Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.02 @ 00:16:44 Player: Darcyisverycute Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (75) 375 Value Destroyed (2980) 2980 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (1569) 1569 TOTAL SCORE: 13024 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 994 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -253 Cogmind --------- Core Integrity 0/1300 Matter 136/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Armored Medium Treads Flexi-carbon Leg Advanced Weapon Cycler Gamma Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Core Analyzer Armor Integrity Analyzer Damper Plating > --- WEAPON ----------- Heavy Machine Gun Smartbomb Launcher > --- INVENTORY -------- Gravmag Array Experimental Heat Sink Large Storage Unit Recoil Nullifier Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Remote Datajack [Rating: 99] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Flight Unit Utility Core Analyzer Device Recoil Nullifier Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Quantum Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 . . 2 . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 3 1 . . . . . . . . . . . . 1 Utility 7 | . . . . . 1 1 . . 2 . 1 . . . . 1 . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Attached 143 | 5 3 10 4 1 6 24 11 2 . 3 6 . 2 8 3 4 12 17 22 Power 13 | 1 1 2 . . . 4 1 . . . . . . 1 . . . . 3 Engine 4 | 1 1 2 . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 4 . . . . . . . . . . . . . Reactor 5 | . . . . . . . 1 . . . . . . 1 . . . . 3 Propulsion 46 | 2 . 4 . . 4 8 5 . . . . . . 4 . 3 1 5 10 Treads 4 | . . . . . . . 3 . . . . . . . . . . 1 . Leg 5 | 2 . . . . . . . . . . . . . . . . 1 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 19 | . . 4 . . . 1 1 . . . . . . 4 . 1 . 2 6 Flight 18 | . . . . . 4 7 1 . . . . . . . . 2 . . 4 Utility 33 | . . 2 2 . 1 5 1 2 . 1 2 . 1 2 . . 6 8 . Device 11 | . . 1 . . . . . 1 . . . . . 1 . . 2 6 . Storage 4 | . . . 1 . . . . . . . 2 . . 1 . . . . . Processor 6 | . . . 1 . . 3 . 1 . . . . . . . . . 1 . Hackware 2 | . . . . . 1 . . . . . . . . . . . 1 . . Protection 10 | . . 1 . . . 2 1 . . 1 . . 1 . . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 2 2 2 1 1 7 4 . . 2 4 . 1 1 3 1 5 4 9 Energy Gun 9 | . . . . . . 3 . . . . . . . . . . 2 3 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 25 | 2 1 1 2 . . 2 2 . . 2 3 . 1 1 2 . 1 1 4 Ballistic Cannon 5 | . . . . . . . 2 . . . . . . . 1 . . . 2 Launcher 5 | . . . . 1 . . . . . . 1 . . . . 1 1 . 1 Special Weapon 3 | . 1 1 . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 3 . . . . . . . 4 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . . . . . . 10 . Parts Lost 69 | . . 3 . . 1 10 . . . . . . 2 . 3 1 12 13 24 Power 2 | . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 31 | . . 1 . . 1 7 . . . . . . 1 . . 1 4 4 12 Utility 15 | . . . . . . 2 . . . . . . 1 . 1 . 3 4 4 Weapon 21 | . . 1 . . . 1 . . . . . . . . 2 . 4 5 8 Highest Loss Streak 13 | . . 3 . . 1 6 . . . . . . 1 . 3 1 6 10 13 To Critical Strikes 3 | . . . . . . . . . . . . . . . 1 . . 1 1 Average Slot Usage (%) 66 | . 71 79 100 100 78 60 80 75 . 62 62 64 56 43 64 50 41 58 30 Engine 2 | . 14 12 14 14 9 1 . . . . . . . . . . . . . Reactor 3 | . . . . . . . 6 7 . 6 5 5 5 5 5 5 . . . Treads 8 | . . . . . . . 14 23 . 20 17 17 13 9 . . . . . Leg 1 | . 28 15 . . . . . . . . . . . . . . . 3 . Hover 8 | . . 12 28 28 10 8 7 . . . . . . 4 23 20 12 17 15 Flight 2 | . . . . . 29 15 6 . . . . . . . . . 2 . 5 Device 2 | . . 5 11 . . . . 4 . 2 . . . . 4 . . 14 1 Storage 3 | . . . . 