Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 12:47:20 Player: Gabe+Kate4EVR Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (137) 685 Value Destroyed (3240) 3240 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 6919 Bonus ------- High Alert Combat Kills 134 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Target Analyzer Improved Medium Armor Plating > --- WEAPON (3) ------- Pulse Rifle Gatling Laser > --- INVENTORY (15) --- Wheel Wheel Compact Wheel Compact Matter Pod (150) Pulse Rifle Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Target Analyzer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Wheel Wheel Wheel Compact Wheel Compact Matter Pod Improved Medium Armor Plating Pulse Rifle Pulse Rifle Gatling Laser High-powered Shotgun Gauss Rifle Grenade Launcher Grenade Launcher Maul [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon High-powered Shotgun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 1 2 . . Weapon 1 | . . . 1 . . . Parts Attached 180 | 7 11 25 43 21 1 72 Power 17 | 1 2 3 3 . 1 7 Engine 16 | 1 2 3 3 . . 7 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 84 | 2 2 11 23 12 . 34 Treads . | . . . . . . . Leg 46 | 2 . 11 15 8 . 10 Wheel 34 | . . . 6 4 . 24 Hover 4 | . 2 . 2 . . . Flight . | . . . . . . . Utility 32 | 1 4 4 4 6 . 13 Device 12 | . . 1 3 2 . 6 Storage 8 | 1 2 1 . 3 . 1 Processor 4 | . . 1 . . . 3 Hackware 1 | . . . 1 . . . Protection 7 | . 2 1 . 1 . 3 Artifact . | . . . . . . . Weapon 47 | 3 3 7 13 3 . 18 Energy Gun 15 | 2 1 4 4 2 . 2 Energy Cannon 2 | . 2 . . . . . Ballistic Gun 23 | 1 . 2 6 1 . 13 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . 1 . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 3 | . . . 3 . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 Parts Lost 49 | . . 7 10 2 2 28 Power 5 | . . 1 2 . . 2 Propulsion 21 | . . 4 7 . . 10 Utility 9 | . . 1 1 1 1 5 Weapon 14 | . . 1 . 1 1 11 Highest Loss Streak 15 | . . 4 7 1 2 15 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 95 81 93 90 92 91 Engine 8 | . 14 9 7 7 3 6 Leg 20 | . 11 29 30 27 . 6 Wheel 7 | . . . 2 2 28 20 Hover 2 | . 16 3 2 . . . Device 6 | . . . 7 8 13 11 Storage 10 | . 14 11 9 10 15 8 Processor 3 | . . 1 . . . 12 Hackware 3 | . . . 8 7 7 . Protection 2 | . 10 2 . 2 . 2 Energy Gun 8 | . 23 11 5 7 13 3 Ballistic Gun 11 | . . 7 13 14 7 14 Piercing Weapon 1 | . . . 6 . . . Naked Turns . | . . . . . . . Heaviest Build 57 | 13 21 53 57 57 47 51 Greatest Support 52 | 20 20 40 40 50 40 52 Greatest Overweight (x) 16 | 1 3 16 7 3 1 11 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 25 | 8 25 20 20 20 15 15 Average Capacity 16 | 6 9 19 20 16 15 15 Most Carried 20 | 2 10 20 20 20 15 15 Average Carried 14 | 1 8 11 19 16 15 14 Final Capacity 20 | 8 10 20 20 15 15 15 Final Carried 20 | 2 10 20 20 15 15 6 Class Distribution -------------------- 34% | Scavenger-Gunner 25% | Scavenger-Mutant 23% | Mutant 11% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3595 | 237 199 436 777 350 . 1596 Remotely . | . . . . . . . Salvage Created 4671 | . 291 1081 964 539 . 1796 Parts 285 | . 22 45 57 26 . 135 Haulers Intercepted 3 | . . 1 2 . . . Recyclers Shooed 8 | . 1 4 1 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 72 | . 3 13 17 11 . 28 Melee 6 | . . . 6 . . . Guns 58 | . 1 11 11 11 . 24 Cannons 2 | . 2 . . . . . AOE 6 | . . 2 . . . 4 Classes Destroyed 14 | . 4 5 1 1 . 3 Worker 25 | . 1 . 2 1 . 21 Builder 15 | . . 1 3 . . 11 Tunneler 5 | . . 1 . . . 4 Hauler 3 | . . 1 2 . . . Recycler 15 | . 3 6 2 1 . 3 Watcher 3 | . 1 . 2 . . . Swarmer 17 | . 3 . 7 2 . 5 Grunt 32 | . . 10 5 8 . 9 Duelist 1 | . . . 1 . . . Protector 2 | . . . . . . 2 Sentry 9 | . . 3 4 . . 2 Specialist 1 | . . . . . . 1 Hunter 6 | . . . . 1 . 5 Programmer 4 | . . . . . . 4 Best Kill Streak 9 | . 3 6 4 6 . 9 Combat Bots Only 6 | . 3 3 3 6 . 5 Max Kills in Single Turn 3 | . 1 1 2 1 . 3 Gunslinging 1 | . . . 1 . . 1 Exploded 2 | . . 1 . . . 2 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 617 | . 