Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 08:27:56 Player: ldi (hl). (hl) Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (174) 870 Value Destroyed (6718) 6718 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2107) 2107 TOTAL SCORE: 15635 Bonus ------- High Alert Combat Kills 943 Follower Combat Kills 729 Met Imprinter 300 Was Imprinted 300 Friendly Fire -165 Cogmind --------- Core Integrity 0/1000 Matter 283/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Phase Cannon Gauss Rifle KE Penetrator Peak State ------------ > --- POWER ------------ F-cell Engine Enhanced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Sensor Drone Bay Heart of Steel > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Enhanced Fission Core Advanced Targeting Computer Improved Particle Charger Force Field System Restoration Module Gauss Rifle KE Penetrator Long-range Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 95] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Core Analyzer Device Heart of Steel Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 7 | . . . . . 2 1 . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 122 | . 3 3 . 10 33 3 1 28 10 1 10 1 3 15 1 . Power 14 | . . . . 1 4 1 . 5 1 . . . . 2 . . Engine 7 | . . . . 1 2 . . 3 1 . . . . . . . Core 7 | . . . . . 2 1 . 2 . . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 42 | . . 3 . 3 12 1 1 8 2 1 5 . 2 4 . . Treads 14 | . . . . 2 4 . . 5 2 1 . . . . . . Leg 23 | . . . . . 8 1 1 3 . . 5 . 2 3 . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5 | . . 3 . 1 . . . . . . . . . 1 . . Utility 32 | . 1 . . 3 6 1 . 9 4 . 3 . . 4 1 . Device 15 | . 1 . . . 2 1 . 6 2 . 1 . . 2 . . Storage 2 | . . . . 1 1 . . . . . . . . . . . Processor 6 | . . . . 1 2 . . . 1 . 1 . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 8 | . . . . 1 1 . . 3 1 . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | . 2 . . 3 11 . . 6 3 . 2 1 1 5 . . Energy Gun 11 | . 2 . . 1 5 . . 2 . . 1 . . . . . Energy Cannon 6 | . . . . 1 2 . . 1 . . . . . 2 . . Ballistic Gun 10 | . . . . . 4 . . 1 2 . 1 . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . . 2 1 . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 . . . 1 . 1 1 . 1 . . Parts Lost 44 | . . 3 . . 10 . 2 14 . 2 3 . . 10 . . Power 5 | . . . . . . . . 4 . . . . . 1 . . Propulsion 23 | . . 3 . . 7 . 1 4 . 1 2 . . 5 . . Utility 12 | . . . . . 3 . . 4 . 1 1 . . 3 . . Weapon 4 | . . . . . . . 1 2 . . . . . 1 . . Highest Loss Streak 8 | . . 2 . . 5 . 1 8 . 1 2 . . 5 . . To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Backups 13 | . 1 3 4 10 13 12 13 13 14 14 14 14 15 13 4 4 Power . | . . . . . . . . . . . . 1 1 . . . Propulsion 1 | . . . 1 . 1 3 2 1 2 3 2 2 2 1 . . Utility 6 | . . . 1 7 6 4 4 6 7 5 6 7 7 5 1 1 Weapon 4 | . 1 2 2 3 5 5 7 5 4 5 5 4 5 6 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 34 | . . 2 1 . 9 . . 9 3 . . 1 . 8 . 1 Power 3 | . . . . . 1 . . . . . . . . 2 . . Propulsion 4 | . . 1 . . 1 . . 2 . . . . . . . . Utility 18 | . . . 1 . 5 . . 5 3 . . . . 3 . 1 Weapon 9 | . . 1 . . 2 . . 2 . . . 1 . 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 21 55 . 79 89 99 81 85 90 98 92 86 86 84 1 5 Engine 8 | . . . . 7 6 . . 6 10 13 13 13 13 8 . . Core 1 | . . . . . 2 15 13 3 2 . . . . 2 . . Treads 10 | . . . . 23 12 . . 19 26 24 1 . . . . . Leg 14 | . . . . . 16 30 24 8 . . 22 26 26 21 . . Device 8 | . 2 12 . . 3 6 7 6 13 19 15 6 6 16 . . Storage 6 | . . . . 11 9 7 7 7 6 6 6 6 6 4 . . Processor 11 | . . . . 13 15 15 15 9 12 13 13 13 13 10 . . Protection 4 | . . . . 