Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 21:10:39 Player: FlyingLemon Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (99) 495 Value Destroyed (3320) 3320 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (783) 783 TOTAL SCORE: 12158 Bonus ------- High Alert Combat Kills 57 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -274 Cogmind --------- Core Integrity 0/1450 Matter 166/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Flying (45) Location -2/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (6) ------ Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Plasma Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Long-range Sensor Array Experimental Core Analyzer Experimental Reaction Control System Improved Shield Generator Improved Shield Generator > --- WEAPON ----------- Vortex Rifle Enhanced Quantum Rifle Helical Railgun Enhanced Gauss Cannon > --- INVENTORY -------- Quantum Reactor Improved Force Field Vortex Cannon Guided Micro-nuke Launcher [Rating: 157] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Weapon Shielding Weapon Enhanced Autogun Energy Gun Backup Laser III Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Scatter Rocket Array Impact Weapon Powered Hammer Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . 2 2 . 2 2 . . 2 . . . . 2 2 2 Power 4 | . . . 1 . . 1 . . 1 . . . . . . 1 Propulsion 6 | . . 1 . . 2 1 . . . . . . . . 1 1 Utility 4 | . . 1 1 . . . . . . . . . . 1 1 . Weapon 2 | . . . . . . . . . 1 . . . . 1 . . Parts Attached 178 | 5 7 14 27 23 14 9 1 4 17 . 1 22 5 3 4 22 Power 38 | . 2 2 9 6 1 4 . . 2 . . 5 1 . . 6 Engine 10 | . 1 1 5 2 1 . . . . . . . . . . . Core 18 | . 1 1 4 4 . 4 . . 2 . . 1 1 . . . Reactor 10 | . . . . . . . . . . . . 4 . . . 6 Propulsion 53 | 2 3 7 8 8 7 1 . 1 5 . . 8 1 . . 2 Treads 2 | 2 . . . . . . . . . . . . . . . . Leg 35 | . 3 6 8 8 . . . . . . . 8 1 . . 1 Wheel 1 | . . . . . . . . . 1 . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . Flight 14 | . . 1 . . 7 1 . 1 3 . . . . . . 1 Utility 47 | 1 2 3 5 3 3 2 . 1 9 . 1 5 1 1 3 7 Device 27 | . . 1 3 3 2 1 . . 6 . . 2 1 1 2 5 Storage 3 | 1 . 1 1 . . . . . . . . . . . . . Processor 4 | . 1 1 1 . . . . . . . . . . . . 1 Hackware 3 | . . . . . 1 . . . 1 . . . . . 1 . Protection 10 | . 1 . . . . 1 . 1 2 . 1 3 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 2 5 6 3 2 1 2 1 . . 4 2 2 1 7 Energy Gun 7 | . . . . 1 . 1 . . . . . 1 . . . 4 Energy Cannon 3 | . . . . . . . . . . . . 1 . 1 . 1 Ballistic Gun 15 | 2 . 2 2 4 . 1 . 1 . . . . . 1 1 1 Ballistic Cannon 3 | . . . . . . . . . . . . 1 1 . . 1 Launcher 7 | . . . 3 1 1 . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 2 . 1 . . . . 1 . . 5 1 . . 4 Parts Lost 63 | . . 1 11 10 . . . 9 3 1 1 1 1 . . 25 Power 20 | . . 1 4 4 . . . 3 1 . . . . . . 7 Propulsion 22 | . . . 4 3 . . . 5 1 . 1 1 . . . 7 Utility 12 | . . . 1 2 . . . . 1 1 . . 1 . . 6 Weapon 9 | . . . 2 1 . . . 1 . . . . . . . 5 Highest Loss Streak 25 | . . 1 9 4 . . . 4 1 1 1 1 1 . . 25 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 82 | . 96 95 97 97 99 100 93 63 38 45 40 43 99 96 91 87 Engine 4 | . 5 1 9 14 3 5 . . . . . 6 . . . . Core 5 | . 8 9 7 2 11 13 20 12 1 5 4 . . 5 4 2 Reactor 3 | . . . . . . . . . . . . 1 22 15 14 16 Leg 18 | . 17 33 26 26 . . . . . . . 7 35 31 28 27 Flight 6 | . . . . . 37 40 40 28 9 11 10 3 . . . . Device 8 | . . 5 7 8 14 11 6 5 6 9 4 . 