Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 14:59:12 Player: Lunace Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (124) 620 Value Destroyed (4487) 4487 Prototype IDs (59) 1180 Alien Tech Used (3) 600 Bonus (1948) 1948 TOTAL SCORE: 16835 Bonus ------- Follower Combat Kills 48 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 151/600 Energy 79/100 System Corruption 16% Temperature Cool (0) Movement Walking (120) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (10) ----- Advanced Power Amplifier Advanced Cryofiber Web Improved Matter Compressor Enhanced Optical Array Advanced Terrain Scan Processor Experimental Utility Shielding Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Molecular Scythe Molecular Scythe > --- INVENTORY -------- Experimental Cooling System Advanced ECM Suite Advanced Hacking Suite Vortex Rail Micro-nuke Launcher [Rating: 131] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Cooled Impulse Thruster Utility Improved Terrain Scan Processor Device Long-range Tractor Beam Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Backup Laser III Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Molecular Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 2 . . . . 2 1 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 6 5 3 14 1 1 3 14 12 1 2 . . 18 10 1 1 17 1 18 . 11 1 8 7 3 Power 16 | 1 . 1 1 . . . 1 1 . . . . 1 1 . 1 1 . 7 . . . . . . Engine 4 | 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . 1 . . . . 1 1 . 1 1 . 3 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Propulsion 38 | 2 1 2 4 . . 2 7 3 . . . . 3 . . . 4 . 2 . 1 . 4 3 . Treads 11 | . . . . . . . 5 2 . . . . 3 . . . 1 . . . . . . . . Leg 18 | 2 1 2 4 . . 2 1 . . . . . . . . . . . . . . . 3 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 1 1 . . . . . . . . 3 . 2 . 1 . 1 . . Utility 52 | 1 3 . 3 . 1 1 3 7 . . . . 4 2 . . 5 . 7 . 8 1 2 4 . Device 20 | . 2 . . . . 1 1 3 . . . . 1 . . . 3 . 2 . 6 . . 1 . Storage 7 | 1 1 . 1 . 1 . . . . . . . 1 1 . . . . . . . . . 1 . Processor 11 | . . . . . . . 1 3 . . . . . 1 . . 2 . 2 . 1 1 . . . Hackware 7 | . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 1 . Protection 7 | . . . 2 . . . 1 1 . . . . 2 . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 1 . 6 1 . . 3 1 1 2 . . 10 7 1 . 7 1 2 . 2 . 2 . 3 Energy Gun 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 1 . 5 . . . 1 . 1 . . . 4 2 . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . 2 . . 1 . . 3 . . . . . . . . . . . . Launcher 12 | . . . 1 1 . . . 1 . 1 . . 1 2 1 . . 1 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . 2 1 . . . . . . 2 . 1 . 1 Piercing Weapon 8 | . . . . . . . . . . . . . . 2 . . 5 . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . 1 1 . . . . 1 . . . 4 . 1 . 2 . . 4 . Parts Lost 27 | . . . 4 . . . . . . . . . . . . 2 . . 1 . . . 17 . 3 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 9 | . . . 1 . . . . . . . . . . . . 2 . . . . . . 6 . . Utility 10 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 8 . . Weapon 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 3 Highest Loss Streak 14 | . . . 3 . . . . . . . . . . . . 2 . . 1 . . . 14 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 100 91 100 100 100 99 100 100 100 100 100 97 94 94 92 79 91 88 90 89 90 69 36 55 Engine 2 | . 14 14 11 11 11 11 9 3 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 3 7 7 7 7 6 5 5 5 4 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 10 10 10 5 . . Treads 17 | . . . . . . . 21 30 30 30 30 30 31 27 27 25 14 11 4 . . . . . . Leg 5 | . 28 28 33 33 33 33 14 . . . . . . . . . . . . . . . 2 7 15 Flight 4 | . . . . . . . . . . . . . . . . . 8 16 17 20 19 20 12 . . Device 13 | . 8 14 2 . . 3 9 10 15 15 15 15 12 11 11 11 17 22 24 25 22 20 15 7 10 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 8 11 11 11 . . . . . . . 2 5 Processor 15 | . . . . . . . 9 13 23 23 23 23 18 22 22 22 23 24 22 10 10 12 13 10 10 Hackware 1 | . . . . . . . . . . . . . . . . . . . 