Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 19:35:27 Player: Tuja Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (206) 1030 Value Destroyed (8715) 8715 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2931) 2931 TOTAL SCORE: 19536 Bonus ------- High Alert Combat Kills 631 Follower Combat Kills 207 Entered Garrisons 400 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 416 Friendly Fire -23 Cogmind --------- Core Integrity 0/1150 Matter 87/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Improved Power Shielding Advanced System Shield Authchip [R/Combat] > --- WEAPON (5) ------- Coil Gun Heavy Mace Great Maul > --- INVENTORY (5) ---- Encrypted Comm Array Improved Cloaking Device Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Improved Fusion Compressor > --- PROPULSION ------- Spiked Medium Treads > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Compact Matter Pod Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Makeshift Transmission Jammer System Shield > --- WEAPON ----------- Tesla Rifle Field Laser Dispersion Rifle Plasma Lance > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Medium Matter Pod Compact Matter Pod Encrypted Comm Array Improved Cloaking Device Plasma Rifle Thermic Laser Plasma Storm Vortex Rifle Hardcell Cannon Dirty Datajack Great Maul Signal Generator [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Heavy Laser Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Slots Evolved 12 | . . 2 2 . 2 . . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . . . Utility 7 | . . 2 1 . 1 . . . . 2 1 . . . . . . . Weapon 3 | . . . 1 . 1 . . . . . . . . . . 1 . . Parts Attached 161 | 6 4 10 11 10 14 . 8 5 3 12 4 7 4 6 18 11 20 8 Power 19 | 1 . 2 1 1 2 . 1 1 . 2 . 1 1 . 1 2 2 1 Engine 8 | 1 . 2 . . 1 . 1 . . 2 . . 1 . . . . . Core 9 | . . . 1 1 1 . . 1 . . . 1 . . . 2 2 . Reactor 2 | . . . . . . . . . . . . . . . 1 . . 1 Propulsion 33 | 2 2 2 . 2 3 . 2 1 . 1 1 2 2 2 3 1 7 . Treads 7 | . . . . 2 . . . 1 . . . 2 . . . 1 1 . Leg 5 | . . . . . . . . . . . . . . . 2 . 3 . Wheel 18 | 2 2 2 . . 3 . 2 . . 1 1 . 2 2 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . 3 . Utility 50 | 1 2 4 4 4 4 . 2 2 . 6 . 3 1 . 5 4 3 5 Device 14 | . 1 . 1 1 . . . 2 . . . 1 1 . 2 3 1 1 Storage 6 | 1 1 . . . . . 1 . . 1 . . . . 1 . 1 . Processor 9 | . . . . 2 2 . . . . 3 . . . . 1 . . 1 Hackware 5 | . . 1 . . . . . . . 1 . . . . . 1 1 1 Protection 16 | . . 3 3 1 2 . 1 . . 1 . 2 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 . 2 6 3 5 . 3 1 3 3 3 1 . 4 9 4 8 2 Energy Gun 19 | 1 . . 3 1 1 . . . . 1 . . . 3 3 3 3 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | 1 . 2 2 1 1 . 3 1 . 2 2 1 . 1 1 . 1 2 Ballistic Cannon 6 | . . . . 1 1 . . . 2 . . . . . 1 1 . . Launcher 4 | . . . . . 1 . . . . . . . . . . . 3 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . . 1 . . . . . 1 . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . 2 . . . Unidentified Prototypes 5 | . . 1 . . . . 1 . . . . . . . 2 . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 . System Corruption 8 | . . . . . . . . . . . . . . . . . 8 . Parts Lost 120 | . 1 7 6 6 8 . 6 4 2 6 2 6 . 5 19 6 23 13 Power 19 | . . 2 1 1 2 . 1 1 . 2 . 1 . . 3 . 4 1 Propulsion 27 | . 1 2 1 2 1 . 2 2 . . . 2 . 2 4 1 4 3 Utility 31 | . . 1 1 1 4 . 1 . . 1 . 2 . 2 6 1 6 5 Weapon 43 | . . 2 3 2 1 . 2 1 2 3 2 1 . 1 6 4 9 4 Highest Loss Streak 15 | . 1 2 3 3 2 . 4 2 2 2 1 3 . 3 7 4 15 9 To Critical Strikes 3 | . . . . . . . . . 1 . . . . . 1 . 1 . Average Backups 16 | . 8 12 17 18 18 20 18 18 16 19 19 16 18 17 10 13 12 12 Power 1 | . 2 3 3 2 2 4 2 1 1 1 2 1 1 1 . . . . Propulsion 1 | . 2 1 . . 2 4 3 1 1 2 2 . . . . . . . Utility 6 | . 1 4 8 10 9 7 7 8 8 7 7 6 6 6 2 3 2 4 Weapon 5 | . 1 3 5 4 3 4 4 6 4 6 6 6 7 6 4 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . 4 1 2 . 1 . . 1 . . 4 6 . . 6 9 Power 2 | . . . 1 . . . 1 . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . Utility 10 | . . . 2 . 1 . . . . . . . 1 1 . . 1 4 Weapon 18 | . . . 1 1 . . . . . 1 . . 2 3 . . 5 5 Tool/Special 3 | . . . . . . . . . . . . . 