6 14 17 19 Storage 4 | . 14 11 9 9 . . . . . . . . . . . . Processor 7 | . 9 12 18 18 7 6 6 4 . . . . . . . 2 Hackware 1 | . . . . . 6 6 6 6 3 5 4 . . . 1 . Protection 3 | . . . . . . 1 6 2 5 5 9 12 15 10 6 . Energy Gun 2 | . . . . 4 . 1 . . . . . 7 7 . . 3 Ballistic Gun 9 | . 28 21 16 12 3 4 . . . . . . . 2 3 3 Ballistic Cannon 1 | . . . . . . . . . . . . 1 5 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 120 | 8 14 32 47 51 25 31 29 29 26 21 21 81 88 95 101 120 Greatest Support 125 | 40 40 51 51 42 31 31 31 31 33 26 26 120 125 100 100 120 Greatest Overweight (x) 26 | . . . 1 2 . . . . . . 1 1 . . 1 26 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 9 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 13 15 15 14 5 5 5 5 3 4 5 5 5 5 5 Average Carried 7 | 4 7 8 13 14 5 4 4 4 3 3 3 4 4 4 4 4 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 5 8 13 14 14 5 5 5 3 3 3 4 5 4 5 5 1 Class Distribution -------------------- 56% | Mutant 16% | Scavenger-Tank 14% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Matter Collected 3696 | 245 176 329 698 792 90 76 . 29 368 10 10 215 272 . . 386 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3378 | . 260 402 790 1133 . 76 . . 150 . 86 . 193 . . 288 Parts 215 | . 20 35 58 80 . 4 . . 1 . . . 5 . . 12 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 85 | . 10 10 20 27 . 4 . . . . . . 6 . . 8 Guns 77 | . 10 10 16 27 . 4 . . . . . . 4 . . 6 Cannons 4 | . . . . . . . . . . . . . 2 . . 2 AOE 4 | . . . 4 . . . . . . . . . . . . . Classes Destroyed 14 | . 2 3 3 2 . . . . 2 . . . . . . 2 Worker 3 | . . 1 1 . . . . . 1 . . . . . . . Builder 5 | . . . 4 . . . . . 1 . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 3 | . . 2 . . . . . . . . . . . . . 1 Swarmer 33 | . 6 4 4 7 . 4 . . . . . . 4 . . 4 Grunt 29 | . 4 5 8 10 . . . . . . . . . . . 2 Brawler 1 | . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . Sentry 14 | . . 1 5 8 . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . 1 Hunter 5 | . . . 3 . . . . . . . . . 2 . . . Striker 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 3 5 7 8 . 4 . . 2 . . . 4 . . 5 Combat Bots Only 8 | . 3 4 5 8 . 4 . . . . . . 4 . . 5 Max Kills in Single Turn 3 | . 2 1 3 1 . 1 . . 1 . . . 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Hostile Shots Fired 1085 | . 52 41 176 148 9 40 . 152 102 5 39 15 84 . . 222 Missed 408 | . 19 13 53 46 6 17 . 83 59 2 22 5 22 . . 61 Damage Taken 11825 | . 365 307 1948 1443 22 352 . 986 1064 84 274 232 825 . . 3923 Core 3429 | . 50 61 325 198 5 84 . 342 377 41 112 23 343 . . 1468 Absorbed by Shields 1347 | . . . . . . . . 37 . . . . 600 . . 710 Redirected to Shielding 396 | . . . . . . 63 . 50 67 7 20 69 120 . . . Regen/Repaired (Parts) 248 | . . . . 134 . . . 63 . . . 51 . . . . Core Remaining (%) 69 | 100 80 84 . 4 99 . . 49 . . . . 10 100 100 . Volleys Fired 279 | . 23 29 76 73 . 26 . . 1 . . . 23 . . 28 Largest 4 | . 2 2 2 2 . 2 . . 1 . . . 3 . . 4 Hottest 200 | . 40 50 55 89 . 89 . . 25 . . . 137 . . 200 Shots Fired 558 | . 46 58 128 142 . 35 . . 1 . . . 53 . . 95 Gun 488 | . 46 58 113 142 . 35 . . 1 . . . 30 . . 63 Cannon 55 | . . . . . . . . . . . . . 23 . . 32 Launcher 15 | . . . 15 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 432 | . 46 58 113 118 . 22 . . 1 . . . 23 . . 51 Thermal 87 | . . . . 24 . 13 . . . . . . 30 . . 20 Explosive 15 | . . . 