2 15 17 17 12 6 10 Protection 4 | . . . 12 22 22 18 9 12 . . . . 7 5 5 5 . . . . . . . 2 5 Ballistic Gun 5 | . 28 28 19 16 11 11 8 . 2 6 . . 4 5 5 5 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 8 14 4 . 7 7 2 . . . . . . . . . . . . Launcher 2 | . . . 1 5 11 11 1 . 7 7 7 7 2 . 5 5 . 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 2 . . 4 8 9 10 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 12 18 24 36 34 34 34 43 48 40 40 40 40 57 58 63 63 25 29 42 37 37 36 36 9 18 Greatest Support 100 | 20 20 30 40 35 35 35 80 80 80 80 80 80 100 100 100 100 29 29 42 42 42 42 50 90 30 Greatest Overweight (x) 4 | 1 . . . . . . 1 . . . . . . . . . 4 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 11 | 6 9 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 9 10 10 9 11 14 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 Average Carried 10 | 1 5 8 8 8 9 12 12 14 14 14 15 15 13 14 15 15 5 5 4 5 4 5 4 5 3 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 8 10 7 9 10 12 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 27% | Skirmisher 25% | Mutant 10% | Infiltrator-Ninja 9% | Hacker-Ninja 8% | Scavenger-Mutant 8% | Assassin 3% | Scavenger-Skirmisher 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Assassin | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Ninja | -5/Warlord Infiltrator-Ninja | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Matter Collected 3753 | 259 367 157 273 60 . 82 282 536 100 67 . . 333 223 139 72 . 250 151 74 145 10 173 . . Remotely 1870 | . 267 . . . . 66 . 330 100 67 . . 333 223 139 72 . . . . 135 10 128 . . Salvage Created 4335 | 71 292 11 359 75 . 95 239 353 110 60 . . 621 206 . 359 . 518 439 . 317 . 158 . 52 Parts 249 | . 15 1 19 10 . 10 18 23 2 5 . . 38 16 . 22 . 21 27 . 15 . 6 . 1 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . 8 18 . . . . . 12 . 2 . . . . 4 . 9 Prevented 28 | . . . . . . . . . . . . . . . 1 8 . 19 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 92 | . 4 1 7 6 . 3 3 8 4 4 . . 12 11 . 10 . 7 5 . 2 . 4 . 1 Melee 15 | . . . . . . . . . . . . . 5 1 . . . . 5 . 2 . 2 . . Guns 17 | . 4 1 4 . . . 3 . . . . . 3 . . 1 . . . . . . . . 1 Cannons 7 | . . . . . . . . 5 1 . . . 1 . . . . . . . . . . . . AOE 49 | . . . 3 6 . 3 . 3 3 4 . . 3 10 . 9 . 3 . . . . 2 . . Classes Destroyed 15 | 1 1 1 3 . . 2 . 3 1 . . . . . . . . 1 1 . 1 . . . . Worker 5 | . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . Builder 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Tunneler 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Recycler 5 | 1 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 10 | . . . 1 . . . 2 1 . . . . 1 . . . . . 3 . 2 . . . . Swarmer 32 | . . 1 . 4 . . . . 1 4 . . 3 10 . 8 . . . . . . 1 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 28 | . 4 . 4 2 . 3 . 5 1 . . . 2 1 . 1 . 4 . . . . . . 1 Brawler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Sentry 13 | . . . 3 . . . 3 1 1 . . . 1 . . 1 . . 1 . 1 . 1 . . Hunter 4 | . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . Programmer 11 | . . . . . . . . 1 . . . . 6 . . . . . 4 . . . . . . Best Kill Streak 19 | 1 4 1 3 6 . 5 2 16 19 4 . . 3 5 . 6 . 5 4 . 1 . 3 . 1 Combat Bots Only 9 | . 4 1 3 6 . 3 1 6 9 4 . . 3 5 . 6 . 5 2 . 1 . 3 . 1 Max Kills in Single Turn 5 | 1 1 1 1 4 . 3 1 4 2 2 . . 2 5 . 3 . 1 1 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 4 . 1 . 2 2 2 . . 2 5 . 3 . 1 . . . . 1 . . Melee 1 | . . . . . . . . . . . . . 1 1 . . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Hostile Shots Fired 602 | . 21 1 51 9 . 4 20 50 31 8 . 2 70 30 2 22 . 46 30 . 14 12 132 . 47 Missed 224 | . 6 . 14 4 . 2 5 20 18 1 . 1 32 10 1 4 . 21 14 . 5 7 47 . 12 Damage Taken 7199 | . 206 9 520 53 . 36 220 486 125 113 . 16 519 613 23 473 . 539 400 . 219 87 1703 . 839 Core 1480 | . 74 . 26 6 . . 27 15 16 . . . 49 . . 34 . 94 21 . 78 21 720 . 299 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 39 | . . . 6 1 . . . . . . . . . . . . . . . . . . . . 