Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 14:45:27 Player: rel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (4499) 4499 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1260) 1260 TOTAL SCORE: 9614 Bonus ------- High Alert Combat Kills 758 Follower Combat Kills 205 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -603 Cogmind --------- Core Integrity 0/700 Matter 25/300 Energy 100/100 System Corruption 22% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (0) Seismic Detector Relay Coupler [Swarmer] (44) Relay Coupler [Behemoth] (10) Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- Proton Missile Launcher Missile Launcher > --- INVENTORY -------- Light Nuclear Core Compact Battery Medium Matter Pod Sensor Array Seismic Detector Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Behemoth] Improved EM Pulse Cannon Missile Launcher Missile Launcher Heavy Rocket Launcher Improved Datajack [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved EM Pulse Cannon Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 118 | 6 5 4 4 2 23 22 32 20 . Power 17 | 1 1 1 . 1 2 5 3 3 . Engine 9 | 1 1 1 . . 2 2 1 1 . Core 8 | . . . . 1 . 3 2 2 . Reactor . | . . . . . . . . . . Propulsion 29 | 2 2 . . 1 9 2 7 6 . Treads . | . . . . . . . . . . Leg 24 | . 2 . . 1 9 2 7 3 . Wheel 5 | 2 . . . . . . . 3 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 1 . 4 . 4 2 3 4 . Device 7 | . 1 . 1 . . 2 1 2 . Storage 7 | 1 . . 3 . 1 . 1 1 . Processor 1 | . . . . . 1 . . . . Hackware 3 | . . . . . 2 . 1 . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 53 | 2 1 3 . . 8 13 19 7 . Energy Gun . | . . . . . . . . . . Energy Cannon 18 | . . . . . 4 9 4 1 . Ballistic Gun 4 | 2 . 2 . . . . . . . Ballistic Cannon 5 | . . 1 . . 4 . . . . Launcher 17 | . 1 . . . . . 10 6 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 7 | . . . . . . 2 5 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 10 | . . . . . . . 10 . . Parts Lost 42 | . 2 . . . 5 . 18 12 5 Power 10 | . 1 . . . 1 . 4 4 . Propulsion 14 | . 1 . . . 2 . 8 1 2 Utility 8 | . . . . . 1 . 3 3 1 Weapon 10 | . . . . . 1 . 3 4 2 Highest Loss Streak 7 | . 1 . . . 2 . 7 5 5 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 88 | . 87 97 99 100 89 97 76 72 38 Engine 7 | . 14 11 14 8 2 3 6 5 . Core 4 | . . . . 5 6 9 3 6 . Leg 24 | . 12 28 28 28 29 29 23 9 . Wheel 1 | . 11 . . . . . . 7 12 Device 8 | . 6 14 13 14 5 6 5 6 . Storage 9 | . 14 14 13 14 9 7 7 7 5 Processor 3 | . . . . . 8 7 3 . . Hackware 7 | . . . . . 9 15 9 7 7 Energy Cannon 4 | . . . . . 7 11 3 4 . Ballistic Gun 4 | . 21 14 14 14 . . . . . Ballistic Cannon 4 | . . 3 14 14 10 1 . . . Launcher 4 | . 6 9 . . . . 8 9 12 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 10 15 19 19 19 35 51 57 62 14 Greatest Support 64 | 26 26 20 20 23 61 61 64 56 56 Greatest Overweight (x) 5 | . 1 . . . 1 1 2 5 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 35 8 15 15 15 15 5 Average Capacity 11 | 6 8 8 8 8 9 15 15 14 5 Most Carried 15 | 5 7 8 8 8 8 15 15 15 5 Average Carried 9 | 2 4 6 7 8 6 13 12 13 5 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 5 Final Carried 15 | 3 6 8 8 8 7 15 10 5 5 Class Distribution -------------------- 64% | Mutant 24% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 2572 | 231 212 113 . 64 498 537 563 354 . Remotely . | . . . . . . . . . . Salvage Created 3116 | . 393 244 . 54 798 598 685 344 . Parts 177 | . 33 27 . 2 31 30 36 18 . Haulers Intercepted 5 | . 2 . . . 1 2 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled 19 | . . . . . . . . 