Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 03:38:22 Player: Somberlain Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1300 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 385/400 Matter 275/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 3] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility None Weapon None Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 3 | 3 . . . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 35 | . 42 33 33 Engine 11 | . 14 11 11 Treads 23 | . 28 22 22 Peak Build Rating 3 | 3 3 3 3 Average Rating 2 | 2 3 3 3 On Entrance 2 | . 3 3 3 Avg Prop Armor Cover (%) 34 | 38 34 34 34 Naked Turns . | . . . . Heaviest Build 3 | 3 3 3 3 Greatest Support 40 | 40 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried . | . . . . Average Carried . | . . . . Final Capacity 5 | 5 5 5 5 Final Carried . | . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 205 | 152 . . 53 Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 7 | . . 7 . Missed 3 | . . 3 . Hits 4 | . . 4 . Projectile 4 | . . 4 . Damage Taken 56 | . . 56 . Core 15 | . . 15 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted . | . . . . Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1 | . . 1 . Average Temperature 1 | . . 1 . Received Heat Transfer 24 | . . 24 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 30 | . 7 30 11 Initial 11 | . . 2 11 Average 3 | . . 7 5 Influence Increases 52 | . 7 45 . Successful Hack 7 | . 7 . . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 52 | . . 22 30 Entered New Map 24 | . . 5 19 Time Decay 28 | . . 17 11 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 9 | . 3 6 . Peak Tracking Total 6 | . 3 6 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 167 | 34 34 55 44 Spaces Moved 315 | 52 68 109 86 Core 312 | 49 68 109 86 Treads 3 | 3 . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 51 | 56 50 50 50 Slowest Speed 160 | 160 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 22 15 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 315 | 54 67 108 86 Wait . | . . . . Move 312 | 51 67 108 86 Hop . | . . . . Pick Up . | . . . . Fast Attach 3 | 3 . . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire . | . . . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials -9/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 16) 68 | -10/Materials | Identified exit to Mines 69 | -10/Materials | Entered another Materials area 69 | -9/Materials | Evolved 2 slots: Propulsion x2 116 | -9/Materials | Discovered new exit (range 13) 124 | -9/Materials | Entered Mines 142 | -9/Mines | Identified exit to Materials 168 | -9/Mines | Self-destructed Last Messages --------------- Map updated. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00095_ C-30 ARC bursts open, deploying its payload. 00095_ G-47 Trooper unfolds itself. 00095_ G-34 Mercenary unfolds itself. 00108_ W-16 Scout sends out distress signal. 00116_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00142_ Acquired derelict log, extracted data. Loading 1 Mines exit... 00142_ Searching scrap... 00142_ Found Shotgun. 00142_ Found Lrg. Matter Pod. 00142_ Found Med. Matter Pod. 00142_ Found 53 Matter. 00143_ Acquired 53 matter. 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