14 9 3 . . . . 5 5 5 6 11 10 2 . . Processor 9 | . . . 2 14 9 7 23 21 . 16 11 11 5 5 5 5 5 6 . Protection 5 | . . 5 13 . . 4 6 4 . 3 5 5 6 5 3 . 4 4 . Ballistic Gun 8 | . 24 16 16 14 2 1 4 . . 7 14 17 17 3 4 . . . 2 Ballistic Cannon 2 | . . . . . . . 7 15 . 4 . . . . 3 5 . . 1 Special Weapon 1 | . 3 10 11 . . . . . . . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 104 | 7 7 13 13 15 15 22 32 33 31 71 96 96 104 59 72 60 38 28 29 Greatest Support 210 | 20 20 24 24 24 16 24 210 210 210 210 210 210 210 140 53 53 33 75 74 Greatest Overweight (x) 9 | . . . . . 1 3 9 . . . . . . 4 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 8 8 8 8 5 5 5 5 15 15 15 15 15 15 15 5 5 Average Capacity 9 | 5 5 5 5 8 8 6 5 5 5 5 15 15 15 15 15 15 9 5 5 Most Carried 15 | 3 5 5 6 8 8 8 5 5 5 5 15 15 15 15 15 13 14 5 5 Average Carried 8 | 1 4 4 5 7 6 6 4 5 5 4 8 14 13 14 13 11 7 3 3 Final Capacity 15 | 5 5 5 8 8 8 5 5 5 5 5 15 15 15 15 15 15 5 5 5 Final Carried 15 | 3 5 5 6 8 8 5 5 5 5 5 15 15 14 15 13 11 4 4 5 Class Distribution -------------------- 43% | Scavenger-Mutant 26% | Mutant 20% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Matter Collected 2456 | 255 28 164 . 20 . 279 180 76 . . . 441 211 118 70 . 307 240 67 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2893 | 80 28 72 . 56 . 313 . . . . 86 430 464 118 104 . 395 537 210 Parts 148 | 4 6 7 . 7 . 22 . . . . 2 14 18 1 5 . 14 32 16 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . . . 21 17 . 5 . 10 27 . Prevented 5 | . . . . . . . . . . . . . . . . . . 5 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Combat Hostiles Destroyed 69 | . 2 3 . 6 . 8 . . . . 2 10 8 . 5 . 9 11 5 Melee 5 | . . . . . . 4 . . . . . . . . . . . 1 . Guns 50 | . 2 3 . 1 . 4 . . . . . 10 8 . 4 . 5 10 3 Cannons 3 | . . . . . . . . . . . . . . . 1 . . . 2 AOE 11 | . . . . 5 . . . . . . 2 . . . . . 4 . . Classes Destroyed 12 | 2 1 . . 1 . 4 . . . . 2 1 . . . . . 1 . Tunneler 2 | 1 . . . . . . . . . . 1 . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . Swarmer 31 | . 2 3 . 4 . 1 . . . . . 5 . . 5 . 2 6 3 Cutter 4 | . . . . . . 4 . . . . . . . . . . . . . Grunt 20 | . . . . 2 . 1 . . . . 1 5 5 . . . 4 2 . Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 1 | . . . . . . . . . . . 1 . . . . . . . . Hunter 4 | . . . . . . 1 . . . . . . 1 . . . 2 . . Programmer 7 | . . . . . . 1 . . . . . . 2 . . . 1 1 2 Savage 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 1 2 3 . 4 . 2 . . . . 1 6 5 . 5 . 4 4 4 Combat Bots Only 6 | . 2 3 . 4 . 2 . . . . 1 6 5 . 5 . 4 4 4 Max Kills in Single Turn 2 | 1 1 1 . 2 . 1 . . . . 2 2 1 . 1 . 2 2 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . 1 1 Exploded 2 | . . . . 2 . . . . . . 1 . . . . . 2 . . Melee 1 | . . . . . . 1 . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Damage Taken 11414 | . 71 500 . 109 46 988 . 15 . . 588 1133 431 . 1007 206 1524 1437 3359 Core 2682 | . . 115 . 24 . 275 . . . . . 206 . . 97 98 188 360 1319 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 120 | . . . . . . . . . . . . 43 25 . . . . 52 . Redirected to Shielding 46 | . . . . . . . . . . . . . . . . . . . 46 Regen/Repaired (Parts) 91 | . . . . . . . 76 15 . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 44 100 . . 60 . 100 . . . . 65 . . 43 . Volleys Fired 208 | 7 10 19 . 7 . 22 . 4 . . 14 16 12 3 12 3 24 35 20 Largest 3 | 2 2 2 . 2 . 2 . 2 . . 3 3 3 1 3 1 2 3 3 Hottest 188 | 40 120 120 . 53 . 55 . 96 . . 90 90 90 30 117 46 188 158 146 Shots Fired 410 | 14 17 38 . 14 . 35 . 8 . . 32 48 35 3 36 3 33 61 33 Gun 349 | 14 13 30 . 7 . 35 . . . . 27 48 35 3 24 . 