Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 23:42:04 Player: Boris Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (961) 4805 Value Destroyed (60744) 60744 Prototype IDs (113) 2260 Alien Tech Used (18) 3600 Bonus (98284) 98284 TOTAL SCORE: 180193 Bonus ------- Triggered High Security 500 Triggered Max Security 5000 High Alert Combat Kills 62550 Follower Combat Kills 1241 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 2500 Met Sigix 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Architect 300 Friendly Fire -707 Cogmind --------- Core Integrity 0/1600 Matter 235/300 Energy 22/700 System Corruption 3% Temperature Warm (110) Movement Walking (30) Location -1/Access_0 Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Cooling System Large Storage Unit Quantum Shading Machine Improved Armor Integrity Analyzer Quantum Capacitor AEGIS Remote Shield > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (15) --- Experimental Energy Well (0) Graphene Brace Sigix Shearcannon Core Stripper Sigix Broadsword Sigix Containment Pod Gamma Refractor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Assembled Biocell Array Assembled Combat Suite Experimental Targeting Computer Centrium Medium Armor Plating Experimental Powered Armor Phase Armor Graphene Brace Improved Thermal Shield > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Zionite Biocell Phase Redirector Antimissile System Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Firepult Warp Cannon Warp Cannon Core Cannon Neutron Missile Launcher Sigix Terminator Sigix Broadsword Sigix Containment Pod [Rating: 222] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Light Regenerative Plating Device Graphene Brace Storage High-capacity Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Light Regenerative Plating Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Sigix Sheargun Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Neutron Missile Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . . 2 . 2 . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 14 | . . . . . 2 . 2 . . . . 2 . . . . . . . 2 . . 2 . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 489 | 9 6 3 2 4 27 29 22 3 2 2 13 19 6 7 26 43 5 . 6 10 17 21 34 40 37 29 8 5 54 . Power 30 | 1 . . . . 4 4 2 . . . . . . . 4 2 1 . . . . 1 . 3 . 1 . 1 6 . Engine 15 | 1 . . . . 4 3 2 . . . . . . . 4 1 . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 3 . 1 . 1 6 . Propulsion 71 | 4 2 . . 1 7 15 5 . . . 1 3 . 1 4 4 . . 4 2 5 1 6 4 2 . . . . . Treads 24 | . 2 . . 1 . 7 5 . . . 1 2 . 1 4 1 . . . . . . . . . . . . . . Leg 40 | 2 . . . . 7 5 . . . . . . . . . 3 . . 4 2 5 1 5 4 2 . . . . . Wheel 3 | 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 220 | 2 2 1 . 1 3 8 4 2 1 . 2 9 1 3 5 20 3 . 2 8 7 13 15 25 17 23 6 3 34 . Device 131 | 1 . 1 . . . 3 1 1 1 . 1 2 . 2 2 13 3 . 2 2 5 8 9 12 12 15 6 3 26 . Storage 12 | 1 1 . . . . . . . . . . 1 . . . 2 . . . . . 1 . 1 1 1 . . 3 . Processor 21 | . . . . . 2 . 1 . . . . 1 . . 1 . . . . . . . 3 1 1 7 . . 4 . Hackware 8 | . . . . . . . . . . . . 2 . . . . . . . 2 2 . 2 . . . . . . . Protection 44 | . 1 . . 1 1 5 2 1 . . 1 3 1 1 2 5 . . . 4 . 4 1 7 3 . . . 1 . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Weapon 168 | 2 2 2 2 2 13 2 11 1 1 2 10 7 5 3 13 17 1 . . . 5 6 13 8 18 5 2 1 14 . Energy Gun 10 | . . . . . 4 . 1 . . . . . . . . 1 . . . . . 1 . . . 2 . . 1 . Energy Cannon 39 | . . . . . 1 . . . . . . 2 . 1 . 3 . . . . . 2 4 6 9 3 1 1 6 . Ballistic Gun 43 | 2 2 1 2 1 6 1 6 . . 1 4 2 2 1 7 4 . . . . . 1 . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 . Launcher 25 | . . . . 1 . . 1 1 . 1 2 2 3 1 3 5 1 . . . . . 2 . 1 . . . 1 . Special Weapon 6 | . . 1 . . 2 . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Slashing Weapon 34 | . . . . . . 1 3 . 1 . 4 1 . . 2 3 . . . . 2 2 3 1 7 . . . 4 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 68 | . . . . . . 4 3 . . . 2 1 . . 2 7 . . . . . 13 7 9 1 3 4 . 12 . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . Parts Lost 45 | . . . . . 7 3 . . . . . 1 . . 4 6 1 . 2 1 8 1 4 4 3 . . . . . Power 5 | . . . . . 1 1 . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Propulsion 15 | . . . . . 3 1 . . . . . 1 . . . 4 . . . . 3 1 1 . 1 . . . . . Utility 18 | . . . . . 1 1 . . . . . . . . 2 2 . . 2 1 2 . 1 4 2 . . . . . Weapon 7 | . . . . . 2 . . . . . . . . . 1 . . . . . 2 . 2 . . . . . . . Highest Loss Streak 6 | . . . . . 3 2 . . . . . 1 . . 2 2 1 . 1 1 6 1 2 2 1 . . . . . To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 100 76 94 99 100 100 92 99 95 93 92 92 91 92 82 86 88 87 79 83 89 83 61 61 69 68 69 Engine 4 | . 14 14 14 14 9 1 7 7 7 7 7 6 6 6 5 5 3 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 4 5 3 8 9 7 7 7 Treads 12 | . 4 28 28 28 2 16 29 30 30 30 30 22 13 12 19 9 . . . . . . . . . . . . . . Leg 11 | . 23 . . . 29 18 . . . . . . . . . 14 26 23 27 25 25 27 23 27 25 9 9 7 7 7 Device 13 | . 2 13 14 . . 5 6 14 14 15 13 6 12 12 8 8 13 11 12 12 19 18 15 20 23 20 25 38 35 30 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 8 13 11 11 10 10 8 9 9 9 9 9 7 7 7 Processor 9 | . . . . . 3 9 8 15 15 15 15 18 20 20 20 17 13 11 11 5 5 5 7 5 6 3 . . 2 7 Hackware 1 | . . . . . . . . . . . . 5 . . . . . . . 7 5 3 9 . . . . . . . Protection 9 | . 11 . . 13 3 8 21 7 7 7 8 12 13 13 13 13 6 5 3 8 5 3 4 11 6 . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 1 . 5 12 11 11 9 7 6 5 1 2 8 9 7 5 7 Ballistic Gun 6 | . 28 27 28 28 15 10 13 7 7 . 8 6 5 1 6 2 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 7 1 7 6 7 4 4 6 6 3 1 . . . . 2 . 1 2 1 . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 13 30 30 30 30 42 45 52 47 44 44 49 78 80 80 86 90 90 120 120 126 130 130 129 150 164 86 71 86 89 71 Greatest Support 185 | 20 40 40 40 40 44 80 80 80 80 80 80 80 28 28 96 108 108 108 134 134 134 185 175 184 184 80 80 100 100 100 Greatest Overweight (x) 2 | . 1 . . . 1 2 . . . . . 2 2 2 2 2 . 1 . 1 1 1 1 . 1 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . 2 2 1 . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 Average Capacity 17 | 6 11 15 15 15 15 15 15 15 15 15 15 19 20 20 20 19 20 20 20 20 20 16 20 20 19 15 15 15 15 15 Most Carried 20 | 6 14 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 15 15 15 11 Average Carried 16 | 4 9 14 14 15 13 14 14 14 15 15 14 17 19 19 19 18 18 20 19 19 19 16 18 19 18 15 14 13 13 10 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 Final Carried 20 | 6 14 15 15 15 15 15 15 15 15 15 15 19 20 20 19 20 19 20 19 20 20 20 20 20 19 15 15 15 11 11 Class Distribution -------------------- 30% | Mutant 29% | Scavenger-Mutant 11% | Alien-Sigix 11% | Golem 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/DSF Hacker-Golem | -4/Factory Golem | -4/Armory Alien-Mutant | -4/Lab Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 9733 | 269 330 272 59 56 658 673 677 97 91 . 338 392 342 137 1282 1324 108 . 45 108 259 86 595 615 404 171 56 15 274 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 64707 | 123 376 291 . 21 1146 1472 1096 55 65 . 133 507 224 209 790 1851 381 . 977 509 741 86 2702 10349 10820 10308 738 3416 15321 . Parts 2117 | 9 22 15 . 3 44 72 77 3 5 . 12 31 13 8 79 29 14 . 31 24 29 8 125 209 196 445 32 142 440 . Haulers Intercepted 13 | . 1 . . . . 5 3 . . . . . . . . . . . . . . . 1 . . 2 . 1 . . Recyclers Shooed 12 | 2 . . . . 1 1 4 . . . . . . . . . . . . . . . 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 5 . 20 . 7 5 . . 8 . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 1056 | . 9 7 . 4 16 18 15 . 2 . 3 12 7 8 2 60 8 . 12 10 13 1 29 137 139 126 9 46 363 . Melee 28 | . . . . . . 7 3 . 1 . . 3 . . . 2 . . . . 4 1 4 1 1 . . . 1 . Guns 64 | . 9 7 . 1 13 10 12 . 1 . 3 1 . . 2 5 . . . . . . . . . . . . . . Cannons 445 | . . . . . 2 . . . . . . 1 . . . 1 5 . 12 10 6 . 14 13 14 122 9 46 190 . AOE 324 | . . . . 3 1 1 . . . . . 7 7 7 . 47 3 . . . 