1 4 7 2 5 5 6 5 6 6 4 . . Energy Gun 3 | . 19 24 . 5 4 7 7 7 3 . . . . . . . Energy Cannon 2 | . . . . 11 2 . . 5 . . . . . 1 . . Ballistic Gun 7 | . . . . . 9 7 2 . 6 11 12 13 12 9 . . Peak Build Rating 95 | . 5 7 . 14 30 38 40 51 61 59 74 78 77 95 9 6 Average Rating 51 | . 3 5 . 11 26 34 33 43 57 57 65 75 75 86 3 6 On Entrance 30 | . . 5 . . 14 28 38 29 46 59 57 74 76 76 2 6 Avg Prop Armor Cover (%) 9 | . . . . . 6 . . 11 . . . . . . . . Naked Turns 309 | . 45 30 118 20 . . . . . . . . . 7 89 . Heaviest Build 90 | . 7 7 . 30 50 48 48 75 81 72 72 72 72 90 8 . Greatest Support 94 | 3 3 8 3 40 80 56 58 94 94 90 88 65 65 66 3 3 Greatest Overweight (x) 22 | . 2 2 . 2 2 1 1 1 . 1 22 1 1 1 2 . Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . . . Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 5 5 5 5 13 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | . 2 5 5 14 15 15 15 15 15 15 15 15 15 15 5 4 Average Carried 13 | . 1 3 4 11 14 13 14 14 14 14 14 14 15 13 4 4 Final Capacity 15 | 5 5 5 5 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | . 2 4 4 14 15 15 14 14 14 14 15 15 15 5 4 4 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Matter Collected 5367 | 132 . 123 . 90 886 55 . 559 154 347 820 98 726 1345 32 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6721 | . . 98 . 272 1712 76 . 2209 453 555 237 . 31 1061 17 . Parts 297 | . . 6 . 9 81 5 . 86 20 25 10 . 5 48 2 . Haulers Intercepted 5 | . . . . . 3 . . . . . . . . 2 . . Recyclers Shooed 4 | . . . . . 2 . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . 27 14 . 20 . 1 . Prevented 7 | . . . . . . . . . . 3 . . 4 . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 143 | . . 4 . 5 34 1 . 47 8 15 5 . 5 16 3 . Guns 79 | . . 4 . . 28 1 . 23 8 7 4 . . 4 . . Cannons 27 | . . . . 1 4 . . 15 . . . . . 7 . . AOE 33 | . . . . 3 2 . . 6 . 8 1 . 5 5 3 . Classes Destroyed 17 | . . 2 . 2 8 1 . 3 . . 1 . . . . . Worker 10 | . . . . 1 3 . . 5 . . . . . 1 . . Builder 7 | . . . . . 1 . . . 1 . . . . 5 . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . Hauler 5 | . . . . . 3 . . . . . . . . 2 . . Recycler 5 | . . . . 2 2 . . 1 . . . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . Swarmer 29 | . . 3 . 3 3 . . 4 . 4 . . 5 4 3 . Grunt 71 | . . 1 . 2 18 . . 29 5 7 3 . . 6 . . Brawler 6 | . . . . . 2 . . 2 . 1 1 . . . . . Duelist 6 | . . . . . 4 . . 1 . 1 . . . . . . Protector 4 | . . . . . 2 . . 2 . . . . . . . . Sentry 14 | . . . . . 4 1 . 3 1 1 . . . 4 . . Hunter 3 | . . . . . . . . 2 . . . . . 1 . . Programmer 8 | . . . . . . . . 4 2 1 . . . 1 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | . . 2 . 4 11 2 . 8 3 4 2 . 5 12 3 . Combat Bots Only 9 | . . 2 . 3 9 1 . 8 3 4 2 . 5 8 3 . Max Kills in Single Turn 4 | . . 1 . 2 3 2 . 3 1 2 1 . 3 4 2 . Gunslinging 1 | . . . . . . . . 1 . 1 . . . . . . Exploded 3 | . . . . 2 2 . . 3 . 2 1 . 3 3 2 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Hostile Shots Fired 896 | . . 41 . 14 138 30 2 240 50 77 29 . 24 184 46 21 Missed 253 | . . 16 . 5 29 10 . 62 18 22 9 . 8 46 19 9 Hits 643 | . . 25 . 9 109 20 2 178 32 55 20 . 16 138 27 12 Melee 29 | . . 1 . . 6 . 2 8 . 3 9 . . . . . Projectile 614 | . . 24 . 9 103 20 . 170 32 52 11 . 16 138 27 12 AOE 4 | . . 3 . . 1 . . . . . . . . . . . Critical Strikes 42 | . . . . . 16 . . 9 2 4 1 . . 5 5 . Damage Taken 11178 | . . 353 . 169 2262 68 60 3374 371 637 407 . 268 2470 538 201 Core 2055 | . . 197 . 23 206 6 31 431 29 69 11 . 47 266 538 201 Absorbed by Shields 457 | . . . . . . 40 21 . 