19 . Retrieved Matter 76 | . . . . . . . . 76 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 86 | . 10 8 . 1 18 12 28 9 . Melee 6 | . . . . . . 3 3 . . Guns 8 | . 5 2 . 1 . . . . . Cannons 25 | . . . . . 15 6 1 3 . AOE 39 | . 5 6 . . 2 . 22 4 . Classes Destroyed 13 | . 6 2 . . 3 1 . 1 . Worker 4 | . 1 1 . . . . . 2 . Builder 4 | . 1 1 . . 1 . . 1 . Tunneler 1 | . . 1 . . . . . . . Hauler 5 | . 2 . . . 1 2 . . . Recycler 1 | . . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 25 | . 3 4 . . 3 4 11 . . Grunt 42 | . 7 2 . 1 9 6 12 5 . Brawler 2 | . . . . . 1 . 1 . . Duelist 1 | . . . . . . . . 1 . Sentry 8 | . . 2 . . 4 1 . 1 . Hunter 2 | . . . . . 1 . . 1 . Programmer 6 | . . . . . . 1 4 1 . Thug 1 | . . . . . . . 1 . . Best Kill Streak 9 | . 5 5 . 1 5 4 9 3 . Combat Bots Only 9 | . 4 3 . 1 5 4 9 3 . Max Kills in Single Turn 5 | . 3 3 . 1 2 1 5 2 . Gunslinging . | . . . . . . . . . . Exploded 5 | . 3 3 . . 2 . 5 1 . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Hostile Shots Fired 502 | . 41 8 . 2 88 39 99 154 71 Missed 166 | . 10 3 . . 32 13 29 46 33 Damage Taken 5690 | . 441 103 . 36 848 313 2181 1384 384 Core 904 | . 124 . . . 79 24 413 109 155 Absorbed by Shields 9 | . . . . . . . . . 9 Regen/Repaired (Parts) 224 | . . . . . . 224 . . . Core Remaining (%) 78 | 100 . . . 50 85 . . . . Volleys Fired 197 | . 43 9 . 2 56 18 44 25 . Largest 2 | . 2 2 . 2 2 2 2 2 . Hottest 138 | . 50 58 . 58 138 138 108 138 . Shots Fired 343 | . 80 18 . 4 105 36 56 44 . Gun 85 | . 72 11 . 2 . . . . . Cannon 170 | . . 2 . 2 105 36 5 20 . Launcher 88 | . 8 5 . . . . 51 24 . Special . | . . . . . . . . . . Kinetic 172 | . 72 13 . 4 71 12 . . . Thermal . | . . . . . . . . . . Explosive 77 | . 8 5 . . . . 43 21 . Electromagnetic 94 | . . . . . 34 24 13 23 . Robot Hit Streak 10 | . 7 5 . 2 4 10 10 8 . Robot Miss Streak 6 | . 4 3 . 2 6 3 5 3 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 206 | . 43 11 . 2 55 32 38 25 . Core Hits 159 | . 33 14 . 2 23 11 53 23 . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . Critical Strikes 10 | . 1 . . 1 4 4 . . . Destroy 1 | . 1 . . . . . . . . Blast 5 | . . . . 1 3 1 . . . Corrupt 1 | . . . . . 1 . . . . Smash 2 | . . . . . . 2 . . . Impale 1 | . . . . . . 1 . . . Melee Attacks 23 | . . . . . . 10 13 . . Impact 6 | . . . . . . 6 . . . Slashing 2 | . . . . . . 2 . . . Piercing 15 | . . . . . . 2 13 . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . Damage Inflicted 9232 | . 753 454 . 31 1633 1065 3908 1388 . Guns 422 | . 329 78 . 15 . . . . . Cannons 2748 | . . . . 16 1573 673 125 361 . Explosions 5447 | . 420 376 . . 46 . 3586 1019 . Melee 564 | . . . . . . 367 197 . . Ramming 51 | . 4 . . . 14 25 . 8 . Kinetic 1681 | . 329 78 . 31 1025 218 . . . Thermal 88 | . . 42 . . 46 . . . . Explosive 4800 | . 420 334 . . . . 3091 955 . Electromagnetic 2048 | . . . . . 548 455 620 425 . Impact 280 | . . . . . . 280 . . . Slashing 32 | . . . . . . 32 . . . Piercing 252 | . . . . . . 55 197 . . Highest Corruption 22 | . . . . . . 1 18 22 22 Average Corruption 11 | . . . . . . 1 10 19 22 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 80 | . . . . . . 3 36 36 5 Message Errors 14 | . . . . . . . 6 7 1 Matter Fused 12 | . . . . . . . 8 2 2 Heat Flow Errors 15 | . . . . . . . 7 7 1 Energy Discharges 14 | . . . . . . 1 4 9 . Parts Rejected 2 | . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . 1 4 2 . Data Loss (major) 3 | . . . . . . 1 1 1 . Misfires 3 | . . . . . . . 2 1 . Alerts 4 | . . . . . . . 1 2 1 Misdirections 3 | . . . . . . . 