Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 01:44:45 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (165) 825 Value Destroyed (4618) 4618 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (-457) -457 TOTAL SCORE: 11726 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 925 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -2408 Cogmind --------- Core Integrity 899/1000 Matter 223/300 Energy 325/325 System Corruption 10% Temperature Cool (44) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (6) --- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY (6) ------ Huge Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Light Regenerative Plating Advanced Hacking Suite Component Analysis Suite > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun > --- INVENTORY (25) --- Heavy Treads Heavy Treads Improved Cooling System High-capacity Matter Pod (200) Improved Sensor Array Experimental Sensor Array Experimental Signal Interpreter Improved Terrain Scanner Advanced Terrain Scanner Experimental Terrain Scan Processor Faulty Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced System Shield Authchip [Propulsion] Neutron Cannon Gauss Rifle Advanced EMP Blaster Plasma Cutter Molecular Deconstructor Great Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Transmission Jammer Advanced Hacking Suite > --- WEAPON ----------- Neutron Cannon Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Antimatter Reactor Heavy Treads Heavy Treads Improved Cooling System High-capacity Matter Pod Improved Sensor Array Experimental Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Experimental Core Analyzer Experimental Armor Integrity Analyzer Light Regenerative Plating System Shield Advanced System Shield Authchip [Propulsion] Component Analysis Suite Gauss Rifle Heavy Machine Gun Advanced EMP Blaster Plasma Cutter Molecular Deconstructor Great Maul [Rating: 112] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . 1 . . . . . . . Utility 4 | . . . . . 1 . . . . . 1 . . . . . . 2 Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . Parts Attached 250 | 10 20 4 28 2 46 17 8 19 5 12 21 6 4 7 11 8 5 17 Power 12 | 1 1 . 2 . 4 . . . . 1 . 2 . . . . . 1 Engine 8 | 1 1 . 2 . 4 . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 1 . 2 . . . . . 1 Propulsion 42 | 4 4 1 10 . 8 1 1 3 . 2 2 4 . . . . 2 . Treads 40 | 2 4 1 10 . 8 1 1 3 . 2 2 4 . . . . 2 . Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 87 | 2 6 1 6 . 7 12 3 6 1 5 7 . 4 4 7 2 . 14 Device 43 | 1 2 . . . 1 5 2 2 . 4 2 . 2 4 7 1 . 10 Storage 8 | 1 2 . 2 . . 1 . . . 1 . . . . . . . 1 Processor 8 | . . . . . 1 1 . 2 . . 1 . 1 . . 1 . 1 Hackware 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Protection 25 | . 2 1 4 . 5 4 1 2 1 . 3 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 109 | 3 9 2 10 2 27 4 4 10 4 4 12 . . 3 4 6 3 2 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . 1 . . . . 1 3 1 1 Ballistic Gun 80 | 1 7 2 10 1 24 3 1 8 4 1 10 . . 2 1 3 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . 1 . . . . . . 1 . . . Special Weapon 5 | . 1 . . . . . 1 1 . 1 . . . 1 . . . . Impact Weapon 12 | . 1 . . . 3 1 2 . . 1 2 . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . . 3 . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . 1 . 1 . . . . . . System Corruption 4 | . . . . . . . . . . 2 . 2 . . . . . . Parts Lost 9 | . . . . . 5 . . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . 1 . . . . . . . Utility 3 | . . . . . 1 . . . . . 1 . . . . . . 1 Weapon 4 | . . . . . 4 . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . 3 . . . . . 2 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 99 100 100 99 74 99 99 85 80 80 80 78 79 81 Engine 5 | . 14 14 11 11 9 7 7 7 7 4 . . . . . . . . Reactor 2 | . . . . . . . . . . 