139 164 93 . . . . . Ignored by Resistances 218 | . . . . . . . . . . 123 25 . . 70 . . Regen/Repaired (Parts) 124 | . . . . . 103 . . . . . . 21 . . . . Core Remaining (%) 57 | 100 . . . 12 62 . . 33 . . . . 81 . . . Volleys Fired 391 | . . 9 . 14 78 5 . 131 30 32 21 . 9 57 5 . Largest 2 | . . 2 . 2 2 2 . 2 2 2 2 . 2 2 1 . Hottest 170 | . . 112 . 124 148 83 . 140 108 56 56 . 56 170 . . Shots Fired 737 | . . 17 . 25 156 10 . 261 47 54 38 . 16 108 5 . Gun 520 | . . 17 . 11 134 10 . 139 46 44 34 . 14 71 . . Cannon 175 | . . . . 12 18 . . 113 . . . . . 32 . . Launcher 32 | . . . . 2 4 . . 9 1 10 4 . 2 . . . Special 10 | . . . . . . . . . . . . . . 5 5 . Kinetic 296 | . . . . . 96 5 . 5 27 44 34 . 14 71 . . Thermal 399 | . . 17 . 23 56 5 . 247 19 . . . . 32 . . Explosive 42 | . . . . 2 4 . . 9 1 10 4 . 2 5 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | . . 4 . 6 16 6 . 30 20 7 9 . 5 20 . . Robot Miss Streak 6 | . . 3 . 3 6 3 . 5 2 2 3 . 4 5 5 . Penetration Max 1 | . . . . . . . . . 1 1 1 . . 1 . . Secondary Targets 10 | . . 1 . . 6 . . 2 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 . 1 . . . . . . Shots Hit Robots 535 | . . 8 . 13 129 8 . 192 38 38 26 . 9 74 . . Core Hits 507 | . . 5 . 7 204 8 . 144 33 34 17 . 6 46 3 . Critical Kills 2 | . . . . 1 . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . 1 . . Critical Strikes 7 | . . . . 3 . . . 1 . . 1 . . 2 . . Burn 2 | . . . . 2 . . . . . . . . . . . . Meltdown 2 | . . . . 1 . . . 1 . . . . . . . . Destroy 3 | . . . . . . . . . . . 1 . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16836 | . . 123 . 446 2878 175 . 5530 953 2157 679 . 559 3023 313 . Guns 8863 | . . 116 . 72 2447 175 . 2641 953 821 447 . 132 1059 . . Cannons 2867 | . . . . 165 205 . . 1699 . . . . . 798 . . Explosions 4908 | . . . . 202 203 . . 1178 . 1336 232 . 427 1017 313 . Melee . | . . . . . . . . . . . . . . . . . Ramming 85 | . . 7 . 7 23 . . 12 . . . . . 36 . . Kinetic 4725 | . . . . . 1706 99 . 50 411 821 447 . 132 1059 . . Thermal 7260 | . . 116 . 237 946 76 . 4545 542 . . . . 798 . . Explosive 4653 | . . . . 202 203 . . 923 . 1336 232 . 427 1017 313 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 113 | . . . . . . . . . . . . . . 113 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 . 1 4 4 . 5 5 5 Average Corruption 2 | . . . . . . . 6 2 . 1 1 4 . 4 3 5 Corruption Purged 13 | . . . . . . . . 10 . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . . 3 19 . 7 10 . . 9 1 2 Message Errors 7 | . . . . . . . 1 2 . 1 1 . . 2 . . Matter Fused 12 | . . . . . . . 1 5 . 1 1 . . 3 . 1 Heat Flow Errors 6 | . . . . . . . . 3 . 1 2 . . . . . Energy Discharges 9 | . . . . . . . . 1 . 3 3 . . 2 . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 10 | . . . . . . . 1 4 . 1 2 . . . 1 1 Data Loss (major) 2 | . . . . . . . . 1 . . 1 . . . . . Misfires 3 | . . . . . . . . 2 . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 398 | . . . . 30 1 . . 110 . 65 22 . 62 100 8 . Projectiles 13 | . . . . . . . . 13 . . . . . . . . Explosions 385 | . . . . 30 1 . . 97 . 65 22 . 62 100 8 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 832 | . . 3 . 76 22 . . 522 . 24 185 . . . . . Shots 17 | . . . . 2 1 . . 10 . 1 3 . . . . . Rammed 15 | . . 2 . 1 6 . . 3 . . . . . 3 . . Targets Rammed 31 | . . 2 . 1 9 . . 4 . . . . . 15 . . Kicked 15 | . . . . . 3 . . . . . . . . 12 . . Crushed 1 | . . . . . . . . 1 . . . . . . . . Highest Temperature 435 | . . 49 . 339 259 150 . 435 59 156 185 . 6 57 . . Average Temperature 73 | . . 19 . 132 92 76 . 70 25 75 47 . 4 20 . . Received Heat Transfer 3071 | . . 