Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 23:55:10 Player: serotol Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (113) 565 Value Destroyed (4614) 4614 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1335) 1335 TOTAL SCORE: 14034 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 793 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -109 Cogmind --------- Core Integrity 0/1300 Matter 208/300 Energy 100/100 System Corruption 6% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved Focal Shield Improved Shield Generator > --- WEAPON ----------- Improved Arc Projector Heavy Phase Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Trap Scanner Advanced Reaction Control System Power Shielding Improved Power Shielding Makeshift Light Armor Plating [Rating: 84] Favorites ----------- Power Antimatter Reactor Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Hardened Medium Armor Plating Device Matter Filter Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Heavy Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Battle Cannon Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . . . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . 1 1 . . . . . . . 1 . . 1 . Utility 6 | . . 1 . . . 1 1 . . . . . . 1 . . . . 2 Weapon 3 | . . 1 . . . . . . . . . . . 1 . . . 1 . Parts Attached 137 | 6 3 13 2 . . 8 2 14 1 . . . 16 23 32 2 1 8 6 Power 16 | 1 . 2 . . . 2 . 1 . . . . 1 1 5 1 . 1 1 Engine 8 | 1 . 1 . . . 2 . . . . . . . 1 3 . . . . Core 5 | . . 1 . . . . . . . . . . . . 2 1 . 1 . Reactor 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 Propulsion 37 | 2 1 4 1 . . 1 1 3 . . . . 5 8 8 . 1 2 . Treads 18 | . . . . . . . . 2 . . . . 4 6 4 . 1 1 . Leg 8 | . . 3 1 . . 1 1 . . . . . . 2 . . . . . Wheel 5 | 2 1 1 . . . . . . . . . . 1 . . . . . . Hover 5 | . . . . . . . . . . . . . . . 4 . . 1 . Flight 1 | . . . . . . . . 1 . . . . . . . . . . . Utility 46 | 1 1 3 . . . 3 1 5 1 . . . 8 7 9 1 . 2 4 Device 22 | . 1 1 . . . 1 1 2 . . . . 4 2 7 1 . . 2 Storage 3 | 1 . . . . . . . . 1 . . . . . 1 . . . . Processor 3 | . . . . . . 1 . . . . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 18 | . . 2 . . . 1 . 3 . . . . 3 4 1 . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 1 4 1 . . 2 . 5 . . . . 2 7 10 . . 3 1 Energy Gun 6 | 2 . . . . . . . 1 . . . . . . 3 . . . . Energy Cannon 4 | . 1 . . . . . . . . . . . . 1 1 . . 1 . Ballistic Gun 16 | . . 4 . . . 1 . 2 . . . . 1 3 3 . . 2 . Ballistic Cannon 7 | . . . 1 . . . . 1 . . . . . 1 3 . . . 1 Launcher 4 | . . . . . . . . 1 . . . . 1 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . . System Corruption 5 | . . . . . . . . . . . . . 5 . . . . . . Parts Lost 80 | . . 3 . . . . . 8 . . . . 10 5 29 1 . 5 19 Power 10 | . . 1 . . . . . . . . . . 1 . 4 1 . . 3 Propulsion 23 | . . 1 . . . . . 3 . . . . 3 . 9 . . 3 4 Utility 26 | . . . . . . . . 3 . . . . 4 3 6 . . 1 9 Weapon 21 | . . 1 . . . . . 2 . . . . 2 2 10 . . 1 3 Highest Loss Streak 13 | . . 2 . . . . . 7 . . . . 3 2 13 1 . 5 7 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . 1 . . . . Average Backups 11 | . 4 4 4 5 5 4 4 3 8 13 16 18 15 19 15 4 5 3 . Power 1 | . . . . . . . . . 1 3 3 4 3 3 1 . . . . Propulsion . | . 2 . . . . . . . . . . . . . 1 . . . . Utility 6 | . . 2 2 3 3 2 2 1 5 8 10 11 9 11 10 4 4 3 . Weapon 1 | . 2 1 2 2 2 2 2 1 1 2 3 3 2 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . 2 1 . 1 1 . 1 . . . . 1 12 5 3 1 . . Power 6 | . . . . . . . . . . . . . 1 5 . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 . . . . . Utility 12 | . . . . . . 1 . . . . . . . 4 3 3 1 . . Weapon 6 | . . 2 . . 1 . . 1 . . . . . 1 1 . . . . Tool/Special 2 | . . . . . . . . . . . . . . 1 1 . . . . Average Slot Usage (%) 87 | . 86 93 100 100 100 99 95 69 84 84 84 84 83 99 77 84 82 67 63 Engine 2 | . 