32 Regen/Repaired (Parts) 301 | . . . . . . . . 20 . . . . . . . . 145 . . . 136 . . . . Core Remaining (%) 90 | 100 . 70 . . . 92 95 . . . . 95 94 . . . . 87 . . . . . . . Volleys Fired 210 | 5 16 2 26 4 . 5 21 29 6 6 . . 37 10 1 10 . 14 . . . . 6 . 12 Largest 2 | 2 2 2 2 2 . 1 2 2 2 1 . . 2 2 1 1 . 1 . . . . 1 . 1 Hottest 96 | 40 40 40 53 56 . 33 96 96 81 48 . . 96 60 30 46 . 39 . . . . 49 . 49 Shots Fired 333 | 10 32 4 51 7 . 5 42 55 10 6 . . 55 14 1 10 . 14 . . . . 6 . 11 Gun 174 | 10 32 4 47 3 . . 32 . . 2 . . 24 8 1 1 . . . . . . . . 10 Cannon 92 | . . . . . . . 10 49 4 1 . . 28 . . . . . . . . . . . . Launcher 67 | . . . 4 4 . 5 . 6 6 3 . . 3 6 . 9 . 14 . . . . 6 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 256 | 10 32 4 47 3 . . 42 49 4 3 . . 52 8 1 1 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 44 | . . . 4 4 . 5 . 6 6 3 . . 3 6 . . . . . . . . 6 . 1 Electromagnetic 23 | . . . . . . . . . . . . . . . . 9 . 14 . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 12 | 4 6 5 8 12 . 6 12 7 8 1 . . 10 2 3 5 . 6 . . . . 5 . 3 Robot Miss Streak 6 | 1 2 . 2 2 . . 4 6 1 1 . . 3 2 . 1 . 2 . . . . 2 . 4 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 256 | 7 24 3 24 5 . 5 28 32 8 1 . . 34 6 1 8 . 9 22 . 22 . 11 . 6 Core Hits 208 | 2 10 1 16 8 . 13 10 29 7 4 . . 23 25 . 13 . 14 11 . 5 . 9 . 8 Critical Kills 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Critical Strikes 22 | . . . . . . . 1 7 1 . . . 3 . . . . . 4 . 3 . 2 . 1 Destroy 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Blast 8 | . . . . . . . . 7 1 . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 . . Impale 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 112 | . . . . . . . . . . . . . 13 5 . . . 1 46 . 37 . 10 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 49 | . . . . . . . . . . . . . 13 2 . . . . . . 24 . 10 . . Piercing 63 | . . . . . . . . . . . . . . 3 . . . 1 46 . 13 . . . . Sneak Attacks 6 | . . . . . . . . . . . . . 1 1 . . . . 2 . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . 4 . 3 . 1 . . Damage Inflicted 11851 | 79 317 39 552 373 . 419 489 1614 296 213 . . 1361 889 23 530 . 801 970 . 1269 . 937 . 680 Guns 2006 | 79 317 39 318 30 . . 405 . . . . . 435 128 23 22 . . . . . . . . 210 Cannons 1255 | . . . . . . . 84 842 99 . . . 230 . . . . . . . . . . . . Explosions 5375 | . . . 234 343 . 419 . 772 197 213 . . 243 675 . 508 . 801 . . . . 500 . 470 Melee 3210 | . . . . . . . . . . . . . 453 86 . . . . 970 . 1269 . 432 . . Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Kinetic 3051 | 79 317 39 318 30 . . 489 842 99 . . . 665 128 23 22 . . . . . . . . . Thermal 152 | . . . . . . . . . . . . . . . . . . 57 . . . . . . 95 Explosive 3849 | . . . 234 343 . 419 . 772 197 213 . . 243 553 . . . . . . . . 500 . 375 Electromagnetic 1374 | . . . . . . . . . . . . . . 122 . 508 . 744 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1783 | . . . . . . . . . . . . . 453 . . . . . . . 898 . 432 . . Piercing 1427 | . . . . . . . . . . . . . . 86 . . . . 970 . 371 . . . . Entropic 210 | . . . . . . . . . . . . . . . . . . . . . . . . . 210 Highest Corruption 16 | . . . . . . . . . . . . . . . . . . 1 4 4 5 5 16 16 16 Average Corruption 6 | . . . . . . . . . . . . . . . . . . 1 3 4 4 5 7 16 16 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Corruption Blocked 8 | . . . . . . . . 1 . . . . 4 1 . 1 . 1 . . . . . . . Effects 58 | . . . . . . . . . . . . . . . . . . 1 15 1 15 3 10 5 8 Message Errors 15 | . . . . . . . . . . . . . . . . . . . 5 . 3 1 3 1 2 Matter Fused 16 | . . . . . . . . . . . . . . . . . . . 6 . 5 . 2 2 1 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . 1 Energy Discharges 9 | . . . . . . . . . . . . . . . . . . . . 1 4 . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . . . . . . . . . . . . . 1 4 . 3 . 1 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 553 | . . . . 38 . . . 15 . 20 . . 22 52 . 15 . . 103 . 221 . 38 . 