Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.24 @ 00:35:56 Player: DDRAGON Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (760) 760 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 3705 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Fission Core Large Battery (300) Medium Matter Pod (100) Targeting Computer Target Analyzer Medium Armor Plating Medium Armor Plating Decoy Drone Bay (16/16) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Large Battery Utility Shielding > --- WEAPON ----------- Beamcaster Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Fission Core Large Battery Medium Matter Pod Target Analyzer Medium Armor Plating Medium Armor Plating Decoy Drone Bay Heavy Particle Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 44 | 6 10 3 13 4 3 . 5 Power 7 | 1 2 . 1 1 2 . . Engine 6 | 1 1 . 1 1 2 . . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 2 . 6 1 . . . Treads 4 | . . . 3 1 . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight 4 | . 2 . 2 . . . . Utility 14 | 1 3 2 4 1 1 . 2 Device 5 | 1 . 1 2 1 . . . Storage 4 | . 2 . . . 1 . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . 1 1 2 . . . 1 Artifact . | . . . . . . . . Weapon 12 | 2 3 1 2 1 . . 3 Energy Gun 4 | . 2 . . 1 . . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 7 | 2 1 1 2 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . Parts Lost 26 | . 6 1 7 . . . 12 Power 3 | . 1 . 1 . . . 1 Propulsion 8 | . 1 . 3 . . . 4 Utility 5 | . 1 . 1 . . . 3 Weapon 10 | . 3 1 2 . . . 4 Highest Loss Streak 12 | . 6 1 7 . . . 12 Average Slot Usage (%) 92 | . 88 82 70 95 99 100 77 Engine 9 | . 10 . 2 11 10 11 4 Core 1 | . 2 14 3 . . . . Treads 32 | . . . 12 40 44 44 26 Leg 2 | . 24 . . . . . . Flight 2 | . 2 28 11 . . . . Device 8 | . 9 . 2 3 11 11 8 Storage 7 | . 10 . . . 9 11 16 Protection 6 | . 2 13 16 18 1 . 8 Energy Gun 7 | . 2 9 . 3 11 11 6 Ballistic Gun 13 | . 22 16 20 18 11 11 2 Naked Turns . | . . . . . . . . Heaviest Build 53 | 6 12 8 17 21 46 46 53 Greatest Support 80 | 20 20 8 60 80 80 80 80 Greatest Overweight (x) 12 | . 1 . 2 . . . 12 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 12 | 4 4 4 4 4 12 12 12 Average Capacity 8 | 4 4 4 4 4 10 12 12 Most Carried 12 | 4 4 4 4 4 8 12 11 Average Carried 6 | 2 3 3 3 3 6 11 9 Final Capacity 12 | 4 4 4 4 4 12 12 12 Final Carried 12 | 4 4 4 4 4 8 12 10 Class Distribution -------------------- 81% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1011 | 256 225 59 251 64 . 52 104 Remotely . | . . . . . . . . Salvage Created 1193 | 31 233 47 582 124 . 21 155 Parts 78 | 4 17 6 36 5 . 3 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | 1 6 3 7 1 . . 3 Guns 20 | 1 6 3 7 1 . . 2 Cannons 1 | . . . . . . . 1 Classes Destroyed 10 | 1 2 . 5 1 . . 1 Worker 2 | . . . 1 . . 1 . Tunneler 1 | . . . 1 . . . . Recycler 4 | . . . 3 1 . . . Operator 1 | . . . 1 . . . . Watcher 3 | . 2 . 1 . . . . Swarmer 7 | . 2 3 2 . . . . Grunt 7 | 1 4 . 1 . . . 1 Duelist 2 | . . . . 1 . . 1 Sentry 4 | . . . 4 . . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 5 | 1 4 3 5 1 . 1 2 Combat Bots Only 4 | 1 4 3 3 1 . . 2 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2938 | 24 624 64 516 42 . . 1668 Core 914 | 12 131 18 199 . . . 554 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 60 | 95 . 35 . . . 50 . Volleys Fired 104 | 2 26 11 40 3 . . 22 Largest 2 | 2 2 2 2 2 . . 2 Hottest 150 | 40 60 60 46 46 . . 150 Shots Fired 174 | 4 51 13 64 6 . . 36 Gun 171 | 4 51 13 64 6 . . 33 Cannon 3 | . . . . . . . 3 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 148 | 4 46 11 64 6 . . 