14 3 . . . 8 7 1 . . . . . 3 5 . . . . Core 2 | . . 4 11 11 11 . . . . . . . . . 1 8 5 6 6 Reactor 2 | . . . . . . . . 4 7 7 7 7 7 2 . . . . . Treads 11 | . . . . . . . . 6 15 15 15 15 16 22 18 5 9 5 2 Leg 5 | . . 9 22 22 22 26 26 5 . . . . . 2 . . . . . Wheel 1 | . 28 12 . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 17 17 12 12 Device 14 | . 1 21 22 22 22 18 22 18 16 15 15 15 10 10 9 22 23 12 8 Storage 4 | . 14 . . . . . . . 5 7 7 7 7 6 6 5 5 5 3 Processor 2 | . . . . . . 9 7 1 . . . . . 1 5 5 5 5 4 Protection 11 | . . 10 11 11 11 9 7 8 15 15 15 15 17 20 6 . . 7 14 Energy Gun 2 | . 26 . . . . . . 5 7 7 7 7 1 . 1 5 5 1 . Energy Cannon 1 | . 1 11 1 . . . . . . . . . . . . 5 5 1 . Ballistic Gun 11 | . . 19 22 22 22 17 15 6 7 7 7 7 10 15 9 . . 7 6 Ballistic Cannon 4 | . . . 9 11 11 9 7 5 7 7 7 7 3 2 2 5 1 . . Launcher 1 | . . . . . . . . . . . . . 4 6 2 . . . . Peak Build Rating 84 | 6 8 21 24 24 24 34 41 61 61 62 63 63 63 71 77 84 82 82 74 Average Rating 54 | 5 6 14 23 24 24 31 38 45 59 61 62 63 55 66 64 79 77 64 63 On Entrance 45 | . 6 8 20 24 24 24 34 41 60 61 62 63 63 54 67 72 78 77 70 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 13 15 21 24 24 24 28 24 48 88 88 88 88 97 114 101 66 52 54 50 Greatest Support 149 | 32 38 38 39 39 39 54 55 149 149 140 140 140 140 110 126 33 55 55 33 Greatest Overweight (x) 29 | . . 1 . . . . . 1 . . . . 29 5 3 1 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . 1 . Largest Inventory Capacity 20 | 8 8 8 5 5 5 5 5 5 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 13 | 7 8 5 5 5 5 5 5 5 17 20 20 20 20 20 19 5 5 5 5 Most Carried 20 | 2 7 8 5 5 5 5 5 5 13 15 18 18 19 20 20 5 5 5 2 Average Carried 11 | . 4 4 4 5 4 4 4 3 8 13 16 18 15 19 15 4 4 3 . Final Capacity 20 | 8 8 5 5 5 5 5 5 5 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 2 7 5 5 5 5 5 4 5 13 15 18 18 15 20 5 5 5 3 . Class Distribution -------------------- 39% | Scavenger-Tank 27% | Tank 17% | Skirmisher 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Matter Collected 4637 | 260 10 382 106 . 8 294 . 540 18 24 48 . 735 813 977 135 110 177 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4371 | 105 37 286 152 . . 88 34 373 . 107 7 . 860 1053 973 . . 247 49 Parts 231 | 7 4 17 13 . . 8 4 1 . 2 . . 29 71 52 . . 16 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . . . . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 6 10 . 20 . . . . . . Prevented 7 | . . . . . . . . . . . . . 7 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 93 | . 3 11 6 . . 4 1 2 . 2 1 . 16 21 21 . . 4 1 Guns 52 | . . 9 3 . . 3 . . . 1 . . 7 16 11 . . 2 . Cannons 29 | . . 2 3 . . 1 1 1 . 1 1 . 8 1 8 . . 2 . AOE 11 | . 3 . . . . . . 1 . . . . . 4 2 . . . 1 Classes Destroyed 17 | 2 1 3 1 . . 1 1 1 . . . . 3 4 . . . . . Worker 3 | . . . . . . . . . . . . . . 2 1 . . . . Builder 6 | . . . . . . . . . . . . . . 4 2 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . Mechanic 3 | . . . . . . . . . . . . . . 1 1 . . 1 . Watcher 4 | . . 1 . . . 1 . . . . . . . 2 . . . . . Swarmer 29 | . 3 8 3 . . 3 . . . . . . 3 4 5 . . . . Grunt 22 | . . 2 2 . . . . . . 2 1 . 8 4 3 . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . 2 . . . . . Sentry 9 | . . 1 . . . . . . . . . . 2 2 4 . . . . Hunter 8 | . . . . . . 1 . . . . . . 1 2 2 . . 2 . Programmer 20 | . . . . . . . 1 . . . . . 1 8 7 . . 2 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . Compactor 2 | . . . . . . . . 2 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 1 3 3 3 . . 3 1 1 . 2 1 . 5 7 6 . . 2 1 Combat Bots Only 5 | . 3 3 3 . . 3 1 1 . 2 1 . 5 4 5 . . 2 1 Max Kills in Single Turn 3 | 1 3 1 2 . . 1 1 1 . 1 1 . 1 2 2 . . 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . Exploded 3 | . 3 . . . . . . 1 . . . . . 