2 6 6 6 6 6 6 6 5 Treads 29 | . 27 28 33 33 35 38 38 38 38 37 39 25 20 20 20 20 19 17 Device 6 | . 6 . . . 5 5 6 6 7 6 3 6 11 6 6 10 13 11 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 Processor 4 | . . . . . 2 6 7 7 7 7 8 13 7 6 6 6 6 11 Protection 4 | . 7 14 10 11 8 1 . . . . 2 . . 6 6 1 . 2 Energy Cannon 1 | . . . . . . . . . . 2 . . . . . 5 5 2 Ballistic Gun 25 | . 26 28 32 33 26 28 24 24 5 26 21 26 26 25 24 19 20 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 15 21 22 60 61 66 109 107 109 103 115 123 117 122 121 125 124 121 124 Greatest Support 210 | 40 40 40 69 69 92 109 109 106 103 103 126 210 210 210 210 210 210 210 Greatest Overweight (x) 1 | . . . . . . . 1 1 . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 10 16 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 10 10 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 2 9 9 15 20 19 22 24 25 25 24 24 24 24 25 25 24 24 24 Final Capacity 25 | 8 10 10 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 10 10 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 34% | Scavenger-Skirmisher 17% | Mutant 14% | Tank 13% | Scavenger-Mutant 8% | Gunner 4% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Matter Collected 6979 | 303 441 82 1019 157 1733 209 209 192 . 362 328 551 173 249 200 143 65 563 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7774 | 95 666 51 1105 177 2254 136 119 199 . 131 369 1776 142 30 53 . . 471 Parts 445 | 9 48 3 83 15 122 15 10 16 . 12 18 42 7 3 7 . . 35 Haulers Intercepted 11 | . 2 . 3 . 6 . . . . . . . . . . . . . Recyclers Shooed 10 | 1 5 1 1 . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 3 . . 18 . . . . 9 . 8 . Prevented 4 | . . . . . . . . . . . . . . . . . 4 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 120 | . 15 3 26 9 39 3 1 1 . 1 3 6 1 . 4 . . 8 Guns 113 | . 13 3 26 8 39 3 1 1 . 1 3 6 1 . . . . 8 AOE 7 | . 2 . . 1 . . . . . . . . . . 4 . . . Classes Destroyed 18 | 2 7 . 2 1 2 1 1 . . . . 1 . 1 . . . . Worker 5 | . 2 . . . . . . . . . 3 . . . . . . . Builder 4 | . 1 . . . 1 . . . . . 2 . . . . . . . Tunneler 4 | 2 1 . . . . . . . . . . . . . . . . 1 Hauler 11 | . 2 . 3 . 6 . . . . . . . . . . . . . Recycler 5 | 1 1 . . . 2 . . . . . 1 . . . . . . . Operator 5 | . 1 . 2 . 2 . . . . . . . . . . . . . Watcher 7 | . 2 . 1 . 2 . . . . . . . 2 . . . . . Swarmer 41 | . 8 3 11 6 8 . . . . 1 . . . . 4 . . . Grunt 34 | . 7 . 6 2 18 1 . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . Sentry 19 | . . . 8 . 9 . . . . . 1 . 1 . . . . . Hunter 3 | . . . . . 2 . . . . . 1 . . . . . . . Programmer 12 | . . . . . . 2 1 . . . 1 . . . . . . 8 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . 6 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . . Mutant 3 | . . . . . . . 1 2 . . . . . . . . . . Best Kill Streak 8 | 2 5 3 5 3 8 1 1 1 . 1 1 3 1 . 4 . . 2 Combat Bots Only 7 | . 3 3 4 3 7 1 1 1 . 1 1 3 1 . 4 . . 2 Max Kills in Single Turn 2 | 1 2 1 2 1 2 1 1 1 . 1 1 2 1 1 2 . . 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . Exploded 2 | . 2 . . 1 . . . . . . . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Damage Taken 6119 | . 413 198 572 159 1867 336 58 79 . 26 900 . 155 104 48 . . 1204 Core 484 | . 58 6 70 10 107 . . . . 13 95 . 6 . 18 . . 101 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . . . . 33 Regen/Repaired (Parts) 507 | . 53 . 44 . 215 . . . . . . . 6 35 38 . . 116 Core Remaining (%) 86 | 100 . 74 . 80 80 . . . . 98 . . . . . . 86 . Volleys Fired 492 | 5 81 11 63 15 129 5 21 42 . 24 12 21 8 14 10 . 2 29 Largest 4 | 2 2 2 3 3 3 4 4 4 . 4 4 4 4 1 1 . 1 4 Hottest 179 | 60 100 40 69 69 74 98 98 106 . 106 124 122 122 20 90 . 90 179 Shots Fired 1245 | 7 161 22 189 43 387 22 28 59 . 28 48 80 30 14 11 . 2 114 Gun 1142 | 7 160 22 189 42 387 22 9 27 . 