17 Thermal 26 | . 5 2 . . . . 19 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 1 6 3 16 3 . . 7 Robot Miss Streak 4 | 3 3 1 4 1 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 113 | 1 31 9 43 4 . . 25 Core Hits 60 | 4 16 5 23 1 . 2 9 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1507 | 22 256 88 606 63 . 24 448 Guns 1394 | 20 256 88 602 57 . . 371 Cannons 75 | . . . . . . . 75 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 38 | 2 . . 4 6 . 24 2 Kinetic 1132 | 20 211 65 602 57 . . 177 Thermal 337 | . 45 23 . . . . 269 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 7 | 1 . . . 2 . 3 1 Targets Rammed 10 | 2 . . 1 3 . 3 1 Kicked 1 | 1 . . . . . . . Crushed 2 | . . . 1 1 . . . Highest Temperature 88 | . 32 42 14 . . . 88 Average Temperature 19 | . 10 17 6 . . . 44 Received Heat Transfer 1149 | 12 255 . 120 6 . . 756 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 631 | . 100 50 . . . . 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 256 | 20 199 140 256 32 . 5 40 Initial 77 | . 13 77 54 21 . . . Average 52 | 8 103 92 139 16 . 3 8 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 96 | 100 100 100 77 100 . 100 100 Level 1 3 | . . . 22 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . . Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 2 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 45 | 1 15 3 17 2 . . 7 Peak Tracking Total 5 | 1 5 3 5 2 . . 4 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . 2 1 . . 4 1 . Terminals 3 | . 2 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 59 | . 7 1 . . 49 2 . Successful 57 | . 6 1 . . 49 1 . Failed 2 | . 1 . . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . . . 4 . . Terminals 9 | . 7 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 57 | . 6 1 . . 49 1 . Record 51 | . 2 . . . 49 . . Open Door 1 | . . 1 . . . . . Emergency Access Points 2 | . 2 . . . . . . Dispatch Records 1 | . . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 2 . . . . 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 3 . 2 . . . Largest Group 3 | . . 3 . 2 . . . Highest-Rated Group 40 | . . 40 . 38 . . . Highest-Rated Ally 31 | . . 16 . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . 7 . . . Total Damage 105 | . . . . 105 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3893 | 117 345 170 408 560 1556 502 235 Spaces Moved 2573 | 89 233 306 259 331 961 309 85 Core 88 | 20 . . 60 . . . 8 Treads 1781 | . . . 103 331 961 309 77 Legs 257 | 69 188 . . . . . . Wheels . | . . . . . . . . Hover 5 | . . . 5 . . . . Flight 442 | . 45 306 91 . . . . Fastest Speed 31 | 50 37 37 31 160 160 160 160 Average Speed 134 | 104 106 37 107 160 160 160 202 Slowest Speed 650 | 120 150 37 160 160 160 160 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 6 27 47 20 65 93 73 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2860 | 110 292 352 333 358 984 315 116 Wait 24 | . 1 23 . . . . . Move 2560 | 88 232 299 258 330 960 308 85 Hop 3 | . . 3 . . . . . Pick Up 71 | 11 13 6 14 9 12 4 2 Fast Attach . | . . . . . . . . Attach 42 | 6 9 3 13 3 3 . 5 Detach 9 | . 3 1 2 1 1 . 1 Swap 2 | . 1 . . 1 . . . Drop 35 | 1 7 6 5 8 8 . . Fire 104 | 2 26 11 40 3 . . 22 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | 2 . . . . . . . Crush 8 | . . . 1 3 . 