3 . 6 30 33 4 . . 172 . Classes Destroyed 39 | 2 4 1 . . 5 3 1 1 . . 3 1 . 2 3 3 1 . 1 . . . . 6 1 1 . . . . Worker 23 | . . . . . . 4 1 . . . . 3 . . . . . . . . . . 3 . . 2 . 2 8 . Builder 15 | . . . . . 2 1 2 . . . . 1 . . . . . . . . . . 7 . . 1 . 1 . . Tunneler 6 | 3 . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Hauler 13 | . 1 . . . . 5 3 . . . . . . . . . . . . . . . 1 . . 2 . 1 . . Recycler 17 | 1 . . . . 4 2 1 . . . . . . . . . . . . . . . 3 . . 1 . . 5 . Carrier 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 17 . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Mechanic 20 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 5 10 2 . . . . Operator 4 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 20 | . . . . . 1 1 1 . . . . 1 . . . . . . . . 1 . 4 . 1 4 . 4 2 . Swarmer 100 | . 3 1 . 4 . . 4 . . . . 3 4 3 . . . . . 4 1 . 3 . 4 13 2 8 43 . Cutter 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 9 . Saboteur 32 | . . . . . . . . . . . . . . . . . . . . . . . . 12 7 2 . 3 8 . Grunt 311 | . 6 5 . . 9 9 4 . . . . 5 3 3 . . 7 . 7 . 2 . 12 52 46 29 1 8 103 . Brawler 48 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 13 8 5 . 1 19 . Duelist 44 | . . . . . . 1 . . . . . . . . . . . . . . . . . 10 13 2 . . 18 . Protector 25 | . . . . . . . . . . . 1 . . . . . . . . . . . . 7 7 3 . . 7 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Sentry 53 | . . . . . 3 8 3 . . . . 1 . . . . . . . 1 2 . 2 . 6 20 1 5 1 . Demolisher 15 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . 11 . Specialist 32 | . . . . . 3 . . . . . . . . . . . . . 3 . 4 . . . . . . . 22 . Hunter 105 | . . . . . . . . . . . . 1 . . . . . . . . . . 4 12 15 15 . 1 57 . Programmer 135 | . . . . . . . 4 . 2 . . 2 . . . . . . . 4 2 . 4 25 19 15 . 6 52 . Heavy 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Tracker 17 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 4 2 7 . . Combat Programmer 15 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 4 2 3 2 . Investigator 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . . . Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 . 1 2 . Executioner 19 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 7 . 3 4 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 41 | . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 44 | . . 1 . . . . . . . . . . . . . 42 . . . . . . . . . 1 . . . . Golem 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Best Kill Streak 194 | 2 5 4 . 4 9 6 3 . 1 . 2 5 4 3 7 43 6 . 5 5 5 1 11 42 35 53 8 13 194 . Combat Bots Only 176 | . 4 3 . 4 4 6 3 . 1 . 2 3 4 3 1 41 5 . 5 5 5 1 7 38 31 50 7 13 176 . Max Kills in Single Turn 190 | 1 1 1 . 3 3 5 2 1 1 . 1 3 4 3 4 26 2 . 1 1 1 1 6 7 8 4 2 3 190 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 172 | . . . . 3 1 1 . . . . . 3 4 3 . 26 2 . . . 1 . 3 3 3 4 . . 172 . Melee 1 | . . . . . . 1 1 . 1 . . 1 . . . 1 . . . . 1 1 1 1 1 . . . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . Imprinter (-6/Zion) A5 (-4/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 31403 | . 347 299 . 60 1417 717 961 . 106 . 341 1108 33 369 1546 2671 350 . 1008 1199 2211 602 1691 1894 3659 3676 531 1211 3331 65 Core 5345 | . 85 60 . 35 243 59 34 . 15 . 50 75 . 38 51 339 33 . 28 120 159 104 284 169 694 1142 170 347 983 28 Absorbed by Shields 3366 | . . . . . . . . . . . 12 . . . . . . . . . . . . 127 64 574 11 790 1727 61 Redirected to Core 305 | . . . . . . . . . . . . . . . . . . . . . . . . . 305 . . . . . Redirected to Shielding 377 | . 20 14 . 5 12 . . . . . . . . . . 160 . . . . . . . 166 . . . . . . Regen/Repaired (Parts) 2579 | . . . . . . 98 429 . . . 34 973 43 51 223 527 . . . 122 . . . . 69 . . . 10 . Core Remaining (%) 52 | 100 . . . 28 . 45 . . . . 85 . . . . . 36 . 97 . . 66 . . 5 . 6 . . . Volleys Fired 1582 | 10 42 29 . 3 89 77 60 . 3 . 17 28 4 14 113 138 34 . 31 34 61 20 121 70 102 160 24 79 213 6 Largest 2 | 2 2 2 . 2 2 2 2 . 2 . 2 1 1 1 2 2 2 . 2 2 2 1 1 1 1 1 1 1 1 1 Hottest 300 | 40 40 100 . 40 250 48 56 . 58 . 56 69 49 69 60 69 50 . 50 50 53 25 100 250 300 180 180 300 300 300 Shots Fired 1965 | 20 84 49 . 5 163 94 111 . 6 . 29 28 4 15 140 163 61 . 60 56 82 21 121 70 103 160 22 79 213 6 Gun 739 | 20 84 40 . 4 159 94 109 . 3 . 29 8 . 2 123 60 . . . . . . . . . 4 . . . . Cannon 1153 | . . . . . 2 . . . . . . 14 . 6 . 93 59 . 60 56 79 21 116 70 102 156 22 79 212 6 Launcher 59 | . . . . 1 . . 2 . 3 . . 6 4 7 17 10 2 . . . . . 5 . 1 . . . 1 . Special 14 | . . 9 . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . Kinetic 728 | 20 84 40 . 4 139 94 109 . 3 . 29 8 . 2 123 63 . . . . 10 . . . . . . . . . Thermal 639 | . . 9 . . 24 . . . . . . . . . . 47 59 . 60 56 69 21 116 70 99 . . 1 2 6 Explosive 61 | . . . . 1 . . 2 . 3 . . 6 4 7 17 10 2 . . . 3 . 5 . 1 . . . . . Electromagnetic 63 | . . . . . . . . . . . . 14 . 6 . 43 . . . . . . . . . . . . . . Slashing 474 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 160 22 78 211 . Robot Hit Streak 49 | 6 11 4 . 3 16 14 10 . 4 . 5 5 5 5 12 25 31 . 17 15 11 13 22 49 31 16 8 16 19 6 Robot Miss Streak 15 | 4 4 3 . 1 3 5 3 . 1 . 3 4 . 2 4 3 1 . 2 1 7 2 2 2 4 13 7 11 15 . Penetration Max 1 | . . . . . 1 1 1 . . . . 1 . . 1 . . . . . . . . . . 1 1 1 1 . Secondary Targets 5 | . . 1 . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Capacitor 542 | . . . . . . . . . . . . . . . . . . . . . 10 17 114 2 . 80 22 79 212 6 Shots Hit Robots 1468 | 13 50 22 . 3 115 84 77 1 7 . 20 22 5 8 95 112 28 . 44 35 62 23 94 60 69 139 18 55 201 6 Core Hits 2516 | 8 19 15 . 4 50 41 39 1 3 . 11 22 11 12 54 101 14 . 18 12 30 6 71 477 425 326 32 106 608 . Critical Kills 11 | . . . . . . 1 1 . . . . 1 . . 2 . . . . . . . 5 1 . . . . . . Critical Parts Destroyed 15 | . . . . . . 2 . . . . 1 . . . 2 4 . . . . . . . . 1 . . . . 5 Critical Strikes 115 | . . . . . . 3 1 . . . 1 3 . . 4 6 . . . . 2 2 7 1 1 26 5 8 40 5 Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . Destroy 21 | . . . . . . 3 1 . . . 1 1 . . 4 5 . . . . . . . . 1 . . . . 5 Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sever 87 | . . . . . . . . . . . . 2 . . . . . . . . 2 2 2 . . 26 5 8 40 . Melee Attacks 226 | . . . . . . 42 19 3 5 . 6 19 2 4 15 13 . . . . 10 15 15 28 10 . . . 20 . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 220 | . . . . . . 42 19 3 5 . 6 19 2 4 15 13 . . . . 10 15 13 24 10 . . . 20 . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sneak Attacks 21 | . . . . . . 8 3 1 . . 2 2 2 . . . . . . . 1 . 2 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 323431 | 116 660 321 . 233 2004 2366 2002 65 210 . 488 2140 1154 1490 4183 11559 2141 . 2054 1952 3388 1185 7301 14433 15089 32645 4294 11596 196362 2000 Guns 8386 | 111 656 321 . 26 1701 1058 1421 . 51 . 347 145 . 25 1707 817 . . . . . . . . . . . . . . Cannons 118025 | . . . . . 47 . . . . . . 183 . 119 . 1918 1276 . 2054 1907 2212 345 4782 2283 3755 31689 4217 11077 48161 2000 Explosions 190252 | . . . . 190 233 330 . . 51 . . 1394 1002 1315 2054 8303 865 . . . 579 . 1812 12042 11334 956 77 . 147715 . Melee 5607 | . . . . . . 968 464 65 108 . 141 418 152 31 422 521 . . . . 474 725 671 108 . . . . 339 . Ramming 1057 | 5 4 . . 17 23 10 117 . . . . . . . . . . . . 45 19 115 36 . . . . 519 147 . Kinetic 8493 | 111 656 321 . 26 1400 1058 1421 . 51 . 347 145 . 25 1707 817 . . . . 300 . . 108 . . . . . . Thermal 193825 | . . . . . 581 . . . . . . . . 29 . 3281 1425 . 2054 1907 1912 345 4837 14325 13414 . . . 147715 2000 Explosive 17755 | . . . . 190 . 330 . . 51 . . 1394 1002 1286 2054 6144 716 . . . 579 . 1685 . 1291 956 77 . . . Electromagnetic 1170 | . . . . . . . . . . . . 183 . 119 . 796 . . . . . . 72 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 101110 | . . . . . . 968 464 65 108 . 141 418 152 31 422 521 . . . . 578 725 650 . 384 31689 4217 11077 48500 . Piercing 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . Highest Corruption 24 | . . . . . . 