Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 22:17:32 Player: Okkudo Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (518) 518 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1733 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Small Storage Unit Reaction Control System Small Laser Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Terrain Scan Processor Reaction Control System > --- WEAPON ----------- Spread Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Small Storage Unit Reaction Control System Small Laser Assault Rifle [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Reaction Control System Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 25 | 2 11 12 . Power 4 | . 1 3 . Engine 4 | . 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 1 4 2 . Treads . | . . . . Leg 6 | . 4 2 . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device 1 | . . 1 . Storage 3 | 1 2 . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 4 4 . Energy Gun 2 | . 1 1 . Energy Cannon . | . . . . Ballistic Gun 6 | . 3 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 3 3 6 Power 1 | . . . 1 Propulsion 4 | . 1 1 2 Utility 1 | . . . 1 Weapon 6 | . 2 2 2 Highest Loss Streak 6 | . 2 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 67 83 92 Engine 5 | . . 11 10 Leg 21 | . 22 21 18 Wheel 1 | . 2 . . Device 2 | . . 5 8 Storage 12 | . 14 11 11 Processor 6 | . . 13 22 Energy Gun 9 | . 10 6 10 Ballistic Gun 15 | . 15 14 11 Naked Turns . | . . . . Heaviest Build 49 | 5 47 49 49 Greatest Support 30 | 16 20 30 30 Greatest Overweight (x) 14 | . 2 4 14 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 17 20 20 Most Carried 10 | 7 7 10 10 Average Carried 5 | 4 4 6 10 Final Capacity 20 | 8 20 20 20 Final Carried 10 | 7 5 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 559 | 220 145 194 . Remotely . | . . . . Salvage Created 695 | . 364 331 . Parts 42 | . 26 16 . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 18 | . 12 6 . Guns 18 | . 12 6 . Classes Destroyed 6 | . 4 2 . Hauler 2 | . 1 1 . Operator 2 | . 1 1 . Watcher 1 | . . 1 . Swarmer 8 | . 8 . . Grunt 7 | . 4 3 . Sentry 3 | . . 3 . Best Kill Streak 5 | . 5 2 . Combat Bots Only 5 | . 5 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 172 | . 85 70 17 Missed 45 | . 17 28 . Damage Taken 1863 | . 608 571 684 Core 560 | . 160 133 267 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 36 . . Volleys Fired 89 | . 62 27 . Largest 2 | . 2 2 . Hottest 85 | . 60 85 . Shots Fired 163 | . 114 49 . Gun 163 | . 114 49 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 110 | . 76 34 . Thermal 53 | . 38 15 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 9 . Robot Miss Streak 5 | . 5 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 113 | . 75 38 . Core Hits 57 | . 25 32 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1124 | . 698 426 . Guns 1124 | . 698 426 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 655 | . 430 225 . Thermal 469 | . 268 201 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 3 2 Message Errors 3 | . . 2 1 Heat Flow Errors 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 181 | . 32 181 146 Average Temperature 38 | . 10 67 80 Received Heat Transfer 345 | . 138 195 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 855 | . 600 255 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 319 | . 319 141 48 Initial 48 | . . 12 48 Average 81 | . 99 66 41 Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | 100 88 100 100 Level 1 6 | . 11 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 26 13 2 Peak Tracking Total 5 | . 5 4 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 5 1 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 12 2 . Successful 7 | . 6 1 . Failed 7 | . 6 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 7 2 . Terminals 14 | . 12 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 1 . Terminals 4 | . 3 1 . Botnet 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2075 | 45 1114 788 128 Spaces Moved 828 | 45 436 288 59 Core 35 | 21 12 . 2 Treads . | . . . . Legs 639 | . 294 288 57 Wheels 154 | 24 130 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 190 190 Average Speed 206 | 76 207 223 217 Slowest Speed 750 | 100 260 400 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 72 23 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1048 | 55 547 387 59 Wait 73 | . 28 45 . Move 825 | 44 435 287 59 Hop . | . . . . Pick Up 28 | 9 6 13 . Fast Attach . | . . . . Attach 20 | 2 9 9 . Detach 5 | . 3 2 . Swap 5 | . 2 3 . Drop 3 | . 2 1 . Fire 89 | . 62 27 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: *Exi) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 8) 1091 | -10/Materials | Discovered new exit (range 15) 1160 | -10/Materials | Entered another Materials area 1160 | -9/Materials | Evolved 2 slots: Utility x2 1355 | -9/Materials | Discovered new exit (range 11) 1592 | -9/Materials | Identified exit to Mines 1924 | -9/Materials | Discovered exit to Mines (range 7) 1948 | -9/Materials | Entered Mines 1967 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1967 | -9/Mines | Discovered new exit (range 5) 1973 | -9/Mines | Identified exit to Exiles 2037 | -9/Mines | Assembled infested the area 2043 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2066 | -9/Mines | Core integrity fell below 50% 2075 | -9/Mines | Core integrity fell below 20% 2076 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- we'll never be afraid of an ambush while sneaking around Materials again, ha." 02045_ C-30 ARC bursts open, deploying its payload. 02045_ D-53 Grenadier unfolds itself. 02045_ K-01 Serf collects debris. 02049_ Reaction Control System destroyed. 02049_ Carbon-fiber Leg destroyed. 02052_ K-01 Serf collects debris. 02053_ FHKV%1ZEIXEWCW GKJZ6CKBLI 02057_ K-01 Serf collects debris. 02061_ The unstable cave ceiling collapses. 02061_ Lgt. Ion Engine destroyed. 02061_ Plasma Injector explodes. 02061_ Carbon-fiber Leg destroyed. 02062_ K-01 Serf collects debris. 02067_ The unstable cave ceiling collapses. 02067_ K-01 Serf collects debris. 02069_ Spread Laser destroyed. 02072_ Assault Rifle destroyed. 02074_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????#?###?????????????????????#??????????????? | | ?????? # ###????????????????? #??????????????? | | ??????? ###??????????????? #??????????????? | | ????????# ##????????????? #??????????????? | | ????????### ##??????????## #??????????????? | | ??????????## ##??????### #??????????????? | | ???????????# #####?? #???????????????? | | ????##???### ##? #???????????????? | | ????#>#### #?# #???????????????? | | ????# ## ######## #?# ##??????????????? | | ????### #??????## #### ##?????????????? | | ??????### ##???????# #?????????????? | | ????????###????????# #?????????????? | | ????????###????????#### #?????????????? | | ???????## ?????????# k #?????????????? | | ???????# ###???### #?????????????? | | ???????# #### ## #?????????????? | | ???????# ## ##????????????? | | ???????# ## ###??????????? | | ????????# # ##?????????? | | ????????### @ #?????????? | | ??????????## ##?????????? | | ???????????#### ###??????????? | | ??????????????#; ####????????????? | | ??????????????#;; ##???????????????? | | ??????????????### ##????????????????? | | ????????????????## d ###?????????????????? | | ?????????????????## # #?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# d #?????????????????? | | ??????????????????### #????????????????? | | ????????????????????## #????????????????? | | ?????????????????????## #????????????????? | | ?????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ?????????????????????" ##????????????????? | | ?????????????????????%" #?????????????????? | | ?????????????????????## ??????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????## ??????????????????? | | ????????????????????????### ??????????????????? | | ???????????????????????????#??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonMagneticRefractor Manual? 0 Play Time 00:25:37 Cumulative 29.2 hours Start 2024.06.20 @ 21:42:41 End 2024.06.20 @ 22:17:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6054ff1e-56c2-426c-9385-4db157f687b2