3 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 400 | -10/Materials | Core integrity fell below 50% 424 | -10/Materials | Lost 6 parts (1p1n1u3w) 457 | -10/Materials | Discovered new exit (range 15) 463 | -10/Materials | Entered Mines 488 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 526 | -10/Mines | Found the Drone Emporium 529 | -10/Mines | Found Prototype Device 530 | -10/Mines | Identified Decoy Drone Bay 572 | -10/Mines | Learned 2 Materials zone layouts 605 | -10/Mines | Discovered new exit (range 10) 621 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 622 | -10/Mines | Found Prototype Device 633 | -10/Mines | Entered Materials 633 | -9/Materials | Evolved 2 slots: Propulsion x2 634 | -9/Materials | Identified exit to Materials 641 | -9/Materials | Identified Exp. Sensor Array 823 | -9/Materials | Lost 7 parts (1p3n1u2w) 926 | -9/Materials | Discovered new exit (range 14) 1041 | -9/Materials | Entered Mines 1042 | -9/Mines | Learned location of Storage (-8) 1096 | -9/Mines | Met a Derelict bent on vengeance 1101 | -9/Mines | Discovered exit to Materials (range 11) 1254 | -9/Mines | Build established: Scavenger-Mutant 1307 | -9/Mines | Identified exit to Exiles 1325 | -9/Mines | Discovered exit to Materials (range 6) 1592 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1601 | -9/Mines | Entered Exiles 1704 | -9/Exiles | Met 8R-AWN 1736 | -9/Exiles | Met EX-HEX 1894 | -9/Exiles | Met EX-DEC 1957 | -9/Exiles | Learned location of Zion (-7) 2066 | -9/Exiles | Discovered new exit (range 11) 2183 | -9/Exiles | Met EX-BIN 2207 | -9/Exiles | Aligned with FarCom system 2209 | -9/Exiles | Given EX-Vault access code 2506 | -9/Exiles | Discovered new exit (range 15) 2795 | -9/Exiles | Visited The Gauntlet 3157 | -9/Exiles | Entered Mines 3275 | -8/Mines | Discovered exit to Materials (range 15) 3659 | -8/Mines | Entered Materials 3659 | -8/Materials | Evolved 2 slots: Utility x2 3865 | -8/Materials | Core integrity fell below 50% 3887 | -8/Materials | Core integrity fell below 20% 3894 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 46 matter. Acquired Particle Gun. Slug penetrates Wall. Lgt. Treads destroyed. Slug penetrates Wall. Lgt. Treads destroyed. H-55 Commando destroyed. Switching to secondary target: G-47 Trooper. Particle Gun destroyed. Imp. Assault Rifle destroyed. Slammed into G-47 Trooper. Acquired Targeting Computer. Lgt. Treads destroyed. Lrg. Battery destroyed. Imp. Heat Sink destroyed. Utility Shielding destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Carbon-fiber Leg. K-01 Serf collects debris. 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""" # #?????????????????????????????? | | ?????# """"" =# #################+####????????? | | ?????# """"" =%# g k #????????? | | ?????# """" +% g @ +????????? | | ?????# # gu au #????????? | | ?????# # ###########+### a####????????? | | ?????# # #???????? ?? #??????????? | | ?????########### #??????? ??? ?????????? | | ???????????????# #?????"" ???? ! ???????? | | ???????????????# #?????"" ????? ??????? | | ???????????????# #?????""?????? ######?????? | | ???????????????# #?????"???????# ##??????????? | | ??????????????? ?????????????? #???????????? | | ??????????????? ?????????????? #???????????? | | ???????????g??g ?????????????? #???????????? | | ?????????????? #????????????? #???????????? | | ?????????????## #????????????? #???????????? | | ??????????????## ##????????????? ????????????? | | ???????????????# ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 550 Matter Stores 410 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed ShockMediumBlade Manual? 0 Play Time 00:44:37 Cumulative 3.4 hours Start 2021.12.23 @ 23:52:07 End 2021.12.24 @ 00:35:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc33105b-b0fd-467c-a157-8d2970684b11