2 2 2 4 4 4 3 3 9 9 2 2 . 2 6 6 10 6 16 24 7 9 5 12 3 Average Corruption 5 | . . . . . . 2 1 2 3 4 4 2 3 3 3 2 2 . 2 3 6 4 5 13 21 3 7 3 6 3 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 511 | . . . . . . 26 26 9 13 3 22 5 18 9 9 57 15 . . 12 32 19 11 73 74 15 6 4 52 1 Message Errors 109 | . . . . . . 7 5 1 1 . 3 1 6 2 2 14 4 . . 4 4 2 2 16 15 5 . . 14 1 Matter Fused 126 | . . . . . . 7 10 4 6 1 6 . 6 4 4 12 2 . . 1 7 5 4 17 15 3 2 . 10 . Heat Flow Errors 62 | . . . . . . 3 2 1 2 2 3 . 3 2 2 6 2 . . 2 5 1 2 10 9 . . 1 4 . Energy Discharges 69 | . . . . . . 5 5 1 3 . 6 1 1 . . 8 3 . . . 4 4 1 8 11 2 . . 6 . Parts Rejected 10 | . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 2 . 1 2 1 . Data Loss (minor) 68 | . . . . . . 2 2 2 . . 3 2 2 . 1 9 3 . . 2 5 4 1 11 9 4 1 1 4 . Data Loss (major) 24 | . . . . . . 1 . . 1 . 1 . . . . 2 1 . . 2 2 1 1 5 2 . . . 5 . Misfires 19 | . . . . . . . 2 . . . . . . 1 . 2 . . . . 4 1 . 2 4 . . . 3 . Alerts 9 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . 1 2 1 . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Weapon Failures 12 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 3 . 2 . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 16937 | . . . . . . 7 . . . . 36 145 77 66 99 586 111 . 36 164 46 3 501 15 203 609 45 487 12720 981 Projectiles 3201 | . . . . . . . . . . . . . . . . 16 100 . 36 164 30 . 156 8 97 537 45 287 744 981 Explosions 13160 | . . . . . . . . . . . . 81 10 66 78 570 11 . . . 16 . 279 7 106 72 . . 11864 . Melee 576 | . . . . . . 7 . . . . 36 64 67 . 21 . . . . . . 3 66 . . . . 200 112 . Knockbacks 10 | . . . . . . . 1 . . . . . . . . . . . . 2 4 . 1 . . . . 1 1 . Impact 6 | . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . . . . 1 1 . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1473 | . . . . 35 10 . . . . . . 101 . 97 184 250 . . . . . 115 108 13 451 37 . 72 . . Shots 53 | . . . . 1 2 . . . . . . 1 . 1 2 3 . . . . . . 3 3 34 1 . 2 . . Rammed 16 | . . . . 2 . . 14 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 52 | 1 2 . . 2 7 3 14 . . . . . . . . . . . . 3 2 . 2 . . . . 12 4 . Kicked 36 | 1 2 . . . 7 3 . . . . . . . . . . . . . 3 2 . 2 . . . . 12 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 486 | . 2 44 . . 478 241 226 122 149 241 278 28 245 218 263 344 226 . 280 112 205 128 404 270 486 358 275 248 310 284 Average Temperature 91 | . 2 15 . . 120 82 84 72 69 110 131 11 82 66 43 112 86 . 105 55 85 96 167 69 110 99 112 85 82 180 Received Heat Transfer 4496 | . 186 232 . . 531 297 144 . . . . 117 . 39 229 441 129 . 342 162 270 . 105 233 236 374 36 146 247 . Effects 11 | . . . . . 3 1 . . . . . . . . . 1 . . . . . . . . 2 1 . . 2 1 Shutdowns 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . Robots Melted 202 | . . . . . . . . . . . . . . . . . . . 1 . . . 5 94 102 . . . . . Combat Hostiles 188 | . . . . . . . . . . . . . . . . . . . . . . . 5 92 91 . . . . . Parts Melted 776 | . . . . . 7 . . . . . . . . . . . . . . 1 . . 5 356 405 . . 1 1 . Heat Transferred 157164 | . . . . . 2186 . . . . . . . . 50 . 700 825 . 1125 900 1000 172 2913 78778 67315 . . . 1200 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . . . 1 . 2 2 2 1 . . . . . 3 . . . . 1 . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 9520 | 20 303 268 . 117 277 272 231 . . . . 346 . . . . . 149 396 428 532 . 1113 4809 6393 9520 6251 7681 5083 . Initial 5355 | . 13 56 . . 45 117 112 . . . . 15 . . . . . 144 104 207 150 . . 584 2704 3595 5355 3750 4915 . Average 1662 | 7 125 143 . 43 78 99 79 . . . . 94 . . . . . 148 230 263 327 . 510 4106 5369 6641 5719 5228 4946 . Maximum Alert Level 5 | . 1 1 . . 1 1 1 . . . . 1 . . . . . . 1 2 2 . 4 5 5 5 5 5 5 . Low Security (%) 46 | 100 87 61 . 100 95 87 94 . . . . 83 . . . . . 100 50 13 24 . 11 . . . . . . . Level 1 13 | . 12 38 . . 4 12 5 . . . . 16 . . . . . . 49 81 44 . 27 . . . . . . . Level 2 3 | . . . . . . . . . . . . . . . . . . . . 4 30 . 35 . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 14 99 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 25 | . . . . . . . . . . . . . . . . . . . . . . . . 99 99 88 99 85 . . Sterilizations 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . Squads Dispatched 227 | . 2 1 . . 3 1 6 . . . . 3 . . . . . . 1 3 5 . 9 30 47 49 9 56 2 . Investigation 8 | . 2 . . . . . 1 . . . . 2 . . . . . . . 1 . . 1 . . 1 . . . . Extermination 9 | . . . . . . . 4 . . . . 1 . . . . . . . 1 1 . 2 . . . . . . . Reinforcement 25 | . . . . . 3 1 1 . . . . . . . . . . . 1 . 3 . 3 . 2 5 . 5 1 . Assault 143 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . 30 42 31 6 31 1 . Garrison 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . 9 . . Intercept 26 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 6 3 11 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 53 | . 1 . . . 2 2 1 . . . 24 . . . . . . . . 3 1 . 2 1 2 3 1 5 5 . Communications Jammed 17 | . . . . . . . . . . . 12 . . . . . . . . . 4 . 1 . . . . . . . Distress Signals 17 | . . . . . . . . . . . 12 . . . . . . . . . 4 . 1 . . . . . . . Times Spotted 1435 | . 14 12 . 4 28 27 26 . 2 . 7 22 6 8 67 61 10 . 12 24 27 1 43 158 208 235 30 158 240 5 Peak Tracking Total 52 | . 5 4 . 1 6 6 4 . 1 . 2 5 4 3 8 39 5 . 5 13 6 1 5 29 29 38 16 52 28 4 Tactical Retreats 82 | . 2 . . . 1 1 3 . . . . . . . 2 6 4 . . 2 1 . 1 . 2 18 3 18 18 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 26 | . 1 . . . . 2 4 . . . 1 . . . . . . . . 3 1 . . 4 . 4 . 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 120 | . . . . . . 5 . . . . 2 4 . 5 4 5 . . 1 1 5 3 2 11 12 22 8 16 13 1 Max in Single Turn 3 | . . . . . . 1 . . . . 1 3 . 3 1 2 . . 1 1 2 1 1 1 1 3 2 1 1 1 Garrison Access 5 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 66 | . 8 1 2 . 1 11 10 1 . 4 . 10 1 . . . . 1 . 6 3 . 5 . . . . . 2 . Terminals 44 | . 7 1 . . 1 10 7 . . . . 6 . . . . . 1 . 5 1 . 3 . . . . . 2 . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Repair Stations 8 | . 1 . . . . . 1 . . . . 2 . . . . . . . 1 1 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 186 | . 22 5 2 . 3 23 22 1 . 29 . 26 1 . . . . 1 . 17 8 . 24 . . . . . 2 . Successful 101 | . 10 1 2 . 2 12 10 1 . 29 . 12 1 . . . . 1 . 7 6 . 6 . . . . . 1 . Failed 83 | . 11 3 . . 1 11 12 . . . . 14 . . . . . . . 10 2 . 18 . . . . . 1 . Catastrophic 15 | . 4 . . . . . 2 . . . . 1 . . . . . . . 3 . . 4 . . . . . 1 . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 5 5 1 . 3 19 7 . . . . 7 . . 4 . . . . 6 1 . 4 . . . . . 1 . Terminals 107 | . 21 5 . . 3 22 15 . . . . 13 . . . . . 1 . 12 2 . 11 . . . . . 2 . Fabricators 9 | . . . . . . . . . . . . 4 . . . . . . . . 5 . . . . . . . . . Repair Stations 33 | . 1 . . . . . 5 . . . . 8 . . . . . . . 5 1 . 13 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Hacks 64 | . 8 1 2 . . 6 4 1 . 29 . 3 1 . . . . 1 . 4 1 . 2 . . . . . 1 . Record 13 | . . . 1 . . . . . . 11 . . . . . . . . . 1 . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 9 | . 3 . . . . 1 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . 1 . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 2 . . . . . . . . 4 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Build 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 13 | . . . . . . . 3 . . . . 6 . . . . . . . 2 . . 2 . . . . . . . Scan Component 8 | . . . . . . . 2 . . . . 3 . . . . . . . 1 . . 2 . . . . . . . Repair 5 | . . . . . . . 1 . . . . 3 . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . . . 2 5 2 . . . . . . . . . . . . 1 1 . 2 . . . . . . . Terminals 14 | . 2 . . . 2 5 2 . . . . . . . . . . . . 1 . . 2 . . . . . . . Assimilate 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 . . . 1 3 1 . . . . . . . . . . . . 1 . . 2 . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 8 1 . . 1 7 8 . . . . 8 . . . . . . . 6 3 . 3 . . . . . 2 . Full Trace Events 7 | . 1 . . . . 1 1 . . . . 2 . . . . . . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . 5 . . . . 3 . . . . . . . . . 1 . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . . 10 . . . . 14 . . . . . . . . . 3 . 5 . . . Parts Built 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Authchips 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Time 337 | . . . . . . . . . . . . 84 . . . . . . . . 253 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 6 . . . . . . . . 6 . . . . . . . . . Parts Repaired 5 | . . . . . . . 1 . . . . 3 . . . . . . . 1 . . . . . . . . . . Time 167 | . . . . . . . 22 . . . . 114 . . . . . . . 31 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 206 | . . 3 . . 1 . . . . . 1 . . . . . . . . . 7 1 1 . . 97 . 74 21 . Largest Group 15 | . . 3 . . 1 . . . . . 1 . . . . . . . . . 7 1 1 . . 15 . 5 5 . Highest-Rated Group 314 | . . 71 . . 10 . . . . . 96 . . . . . . . . . 314 163 207 . . 212 . 72 71 . Highest-Rated Ally 207 | . . 31 . . 10 . . . . . 96 . . . . . . . . . 56 163 207 . . 46 . 15 15 . Total Orders 35 | . . . . . 2 2 . . . . . . . . 29 . . . . . 2 . . . . . . . . . STAY 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . RETURN 24 | . . . . . . . . . . . . . . . 22 . . . . . 2 . . . . . . . . . Ally Attacks 526 | . . 16 . . . . . . . . 35 . . . 223 . . . . . 55 . 16 . . 127 . 54 . . Total Damage 10669 | . . 248 . . . . . . . . 657 . . . 3543 . . . . . 2242 . 853 . . 2156 . 970 . . Kills 89 | . . 3 . . . . . . . . 4 . . . 50 . . . . . 10 . 7 . . 11 . 4 . . Allies Corrupted 5 | . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 5 | . 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . 2 . . 2 . 1 . . . 1 . . . . . . . . . . . . . Drone Launches 48 | . . . . . . 20 . . . . . . . . 24 . . . . . 4 . . . . . . . . . Drone Recoveries 35 | . . . . . . 8 . . . . . . . . 23 . . . . . 4 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 33336 | 118 796 697 503 784 963 1842 3254 866 678 157 1116 1212 1055 585 2468 3603 752 60 551 817 1066 1292 882 1863 1578 1126 200 684 1723 45 Spaces Moved 20767 | 63 416 365 312 430 354 800 1668 486 377 91 602 553 734 410 1430 1325 398 5 182 456 440 483 439 1117 1115 1845 500 1562 1727 82 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6345 | . 71 365 312 430 . 397 1668 486 377 91 602 379 . . 575 592 . . . . . . . . . . . . . . Legs 12243 | 57 345 . . . 354 403 . . . . . . . . . 733 398 5 182 456 440 483 439 1117 1115 1845 500 1562 1727 82 Wheels 2177 | 4 . . . . . . . . . . . 174 734 410 855 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 160 160 160 105 112 170 170 170 170 170 130 130 130 130 123 130 195 126 130 118 120 123 108 30 30 30 30 30 30 Average Speed 113 | 115 150 160 160 160 121 143 170 170 170 170 170 159 130 130 144 174 130 195 129 130 124 135 139 116 96 32 30 30 34 30 Slowest Speed 310 | 120 190 160 160 160 190 265 170 170 170 170 170 250 130 130 246 310 130 195 130 189 194 190 185 124 184 90 30 90 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 . Exploration Rate (%) 55 | 4 80 53 62 78 24 96 34 65 57 68 64 18 77 63 91 92 50 1 93 19 45 96 15 92 65 65 54 60 43 4 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 7 | . . 1 1 . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . Known Exits Taken 17 | . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 . 1 . 1 . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 . 1 . 1 . 1 1 . Scrap Searched 28 | . . 1 . 2 . . . 13 3 . 4 . 2 . 2 . 1 . . . . . . . . . . . . . Spaces Dug 465 | . . 1 . . 2 14 3 2 . . . 4 . 50 13 12 4 . 2 11 6 . 2 2 . 43 29 220 45 . Terrain Destroyed 4475 | . . 4 . 9 18 31 11 2 16 . . 93 107 232 249 195 62 . 11 18 52 4 131 2 71 817 179 563 1582 16 Melee 23 | . . . . . . 9 3 2 . . . 4 . . . . . . . . . . . 2 . . . . 3 . Projectile 2340 | . . 4 . . 3 . . . . . . . . . 3 15 24 . 11 18 25 3 9 . 17 744 157 501 790 16 AOE 2111 | . . . . 9 15 22 8 . 16 . . 89 107 232 246 180 38 . . . 27 . 122 . 54 73 22 62 789 . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac DSF Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 28669 | 88 504 417 316 519 716 1341 1940 521 400 93 657 825 825 438 1661 2465 570 56 440 617 878 1107 678 1570 1500 2291 549 1776 2808 103 Wait 4826 | . 19 12 . 80 220 336 132 26 12 . . 185 77 1 57 864 131 51 206 105 297 506 44 245 165 191 9 111 731 13 Move 20737 | 62 415 364 311 429 353 799 1667 485 376 90 601 552 733 409 1429 1324 397 4 181 455 439 482 438 1116 1114 1844 499 1561 1726 82 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 230 | 4 12 5 1 . 10 15 11 2 1 . 7 12 2 2 7 31 1 . 7 3 6 21 3 19 19 9 1 4 14 1 Fast Attach 237 | 9 1 . . . 7 21 10 . . 1 6 7 . . 11 18 . . . 5 5 20 18 26 23 20 7 3 19 . Attach 107 | . . . 1 . 9 4 4 . . . 1 4 . 1 4 7 1 . 3 . 5 2 5 13 19 8 . 2 14 . Detach 121 | 2 . . . . 2 2 1 . . . . 2 . . . 18 2 1 2 4 7 16 9 12 15 12 1 1 12 . Swap 160 | . 5 3 1 4 11 4 8 3 2 1 6 8 6 6 11 18 4 . 3 5 7 2 12 1 4 2 1 . 22 . Drop 315 | . 8 4 2 1 8 31 14 2 1 1 13 8 1 1 14 34 . . 6 3 4 21 11 37 29 19 7 3 31 1 Fire 1582 | 10 42 29 . 3 89 77 60 . 3 . 17 28 4 14 113 138 34 . 31 34 61 20 121 70 102 160 24 79 213 6 Melee 226 | . . . . . . 42 19 3 5 . 6 19 2 4 15 13 . . . . 10 15 15 28 10 . . . 20 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Kick 36 | 1 2 . . . 7 3 . . . . . . . . . . . . . 3 2 . 2 . . . . 12 4 . Crush 16 | . . . . 2 . . 14 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 26 . . . . Rewire 37 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . 2 . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp / Ext / DSF) -5/DSF -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / [*Sec]) -3/Section 7 -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 8) 623 | -10/Materials | Discovered new exit (range 11) 651 | -10/Materials | Identified exit to Mines 651 | -10/Materials | Central database locked down 838 | -10/Materials | Discovered new exit (range 4) 915 | -10/Materials | Entered Mines 932 | -10/Mines | Core integrity fell below 50% 970 | -10/Mines | Learned Materials non-interactive machine intel 999 | -10/Mines | Met a Derelict testing a Signal Generator 1065 | -10/Mines | Discovered new exit (range 12) 1121 | -10/Mines | Found a hidden stash of uninstalled traps 1201 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1233 | -10/Mines | Learned location of Storage (-8) 1249 | -10/Mines | Central database locked down 1452 | -10/Mines | Excavation squad dispatched 1452 | -10/Mines | A large section of the Mines collapsed 1606 | -10/Mines | Discovered new exit (range 5) 1612 | -10/Mines | Entered Exiles 1652 | -10/Exiles | Met 8R-AWN 1678 | -10/Exiles | Met EX-HEX 1723 | -10/Exiles | Met EX-BIN 1747 | -10/Exiles | Met EX-DEC 1756 | -10/Exiles | Learned location of Zion (-6) 1878 | -10/Exiles | Aligned with FarCom system 1880 | -10/Exiles | Given EX-Vault access code 1916 | -10/Exiles | Opened EX-Vault 1931 | -10/Exiles | Found Firepult 1966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2102 | -10/Exiles | Discovered new exit (range 10) 2115 | -10/Exiles | Left Exiles lab with Firepult 2115 | -10/Exiles | Entered Mines 2131 | -9/Mines | Discovered new exit (range 15) 2250 | -9/Mines | Learned Materials trap positions 2736 | -9/Mines | Learned Materials terminal intel 2899 | -9/Mines | Entered Materials 2899 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2900 | -8/Materials | Loaded intel: 23 trap records 2901 | -8/Materials | Loaded intel: 33 non-interactive machine locations 2902 | -8/Materials | Loaded intel: 12 terminal locations 3624 | -8/Materials | Lost 3 parts (1p1n1w) 3769 | -8/Materials | Discovered new exit (range 15) 3862 | -8/Materials | Entered Storage 3985 | -8/Storage | Build established: Scavenger-Mutant 4801 | -8/Storage | Core integrity fell below 50% 4950 | -8/Storage | Found Prototype Protection 4950 | -8/Storage | Identified Lgt. Regenerative Plating 4954 | -8/Storage | Found Lgt. Regenerative Plating 4957 | -8/Storage | Found