1 1 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Hostile Shots Fired 1262 | . 6 92 14 . . 41 . 11 . . 15 . 254 156 365 6 17 98 187 Missed 345 | . 2 24 3 . . 12 . 3 . . 6 . 72 37 84 4 7 27 64 Hits 917 | . 4 68 11 . . 29 . 8 . . 9 . 182 119 281 2 10 71 123 Melee 7 | . . . . . . . . 6 . . . . . 1 . . . . . Projectile 910 | . 4 68 11 . . 29 . 2 . . 9 . 182 118 281 2 10 71 123 AOE 2 | . . . . . . . . . . . . . . . 1 . . 1 . Critical Strikes 41 | . . 1 . . . . . 5 . . . . 4 3 15 . . 3 10 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 7 | . . . . . . . . . . . . . . . . 3 3 1 . Damage Taken 15454 | . 103 761 87 . . 282 . 437 . . 204 . 2276 1862 5344 112 184 977 2825 Core 2884 | . 16 68 17 . . 28 . 208 . . 23 . 132 295 512 23 52 203 1307 Absorbed by Shields 1386 | . . . . . . . . 5 . . 74 . 350 207 473 43 68 166 . Redirected to Shielding 386 | . . . . . . . . . . . . . . 40 226 . . 34 86 Ignored by Resistances 263 | . . . . . . . . . . . . . . 97 . . . 166 . Regen/Repaired (Parts) 2 | . . . . . . . . 2 . . . . . . . . . . . Core Remaining (%) 75 | 100 93 . . . 78 94 . . . . . . 48 65 . . 41 82 . Volleys Fired 350 | 6 2 34 6 . . 19 1 34 . 3 6 . 59 59 92 . . 18 11 Largest 4 | 2 2 3 3 . . 3 3 3 . 3 3 . 3 4 4 . . 3 2 Hottest 245 | 80 80 120 88 . . 88 90 147 . 147 147 . 147 155 146 . . 245 55 Shots Fired 882 | 12 4 81 18 . . 49 3 69 . 9 18 . 164 180 220 3 4 34 14 Gun 635 | 12 4 57 12 . . 30 2 47 . 6 12 . 100 160 161 1 1 20 10 Cannon 213 | . . 24 6 . . 19 1 13 . 3 6 . 46 14 58 2 3 14 4 Launcher 34 | . . . . . . . . 9 . . . . 18 6 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 710 | . . 55 18 . . 49 3 51 . 6 12 . 117 170 196 . 1 18 14 Thermal 101 | 6 2 24 . . . . . 9 . 3 6 . 29 4 . 2 2 14 . Explosive 15 | . . . . . . . . 9 . . . . . 5 1 . . . . Electromagnetic 56 | 6 2 2 . . . . . . . . . . 18 1 23 1 1 2 . Robot Hit Streak 12 | 3 5 6 4 . . 7 4 8 . 5 6 . 11 9 12 . . 4 9 Robot Miss Streak 13 | 2 . 8 6 . . 13 . 4 . 2 2 . 3 9 7 . 2 6 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . . . Secondary Targets 4 | . . . . . . . . . . . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 506 | 5 4 36 9 . . 17 3 44 . 5 13 . 100 103 138 . . 19 10 Core Hits 236 | 3 4 16 7 . . 8 2 9 . 4 5 . 40 65 57 . . 11 5 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . . . . . 1 . . . 4 6 . . . . Critical Strikes 21 | . . . 1 . . 1 . 1 . 1 1 . 4 4 8 . . . . Burn 1 | . . . . . . . . . . . 1 . . . . . . . . Destroy 13 | . . . . . . 1 . . . 1 . . 1 4 6 . . . . Blast 6 | . . . 1 . . . . 1 . . . . 3 . 1 . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14591 | 57 130 530 205 . . 318 71 1864 . 158 319 . 2341 3708 3871 . . 520 499 Guns 8330 | 57 31 303 118 . . 140 43 570 . 132 215 . 1484 2389 2332 . . 240 276 Cannons 3410 | . . 227 87 . . 168 28 330 . 26 104 . 573 224 1284 . . 280 79 Explosions 2823 | . 99 . . . . . . 964 . . . . 284 1095 241 . . . 140 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 28 | . . . . . . 10 . . . . . . . . 14 . . . 4 Kinetic 10271 | . . 273 205 . . 308 71 819 . 89 222 . 1616 2522 3567 . . 224 355 Thermal 2128 | 21 110 227 . . . . . 81 . 69 97 . 441 561 241 . . 280 . Explosive 1729 | . . . . . . . . 964 . . . . . 625 . . . . 140 Electromagnetic 435 | 36 20 30 . . . . . . . . . . 284 . 49 . . 16 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 1 . . . . . . 5 7 16 16 16 2 6 Average Corruption 7 | . . . . . . 1 . . . . . . 1 3 8 16 16 1 5 Corruption Purged 7 | . . . . . . . . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 249 | . . . . . . 3 . . . . . . 15 57 41 72 52 3 6 Message Errors 56 | . . . . . . 1 . . . . . . 6 13 3 17 15 . 1 Matter Fused 73 | . . . . . . 1 . . . . . . 3 20 7 23 16 2 1 Heat Flow Errors 21 | . . . . . . . . . . . . . 1 4 6 3 5 1 1 Energy Discharges 33 | . . . . . . 