1 2 . . . . Average Slot Usage (%) 90 | . 95 80 92 98 96 100 99 97 97 91 91 95 100 99 73 75 62 75 Engine 2 | . 14 8 . . . 7 6 3 . 2 5 . 1 5 1 . . . Core 3 | . . . 3 8 6 . . 4 7 3 . 4 3 . 1 6 1 . Treads 4 | . . . . 12 5 . . 8 15 . . 10 13 4 . 1 . . Wheel 7 | . 27 20 16 5 9 15 14 4 . 5 11 5 3 11 9 2 . . Device 5 | . 10 7 8 7 9 7 7 7 7 6 5 . . 5 2 7 7 8 Storage 7 | . 14 11 9 9 7 7 7 7 7 6 5 5 5 5 8 10 13 13 Processor 17 | . . . . 8 13 23 23 23 23 29 23 23 23 23 19 21 6 5 Hackware 4 | . . . 9 9 6 . . . . 2 5 5 5 5 . 4 1 7 Protection 8 | . . 10 17 11 7 7 7 7 7 6 9 12 16 10 2 . . 3 Energy Gun 3 | . 14 3 8 11 6 7 1 . . . 5 3 . . 4 8 2 . Ballistic Gun 14 | . 14 17 17 9 10 15 25 29 16 12 12 18 23 22 6 . 2 6 Ballistic Cannon 2 | . . . . 3 9 7 3 . 9 11 2 . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . 7 10 Peak Build Rating 87 | 6 8 17 33 37 44 41 43 45 43 60 65 63 64 71 69 87 87 86 Average Rating 49 | 3 7 11 25 34 41 41 41 42 41 55 62 56 62 64 53 73 59 69 On Entrance 43 | . 6 8 17 33 37 41 41 43 43 43 60 63 61 63 65 54 87 65 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 12 48 62 82 82 73 69 69 64 69 78 92 90 93 95 87 83 83 95 Greatest Support 70 | 26 26 26 20 42 42 32 32 42 42 42 38 70 70 48 32 28 70 25 Greatest Overweight (x) 16 | . 2 4 6 4 4 2 3 6 1 2 2 8 2 2 4 4 16 8 Average Overweight (x) 2 | . . 2 3 2 1 2 2 2 1 1 1 7 1 1 1 2 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 2 11 15 20 20 20 20 20 20 18 20 20 20 20 20 18 20 20 20 Average Carried 17 | . 8 12 17 18 18 20 18 18 16 19 19 16 18 19 15 18 17 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 11 15 19 19 20 20 20 18 17 20 20 16 20 19 16 17 20 4 Class Distribution -------------------- 55% | Scavenger-Gunner 12% | Scavenger-Tank 11% | Scavenger-Mutant 10% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Matter Collected 6734 | 260 157 211 266 449 977 172 200 438 148 738 239 640 70 328 519 143 571 208 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7872 | . 264 549 454 736 1482 277 171 205 84 744 234 706 . 186 807 163 602 208 Parts 387 | . 21 40 38 39 56 . 6 17 6 36 18 34 . 16 25 8 21 6 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . 17 6 . . 41 . . 20 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Combat Hostiles Destroyed 178 | . 8 13 10 19 21 . 4 8 4 17 9 17 . 4 11 5 25 3 Melee 8 | . . . . . . . . . . . . . . . 1 . 5 2 Guns 112 | . 8 13 10 15 7 . 4 8 2 5 8 17 . 4 5 4 2 . Cannons 34 | . . . . 4 14 . . . 2 10 1 . . . 2 . 1 . AOE 18 | . . . . . . . . . . 2 . . . . 3 . 13 . Classes Destroyed 19 | . 4 3 3 2 2 . . . . . . . . 2 1 . 1 1 Worker 10 | . 1 . . . 4 . . . . 3 . . . . . . . 2 Builder 1 | . . . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . . . . . . Recycler 7 | . . . . . 7 . . . . . . . . . . . . . Operator 2 | . . 2 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 6 | . . . 1 . 3 . . . . 2 . . . . . . . . Swarmer 69 | . 6 3 3 3 1 . . 7 4 4 9 9 . . . 4 16 . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . Grunt 50 | . 2 4 . 9 11 . . . . 7 . 7 . . 7 . 3 . Brawler 4 | . . 1 . . 1 . . . . 1 . . . . . . 1 . Duelist 3 | . . . . 1 1 . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . Sentry 18 | . . 5 3 2 1 . 3 1 . 1 . 1 . . . . . 1 Specialist 3 | . . . 2 1 . . . . . . . . . . . . . . Hunter 14 | . . . 2 . 2 . . . . 1 . . . 1 3 . 4 1 Programmer 13 | . . . . 3 4 . 1 . . 2 . . . 1 . 1 . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 4 4 3 3 6 . 2 4 4 5 5 5 . 1 2 3 11 1 Combat Bots Only 11 | . 3 4 3 3 4 . 2 4 4 5 5 5 . 1 2 3 11 1 Max Kills in Single Turn 6 | . 1 1 2 1 2 . 1 2 1 2 2 2 . 1 1 1 6 1 Gunslinging 1 | . . . 1 . . . . 1 . . 1 1 . . . . . . Exploded 6 | . . . . . . . . . . 2 . . . . 1 . 6 . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Hostile Shots Fired 1298 | . 38 61 74 89 89 . 111 42 32 92 24 69 . 93 108 74 220 82 Missed 355 | . 9 15 13 19 22 . 27 13 9 30 8 17 . 32 34 14 71 22 Hits 943 | . 29 46 61 70 67 . 84 29 23 62 16 52 . 61 74 60 149 60 Melee 7 | . . 1 . . . . . . . 1 . . . 1 . . 4 . Projectile 936 | . 29 45 61 70 67 . 84 29 23 61 16 52 . 60 74 60 145 60 AOE 1 | . . . . . . . . . . . . . . . . . . 