15 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Entropic 24 | . . . . . . . . . . . . . . . . 24 Robot Hit Streak 11 | . 9 7 9 11 . 3 . . 1 . . . 3 . . 9 Robot Miss Streak 8 | . 4 3 7 4 . 8 . . . . . . 5 . . 5 Penetration Max 1 | . . . . 1 . . . . . . . . . . . 1 Secondary Targets 9 | . 2 1 . 6 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . Shots Hit Robots 313 | . 26 35 66 91 . 25 . . 5 . 1 . 19 . . 45 Core Hits 180 | . 15 17 51 43 . 16 . . 4 . . . 13 . . 21 Critical Kills 2 | . 1 . . 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 1 . . . . 1 . . . . . . 1 Critical Strikes 14 | . 1 . 1 3 . . . . 1 . . . 5 . . 3 Burn 1 | . . . . 1 . . . . . . . . . . . . Destroy 5 | . 1 . 1 2 . . . . . . . . . . . 1 Blast 6 | . . . . . . . . . . . . . 5 . . 1 Smash 1 | . . . . . . . . . 1 . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 48 | . . . . . 4 15 . . 21 2 1 . . . 2 3 Impact 43 | . . . . . 4 15 . . 21 2 1 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . 2 3 Sneak Attacks 4 | . . . . . . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8632 | . 291 554 2139 1874 . 363 . . 443 . 71 . 432 . . 2465 Guns 5638 | . 291 554 1012 1874 . 363 . . 18 . . . 180 . . 1346 Cannons 1371 | . . . . . . . . . . . . . 252 . . 1119 Explosions 1121 | . . . 1121 . . . . . . . . . . . . . Melee 427 | . . . . . . . . . 356 . 71 . . . . . Ramming 75 | . . . 6 . . . . . 69 . . . . . . . Kinetic 5187 | . 291 554 1012 1554 . 283 . . 18 . . . 252 . . 1223 Thermal 917 | . . . . 320 . 80 . . . . . . 180 . . 337 Explosive 1121 | . . . 1121 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 427 | . . . . . . . . . 356 . 71 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 905 | . . . . . . . . . . . . . . . . 905 Highest Corruption 9 | . 2 . . 2 . . 5 9 . . . 1 1 . . 7 Average Corruption 2 | . 2 . . 2 . . 5 5 . . . 1 1 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . . . 40 Effects 21 | . 5 . . 1 . . . 9 . . . 1 4 . . 1 Message Errors 4 | . 2 . . . . . . 1 . . . . 1 . . . Matter Fused 5 | . 2 . . . . . . 1 . . . . 1 . . 1 Heat Flow Errors 2 | . . . . 1 . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . 2 . . . . 1 . . . Data Loss (major) 3 | . . . . . . . . 3 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 355 | . . . 8 . . . . . 282 . 34 . . . . 31 Projectiles 31 | . . . . . . . . . . . . . . . . 31 Explosions 8 | . . . 8 . . . . . . . . . . . . . Melee 316 | . . . . . . . . . 282 . 34 . . . . . Knockbacks 11 | . . . . . . . . . 1 . 1 . 5 . . 4 Impact 2 | . . . . . . . . . 1 . 1 . . . . . Kinetic 9 | . . . . . . . . . . . . . 5 . . 4 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . 50 . . . . . 30 . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . . Rammed 17 | . . . . . . . . . 17 . . . . . . . Targets Rammed 19 | . . . 2 . . . . . 17 . . . . . . . Kicked 2 | . . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 610 | . 34 29 81 308 . 30 . 235 . . . . 610 . . 458 Average Temperature 119 | . 8 12 32 90 . 8 . 124 . . . . 224 . . 157 Received Heat Transfer 1513 | . 138 135 369 504 6 . . . 117 12 9 . . . . 223 Effects 32 | . . . . 2 . . . 1 . . . . 16 . . 13 Shutdowns 12 | . . . . . . . . . . . . . 6 . . 6 Energy Bleed 3 | . . . . 2 . . . . . . . . 1 . . . Interference 8 | . . . . . . . . 1 . . . . 1 . . 6 Matter Decay 3 | . . . . . . . . . . . . . 2 . . 1 Short Circuit 2 | . . . . . . . . . . . . . 2 . . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . . Damage (core) 2 | . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 5 . . . . . . . Impact Corruptions 9 | . . . . . . . . . 8 . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 Heat Transferred 1739 | . . . . 666 . 148 . . . . . . 518 . . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Peak Influence 535 | . 151 295 409 465 242 313 124 535 493 . . . . . 4 182 Initial 261 | . . 63 75 172 193 118 109 83 261 . . . . . . 2 Average 180 | . 91 127 232 274 216 183 113 260 309 . . . . . . 25 Maximum Alert Level 2 | . . 1 2 2 1 1 . 2 2 . . . . . . . Low Security (%) 58 | 100 100 92 38 28 38 56 100 40 13 . . . . 100 100 100 Level 1 36 | . . 7 59 63 61 43 . 37 64 . . . . . . . Level 2 5 | . . . 1 8 . . . 22 22 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 2 3 4 . 3 . 1 3 . . . . . . . Investigation 2 | . . 1 . 1 . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 12 | . 1 1 3 1 . 2 . 1 3 . . . . . . . Assault 2 | . . . . 2 . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Distress Signals 16 | . 2 1 2 2 . . . 2 1 . . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 259 | . 16 14 42 35 1 9 4 31 42 6 14 6 10 . . 29 Peak Tracking Total 18 | . 6 8 7 9 1 4 4 8 13 6 10 13 5 . . 18 Tactical Retreats 31 | . . . 1 1 1 1 . 8 14 . 1 1 2 . . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Traps Triggered 9 | . 1 . 1 2 . 1 . 2 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . 10 . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Machines Disabled 5 | . . 1 2 1 . . . . . . . . . . . 1 Max in Single Turn 1 | . . 1 1 1 . . . . . . . . . . . 1 Garrison Access 3 | . . . 1 . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Machines Accessed 40 | . 5 2 5 10 5 1 . 4 5 . . 2 . 1 . . Terminals 25 | . 5 2 3 7 1 . . 2 4 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 . . . . . . . . Recycling Units 7 | . . . 1 1 3 . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 1 1 . . . . . . . . . . Total Hacks 77 | . 6 3 14 15 10 2 . 9 13 . . 3 . 2 . . Successful 45 | . 3 2 8 8 4 . . 6 9 . . 3 . 2 . . Failed 32 | . 3 1 6 7 6 2 . 3 4 . . . . . . . Catastrophic 8 | . . . 1 3 2 1 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 18 | . 4 . 5 5 . . . 1 2 . . 1 . . . . Terminals 43 | . 6 3 6 11 1 . . 4 10 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . 2 . . . 3 . . . . . . . . Recycling Units 20 | . . . 7 1 7 . . 2 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 1 2 2 . . . . . . . . . . Terminal Hacks 25 | . 3 2 3 5 . . . 1 6 . . 3 . 2 . . Record 12 | . . 2 . 3 . . . . 3 . . 2 . 2 . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 4 | . 1 . . 1 . . . 1 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 2 . . . 3 . . . . . . . . Scan Component 3 | . . . . 1 . . . 2 . . . . . . . . Repair 2 | . . . . 1 . . . 1 . . . . . . . . Recycling Unit Hacks 14 | . . . 4 1 4 . . 2 3 . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . . . . . . Process 4 | . . . 1 . 1 . . 1 1 . . . . . . . Report Inventory 5 | . . . 1 1 2 . . . 1 . . . . . . . Retrieve Matter 3 | . . . . . 1 . . 1 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 1 2 7 4 . . 2 3 . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . 1 . . . . . . . . Time 82 | . . . . 44 . . . 38 . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . . . . . . . Recycled Matter 70 | . . . 31 . 17 . . . 22 . . . . . . . Retrieved Matter 39 | . . . . . 