1 . . . . . . 1 9 12 3 7 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Fused 5 | . . . . . . . . . . . . . . . 1 2 2 . . Data Loss (minor) 18 | . . . . . . . . . . . . . 2 3 2 8 1 . 2 Data Loss (major) 19 | . . . . . . . . . . . . . 1 3 4 8 2 . 1 Misfires 11 | . . . . . . . . . . . . . 1 1 2 3 4 . . Alerts 5 | . . . . . . . . . . . . . . . . 5 . . . Weapon Failures 7 | . . . . . . . . . . . . . . 4 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 403 | . . . . . . . . . . . . . 24 216 100 . . . 63 Projectiles 82 | . . . . . . . . . . . . . 24 21 31 . . . 6 Explosions 321 | . . . . . . . . . . . . . . 195 69 . . . 57 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 26 | . . . . . . 1 . . . . . . 8 3 13 . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . 1 . . . . . . 7 3 13 . . . 1 Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 830 | . 74 . . . . . . 104 . . . . . 323 216 . . . 113 Shots 18 | . 2 . . . . . . 6 . . . . . 6 3 . . . 1 Rammed 3 | . . . . . . . . . . . . . . . 1 . . . 2 Targets Rammed 4 | . . . . . . 1 . . . . . . . . 1 . . . 2 Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 531 | 36 30 357 87 . . 117 38 90 . 42 111 . 441 531 259 360 359 404 306 Average Temperature 100 | 15 16 150 42 . . 37 23 23 . 19 42 . 111 117 65 102 111 185 124 Received Heat Transfer 2196 | . . 270 18 . . . . . . . 36 . 486 201 634 12 60 9 470 Effects 17 | . . 2 . . . . . . . . . . 4 10 . . 1 . . Shutdowns 4 | . . . . . . . . . . . . . 1 3 . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . . . . . 5 . . . . . Matter Decay 3 | . . 1 . . . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . . . . . . . . Heat Transferred 2871 | 50 175 481 . . . . . 222 . 111 222 . 703 361 250 . . 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 1 . . . . Low Security (%) 84 | 100 100 100 100 . 100 100 100 100 100 . . . . 63 78 . . 100 100 Level 1 10 | . . . . . . . . . . . . . . 22 21 . . . . Level 2 4 | . . . . . . . . . . . . . . 13 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 593 | 5 89 80 78 . . 96 30 25 47 . . . . 593 290 . . 50 77 Initial 290 | . . . 29 . . . . . . . . . . . 290 . . . . Average 83 | . 14 12 17 . . 12 1 . 4 . . . . 179 134 . . 4 8 Influence Increases 3974 | 10 98 278 142 . . 177 30 53 47 133 402 . 385 1033 888 . 30 115 153 Destroy 0b10 Robot/C 2300 | . 60 220 120 . . 80 20 . 20 80 260 . 320 500 520 . . 80 20 Destroy 0b10 Robot/NC 100 | 10 . 5 . . . 5 . . . . . . 10 45 20 . . 5 . Destroy Leader 508 | . 10 52 20 . . 22 10 . 10 10 50 . 40 164 100 . . 20 . Allied During Kill 165 | . . . . . . . . . 17 43 92 . . 5 8 . . . . Successful Hack 21 | . 9 . . . . 2 . . . . . . . 10 . . . . . Disable Machine 345 | . 15 . . . . 45 . . . . . . . 165 105 . . . 15 Destroy Structure 325 | . 4 1 2 . . 8 . 53 . . . . . 99 90 . . 10 58 Partial Spotted 45 | . . . . . . 15 . . . . . . . 30 . . . . . Lose Combat Pursuer 165 | . . . . . . . . . . . . . 15 15 45 . 30 . 60 Influence Decreases 3974 | 10 98 202 196 22 . 177 30 53 47 133 352 50 385 440 1400 81 30 115 153 Entered New Map 453 | . . . 47 22 . . . . . . . 50 . . 303 31 . . . Time Decay 2731 | 10 98 192 149 . . 177 30 38 47 113 292 . 335 370 677 50 30 80 43 Lost Part 560 | . . 10 . . . . . 15 . . . . 50 50 290 . . 35 110 Lost Ally 230 | . . . . . . . . . . 20 60 . . 20 130 . . . . Squads Dispatched 29 | . . . 1 . . . 1 . 2 . . . . 12 8 . . 3 2 Investigation 3 | . . . 1 . . . . . . . . . . 1 1 . . . . Extermination 21 | . . . . . . . 1 . 1 . . . . 9 6 . . 3 1 Reinforcement 5 | . . . . . . . . . 1 . . . . 2 1 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Distress Signals 6 | . 1 1 . . . 2 . . . . . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 200 | . 8 21 12 . . 15 3 10 3 3 10 . 17 37 30 3 5 7 16 Peak Tracking Total 7 | . 4 4 3 . . 