1 2 . Weapon Failures 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 386 | . 21 14 . . 39 81 223 8 . Projectiles 84 | . . . . . 39 19 26 . . Explosions 240 | . 21 14 . . . . 197 8 . Melee 62 | . . . . . . 62 . . . Knockbacks 11 | . . . . . 9 2 . . . Impact 2 | . . . . . . 2 . . . Kinetic 8 | . . . . . 8 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 1288 | . 39 40 . . 33 . 1035 141 . Shots 35 | . 2 1 . . 1 . 26 5 . Rammed 4 | . 2 . . . . . . 2 . Targets Rammed 8 | . 2 . . . 2 2 . 2 . Kicked 4 | . . . . . 2 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 476 | . 29 29 . 18 234 252 212 476 172 Average Temperature 80 | . 12 13 . 13 62 81 50 171 87 Received Heat Transfer 1275 | . 171 27 . 18 405 63 243 222 126 Effects 7 | . . . . . . 1 . 6 . Shutdowns 2 | . . . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . . . Interference 1 | . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 1 2 2 . Combat Hostiles 6 | . . . . . 1 1 2 2 . Parts Fried 13 | . . . . . 2 4 4 3 . Impact Corruptions 2 | . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 1401 | . 394 237 . 58 403 279 1401 909 601 Initial 735 | . . 75 . . . 115 115 735 601 Average 388 | . 171 147 . 11 213 162 807 828 589 Maximum Alert Level 4 | . 1 1 . . 2 1 4 3 2 Low Security (%) 41 | 100 58 60 . 100 42 72 8 . . Level 1 26 | . 41 39 . . 57 27 3 . . Level 2 6 | . . . . . . . 20 . 100 Level 3 21 | . . . . . . . 48 99 . Level 4 4 | . . . . . . . 19 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 4 . . . 5 2 . 2 . Investigation 9 | . 4 . . . 3 1 . 1 . Extermination 1 | . . . . . . 1 . . . Reinforcement 2 | . . . . . 2 . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 3 | . 2 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 17 7 . 1 31 17 32 13 8 Peak Tracking Total 9 | . 4 3 . 2 5 5 6 3 9 Tactical Retreats 7 | . . . . . 2 2 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 7 | . 1 . . . 1 1 2 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 11 | . . 2 . . 1 . 7 1 . Max in Single Turn 2 | . . 2 . . 1 . 2 1 . Garrison Relay 6 | . . . . . . . 6 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 23 | . 5 . 4 . 4 6 1 3 . Terminals 12 | . 5 . . . 2 2 1 2 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . . . . . 1 2 . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 64 | . 21 . 4 . 13 18 2 6 . Successful 32 | . 7 . 4 . 3 14 . 4 . Failed 31 | . 13 . . . 10 4 2 2 . Catastrophic 4 | . 1 . . . 1 . 1 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual . | . . . . . . . . . . Terminals 41 | . 21 . . . 9 4 2 5 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 14 | . . . . . 2 12 . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Terminal Hacks 17 | . 7 . 4 . 1 2 . 3 . Record 11 | . 4 . 4 . . 1 . 2 . Open DSF 2 | . . . . . . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 11 | . . . . . 1 10 . . . Scan Component 6 | . . . . . 1 5 . . . Repair 5 | . . . . . . 5 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 5 . . . 3 4 1 1 . Full Trace Events 10 | . 4 . . . 3 1 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . . . . 5 . . . Time 148 | . . . . . . 148 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . 26 . . Machine Destruction 26 | . . . . . . . 26 . . Attached 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 6 | . . 3 . . . 3 . . . Largest Group 3 | . . 3 3 3 . 3 3 . . Highest-Rated Group 93 | . . 40 40 40 . 93 93 . . Highest-Rated Ally 31 | . . 16 16 16 . 31 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 48 | . . 9 . 13 . 6 20 . . Total Damage 629 | . . 118 . 122 . 