5 48 80 30 . 2 . . 112 Cannon 10 | . . . . . . . . . . . . . . . 6 . 2 2 Launcher 5 | . . . . 1 . . . 1 . . . . . . 3 . . . Special 88 | . 1 . . . . . 19 31 . 23 . . . 14 . . . . Kinetic 1132 | 5 152 22 189 42 387 22 9 27 . 5 48 80 30 . 2 . . 112 Thermal 98 | . 1 . . . . . 19 31 . 23 . . . 14 6 . 2 2 Explosive 5 | . . . . 1 . . . 1 . . . . . . 3 . . . Electromagnetic 10 | 2 8 . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 4 15 5 12 13 18 12 17 18 . 3 9 12 13 4 1 . . 9 Robot Miss Streak 6 | 1 6 2 6 2 6 2 1 2 . 4 3 3 2 3 1 . . 4 Penetration Max 1 | . . . . . 1 . . . . . . 1 . . . . . . Secondary Targets 14 | . 1 2 6 1 4 . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 1 2 . . . . . . . . . . . . . Shots Hit Robots 782 | 5 97 11 112 29 250 16 23 46 . 14 40 56 15 8 1 . . 59 Core Hits 295 | 3 40 4 47 10 95 6 7 14 . 6 11 16 6 3 6 . . 21 Critical Kills 11 | . . . 1 . 3 . . . . . . 5 1 . . . . 1 Critical Parts Destroyed 14 | . . . . . 2 . . . . . 1 3 3 . . . . 5 Critical Strikes 32 | . . . 1 . 5 . 1 1 . . 1 13 4 . . . . 6 Destroy 29 | . . . 1 . 5 . . . . . . 13 4 . . . . 6 Smash 1 | . . . . . . . . . . . 1 . . . . . . . Sever 2 | . . . . . . . 1 1 . . . . . . . . . . Melee Attacks 50 | . 5 . . . 4 9 13 . . 2 13 . . . 3 . 1 . Impact 50 | . 5 . . . 4 9 13 . . 2 13 . . . 3 . 1 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 7 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13528 | 63 1194 135 1798 654 4514 287 310 597 . 127 1154 737 233 87 264 . . 1374 Guns 11242 | 63 1015 108 1759 464 4326 287 125 314 . 35 484 737 215 . . . . 1310 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 595 | . 162 . . 169 . . . . . . . . . . 264 . . . Melee 670 | . . . . . . . . . . . 670 . . . . . . . Ramming 374 | . 17 27 39 21 188 . . . . . . . 18 . . . . 64 Kinetic 11151 | 48 939 108 1759 464 4326 287 125 314 . 35 484 737 215 . . . . 1310 Thermal 809 | . 162 . . . . . 185 283 . 92 . . . 87 . . . . Explosive 433 | . . . . 169 . . . . . . . . . . 264 . . . Electromagnetic 91 | 15 76 . . . . . . . . . . . . . . . . . Impact 670 | . . . . . . . . . . . 670 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . . . 1 1 2 2 2 4 8 45 46 47 47 47 . 10 Average Corruption 14 | . . . . . 1 1 1 2 2 2 8 30 45 46 47 47 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . 8 Effects 339 | . . . . . 30 14 12 17 3 25 13 28 39 69 70 3 . 16 Message Errors 86 | . . . . . 5 2 . 2 . 8 4 5 13 19 21 2 . 5 Matter Fused 76 | . . . . . 7 2 5 3 1 4 1 9 11 19 11 . . 3 Heat Flow Errors 50 | . . . . . 4 3 1 4 2 3 3 2 6 7 12 . . 3 Energy Discharges 47 | . . . . . 6 2 3 3 . 4 1 3 2 8 13 1 . 1 Data Loss (minor) 38 | . . . . . 4 3 1 2 . 4 2 3 4 8 6 . . 1 Data Loss (major) 15 | . . . . . 2 . . 2 . . 1 . . 6 4 . . . Misfires 12 | . . . . . 1 2 1 1 . 1 . 1 . . 2 . . 3 Alerts 7 | . . . . . 1 . 1 . . 1 1 . 1 2 . . . . Weapon Failures 8 | . . . . . . . . . . . . 5 2 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 368 | . . . . 49 2 . . . . . 317 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 49 | . . . . 49 . . . . . . . . . . . . . . Melee 319 | . . . . . 2 . . . . . 317 . . . . . . . Knockbacks 8 | . 1 . . . 2 . . . . . 3 . . . . . . 2 Impact 8 | . 1 . . . 2 . . . . . 3 . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . 6 . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . Rammed 45 | . 5 6 7 2 19 . . . . . . . 1 . . . . 5 Targets Rammed 48 | . 6 6 7 2 20 . . . . . . . 1 . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . 1 . . . . . . . . . . . . 1 Highest Temperature 334 | . 36 12 65 30 293 228 233 272 135 159 271 334 326 251 285 . 68 260 Average Temperature 64 | . 9 5 16 7 57 66 86 80 70 65 114 94 91 99 109 . 34 86 Received Heat Transfer 1014 | . 84 . 150 24 576 72 . . . . 72 . 36 . . . . . Effects 5 | . . . . . . . . . . . . . 