107 . 36 1008 . . 879 102 196 102 . . 605 27 9 Effects 7 | . . . . 2 3 . . 2 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . Energy Bleed 5 | . . . . . 3 . . 2 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . 2 . . . 3 . . . . . . . . Combat Hostiles 4 | . . . . 1 . . . 3 . . . . . . . . Parts Melted 48 | . . . . 7 6 . . 30 4 . . . . 1 . . Heat Transferred 12784 | . . 296 . 629 1926 148 . 7648 1175 . . . . 962 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 3 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Maximum Alert Level 4 | . . . . . 2 1 . 3 2 . . . . 4 . . Low Security (%) 34 | 100 100 100 . 100 46 60 100 15 . . . . . . . . Level 1 33 | . . . . . 17 39 . 52 70 . . . . . . . Level 2 21 | . . . . . 36 . . 11 29 . . . . 67 . . Level 3 10 | . . . . . . . . 20 . . . . . 28 . . Level 4 . | . . . . . . . . . . . . . . 3 . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1282 | . . 85 . 91 594 256 49 891 470 . . . . 1282 . . Initial 678 | . . . . . 19 256 49 . 430 . . . . 678 . . Average 331 | . . 51 . 14 296 191 21 391 375 . . . . 695 . . Influence Increases 6170 | . . 165 . 156 1038 35 . 1517 254 355 135 . 463 1772 205 75 Destroy 0b10 Robot/C 3180 | . . 80 . 100 640 20 . 900 160 300 80 . 280 560 60 . Destroy 0b10 Robot/NC 185 | . . . . 15 65 5 . 45 5 . . . 10 40 . . Destroy Leader 600 | . . 10 . 10 116 10 . 190 40 40 10 . 30 134 10 . Allied During Kill 248 | . . . . . . . . . . . . . 143 105 . . Successful Hack 60 | . . . . . 21 . . 18 21 . . . . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . Disable Machine 150 | . . . . . . . . 75 15 . . . . 60 . . Anti-Garrison Action 300 | . . . . . 150 . . 150 . . . . . . . . Destroy Structure 202 | . . . . 16 16 . . 49 13 . . . . 108 . . Advance Influence 600 | . . . . . . . . . . . . . . 600 . . Partial Spotted 15 | . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 600 | . . 60 . 15 . . . 90 . 15 45 . . 165 135 75 Influence Decreases 5384 | . . 130 35 105 525 458 141 638 811 418 394 . 338 653 521 217 Entered New Map 1771 | . . . 35 . 32 308 92 . 449 120 50 . . 47 461 177 Time Decay 2914 | . . 100 . 105 393 150 30 498 362 278 314 . 258 326 60 40 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . Lost Part 439 | . . 30 . . 100 . 19 140 . 20 30 . . 100 . . Lost Ally 160 | . . . . . . . . . . . . . 80 80 . . Squads Dispatched 51 | . 3 . . 1 11 1 . 17 5 . . . . 12 . 1 Investigation 20 | . 2 . . 1 5 1 . 6 2 . . . . 3 . . Extermination 5 | . . . . . . . . 3 1 . . . . 1 . . Reinforcement 10 | . 1 . . . 3 . . 3 1 . . . . 2 . . Assault 8 | . . . . . 2 . . 4 . . . . . 1 . 1 Garrison 8 | . . . . . 1 . . 1 1 . . . . 5 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Distress Signals 9 | . 2 . . . 3 . . 2 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 289 | . 2 27 . 8 56 1 5 76 8 16 13 . 7 47 17 6 Peak Tracking Total 19 | . 3 19 . 3 13 1 5 11 3 4 4 . 5 13 8 7 Tactical Retreats 21 | . . 5 . 1 . . . 3 . 1 2 . . 5 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 5 | . . . . . 1 1 . 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 13 | . . . . . 1 . . 6 1 . 1 . . 4 . . Max in Single Turn 4 | . . . . . 1 . . 4 1 . 1 . . 1 . . Garrison Access 4 | . . . . . 1 . . 2 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 33 | . 2 . . 2 7 1 . 11 4 . 1 1 . 3 . 1 Terminals 16 | . 2 . . . 4 . . 8 2 . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . 1 . . Repair Stations 3 | . . . . . 1 1 . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 1 . . . . 1 . . Total Hacks 90 | . 7 . . 