Lgt. Regenerative Plating 4960 | -8/Storage | Found Lgt. Regenerative Plating 5457 | -8/Storage | Discovered new exit (range 16) 5704 | -8/Storage | Entered Factory 5704 | -7/Factory | Evolved 2 slots: Utility x2 6163 | -7/Factory | Repaired Gauss Rifle 6779 | -7/Factory | Discovered new exit (range 5) 6881 | -7/Factory | Discovered new exit (range 9) 8389 | -7/Factory | Identified exit to Factory 8485 | -7/Factory | Build established: Mutant 8843 | -7/Factory | Identified exit to Lower Caves 8958 | -7/Factory | Entered Lower Caves 9617 | -7/Lower Caves | Discovered new exit (range 9) 9678 | -7/Lower Caves | Identified exit to Lower Caves 9824 | -7/Lower Caves | Entered another Lower Caves area 9867 | -7/Lower Caves | Discovered exit to Factory (range 13) 10304 | -7/Lower Caves | Encountered a Warlord checkpoint 10320 | -7/Lower Caves | Discovered new exit (range 5) 10327 | -7/Lower Caves | Identified exit to Data Miner 10502 | -7/Lower Caves | Entered Data Miner 10503 | -7/Data Miner | Discovered new exit (range 6) 10535 | -7/Data Miner | Met Data Miner 10569 | -7/Data Miner | Learned location of Section 7 (-3) 10569 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10598 | -7/Data Miner | Received God Mode back door access code from Data Miner 10656 | -7/Data Miner | Identified exit to Proximity Caves 10659 | -7/Data Miner | Entered Proximity Caves 10855 | -6/Proximity Caves | Learned Factory stockpile data 11105 | -6/Proximity Caves | Learned Factory stockpile data 11329 | -6/Proximity Caves | Escorted by Enhanced Grunt 11434 | -6/Proximity Caves | Discovered exit to Factory (range 10) 11775 | -6/Proximity Caves | Entered Factory 11775 | -6/Factory | Evolved 2 slots: Utility x2 12156 | -6/Factory | Repaired Arm. Treads 12196 | -6/Factory | Repaired Arm. Treads 12329 | -6/Factory | Identified exit to Lower Caves 12455 | -6/Factory | Fabricated Combat Drone Bay (x1) 12630 | -6/Factory | Incoming investigation squad redirected 12666 | -6/Factory | Discovered new exit (range 14) 12845 | -6/Factory | Repaired Arm. Treads 12987 | -6/Factory | Entered Lower Caves 13020 | -6/Lower Caves | Encountered a Warlord checkpoint 13030 | -6/Lower Caves | Learned location of 1 exit from Factory 13301 | -6/Lower Caves | Build established: Assassin 13879 | -6/Lower Caves | Discovered new exit (range 5) 13883 | -6/Lower Caves | Identified exit to Lower Caves 14042 | -6/Lower Caves | Entered another Lower Caves area 14099 | -6/Lower Caves | Encountered a Warlord checkpoint 14192 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14471 | -6/Lower Caves | Discovered new exit (range 8) 14480 | -6/Lower Caves | Identified exit to Zion 14501 | -6/Lower Caves | Arm. Treads stolen by Master Thief 14627 | -6/Lower Caves | Entered Zion 14722 | -6/Zion | System corruption cleaned by Quarantine Array 14762 | -6/Zion | Discovered new exit (range 14) 14907 | -6/Zion | Found Prototype Special Weapon 14907 | -6/Zion | Identified RU-N14's Throwing Claymores 15160 | -6/Zion | Received a hallucinogenic algorithm 15198 | -6/Zion | Rebuked by Imprinter 15348 | -6/Zion | Learned location of Armory (-4) 15747 | -6/Zion | Attacked by Zionites 15964 | -6/Zion | Allies destroyed Imprinter 15997 | -6/Zion | Extracted access codes from Imprinter's data core 16063 | -6/Zion | Build established: Scavenger-Mutant 16972 | -6/Zion | Opened final containment barrier to the Deep Caves 17088 | -6/Zion | Discovered new exit (range 5) 17091 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17093 | -6/Zion | Identified exit to Deep Caves 17095 | -6/Zion | Entered Deep Caves 17369 | -6/Deep Caves | Z-Facility disabled 17677 | -6/Deep Caves | Found Prototype Protection 17677 | -6/Deep Caves | Identified Zio. Weapon Casing 17725 | -6/Deep Caves | Found Zio. Weapon Casing 17873 | -6/Deep Caves | Found Zio. Weapon Casing 18039 | -6/Deep Caves | Discovered new exit (range 7) 18342 | -6/Deep Caves | Spotted as-38258 18364 | -6/Deep Caves | Exposed GOLEM chamber 18530 | -6/Deep Caves | Destroyed as-38258 18616 | -6/Deep Caves | Spotted as-77075 18629 | -6/Deep Caves | Triggered Deep Caves wall 18629 | -6/Deep Caves | Spotted AS-14987 18629 | -6/Deep Caves | Spotted AS-69677 18638 | -6/Deep Caves | Destroyed AS-14987 18659 | -6/Deep Caves | Destroyed AS-69677 18699 | -6/Deep Caves | Destroyed 41 combat bots 18747 | -6/Deep Caves | Found GOLEM Unit 18939 | -6/Deep Caves | Build established: Mutant 19150 | -6/Deep Caves | Found Zio. Weapon Casing 19276 | -6/Deep Caves | Spotted as-73668 19873 | -6/Deep Caves | Core integrity fell below 50% 19904 | -6/Deep Caves | Destroyed as-77075 19918 | -6/Deep Caves | Found Longsword +1 19970 | -6/Deep Caves | Found GOLEM Unit 19978 | -6/Deep Caves | Found GOLEM Unit 20267 | -6/Deep Caves | Build established: Golem 20411 | -6/Deep Caves | Found GOLEM Unit 20697 | -6/Deep Caves | Identified exit to Proximity Caves 20698 | -6/Deep Caves | Entered Proximity Caves 20777 | -5/Proximity Caves | Learned 8 Factory zone layouts 20898 | -5/Proximity Caves | Spotted B-75 Beast 21147 | -5/Proximity Caves | Destroyed B-75 Beast 21437 | -5/Proximity Caves | Discovered new exit (range 10) 21449 | -5/Proximity Caves | Identified exit to Factory 21450 | -5/Proximity Caves | Entered Factory 21450 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 21451 | -5/Factory | Identified exit to Factory 21452 | -5/Factory | Identified exit to Extension 21452 | -5/Factory | Identified exit to Upper Caves 21457 | -5/Factory | Identified exit to DSF 21510 | -5/Factory | Entered DSF 21665 | -5/DSF | Additional patrols routed to DSF 21839 | -5/DSF | Discovered exit to Factory (range 21) 21901 | -5/DSF | Sterilization system engaged 21921 | -5/DSF | Ambient heat levels rising (+10) 21936 | -5/DSF | Ambient heat levels rising (+10) 21951 | -5/DSF | Ambient heat levels rising (+10) 21966 | -5/DSF | Ambient heat levels rising (+10) 21981 | -5/DSF | Ambient heat levels rising (+10) 21996 | -5/DSF | Ambient heat levels rising (+10) 22011 | -5/DSF | Ambient heat levels rising (+10) 22026 | -5/DSF | Ambient heat levels rising (+10) 22041 | -5/DSF | Ambient heat levels rising (+10) 22056 | -5/DSF | Ambient heat levels rising (+10) 22061 | -5/DSF | Entered Factory 22061 | -4/Factory | Evolved 2 slots: Utility x2 22450 | -4/Factory | Found Quantum Capacitor 22516 | -4/Factory | Build established: Hacker-Golem 22671 | -4/Factory | Identified exit to Upper Caves 22671 | -4/Factory | Identified exit to Armory 22717 | -4/Factory | Spotted B-86 Titan 22787 | -4/Factory | Destroyed B-86 Titan 22817 | -4/Factory | Garrison activated, responded to threat 22842 | -4/Factory | Repaired Myomer Leg 22878 | -4/Factory | Entered Armory 23111 | -4/Armory | Build established: Golem 23190 | -4/Armory | Lost 6 parts (2n2u2w) 23533 | -4/Armory | P-70 Sage assimilated allied Warrior 7b 23774 | -4/Armory | Fabricated Combat Drone Bay (x1) 23878 | -4/Armory | First assault squad dispatched 23918 | -4/Armory | Discovered new exit (range 3) 23944 | -4/Armory | Entered Lab 23944 | -4/Lab | Discovered new exit (range 9) 23970 | -4/Lab | Detected for breach 23971 | -4/Lab | Gained access to the hidden lab's interior 23976 | -4/Lab | Confronted by A5 24012 | -4/Lab | System corruption reached 10% 24028 | -4/Lab | Destroyed A5 24095 | -4/Lab | Found Alien Artifact 24095 | -4/Lab | Identified Integrated Dissipator 24095 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 24110 | -4/Lab | Found Alien Artifact 24110 | -4/Lab | Identified Core Expander 24110 | -4/Lab | Installed Core Expander, added new Propulsion slot 24144 | -4/Lab | Found Prototype Protection 24144 | -4/Lab | Identified Exp. Powered Armor 24152 | -4/Lab | Found Prototype Energy Cannon 24152 | -4/Lab | Identified Warp Cannon 24230 | -4/Lab | Found Prototype Hackware 24282 | -4/Lab | Found Prototype Hackware 24402 | -4/Lab | Found Alien Artifact 24402 | -4/Lab | Identified Core Reset