1 Critical Strikes 33 | . . 1 2 2 5 . 1 . 1 2 . . . 1 5 1 12 . Part Disruptions 2 | . . . . . 1 . . . . . . . . . . . . 1 Damage Taken 15055 | . 282 597 912 1000 1117 . 760 333 352 1166 164 695 . 844 1815 960 2841 1217 Core 2774 | . 91 165 194 140 120 . 146 64 58 135 21 11 . 90 381 284 696 178 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 403 | . . . 44 30 . . . . . . 81 159 . 89 . . . . Regen/Repaired (Parts) 144 | . . . . . . . . . . . . . . 144 . . . . Core Remaining (%) 62 | 100 63 58 . 39 . . . . 44 84 . . . . 49 . . . Volleys Fired 418 | . 25 45 29 44 52 6 16 7 10 42 13 30 . 18 30 16 32 3 Largest 4 | . 2 2 3 3 4 4 4 4 4 4 4 4 . 4 4 3 3 3 Hottest 255 | . 60 63 149 154 171 165 124 109 104 133 162 145 . 210 255 216 206 108 Shots Fired 1213 | . 50 89 84 124 186 24 63 27 28 145 33 118 . 70 83 27 53 9 Gun 975 | . 50 89 84 100 103 18 62 27 23 75 32 118 . 70 72 24 20 8 Cannon 210 | . . . . 24 79 6 1 . 4 70 1 . . . 11 3 11 . Launcher 27 | . . . . . 4 . . . . . . . . . . . 22 1 Special 1 | . . . . . . . . . 1 . . . . . . . . . Kinetic 872 | . 25 59 56 68 143 18 63 27 27 141 20 97 . 57 49 3 11 8 Thermal 307 | . 25 30 28 56 39 6 . . . 4 13 21 . 13 34 23 15 . Explosive 27 | . . . . . 4 . . . . . . . . . . . 22 1 Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 . . Entropic 5 | . . . . . . . . . . . . . . . . . 5 . Robot Hit Streak 22 | . 9 21 10 22 9 18 11 12 6 12 11 10 . 14 6 5 10 14 Robot Miss Streak 11 | . 4 5 3 4 5 3 8 6 4 6 3 4 . 5 11 3 2 1 Penetration Max 1 | . . . . . 1 . . . . 1 . . . 1 . . . . Secondary Targets 26 | . 1 2 1 3 . . . 5 1 . 2 7 . 3 . . 1 . Max Gunslinging Chain 2 | . 1 1 1 1 . . . 2 1 . 1 1 . 1 . . 1 . Shots Hit Robots 797 | . 23 60 56 75 113 19 43 18 16 82 19 65 . 45 70 22 52 19 Core Hits 409 | . 18 26 19 34 64 6 23 13 6 42 11 32 . 19 33 5 54 4 Critical Kills 11 | . . . . . 1 . . 1 . . . 2 . 1 1 1 2 2 Critical Parts Destroyed 21 | . 1 . 1 1 1 . 1 . . 4 . 1 . 3 2 . 3 3 Critical Strikes 58 | . 1 . 2 5 7 2 1 1 1 9 . 5 . 4 7 1 7 5 Burn 10 | . . . 1 4 1 . . . . . . 2 . . 2 . . . Destroy 23 | . 1 . 1 1 2 1 1 1 . 4 . 3 . 4 3 1 . . Blast 12 | . . . . . 4 1 . . 1 5 . . . . 1 . . . Smash 10 | . . . . . . . . . . . . . . . . . 5 5 Sever 1 | . . . . . . . . . . . . . . . 1 . . . Impale 2 | . . . . . . . . . . . . . . . . . 2 . Melee Attacks 109 | . . . 2 8 2 . 1 . . . 4 . . . 37 13 24 18 Impact 46 | . . . 2 8 . . . . . . 4 . . . . . 14 18 Slashing 21 | . . . . . 2 . 1 . . . . . . . 10 8 . . Piercing 42 | . . . . . . . . . . . . . . . 27 5 10 . Sneak Attacks 12 | . . . . . . . . . . . . . . . 8 . . 4 Combat Hostiles 8 | . . . . . . . . . . . . . . . 7 . . 1 Follow-up Attacks 12 | . . . . . . . . . . . . . . . 1 5 5 1 Damage Inflicted 21611 | . 244 738 887 1532 3268 474 985 335 283 2336 363 1101 . 918 1353 646 5177 971 Guns 11630 | . 244 738 887 1157 1555 372 985 335 233 1054 332 1101 . 918 704 385 460 170 Cannons 3433 | . . . . 375 1362 102 . . 50 965 31 . . . 184 . 364 . Explosions 4397 | . . . . . 351 . . . . 317 . . . . . . 3611 118 Melee 2148 | . . . . . . . . . . . . . . . 465 258 742 683 Ramming 3 | . . . . . . . . . . . . . . . . 3 . . Kinetic 11386 | . 89 531 576 886 2399 378 985 335 283 1979 207 853 . 743 608 . 364 170 Thermal 3852 | . 155 207 311 646 563 96 . . . 357 156 248 . 175 280 366 292 . Explosive 4035 | . . . . . 306 . . . . . . . . . . . 3611 118 Electromagnetic 19 | . . . . . . . . . . . . . . . . 19 . . Impact 1130 | . . . . . . . . . . . . . . . . . 447 683 Slashing 500 | . . . . . . . . . . . . . . . 359 141 . . Piercing 518 | . . . . . . . . . . . . . . . 106 117 295 . Entropic 168 | . . . . . . . . . . . . . . . . . 168 . Highest Corruption 18 | . 6 4 2 2 6 6 7 7 7 3 . . . 1 1 1 14 18 Average Corruption 5 | . 5 4 1 2 3 6 6 7 7 2 . . . 1 1 1 11 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 222 | . 1 2 2 21 27 5 24 34 6 9 . . . . 7 . 50 34 Message Errors 45 | . . . . 5 10 1 3 8 1 1 . . . . 1 . 10 5 Matter Fused 58 | . . . 2 5 7 1 7 10 1 3 . . . . 1 . 11 10 Heat Flow Errors 18 | . . . . 1 2 1 1 3 . . . . . . 2 . 3 5 Energy Discharges 35 | . 1 . . . . 