2 28 3 . 23 11 . 1 6 . 8 . 1 Successful 38 | . 2 . . 2 14 . . 6 3 . 1 6 . 3 . 1 Failed 51 | . 5 . . . 13 3 . 17 8 . . . . 5 . . Catastrophic 13 | . . . . . 2 . . 7 3 . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 37 | . 4 . . . 9 3 . 7 5 . . . . 9 . . Terminals 44 | . 7 . . . 11 . . 18 8 . . . . . . . Fabricators 7 | . . . . . . . . 4 . . . . . 3 . . Repair Stations 6 | . . . . . 1 3 . . 2 . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 . . Scanalyzers 12 | . . . . . 12 . . . . . . . . . . . Garrison Access 8 | . . . . . 4 . . 1 1 . . . . 2 . . Terminal Hacks 19 | . 2 . . 2 4 . . 2 1 . 1 6 . . . 1 Part Schematic 7 | . 1 . . . . . . . . . . 6 . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . Open Door 4 | . . . . 2 . . . . . . 1 . . . . 1 Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . . 2 . . Load Schematic 2 | . . . . . . . . 1 . . . . . 1 . . Build 2 | . . . . . . . . 1 . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . Scanalyzer 8 | . . . . . 8 . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . . Unauthorized Hacks 4 | . . . . . 2 . . 1 1 . . . . . . . Terminals 2 | . . . . . . . . 1 1 . . . . . . . Botnet 2 | . . . . . . . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . . . 5 1 . 10 3 . . . . 3 . . Full Trace Events 14 | . 1 . . . 3 1 . 5 2 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . 12 . . . . . . 6 . . . . Parts Built 4 | . . . . . . . . 2 . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . Time 109 | . . . . . . . . 36 . . . . . 73 . . Total Part Build Rating 12 | . . . . . . . . 6 . . . . . 6 . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 3 . . 3 3 . . . . . . . Machine Destruction 6 | . . . . . 3 . . 3 . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Total Allies 12 | . . . . 2 . . . . . . . 9 . 1 . . Largest Group 9 | . . . . 2 . . . . . . . 9 9 4 . . Highest-Rated Group 275 | . . . . 46 . . . . . . . 275 275 137 . . Highest-Rated Ally 99 | . . . . 31 . . . . . . . 40 40 99 . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . Ally Attacks 133 | . . . . 5 . . . . . . . . 78 50 . . Total Damage 2778 | . . . . 85 . . . . . . . . 1229 1464 . . Kills 25 | . . . . . . . . . . . . . 12 13 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Active Infowar (turns) . | . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . 1 . 1 . . 1 . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . Zionite Intel Received 1 | . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Turns Passed 11176 | 11 153 232 118 709 961 305 95 2415 825 617 1042 1768 969 738 138 80 Spaces Moved 6264 | 22 182 393 233 392 391 150 79 1201 451 295 468 909 466 243 229 160 Core 962 | 22 182 78 233 48 . . . . . . 1 . . 9 229 160 Treads 2072 | . . . . 292 175 . . 811 451 295 48 . . . . . Legs 2858 | . . . . . 216 150 79 390 . . 419 909 466 229 . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 372 | . . 315 . 52 . . . . . . . . . 5 . . Fastest Speed 35 | 50 50 37 50 50 120 122 113 115 148 158 162 190 190 35 50 50 Average Speed 145 | 50 81 45 50 143 151 185 117 144 156 173 193 190 190 181 50 50 Slowest Speed 1150 | 50 150 150 50 160 260 190 190 225 158 229 1150 190 190 190 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . 5 . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 35 74 61 81 40 6 68 30 14 53 56 89 60 14 46 28 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . 1 . . . . . 1 . 1 . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . 1 . 1 1 1 1 1 1 . Scrap Searched 17 | . . 3 . 1 . . . . . 1 3 4 2 . 