Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 04:20:06 Player: Millea Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (3994) 3994 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1350) 1350 TOTAL SCORE: 8929 Bonus ------- High Alert Combat Kills 360 Follower Combat Kills 105 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -115 Cogmind --------- Core Integrity 0/550 Matter 210/500 Energy 280/280 System Corruption 4% Temperature Cool (20) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Medium Storage Unit High-capacity Matter Pod Improved Targeting Computer > --- WEAPON (5) ------- Light Assault Rifle Autogun > --- INVENTORY (10) --- Light Treads Light Treads Relay Coupler [NC] (26) Relay Coupler [Sentry] (17) Trap Reconfigurator Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Armored Treads Armored Treads High-capacity Matter Pod Improved Targeting Computer High-powered Tractor Beam Trap Reconfigurator Improved Assault Rifle Improved Assault Rifle Grenade Launcher Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . 1 . . Weapon 3 | . . . . . 3 . . Parts Attached 86 | 6 8 . 2 5 51 9 5 Power 10 | 1 3 . . . 3 2 1 Engine 7 | 1 3 . . . 2 . 1 Core 3 | . . . . . 1 2 . Reactor . | . . . . . . . . Propulsion 22 | 2 2 . . 2 13 3 . Treads 15 | 2 2 . . 2 6 3 . Leg 7 | . . . . . 7 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 1 . 1 . 10 1 1 Device 6 | . . . . . 6 . . Storage 3 | 1 . . 1 . . . 1 Processor 2 | . . . . . 2 . . Hackware 1 | . 1 . . . . . . Protection 3 | . . . . . 2 1 . Artifact . | . . . . . . . . Weapon 39 | 2 2 . 1 3 25 3 3 Energy Gun 9 | . . . . . 9 . . Energy Cannon . | . . . . . . . . Ballistic Gun 19 | 2 2 . 1 3 7 2 2 Ballistic Cannon 7 | . . . . . 6 . 1 Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . . Parts Lost 34 | . 1 . . . 22 5 6 Power 5 | . 1 . . . 2 2 . Propulsion 8 | . . . . . 8 . . Utility 7 | . . . . . 5 1 1 Weapon 14 | . . . . . 7 2 5 Highest Loss Streak 12 | . 1 . . . 12 2 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 92 100 100 100 91 97 98 Engine 8 | . 14 14 14 14 8 . 3 Core 1 | . . . . . . 5 5 Treads 19 | . 27 28 28 28 9 18 18 Leg 2 | . . . . . 8 . . Device 4 | . . . . . 12 1 . Storage 11 | . 14 14 14 14 9 9 9 Processor 3 | . . . . . 2 9 9 Hackware 5 | . 7 14 14 14 . . . Protection 2 | . . . . . . 7 8 Energy Gun 1 | . . . . . 4 . . Ballistic Gun 24 | . 28 28 28 28 12 34 35 Ballistic Cannon 8 | . . . . . 18 8 6 Naked Turns . | . . . . . . . . Heaviest Build 47 | 13 13 12 17 21 47 40 40 Greatest Support 44 | 40 40 40 40 40 44 42 40 Greatest Overweight (x) 5 | . . . . . 5 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 Most Carried 10 | 4 8 8 9 10 10 10 10 Average Carried 9 | 1 7 7 8 9 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 4 8 8 9 10 10 9 7 Class Distribution -------------------- 50% | Skirmisher 37% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 3781 | 170 277 112 20 184 1443 958 617 Remotely 1317 | . . . . . 811 506 . Salvage Created 4168 | . 434 184 . 305 1790 867 588 Parts 215 | . 33 3 . 13 79 52 35 Haulers Intercepted 9 | . 2 . . . 6 . 1 Recyclers Shooed 3 | . 1 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 85 | . 11 2 . 8 30 25 9 Melee 4 | . . . . . 4 . . Guns 56 | . 11 2 . 8 13 17 5 Cannons 18 | . . . . . 9 5 4 AOE 7 | . . . . . 4 3 . Classes Destroyed 17 | . 4 1 . 2 7 3 . Worker 1 | . . . . . 1 . . Builder 1 | . . . . . 1 . . Hauler 9 | . 2 . . . 6 . 1 Recycler 6 | . . 1 . . 4 . 1 Operator 2 | . 1 . . . . . 1 Watcher 3 | . . . . . 2 . 1 Swarmer 8 | . 5 . . . . 