4 . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . 1 . . . Interference 3 | . . . . . . . . . . . . . 3 . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . 4 Total Turns 54 | . . . . . . . . . . . . . . . . . . 54 Longest Duration 17 | . . . . . . . . . . . . . . . . . . 17 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . 6 . . . . . . . Impact Corruptions 13 | . . . . . 1 . . . . . 12 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 2531 | . 200 . . . . . 629 962 . 444 . . . 296 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Peak Influence 550 | 15 435 112 423 142 550 276 . . . . 70 24 83 . . . . 147 Initial 226 | . 9 42 . 51 . 226 . . . . . 24 . . . . . 54 Average 162 | 5 153 39 201 83 329 105 . . . . 30 18 10 . . . . 48 Maximum Alert Level 2 | . 2 . 2 . 2 1 . . . . . . . . . . . . Low Security (%) 66 | 100 75 100 51 100 21 73 . . . . 100 100 100 . . . . 100 Level 1 21 | . 23 . 43 . 32 26 . . . . . . . . . . . . Level 2 12 | . 1 . 4 . 45 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 5 . 2 . 5 4 . . . . 2 . . . . . . 3 Investigation 4 | . 2 . . . . 1 . . . . 1 . . . . . . . Extermination 6 | . . . . . . 3 . . . . 1 . . . . . . 2 Reinforcement 11 | . 3 . 2 . 5 . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Distress Signals 15 | . 4 . 3 . 5 2 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 245 | . 47 3 45 8 82 12 2 1 . 7 4 5 5 . 5 . 7 12 Peak Tracking Total 7 | . 5 3 6 3 7 4 1 1 . 3 1 2 1 . 4 . 4 2 Tactical Retreats 21 | . 4 . 2 . 11 1 . . . 2 . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Traps Triggered 9 | . 2 . . . 3 1 . . . . 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . 2 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Disabled 7 | . 1 . 2 . 2 . . . . . 1 . . . . . 1 . Max in Single Turn 1 | . 1 . 1 . 1 . . . . . 1 . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Accessed 49 | . 5 . 11 . 13 4 . 2 4 . 3 . 4 1 . . 1 1 Terminals 30 | . 4 . 10 . 9 2 . . . . 1 . 3 . . . 1 . Fabricators 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Repair Stations 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . Total Hacks 147 | . 15 . 37 . 34 8 . 5 30 . 4 . 10 1 . . 1 2 Successful 98 | . 7 . 21 . 22 5 . 5 30 . 3 . 2 1 . . 1 1 Failed 48 | . 8 . 15 . 12 3 . . . . 1 . 8 . . . . 1 Catastrophic 8 | . 3 . 1 . 3 1 . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 62 | . 8 . 20 . 15 3 . . . . 1 . 3 . . . 1 11 Terminals 85 | . 12 . 35 . 24 4 . . . . 1 . 8 . . . 1 . Fabricators 6 | . . . . . . 2 . . . . 2 . 2 . . . . . Repair Stations 13 | . 3 . 2 . 6 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 3 . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . Terminal Hacks 69 | . 4 . 17 . 9 1 . 5 30 . . . 1 1 . . 1 . Record 16 | . . . . . . . . 4 11 . . . . . . . 1 . Part Schematic 13 | . . . 1 . 1 1 . . 10 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . Robot Analysis 4 | . 2 . 1 . 1 . . . . . . . . . . . . . Prototype ID Bank 12 | . 1 . 8 . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 5 | . . . 3 . 2 . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . 3 . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . 2 . 1 . . . . . Load Schematic 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 11 | . 2 . 2 . 6 1 . . . . . . . . . . . . Scan Component 6 | . 1 . 1 . 3 1 . . . . . . . . . . . . Repair 5 | . 1 . 1 . 3 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . . . . . . . . . 1 Insert Component 2 | . . . . . 1 . . . . . . . . . . . . 1 Analyze 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . . . Unauthorized Hacks 7 | . 1 . 2 . 3 1 . . . . . . . . . . . . Terminals 7 | . 1 . 2 . 3 1 . . . . . . . . . . . . Botnet 7 | . 1 . 2 . 3 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 . 