4 1 4 1 3 4 . 7 5 6 3 3 2 7 Tactical Retreats 23 | . . 7 3 . . 3 . 1 . . . . 1 1 2 . 3 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Traps Triggered 11 | . . . . . . 1 1 . . . . . . 3 1 2 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Machines Disabled 23 | . 1 . . . . 3 . . . . . . . 11 7 . . . 1 Max in Single Turn 5 | . 1 . . . . 1 . . . . . . . 5 5 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Machines Accessed 31 | . 3 3 1 2 1 4 . . . 1 . 4 1 7 1 1 . 1 1 Terminals 14 | . 2 2 . . 1 2 . . . . . . 1 3 . 1 . 1 1 Fabricators 3 | . . . . . . . . . . . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . . . 1 . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . . . . Total Hacks 74 | . 3 4 1 16 1 4 . . . 1 . 27 3 8 3 1 . 1 1 Successful 64 | . 3 3 1 16 . 2 . . . 1 . 27 3 3 2 1 . 1 1 Failed 10 | . . 1 . . 1 2 . . . . . . . 5 1 . . . . Catastrophic 1 | . . . . . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . 1 . . . . . . Terminals 16 | . 2 2 . . 1 2 . . . . . . 3 3 . 1 . 1 1 Fabricators 6 | . . . . . . . . . . . . . . 3 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 2 . . . 1 . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . . . . Terminal Hacks 55 | . 2 1 1 16 . 1 . . . 1 . 27 3 . . 1 . 1 1 Record 34 | . . 1 . 16 . 1 . . . . . 11 3 . . 1 . . 1 Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . 1 . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 2 . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 1 . . . . Build 2 | . . . . . . . . . . . . . . 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 2 . . . 1 . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . . . . . Report Inventory 2 | . . 1 . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . 1 . . . . . . . . . . 1 2 1 . . 1 1 Full Trace Events 2 | . . . . . . . . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . 134 . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . 169 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 62 | . . 62 . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Total Allies 22 | . . . . . . . . 19 . . . . . 3 . . . . . Largest Group 18 | . . . . . . . . 18 7 5 5 2 2 3 . . . . . Highest-Rated Group 434 | . . . . . . . . 434 152 112 112 70 70 90 . . . . . Highest-Rated Ally 35 | . . . . . . . . 35 35 35 35 35 35 30 . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . GUARD 1 | . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 252 | . . . . . . . . 118 9 22 41 . . 23 39 . . . . Total Damage 4559 | . . . . . . . . 1670 66 237 1402 . . 597 587 . . . . Kills 29 | . . . . . . . . 5 1 2 12 . . 4 5 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 1 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Active Infowar (turns) 9951 | . . 854 762 715 838 2114 568 180 . . . . . . 33 1373 1197 805 512 Sensors 3853 | . . . . . . . . . . . . . . . . 1373 1197 805 478 Traps 710 | . . . . . . . 530 180 . . . . . . . . . . . ECM 6623 | . . 854 762 715 838 2114 568 150 . . . . . . 33 . 27 272 290 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . . . . . 2 1 . 3 . . 1 2 . . Drone Launches 19 | . . . . . . . . . . . . . . . 19 . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . 8 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Turns Passed 28369 | 158 547 1278 762 715 838 2114 568 900 439 2370 1442 144 2992 5295 3486 1652 1197 805 667 Spaces Moved 14987 | 128 392 639 445 573 611 1259 211 802 265 1440 886 91 1374 1879 1397 1288 662 327 318 Core 42 | 2 . . . . . . . 33 . . . . 7 . . . . . . Treads 7476 | . . . . . . . . 320 265 1440 886 91 1367 1878 1192 . 36 1 . Legs 3456 | . . 277 445 573 611 1259 211 79 . . . . . 1 . . . . . Wheels 880 | 126 392 362 . . . . . . . . . . . . . . . . . Hover 2763 | . . . . . . . . . . . . . . . 205 1288 626 326 318 Flight 370 | . . . . . . . . 