1 4 5 1 2 . . . . 2 . 12 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 39 | . . . . 3 4 1 6 4 3 2 . . . . 1 . 11 4 Data Loss (major) 7 | . . 2 . 4 . . . . . . . . . . . . . 1 Misfires 7 | . . . . 2 1 . 1 1 . . . . . . . . . 2 Alerts 5 | . . . . . . . 2 3 . . . . . . . . . . Weapon Failures 5 | . . . . 1 3 . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1308 | . . . . 6 158 . . . . 97 . . . . 42 42 549 414 Projectiles 135 | . . . . 6 74 . . . . 33 . . . . 22 . . . Explosions 413 | . . . . . 84 . . . . 64 . . . . . . 189 76 Melee 760 | . . . . . . . . . . . . . . . 20 42 360 338 Knockbacks 50 | . . . . 2 18 . . . . 15 . . . . 3 . 7 5 Impact 7 | . . . . . . . . . . . . . . . . . 2 5 Kinetic 38 | . . . . 2 16 . . . . 13 . . . . 3 . 4 . Secondary 5 | . . . . . 2 . . . . 2 . . . . . . 1 . Self-Inflicted Damage 430 | . . . . . 105 . . . . 151 . . . . . 1 79 94 Shots 7 | . . . . . 2 . . . . 2 . . . . . . 2 1 Rammed 1 | . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 518 | . 73 28 244 518 387 183 136 225 . 42 39 340 . 261 475 387 190 173 Average Temperature 101 | . 33 8 92 147 106 88 22 87 . 7 32 107 . 98 163 129 86 59 Received Heat Transfer 2509 | . 42 168 252 513 315 . 168 30 . 189 . 171 . 108 204 . 340 9 Effects 27 | . . . . 10 6 . . . . . . . . . 8 3 . . Shutdowns 7 | . . . . 2 2 . . . . . . . . . 1 2 . . Energy Bleed 3 | . . . . 1 1 . . . . . . . . . 1 . . . Interference 9 | . . . . . 2 . . . . . . . . . 6 1 . . Short Circuit 2 | . . . . 1 1 . . . . . . . . . . . . . Damage (major) 6 | . . . . 6 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . 4 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 4 1 Parts Fried 10 | . . . . . . . . . . . . . . . . . 3 7 Impact Corruptions 19 | . . . . . . . . . . . . . . . . . 10 9 Robots Melted 2 | . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 1 . Parts Melted 12 | . . . 1 3 1 . . . . . . 2 . . 2 2 1 . Heat Transferred 7864 | . 350 475 740 1665 1123 185 . . . 274 296 629 . 239 772 557 559 . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Maximum Alert Level 4 | . . . . 2 2 . . . . 1 1 . . . . 3 4 2 Low Security (%) 46 | 100 100 100 100 21 30 100 100 . . 54 97 . . . . . . . Level 1 20 | . . . . 54 36 . . . . 45 2 . . . . . . 13 Level 2 22 | . . . . 24 33 . . . . . . . . . . 37 43 86 Level 3 6 | . . . . . . . . . . . . . . . . 62 28 . Level 4 3 | . . . . . . . . . . . . . . . . . 28 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1245 | . 129 128 84 678 504 161 64 . . 291 205 . . . . 906 1245 653 Initial 906 | . . 11 44 41 355 161 63 . . . 119 . . . . 906 490 653 Average 313 | . 64 80 46 316 310 129 15 . . 117 112 . . . . 774 849 504 Influence Increases 7012 | . 226 399 333 697 799 . 141 180 90 620 328 405 . 155 370 1103 985 181 Destroy 0b10 Robot/C 3600 | . 160 260 200 380 420 . 80 160 80 340 180 340 . 120 220 100 500 60 Destroy 0b10 Robot/NC 175 | . 10 10 5 . 75 . . . . 25 . . . 5 10 . 20 15 Destroy Leader 614 | . 32 80 72 10 126 . 40 20 10 64 20 20 . . 30 20 40 30 Allied During Kill 20 | . . . . . . . . . . . . . . 15 5 . . . Successful Hack 81 | . 9 17 38 12 . . 5 . . . . . . . . . . . Disable Machine 195 | . . . 15 . 60 . 15 . . 45 15 . . . . . 15 30 Anti-Garrison Action 400 | . . . . 250 . . . . . . . . . . . . 150 . Destroy Structure 322 | . . 2 3 45 43 . 1 . . 41 8 . . . . 8 125 46 Advance Influence 900 | . . . . . . . . . . . . . . . . 900 . . Partial Spotted 45 | . . . . . 30 . . . . . . . . . . 15 . . Lose Combat Pursuer 660 | . 15 30 . . 45 . . . . 105 105 45 . 15 105 60 135 . Influence Decreases 6650 | . 198 322 374 83 1015 371 232 180 90 375 440 434 104 82 432 413 441 1064 Entered New Map 1831 | . . 17 61 23 323 301 28 . . . 126 50 21 . 73 5 211 592 Time Decay 3635 | . 188 245 253 . 612 70 188 160 70 324 294 344 83 32 232 198 . 342 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . 150 . . Lost Part 1014 | . 10 60 60 60 80 . 16 20 20 51 20 40 . 50 107 60 230 130 Lost Ally 20 | . . . . . . . . . . . . . . . 20 . . . Squads Dispatched 25 | . 2 1 1 . 11 . 2 . . 3 . . . . . 2 . 3 Investigation 3 | . 2 . . . 