11 . 12 4 . . . . 2 . 4 . . . . 1 Full Trace Events 2 | . . . . . . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . 2 1 . . 10 . . . . . . . . . Parts Built 2 | . . . . . . 1 . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 194 | . . . . . . 42 . . . . 152 . . . . . . . Total Part Build Rating 9 | . . . . . . 4 . . . . 5 . . . . . . . Parts Repaired 5 | . 1 . 1 . 3 . . . . . . . . . . . . . Time 277 | . 26 . 51 . 200 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total Allies 26 | . . 3 . . . 3 . 3 . 1 . 1 . . . 13 . 2 Largest Group 13 | . . 3 3 . . 3 . 3 3 4 . 1 . . . 13 13 3 Highest-Rated Group 380 | . . 40 40 . . 93 . 75 75 171 . 31 . . . 380 380 104 Highest-Rated Ally 96 | . . 16 16 . . 31 . 25 25 96 . 31 . . . 40 40 39 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . 2 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders 7 | . . . . . . . . 2 . . . . . . 1 . . 4 STAY 3 | . . . . . . . . 1 . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . Ally Attacks 248 | . . . 41 . . 41 . . . 23 . 25 . . . . 107 11 Total Damage 4755 | . . . 412 . . 675 . . . 625 . 313 . . . . 2554 176 Kills 39 | . . . 8 . . 4 . . . 7 . . . . . . 18 2 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . 2 . 1 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . 2 2 . 2 . . . . 1 . 1 . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Turns Passed 27726 | 168 2591 1008 2551 876 4179 1494 1194 1497 146 1648 1151 505 733 1285 1411 2031 2037 1221 Spaces Moved 14239 | 91 900 595 1378 514 2007 816 629 774 82 747 576 252 385 765 789 1194 1174 571 Core 4 | 4 . . . . . . . . . . . . . . . . . . Treads 14169 | 71 850 595 1378 514 2007 816 629 774 82 747 576 252 385 765 789 1194 1174 571 Legs 66 | 16 50 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 164 164 166 168 168 166 160 160 160 160 160 160 160 Average Speed 163 | 148 157 160 160 160 163 164 166 170 168 195 167 161 160 160 160 160 160 160 Slowest Speed 250 | 160 160 160 160 160 165 164 246 248 168 250 248 166 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 64 | 6 96 91 95 87 97 13 70 67 68 73 6 79 13 94 73 89 97 11 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . 1 . . . . 1 . . . . . . 2 . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 29 | . . 3 . 1 . . 8 5 . 3 . . . 3 1 3 2 . Spaces Dug 49 | . 2 . . . 2 9 13 6 . 2 3 . . . 9 . 2 1 Terrain Destroyed 81 | . 3 . . 7 3 9 13 7 . 2 3 . 1 . 28 . 2 3 Melee 33 | . 1 . . . 2 9 13 . . 2 3 . . . 3 . . . Projectile 13 | . 1 . . . 1 . . . . . . . . . 6 . 2 3 AOE 33 | . 1 . . 7 . . . 6 . . . . . . 19 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total 17583 | 113 1915 636 1608 534 2633 941 707 866 90 881 707 305 481 798 916 1320 1329 803 Wait 2218 | . 887 5 73 . 384 81 32 2 . 83 75 8 82 6 102 87 142 169 Move 14220 | 90 899 594 1377 513 2006 815 628 773 81 746 576 251 384 764 788 1191 1173 571 Hop 1 | . . . . . . . . . . . . . . . . 1 . . Pick Up 111 | 7 6 6 25 1 15 10 2 4 . 4 5 4 1 2 . 14 1 4 Fast Attach 59 | 6 4 . 3 . 8 . . 4 4 8 1 4 . 2 2 6 2 5 Attach 24 | 1 . . 4 . 6 3 . . . . 4 . 1 . . . 1 4 Detach 7 | . 1 . . . 1 1 . 2 . . . . 1 . . . 1 . Swap 167 | 3 16 4 21 2 32 14 8 15 1 4 16 2 3 5 9 2 2 8 Drop 173 | 1 10 10 35 1 28 3 3 11 4 10 5 15 . 5 2 19 4 7 Fire 492 | 5 81 11 63 15 129 5 21 42 . 24 12 21 8 14 10 . 2 29 Melee 50 | . 5 . . . 4 9 13 . . 2 13 . . . 3 . 1 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 48 | . 6 6 7 2 20 . . . . . . . 1 . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . 13 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Ext) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 169 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 14) 1440 | -10/Materials | Discovered new exit (range 16) 1614 | -10/Materials | Discovered new exit (range 8) 1663 | -10/Materials | Repaired Lgt. Armor Plating 2021 | -10/Materials | Discovered new exit (range 15) 2760 | -10/Materials | Entered Mines 3060 | -10/Mines | Discovered new exit (range 7) 3075 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3118 | -10/Mines | Learned location of Zion (-6) 3166 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3368 | -10/Mines | Learned Materials trap positions 3488 | -10/Mines | Build established: Scavenger-Mutant 3541 | -10/Mines | Discovered new exit (range 15) 3768 | -10/Mines | Entered Materials 3768 | -9/Materials | Accompanied by 3 allies 3768 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3769 | -9/Materials | Loaded intel: 6 trap records 4058 | -9/Materials | Build established: Scavenger-Tank 4061 | -9/Materials | Discovered new exit (range 16) 4418 | -9/Materials | Discovered new exit (range 15) 4607 | -9/Materials | Build established: Tank 4879 | -9/Materials | Discovered new exit (range 16) 4974 | -9/Materials | Build established: Scavenger-Tank 5396 | -9/Materials | Build established: Tank 5463 | -9/Materials | Repaired Imp. Assault Rifle 5637 | -9/Materials | Central database locked down 5643 | -9/Materials | Discovered new exit (range 11) 6319 | -9/Materials | Entered Mines 6321 | -9/Mines | Discovered new exit (range 9) 6451 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6454 | -9/Mines | Found Prototype Device 6710 | -9/Mines | Discovered new exit (range 11) 6918 | -9/Mines | Learned location of Storage (-7) 6994 | -9/Mines | Learned Materials garrison access intel 7013 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7013 | -9/Mines | Discovered new exit (range 5) 7195 | -9/Mines | Entered Materials 7195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7196 | -8/Materials | Loaded intel: 1 garrison access location 8524 | -8/Materials | Discovered new exit (range 16) 8807 | -8/Materials | Identified Exp. Sensor Array 8893 | -8/Materials | Destroyed 7 combat bots 9055 | -8/Materials | Lost 3 parts (3w) 9301 | -8/Materials | Build established: Scavenger-Gunner 9304 | -8/Materials | Discovered new exit (range 15) 9840 | -8/Materials | Build established: Gunner 10020 | -8/Materials | Repaired Broken Exp. Sensor Array 10222 | -8/Materials | Repaired Imp. Treads 10255 | -8/Materials | Discovered new exit (range 16) 11292 | -8/Materials | Repaired Imp. Treads 11374 | -8/Materials | Entered Factory 11374 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11520 | -7/Factory | Discovered new exit (range 4) 11525 | -7/Factory | Identified exit to Lower Caves 11948 | -7/Factory | Allied Derelicts emerged from ambush trap array 12068 | -7/Factory | Build established: Skirmisher 12827 | -7/Factory | Fabricated Transmission Jammer (x1) 12868 | -7/Factory | Entered Lower Caves 12869 | -7/Lower Caves | Encountered a Warlord checkpoint 13175 | -7/Lower Caves | Build established: Mutant 13930 | -7/Lower Caves | Discovered new exit (range 16) 13961 | -7/Lower Caves | Learned Factory trap positions 14060 | -7/Lower Caves | Identified exit to Lower Caves 14062 | -7/Lower Caves | Entered another Lower Caves area 14189 | -7/Lower Caves | Learned location of 1 exit from Research 14189 | -7/Lower Caves | Learned Research emergency access door positions 14189 | -7/Lower Caves | Learned Factory stockpile data 14189 | -7/Lower Caves | Learned Extension stockpile data 14604 | -7/Lower Caves | Build established: Scavenger-Mutant 14651 | -7/Lower Caves | Learned Factory terminal intel 14893 | -7/Lower Caves | Discovered new exit (range 9) 14923 | -7/Lower Caves | Identified exit to Factory 14991 | -7/Lower Caves | Build established: Scavenger-Skirmisher 15261 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15548 | -7/Lower Caves | Identified