Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.02 @ 21:06:09 Player: Runia Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1188) 1188 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3983 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer Bomb Drone Bay (15/16) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Cloak of Protection Particle Gun Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Spread Laser Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Armored Wheel Improved Heat Sink Disposable Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Bomb Drone Bay Particle Gun Particle Gun Spread Laser Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 39 | . 6 4 17 9 3 . Power 4 | . 1 . 2 1 . . Engine 4 | . 1 . 2 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | . 2 . 6 1 . . Treads 4 | . 2 . 2 . . . Leg 4 | . . . 4 . . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 2 . 4 3 3 . Device 7 | . . . 3 1 3 . Storage 1 | . 1 . . . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 14 | . 1 4 5 4 . . Energy Gun 5 | . . . 2 3 . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 3 | . 1 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 2 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 13 | . 1 . 1 11 . . Power 3 | . . . 1 2 . . Propulsion 5 | . 1 . . 4 . . Utility 2 | . . . . 2 . . Weapon 3 | . . . . 3 . . Highest Loss Streak 11 | . 1 . 1 11 . . Average Slot Usage (%) 90 | . 98 100 98 87 19 . Engine 11 | . 14 14 10 9 . . Treads 15 | . 22 28 6 . . . Leg 10 | . 5 . 25 23 . . Device 4 | . . . 10 10 8 . Storage 11 | . 14 14 11 10 . . Processor 12 | . 12 14 11 11 11 . Energy Gun 9 | . 14 14 4 11 . . Energy Cannon 3 | . . . 9 7 . . Ballistic Gun 8 | . 14 6 7 . . . Launcher 1 | . . 7 . 1 . . Naked Turns . | . . . . . . . Heaviest Build 36 | 13 29 30 36 36 8 . Greatest Support 60 | 20 40 40 60 39 3 . Greatest Overweight (x) 2 | . 1 . 1 2 2 . Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 Average Capacity 12 | 8 11 15 15 14 5 5 Most Carried 15 | 6 13 14 15 15 5 4 Average Carried 11 | 6 9 13 14 13 3 4 Final Capacity 15 | 8 15 15 15 5 5 5 Final Carried 15 | 6 13 14 15 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 820 | 174 174 108 317 47 . . Remotely . | . . . . . . . Salvage Created 1524 | . 533 88 855 48 . . Parts 92 | . 33 9 44 6 . . Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 39 | . 9 5 15 10 . . Guns 19 | . 9 1 5 4 . . Cannons 10 | . . . 10 . . . AOE 10 | . . 4 . 6 . . Classes Destroyed 9 | . 4 1 3 1 . . Worker 5 | . 3 1 1 . . . Hauler 2 | . 1 . 1 . . . Recycler 1 | . . . 1 . . . Watcher 2 | . 2 . . . . . Swarmer 7 | . . 3 . 4 . . Grunt 18 | . 9 2 7 . . . Brawler 1 | . . . 1 . . . Sentry 7 | . . . 7 . . . Assembled 6 | . . . . 6 . . Best Kill Streak 6 | . 4 3 5 6 . . Combat Bots Only 6 | . 4 3 4 6 . . Max Kills in Single Turn 4 | . 1 2 1 4 . . Gunslinging . | . . . . . . . Exploded 4 | . . 2 . 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2595 | . 512 67 836 1104 . 76 Core 496 | . 84 9 174 199 . 30 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . 62 . . . . Volleys Fired 151 | 1 58 9 67 16 . . Largest 2 | 2 2 2 2 2 . . Hottest 133 | 70 70 70 133 130 . . Shots Fired 292 | 2 116 13 134 27 . . Gun 221 | 2 116 8 73 22 . . Cannon 61 | . . . 61 . . . Launcher 10 | . . 5 . 5 . . Special . | . . . . . . . Kinetic 117 | 1 58 4 54 . . . Thermal 165 | 1 58 4 80 22 . . Explosive 10 | . . 5 . 5 . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 16 10 19 11 . . Robot Miss Streak 7 | 2 4 1 6 7 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 220 | . 85 11 101 23 . . Core Hits 131 | . 31 13 49 38 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | . 4 . 1 . . . Burn 4 | . 4 . . . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3689 | . 943 453 1639 654 . . Guns 1998 | . 943 74 738 243 . . Cannons 901 | . . . 901 . . . Explosions 790 | . . 379 . 411 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 928 | . 405 37 486 . . . Thermal 1971 | . 538 37 1153 243 . . Explosive 790 | . . 