1 . . . . . . . . . . . . . Extermination 8 | . . . . . 5 . 1 . . 1 . . . . . . . 1 Reinforcement 7 | . . 1 1 . 2 . . . . 2 . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . 3 . 1 . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Distress Signals 9 | . 2 1 1 . 1 . . . . 2 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 295 | . 13 24 12 20 30 . 4 9 3 29 17 20 . 40 29 10 30 5 Peak Tracking Total 14 | . 6 7 3 4 6 . 2 4 3 5 5 5 . 14 5 3 13 2 Tactical Retreats 31 | . 1 2 . . 2 . . . . 4 4 3 . 1 5 3 6 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Traps Triggered 27 | . 5 1 2 4 6 . 2 . . 1 1 . . . . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Machines Disabled 17 | . . . 1 3 4 . 1 . . 3 1 . . . . . 2 2 Max in Single Turn 2 | . . . 1 1 2 . 1 . . 2 1 . . . . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Relay 4 | . . . . 3 . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Machines Accessed 40 | . 5 4 6 2 5 . 4 . . 3 . . 1 8 . 1 . 1 Terminals 22 | . 4 4 5 2 4 . 2 . . 1 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . . . . . . 1 . . Total Hacks 83 | . 13 9 15 2 9 . 7 . . 9 . . 1 12 . 1 . 5 Successful 39 | . 5 3 7 2 1 . 2 . . 4 . . 1 12 . 1 . 1 Failed 44 | . 8 6 8 . 8 . 5 . . 5 . . . . . . . 4 Catastrophic 8 | . 1 2 3 . . . 1 . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 42 | . 6 9 13 . 4 . 4 . . 5 . . . 1 . . . . Terminals 49 | . 11 9 14 2 7 . 4 . . 2 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . . . . . . 7 . . . . . . . 5 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 2 . 2 . . . . . . . . 1 . . Terminal Hacks 22 | . 2 1 3 2 1 . . . . . . . 1 12 . . . . Record 8 | . . . 1 . . . . . . . . . . 7 . . . . Part Schematic 2 | . 1 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . 2 . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . . . . . . . . 1 . . Unlock Access 2 | . . . 1 . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 10 | . 2 2 3 . . . 1 . . 2 . . . . . . . . Terminals 9 | . 2 2 3 . . . 1 . . 1 . . . . . . . . Botnet 9 | . 2 2 3 . . . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 3 5 2 5 . 4 . . 2 . . . . . . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 18 | . . . . 10 . . 3 . . . . . . . . . 5 . Machine Destruction 15 | . . . . 10 . . . . . . . . . . . . 5 . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Total Allies 2 | . . . . . . . . . . . . . . 1 1 . . . Largest Group 1 | . . . . . . . . . . . . . . 1 1 . . . Highest-Rated Group 99 | . . . . . . . . . . . . . . 99 79 . . . Highest-Rated Ally 99 | . . . . . . . . . . . . . . 99 79 . . . Initial Warlord ECA Mod 32 | . . . . . 4 4 4 4 4 3 1 1 1 1 . . . 5 Warlord Squad Rendezvous 1 | . . . . . . . . . . 1 . . . . . . . . Dakka 1 | . . . . . . . . . . 1 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . . . 7 6 . . . Total Damage 493 | . . . . . . . . . . . . . . 352 141 . . . Kills 4 | . . . . . . . . . . . . . . 3 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Active Infowar (turns) 10625 | . 320 395 515 28 1013 . . . . 1260 653 1965 1167 1743 699 402 137 328 Optics 8065 | . . . . . . . . . . 1260 653 1965 1167 1743 674 402 129 72 Sensors 1812 | . . . 515 28 1013 . . . . . . . . . . . . 256 Terrain 178 | . . . . . . . . . . . . . 58 24 96 . . . Structural 715 | . 320 395 . . . . . . . . . . . . . . . . Cloaking 61 | . . . . . . . . . . . . . . . . 61 . . Jamming 130 | . . . . . . . . . . . . . . . 30 . 100 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Turns Passed 17524 | 42 400 558 548 1295 2002 144 832 1110 167 1386 653 1965 1167 1743 970 402 1364 776 Spaces Moved 8907 | 35 305 305 225 546 987 95 563 556 58 854 477 922 596 989 548 166 447 233 Core 48 | 2 . . . . . . . . . . . . . . . . 2 44 Treads 1463 | . . . . 335 290 . . 268 58 35 . 24 355 . . 36 62 . Legs 572 | . . . . . . . . . . . . . . . . . 383 189 Wheels 6824 | 33 305 305 225 211 697 95 563 288 . 