exit to Data Miner 15559 | -7/Lower Caves | Entered Data Miner 15559 | -7/Data Miner | Accompanied by 3 allies 15559 | -7/Data Miner | Discovered new exit (range 8) 15568 | -7/Data Miner | Identified exit to Proximity Caves 15595 | -7/Data Miner | Met Data Miner 15625 | -7/Data Miner | Learned location of Section 7 (-2) 15625 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15654 | -7/Data Miner | Received God Mode back door access code from Data Miner 15705 | -7/Data Miner | Entered Proximity Caves 15705 | -6/Proximity Caves | Accompanied by 3 allies 15897 | -6/Proximity Caves | Escorted by Enhanced Grunt 16786 | -6/Proximity Caves | Found Prototype Device 16786 | -6/Proximity Caves | Identified Exp. Thermal Shield 16922 | -6/Proximity Caves | Build established: Scavenger-Mutant 16944 | -6/Proximity Caves | Learned Factory stockpile data 17308 | -6/Proximity Caves | Discovered exit to Factory (range 10) 17353 | -6/Proximity Caves | Entered Factory 17353 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17354 | -6/Factory | Loaded intel: 119 trap records 17356 | -6/Factory | Loaded intel: 26 terminal locations 17774 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 18117 | -6/Factory | Crushed by falling debris 18504 | -6/Factory | Sucked down chute 18504 | -6/Factory | Entered Waste 18505 | -6/Waste | Met a frightened Derelict 18519 | -6/Waste | EMP discharged 18519 | -6/Waste | System corruption reached 10% 18564 | -6/Waste | Spotted C-40 Crusher 18576 | -6/Waste | Destroyed C-40 Crusher 18576 | -6/Waste | Destroyed C-40 Crusher 18595 | -6/Waste | Destroyed C-40 Crusher 18619 | -6/Waste | EMP discharged 18648 | -6/Waste | Spotted C-40 Crusher 18668 | -6/Waste | Destroyed C-40 Crusher 18719 | -6/Waste | EMP discharged 18719 | -6/Waste | System corruption reached 30% 18766 | -6/Waste | Destroyed C-40 Crusher 18815 | -6/Waste | Build established: Scavenger-Skirmisher 18818 | -6/Waste | Spotted C-40 Crusher 18819 | -6/Waste | EMP discharged 18844 | -6/Waste | Destroyed C-40 Crusher 18919 | -6/Waste | EMP discharged 18979 | -6/Waste | Discovered new exit (range 15) 19008 | -6/Waste | Identified exit to Factory 19009 | -6/Waste | Entered Factory 19253 | -6/Factory | Identified exit to Lower Caves 19742 | -6/Factory | Entered Lower Caves 20195 | -6/Lower Caves | Encountered a Warlord checkpoint 20928 | -6/Lower Caves | Discovered new exit (range 16) 20979 | -6/Lower Caves | Identified exit to Lower Caves 21027 | -6/Lower Caves | Entered another Lower Caves area 21088 | -6/Lower Caves | Discovered new exit (range 15) 21986 | -6/Lower Caves | Learned Factory garrison access intel 22394 | -6/Lower Caves | Discovered new exit (range 11) 22411 | -6/Lower Caves | Identified exit to Zion 22438 | -6/Lower Caves | Entered Zion 22477 | -6/Zion | Gained Derelict followers 22503 | -6/Zion | System corruption cleaned by Quarantine Array 22512 | -6/Zion | Build established: Scavenger-Mutant 22611 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 22651 | -6/Zion | Gained Derelict followers 22662 | -6/Zion | Discovered new exit (range 11) 22840 | -6/Zion | Build established: Scavenger-Skirmisher 22867 | -6/Zion | Received a visual enhancement algorithm 23013 | -6/Zion | Found Prototype Processor 23016 | -6/Zion | Found Prototype Processor 23022 | -6/Zion | Found Prototype Processor 23027 | -6/Zion | Found Prototype Processor 23032 | -6/Zion | Found Prototype Processor 23079 | -6/Zion | Found Prototype Processor 23107 | -6/Zion | Identified Exp. Signal Interpreter (x2) 23119 | -6/Zion | Identified Exp. Terrain Scan Processor (x2) 23134 | -6/Zion | Identified Exp. Armor Integrity Analyzer 23152 | -6/Zion | Identified Exp. Core Analyzer 23967 | -6/Zion | Imprinted 23970 | -6/Zion | Declared Zion's savior 24445 | -6/Zion | Identified exit to Proximity Caves 24469 | -6/Zion | Entered Proximity Caves 24469 | -5/Proximity Caves | Accompanied by 13 allies 24469 | -5/Proximity Caves | Spotted B-75 Beast 24479 | -5/Proximity Caves | Allies destroyed B-75 Beast 24608 | -5/Proximity Caves | Learned Factory interactive machine intel 24834 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 26207 | -5/Proximity Caves | Discovered new exit (range 5) 26212 | -5/Proximity Caves | Identified exit to Factory 26432 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 26443 | -5/Proximity Caves | Found Prototype Special Weapon 26473 | -5/Proximity Caves | Identified Molecular Deconstructor 26506 | -5/Proximity Caves | Entered Factory 26506 | -5/Factory | Accompanied by 2 allies 26506 | -5/Factory | Evolved 2 slots: Utility x2 26507 | -5/Factory | Identified exit to Upper Caves 26507 | -5/Factory | Identified exit to Extension 26508 | -5/Factory | Loaded intel: 53 interactive machine locations 26509 | -5/Factory | Loaded intel: 4 garrison access locations 26623 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 26624 | -5/Factory | Zion Hacking Resupply teleported in 26723 | -5/Factory | Build established: Scavenger-Mutant 27206 | -5/Factory | Build established: Scavenger-Skirmisher 27459 | -5/Factory | Zion Infowar Resupply teleported in 27475 | -5/Factory | Cargo convoy interrupted 27701 | -5/Factory | System corruption reached 10% 27727 | -5/Factory | Self-destructed Last Messages --------------- 27687_ K-01 Serf collects debris. 27698_ R-10 Processor collects Imp. Remote Datajack. 27701_ Slug penetrates P-70 Sage. 27701_ HV Slug penetrates Wall. 27703_ Ended siege mode. 27705_ Acquired 58 matter. 27710_ Slug penetrates Wall. 27710_ HV Slug penetrates P-70 Sage. 27710_ HV Slug penetrates Wall. 27711_ System corrupted: Component data lost. 27714_ Ended siege mode. 27717_ Slug penetrates P-70 Sage. 27717_ Slug penetrates K-01 Serf. 27717_ HV Slug penetrates P-70 Sage. 27717_ HV Slug penetrates Wall. 27720_ Slug penetrates P-70 Sage. 27720_ P-70 Sage destroyed. 27720_ Slug penetrates Wall. 27720_ HV Slug penetrates Wall. 27724_ Acquired 60 matter. 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""???? | | ???????????? ???????????????????????? ? ""???? | | ??????????? ??????????????????####+### """ "? | | ?????????? ################# | | ?????????? = ! H """??? | | ?????????? = ######## """??? | | ?????????? @######## """??" | | ?????????? ######## " " | | ?????????? ######## " " """ "" | | ?????????? R ######## " " """ "" | | ?????????? ######## " " """ "" | | ?????????? ######## " " | | ??????????? h############+######## " " """ "" | | ????????"? ###?#### # " " """ "" | | ?????????"? ??###### """ """ # " " """ "" | | ????????"" ######## """ """ # " " | | ??????? ?? ??? + """ """ # """ "" | | ?????? ""? ?? ####"" # """ "" | | ?"???" """ ? ####"" """ """ + """ "" | | "" """ """ ####"" """ """ # | | ? #?##S """ """ # | | ?? ####" # | | ? ?####"" ! # ####+###### | | ####"! # ## # | | / % * # ## # "" | | # ############"########### ## # "" | | ##?#########[########### ## # "" | | # #/############ ########### ######## "" | | # # ! ##?#### ########### + "" | | # # ! ###?### ###########+#+########## "" | | # # """ #?##?## ###### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 12 Armor Coverage 300 Resistance: TH 30 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Transmission Jammer | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorPhysicsWand Manual? 0 Play Time 02:37:19 Cumulative 425.8 hours Start 2022.03.22 @ 11:37:20 End 2022.03.23 @ 01:44:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/2/1/0/0/2/0/0/0 Lore% 65 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1d1f967-7c2f-44f0-8511-c3dc3cea3f60