44 600 48 48 48 48 118 50 50 50 102 40 44 100 97 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 1 1 Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 3 26 28 56 19 25 61 53 71 51 25 20 65 60 62 50 19 80 22 63 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 6 | . . . . . . 1 . 1 1 . . . . 3 . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . 2 1 . 2 . . 1 1 . 1 . . . . Spaces Dug 65 | . . . . 11 4 . . . . 9 9 . 5 . . 16 10 . 1 Terrain Destroyed 65 | . . . . 11 4 . . . . 9 9 . 5 . . 16 10 . 1 Melee 65 | . . . . 11 4 . . . . 9 9 . 5 . . 16 10 . 1 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Total 13135 | 48 189 683 1082 841 1251 501 336 90 344 1057 1076 715 468 174 222 984 905 1124 1045 Wait 2028 | . 14 117 144 156 311 24 61 . . 109 137 251 . . . 231 91 151 231 Move 10056 | 41 148 451 729 626 845 466 274 90 344 832 885 459 463 155 222 705 766 886 669 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 74 | 1 1 15 21 5 6 . . . . 6 9 . . 2 . 2 2 3 1 Fast Attach 127 | 6 2 8 20 3 15 . . . . 9 7 1 . 8 . 2 10 12 24 Attach 42 | . . 1 5 2 3 . . . . 7 4 . . . . 1 5 4 10 Detach 18 | . 1 . 4 . 2 . . . . 1 1 . . . . . 3 1 5 Swap 82 | . 2 9 16 6 12 2 . . . 5 6 1 . . . 5 2 13 3 Drop 183 | . 2 20 47 6 32 . . . . 8 9 2 . 9 . 8 6 17 17 Fire 144 | . 19 62 57 . . . . . . . . . . . . . . . 6 Melee 314 | . . . 37 37 12 9 1 . . 69 18 1 5 . . 30 18 32 45 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . 2 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . 13 . . . . 11 . . . . . . 2 5 33 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 890 | -9/Materials | Discovered new exit (range 15) 920 | -9/Materials | Build established: Scavenger-Mutant 1194 | -9/Materials | Discovered new exit (range 15) 1281 | -9/Materials | Entered another Materials area 1281 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1902 | -8/Materials | Discovered new exit (range 6) 2299 | -8/Materials | Repaired Hrd. Medium Armor Plating 2470 | -8/Materials | Entered Factory 2470 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2492 | -7/Factory | Build established: Mutant 2970 | -7/Factory | Discovered new exit (range 13) 3019 | -7/Factory | Entered another Factory area 3019 | -6/Factory | Evolved 2 slots: Utility x2 3538 | -6/Factory | Identified exit to Lower Caves 3848 | -6/Factory | Entered Lower Caves 3941 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4087 | -6/Lower Caves | Discovered new exit (range 11) 4092 | -6/Lower Caves | Identified exit to Lower Caves 4110 | -6/Lower Caves | Learned location of Extension (-5) 4126 | -6/Lower Caves | Entered another Lower Caves area 4317 | -6/Lower Caves | Discovered new exit (range 11) 4322 | -6/Lower Caves | Identified exit to Data Miner 4322 | -6/Lower Caves | Entered Data Miner 4322 | -6/Data Miner | Discovered new exit (range 6) 4332 | -6/Data Miner | Met Data Miner 4348 | -6/Data Miner | Learned location of Section 7 (-2) 4348 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4352 | -6/Data Miner | Received God Mode back door access code from Data Miner 4365 | -6/Data Miner | Identified exit to Proximity Caves 4366 | -6/Data Miner | Entered Proximity Caves 4417 | -5/Proximity Caves | Escorted by Enhanced Grunt 4417 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4523 | -5/Proximity Caves | Discovered new exit (range 13) 4531 | -5/Proximity Caves | Identified exit to Factory 4532 | -5/Proximity Caves | Entered Factory 4532 | -5/Factory | Evolved 2 slots: Utility x2 4864 | -5/Factory | System corruption reached 10% 4908 | -5/Factory | Build established: Gladiator 5066 | -5/Factory | Lost 4 parts (2n1u1w) 5082 | -5/Factory | Garrison activated, responded to threat 5215 | -5/Factory | Discovered new exit (range 13) 5225 | -5/Factory | Identified exit to Factory 5228 | -5/Factory | Entered another Factory area 