83 306 . . Kills 10 | . . 2 . 3 . 1 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 6807 | 61 414 812 795 122 1225 1296 1271 706 105 Spaces Moved 3953 | 45 236 647 629 79 469 674 665 403 106 Core 26 | 4 . . . . . . . . 22 Treads . | . . . . . . . . . . Legs 3386 | . 105 647 629 79 469 674 665 118 . Wheels 541 | 41 131 . . . . . . 285 84 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 127 120 100 50 Average Speed 132 | 86 100 120 120 120 148 134 159 143 89 Slowest Speed 470 | 90 120 120 120 120 195 195 260 470 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 57 97 92 19 37 14 73 9 24 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 17 | . . . . . . . 17 . . Terrain Destroyed 578 | . 54 51 . . 26 2 322 123 . Melee . | . . . . . . . . . . Projectile 26 | . . . . . 24 2 . . . AOE 552 | . 54 51 . . 2 . 322 123 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Total 5150 | 66 347 667 669 103 889 1008 808 477 116 Wait 715 | 7 52 . 30 19 314 243 43 7 . Move 3945 | 44 235 646 628 78 468 673 664 403 106 Hop . | . . . . . . . . . . Pick Up 89 | 9 8 5 3 . 17 25 9 13 . Fast Attach 24 | . . . 4 . 5 7 2 6 . Attach 55 | 6 4 3 . . 12 5 13 12 . Detach 2 | . . . . . . . 1 1 . Swap 40 | . 1 1 . 2 6 10 17 3 . Drop 44 | . 2 3 4 2 9 17 2 5 . Fire 197 | . 43 9 . 2 56 18 44 25 . Melee 21 | . . . . . . 8 13 . . Ram 4 | . 2 . . . . . . 2 . Kick 4 | . . . . . 2 2 . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Low x2] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Build established: Mutant 323 | -10/Materials | Central database locked down 353 | -10/Materials | Discovered new exit (range 12) 361 | -10/Materials | Identified exit to Mines 476 | -10/Materials | Entered Mines 482 | -10/Mines | Learned Materials garrison access intel 518 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 519 | -10/Mines | Discovered new exit (range 5) 871 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1054 | -10/Mines | Learned location of Zion (-6) 1124 | -10/Mines | Discovered new exit (range 7) 1288 | -10/Mines | Entered Exiles 1288 | -10/Exiles | Found Exiles lab abandoned 1288 | -10/Exiles | Accompanied by 3 allies 1640 | -10/Exiles | Discovered new exit (range 15) 2083 | -10/Exiles | Entered Mines 2083 | -9/Mines | Accompanied by 3 allies 2111 | -9/Mines | Assembled infested the area 2116 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2181 | -9/Mines | Discovered new exit (range 5) 2205 | -9/Mines | Entered Materials 2205 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2206 | -8/Materials | Loaded intel: 1 garrison access location 2217 | -8/Materials | Lost 4 allies 2757 | -8/Materials | Discovered new exit (range 13) 2960 | -8/Materials | Identified exit to Factory 3356 | -8/Materials | Build established: Hacker-Mutant 3430 | -8/Materials | Entered Factory 3430 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3621 | -7/Factory | Discovered new exit (range 7) 3934 | -7/Factory | Identified exit to Garrison 4014 | -7/Factory | Repaired Imp. EM Pulse Cannon 4113 | -7/Factory | Discovered new exit (range 13) 4240 | -7/Factory | Repaired Titanium Leg 4268 | -7/Factory | Repaired Aluminum Leg 4313 | -7/Factory | Repaired Imp. EM Pulse Cannon 4341 | -7/Factory | Repaired Sensor Array 4625 | -7/Factory | Allied Derelicts emerged from ambush trap array 4726 | -7/Factory | Entered Garrison 4726 | -7/Garrison | Accompanied by 3 allies 4764 | -7/Garrison | Triggered checkpoint 4846 | -7/Garrison | Triggered checkpoint 4929 | -7/Garrison | Installed Relay Interface Framework 5012 | -7/Garrison | Garrison Relay disabled 5040 | -7/Garrison | Build established: Mutant 5093 | -7/Garrison | Triggered checkpoint 5129 | -7/Garrison | Triggered checkpoint 5141 | -7/Garrison | Triggered checkpoint 5160 | -7/Garrison | Destroyed 9 combat bots 5226 | -7/Garrison | System corruption reached 10% 5268 | -7/Garrison | Triggered checkpoint 5336 | -7/Garrison | Lost 6 parts (1p3n1u1w) 5341 | -7/Garrison | Discovered new exit (range 13) 5504 | -7/Garrison | Triggered checkpoint 5545 | -7/Garrison | Garrison Relay disabled 5745 | -7/Garrison | Garrison Relay disabled 5746 | -7/Garrison | Garrison Relay disabled 5746 | -7/Garrison | Garrison Relay disabled 5749 | -7/Garrison | Garrison Relay disabled 5779 | -7/Garrison | Core integrity fell below 50% 5806 | -7/Garrison | Lost 7 parts (2p3n1u1w) 5902 | -7/Garrison | Discovered new exit (range 12) 5997 | -7/Garrison | Entered Factory 6377 | -7/Factory | Build established: Scavenger-Mutant 6580 | -7/Factory | Discovered new exit (range 15) 6667 | -7/Factory | Lost 3 parts (2p1w) 6670 | -7/Factory | Garrison activated, responded to threat 6703 | -7/Factory | Identified exit to Garrison 6703 | -7/Factory | Entered Garrison 6728 | -7/Garrison | Lost 5 parts (1p3u1w) 6782 | -7/Garrison | Core integrity fell below 20% 6787 | -7/Garrison | Triggered checkpoint 6808 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- payload. 06787_ B-48 Gladiator unfolds itself. 06787_ G-47 Trooper unfolds itself. 06788_ Com. Battery destroyed. 06798_ Triggered Stasis Trap. 06798_ A bubble of rippling energy engulfs the area. 06798_ Field strength at 94. 06799_ Field strength at 88. 06800_ Field strength at 82. 06801_ Field strength at 76. 06802_ Field strength at 70. 06803_ Field strength at 64. 06804_ System corrupted: IFF burst signal emitted. 06804_ Field strength at 58. 06805_ Field strength at 52. 06806_ Field strength at 42. 06807_ Field strength at 36. 06808_ Field strength at 30. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????????????????????????????#??????????????????? | | #???????????????????????????? #??????????????????? | | #????????????????########### ########???????????? | | ###########??????# ????????? | | #??????# @ ????????? | | #??????# gg ????????? | | ######## #??????# g###p#############???????????? | | #??????# #??????# #?# ????????????????????????? | | #??????# #??????# #?#g????????????????????????? | | #??????# #??????# #?#g????????????????????????? | | #??????# #??????# #? ?????????????????????????? | | #??????# ######## #?#?????????????????????????? | | #??????# ##"%" ## #???????????????????????????? | | #?????## ## " ## #???????????????????????????? | | ####### #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ####### ## ## #???????????????????????????? | | ??????# ## ## #???????????????????????????? | | ??????" "???????????????????????????? | | ??????" "???????????????????????????? | | ??????" "???????????????????????????? | | ??????" "???????????????????????????? | | ??????# ## ## #???????????????????????????? | | ??????# ## #? #???????????????????????????? | | ?????? ? #???????????????????????????? | | ????? #???????????????????????????? | | ?????## #???????????????????????????? | | ??????## ##""""## #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 351 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed RainbowTransmissionPod Manual? 0 Play Time 01:03:37 Cumulative 17.7 hours Start 2024.05.14 @ 13:41:27 End 2024.05.14 @ 14:45:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f480cebb-a192-497f-8d97-0a025dd7860c