15 126 145 55 2 274 Missed 175 | . 7 47 35 18 1 67 Damage Taken 6995 | . 58 1032 1415 593 34 3863 Core 1225 | . 14 225 273 76 10 627 Absorbed by Shields 201 | . . . . . . 201 Redirected to Shielding 51 | . 4 47 . . . . Regen/Repaired (Parts) 41 | . . . 41 . . . Core Remaining (%) 71 | 100 94 43 50 . . . Volleys Fired 262 | . 19 78 31 32 4 98 Largest 3 | . 2 2 3 3 3 3 Hottest 185 | . 110 110 112 185 185 156 Shots Fired 635 | . 37 153 79 93 12 261 Gun 586 | . 24 142 79 93 12 236 Cannon 39 | . 13 9 . . . 17 Launcher 10 | . . 2 . . . 8 Special . | . . . . . . . Kinetic 415 | . . 67 58 60 4 226 Thermal 210 | . 37 84 21 33 8 27 Explosive 10 | . . 2 . . . 8 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 4 10 7 8 11 19 Robot Miss Streak 6 | . 5 6 5 3 3 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . . 1 2 1 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 439 | . 16 95 66 59 12 191 Core Hits 254 | . 10 38 39 30 1 136 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 8 | . . . 1 . . 7 Critical Strikes 19 | . . 5 4 . . 10 Burn 5 | . . 5 . . . . Destroy 11 | . . . 1 . . 10 Impale 3 | . . . 3 . . . Melee Attacks 26 | . . . 26 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 26 | . . . 26 . . . Sneak Attacks 9 | . . . 9 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . 4 . . . Damage Inflicted 10116 | . 249 1533 1728 1130 300 5176 Guns 7197 | . 145 1209 869 1130 300 3544 Cannons 502 | . 104 142 . . . 256 Explosions 1558 | . . 182 . . . 1376 Melee 859 | . . . 859 . . . Ramming . | . . . . . . . Kinetic 5446 | . . 597 682 824 89 3254 Thermal 2253 | . 249 754 187 306 211 546 Explosive 1558 | . . 182 . . . 1376 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 859 | . . . 859 . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 341 | . . . 203 . . 138 Projectiles . | . . . . . . . Explosions 138 | . . . . . . 138 Melee 203 | . . . 203 . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 620 | . . 22 . . . 598 Shots 12 | . . 1 . . . 11 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 302 | . 302 179 42 22 15 272 Average Temperature 61 | . 114 59 11 6 10 55 Received Heat Transfer 1665 | . . 423 522 225 . 495 Effects 1 | . 1 . . . . . Matter Decay 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . 1 8 . 2 . 2 Heat Transferred 5493 | . 642 2201 370 605 475 1200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 647 | . 154 277 245 228 79 647 Initial 79 | . . 5 53 44 79 51 Average 154 | . 28 110 127 87 76 293 Maximum Alert Level 2 | . . 1 1 1 . 2 Low Security (%) 75 | 100 100 88 87 91 100 36 Level 1 15 | . . 11 12 8 . 33 Level 2 8 | . . . . . . 30 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 1 3 1 3 . 11 Investigation 4 | . . . . 2 . 2 Extermination 2 | . . . . . . 2 Reinforcement 8 | . 1 3 1 . . 3 Assault 1 | . . . . . . 1 Garrison 4 | . . . . 1 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 13 | . . 8 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 8 25 23 12 5 46 Peak Tracking Total 13 | . 3 6 5 5 4 13 Tactical Retreats 5 | . 1 . . 1 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . . . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 8 | . . . . . . 8 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 9 | . 2 1 1 3 . 2 Terminals 4 | . 2 . . 1 . 1 Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . . 1 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 23 | . 7 4 2 6 . 4 Successful 13 | . 3 4 2 3 . 1 Failed 9 | . 3 . . 3 . 3 Catastrophic 3 | . . . . 2 . 1 Database Lockouts 1 | . 1 . . . . . Manual 11 | . 10 . . 1 . . Terminals 9 | . 7 . . 1 . 1 Fabricators 2 | . . . . 2 . . Repair Stations 5 | . . . 2 3 . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 4 | . 3 . . . . 1 Record 1 | . . . . . . 1 Prototype ID Bank 3 | . 3 . . . . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 3 | . . . 2 1 . . Scan Component 2 | . . . 1 1 . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 1 . 3 . 1 Full Trace Events 4 | . . 1 . 2 . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 62 | . . . . 