29 Projectiles 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . Explosions 184 | . . . . 38 . . . 4 . 20 . . 8 52 . 15 . . . . . . 18 . 29 Melee 358 | . . . . . . . . . . . . . 14 . . . . . 103 . 221 . 20 . . Knockbacks 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 501 | . . . . . . . . 99 . . . . . 60 . 199 . 42 . . . . 74 . 27 Shots 20 | . . . . . . . . 4 . . . . . 4 . 7 . 3 . . . . 1 . 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . 2 . 26 7 . 5 81 210 24 . . . 72 . . 1 . . . . . 75 179 . 426 Average Temperature 49 | . 2 . 7 4 . 3 22 57 13 . . . 29 . . 1 . . . . . 39 108 . 212 Received Heat Transfer 955 | . 114 . 174 18 . 18 81 90 42 . . . 54 . 9 18 . 33 12 . 45 9 90 . 148 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Fried 14 | . . . . . . . . . . . . . . . . 5 . 9 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . . . . . . . . 50 . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Peak Influence 411 | 5 143 90 255 264 . 99 127 246 . . . . 149 299 . . . . 411 36 75 . . . . Initial 409 | . 3 55 35 99 . . . . . . . . . 18 . . . . 409 36 25 . . . . Average 76 | 2 76 59 158 176 . 5 33 41 . . . . 35 73 . . . . 222 36 37 . . . . Maximum Alert Level 2 | . . . 1 1 . . . 1 . . . . . 1 . . . . 2 . . . . . . Low Security (%) 86 | 100 100 100 58 55 . 100 100 97 . . . . 100 92 . . . . 31 100 100 . . . . Level 1 10 | . . . 41 44 . . . 2 . . . . . 7 . . . . 49 . . . . . . Level 2 2 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . . . . 3 . . . . 5 4 . . . . 3 . 6 . 1 . 1 Investigation 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Extermination 8 | . . . . . . . . 1 . . . . 4 . . . . . 2 . 1 . . . . Reinforcement 11 | . . . . . . . . 1 . . . . 1 4 . . . . . . 5 . . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Distress Signals 5 | . . . 1 . . . 1 . . . . . . . . . 1 1 1 . . . . . . Communications Jammed 28 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . Distress Signals 28 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . Times Spotted 145 | . 5 1 8 6 . 3 5 10 4 4 . 1 13 15 1 12 . 10 11 . 6 5 16 . 9 Peak Tracking Total 8 | . 4 . 3 4 . 3 2 5 3 4 . 1 4 7 1 6 . 4 3 . 1 3 7 . 8 Tactical Retreats 10 | . . . . . . . . . . . . . . 3 . . . 1 . . . 1 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Traps Triggered 10 | . 1 . . . . . . 2 . . . . . 2 . . . . 2 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . 2 . 3 10 1 . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Machines Disabled 8 | . . . 1 . . . . 2 . 1 . . 1 3 . . . . . . . . . . . Max in Single Turn 2 | . . . 1 . . . . 1 . 1 . . 1 2 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Machines Accessed 60 | . 4 . 1 . 2 . 2 2 . . 4 . 5 4 2 1 7 . 11 . 8 . . 7 . Terminals 18 | . 3 . 1 . . . 2 . . . . . 1 1 . 1 . . 6 . 3 . . . . Fabricators 4 | . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . Repair Stations 7 | . 1 . . . . . . 2 . . . . . . . . . . 2 . 2 . . . . Recycling Units 5 | . . . . . . . . . . . . . 1 1 . . . . 1 . 2 . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 191 | . 16 . 5 . 2 . 3 6 . . 29 . 18 12 9 1 20 . 26 . 22 . . 22 . Successful 134 | . 6 . 1 . 2 . . 4 . . 29 . 11 4 9 1 20 . 9 . 16 . . 22 . Failed 57 | . 10 . 4 . . . 3 2 . . . . 7 8 . . . . 17 . 6 . . . . Catastrophic 11 | . 1 . 1 . . . 1 . . . . . . 1 . . . . 6 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 16 . 5 . 1 . 3 2 . . . . 3 7 . . 1 . 16 . 10 . . . . Terminals 49 | . 14 . 5 . . . 3 . . . . . 2 3 . 1 . . 13 . 8 . . . . Fabricators 9 | . . . . . . . . . . . . . 6 2 . . . . 1 . . . . . . Repair Stations 18 | . 2 . . . . . . 6 . . . . . . . . . . 4 . 6 . . . . Recycling Units 17 | . . . . . . . . . . . . . 1 5 . . . . 4 . 7 . . . . Scanalyzers 15 | . . . . . . . . . . . . . 9 2 . . . . 4 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 96 | . 4 . 1 . 2 . . . . . 29 . . 2 9 1 20 . 1 . 5 . . 22 . Record 53 | . . . . . 1 . . . . . 11 . . 2 8 1 18 . 1 . 1 . . 10 . Part Schematic 13 | . . . . . . . . . . . 9 . . . . . . . . . . . . 4 . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . 4 . Open Door 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . Scan Component 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Repair 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . 1 . . . . . 1 . 3 . . . . Report Inventory 4 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 9 | . . . . . . . . . . . . . 6 . . . . . 3 . . . . . . Insert Component 5 | . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . Analyze 4 | . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 12 | . 2 . . . . . . 1 . . . . . 2 . . . . 4 . 3 . . . . Terminals 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Mechanics 4 | . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Recycling Units 6 | . . . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . Monitor 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Recyclers 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 33 | . 3 . 1 . . . 2 2 . . . . 4 4 . . . . 11 . 6 . . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 9 . 2 . . . . . 1 . . . . 4 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Time 119 | . . . . . . . . 38 . . . . . . . . . . . . 81 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Highest-Rated Group 40 | . . . . . . . . . . . . . . . 40 . . . . . . . . . . Highest-Rated Ally 20 | . . . . . . . . . . . . . . . 20 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Total Damage 158 | . . . . . . . . . . . . . . . 158 . . . . . . . . . . Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Turns Passed 14201 | 73 383 300 272 247 282 447 1219 858 548 1048 399 510 1945 779 440 364 748 365 1298 47 839 118 321 143 208 Spaces Moved 10327 | 33 257 233 138 193 233 339 553 407 292 339 101 300 929 350 257 201 656 469 1557 167 1145 413 438 181 146 Core 357 | 4 . . . . . . . . . . . . . . . . 78 . . . . . 146 129 . Treads 3546 | . . . . . . . 370 407 292 339 101 300 929 350 257 201 . . . . . . . . . Legs 1820 | 29 257 233 138 193 233 339 183 . . . . . . . . . . . . . . . 17 52 146 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4604 | . . . . . . . . . . . . . . . . . 578 469 1557 167 1145 413 275 . . Fastest Speed 28 | 50 120 120 120 120 120 120 120 170 170 170 170 170 170 170 170 170 70 70 28 28 28 28 28 50 120 Average Speed 102 | 114 120 120 120 120 120 120 153 170 170 170 170 170 170 170 170 170 103 70 42 28 29 28 41 70 120 Slowest Speed 250 | 120 120 120 120 120 120 120 250 170 170 170 170 170 170 170 170 170 250 70 70 28 103 28 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . . . 2 . 4 . 13 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 3 48 58 17 51 60 80 39 14 55 55 72 51 24 15 46 47 88 55 40 88 29 65 72 63 18 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 9 | . . 1 . . 1 . . . . . 1 . . . 2 . 1 . . . . . . 3 . Known Exits Taken 13 | . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 21 | . . 1 . 2 . 1 . . 1 3 . 1 . . 4 1 . 3 . . . 4 . . . Spaces Dug 49 | . . . . . . . . 3 . 1 . . 5 19 . . . 1 14 . 6 . . . . Terrain Destroyed 418 | . . . 31 34 . 25 9 64 27 15 . . 32 39 . . . 10 14 . 6 . 51 . 61 Melee 24 | . . . . . . . . . . . . . . 3 . . . 1 14 . 6 . . . . Projectile 61 | . . . . . . . 9 16 . 1 . . 9 1 . . . . . . . . . . 25 AOE 333 | . . . 31 34 . 25 . 48 27 14 . . 23 35 . . . 9 . . . . 51 . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Total 13411 | 55 299 250 195 201 235 374 888 519 334 805 329 300 1217 511 259 214 728 486 2128 166 1589 415 555 192 167 Wait 2440 | 10 9 8 8 2 . 21 275 53 34 456 229 1 198 130 . 1 3 2 495 . 405 . 91 3 6 Move 10269 | 32 256 232 137 192 232 338 552 406 291 338 100 299 928 349 256 200 652 468 1550 166 1119 413 437 180 146 Hop 16 | . . . . . . . . . . . . . . . . . 1 . 3 . 12 . . . . Pick Up 66 | 2 8 2 3 2 1 4 9 8 1 1 . . 9 2 . 1 3 . 6 . 3 . 1 . . Fast Attach 73 | 6 4 . 5 . . . 8 2 . . . . 4 1 1 . 8 . 13 . 7 1 4 9 . Attach 33 | . . . 5 . . . 4 2 . . . . 4 1 . . 7 . 3 . 2 . 2 . 3 Detach 16 | . . . 1 . . . 3 2 . . . . 2 1 . . 3 . 2 . 1 . 