370 . . . . . . . . . . . Fastest Speed 40 | 50 100 80 105 125 125 120 120 40 160 160 160 160 160 148 124 124 124 106 58 Average Speed 147 | 99 100 89 121 125 125 120 120 96 160 160 160 160 189 192 193 124 140 130 100 Slowest Speed 1500 | 100 100 180 125 125 125 125 120 160 160 160 160 160 1500 470 410 124 165 186 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 50 34 75 91 91 51 6 97 8 99 90 75 99 35 16 92 55 7 9 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 6 | . . . 2 . . . . . . 1 1 1 . . . 1 . . . Known Exits Taken 5 | . . . . . . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . . . . . Scrap Searched 17 | . . . 1 . 1 . . . . 4 4 . 2 . . 3 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 272 | . 3 . 3 . . 8 . 63 . . . . 3 115 38 2 2 6 29 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 39 | . . . 3 . . 8 . . . . . . 3 8 6 2 2 6 1 AOE 232 | . 3 . . . . . . 63 . . . . . 107 31 . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Total 20518 | 147 541 1288 654 572 686 1817 525 876 280 1499 897 90 1622 3433 1996 1344 932 671 648 Wait 4845 | . 138 577 198 . 74 518 310 4 7 55 3 . 160 1423 442 48 265 316 307 Move 14967 | 127 391 638 444 572 610 1258 211 801 264 1439 885 90 1373 1878 1394 1287 661 326 318 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . Pick Up 118 | 8 6 11 1 . 1 5 1 16 8 2 3 . 9 27 14 4 2 . . Fast Attach 39 | . . 1 . . . 1 . 1 . . . . 5 3 13 1 1 6 7 Attach 75 | 6 1 8 . . . 1 2 11 . . . . 9 8 23 1 . 2 3 Detach 3 | . . . . . . . . . . . . . . . 3 . . . . Swap 42 | . 3 7 3 . . 7 . 3 1 . . . 3 15 . . . . . Drop 74 | . . 12 2 . 1 7 . 6 . . . . 4 20 13 3 3 3 . Fire 350 | 6 2 34 6 . . 19 1 34 . 3 6 . 59 59 92 . . 18 11 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . 1 . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / [*Low] / Ext / Gar) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 8) 680 | -10/Materials | Discovered new exit (range 15) 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1270 | -9/Materials | Build established: Tank 1503 | -9/Materials | Discovered new exit (range 12) 1984 | -9/Materials | Entered Mines 2048 | -9/Mines | Learned location of Storage (-7) 2063 | -9/Mines | Met a Derelict shopkeep closing up shop 2676 | -9/Mines | Discovered new exit (range 7) 2740 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2741 | -9/Mines | Discovered new exit (range 5) 2746 | -9/Mines | Entered Exiles 2768 | -9/Exiles | Discovered new exit (range 14) 2799 | -9/Exiles | Met 8R-AWN 2819 | -9/Exiles | Met EX-HEX 2890 | -9/Exiles | Met EX-DEC 2948 | -9/Exiles | Met EX-BIN 2966 | -9/Exiles | Aligned with FarCom system 2968 | -9/Exiles | Given EX-Vault access code 3133 | -9/Exiles | Discovered new exit (range 14) 3250 | -9/Exiles | Visited The Gauntlet 3461 | -9/Exiles | Entered Mines 3600 | -8/Mines | Discovered new exit (range 5) 3759 | -8/Mines | Build established: Skirmisher 3921 | -8/Mines | Discovered new exit (range 4) 4299 | -8/Mines | Entered Materials 4299 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6377 | -8/Materials | Discovered new exit (range 11) 6413 | -8/Materials | Entered Factory 6413 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6981 | -7/Factory | Sucked down chute 6981 | -7/Factory | Entered Waste 6982 | -7/Waste | Met a frightened Derelict 6993 | -7/Waste | Spotted C-40 Crusher 7006 | -7/Waste | Destroyed C-40 Crusher 7032 | -7/Waste | Spotted C-40 Crusher 7050 | -7/Waste | Spotted C-40 Crusher 7051 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7109 | -7/Waste | Destroyed C-40 Crusher 7126 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7133 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7136 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7143 | -7/Waste | Spotted C-40 Crusher 