2 1 Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 395 | . . . . 17 14 . . 52 11 83 19 . 22 93 84 . Melee . | . . . . . . . . . . . . . . . . . Projectile 17 | . . . . . . . . . 1 3 1 . . 8 4 . AOE 378 | . . . . 17 14 . . 52 10 80 18 . 22 85 80 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp Total 7552 | 21 186 421 234 509 589 167 80 1606 526 342 567 952 534 414 244 160 Wait 523 | . . 14 . 79 23 6 . 181 13 7 51 32 49 59 9 . Move 6239 | 21 181 382 232 391 390 150 78 1200 450 294 467 908 465 242 228 160 Hop 5 | . . 5 . . . . . . . . . . . . . . Pick Up 106 | . 2 4 1 13 22 2 . 29 13 1 6 5 . 8 . . Fast Attach 54 | . 3 3 . 5 15 . . 14 1 2 4 . 2 4 1 . Attach 42 | . . . . 3 7 2 1 10 5 1 4 . . 8 1 . Detach 3 | . . . . . . . . . . . 1 . 1 1 . . Swap 66 | . . . . 2 18 1 1 14 4 5 5 2 4 10 . . Drop 89 | . . 2 1 1 27 1 . 23 10 . 5 5 4 10 . . Fire 391 | . . 9 . 14 78 5 . 131 30 32 21 . 9 57 5 . Melee . | . . . . . . . . . . . . . . . . . Ram 5 | . . 2 . . . . . . . . . . . 3 . . Kick 15 | . . . . . 3 . . . . . . . . 12 . . Crush 11 | . . . . 1 6 . . 4 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Met a group of wandering Federalists 145 | -10/Materials | Discovered new exit (range 8) 165 | -10/Materials | Entered Mines 315 | -10/Mines | Learned location of Mines (-9) 325 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 326 | -10/Mines | Build established: Mutant 330 | -10/Mines | Learned location of 1 exit from Materials 336 | -10/Mines | Assembled infested the area 367 | -10/Mines | Released all parts (3) 381 | -10/Mines | Core integrity fell below 50% 395 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 395 | -10/Mines | Discovered new exit (range 5) 397 | -10/Mines | Entered Exiles 410 | -10/Exiles | Met 8R-AWN 418 | -10/Exiles | Met EX-HEX 435 | -10/Exiles | Met EX-BIN 471 | -10/Exiles | Met EX-DEC 511 | -10/Exiles | Discovered new exit (range 10) 515 | -10/Exiles | Entered Mines 527 | -9/Mines | Learned location of Zion (-6) 533 | -9/Mines | Met a Derelict shopkeep closing up shop 614 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 896 | -9/Mines | Core integrity fell below 20% 1152 | -9/Mines | Found the Drone Emporium 1161 | -9/Mines | Found Prototype Device 1218 | -9/Mines | Discovered new exit (range 5) 1224 | -9/Mines | Entered Materials 1224 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1225 | -8/Materials | Identified exit to Factory 1262 | -8/Materials | Identified Sensor Drone Bay 1381 | -8/Materials | Central database locked down 1428 | -8/Materials | Discovered exit to Factory (range 16) 1655 | -8/Materials | Garrison activated, responded to threat 1686 | -8/Materials | Lost 5 parts (4n1u) 1734 | -8/Materials | Build established: Scavenger-Mutant 1917 | -8/Materials | Destroyed 9 combat bots 1924 | -8/Materials | Lost 3 parts (2n1u) 2185 | -8/Materials | Entered Factory 2185 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2490 | -7/Factory | Sucked down chute 2490 | -7/Factory | Entered Waste 2500 | -7/Waste | Spotted C-40 Crusher 2505 | -7/Waste | EMP discharged 2510 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2542 | -7/Waste | Spotted C-40 Crusher 2542 | -7/Waste | Spotted C-40 Crusher 2544 | -7/Waste | Spotted C-40 Crusher 2555 | -7/Waste | Spotted C-40 Crusher 2564 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2564 | -7/Waste | Discovered new exit (range 14) 2585 | -7/Waste | Entered Factory 2816 | -7/Factory | Build established: Mutant 3169 | -7/Factory | Destroyed 8 combat bots 3179 | -7/Factory | Lost 8 parts (2p4n1u1w) 4247 | -7/Factory | Fabricated Adv. Targeting Computer (x2) 4388 | -7/Factory | Garrison activated, responded to threat 4515 | -7/Factory | Core integrity fell below 50% 4539 | -7/Factory | Destroyed 7 combat bots 4585 | -7/Factory | First assault squad dispatched 4653 | -7/Factory | Discovered new exit (range 15) 5000 | -7/Factory | Entered another Factory area 5000 | -6/Factory | Evolved 2 slots: Utility x2 5020 | -6/Factory | Lost 3 parts (1p1u1w) 5409 | -6/Factory | Garrison activated, responded to threat 5504 | -6/Factory | Identified exit to Lower Caves 5825 | -6/Factory | Entered Lower Caves 6161 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6424 | -6/Lower Caves | Discovered new exit (range 5) 6442 | -6/Lower Caves | Entered another Lower Caves area 6471 | -6/Lower Caves | Build established: Scavenger-Mutant 6793 | -6/Lower Caves | Build established: Mutant 6900 | -6/Lower Caves | Encountered a Warlord checkpoint 7064 | -6/Lower Caves | Found Prototype Device 7064 | -6/Lower Caves | Identified Heart of Steel 7192 | -6/Lower Caves | Lost 4 allies 7455 | -6/Lower Caves | Discovered new exit (range 10) 7484 | -6/Lower Caves | Entered Zion 7566 | -6/Zion | System corruption cleaned by Quarantine Array 7604 | -6/Zion | Discovered new exit (range 13) 8160 | -6/Zion | Found Prototype Special Weapon 8163 | -6/Zion | Found Prototype Special Weapon 8167 | -6/Zion | Found Prototype Special Weapon 8170 | -6/Zion | Found Prototype Special Weapon 8391 | -6/Zion | Given the Hacking Drone Bay 8395 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 8626 | -6/Zion | Met Imprinter 8656 | -6/Zion | Imprinted 8658 | -6/Zion | Declared Zion's savior 8797 | -6/Zion | Gained Derelict followers 8913 | -6/Zion | Identified exit to Deep Caves 9252 | -6/Zion | Entered Proximity Caves 9252 | -5/Proximity Caves | Accompanied by 9 allies 9395 | -5/Proximity Caves | Spotter reported a threat 9505 | -5/Proximity Caves | Spotter reported a threat 9520 | -5/Proximity Caves | Spotter reported a threat 9565 | -5/Proximity Caves | Build established: Scavenger-Mutant 9579 | -5/Proximity Caves | Spotter reported a threat 9583 | -5/Proximity Caves | Ambushed by research squad 9627 | -5/Proximity Caves | Lost 3 allies 10184 | -5/Proximity Caves | Discovered new exit (range 8) 10221 | -5/Proximity Caves | Entered Factory 10221 | -5/Factory | Accompanied by 4 allies 10221 | -5/Factory | Evolved 2 slots: Utility x2 10382 | -5/Factory | Fabricated Adv. Targeting Computer? 10521 | -5/Factory | Search patrols dispatched 10574 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10821 | -5/Factory | First assault squad dispatched 10821 | -5/Factory | Discovered new exit (range 8) 10856 | -5/Factory | Garrison activated, responded to threat 10888 | -5/Factory | Heart of Steel transformed into Warbot 10899 | -5/Factory | Lost 5 parts (2n2u1w) 10948 | -5/Factory | Released all parts (10) 10958 | -5/Factory | Destroyed 8 combat bots 10959 | -5/Factory | Entered Upper Caves 10987 | -5/Upper Caves | Lost 4 parts (1p3n) 11031 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11034 | -5/Upper Caves | Core integrity fell below 50% 11050 | -5/Upper Caves | Learned 8 Factory zone layouts 11076 | -5/Upper Caves | Core integrity fell below 20% 11093 | -5/Upper Caves | Discovered new exit (range 9) 11097 | -5/Upper Caves | Entered another Upper Caves area 11105 | -5/Upper Caves | Build established: Mutant 11144 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11177 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 11098_ YP-V0X(k) breaks down the debris. 