Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 10:30:08 Player: MOPO3 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (9) 45 Value Destroyed (155) 155 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 8000 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Hardened Medium Armor Plating Hardened Medium Armor Plating Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Fission Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Makeshift ECM Suite Point Defense Array Hacking Suite Improved System Guard > --- WEAPON ----------- Enhanced Nova Cannon Power Maul > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Hammer [Rating: 102] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Biometal Leg Wheel Centrium Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Power Maul Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 8 | . . 2 2 . . 1 1 . . . . . 1 1 . Utility 9 | . . . . 2 . 1 . . . 2 . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 79 | 11 . 10 8 6 2 . 7 3 1 6 4 . . 4 17 Power 11 | 1 . 1 1 3 . . 2 1 . . . . . 1 1 Engine 4 | 1 . . . 1 . . . 1 . . . . . 1 . Core 6 | . . 1 1 2 . . 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 22 | 3 . 5 3 . 1 . 1 1 . 2 . . . 1 5 Treads 3 | 2 . 1 . . . . . . . . . . . . . Leg 3 | 1 . . . . . . . . . . . . . . 2 Wheel 2 | . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . Flight 14 | . . 4 3 . 1 . 1 1 . 2 . . . 1 1 Utility 31 | 1 . 1 3 2 1 . 4 1 1 3 3 . . 2 9 Device 17 | . . 1 1 . . . 4 . 1 1 1 . . 2 6 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 6 | . . . 2 . . . . . . 1 2 . . . 1 Hackware 1 | . . . . 1 . . . . . . . . . . . Protection 6 | . . . . 1 1 . . 1 . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 15 | 6 . 3 1 1 . . . . . 1 1 . . . 2 Energy Gun 2 | 2 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 . . . . 1 Ballistic Gun 4 | 4 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 7 | . . 3 1 1 . . . . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . . 1 . . . . . . . 2 Parts Lost 25 | . . 3 1 1 2 . . . . 5 . . . . 13 Power 4 | . . . . 1 1 . . . . . . . . . 2 Propulsion 13 | . . 1 1 . 1 . . . . 3 . . . . 7 Utility 4 | . . 1 . . . . . . . 1 . . . . 2 Weapon 4 | . . 1 . . . . . . . 1 . . . . 2 Highest Loss Streak 7 | . . 2 1 1 2 . . . . 3 . . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 53 | . 42 64 39 63 69 53 58 66 76 56 56 57 52 62 30 Core 3 | . . . 4 7 6 . 3 5 5 5 5 5 4 4 1 Treads 2 | . 28 18 . . . . . . . . . . . . . Flight 16 | . . 24 23 23 20 13 14 18 23 16 15 15 14 16 7 Device 8 | . . 10 2 7 7 6 8 11 16 12 5 5 4 11 7 Processor 5 | . . . 5 7 7 6 5 3 . . 14 15 14 13 5 Hackware 3 | . . . . 5 7 6 5 5 5 5 5 5 4 4 1 Protection 1 | . . . . . 3 6 5 6 5 2 . . . . . Ballistic Gun 1 | . 14 7 . . . . . . . . . . . . . Impact Weapon 7 | . . 3 3 10 15 13 11 11 11 9 10 10 9 8 3 Peak Build Rating 102 | 5 4 16 21 27 30 24 43 50 52 57 50 43 43 67 102 Average Rating 31 | 3 3 13 13 24 27 24 33 40 51 41 42 43 43 64 41 On Entrance 29 | . 3 4 10 20 27 24 24 38 50 52 29 43 43 43 67 Naked Turns 128 | . . . . . . . . . . . . . . . 128 Heaviest Build 42 | 7 2 7 10 13 15 10 16 25 30 31 11 11 11 33 42 Greatest Support 43 | 20 3 3 19 15 15 10 25 32 32 32 22 22 22 35 43 Greatest Overweight (x) 2 | 1 . 2 . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 5 4 4 4 4 5 5 5 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 4 5 5 4 4 5 5 5 5 5 4 4 Class Distribution -------------------- 72% | Mutant 18% | Sprinter 8% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Derelict-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Matter Collected 832 | 229 . 67 162 13 67 . 78 20 20 7 66 . . . 103 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 371 | . . 57 . 13 93 . 107 . . 15 . . . . 86 Parts 8 | . . . . . 2 . 2 . . 4 . . . . . Haulers Intercepted 4 | . . . . . 2 . 1 . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 2 | . . . . . . . . . . 2 . . . . . AOE 2 | . . . . . . . . . . 2 . . . . . Classes Destroyed 5 | . . 2 . 1 1 . . . . 1 . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . Hauler 4 | . . . . . 2 . 1 . . . . . . . 1 Recycler 1 | . . 1 . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . Swarmer 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 2 | . . 2 . 1 1 . 1 . . 2 . . . . 1 Combat Bots Only 2 | . . . . . . . . . . 2 . . . . . Max Kills in Single Turn 2 | . . 1 . 1 1 . 1 . . 2 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Hostile Shots Fired 564 | . 32 52 26 2 101 . . 9 . 71 2 2 6 5 256 Missed 265 | . 12 21 10 1 65 . . 5 . 41 1 1 4 4 100 Damage Taken 5562 | . 163 314 181 81 337 . . 52 . 534 22 17 49 39 3773 Core 2116 | . 37 77 85 34 112 . . . . 150 . . 21 . 1600 Absorbed by Shields 127 | . . . . . . . . . . 68 . . . . 59 Redirected to Shielding 23 | . . . . . 23 . . . . . . . . . . Regen/Repaired (Parts) 94 | . . . 14 . 80 . . . . . . . . . . Core Remaining (%) 91 | 100 85 80 84 . 79 100 . . 100 . . 86 98 100 . Volleys Fired 3 | . . . . . . . . . . 2 . . . . 1 Largest 1 | . . . . . . . . . . 1 . . . . 1 Hottest 120 | . . . . . . . . . . 105 . . . . 120 Shots Fired 3 | . . . . . . . . . . 2 . . . . 1 Gun . | . . . . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . 2 . . . . 1 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 3 | . . . . . . . . . . 2 . . . . 1 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak 2 | . . . . . . . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 12 | . . 4 . 1 4 . 1 . . . . . 1 . 1 Core Hits 4 | . . 2 . . . . 1 . . 1 . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . 2 . . . . . . . . . . Critical Strikes 4 | . . 1 . . 2 . 1 . . . . . . . . Smash 4 | . . 1 . . 2 . 1 . . . . . . . . Melee Attacks 43 | . . 7 . 2 17 . 1 . . 2 . . 1 4 9 Impact 43 | . . 7 . 2 17 . 1 . . 2 . . 1 4 9 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . 3 . . 2 . 1 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . . Damage Inflicted 1537 | . . 300 . 67 284 . 105 . . 549 . . 47 . 185 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 549 | . . . . . . . . . . 549 . . . . . Melee 919 | . . 295 . 67 284 . 105 . . . . . 47 . 121 Ramming 69 | . . 5 . . . . . . . . . . . . 64 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 549 | . . . . . . . . . . 549 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 919 | . . 295 . 67 284 . 105 . . . . . 47 . 121 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . 1 . 2 5 . . . . . . . . . 18 Average Corruption 3 | . . 1 . 2 2 . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 7 | . . . . . 3 . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . 1 . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 612 | . . 159 . 37 227 . . . . 92 . . . . 