5228 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5298 | -4/Factory | Identified exit to Upper Caves 5298 | -4/Factory | Identified exit to Armory 5561 | -4/Factory | Repaired Lrn. Sensor Array 5863 | -4/Factory | Entered Upper Caves 6156 | -4/Upper Caves | Encountered a Warlord checkpoint 6161 | -4/Upper Caves | Learned location of 1 exit from Research 6343 | -4/Upper Caves | Discovered new exit (range 15) 6349 | -4/Upper Caves | Identified exit to Upper Caves 6349 | -4/Upper Caves | Entered another Upper Caves area 6442 | -4/Upper Caves | Spotted B-86 Titan 6586 | -4/Upper Caves | Discovered new exit (range 5) 6588 | -4/Upper Caves | Identified exit to Zhirov 6596 | -4/Upper Caves | Entered Zhirov 6596 | -4/Zhirov | Discovered new exit (range 3) 6606 | -4/Zhirov | Met Zhirov 6615 | -4/Zhirov | Learned location of Quarantine (-3) 6615 | -4/Zhirov | Learned location of Testing (-2) 6615 | -4/Zhirov | Learned location of Command (-1) 6624 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6632 | -4/Zhirov | Found Alien Artifact 6632 | -4/Zhirov | Identified Integrated Dissipator 6632 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6642 | -4/Zhirov | Found Alien Artifact 6686 | -4/Zhirov | Identified exit to Proximity Caves 6687 | -4/Zhirov | Entered Proximity Caves 6693 | -3/Proximity Caves | Spotted B-86 Titan 6742 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6770 | -3/Proximity Caves | Discovered new exit (range 10) 6776 | -3/Proximity Caves | Identified exit to Research 6776 | -3/Proximity Caves | Entered Research 6776 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6777 | -3/Research | Identified exit to Quarantine 6852 | -3/Research | Spotted B-86 Titan 6866 | -3/Research | Incoming investigation squad redirected 7326 | -3/Research | Discovered new exit (range 13) 7412 | -3/Research | Entered Quarantine 7454 | -3/Quarantine | Found Alien Artifact 7494 | -3/Quarantine | Identified Stasis Generator 7662 | -3/Quarantine | Found Enh. Force Lance 7689 | -3/Quarantine | Met incapacitated Sigix Warrior 7689 | -3/Quarantine | Lockdown squad dispatched 7691 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7692 | -3/Quarantine | Unlocked Sigix quarantine chamber 7703 | -3/Quarantine | Identified Transdimensional Reconstructor 7703 | -3/Quarantine | Warped through subspace 7725 | -3/Quarantine | Scanned by Researcher 7780 | -3/Quarantine | Found Alien Artifact 7780 | -3/Quarantine | Identified Matter Drive 7796 | -3/Quarantine | Lost 3 parts (1p2u) 7877 | -3/Quarantine | Found Alien Artifact 7877 | -3/Quarantine | Identified Subatomic Replicator 7935 | -3/Quarantine | Discovered new exit (range 12) 7939 | -3/Quarantine | Identified exit to Research 7939 | -3/Quarantine | Entered Research 7939 | -2/Research | Evolved 2 slots: Utility x2 7965 | -2/Research | Build established: Mutant 8254 | -2/Research | Fabricated H-88 Terminator (x2) 8345 | -2/Research | Local fabrication network quarantined 8403 | -2/Research | Found Prototype Processor 8403 | -2/Research | Identified Exp. Melee Analysis Suite 8409 | -2/Research | Found Exp. Melee Analysis Suite 8411 | -2/Research | Found Exp. Melee Analysis Suite 8413 | -2/Research | Found Exp. Melee Analysis Suite 8415 | -2/Research | Found Exp. Melee Analysis Suite 8442 | -2/Research | Identified exit to Testing 8550 | -2/Research | Crushed by falling debris 8664 | -2/Research | Entered Testing 8664 | -2/Testing | Accompanied by 1 ally 8842 | -2/Testing | Repaired Broken Enh. Force Lance 8914 | -2/Testing | First assault squad dispatched 8932 | -2/Testing | Incoming assault squad redirected 9005 | -2/Testing | Lost 6 parts (1p1n4u) 9052 | -2/Testing | Incoming investigation squad redirected 9090 | -2/Testing | Found Prototype Hackware 9090 | -2/Testing | Identified System Mapper 9127 | -2/Testing | Protovariant