3 . Cutter 3 | . . . . . . 3 . Grunt 41 | . 6 2 . 4 15 10 4 Brawler 2 | . . . . . . 2 . Duelist 3 | . . . . . 2 . 1 Sentry 17 | . . . . 2 8 3 4 Specialist 2 | . . . . . 2 . . Hunter 5 | . . . . . 2 3 . Programmer 1 | . . . . . . 1 . Heavy 1 | . . . . . 1 . . Assembled 3 | . . . . 3 . . . Best Kill Streak 6 | . 3 3 . 2 5 6 4 Combat Bots Only 6 | . 3 2 . 2 5 6 4 Max Kills in Single Turn 4 | . 2 1 . 2 4 2 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 4 2 . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 476 | . 54 22 . 35 220 87 58 Missed 109 | . 10 6 . 10 51 19 13 Damage Taken 5785 | . 488 221 . 363 2930 1045 738 Core 703 | . 77 16 . 55 353 115 87 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 113 | . 113 . . . . . . Core Remaining (%) 70 | 100 . . . 40 . . . Volleys Fired 257 | . 54 20 . 34 68 56 25 Largest 5 | . 2 2 . 2 5 5 5 Hottest 251 | . 40 40 . 46 251 157 138 Shots Fired 819 | . 108 40 . 68 279 216 108 Gun 632 | . 108 40 . 68 154 175 87 Cannon 179 | . . . . . 123 35 21 Launcher 8 | . . . . . 2 6 . Special . | . . . . . . . . Kinetic 772 | . 108 40 . 68 238 210 108 Thermal 20 | . . . . . 20 . . Explosive 8 | . . . . . 2 6 . Electromagnetic 19 | . . . . . 19 . . Robot Hit Streak 12 | . 9 6 . 6 12 8 10 Robot Miss Streak 10 | . 6 3 . 3 10 6 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 500 | . 68 28 . 37 191 116 60 Core Hits 267 | . 29 9 . 20 102 71 36 Critical Kills 3 | . . . . 1 1 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . . . 1 7 1 . Burn 2 | . . . . . 2 . . Destroy 2 | . . . . 1 . 1 . Smash 1 | . . . . . 1 . . Sever 4 | . . . . . 4 . . Melee Attacks 33 | . . . . . 33 . . Impact 4 | . . . . . 4 . . Slashing 29 | . . . . . 29 . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8608 | . 675 219 . 419 4365 1996 934 Guns 4924 | . 675 219 . 419 1674 1298 639 Cannons 2031 | . . . . . 1376 360 295 Explosions 813 | . . . . . 475 338 . Melee 840 | . . . . . 840 . . Ramming . | . . . . . . . . Kinetic 6432 | . 675 219 . 419 2527 1658 934 Thermal 249 | . . . . . 249 . . Explosive 813 | . . . . . 475 338 . Electromagnetic 274 | . . . . . 274 . . Impact 82 | . . . . . 82 . . Slashing 758 | . . . . . 758 . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 1 4 Average Corruption 2 | . . . . . . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . . 9 11 Message Errors 4 | . . . . . . 2 2 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 2 | . . . . . . 1 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 1 2 Data Loss (major) 2 | . . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . . . 17 7 . Projectiles 3 | . . . . . 3 . . Explosions 21 | . . . . . 14 7 . Melee . | . . . . . . . . Knockbacks 34 | . . . . . 18 6 10 Impact . | . . . . . . . . Kinetic 31 | . . . . . 15 6 10 Secondary 3 | . . . . . 3 . . Self-Inflicted Damage 89 | . . . . . 89 . . Shots 2 | . . . . . 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 433 | . 24 18 . 22 433 373 297 Average Temperature 117 | . 9 9 . 7 146 126 106 Received Heat Transfer 2112 | . 171 123 . 180 1035 243 360 Effects 12 | . . . . . 10 2 . Shutdowns 1 | . . . . . 1 . . Energy Bleed 5 | . . . . . 4 1 . Interference 2 | . . . . . 2 . . Matter Decay 2 | . . . . . 2 . . Damage (minor) 2 | . . . . . 1 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . 5 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 629 | . . . . . 629 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 1062 | . 216 57 . 125 388 1062 517 Initial 517 | . . 2 . . . 113 517 Average 219 | . 101 11 . 22 125 591 442 Maximum Alert Level 3 | . 