28 61 24 Cannon 29 | . . . . . . . . 8 . . . . . . 12 . . . 9 Launcher 20 | . . . . 7 . . . . . . 5 . . . . 3 5 . . Special 12 | . 4 8 . . . . . . . . . . . . . . . . . Kinetic 279 | 14 13 30 . 7 . 10 . 8 . . 27 48 35 3 36 . 1 18 29 Thermal 82 | . 4 8 . . . 25 . . . . . . . . . . 27 18 . Explosive 20 | . . . . 7 . . . . . . 5 . . . . 3 5 . . Electromagnetic 29 | . . . . . . . . . . . . . . . . . . 25 4 Robot Hit Streak 19 | 6 4 4 . 7 . 11 . 4 . . . 18 11 4 7 . 5 12 19 Robot Miss Streak 8 | 1 3 4 . 6 . 4 . 1 . . . 5 2 . 8 . 2 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . . . . . 1 . . . . . 2 3 . . . . 5 1 Max Gunslinging Chain 1 | . . . . . . 1 . . . . . 1 1 . . . . 1 1 Shots Hit Robots 228 | 9 7 17 . 8 . 32 . 1 . . . 32 23 3 13 . 21 44 18 Core Hits 148 | 4 3 11 . 10 . 14 . . . . 8 16 17 1 5 . 16 33 10 Critical Kills 2 | . . . . . . 1 . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . 1 . . . . . . . Critical Strikes 8 | . . 1 . . . 1 . . . . . 2 . . 1 . . 2 1 Burn 2 | . . . . . . . . . . . . . . . . . . 2 . Destroy 3 | . . 1 . . . . . . . . . 2 . . . . . . . Blast 2 | . . . . . . . . . . . . . . . 1 . . . 1 Smash 1 | . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 16 | . . . . . . 16 . . . . . . . . . . . . . Impact 3 | . . . . . . 3 . . . . . . . . . . . . . Slashing 13 | . . . . . . 13 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6436 | 76 57 186 . 366 . 867 . 58 . . 435 776 558 64 344 . 1226 911 512 Guns 4157 | 76 57 186 . 43 . 389 . . . . . 735 558 64 287 . 604 869 289 Cannons 322 | . . . . . . . . 58 . . . . . . 57 . . . 207 Explosions 1380 | . . . . 323 . . . . . . 435 . . . . . 622 . . Melee 478 | . . . . . . 478 . . . . . . . . . . . . . Ramming 99 | . . . . . . . . . . . . 41 . . . . . 42 16 Kinetic 2769 | 76 57 186 . 43 . 32 . 58 . . . 735 558 64 344 . . 189 427 Thermal 1208 | . . . . . . 357 . . . . . . . . . . 604 247 . Explosive 1380 | . . . . 323 . . . . . . 435 . . . . . 622 . . Electromagnetic 502 | . . . . . . . . . . . . . . . . . . 433 69 Impact 92 | . . . . . . 92 . . . . . . . . . . . . . Slashing 386 | . . . . . . 386 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . . . . 3 3 3 . 1 24 13 Average Corruption 4 | . . . . . . . . . . . . . 2 3 3 . 1 8 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 44 | . . . . . . . . . . . . . 14 9 2 . 1 10 8 Message Errors 9 | . . . . . . . . . . . . . 2 4 . . 1 . 2 Matter Fused 9 | . . . . . . . . . . . . . 4 1 2 . . 2 . Heat Flow Errors 8 | . . . . . . . . . . . . . 3 2 . . . 1 2 Energy Discharges 6 | . . . . . . . . . . . . . 2 1 . . . 3 . Data Loss (minor) 3 | . . . . . . . . . . . . . 1 1 . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . 1 . . . . 1 1 Alerts 2 | . . . . . . . . . . . . . 1 . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 47 | . . . . . . 20 . . . . 17 . . . . . 7 . 3 Projectiles 3 | . . . . . . . . . . . . . . . . . . . 3 Explosions 24 | . . . . . . . . . . . 17 . . . . . 7 . . Melee 20 | . . . . . . 20 . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 2 . . . . . . 1 . . 1 3 Impact 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic 6 | . . . . . . . . 2 . . . . . . 1 . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 345 | . . . . 36 . . . . . . . . . . . 81 207 14 7 Shots 6 | . . . . 1 . . . . . . . . . . . 2 3 . . Rammed 20 | . . . . . . . . . . . . 2 . . . . . 15 3 Targets Rammed 29 | . . . . . . . . . . . . 3 . . . . . 23 3 Kicked 8 | . . . . . . . . . . . . . . . . . . 8 . Crushed 1 | . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 557 | . 100 160 . 31 8 23 . 26 . . 326 557 275 199 315 . 