Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 23:32:33 Player: Lazz Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (477) 477 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2617 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 69/100 System Corruption 8% Temperature Cool (27) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Improved Terrain Scanner Improved Terrain Scanner Improved Light Armor Plating Hacking Suite Heavy Particle Cannon Autogun Autogun Autogun Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Arachnoskeleton > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Pulse Rifle Autogun Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Wheel Subdweller Monowheel Improved Heat Sink Improved Terrain Scanner Improved Terrain Scanner Improved Light Armor Plating Hacking Suite Heavy Particle Cannon Autogun Autogun Autogun Mini Grenade Launcher Mini Grenade Launcher [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Arachnoskeleton Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 31 | 7 3 . 6 15 Power 5 | 1 . . 1 3 Engine 3 | 1 . . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 9 | 2 2 . 3 2 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 7 | 2 2 . 3 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 . 1 5 Device 4 | 1 . . . 3 Storage 3 | 1 1 . . 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . . 1 5 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 4 11 Power 3 | . . . 1 2 Propulsion 5 | . . . 2 3 Utility 3 | . . . . 3 Weapon 4 | . . . 1 3 Highest Loss Streak 9 | . . . 2 9 To Critical Strikes . | . . . . . Average Backups 9 | 4 7 8 8 11 Power . | . 1 1 . . Propulsion 1 | 2 2 1 . 1 Utility 2 | . 2 3 2 3 Weapon 4 | . 1 3 4 5 Tool/Special . | . . . . . Unused Backups 16 | . 2 . 2 12 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 5 | . . . 1 4 Weapon 9 | . . . 1 8 Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 100 100 98 56 Engine 7 | . 14 14 13 2 Core 2 | . . . . 4 Leg 3 | . . . . 7 Wheel 13 | . 28 28 28 . Device 12 | . 14 14 14 10 Storage 10 | . 14 14 14 7 Processor 3 | . . . . 6 Energy Gun 9 | . 14 14 14 5 Ballistic Gun 9 | . 14 14 13 5 Slashing Weapon 2 | . . . . 5 Peak Build Rating 49 | 9 10 10 14 49 Average Rating 23 | 7 9 10 11 39 On Entrance 8 | . 9 10 10 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 35 | 15 20 20 22 35 Greatest Support 65 | 20 20 20 30 65 Greatest Overweight (x) 6 | . . . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 11 | 7 8 10 10 13 Most Carried 15 | 7 8 8 10 15 Average Carried 9 | 4 7 8 8 11 Final Capacity 15 | 8 10 10 10 15 Final Carried 11 | 7 8 8 10 11 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 693 | 345 60 . 67 221 Remotely . | . . . . . Salvage Created 764 | 197 76 . 131 360 Parts 53 | 13 9 . 11 20 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . . 10 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 12 | . 3 . 3 6 Melee 3 | . . . . 3 Guns 9 | . 3 . 3 3 Classes Destroyed 9 | 3 2 . 1 3 Worker 2 | 2 . . . . Tunneler 3 | 3 . . . . Hauler 2 | . 1 . . 1 Recycler 1 | 1 . . . . Swarmer 3 | . 3 . . . Grunt 2 | . . . . 2 Sentry 3 | . . . . 3 Hunter 1 | . . . . 1 Subdweller 3 | . . . 3 . Best Kill Streak 3 | 3 3 . 2 2 Combat Bots Only 3 | . 3 . 2 2 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 230 | . 22 . 23 185 Missed 82 | . 5 . 4 73 Hits 148 | . 17 . 19 112 Projectile 148 | . 17 . 19 112 Critical Strikes 3 | . . . 1 2 Damage Taken 2555 | . 150 . 428 1977 Core 755 | . 15 . 146 594 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 . . 35 . Volleys Fired 60 | 25 10 . 15 10 Largest 3 | 2 2 . 2 3 Hottest 96 | 70 70 . 80 96 Shots Fired 117 | 50 19 . 26 22 Gun 117 | 50 19 . 26 22 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 58 | 25 10 . 11 12 Thermal 59 | 25 9 . 15 10 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 7 5 . 12 5 Robot Miss Streak 6 | 4 6 . 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 76 | 31 9 . 18 18 Core Hits 27 | 7 5 . 6 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks 37 | . . . . 37 Impact . | . . . . . Slashing 37 | . . . . 37 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1186 | 400 127 . 255 404 Guns 965 | 400 127 . 255 183 Cannons . | . . . . . Explosions . | . . . . . Melee 221 | . . . . 221 Ramming . | . . . . . Kinetic 450 | 174 49 . 116 111 Thermal 515 | 226 78 . 139 72 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 221 | . . . . 221 Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 236 | 63 65 . 12 236 Average Temperature 34 | 25 32 . 12 64 Received Heat Transfer 483 | . 12 . 21 450 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1554 | 666 296 . 407 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 . 91 Level 1 5 | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 245 | 10 70 14 . 245 Initial 14 | . . 14 . . Average 48 | 1 38 6 . 67 Influence Increases 583 | 30 77 . . 476 Destroy 0b10 Robot/C 180 | . 60 . . 120 Destroy 0b10 Robot/NC 40 | 30 5 . . 5 Destroy Leader 54 | . 12 . . 42 Successful Hack 7 | . . . . 7 Disable Machine 15 | . . . . 15 Destroy Structure 17 | . . . . 17 Lose Combat Pursuer 270 | . . . . 270 Influence Decreases 445 | 30 40 37 . 338 Entered New Map 23 | . . 23 . . Time Decay 312 | 30 40 14 . 228 Lost Part 110 | . . . . 110 Squads Dispatched 4 | . 1 . . 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 5 | . . . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 5 . 5 33 Peak Tracking Total 11 | . 4 . 2 11 Tactical Retreats 8 | . . . . 8 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 3 | . . . 1 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . . . 9 6 Successful 10 | . . . 9 1 Failed 5 | . . . . 5 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . . 9 1 Record 8 | . . . 8 . Branch Access Points 1 | . . . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1109 | 111 114 51 396 437 Sensors 416 | . . . . 416 Terrain 693 | 111 114 51 396 21 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1365 | 181 114 51 397 622 Spaces Moved 1071 | 110 88 12 360 501 Core 10 | 8 . . . 2 Treads . | . . . . . Legs 468 | . . . . 468 Wheels 593 | 102 88 12 360 31 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 90 Average Speed 90 | 77 80 80 92 93 Slowest Speed 350 | 80 80 80 95 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 11 | . . . . 11 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 21 | 6 16 7 29 48 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . . 2 . Spaces Dug 30 | . . . . 30 Terrain Destroyed 30 | . . . . 30 Melee 30 | . . . . 30 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1327 | 155 114 53 399 606 Wait 67 | . 5 42 9 11 Move 1067 | 109 87 11 359 501 Hop . | . . . . . Pick Up 42 | 14 4 . 7 17 Fast Attach 1 | . . . . 1 Attach 18 | 7 . . 4 7 Detach . | . . . . . Swap 14 | . 3 . 2 9 Drop 21 | . 5 . 3 13 Fire 60 | 25 10 . 15 10 Melee 37 | . . . . 37 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 11) 296 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 339 | -10/Mines | Discovered new exit (range 5) 347 | -10/Mines | Entered Subcaves 348 | -10/Subcaves | Approached by a straggling Scientist 457 | -10/Subcaves | Shifting Twisted Machinery released Flamer 462 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 544 | -10/Subcaves | Core integrity fell below 50% 582 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 582 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 679 | -10/Subcaves | Visited 4L-MR0's lab 694 | -10/Subcaves | Found Arachnoskeleton 714 | -10/Subcaves | Build established: Scavenger-Mutant 729 | -10/Subcaves | Discovered new exit (range 16) 740 | -10/Subcaves | Discovered new exit (range 13) 744 | -10/Subcaves | Identified exit to Materials 744 | -10/Subcaves | Entered Materials 744 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 751 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 1039 | -8/Materials | Build established: Mutant 1314 | -8/Materials | Crushed by falling debris 1329 | -8/Materials | Core integrity fell below 50% 1351 | -8/Materials | Lost 9 parts (2p1n3u3w) 1354 | -8/Materials | Core integrity fell below 20% 1366 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01314_ System corrupted by crushing effect (+5). 01317_ Slug penetrates Wall. 01320_ Carbon-fiber Leg destroyed. 01320_ Temporary Propulsion slot lost. 01320_ Slug penetrates Wall. 01324_ System corrupted: Heat flow error (+263). 01324_ Penetrated by Slug. 01324_ U-05 Engineer destroyed. 01329_ Discarded Arachnoskeleton. 01330_ Temporary Propulsion slot lost. 01334_ Acquired 10 matter. 01353_ Knocked back. 01355_ Sub. Monowheel destroyed. 01355_ Knocked back. 01359_ Wheel destroyed. 01360_ Slug penetrates Wall. 01364_ Penetrated by Slug. 01364_ Knocked back. 01366_ System corrupted: Energy discharge (-31). 01366_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????# ?????################?? | | ?????????????????#"" """ ????# # #?? | | ?????????????????#"" """"" #??# ! !# ### | | ?????????????????#"T """"" #??# # # T | | ?????????????????#"" """"" #??# "T" # # | | ?????????????????#"" """ #?## """ # # | | ?????????????????# ! #### # # " | | ??????????????#########+#######"###+#### # " | | ??????????????# # # " | | ??????????????# ! + # | | ??????????????# %= % # ### | | ??????????????# #################### # # | | ??????????????# #########[##?????###/######### | | ??????????????# # [ #?????# %+ | | ??????????????# # #?????#""" ###### | | ??????????????# # #?????#""" #????#!% | | ??????????????# # """ "" #???#?#""" !#????### | | ??????????????# # """ Y" #?? #?# #??????# | | ######????????# + """ "" #? #?#! ! !#??????# | | +????????# # # #?########??????# | | #????? ??# ######### ## ##??????????????# | | ######+### ########### #######???????? | | w ! ??????? | | H ??????? | | % % u g ??????? | | #####+#######;@;## #?????????????? | | #?# ######?????##?????????????## | | ### """ #??????????????????????????? | | ######## ###! """ #??????????????????????????? | | ######## # # """ #??????????????????????????? | | ## ### #??????????????????????????? | | """ " ##!% ### """ #??????????????????????????? | | """ T #*% ## """ #??????????????????????????? | | """ " # ! ## """" #??????????????????????????? | | + T ## #??????????????????????????? | | """ # ###########??????????????????????????? | | """ # #?## #???????????????????????????????? | | """ ## #########?????????????????????????????? | | ## # #?????????????????????????????? | | ##+##### # """"" #?????????????????????????????? | | ?#!#???# + """"" #?????????????????????????????? | | ?# #???# # """"" #?????????????????????????????? | | ?#!#???# # #?????????????????????????????? | | ?#!#???# #########?????????????????????????????? | | ?#*#???# #?????????????????????????????????????? | | ?#=#???# #?????????????????????????????????????? | | ?#!#???# #?????????????????????????????????????? | | ## ##### #?????????????????????????????????????? | | # #?????????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralLauncherRigger Manual? 0 Play Time 00:17:01 Cumulative 118.2 hours Start 2025.12.26 @ 16:52:01 End 2025.12.27 @ 23:32:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 6f303d13-c776-4f35-b5e7-7a025c3e7009