819 477 898 241 989 548 130 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 110 125 115 130 120 120 232 130 105 120 130 115 115 145 120 190 Average Speed 161 | 86 100 115 125 195 159 130 126 188 232 134 116 198 192 129 126 194 249 293 Slowest Speed 850 | 90 130 140 170 385 232 130 145 232 232 232 120 312 235 130 160 360 850 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 59 38 24 49 28 69 17 82 12 22 11 88 72 95 70 4 50 7 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . 2 . . . 1 1 . . . . . Known Exits Taken 11 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . 1 2 . . 1 5 . 3 . . . Spaces Dug 15 | . . . 1 . 3 . . . . . 4 . . . 2 . 5 . Terrain Destroyed 259 | . . . 1 . 55 . . . 1 60 4 8 . 1 11 3 94 21 Melee 9 | . . . 1 . 2 . . . . . 4 . . . 2 . . . Projectile 57 | . . . . . 12 . . . 1 21 . 7 . 1 9 3 2 1 AOE 192 | . . . . . 41 . . . . 39 . . . . . . 92 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Low Low Fac Fac Upp Upp War Pro Fac Gar Fac Total 11045 | 44 352 426 424 660 1283 100 641 600 72 1004 543 996 615 1416 760 213 608 288 Wait 1149 | 1 9 56 130 31 195 . 27 28 . 75 32 31 . 378 109 . 30 17 Move 8891 | 34 304 304 225 545 987 94 562 555 57 853 476 921 595 988 547 165 446 233 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 145 | 3 9 10 17 7 16 . 7 2 1 11 2 2 8 6 7 9 22 6 Fast Attach 64 | 5 1 3 3 1 7 . . 1 1 5 2 1 1 4 7 2 12 8 Attach 98 | 1 1 7 6 6 9 . 6 3 1 7 3 7 . 3 13 10 14 1 Detach 12 | . . 1 . . . . . . . 1 1 . 1 . 3 2 3 . Swap 61 | . 2 . 3 6 8 . 4 3 1 4 2 3 5 5 9 . 4 2 Drop 59 | . 1 . 9 2 7 . 2 1 1 6 . 1 5 13 . . 8 3 Fire 418 | . 25 45 29 44 52 6 16 7 10 42 13 30 . 18 30 16 32 3 Melee 91 | . . . 2 8 2 . 1 . . . 4 . . . 34 8 17 15 Ram 1 | . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . 10 . . 16 . . . 8 . . . . . 20 . Rewire 2 | . . . . . . . . . . . . . . 1 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Utility x2 980 | -9/Materials | Discovered new exit (range 13) 1001 | -9/Materials | Entered another Materials area 1001 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1303 | -8/Materials | Lost 3 parts (1n1u1w) 1549 | -8/Materials | Identified exit to Garrison 1549 | -8/Materials | Entered Garrison 1675 | -8/Garrison | Triggered checkpoint 1716 | -8/Garrison | Garrison Relay disabled 1799 | -8/Garrison | Triggered checkpoint 1826 | -8/Garrison | Build established: Scavenger-Tank 1887 | -8/Garrison | Discovered new exit (range 12) 1953 | -8/Garrison | Lost 3 parts (2n1w) 1989 | -8/Garrison | Triggered checkpoint 2007 | -8/Garrison | Garrison Relay disabled 2207 | -8/Garrison | Build established: Scavenger-Mutant 2347 | -8/Garrison | Triggered checkpoint 2483 | -8/Garrison | Triggered checkpoint 2487 | -8/Garrison | Core integrity fell below 50% 2533 | -8/Garrison | Garrison Relay disabled 2767 | -8/Garrison | Discovered new exit (range 13) 2844 | -8/Garrison | Entered Factory 2844 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2984 | -7/Factory | Build established: Scavenger-Gunner 3204 | -7/Factory | Identified exit to DSF 3648 | -7/Factory | Discovered new exit (range 4) 3652 | -7/Factory | Identified exit to Factory 3765 | -7/Factory | Garrison activated, responded to threat 3813 | -7/Factory | Build established: Scavenger-Skirmisher 4301 | -7/Factory | Build established: Scavenger-Gunner 4597 | -7/Factory | Discovered exit to Factory (range 5) 4846 | -7/Factory | Sucked down chute 4846 | -7/Factory | Entered Waste 4846 | -7/Waste | The area was eerily silent 4926 | -7/Waste | Discovered new exit (range 15) 4988 | -7/Waste | Identified exit to Factory 4990 | -7/Waste | Entered Factory 5392 | -7/Factory | Lost 4 parts (1p1n2w) 5403 | -7/Factory | Garrison activated, responded to threat 5561 | -7/Factory | Discovered new exit (range 12) 5576 | -7/Factory | Identified exit to Storage 5803 | -7/Factory | Discovered new exit (range 15) 5820 | -7/Factory | Identified exit to Lower Caves 5822 | -7/Factory | Entered Lower Caves 5823 | -7/Lower Caves | Encountered a Warlord checkpoint 5834 | -7/Lower Caves | Met a Warlord Commander 5835 | -7/Lower Caves | Learned location of Warlord (-5) 5836 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5842 | -7/Lower Caves | Found Encrypted Comm Array 6293 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6909 | -7/Lower Caves | Discovered new exit (range 11) 6930 | -7/Lower Caves | Identified exit to Lower Caves 6932 | -7/Lower Caves | Entered another Lower Caves area 6944 | -7/Lower Caves | Core integrity fell below 50% 7056 | -7/Lower Caves | Discovered exit to Factory (range 6) 7099 | -7/Lower Caves | Entered Factory 7099 | -6/Factory | Evolved 2 slots: Utility x2 8055 | -6/Factory | Joined by Warlord Dakka squad 8226 | -6/Factory | Lost 4 allies 8438 | -6/Factory | Discovered new exit (range 6) 8444 | -6/Factory | Identified exit to Factory 8485 | -6/Factory | Entered another Factory area 8485 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9051 | -5/Factory | Discovered new exit (range 6) 9057 | -5/Factory | Identified exit to Upper Caves 9087 | -5/Factory | Discovered new exit (range 5) 9090 | -5/Factory | Identified exit to Factory 9138 | -5/Factory | Entered Upper Caves 9190 | -5/Upper Caves | Attracted the attention of an 0b10 base 9235 | -5/Upper Caves | Lost 3 parts (1p1n1u) 10503 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10816 | -5/Upper Caves | Build established: Scavenger-Tank 10963 | -5/Upper Caves | Learned Factory stockpile data 10987 | -5/Upper Caves | Discovered new exit (range 5) 10997 | -5/Upper Caves | Identified exit to Upper Caves 11103 | -5/Upper Caves | Entered another Upper Caves area 11291 | -5/Upper Caves | Discovered exit to Factory (range 6) 11935 | -5/Upper Caves | Found DCF Scrap (11 items) 12223 | -5/Upper Caves | Learned location of Armory (-4) 12246 | -5/Upper Caves | Discovered new exit (range 18) 12268 | -5/Upper Caves | Identified exit to Warlord 12270 | -5/Upper Caves | Entered Warlord 12395 | -5/Warlord | Discovered new exit (range 16) 12420 | -5/Warlord | Identified exit to Proximity Caves 12519 | -5/Warlord | Build established: Scavenger-Gunner 13000 | -5/Warlord | Found Prototype Energy Gun 13195 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13197 | -5/Warlord | Ran a Watcher feed algorithm 13511 | -5/Warlord | Found Signal Generator 13524 | -5/Warlord | Warlord's base attacked by MAIN.C 13575 | -5/Warlord | Met Warlord 13685 | -5/Warlord | Found Prototype Energy Gun 13825 | -5/Warlord | Spotted B-86 Titan 13874 | -5/Warlord | Warlord forces counterattacked 13896 | -5/Warlord | P-70 Sage assimilated allied FD-PFP(g) 13939 | -5/Warlord | Spotted Executioner 13963 | -5/Warlord | Spotted Striker 13975 | -5/Warlord | Rewired Striker 14006 | -5/Warlord | Lost 3 allies 14013 | -5/Warlord | Entered Proximity Caves 14013 | -4/Proximity Caves | Accompanied by 1 ally 14051 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 14104 | -4/Proximity Caves | Lost 3 parts (1n2u) 14240 | -4/Proximity Caves | Build established: Gunner 14270 | -4/Proximity Caves | Spotter reported a threat 14323 | -4/Proximity Caves | Spotter reported a threat 14410 | -4/Proximity Caves | Spotter reported a threat 14428 | -4/Proximity Caves | Identified Vortex Rifle 14431 | -4/Proximity Caves | Lost 7 parts (1p4u2w) 14478 | -4/Proximity Caves | Spotter reported a threat 14524 | -4/Proximity Caves | Spotter reported a threat 14540 | -4/Proximity Caves | Spotted B-86 Titan 14577 | -4/Proximity Caves | Spotter reported a threat 14623 | -4/Proximity Caves | Learned Research emergency access door positions 14630 | -4/Proximity Caves | Spotter reported a threat 14715 | -4/Proximity Caves | Spotter reported a threat 14845 | -4/Proximity Caves | Core integrity fell below 50% 14862 | -4/Proximity Caves | Build established: Mutant 14871 | -4/Proximity Caves | Lost 5 parts (1p3n1w) 14886 | -4/Proximity Caves | Spotter reported a threat 14968 | -4/Proximity Caves | Discovered exit to Factory (range 12) 14983 | -4/Proximity Caves | Entered Factory 14983 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 15191 | -4/Factory | Garrison activated, responded to threat 15194 | -4/Factory | Build established: Scavenger-Mutant 15233 | -4/Factory | Search patrols dispatched 15250 | -4/Factory | Lost 4 parts (1n1u2w) 15374 | -4/Factory | Identified exit to Garrison 15385 | -4/Factory | Entered Garrison 15387 | -4/Garrison | Triggered checkpoint 15536 | -4/Garrison | Identified Plasma Storm 15547 | -4/Garrison | Core integrity fell below 50% 15589 | -4/Garrison | Lost 15 parts (4p1n6u4w) 15730 | -4/Garrison | System corruption reached 10% 15753 | -4/Garrison | Garrison Relay disabled 15797 | -4/Garrison | Triggered checkpoint 15867 | -4/Garrison | Found Fusion Bomb Launcher 15870 | -4/Garrison | Found Fusion Bomb Launcher 15873 | -4/Garrison | Found Fusion Bomb Launcher 15876 | -4/Garrison | Found Fusion Bomb Launcher 15879 | -4/Garrison | Found Fusion Bomb Launcher 15882 | -4/Garrison | Found Fusion Bomb Launcher 15885 | -4/Garrison | Found Fusion Bomb Launcher 15888 | -4/Garrison | Found Fusion Bomb Launcher 15967 | -4/Garrison | Triggered checkpoint 15974 | -4/Garrison | Spotted B-86 Titan 15974 | -4/Garrison | Triggered checkpoint 15981 | -4/Garrison | Triggered checkpoint 16014 | -4/Garrison | Destroyed 11 combat bots 16017 | -4/Garrison | Destroyed B-86 Titan 16080 | -4/Garrison | Core integrity fell below 20% 16108 | -4/Garrison | Lost 3 parts (2n1w) 16290 | -4/Garrison | Found Fusion Bomb Launcher 16294 | -4/Garrison | Found Fusion Bomb Launcher 16300 | -4/Garrison | Found Fusion Bomb Launcher 16614 | -4/Garrison | Discovered new exit (range 15) 16746 | -4/Garrison | Identified exit to Factory 16749 | -4/Garrison | Entered Factory 17419 | -4/Factory | Lost 9 parts (1p2n3u3w) 17525 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 17516_ Com. Matter Pod destroyed. 17516_ U-05 Engineer lays Concrete. 17517_ H-77 Assassin system terminally corrupted. 17517_ Imp. Targeting Computer fried. 17517_ U-05 Engineer builds a Wall. 17518_ Wall collapses. 17519_ Penetrated by Slug. 17522_ U-05 Engineer lays Concrete. 17522_ Destroyed Imp. Targeting Computer. 17522_ H-77 Assassin system corrupted by crushing effect. 17522_ H-77 Assassin knocked back. 17522_ Slug penetrates Wall. 17522_ Scanalyzer disabled. 17522_ Med. Matter Pod destroyed. 17523_ U-05 Engineer builds a Wall. 17524_ System corrupted: Matter fused (-10). 17525_ Acquired 64 matter. 17525_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """#????# !! ###### #? #?? | | F""#????# # # #?"" ! ! #?? | | ""#????# """ # # #""" #?? | | """#????# """ # # #""" !#?? | | "" #????# """ # # " #?? | | #????########### #""" #?? | | #??????????????# # ! #""" #?? | | #??????????????# # #""" #?? | | #??????????????# ## # #?? | | #?????????????### ### # # # ##?? | | #?????????###### ## u #?? | | #?????????# # ] "#?? | | #?????????# ] # "#?? | | #?????????# """ " !#![ # "#?? | | #?????????# """ ] ] + T#?? | | ??????????# """ ! ! # "#?? | | ??????????# ! "#?? | | ???????????# ! ! ## ## #?? | | ?????????????# ## # #?? | | ?????????????####### #### ## # ##?? | | ???????????????????##??## ##??? | | ????????????????????????# # # ##???? | | ????????????????????????# ########????? | | ???????????????????????## #???????????? | | ??????????????????######;/##??????????? | | ??????????????????# =@[#??????????? | | ??????????????????# h " #??????????? | | ??????????????????# ! """#??????????? | | ??????????????????# S"#??????????? | | ??????????????????+ / #??????????? | | ??????????????????# """ #??????????? | | ??????????????????#[ """ #??????????? | | ??????????????????# """ #??????????? | | ??????????????????# ! #??????????? | | ??????????????????#####+####??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 65 Energy Capacity 325 Matter Stores 483 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 600 Resistance: KI 30 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 5 Item Schematics ----------------- Datajack | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Error 47 Factory Defaults Challenges ------------ None Game ------ Seed DamperCouplerRefractor Manual? 0 Play Time 02:35:43 Cumulative 73.6 hours Start 2025.08.16 @ 13:29:28 End 2025.08.16 @ 19:35:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 41 Adventurer 4 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 49 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 700126e2-fe1e-4b50-8e67-8b1820c94bc2