11098_ P8-63G(k) breaks down the debris. 11098_ 46-Y26(k) breaks down the debris. 11099_ M-22 Extractor reprogrammed Dirty Bomb Trap. 11101_ M-22 Extractor extracts Dirty Bomb Trap. 11102_ M-22 Extractor reprogrammed Dirty Bomb Trap. 11103_ System corrupted: Component data lost. 11104_ M-22 Extractor fails to extract Dirty Bomb Trap. 11106_ M-22 Extractor extracts Dirty Bomb Trap. 11129_ Searching scrap... 11129_ Found Imp. Plasma Cutter. 11129_ Found 54 Matter. 11144_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 11148_ Y-72 Warden: "REQUESTING BACKUP." 11166_ Connecting with WAR.Sys... 11166_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 11172_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ###### | | ???????????????????????????????????????# | | ???????????????????????????????????????##### | | ???????????????????????????????????????????# | | ??????????????????????????????????????????## | | ??????????????????????????????????? ?????# | | ???????????????????????????????????? ????## # | | ?????????????????????????????????? ?? ???### ## | | ???????????????????????????? ????? ? ????# ## | | ???????????????????????????" ??????# ???# # | | ??????????????????????????? ????????# ??# # | | ??????????????????????????? ????????# ## # | | ??????????????????????????? ??????????# | | ??????????????????????????? ??????????##### | | ???????????????????????????# ##?????????????## | | ???????????????????????????# ##????????????## | | ???????????????????????????# ##??????????## | | ??????????????????????????## #??????###?# # | | ??????????????????????##### #??????# #### # | | ?????????????????????## ####???# | | ?????????????????????# ##?## | | ??????????????####???# #?# ## | | ??????????????# #???# #?# ### | | ??????????????# #????# ### ### | | ??????????????# #????## ## ## | | ??????????????# ####### @ ### | | ????????????### ## ## #??### | | ????????????# ## ## #???? | | ??????#!??### # ## ### #### #?? | | ??????# #X # ### ### #??## #? | | ??????#!! ## ####s ####???## ##? | | ??????#!! #### ### ##?????### ####?? | | ??????###????## #????????####????? | | ??????????????# #### #???????????????? | | ??????????????# ##??? #??????????????? | | ??????????????## #####???? #?????????????? | | ???????????????## ##???????? ????????????? | | ????????????????####?????????? ??????????? | | ?????????????????????????????? ## ?????????? | | ?????????????????????????????? ? ##???????????? | | ???????????????????????????????? #????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Evasion (%) 62 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Flak Gun | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Hpw. Shotgun | -8/Materials | Extracted Flak Cannon | -8/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Extracted Imp. Hover Unit | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Reflective Plating | -8/Materials | Extracted Missile Launcher | -8/Materials | Extracted Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Targeting Computer | x2 | -7/Factory Adv. Targeting Computer | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Brother of Steel Ew, Corruption Fishing Tech Tune-up Challenges ------------ None Game ------ Seed GrapheneCloakingBay Manual? 0 Play Time 01:43:39 Cumulative 659.2 hours Start 2026.06.27 @ 18:49:31 End 2026.07.02 @ 08:27:56 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 429 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x70 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a325463d-bc7e-400a-aa2c-2eb5827a1668