Matrix 24402 | -4/Lab | Used Core Reset Matrix 24406 | -4/Lab | Sensed 1 artifact in vicinity 24451 | -4/Lab | Found Warp Cannon 24496 | -4/Lab | Discovered new exit (range 8) 24962 | -4/Lab | Build established: Alien-Golem 25148 | -4/Lab | Found Transdimensional Reconstructor 25236 | -4/Lab | Entered Research 25236 | -3/Research | Accompanied by 1 ally 25236 | -3/Research | Evolved 2 slots: Utility x2 25238 | -3/Research | Identified Quantum Router 25239 | -3/Research | Identified Exp. System Shield 25357 | -3/Research | Discovered new exit (range 7) 25369 | -3/Research | Identified exit to Research 25648 | -3/Research | Build established: Hacker-Mutant 25749 | -3/Research | Identified exit to Quarantine 25755 | -3/Research | Intercept squad dispatched 25768 | -3/Research | Spotted Tracker 25768 | -3/Research | Spotted Tracker 25768 | -3/Research | Destroyed Tracker 25771 | -3/Research | Destroyed Tracker 25778 | -3/Research | Found Prototype Processor 25778 | -3/Research | Identified Exp. Targeting Computer 25784 | -3/Research | Found Prototype Device 25784 | -3/Research | Identified Exp. Phase Shifter 25802 | -3/Research | Spotted Combat Programmer 25811 | -3/Research | Spotted Combat Programmer 25830 | -3/Research | Destroyed Combat Programmer 25842 | -3/Research | Destroyed Combat Programmer 26064 | -3/Research | Destroyed 7 combat bots 26111 | -3/Research | Spotted B-90 Cyclops 26118 | -3/Research | Entered Quarantine 26119 | -3/Quarantine | Maximum security lockdown engaged 26119 | -3/Quarantine | Detected hypermatrix surge 26119 | -3/Quarantine | Sensed 17 artifacts in vicinity 26321 | -3/Quarantine | Destroyed 28 combat bots 26385 | -3/Quarantine | Destroyed Investigator 26402 | -3/Quarantine | Build established: Scavenger-Mutant 26420 | -3/Quarantine | Destroyed 26 combat bots 26502 | -3/Quarantine | Spotted Striker 26503 | -3/Quarantine | Destroyed Striker 26525 | -3/Quarantine | System corruption reached 10% 26528 | -3/Quarantine | Destroyed Executioner 26543 | -3/Quarantine | Spotted Alpha 7 26547 | -3/Quarantine | Destroyed Alpha 7 26557 | -3/Quarantine | Found Unknown Device 26557 | -3/Quarantine | Identified Antimissile System 26568 | -3/Quarantine | Destroyed 36 combat bots 26678 | -3/Quarantine | Spotted Executioner 26684 | -3/Quarantine | Spotted Investigator 26684 | -3/Quarantine | Destroyed Executioner 26687 | -3/Quarantine | Spotted Executioner 26694 | -3/Quarantine | Destroyed Executioner 26702 | -3/Quarantine | Sterilization system engaged 26702 | -3/Quarantine | Non-combat units ordered to evacuate 26711 | -3/Quarantine | Found Sigix Broadsword 26712 | -3/Quarantine | Scanned by Researcher 26715 | -3/Quarantine | Destroyed Investigator 26736 | -3/Quarantine | Destroyed 38 combat bots 26764 | -3/Quarantine | Found Phase Redirector 26802 | -3/Quarantine | Combat units ordered to evacuate 26836 | -3/Quarantine | Found Prototype Device 26836 | -3/Quarantine | Identified Exp. ECM Suite 26911 | -3/Quarantine | Found Sigix Terminator 26994 | -3/Quarantine | Found Subatomic Replicator 27002 | -3/Quarantine | Ambient heat levels rising (+10) 27040 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 27048 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 27152 | -3/Quarantine | Ambient heat levels rising (+10) 27160 | -3/Quarantine | Found Core Cannon 27197 | -3/Quarantine | Found Core Stripper 27240 | -3/Quarantine | Met incapacitated Sigix Warrior 27240 | -3/Quarantine | Lockdown squad dispatched 27276 | -3/Quarantine | Spotted Lightning 27302 | -3/Quarantine | Ambient heat levels rising (+10) 27452 | -3/Quarantine | Ambient heat levels rising (+10) 27472 | -3/Quarantine | Discovered exit to Research (range 16) 27517 | -3/Quarantine | Found Phase Armor 27547 | -3/Quarantine | Cryocooling Duct disabled 27602 | -3/Quarantine | Ambient heat levels rising (+10) 27609 | -3/Quarantine | Found Antimissile System 27752 | -3/Quarantine | Ambient heat levels rising (+10) 27826 | -3/Quarantine | Spotted Fortress 27856 | -3/Quarantine | Destroyed Fortress 27861 | -3/Quarantine | Found Prototype Reactor 27861 | -3/Quarantine | Identified Vortex Chain Reactor 27866 | -3/Quarantine | Found Prototype Device 27866 | -3/Quarantine | Identified Exp. EM Disruption Field 27871 | -3/Quarantine | Found Prototype Device 27871 | -3/Quarantine | Identified Thermal Barrier 27895 | -3/Quarantine | Found Prototype Protection 27895 | -3/Quarantine | Identified Centrium Heavy Armor Plating 27902 | -3/Quarantine | Ambient heat levels rising (+10) 27975 | -3/Quarantine | Discovered new exit (range 6) 27981 | -3/Quarantine | Entered Section 7 27982 | -3/Section 7 | Maximum security lockdown engaged 27982 | -3/Section 7 | Sensed 23 artifacts in vicinity 28033 | -3/Section 7 | Found Integrated Dissipator 28033 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28047 | -3/Section 7 | Spotted S7 Guard 28116 | -3/Section 7 | Destroyed S7 Guard 28130 | -3/Section 7 | Spotted Striker 28132 | -3/Section 7 | Destroyed Striker 28185 | -3/Section 7 | Destroyed 31 combat bots 28204 | -3/Section 7 | Destroyed Investigator 28265 | -3/Section 7 | Destroyed 21 combat bots 28269 | -3/Section 7 | Discovered exit to Research (range 15) 28271 | -3/Section 7 | Core integrity fell below 50% 28295 | -3/Section 7 | Spotted S7 Guard 28298 | -3/Section 7 | Destroyed S7 Guard 28330 | -3/Section 7 | Destroyed 15 combat bots 28335 | -3/Section 7 | Found Integrated Mediator 28335 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 28394 | -3/Section 7 | Spotted Striker 28394 | -3/Section 7 | Spotted Executioner 28396 | -3/Section 7 | Destroyed Striker 28396 | -3/Section 7 | Destroyed Executioner 28460 | -3/Section 7 | Destroyed 31 combat bots 28486 | -3/Section 7 | Found Sigix Shearcannon 28518 | -3/Section 7 | Intercept squad dispatched 28524 | -3/Section 7 | Spotted Tracker 28524 | -3/Section 7 | Destroyed Tracker 28525 | -3/Section 7 | Spotted Tracker 28528 | -3/Section 7 | Destroyed Tracker 28534 | -3/Section 7 | Spotted Combat Programmer 28535 | -3/Section 7 | Spotted Combat Programmer 28541 | -3/Section 7 | Destroyed Combat Programmer 28553 | -3/Section 7 | Spotted Striker 28553 | -3/Section 7 | Destroyed Striker 28555 | -3/Section 7 | Spotted Striker 28556 | -3/Section 7 | Destroyed Striker 28560 | -3/Section 7 | Destroyed Combat Programmer 28561 | -3/Section 7 | Warped through subspace 28569 | -3/Section 7 | Warped through subspace 28570 | -3/Section 7 | Core integrity fell below 20% 28580 | -3/Section 7 | Spotted B-99 Colossus 28581 | -3/Section 7 | Destroyed 16 combat bots 28709 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 28710 | -3/Section 7 | Found LRC Boosters 28710 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 28713 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 28716 | -3/Section 7 | Found LRC Energy Well 28716 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 28796 | -3/Section 7 | Spotted Executioner 28804 | -3/Section 7 | Destroyed Striker 28805 | -3/Section 7 | Scanned by Researcher 28808 | -3/Section 7 | Warped through subspace 28814 | -3/Section 7 | Destroyed Executioner 28823 | -3/Section 7 | Sterilization system engaged 28823 | -3/Section 7 | Non-combat units ordered to evacuate 28835 | -3/Section 7 | Destroyed 21 combat bots 28923 | -3/Section 7 | Combat units ordered to evacuate 29123 | -3/Section 7 | Ambient heat levels rising (+10) 29273 | -3/Section 7 | Ambient heat levels rising (+10) 29423 | -3/Section 7 | Ambient heat levels rising (+10) 29443 | -3/Section 7 | Integrated with Sigix Exoskeleton 29449 | -3/Section 7 | Sigix Warrior commented on Exoskeleton integration 29462 | -3/Section 7 | Spotted Executioner 29491 | -3/Section 7 | Found Transdimensional Reconstructor 29492 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 29515 | -3/Section 7 | Spotted Executioner 29559 | -3/Section 7 | Entered Research 29559 | -2/Research | Evolved 