62 . . Total Part Build Rating 4 | . . . . 4 . . Parts Repaired 1 | . . . 1 . . . Time 60 | . . . 60 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4626 | 62 426 830 1201 604 173 1330 Spaces Moved 2439 | 47 283 273 491 310 170 865 Core 14 | 9 . 1 . . . 4 Treads . | . . . . . . . Legs 1214 | 38 127 216 381 276 . 176 Wheels 957 | . . . 68 34 170 685 Hover 254 | . 156 56 42 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 116 116 95 80 80 80 Average Speed 137 | 108 119 202 185 142 89 104 Slowest Speed 850 | 120 240 850 500 190 95 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 36 28 33 5 99 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 125 | . . 20 . . . 105 Melee . | . . . . . . . Projectile 7 | . . . . . . 7 AOE 118 | . . 20 . . . 98 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3190 | 55 335 391 684 414 181 1130 Wait 122 | . 1 7 64 15 4 31 Move 2434 | 46 282 272 490 310 169 865 Hop . | . . . . . . . Pick Up 55 | 1 8 3 8 17 1 17 Fast Attach 80 | 7 10 9 23 7 1 23 Attach 34 | . . 4 6 3 . 21 Detach 19 | 1 4 4 1 1 . 8 Swap 66 | . 1 12 14 11 . 28 Drop 96 | . 10 2 26 18 2 38 Fire 262 | . 19 78 31 32 4 98 Melee 21 | . . . 21 . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 5) 370 | -10/Materials | Build established: Mutant 421 | -10/Materials | Central database locked down 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x2 688 | -9/Materials | Lost 4 parts (2n1u1w) 752 | -9/Materials | Discovered new exit (range 17) 996 | -9/Materials | Build established: Scavenger-Mutant 1179 | -9/Materials | Core integrity fell below 50% 1273 | -9/Materials | Discovered new exit (range 12) 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1739 | -8/Materials | Lost 7 parts (1p5n1u) 2027 | -8/Materials | Build established: Scavenger-Gunner 2345 | -8/Materials | Repaired Hvy. Particle Gun 2514 | -8/Materials | Discovered new exit (range 4) 2520 | -8/Materials | Entered Factory 2520 | -7/Factory | Evolved 2 slots: Utility x2 3036 | -7/Factory | Fabricated Hvy. Assault Rifle? 3040 | -7/Factory | Garrison activated, responded to threat 3124 | -7/Factory | Sucked down chute 3124 | -7/Factory | Entered Waste 3136 | -7/Waste | Spotted C-40 Crusher 3174 | -7/Waste | Spotted C-40 Crusher 3205 | -7/Waste | Spotted C-40 Crusher 3244 | -7/Waste | Spotted C-40 Crusher 3251 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3267 | -7/Waste | Spotted C-40 Crusher 3289 | -7/Waste | Discovered new exit (range 10) 3297 | -7/Waste | Entered Factory 3518 | -7/Factory | Garrison activated, responded to threat 3902 | -7/Factory | Discovered new exit (range 15) 4110 | -7/Factory | Lost 3 parts (1n2w) 4180 | -7/Factory | Cargo convoy interrupted 4246 | -7/Factory | Core integrity fell below 50% 4297 | -7/Factory | Lost 6 parts (1p3n1u1w) 4497 | -7/Factory | First assault squad dispatched 4587 | -7/Factory | Core integrity fell below 20% 4620 | -7/Factory | System corruption reached 10% 4627 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04615_ U-05 Engineer lays Concrete. 04616_ The unstable cave ceiling collapses. 04616_ 7 Matter crushed. 04616_ U-05 Engineer lays Concrete. 04618_ U-05 Engineer builds a Door. 04618_ Penetrated by Slug. 04618_ K-01 Serf collects debris. 04619_ Adv. Targeting Computer destroyed. 04619_ System corrupted by crushing effect (+3). 04621_ Slug penetrates Earth. 04621_ U-05 Engineer lays Concrete. 04621_ U-05 Engineer builds a Wall. 04621_ Knocked back. 04622_ K-01 Serf collects debris. 04622_ U-05 Engineer lays Concrete. 04624_ Penetrated by Slug. 04625_ K-01 Serf collects debris. 04625_ U-05 Engineer lays Concrete. 04625_ Penetrated by Slug. 04625_ U-05 Engineer lays Concrete. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Rifle | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularDirtyFlightbrick Manual? 0 Play Time 00:29:35 Cumulative 106.0 hours Start 2024.04.19 @ 23:03:47 End 2024.04.20 @ 12:47:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03e97a14-940b-4607-b004-a5b29745cb88