1 . . . 1 3 2 Low Security (%) 65 | 100 90 100 . 100 84 3 . Level 1 12 | . 9 . . . 15 14 35 Level 2 14 | . . . . . . 45 64 Level 3 7 | . . . . . . 36 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . . 4 . 1 Investigation 2 | . . . . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . 1 . . . 6 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 18 2 . 12 51 27 13 Peak Tracking Total 7 | . 3 2 . 3 7 5 6 Tactical Retreats 5 | . 1 . . . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . 1 . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 4 | . . . . . 1 2 1 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 21 | . 5 . 2 . 7 3 4 Terminals 16 | . 3 . . . 6 3 4 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 61 | . 14 . 5 . 23 7 12 Successful 20 | . 5 . 5 . 8 1 1 Failed 40 | . 8 . . . 15 6 11 Catastrophic 5 | . . . . . 2 1 2 Database Lockouts 1 | . 1 . . . . . . Manual 37 | . 10 . 1 . 14 . 12 Terminals 51 | . 10 . . . 22 7 12 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 15 | . 2 . 5 . 6 1 1 Record 4 | . . . 4 . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 3 | . . . . . 3 . . Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 3 | . 1 . . . 1 . 1 Garrison Registry 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 18 | . 5 . . . 6 3 4 Full Trace Events 4 | . . . . . 1 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . Machine Destruction 12 | . . . . . . 12 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 5 | . . . . 3 . 2 . Largest Group 3 | . . . . 3 1 2 . Highest-Rated Group 59 | . . . . 40 14 59 . Highest-Rated Ally 39 | . . . . 16 14 39 . Total Orders . | . . . . . . . . Ally Attacks 31 | . . . . 14 . 17 . Total Damage 437 | . . . . 119 . 318 . Kills 7 | . . . . 3 . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 6898 | 72 725 451 374 1176 2187 1393 520 Spaces Moved 3278 | 42 330 248 231 455 1068 652 252 Core 8 | 6 . . . . 2 . . Treads 2753 | 36 330 248 231 455 549 652 252 Legs 517 | . . . . . 517 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 157 170 Average Speed 160 | 144 160 160 160 160 155 167 170 Slowest Speed 300 | 160 160 160 160 160 300 170 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 3 61 56 61 74 76 70 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 5 | . . . . . . 5 . Terrain Destroyed 43 | . . . . . 10 33 . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 42 | . . . . . 9 33 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4346 | 51 435 271 236 848 1379 840 286 Wait 599 | . 32 2 . 341 106 117 1 Move 3271 | 41 329 247 230 454 1067 651 252 Hop . | . . . . . . . . Pick Up 47 | 4 6 1 2 6 22 5 1 Fast Attach 46 | 6 2 . . 1 34 2 1 Attach 19 | . 1 . . . 12 4 2 Detach . | . . . . . . . . Swap 21 | . 5 . 2 4 5 3 2 Drop 53 | . 6 1 2 8 32 2 2 Fire 257 | . 54 20 . 34 68 56 25 Melee 33 | . . . . . 33 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 16) 574 | -10/Materials | Repaired Lgt. Treads 769 | -10/Materials | Central database locked down 771 | -10/Materials | Discovered new exit (range 7) 798 | -10/Materials | Entered Mines 908 | -10/Mines | Build established: Scavenger-Mutant 915 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 919 | -10/Mines | Found Prototype Device 1021 | -10/Mines | Found a hidden stash of uninstalled traps 1220 | -10/Mines | Learned Materials stockpile data 1243 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1243 | -10/Mines | Discovered new exit (range 5) 1249 | -10/Mines | Entered Exiles 1289 | -10/Exiles | Met 8R-AWN 1315 | -10/Exiles | Met EX-HEX 