2 slots: Utility x2 29564 | -2/Research | Emitted hypermatrix ping 29569 | -2/Research | Assembled emerged from beneath the floor 29586 | -2/Research | Assembled emerged from beneath the floor 29716 | -2/Research | Garrison activated, responded to threat 29745 | -2/Research | Build established: Alien-Sigix 29772 | -2/Research | Spotted Executioner 29772 | -2/Research | Spotted Executioner 29772 | -2/Research | Destroyed Executioner 29782 | -2/Research | Destroyed Executioner 29795 | -2/Research | Sigix Exoskeleton integrity reduced to 80% 29801 | -2/Research | Found Prototype Processor 29801 | -2/Research | Identified Exp. Core Analyzer 29829 | -2/Research | Intercept squad dispatched 29845 | -2/Research | Destroyed 15 combat bots 29850 | -2/Research | Spotted Tracker 29852 | -2/Research | Spotted Tracker 29860 | -2/Research | Destroyed Tracker 29865 | -2/Research | Found Prototype Device 29865 | -2/Research | Identified Exp. Phase Shifter 29868 | -2/Research | Destroyed Tracker 29890 | -2/Research | Spotted Combat Programmer 29893 | -2/Research | Destroyed Combat Programmer 29897 | -2/Research | Spotted Combat Programmer 29906 | -2/Research | Destroyed Combat Programmer 29913 | -2/Research | Allied Derelicts emerged from ambush trap array 29916 | -2/Research | Assembled emerged from beneath the floor 29927 | -2/Research | Destroyed 16 combat bots 29936 | -2/Research | Assembled emerged from beneath the floor 29966 | -2/Research | Discovered new exit (range 17) 29987 | -2/Research | Garrison activated, responded to threat 30014 | -2/Research | Spotted Executioner 30016 | -2/Research | Destroyed Executioner 30022 | -2/Research | Spotted Investigator 30026 | -2/Research | Destroyed Investigator 30041 | -2/Research | Spotted Executioner 30041 | -2/Research | Spotted Executioner 30044 | -2/Research | Spotted Striker 30045 | -2/Research | Sigix Exoskeleton integrity reduced to 60% 30045 | -2/Research | Warped through subspace 30077 | -2/Research | Assembled emerged from beneath the floor 30085 | -2/Research | Spotted B-90 Cyclops 30086 | -2/Research | Destroyed B-90 Cyclops 30090 | -2/Research | Found Unknown Device 30090 | -2/Research | Identified Quantum Capacitor 30107 | -2/Research | Discovered new exit (range 17) 30109 | -2/Research | Assembled emerged from beneath the floor 30135 | -2/Research | Discovered new exit (range 18) 30139 | -2/Research | Core integrity fell below 50% 30151 | -2/Research | Spotted Executioner 30151 | -2/Research | Spotted Striker 30152 | -2/Research | Spotted Executioner 30154 | -2/Research | Spotted Executioner 30156 | -2/Research | Discovered new exit (range 18) 30172 | -2/Research | Destroyed 36 combat bots 30181 | -2/Research | Destroyed Striker 30183 | -2/Research | Destroyed Executioner 30183 | -2/Research | Destroyed Executioner 30189 | -2/Research | Spotted Investigator 30193 | -2/Research | Destroyed Investigator 30220 | -2/Research | Destroyed Executioner 30224 | -2/Research | Found Exp. Core Analyzer 30265 | -2/Research | Intercept squad dispatched 30273 | -2/Research | Identified exit to Access 30276 | -2/Research | Sigix Exoskeleton integrity reduced to 40% 30277 | -2/Research | Spotted Tracker 30279 | -2/Research | Spotted Tracker 30285 | -2/Research | Destroyed Tracker 30287 | -2/Research | Destroyed Tracker 30307 | -2/Research | Destroyed Executioner 30310 | -2/Research | Sterilization system engaged 30310 | -2/Research | Non-combat units ordered to evacuate 30313 | -2/Research | Spotted Combat Programmer 30315 | -2/Research | Spotted Combat Programmer 30327 | -2/Research | Destroyed Combat Programmer 30328 | -2/Research | Destroyed Combat Programmer 30349 | -2/Research | Destroyed 50 combat bots 30387 | -2/Research | Core integrity fell below 20% 30410 | -2/Research | Combat units ordered to evacuate 30418 | -2/Research | Spotted B-90 Cyclops 30435 | -2/Research | Assembled emerged from beneath the floor 30465 | -2/Research | Assembled emerged from beneath the floor 30504 | -2/Research | Found Quantum Capacitor 30539 | -2/Research | Assembled emerged from beneath the floor 30553 | -2/Research | Assembled emerged from beneath the floor 30580 | -2/Research | Assembled emerged from beneath the floor 30601 | -2/Research | Assembled emerged from beneath the floor 30610 | -2/Research | Ambient heat levels rising (+10) 30620 | -2/Research | Assembled emerged from beneath the floor 30685 | -2/Research | Entered Testing 30686 | -2/Testing | Maximum security lockdown engaged 30695 | -2/Testing | Found Prototype Ballistic Cannon 30695 | -2/Testing | Identified Perforator 30710 | -2/Testing | Spotted PP-K12JD0J7VB 30720 | -2/Testing | Found Prototype Device 30720 | -2/Testing | Identified AEGIS Remote Shield 30790 | -2/Testing | Intercept squad dispatched 30795 | -2/Testing | Destroyed PP-K12JD0J7VB 30799 | -2/Testing | Spotted Tracker 30799 | -2/Testing | Spotted Tracker 30802 | -2/Testing | Destroyed Tracker 30807 | -2/Testing | Destroyed Tracker 30816 | -2/Testing | Spotted Combat Programmer 30816 | -2/Testing | Spotted Combat Programmer 30818 | -2/Testing | Destroyed Combat Programmer 30821 | -2/Testing | Destroyed Combat Programmer 30842 | -2/Testing | Destroyed 7 combat bots 30877 | -2/Testing | Discovered exit to Access (range 17) 30885 | -2/Testing | Entered Access 30885 | -1/Access | Evolved 2 slots: Utility x2 30890 | -1/Access | Emitted hypermatrix ping 30895 | -1/Access | Assembled emerged from beneath the floor 30922 | -1/Access | Assembled emerged from beneath the floor 30995 | -1/Access | Discovered new exit (range 17) 31005 | -1/Access | Assembled emerged from beneath the floor 31033 | -1/Access | Intercept squad dispatched 31036 | -1/Access | Spotted Tracker 31036 | -1/Access | Spotted Tracker 31036 | -1/Access | Destroyed Tracker 31038 | -1/Access | Garrison activated, responded to threat 31041 | -1/Access | Spotted B-99 Colossus 31054 | -1/Access | Destroyed Tracker 31068 | -1/Access | Spotted Combat Programmer 31091 | -1/Access | Assembled emerged from beneath the floor 31094 | -1/Access | Destroyed Combat Programmer 31116 | -1/Access | Assembled emerged from beneath the floor 31152 | -1/Access | Assembled emerged from beneath the floor 31187 | -1/Access | Assembled emerged from beneath the floor 31211 | -1/Access | Garrison activated, responded to threat 31246 | -1/Access | Assembled emerged from beneath the floor 31272 | -1/Access | Spotted Executioner 31272 | -1/Access | Spotted Executioner 31272 | -1/Access | Spotted Executioner 31286 | -1/Access | Destroyed Executioner 31286 | -1/Access | Destroyed Executioner 31287 | -1/Access | Destroyed Executioner 31289 | -1/Access | Found Exp. Core Analyzer 31291 | -1/Access | Intercept squad dispatched 31301 | -1/Access | Assembled emerged from beneath the floor 31326 | -1/Access | Spotted Tracker 31326 | -1/Access | Spotted Tracker 31326 | -1/Access | Spotted Tracker 31327 | -1/Access | Destroyed Tracker 31327 | -1/Access | Destroyed Tracker 31327 | -1/Access | Spotted Striker 31329 | -1/Access | Destroyed Tracker 31335 | -1/Access | Spotted Combat Programmer 31336 | -1/Access | Destroyed Striker 31343 | -1/Access | Destroyed Combat Programmer 31350 | -1/Access | Assembled emerged from beneath the floor 31357 | -1/Access | Garrison activated, responded to threat 31384 | -1/Access | Destroyed 13 combat bots 31408 | -1/Access | Spotted Combat Programmer 31428 | -1/Access | Spotted Combat Programmer 31436 | -1/Access | Destroyed Combat Programmer 31454 | -1/Access | Assembled emerged from beneath the floor 31535 | -1/Access | Intercept squad dispatched 31535 | -1/Access | Destroyed 8 combat bots 31540 | -1/Access | Spotted Tracker 31540 | -1/Access | Spotted Tracker 31541 | -1/Access | Spotted Tracker 31542 | -1/Access | Spotted Tracker 31547 | -1/Access | Destroyed Tracker 31550 | -1/Access | Spotted Combat Programmer 31550 | -1/Access | Destroyed Tracker 