216 339 226 Average Temperature 108 | . 56 64 . 16 8 14 . 13 . . 104 185 97 83 142 . 90 114 88 Received Heat Transfer 1680 | . . . . 18 27 174 . 6 . . 72 426 84 . 21 18 131 235 468 Effects 22 | . . . . . . . . . . . 3 15 3 . . . . 1 . Shutdowns 3 | . . . . . . . . . . . . 3 . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . 5 . . . . . . . Interference 7 | . . . . . . . . . . . 3 . 3 . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations 5 | . . . . . . . . . . . . 2 1 . . . . 2 . Total Turns 79 | . . . . . . . . . . . . 35 19 . . . . 25 . Longest Duration 30 | . . . . . . . . . . . . 30 19 . . . . 19 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . 2 . . Heat Transferred 1998 | . . . . . . 703 . . . . . . . . . . 703 592 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Peak Influence 911 | 10 90 122 . 156 110 321 76 564 262 477 911 . . . . 227 . . 364 Initial 262 | . 6 34 . . 60 45 76 . 262 186 249 . . . . 107 . . 170 Average 204 | 3 54 103 . 87 85 152 35 261 262 336 623 . . . . 149 . . 222 Maximum Alert Level 3 | . . . . . . 1 . 2 1 2 3 . . . . 1 . . 1 Low Security (%) 67 | 100 100 100 . 100 100 75 100 53 . 2 . . . . . 74 . . 53 Level 1 13 | . . . . . . 24 . 12 100 54 10 . . . . 25 . . 46 Level 2 12 | . . . . . . . . 33 . 43 43 . . . . . . . . Level 3 6 | . . . . . . . . . . . 46 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . . 5 . 1 . 1 5 . . . . . . 1 3 Investigation 5 | . . . . . . 1 . 1 . . 3 . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . . . . . . 1 Reinforcement 8 | . . . . . . 3 . . . 1 2 . . . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Distress Signals 8 | . 1 . . . . 3 . 1 . . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 182 | . 6 9 . 6 2 23 . 8 . 2 8 17 8 . 14 2 14 33 30 Peak Tracking Total 15 | . 4 2 . 4 2 8 . 3 . 1 5 7 5 . 10 1 6 10 15 Tactical Retreats 27 | . . . . . . 6 . . . . . 2 . . 3 1 2 8 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Traps Triggered 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 . . . . . . . Triggered 9 | . . . . . . . . . . . . . 1 . . . 4 4 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Disabled 6 | . . . . . . . . 2 . . 2 1 . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . . . 1 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Accessed 35 | . 1 1 4 . 1 4 . 3 1 . 5 1 1 9 1 . 1 . 2 Terminals 17 | . 1 1 . . . 4 . . 1 . 5 1 1 . 1 . . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 143 | . 4 8 49 . 3 6 . 6 2 . 9 3 1 48 1 . 1 . 2 Successful 123 | . 3 5 49 . 2 2 . 3 1 . 3 3 1 48 1 . 1 . 1 Failed 20 | . 1 3 . . 1 4 . 3 1 . 6 . . . . . . . 1 Catastrophic 10 | . . 2 . . . 3 . . . . 4 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 15 | . . 6 1 . . . . . . . 6 . . . . . . . 2 Terminals 36 | . 4 8 . . . 6 . . 2 . 9 3 1 . 1 . . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 118 | . 3 5 49 . . 2 . . 1 . 3 3 1 48 1 . 1 . 1 Record 95 | . . 4 49 . . 1 . . . . . 3 1 36 1 . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . Open DSF 4 | . . . . . . 1 . . 1 . 1 . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . 2 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 1 . . 1 4 . 3 1 . 4 1 . . 1 . . . 1 Full Trace Events 6 | . . 1 . . . 1 . . . . 3 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Total Allies 20 | . . . . . . . 20 . . . . . . . . . . . . Largest Group 20 | . . . . . . . 20 20 15 15 15 . . . . . . . . Highest-Rated Group 525 | . . . . . . . 525 525 452 452 452 . . . . . . . . Highest-Rated Ally 35 | . . . . . . . 35 35 35 35 35 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 173 | . . . . . . . . 74 . 