7161 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7172 | -7/Waste | Crushed by Compactor (1 part destroyed) 7175 | -7/Waste | Spotted C-40 Crusher 7186 | -7/Waste | Spotted C-40 Crusher 7203 | -7/Waste | Lost 7 parts (3n2u2w) 7243 | -7/Waste | Warlord forces began an assault 7315 | -7/Waste | Allies destroyed C-40 Crusher 7341 | -7/Waste | Allies destroyed C-40 Crusher 7479 | -7/Waste | Discovered new exit (range 12) 7580 | -7/Waste | Build established: Tank 7881 | -7/Waste | Entered Factory 7881 | -7/Factory | Accompanied by 7 allies 7921 | -7/Factory | Build established: Scavenger-Tank 8314 | -7/Factory | Discovered new exit (range 4) 8320 | -7/Factory | Entered Lower Caves 8320 | -7/Lower Caves | Accompanied by 6 allies 8465 | -7/Lower Caves | Entered a destroyed Warlord outpost 8917 | -7/Lower Caves | Discovered new exit (range 10) 9122 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9214 | -7/Lower Caves | Encountered a Warlord checkpoint 9943 | -7/Lower Caves | Learned location of Extension (-6) 10690 | -7/Lower Caves | Entered another Lower Caves area 10690 | -7/Lower Caves | Accompanied by 5 allies 10974 | -7/Lower Caves | Learned location of Zion (-6) 11446 | -7/Lower Caves | Discovered new exit (range 8) 11859 | -7/Lower Caves | Spotted B-75 Beast 11873 | -7/Lower Caves | Allies destroyed B-75 Beast 12132 | -7/Lower Caves | Entered Data Miner 12132 | -7/Data Miner | Accompanied by 2 allies 12132 | -7/Data Miner | Discovered new exit (range 7) 12163 | -7/Data Miner | Met Data Miner 12209 | -7/Data Miner | Learned location of Section 7 (-3) 12209 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12238 | -7/Data Miner | Received God Mode back door access code from Data Miner 12276 | -7/Data Miner | Entered Proximity Caves 12276 | -6/Proximity Caves | Accompanied by 2 allies 12389 | -6/Proximity Caves | P-60 Hacker assimilated allied FK-0Q0(S) 12699 | -6/Proximity Caves | Learned location of 1 exit from Factory 13067 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13158 | -6/Proximity Caves | Lost 3 parts (2u1w) 13172 | -6/Proximity Caves | Learned 4 Factory zone layouts 13422 | -6/Proximity Caves | Learned Factory terminal intel 13439 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13715 | -6/Proximity Caves | Spotted B-75 Beast 14054 | -6/Proximity Caves | Core integrity fell below 50% 14092 | -6/Proximity Caves | Destroyed B-75 Beast 14106 | -6/Proximity Caves | Lost 3 parts (2n1u) 15131 | -6/Proximity Caves | Discovered new exit (range 6) 15268 | -6/Proximity Caves | Entered Factory 15268 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15269 | -6/Factory | Identified exit to Extension 15271 | -6/Factory | Loaded intel: 28 terminal locations 15603 | -6/Factory | Discovered new exit (range 11) 15781 | -6/Factory | Fabricated L-41 Fighter? 16247 | -6/Factory | Identified exit to Garrison 19503 | -6/Factory | Build established: Tank 20256 | -6/Factory | Discovered new exit (range 15) 20561 | -6/Factory | Identified exit to Factory 20563 | -6/Factory | Entered another Factory area 20563 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20564 | -5/Factory | Identified exit to Upper Caves 21387 | -5/Factory | Fabricated Combat Drone Bay? 22149 | -5/Factory | Lost 13 parts (2p5n2u4w) 22402 | -5/Factory | Build established: Skirmisher 22799 | -5/Factory | Lost 7 parts (2p2n2u1w) 23018 | -5/Factory | Build established: Mutant 23035 | -5/Factory | Lost 3 allies 23198 | -5/Factory | System corruption reached 10% 23216 | -5/Factory | Lost 4 parts (1n1u2w) 23267 | -5/Factory | Lost 4 allies 23826 | -5/Factory | Core integrity fell below 50% 24049 | -5/Factory | Entered Upper Caves 24050 | -5/Upper Caves | Identified exit to Upper Caves 24304 | -5/Upper Caves | Encountered a Warlord