1 . . Swap 55 | . 1 3 4 1 1 3 2 8 1 2 . . 11 8 . 1 2 1 2 . 2 . 2 . . Drop 109 | . 5 3 6 . 1 3 14 9 1 2 . . 11 4 1 1 22 . 15 . 9 1 1 . . Fire 210 | 5 16 2 26 4 . 5 21 29 6 6 . . 37 10 1 10 . 14 . . . . 6 . 12 Melee 96 | . . . . . . . . . . . . . 13 5 . . . 1 39 . 29 . 9 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 27 | . . . . . . . . . . . . . . . . . 27 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [Ext]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 457 | -10/Materials | Entered Mines 467 | -10/Mines | Met a Derelict bent on vengeance 550 | -10/Mines | Discovered new exit (range 11) 614 | -10/Mines | Learned location of Mines (-8) 690 | -10/Mines | Discovered new exit (range 12) 729 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 757 | -10/Mines | Entered Materials 757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 834 | -9/Materials | Discovered new exit (range 15) 972 | -9/Materials | Discovered new exit (range 15) 988 | -9/Materials | Lost 3 parts (1n2w) 1029 | -9/Materials | Entered Mines 1198 | -9/Mines | Discovered new exit (range 10) 1272 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1272 | -9/Mines | Discovered new exit (range 5) 1276 | -9/Mines | Entered Exiles 1288 | -9/Exiles | Build established: Scavenger-Mutant 1305 | -9/Exiles | Met 8R-AWN 1326 | -9/Exiles | Met EX-HEX 1364 | -9/Exiles | Met EX-BIN 1378 | -9/Exiles | Aligned with FarCom system 1380 | -9/Exiles | Given EX-Vault access code 1407 | -9/Exiles | Opened EX-Vault 1414 | -9/Exiles | Found Cloak of Protection 1439 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1475 | -9/Exiles | Met EX-DEC 1480 | -9/Exiles | Learned location of Zion (-6) 1548 | -9/Exiles | Discovered new exit (range 10) 1558 | -9/Exiles | Left Exiles lab with Cloak of Protection 1558 | -9/Exiles | Entered Mines 1942 | -8/Mines | Discovered new exit (range 11) 2005 | -8/Mines | Entered Materials 2005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2311 | -8/Materials | Build established: Scavenger-Skirmisher 2775 | -8/Materials | Build established: Skirmisher 3101 | -8/Materials | Discovered new exit (range 15) 3224 | -8/Materials | Entered Factory 3224 | -7/Factory | Evolved 2 slots: Utility x2 3461 | -7/Factory | Repaired Cryofiber Web 4027 | -7/Factory | Discovered new exit (range 7) 4081 | -7/Factory | Identified exit to Lower Caves 4082 | -7/Factory | Entered Lower Caves 4084 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4113 | -7/Lower Caves | Destroyed 9 combat bots 4367 | -7/Lower Caves | Build established: Mutant 4525 | -7/Lower Caves | Learned Factory emergency access door positions 4562 | -7/Lower Caves | Discovered new exit (range 12) 4618 | -7/Lower Caves | Identified exit to Lower Caves 4630 | -7/Lower Caves | Entered another Lower Caves area 4920 | -7/Lower Caves | Encountered a Warlord checkpoint 4963 | -7/Lower Caves | Discovered new exit (range 7) 4973 | -7/Lower Caves | Identified exit to Data Miner 5646 | -7/Lower Caves | Found Alien Artifact 5678 | -7/Lower Caves | Entered Data Miner 5678 | -7/Data Miner | Discovered new exit (range 6) 5711 | -7/Data Miner | Met Data Miner 5746 | -7/Data Miner | Learned location of Section 7 (-2) 5746 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5945 | -7/Data Miner | Received God Mode back door access code from Data Miner 6076 | -7/Data Miner | Identified exit to Proximity Caves 6077 | -7/Data Miner | Entered Proximity Caves 6452 | -6/Proximity Caves | Spotted B-75 Beast 6582 | -6/Proximity Caves | Discovered new exit (range 4) 6585 | -6/Proximity Caves | Identified exit to Factory 6587 | -6/Proximity Caves | Entered Factory 6587 | -6/Factory | Evolved 2 slots: Utility x2 6587 | -6/Factory | Identified Core Expander 6587 | -6/Factory | Installed Core Expander, added new Propulsion slot 7426 | -6/Factory | Build established: Assassin 7648 | -6/Factory | Fabricated Field Propulsion Array? 