97 Projectiles . | . . . . . . . . . . . . . . . . Explosions 92 | . . . . . . . . . . 92 . . . . . Melee 520 | . . 159 . 37 227 . . . . . . . . . 97 Knockbacks 3 | . . 1 . 1 . . . . . . . . . . 1 Impact 3 | . . 1 . 1 . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 127 | . . 2 . . . . . . . 100 . . . . 25 Shots 1 | . . . . . . . . . . 1 . . . . . Rammed 23 | . . 3 . . . . . . . . . . . . 20 Targets Rammed 23 | . . 3 . . . . . . . . . . . . 20 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 52 | . . . . . . . . . . 52 . . . . . Average Temperature 25 | . . . . . . . . . . 25 . . . . . Received Heat Transfer 314 | . . 84 45 . 75 . . 12 . 17 . . 9 . 72 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . 1 2 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . . 4 . . 2 . . . . . . . . . 2 Impact Corruptions 12 | . . 6 . 2 3 . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Peak Influence 543 | . 19 234 353 308 348 158 96 . . 410 . . 196 167 543 Initial 181 | . . 7 90 160 146 158 77 . . 37 . . 181 110 100 Average 161 | . 4 88 125 196 202 158 88 . . 162 . . 189 141 251 Maximum Alert Level 2 | . . 1 1 1 1 . . . . 2 . . . . 2 Low Security (%) 68 | 100 100 79 89 72 52 100 100 . . 72 . . 100 100 34 Level 1 27 | . . 20 10 27 47 . . . . 23 . . . . 51 Level 2 3 | . . . . . . . . . . 4 . . . . 14 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 2 . 2 2 . . . . 2 . . . 1 6 Investigation 7 | . . 1 . . 1 . . . . 2 . . . . 3 Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . 1 . 2 1 . . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Distress Signals 8 | . . 1 3 . 2 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 159 | . 4 17 20 7 15 . . 1 . 23 5 2 1 7 57 Peak Tracking Total 19 | . 3 11 18 3 12 . . 1 . 10 5 4 1 5 19 Tactical Retreats 30 | . 1 3 3 1 2 . . 1 . 5 1 . . 2 11 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Traps Triggered 6 | . . 2 . 1 . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Machines Disabled 4 | . . . . 1 1 . . . . 1 . . . . 1 Max in Single Turn 1 | . . . . 1 1 . . . . 1 . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Machines Accessed 34 | . 3 2 7 3 6 1 1 . . 5 1 . . 3 2 Terminals 26 | . 2 2 5 3 5 . 1 . . 3 . . . 3 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . . . . 1 . . . . . Recycling Units 4 | . 1 . 1 . . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 79 | . 6 7 20 6 15 2 3 . . 9 1 . . 6 4 Successful 34 | . 3 1 11 3 9 . 1 . . 1 1 . . 3 1 Failed 45 | . 3 6 9 3 6 2 2 . . 8 . . . 3 3 Catastrophic 11 | . 3 . 2 . 2 . . . . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 56 | . 4 7 13 9 7 . 3 . . 4 . . . 5 4 Terminals 58 | . 4 7 13 6 10 . 3 . . 5 . . . 6 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 13 | . . . 5 . 5 . . . . 3 . . . . . Recycling Units 7 | . 2 . 2 . . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 9 | . . . 2 1 4 . . . . . 1 . . 1 . Record 1 | . . . . . 1 . . . . . . . . . . Open Door 4 | . . . . . 3 . . . . . 1 . . . . Level Access Points 3 | . . . 1 1 . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 4 . 4 . . . . 1 . . . . . Scan Component 5 | . . . 2 . 2 . . . . 1 . . . . . Repair 4 | . . . 2 . 2 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 1 4 2 1 . 1 . . . . . . 2 1 Terminals 14 | . 2 1 4 2 1 . 1 . . . . . . 2 1 Botnet 14 | . 2 1 4 2 1 . 1 . . . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 2 5 3 5 1 1 . . 5 . . . 2 2 Full Trace Events 6 | . . 1 . . 1 . . . . 2 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . 2 . . . . . . . . . . Time 204 | . . . 115 . 89 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . 1 . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . 1 2 6 Patrols 4 | . . . . . . . . . . . . . . 1 3 Reinforcements 1 | . . . . . . . . . . . . . . 1 . Guards 4 | . . . . . . . . . . . . . 1 . 3 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Turns Passed 2213 | 79 82 177 237 129 277 15 74 236 63 233 114 8 12 66 411 Spaces Moved 4523 | 68 149 217 316 342 415 40 166 597 184 582 359 26 31 179 852 Core 778 | 49 149 217 5 . . . . . . . . . . . 358 Treads 8 | 8 . . . . . . . . . . . . . . . Legs 11 | 11 . . . . . . . . . . . . . . . Wheels 15 | . . . . . . . . . . . . . . . 15 Hover . | . . . . . . . . . . . . . . . . Flight 3711 | . . . 311 342 415 40 166 597 184 582 359 26 31 179 479 Fastest Speed 26 | 50 50 50 31 34 34 37 34 32 32 30 30 30 30 28 26 Average Speed 36 | 80 50 61 34 34 34 37 35 33 32 33 30 30 30 28 38 Slowest Speed 160 | 160 50 150 50 34 37 37 37 34 32 110 30 30 30 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . 10 2 5 . 1 . . 6 1 . 2 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 25 27 33 10 73 1 5 67 29 15 61 5 1 9 30 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . . . . . 2 1 . 3 . . . . Spaces Dug 19 | . . 2 . . 7 . . . . 1 . . . 3 6 Terrain Destroyed 57 | . . 2 . . 7 . . . . 27 . . . 3 18 Melee 19 | . . 2 . . 7 . . . . 1 . . . 3 6 Projectile 1 | . . . . . . . . . . 1 . . . . . AOE 37 | . . . . . . . . . . 25 . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Upp Upp Res Res Acc Total 4944 | 89 158 247 432 349 516 39 177 631 187 609 362 25 29 184 910 Wait 236 | . . . 115 . 89 . . 30 1 . . . . . 1 Move 4447 | 67 148 216 297 337 404 39 163 596 183 569 356 25 26 175 846 Hop 29 | . . . 8 2 5 . 1 . . 6 1 . 2 1 3 Pick Up 26 | 4 5 4 3 . 3 . 1 2 1 . . . . 1 2 Fast Attach 54 | 10 . 2 6 4 2 . 4 1 1 5 4 . . 2 13 Attach 17 | . . 6 2 2 . . 1 1 . 1 . . . 2 2 Detach 10 | 1 . 4 . 1 . . 1 . . 2 . . . . 1 Swap 8 | 1 . 2 . . . . 2 1 . . . . . . 2 Drop 34 | 6 5 3 1 2 1 . 3 . 1 5 1 . . . 6 Fire 3 | . . . . . . . . . . 2 . . . . 1 Melee 33 | . . 7 . 1 12 . 1 . . 1 . . 1 3 7 Ram 23 | . . 3 . . . . . . . . . . . . 20 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . 18 . . . . 6 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Sto) -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 162 | -10/Materials | Entered another Materials area 162 | -9/Materials | Evolved 2 slots: Propulsion x2 337 | -9/Materials | Discovered new exit (range 4) 339 | -9/Materials | Entered another Materials area 339 | -8/Materials | Evolved 2 slots: Propulsion x2 352 | -8/Materials | Build established: Mutant 406 | -8/Materials | Repaired Broken Imp. Flight Unit 458 | -8/Materials | Repaired Imp. Flight Unit 559 | -8/Materials | Identified exit to Factory 576 | -8/Materials | Entered Factory 576 | -7/Factory | Evolved 2 slots: Utility x2 670 | -7/Factory | Identified exit to Factory 704 | -7/Factory | Discovered new exit (range 4) 705 | -7/Factory | Entered Storage 759 | -7/Storage | Repaired Imp. Flight Unit 799 | -7/Storage | Repaired Deuterium Engine 980 | -7/Storage | Discovered exit to Factory (range 6) 982 | -7/Storage | Entered Factory 982 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 992 | -6/Factory | Discovered new exit (range 10) 997 | -6/Factory | Entered another Factory area 997 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1038 | -5/Factory | Discovered new exit (range 10) 1062 | -5/Factory | Spotted B-75 Beast 1071 | -5/Factory | Entered Upper Caves 1111 | -5/Upper Caves | Spotted B-75 Beast 1303 | -5/Upper Caves | Discovered new exit (range 14) 1307 | -5/Upper Caves | Entered another Upper Caves area 1307 | -5/Upper Caves | Discovered new exit (range 8) 1370 | -5/Upper Caves | Entered Factory 1370 | -4/Factory | Evolved 2 slots: Utility x2 1371 | -4/Factory | Identified exit to Armory 1551 | -4/Factory | Spotted B-86 Titan 1594 | -4/Factory | Spotted B-86 Titan 1601 | -4/Factory | Discovered new exit (range 8) 1603 | -4/Factory | Identified exit to Upper Caves 1603 | -4/Factory | Entered Upper Caves 1607 | -4/Upper Caves | Lost 3 parts (1n1u1w) 1662 | -4/Upper Caves | Encountered a Warlord checkpoint 1717 | -4/Upper Caves | Discovered new exit (range 3) 1717 | -4/Upper Caves | Identified exit to Upper Caves 1717 | -4/Upper Caves | Entered another Upper Caves area 1723 | -4/Upper Caves | Discovered new exit (range 5) 1725 | -4/Upper Caves | Identified exit to Research 1725 | -4/Upper Caves | Entered Research 1725 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -3/Research | Discovered new exit (range 16) 1733 | -3/Research | Identified exit to Research 1737 | -3/Research | Entered another Research area 1737 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1757 | -2/Research | Identified exit to Access 1785 | -2/Research | Spotted B-90 Cyclops 1803 | -2/Research | Entered Access 1803 | -1/Access | Evolved 2 slots: Utility x2 1906 | -1/Access | Found Prototype Device 1906 | -1/Access | Identified Exp. Thermal Shield 1959 | -1/Access | Energy Cycler disabled 1979 | -1/Access | Spotted B-99 Colossus 1987 | -1/Access | Released all parts (10) 2013 | -1/Access | Lost 7 parts (2p3n2w) 2136 | -1/Access | Core integrity fell below 50% 2136 | -1/Access | System corruption reached 10% 2191 | -1/Access | Core integrity fell below 20% 2213 | -1/Access | Released all parts (1) 2214 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02196_ Critical hit (Destroy). 02197_ System corrupted: Substantial component data lost. 02198_ Slammed into S-43 Plague. 02200_ Slammed into P-80 Master. 02200_ Destabilizing: System corrupted (+2). 02201_ Slammed into P-80 Master. 02204_ P-80 Master resets P-80 Master, system corruption cleaned. 02206_ Lyr. Heavy Armor Plating destroyed. 02207_ Slammed into Y-72 Warden. 02208_ Penetrated by Slug. 02208_ Slug penetrates P-80 Master. 02208_ Slammed into Y-72 Warden. 02208_ Destabilizing: Core damaged (-16). 02211_ Slug penetrates Wall. 02211_ Penetrated by Slug. 02211_ Slug penetrates Wall. 02212_ Slammed into H-88 Terminator. 02212_ Centrium Wheel destroyed. 02213_ Released Centrium Wheel. 02214_ System corrupted: Component data lost. 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Challenges ------------ None Game ------ Seed HellfireMetafiberBeam Manual? 0 Play Time 01:00:06 Cumulative 30.8 hours Start 2024.09.02 @ 09:07:24 End 2024.09.02 @ 10:30:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e49ebd4c-5066-4c5f-84ea-c8584b11c87a