1360 | -10/Exiles | Met EX-BIN 1379 | -10/Exiles | Aligned with FarCom system 1381 | -10/Exiles | Given EX-Vault access code 1417 | -10/Exiles | Opened EX-Vault 1429 | -10/Exiles | Found Trap Reconfigurator 1460 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1504 | -10/Exiles | Met EX-DEC 1516 | -10/Exiles | Learned location of Zion (-6) 1596 | -10/Exiles | Discovered new exit (range 15) 1623 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1623 | -10/Exiles | Entered Mines 1661 | -9/Mines | Met a Derelict bent on vengeance 1694 | -9/Mines | Core integrity fell below 50% 2002 | -9/Mines | Assembled infested the area 2120 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2154 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2790 | -9/Mines | Discovered new exit (range 6) 2799 | -9/Mines | Entered Materials 2799 | -8/Materials | Accompanied by 1 ally 2799 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 3093 | -8/Materials | Lost 12 parts (1p3n2u6w) 3140 | -8/Materials | Core integrity fell below 50% 3769 | -8/Materials | Build established: Skirmisher 4015 | -8/Materials | Discovered new exit (range 7) 4442 | -8/Materials | Identified Exp. Sensor Array 4501 | -8/Materials | Discovered new exit (range 16) 4970 | -8/Materials | Identified exit to Garrison 4986 | -8/Materials | Entered Garrison 5034 | -8/Garrison | Rescued a captive Derelict 5041 | -8/Garrison | Rescued a captive Derelict 5108 | -8/Garrison | Garrison Relay disabled 5202 | -8/Garrison | Triggered checkpoint 5324 | -8/Garrison | Discovered new exit (range 10) 5358 | -8/Garrison | Triggered checkpoint 5378 | -8/Garrison | Core integrity fell below 20% 5397 | -8/Garrison | Garrison Relay disabled 5536 | -8/Garrison | Triggered checkpoint 5576 | -8/Garrison | Triggered checkpoint 5772 | -8/Garrison | Discovered new exit (range 14) 5828 | -8/Garrison | Triggered checkpoint 5872 | -8/Garrison | Garrison Relay disabled 5970 | -8/Garrison | Triggered checkpoint 6177 | -8/Garrison | Installed Relay Interface Framework 6310 | -8/Garrison | Discovered new exit (range 9) 6365 | -8/Garrison | Discovered new exit (range 73) 6365 | -8/Garrison | Discovered new exit (range 59) 6365 | -8/Garrison | Discovered new exit (range 8) 6379 | -8/Garrison | Entered Materials 6899 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06850_ K-01 Serf collects debris. 06853_ L-31 Rogue knocked back. 06857_ L-31 Rogue destroyed. 06858_ Lgt. Armor Plating destroyed. 06860_ K-01 Serf collects debris. 06861_ G-50 Soldier knocked back. 06862_ System corrupted: Substantial component data lost. 06863_ K-01 Serf collects debris. 06869_ Critical hit (Burn: +37). 06870_ Imp. Assault Rifle destroyed. 06880_ G-50 Soldier destroyed. 06882_ Hvy. Assault Rifle destroyed. 06883_ Y-45 Defender destroyed. 06886_ G-47 Trooper knocked back. 06888_ Flak Cannon destroyed. 06888_ Hvy. Assault Rifle destroyed. 06890_ G-47 Trooper destroyed. 06893_ Y-45 Defender destroyed. 06896_ Acquired 36 matter. Map ----- +----------------------------------------------------+ | ?????????????? ^ !!! #??????????????????? | | ????????????? ! 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""" # #????? | | "" #?????????????# ########?? #####????? | | "" #?????????????####??????????#########????????? | | "" #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamMyomerComputer Manual? 0 Play Time 00:44:26 Cumulative 152.3 hours Start 2024.04.11 @ 03:30:17 End 2024.04.11 @ 04:20:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b65a3c65-6d88-453b-9927-afcfed93e0e3