8008 | -6/Factory | Build established: Skirmisher 8322 | -6/Factory | Discovered new exit (range 16) 8396 | -6/Factory | Discovered new exit (range 13) 8416 | -6/Factory | Identified exit to Factory 8532 | -6/Factory | Entered another Factory area 8532 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9299 | -5/Factory | Discovered new exit (range 7) 9310 | -5/Factory | Identified exit to Upper Caves 9311 | -5/Factory | Entered Upper Caves 9492 | -5/Upper Caves | A Commander dispatched an escort 9517 | -5/Upper Caves | Learned Extension trap positions 9517 | -5/Upper Caves | Learned Armory trap positions 9517 | -5/Upper Caves | Learned Research stockpile data 9517 | -5/Upper Caves | Learned Research security intel 9680 | -5/Upper Caves | Discovered new exit (range 19) 9708 | -5/Upper Caves | Identified exit to Upper Caves 9718 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9719 | -5/Upper Caves | Learned location of Armory (-4) 9751 | -5/Upper Caves | Entered another Upper Caves area 9751 | -5/Upper Caves | Accompanied by 2 allies 9751 | -5/Upper Caves | Discovered new exit (range 8) 9752 | -5/Upper Caves | Commander's escort returned to base 9752 | -5/Upper Caves | Commander's escort returned to base 9760 | -5/Upper Caves | Identified exit to Factory 10044 | -5/Upper Caves | Discovered new exit (range 17) 10057 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10114 | -5/Upper Caves | Identified exit to Warlord 10115 | -5/Upper Caves | Entered Warlord 10371 | -5/Warlord | Learned location of Command (-1) 10371 | -5/Warlord | Learned Testing trap positions 10371 | -5/Warlord | Learned Research emergency access door positions 10371 | -5/Warlord | Learned Armory stockpile data 10372 | -5/Warlord | Learned 4 Research zone layouts 10372 | -5/Warlord | Learned 4 Access zone layouts 10373 | -5/Warlord | Learned Armory repair station intel 10373 | -5/Warlord | Learned Research terminal intel 10579 | -5/Warlord | Met Warlord 10604 | -5/Warlord | Warlord's base attacked by MAIN.C 10606 | -5/Warlord | Opened Warlord's prototype stash 10630 | -5/Warlord | Found Prototype Processor 10630 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 10633 | -5/Warlord | Found Prototype Device 10633 | -5/Warlord | Identified Thermal Barrier 10643 | -5/Warlord | Found Prototype Reactor 10747 | -5/Warlord | Found Prototype Energy Gun 10748 | -5/Warlord | Identified Vortex Rail 10753 | -5/Warlord | Found Vortex Rail 10844 | -5/Warlord | Opened side exit 10858 | -5/Warlord | Discovered new exit (range 9) 10862 | -5/Warlord | Identified exit to Proximity Caves 10863 | -5/Warlord | Entered Proximity Caves 11039 | -4/Proximity Caves | Build established: Infiltrator-Ninja 11113 | -4/Proximity Caves | Spotter reported a threat 11207 | -4/Proximity Caves | Discovered exit to Factory (range 10) 11224 | -4/Proximity Caves | Spotter reported a threat 11228 | -4/Proximity Caves | Entered Factory 11228 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11229 | -4/Factory | Identified Vortex Chain Reactor 11478 | -4/Factory | Search patrols dispatched 11493 | -4/Factory | Discovered new exit (range 3) 11494 | -4/Factory | Identified exit to Research 11973 | -4/Factory | Spotted B-86 Titan 12526 | -4/Factory | Sucked down chute 12526 | -4/Factory | Entered Waste 12526 | -4/Waste | The area was eerily silent 12570 | -4/Waste | Discovered new exit (range 12) 12573 | -4/Waste | Entered Factory 12599 | -4/Factory | Build established: Hacker-Ninja 12932 | -4/Factory | Repaired Field Propulsion Array 12967 | -4/Factory | Repaired Lrn. Tractor Beam 13026 | -4/Factory | Found Prototype Slashing Weapon 13026 | -4/Factory | Identified Molecular Scythe 13028 | -4/Factory | Found Molecular Scythe 13117 | -4/Factory | Discovered new exit (range 17) 13215 | -4/Factory | Identified exit to Upper Caves 13215 | -4/Factory | Identified exit to Armory 13404 | -4/Factory | Spotted B-86 Titan 13412 | -4/Factory | Entered Upper Caves 13420 | -4/Upper Caves | Learned Research terminal intel 13528 | -4/Upper Caves | Discovered new exit (range 7) 13530 | -4/Upper Caves | Entered another Upper Caves area 13541 | -4/Upper Caves | Spotted B-86 Titan 13651 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13679 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13738 | -4/Upper Caves | Lost 3 parts (2p1n) 13775 | -4/Upper Caves | Core integrity fell below 50% 13777 | -4/Upper Caves | System corruption reached 10% 13823 | -4/Upper Caves | Encountered a Warlord checkpoint 13829 | -4/Upper Caves | Learned Research interactive machine intel 13836 | -4/Upper Caves | Lost 14 parts (5n8u1w) 13850 | -4/Upper Caves | Discovered new exit (range 2) 13851 | -4/Upper Caves | Entered Zhirov 13851 | -4/Zhirov | Discovered new exit (range 3) 13863 | -4/Zhirov | Met Zhirov 13874 | -4/Zhirov | Learned location of Quarantine (-2) 13874 | -4/Zhirov | Learned location of Testing (-3) 13882 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13889 | -4/Zhirov | Found Alien Artifact 13889 | -4/Zhirov | Identified Transdimensional Reconstructor 13889 | -4/Zhirov | Warped through subspace 13910 | -4/Zhirov | Found Alien Artifact 13910 | -4/Zhirov | Identified Integrated Dissipator 13910 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13994 | -4/Zhirov | Entered Proximity Caves 14019 | -3/Proximity Caves | Core integrity fell below 20% 14193 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 14202 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- cycle. 14037_ Vortex penetrates G-67 Veteran. 14038_ Vortex Rail destroyed. 14041_ Molecular Scythe destroyed. 14069_ C0CB6,QIA#JDJCZJ=7V8=J=NWS7=Z 14086_ System corrupted: Heat flow error (+123). 14112_ HAIYRD2LVB 14199_ Micro-nuke Launcher destroyed. 14200_ System corrupted: Energy discharge (-25). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ???????????## ####?#?????## ##??????????????????? | | ???????????# # ???## #??????????????????? | | ???????????# #### #??????????????????? | | ???????#????# Y# #???????????????????? | | ??????? ##### s #???????????????????? | | ???????? # s g # ####????????????????? | | ??# # g @ ###??????????????? | | ?# ? #g b #??????????????? | | ?# ?????? #Y ##????????# ???? | | ????????? ## # # ## ## # #?????## ???? | | ????????? # + ### ### ## #????? ????? | | ?????????# # # #### #?# ##? #???? #????? | | ?????##### #""""""# #?# #?# #?? #????" #????? | | ????## ######## ##? ##?# #?? #####" #???#? | | ????# #?#####??# #?? #""""" ### #? | | ???## ##????????# ### #" #? | | ??## ##???????# #"# # | | ??# ##?????## #" % | | ??# ## ##????# #" %! | | ??# ### ### ##??## #??? | | ??# ### #?# #?## #" "##????#??? | | ??## ## ##?# ### ##""% #????????? | | ???# ## ##??# ### #?#" #????????? | | ???# ###???# ##?# ###" #????????? | | ???# #???#?# ##?## #" ##????????? | | ???# ## #?# ## #??# # " ###?????????? | | ???# #?# ### #### ## #???????????? | | ???# # ##?# #?# ### # ##???????????? | | ???# ## ##??# #?# #?#### ###??????????? | | ???# #####???# #?# ######???# #??????????? | | ???# #???###?# #?## ##???????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 55 Energy Capacity 1250 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 310 ECM Strength 2 Jamming Range 14 Cloak Strength 5 Power Amplification 30 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 375 Core Shielding 20 Utility Shielding 90 Evasion (%) 64 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 56 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Proton Missile Launcher | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Field Propulsion Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Integrated Dissipator Achievements -------------- No Signal Challenges ------------ None Game ------ Seed AssaultSalvageSource Manual? 0 Play Time 02:08:42 Cumulative 98.5 hours Start 2024.04.20 @ 12:38:22 End 2024.04.20 @ 14:59:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 103 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 47 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e84ccf3-e338-4ebb-ba3c-f9ec52fadc65