31561 | -1/Access | Discovered new exit (range 18) 31569 | -1/Access | Entered Command 31574 | -1/Command | Emitted hypermatrix ping 31579 | -1/Command | Assembled emerged from beneath the floor 31593 | -1/Command | Assembled emerged from beneath the floor 31668 | -1/Command | Assembled emerged from beneath the floor 31692 | -1/Command | Fired Sigix Terminator 31692 | -1/Command | High security lockdown imminent 31692 | -1/Command | MAIN.C activated Command garrisons 31702 | -1/Command | Spotted Striker 31702 | -1/Command | Spotted Striker 31713 | -1/Command | Destroyed 176 combat bots 31736 | -1/Command | Destroyed Striker 31736 | -1/Command | Destroyed Striker 31783 | -1/Command | Destroyed 17 combat bots 31942 | -1/Command | Destroyed 39 combat bots 32169 | -1/Command | Destroyed 33 combat bots 32281 | -1/Command | Destroyed 11 combat bots 32317 | -1/Command | Destroyed 9 combat bots 32432 | -1/Command | Destroyed 8 combat bots 32466 | -1/Command | Spotted B-99 Colossus 32562 | -1/Command | Discovered new exit (range 18) 32563 | -1/Command | Spotted B-99 Colossus 32636 | -1/Command | Spotted Executioner 32638 | -1/Command | System corruption reached 10% 32639 | -1/Command | Core integrity fell below 50% 32663 | -1/Command | Spotted Executioner 32668 | -1/Command | Spotted Executioner 32669 | -1/Command | Spotted Executioner 32671 | -1/Command | Destroyed Executioner 32672 | -1/Command | Destroyed Executioner 32672 | -1/Command | Destroyed Executioner 32701 | -1/Command | Spotted Alpha 7 32704 | -1/Command | Destroyed Executioner 32705 | -1/Command | Spotted B-99 Colossus 32707 | -1/Command | Destroyed Alpha 7 32710 | -1/Command | Found Prototype Processor 32711 | -1/Command | Found Prototype Processor 32717 | -1/Command | Identified Exp. Targeting Computer 32718 | -1/Command | Identified Exp. Target Analyzer 32758 | -1/Command | Spotted Alpha 7 32770 | -1/Command | Destroyed Alpha 7 32796 | -1/Command | Spotted M Guard 32797 | -1/Command | Spotted M Guard 32799 | -1/Command | Spotted Combat Programmer 32800 | -1/Command | Spotted Combat Programmer 32801 | -1/Command | Destroyed Combat Programmer 32812 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 32819 | -1/Command | Destroyed M Guard 32820 | -1/Command | Destroyed M Guard 32820 | -1/Command | Destroyed Combat Programmer 32820 | -1/Command | All MAIN.C guards destroyed 32871 | -1/Command | Destroyed 59 combat bots 32884 | -1/Command | Met MAIN.C 32885 | -1/Command | 0b10 Conduit disabled 32936 | -1/Command | Discovered new exit (range 17) 33039 | -1/Command | Found Prototype Device 33039 | -1/Command | Identified Adv. Particle Accelerator 33042 | -1/Command | Found Prototype Device 33042 | -1/Command | Identified Beam Splitter 33044 | -1/Command | Found Prototype Device 33044 | -1/Command | Identified Exp. System Purifier 33091 | -1/Command | Found Prototype Device 33091 | -1/Command | Identified Femtoactuators 33101 | -1/Command | Found Gamma Refractor 33206 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 33206 | -1/Command | Destroyed MAIN.C Shell 33206 | -1/Command | Spotted M Shell/Def 33206 | -1/Command | Spotted M Shell/Atk 33206 | -1/Command | Spotted M Shell/Def 33206 | -1/Command | Spotted M Shell/Atk 33206 | -1/Command | Spotted M Shell/Atk 33206 | -1/Command | Spotted M Shell/Def 33206 | -1/Command | Spotted M Shell/Atk 33206 | -1/Command | Spotted M Shell/Def 33208 | -1/Command | Core integrity fell below 20% 33231 | -1/Command | Warped through subspace to slip node 33231 | -1/Command | Discovered new exit (range 5) 33292 | -1/Command | Entered Access_0 33293 | -1/Access_0 | Sensed 2 artifacts in vicinity 33293 | -1/Access_0 | Met Architect 33294 | -1/Access_0 | Architect warped through subspace 33330 | -1/Access_0 | Subspace Access Node disabled 33337 | -1/Access_0 | Exoskeleton Destroyed Last Messages --------------- 33330_ Subspace Access Node disabled. 33331_ Dropped Exp. Energy Well. 33332_ Extracted 400 energy. 33332_ Beam penetrates A8. 33332_ A8 suffers critical hit (Destroy). 33332_ Destroyed Unknown Hover Unit. 33332_ Beam penetrates Wall. 33333_ Extracted 200 energy. 33333_ Beam penetrates A8. 33333_ A8 suffers critical hit (Destroy). 33333_ Destroyed Unknown Hover Unit. 33333_ Destroyed Prototype Protection. 33334_ Overheating: Energy bleed (-47). 33334_ Acquired Exp. Energy Well. 33335_ Beam penetrates A8. 33335_ A8 suffers critical hit (Destroy). 33335_ Destroyed Unknown Energy Gun. 33335_ Destroyed Exp. Heat Sink. 33335_ Destroyed Unknown Device. 33337_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ??????????? ?????????????????????????? | | ???????? ##??????????????????????? | | ???????### ## ?#???#??#??#???#??#?? | | ?????####### ### ################## | | ???? ####### ### ################ | | ??? ## ## ################## | | ??# # ## ### ################## | | ??### ### ### ############# | | ?#### #### ## ############ ## | | ##### ##### #################### #### | | ###### ############################ ##### | | ###### ############################# ###### | | ###### ## ################################### | | ###### #### ################################## | | # #### #### ################################### | | #### ###hh #################################### | | ### ## #################### ############## | | ## ############### ############## | | ### ### ;;###########" "############# | | #### ### ### X "" | | #### # ##### p "" | | #### ####################;;;; "############# | | #### #########################; ;;; ########## | | #### ########################## #;; ########## | | #### ################################### ### | | ## ################################ ## | | ? ################################# | | ? ############# ## ################ | | ? ########### ################# | | ?? ########### ################# | | ??? ############ ### ################## | | ???## ########### ##### ################ # | | ????# ############# ####### ############### # | | ????? ########### ####### ############## # | | ??????########## ###### ############## # | | ????????## ## ####### ############## | | ????????? ####### ################# | | ???????????? ######################## | | ?????????????????#? ??? ?? ??#???#??#??#???#??#### | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 100 Energy Generation 59 Energy Capacity 1950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 EM Shielding 4 Armor Coverage 875 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 26 Melee Accuracy 6 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Particle Charging 50 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 41 Authchip Count 2 Item Schematics ----------------- Cld. Plasma Rifle | -3/Section 7 | Archive Exp. Matter Compressor | -3/Section 7 | Archive Com. Tesla Bomb Launcher | -3/Section 7 | Archive Exp. Thermal Generator | -2/Testing | Archive Cld. Antigrav System | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Exp. Signal Interpreter | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -3/Section 7 | Archive G-67 Veteran | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -4/Armory | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Reset Matrix Sigix Broadsword Phase Redirector Phase Armor Core Stripper Integrated Mediator Sigix Shearcannon High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Cannon Subatomic Replicator LRC Boosters LRC Energy Well Sigix Exoskeleton Sigix Sheargun Sigix Terminator Achievements -------------- Most Wanted No Explosion For You Pyromaniac WMD Challenges ------------ None Game ------ Seed CoreUtilityWeb Manual? 0 Play Time 06:00:39 Cumulative 245.6 hours Start 2022.04.17 @ 17:11:41 End 2022.04.17 @ 23:42:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 71 Adventurer 15 Explorer 0 Win Type - Total 13 Types 4/0/5/1/2/0/1/0/0 Lore% 80 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c89ab6f-321f-43c3-8a30-0e520fd957c9