33 66 . . . . . . . . Total Damage 6108 | . . . . . . . . 1747 . 1502 2859 . . . . . . . . Kills 46 | . . . . . . . . 20 . 5 21 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . . 1 1 . 1 . 1 1 . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Turns Passed 7640 | 92 124 343 574 225 67 546 865 564 4 161 563 885 690 388 190 214 415 468 262 Spaces Moved 6362 | 60 68 229 732 248 169 518 579 337 3 95 314 498 401 311 287 264 588 355 306 Core 40 | 14 . . . . . . 1 . . . . . . . . . . . 25 Treads 2217 | . . . . . . . 381 337 3 95 314 498 401 186 . . . 2 . Legs 368 | 46 68 108 . . . . . . . . . . . . . . 61 84 1 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 3330 | . . 121 732 248 . 462 169 . . . . . . 125 287 264 527 269 126 Flight 407 | . . . . . 169 56 28 . . . . . . . . . . . 154 Fastest Speed 23 | 50 120 77 77 77 31 23 29 160 160 160 160 160 160 40 40 40 42 43 39 Average Speed 102 | 103 120 97 77 77 32 74 143 160 160 160 160 160 160 115 52 70 57 82 54 Slowest Speed 500 | 120 120 120 77 77 114 280 500 160 160 160 160 160 160 330 90 92 120 190 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 43 | 5 18 64 93 48 22 17 95 12 . 86 12 57 54 62 55 9 70 36 14 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 5 | . . . 1 . . . . . . . . . . 3 . . 1 . . Known Exits Taken 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . 1 . . 1 . 1 1 . 1 1 1 . Scrap Searched 8 | . . . . 1 . . . . . . . 2 1 . . . 3 1 . Spaces Dug 60 | . 3 . . . . . . 6 . . 14 . . . . 35 . . 2 Terrain Destroyed 299 | . 4 3 . 76 . . . 6 . . 74 . . . 12 49 72 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 31 | . 4 3 . . . . . 6 . . . . . . 12 . 3 1 2 AOE 268 | . . . . 76 . . . . . . 74 . . . . 49 69 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Total 7077 | 76 88 297 742 269 179 620 617 354 2 105 354 554 427 334 302 287 631 473 366 Wait 181 | 2 . 35 . 12 2 24 1 10 . . 3 30 10 1 . 17 1 28 5 Move 6344 | 59 67 228 731 247 168 518 578 336 2 94 313 497 400 310 286 263 587 354 306 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 60 | 3 5 1 3 1 . 8 3 . . 4 12 2 1 3 . . 2 9 3 Fast Attach 91 | 5 . 6 2 1 2 13 11 2 . 2 1 . . 7 . 3 6 11 19 Attach 42 | . . 1 1 . 3 8 . . . 1 5 . 2 2 3 1 6 6 3 Detach 22 | . . . . 1 3 1 1 1 . 1 3 . 1 2 1 . 3 1 3 Swap 12 | . 3 3 1 . 1 3 . . . . . . . 1 . . . . . Drop 61 | . 3 4 4 . . 8 17 1 . 3 3 2 1 5 . . 2 4 4 Fire 208 | 7 10 19 . 7 . 22 . 4 . . 14 16 12 3 12 3 24 35 20 Melee 15 | . . . . . . 15 . . . . . . . . . . . . . Ram 18 | . . . . . . . . . . . . . . . . . . 15 3 Kick 8 | . . . . . . . . . . . . . . . . . . 8 . Crush 3 | . . . . . . . . . . . . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . 6 . . . . . . . . . . 2 . Trap 4 | . . . . . . . . . . . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 93 | -11/Junkyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 13) 217 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 330 | -10/Mines | Assembled infested the area 380 | -10/Mines | Met 8R-AWN 433 | -10/Mines | Lost 3 parts (1p1n1w) 464 | -10/Mines | Learned Materials emergency access door positions 506 | -10/Mines | Discovered new exit (range 9) 543 | -10/Mines | Learned Materials stockpile data 555 | -10/Mines | Discovered new exit (range 5) 560 | -10/Mines | Entered Exiles 581 | -10/Exiles | Welcomed by 8R-AWN 594 | -10/Exiles | Met EX-HEX 631 | -10/Exiles | Met EX-DEC 659 | -10/Exiles | Met EX-BIN 668 | -10/Exiles | Aligned with FarCom system 668 | -10/Exiles | Given EX-Vault access code 723 | -10/Exiles | Build established: Scavenger-Mutant 751 | -10/Exiles | Learned location of Zion (-7) 814 | -10/Exiles | Discovered new exit (range 12) 886 | -10/Exiles | Visited The Gauntlet 1015 | -10/Exiles | Opened EX-Vault 1028 | -10/Exiles | Found Prototype Processor 1029 | -10/Exiles | Identified 0b10 Alert Chip 1049 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1134 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1134 | -10/Exiles | Entered Mines 1141 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1167 | -9/Mines | Core integrity fell below 50% 1348 | -9/Mines | Discovered new exit (range 15) 1359 | -9/Mines | Entered Materials 1359 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1422 | -8/Materials | Discovered new exit (range 11) 1426 | -8/Materials | Entered Factory 1426 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1592 | -7/Factory | Lost 6 parts (4n2u) 1972 | -7/Factory | Sucked down chute 1972 | -7/Factory | Entered Waste 1973 | -7/Waste | Joined by Warlord forces that had cleared the area 2389 | -7/Waste | Discovered new exit (range 15) 2828 | -7/Waste | Found Damper Plating 2837 | -7/Waste | Entered Factory 2837 | -7/Factory | Accompanied by 20 allies 3020 | -7/Factory | Fabricated Recoil Nullifier? 3294 | -7/Factory | Discovered new exit (range 13) 3401 | -7/Factory | Entered another Factory area 3401 | -6/Factory | Accompanied by 15 allies 3401 | -6/Factory | Evolved 2 slots: Utility x2 3405 | -6/Factory | Identified exit to DSF 3405 | -6/Factory | Entered DSF 3405 | -6/DSF | Accompanied by 15 allies 3467 | -6/DSF | Additional patrols routed to DSF 3513 | -6/DSF | Discovered new exit (range 15) 3566 | -6/DSF | Entered Factory 3566 | -5/Factory | Accompanied by 15 allies 3566 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3866 | -5/Factory | Build established: Scavenger-Gunner 4098 | -5/Factory | Discovered new exit (range 5) 4129 | -5/Factory | Entered Upper Caves 4171 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 4525 | -5/Upper Caves | Identified exit to Upper Caves 4812 | -5/Upper Caves | Attracted the attention of an 0b10 base 5014 | -5/Upper Caves | Entered another Upper Caves area 5015 | -5/Upper Caves | Identified exit to Factory 5248 | -5/Upper Caves | Encountered a Warlord checkpoint 5475 | -5/Upper Caves | Discovered new exit (range 9) 5627 | -5/Upper Caves | Build established: Gunner 5704 | -5/Upper Caves | Entered Zhirov 5704 | -5/Zhirov | Discovered new exit (range 4) 5797 | -5/Zhirov | Learned location of Quarantine (-2) 5797 | -5/Zhirov | Learned location of Testing (-3) 5797 | -5/Zhirov | Learned location of Command (-1) 5895 | -5/Zhirov | Found Alien Artifact 5895 | -5/Zhirov | Identified Integrated Reactor 5895 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5914 | -5/Zhirov | Found Alien Artifact 5914 | -5/Zhirov | Identified Transdimensional Reconstructor 5914 | -5/Zhirov | Warped through subspace 6092 | -5/Zhirov | Entered Proximity Caves 6094 | -4/Proximity Caves | Build established: Mutant 6200 | -4/Proximity Caves | Learned Research terminal intel 6259 | -4/Proximity Caves | Lost 3 parts (1u2w) 6282 | -4/Proximity Caves | Entered Factory 6282 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6473 | -4/Factory | Discovered new exit (range 5) 6496 | -4/Factory | Entered Upper Caves 6539 | -4/Upper Caves | Lost 6 parts (1p2n3w) 6706 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6711 | -4/Upper Caves | Lost 4 parts (2n2u) 6899 | -4/Upper Caves | Discovered new exit (range 10) 6911 | -4/Upper Caves | Entered another Upper Caves area 7201 | -4/Upper Caves | System corruption reached 10% 7207 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7211 