17 . . . 22 . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Total Allies 3 | . . . . 2 . . 1 . . . . . . . . . Largest Group 2 | . . . . 2 . . 1 . . . . . . . . . Highest-Rated Group 62 | . . . . 62 . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . 5 . . 4 . . . . . . . . . Total Damage 189 | . . . . 106 . . 83 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . 1 Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Turns Passed 7547 | 69 582 558 1277 906 281 337 38 326 662 186 130 659 426 166 140 804 Spaces Moved 8188 | 39 379 355 773 351 772 775 100 770 1277 486 296 875 290 137 100 413 Core 59 | 7 . . . . . . . . 51 . . . . . . 1 Treads 141 | 32 109 . . . . . . . . . . . . . . . Legs 2858 | . 270 355 773 351 . . . . . . . 183 290 137 100 399 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5130 | . . . . . 772 775 100 770 1226 486 296 692 . . . 13 Fastest Speed 23 | 50 120 120 123 123 26 23 23 23 35 37 37 40 116 116 116 45 Average Speed 70 | 140 131 127 131 170 26 23 23 29 39 37 37 68 116 116 125 126 Slowest Speed 1350 | 160 160 130 200 260 26 23 23 37 50 37 120 190 116 116 186 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . 5 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 77 32 53 53 23 23 71 29 31 60 58 87 50 4 3 13 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . . . . . . Unknown Exits Taken 9 | 1 . . . . . . . 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . . . . . Spaces Dug 42 | . . . . . 4 15 . . 17 1 . . . . 2 3 Terrain Destroyed 143 | . . . 62 1 4 15 . . 17 1 . . 17 . 2 24 Melee 42 | . . . . . 4 15 . . 17 1 . . . . 2 3 Projectile 39 | . . . . 1 . . . . . . . . 17 . . 21 AOE 62 | . . . 62 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Total 9449 | 53 423 423 955 537 851 871 115 863 1405 488 315 935 331 145 113 626 Wait 479 | . 1 1 31 67 37 40 9 58 51 1 10 23 11 . 1 138 Move 8162 | 38 378 354 772 350 771 775 99 760 1274 485 295 874 289 136 99 413 Hop 5 | . . . . . . . . 4 1 . . . . . . . Pick Up 126 | 10 9 12 29 15 7 3 2 4 15 . 2 4 1 4 3 6 Fast Attach 40 | . . 3 2 2 2 . . . 1 . . 16 1 . 2 11 Attach 83 | 5 4 3 14 9 7 2 . 4 16 . 1 4 2 3 2 7 Detach 11 | . . 1 . . 1 . 1 1 2 . . 4 . . . 1 Swap 55 | . 3 8 11 12 5 7 1 . . . . 2 2 . . 4 Drop 115 | . 5 12 18 9 17 3 3 5 6 . 6 8 2 2 4 15 Fire 279 | . 23 29 76 73 . 26 . . 1 . . . 23 . . 28 Melee 48 | . . . . . 4 15 . . 21 2 1 . . . 2 3 Ram 17 | . . . . . . . . . 17 . . . . . . . Kick 2 | . . . 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . 27 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / [*Ext]) -3/Research -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 9) 336 | -10/Materials | Build established: Mutant 339 | -10/Materials | Identified exit to Mines 433 | -10/Materials | Discovered new exit (range 3) 436 | -10/Materials | Identified exit to Materials 565 | -10/Materials | Discovered exit to Materials (range 16) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -9/Materials | Discovered new exit (range 7) 1193 | -9/Materials | Identified exit to Materials 1210 | -9/Materials | Entered another Materials area 1210 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1753 | -8/Materials | Lost 9 parts (3p3n1u2w) 1806 | -8/Materials | Core integrity fell below 50% 1998 | -8/Materials | Identified exit to Factory 2104 | -8/Materials | Identified exit to Storage 2487 | -8/Materials | Entered Storage 2593 | -8/Storage | Met a pair of Derelict thieves 2706 | -8/Storage | Destroyed 8 combat bots 2710 | -8/Storage | Lost 4 parts (2p1n1u) 2781 | -8/Storage | Core integrity fell below 20% 2881 | -8/Storage | Repaired Gauss Rifle 2925 | -8/Storage | Found Prototype Launcher 2926 | -8/Storage | Identified Scatter Rocket Array 3004 | -8/Storage | Build established: Scavenger-Mutant 3333 | -8/Storage | Discovered exit to Factory (range 12) 3393 | -8/Storage | Entered Factory 3393 | -7/Factory | Evolved 2 slots: Propulsion x2 3672 | -7/Factory | Discovered new exit (range 4) 3673 | -7/Factory | Identified exit to Factory 3674 | -7/Factory | Entered another Factory area 3674 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3814 | -6/Factory | Build established: Sprinter 3846 | -6/Factory | Garrison activated, responded to threat 4008 | -6/Factory | Discovered new exit (range 12) 4011 | -6/Factory | Sucked down chute 4011 | -6/Factory | Entered Waste 4012 | -6/Waste | Met a frightened Derelict 4022 | -6/Waste | Spotted C-40 Crusher 4026 | -6/Waste | EMP discharged 4027 | -6/Waste | Spotted C-40 Crusher 4029 | -6/Waste | Spotted C-40 Crusher 4039 | -6/Waste | Spotted C-40 Crusher 4040 | -6/Waste | Spotted C-40 Crusher 4045 | -6/Waste | Discovered new exit (range 15) 4046 | -6/Waste | Spotted C-40 Crusher 4049 | -6/Waste | Identified exit to Factory 4049 | -6/Waste | Entered Factory 4102 | -6/Factory | Repaired Imp. Propulsion Shielding 4174 | -6/Factory | Discovered new exit (range 8) 4176 | -6/Factory | Identified exit to Lower Caves 4242 | -6/Factory | Lost 4 parts (2p2n) 4369 | -6/Factory | Discovered new exit (range 15) 4374 | -6/Factory | Core integrity fell below 50% 4375 | -6/Factory | Entered another Factory area 4375 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4377 | -5/Factory | Lost 3 parts (1p1n1w) 4618 | -5/Factory | Build established: Mutant 4675 | -5/Factory | Search patrols dispatched 5032 | -5/Factory | Discovered new exit (range 6) 5037 | -5/Factory | Entered Upper Caves 5044 | -5/Upper Caves | Learned Factory terminal intel 5183 | -5/Upper Caves | Spotted B-75 Beast 5218 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5218 | -5/Upper Caves | Discovered new exit (range 14) 5223 | -5/Upper Caves | Entered another Upper Caves area 5317 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5340 | -5/Upper Caves | Core integrity fell below 50% 5348 | -5/Upper Caves | Discovered new exit (range 12) 5353 | -5/Upper Caves | Entered Warlord 5412 | -5/Warlord | Visited the Vortex Lab 5413 | -5/Warlord | Found Prototype Energy Gun 5414 | -5/Warlord | Identified Vortex Rifle 5417 | -5/Warlord | Found Prototype Energy Cannon 5418 | -5/Warlord | Identified Vortex Cannon 5432 | -5/Warlord | Warlord's base attacked by MAIN.C 5519 | -5/Warlord | Met Warlord 5773 | -5/Warlord | Spotted Striker 5782 | -5/Warlord | Warlord forces counterattacked 5835 | -5/Warlord | Lost 6 allies 5986 | -5/Warlord | Spotted Striker 5998 | -5/Warlord | Discovered new exit (range 15) 6012 | -5/Warlord | Entered Proximity Caves 6025 | -4/Proximity Caves | Lost 6 allies 6190 | -4/Proximity Caves | Core integrity fell below 20% 6430 | -4/Proximity Caves | Discovered new exit (range 7) 6438 | -4/Proximity Caves | Entered Factory 6438 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6439 | -4/Factory | Loaded intel: 28 terminal locations 6500 | -4/Factory | Discovered