out of control (PG-FISIU9Z6A1) 9127 | -2/Testing | Unleashed a protovariant (PG-FISIU9Z6A1) 9157 | -2/Testing | Incoming assault squad redirected 9183 | -2/Testing | System corruption reached 10% 9339 | -2/Testing | Found Prototype Leg 9339 | -2/Testing | Identified Myomer Exoskeleton 9370 | -2/Testing | Crushed by falling debris 9401 | -2/Testing | Lost 3 parts (3u) 9483 | -2/Testing | System corruption reached 30% 9487 | -2/Testing | Core integrity fell below 50% 9529 | -2/Testing | Core integrity fell below 20% 9565 | -2/Testing | Lost 20 parts (3p5n5u7w) 9565 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09538_ System corrupted: KE Penetrator targeting data glitched. 09538_ Slug penetrates C-65 Expert. 09538_ C-65 Expert suffers critical hit. 09538_ C-65 Expert destroyed. 09539_ K-01 Serf collects debris. 09540_ Dropped KE Penetrator. 09540_ K-01 Serf collects debris. 09541_ Dropped Adv. Signal Interpreter. 09541_ Dropped Lrg. Storage Unit. 09542_ K-01 Serf collects debris. 09544_ Acquired Imp. Antigrav System. 09544_ K-01 Serf collects debris. 09545_ System corrupted: Heat flow error (+129). 09546_ Dropped Imp. Antigrav System. 09546_ K-01 Serf collects debris. 09548_ U-05 Engineer lays Concrete. 09550_ K-01 Serf collects debris. 09550_ Slammed into C-65 Expert. 09554_ Acquired Force Lance. 09561_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????""?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ???????????###+##????????????????????????????????? | | ???????????# #??????#######???????????????????? | | ???????????# #??????# ###?????????????????? | | ############ #??????# ""#?????????????????? | | ^+ #???#### F"#?????????????????? | | """ """ #### #???# "" "#?????????????????? | | """ """ #??# #???#""" ""??????????????????? | | """ """ #??# #####"T // #???????????????????? | | #??# ##""" / =#???????????????????? | | #??# !* ## "" #???????????????????? | | #??# *=![ ##### @ #???????????????????? | | #??#!%![! #???# #???????????????????? | | ###+#####??#**%%####???# #???????????????????? | | # #?????#%!= #??????# #???????????????????? | | #?????#=%= ##########g#######???????????????? | | #?????# #???????????????? | | # #?????# = #???????????????? | | ######?????#! %! #???????????????? | | ???????????#[! ! ####???????????????? | | ?###########%*![###############??????????????????? | | ?# #==%!#????????????????????????????????? | | ?# # [ #????????????????????????????????? | | ?#[ # ###??????????????????????????????? | | ?# # T#??????????????????????????????? | | ?# ! # ""#??????????????????????????????? | | ?# # ######???????????????????????????? | | ?# = # # """#???????????????????????????? | | ?# # # " "####???????????????????????? | | ########+### # " "=" ##??????????????????????? | | + " ##??????????????????????? | | # |!!""" ##??????????????????????? | | # =%"#"###???????????????????????? | | ########?????????????????????????? | | ########+########??###############???????????????? | | ?#### ####### #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 51 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Weapon Shielding 90 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 69 Melee Accuracy 60 Core Analysis 10 Stasis Canceling 1 Offensive Hacking 20 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ H-88 Terminator | x2 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Stasis Generator Transdimensional Reconstructor Matter Drive Subatomic Replicator Achievements -------------- Origins Prolific Hacker Watch This! Challenges ------------ None Game ------ Seed ShrapnelRefineryExtractor Manual? 0 Play Time 01:53:19 Cumulative 85.0 hours Start 2021.03.22 @ 13:30:33 End 2021.03.23 @ 14:27:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 68 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9dbd3a5-6aa7-45b1-b0e6-8eb9333a9f71