checkpoint 24305 | -5/Upper Caves | Build established: Tank 25701 | -5/Upper Caves | Entered another Upper Caves area 25728 | -5/Upper Caves | Discovered new exit (range 7) 25734 | -5/Upper Caves | Identified exit to Factory 25842 | -5/Upper Caves | Learned Factory stockpile data 25863 | -5/Upper Caves | Learned 4 Factory zone layouts 26282 | -5/Upper Caves | Build established: Mutant 26636 | -5/Upper Caves | Encountered a Warlord checkpoint 26898 | -5/Upper Caves | Entered Factory 26898 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 27145 | -4/Factory | Lost 5 parts (3n1u1w) 27210 | -4/Factory | Build established: Skirmisher 27697 | -4/Factory | Discovered new exit (range 5) 27702 | -4/Factory | Identified exit to Research 27703 | -4/Factory | Entered Research 27703 | -3/Research | Evolved 2 slots: Utility x2 27820 | -3/Research | Build established: Scavenger-Skirmisher 28224 | -3/Research | Lost 7 parts (1p1n3u2w) 28288 | -3/Research | Lost 6 parts (1p2n2u1w) 28303 | -3/Research | Discovered new exit (range 5) 28347 | -3/Research | Core integrity fell below 50% 28364 | -3/Research | Core integrity fell below 20% 28370 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- System corrupted: Component data lost. Slammed into R-10 Processor. Acquired Unknown Reactor. Identified Mic. Antimatter Reactor. Slug penetrates Wall. Power Shielding destroyed. Adv. ECM Suite destroyed. Penetrated by Slug. Slug penetrates G-67 Veteran. Mic. Antimatter Reactor destroyed. Slug penetrates Wall. Critical hit (Burn: +37). Penetrated by Slug. Adv. Point Defense System destroyed. System corrupted: Substantial component data lost. Gyrokinetic Inverter destroyed. Penetrated by Slug. Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########???Y?????????????????????? | | ????????????????# != #????#???????????????#####? | | ????????????????# !! #### ####????????????# ? | | ????????????????# Yg@Ygp #????????????# | | ????????????????# #g##### #?###????????# """ | | ????????????????# # #??????? ????????# """ | | ????????????????# # #??????? < ????????# """ | | ????????????????######## #??????? ????????# | | ?????????????????????###+####????# #????????# | | ?????????????????????# ###### #????????# """ | | ?????????????????????# # ## ########## """ | | ?????????????????????# + / """ | | ?????????????????????# # ############# | | ?????????????????????# ## ##???????????# | | ?????????????????????# ## #?################+ | | ?????????????????????######### #?# """"" # | | ?????????????????????????????# #?# ""T"" # | | ?????????????????????????????# #?# # | | ?????????????????????????????# #?# + | | ?????????????????????????????# #?# ## | | ?????????????????????????????# #?# #? | | ???????????????????????????### ####" # ###+##### | | ???????????????????????????# %/ | | ???????????????????????????# # % #### | | ???????????????????????????# #== #??? | | ???????????????????????????# /[%! #??? | | ???????????????????????????# #|![ #??? | | ???????????????????????????# # # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 33 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 25 Resistance: TH 15 Power Shielding 66 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 65 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -6/Factory Combat Drone Bay | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings I Spy I'm Back, Baby! Just What I Needed Leap Before You Look Made in Tau Ceti IV My Command Is Your Wish Release The Drones! Serviceable Loadout The More The Merrier The Oracle Challenges ------------ None Game ------ Seed OmegaMissileBuckler Manual? 0 Play Time 05:28:15 Cumulative 11.7 hours Start 2025.05.06 @ 22:05:12 End 2025.06.29 @ 23:55:10 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2a64525-20fa-48d2-8596-200b310257be