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7311 | -4/Upper Caves | Core integrity fell below 50% 7327 | -4/Upper Caves | Discovered new exit (range 15) 7340 | -4/Upper Caves | Lost 10 parts (4n3u3w) 7379 | -4/Upper Caves | Entered Research 7379 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7380 | -3/Research | Loaded intel: 20 terminal locations 7479 | -3/Research | System corruption reached 10% 7499 | -3/Research | Lost 11 parts (4n4u3w) 7519 | -3/Research | Found Gamma Bomb Array 7537 | -3/Research | Core integrity fell below 50% 7582 | -3/Research | Core integrity fell below 20% 7641 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07585_ System corrupted: FCS attempts to trigger Hvy. Machine Gun. 07585_ System corrupted: Hvy. Machine Gun misfires. 07589_ Acquired Adv. Weapon Cycler. 07596_ Imp. Gyrokinetic Inverter destroyed. 07602_ Acquired Prototype Reactor. 07602_ Identified Com. Particle Reactor. 07605_ Acquired Com. Particle Reactor. 07614_ Slammed into G-67 Veteran. 07614_ Hvy. Machine Gun destroyed. 07614_ Com. Particle Reactor severed. 07615_ Critical hit (Burn: +50). 07615_ Critical hit (Burn: +37). 07616_ Slug penetrates Wall. 07623_ Acquired Lgt. Particle Reactor. 07625_ System corrupted: Heat flow error (+169). 07629_ ALERT: Rogue bot located, Programmers report to Research Zone 3G. 07634_ Penetrated by Slug. 07634_ Imp. Gyrokinetic Inverter destroyed. 07635_ Dropped Com. Particle Reactor. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????########? | | ????????????????????????????????########?# #? | | ????????????????????????????????# #?# #? | | ????????????????????????????????#] #?# #? | | ????????????????????????????????# ! #?# #? | | ????????????w???????????????????# #?? #? | | ????????????????????????????????# #????! #? | | ?????????????????????????????????? ????###+### | | ???????????????##########????????###+####### # | | ???????????????# ######### * # | | ???????????????# s @ l # | | ???????????????# s Rs ######### gg # | | ???????????????# "" "" ????????########+## # | | ????????????H??+ ""R"" ??????????????? ### ### | | ????????????????? ?"""" ????????????? #?# #?? | | ??????????????????? ?????????????# #?# #?? | | ?????????????????? ?????????????# = #?# ### | | ??????????????????####??????????????# #?# ##[ | | ????????????????????????????????????# / ### ## | | ????????????????????????????????????##+###### # | | ?????????????????????????????????????# /* | | ?????????????????????????????????????# ###### # | | ????????????????????????????????????????????## ## | | ?????????????????????????????????????????????# ### | | ??????????????????g??????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ???????????????????????????????###########??##+### | | ???????????????????????????????# #### | | ???????????????????????????????# ##"" | | ???????????????????????????????# """ ##"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 51 Energy Capacity 340 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 3650 Resistance: EX 25 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 12 Offensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Recoil Nullifier | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst I Survived The Infestation Slippery One Subspace Traveler This Is Interesting... Turtlemind We Are Legion Challenges ------------ None Game ------ Seed BlastShockCore Manual? 0 Play Time 02:53:19 Cumulative 45.4 hours Start 2024.01.01 @ 02:28:50 End 2024.01.02 @ 00:16:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 2 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f5ffbdaa-43cf-4871-b010-9df64a9216f0