new exit (range 9) 6561 | -4/Factory | Discovered new exit (range 12) 6604 | -4/Factory | Entered Research 6604 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6686 | -3/Research | Found Quantum Capacitor 6707 | -3/Research | Discovered new exit (range 3) 6726 | -3/Research | Spotted B-86 Titan 6744 | -3/Research | Entered another Research area 6744 | -2/Research | Warlord forces began assault on 0b10 6744 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6854 | -2/Research | Research machine network offline 6918 | -2/Research | Build established: Scavenger-Tank 6938 | -2/Research | Discovered new exit (range 16) 7025 | -2/Research | Found Prototype Processor 7025 | -2/Research | Identified Exp. Core Analyzer 7314 | -2/Research | Borebot progress halted 7327 | -2/Research | Borebot progress halted 7333 | -2/Research | Found Prototype Launcher 7361 | -2/Research | Spotted B-90 Cyclops 7468 | -2/Research | Spotted Striker 7468 | -2/Research | Spotted Striker 7478 | -2/Research | Borebot progress halted 7483 | -2/Research | Spotted Striker 7489 | -2/Research | Spotted Executioner 7513 | -2/Research | Destroyed Striker 7534 | -2/Research | Core integrity fell below 50% 7540 | -2/Research | Core integrity fell below 20% 7548 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Particle Reactor destroyed. Imp. Force Field destroyed. Penetrated by Slug. Critical hit (Destroy). Rnf. Quantum Reactor destroyed. System corrupted: Matter fused (-7). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Earth. Slug penetrates H-88 Terminator. Penetrated by Slug. Slug penetrates Wall. H-88 Terminator destroyed. Slug penetrates B-74 Champion. Acquired Impulse Thruster Array. Penetrated by Slug. Slug penetrates B-74 Champion. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ? ??????????????????? ???????????###??????????? | | ? ? ??????????????####"#######????# #??????????? | | ? ??????????????# ##"#####"##?????????? | | ? ???????????????# ##" "##????????? | | ? ??##+########### ; # ""###??????? | | # ?? # ; "! [ " +????#?? | | + ?? # # " " #??? #?? | | ? ?? # * # " ! "[ +??? #? | | ? ?? # # # [!=%#??= | | ? ??? # ###+#;;"%[ #! # | | ?# ######+#;### ; # #*%=" | | ?# ## ! ; ; # # # # %[%" | | ?# ## !! ]# * # # # %Y %# # | | ## ## "" =# % ## # !*= # | | " "" @ g =%=% # | | "" "" ; # % * # | | " "" # # | | # ## % != ## # ! | | # ## # # | | # ###+#"+##;## # # # | | # #???????## # # % # | | # #????????### # ""# | | ## #?????????#; = #? ""# | | ? ????????# ##########;#####? T"# | | ? ????????# #????????###?????? ""# | | ? ????????### ||] #?????????????????? ""# | | ? ????????? |]] #?????????????????? # | | ? ????????? |] ??????????????????? ? | | ? ???????? ??????????????????# ? | | ? ???????? ???????????????????#? | | ? ?????????? ##????????????????????? | | ?????????????????######+####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 97 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 65 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Charge!!! Dangerous Findings I Spy I'm Back, Baby! Librarian More Power To You Part-time Excavator Respectable Loadout Rockin' Loadout Slippery One Challenges ------------ None Game ------ Seed ChipCannonShredder Manual? 0 Play Time 02:39:47 Cumulative 10.6 hours Start 2024.04.14 @ 00:05:36 End 2024.04.14 @ 21:10:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 014ed5cb-dd23-4e6d-9305-11ecd4fd0ea8