379 . 411 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 20 | . . 18 . 2 . . Projectiles . | . . . . . . . Explosions 20 | . . 18 . 2 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . 26 . 18 . . Shots 2 | . . 1 . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 283 | 30 283 18 53 15 . . Average Temperature 53 | 18 58 7 25 15 . . Received Heat Transfer 714 | . 309 9 396 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 4324 | . 1887 111 2016 310 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 307 | . 251 100 307 173 . . Initial 83 | . . 33 39 83 . . Average 109 | . 122 61 124 150 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 82 | 100 78 100 68 100 . 100 Level 1 17 | . 21 . 31 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 2 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 6 | . 2 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 21 5 22 24 . 4 Peak Tracking Total 16 | . 7 3 4 16 . 4 Tactical Retreats 3 | . . . 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . . 2 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 12 | . 5 . 5 1 1 . Terminals 8 | . 4 . 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . 13 . 27 1 1 . Successful 27 | . 7 . 18 1 1 . Failed 15 | . 6 . 9 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 15 | . 8 . 6 . 1 . Terminals 32 | . 11 . 21 . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 3 . 12 1 1 . Part Schematic 2 | . 1 . 1 . . . Prototype ID Bank 3 | . . . 3 . . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Unreport Threat 3 | . . . 3 . . . Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 3 | . 1 . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 4 . 2 . . . Terminals 5 | . 3 . 2 . . . Botnet 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 5 . 5 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 1 | . . . . . . 1 Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches 1 | . . . . . . 1 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 3173 | 3 989 719 939 225 297 1 Spaces Moved 1805 | 1 503 432 453 141 275 . Core 302 | . . . . 27 275 . Treads 928 | . 413 432 83 . . . Legs 568 | 1 90 . 370 107 . . Wheels 7 | . . . . 7 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 120 50 50 . Average Speed 138 | 120 154 160 127 113 106 . Slowest Speed 260 | 120 200 160 260 200 150 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 69 93 40 31 69 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . . 19 . 32 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 51 | . . 19 . 32 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2203 | 1 610 445 685 180 281 1 Wait 144 | . 28 . 110 5 . 1 Move 1799 | . 502 431 452 140 274 . Hop . | . . . . . . . Pick Up 36 | . 11 1 20 3 1 . Fast Attach 6 | . . . 3 1 2 . Attach 18 | . 4 . 8 5 1 . Detach 3 | . 1 . . 1 1 . Swap 15 | . 2 4 6 3 . . Drop 31 | . 4 . 19 6 2 . Fire 151 | 1 58 9 67 16 . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 13) 842 | -10/Materials | Discovered new exit (range 15) 899 | -10/Materials | Identified exit to Mines 993 | -10/Materials | Entered Mines 1057 | -10/Mines | Learned Materials terminal intel 1573 | -10/Mines | Discovered new exit (range 15) 1605 | -10/Mines | Learned Materials interactive machine intel 1616 | -10/Mines | Discovered new exit (range 10) 1712 | -10/Mines | Entered Materials 1712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1713 | -9/Materials | Loaded intel: 18 interactive machine locations 1714 | -9/Materials | Loaded intel: 12 terminal locations 2246 | -9/Materials | Repaired Cooling System 2280 | -9/Materials | Repaired Imp. Aluminum Leg 2418 | -9/Materials | Discovered new exit (range 12) 2579 | -9/Materials | Identified exit to Mines 2651 | -9/Materials | Entered Mines 2659 | -9/Mines | Met a Derelict bent on vengeance 2679 | -9/Mines | Found a hidden stash of uninstalled traps 2714 | -9/Mines | Discovered new exit (range 8) 2730 | -9/Mines | Found the Drone Emporium 2739 | -9/Mines | Found Prototype Device 2762 | -9/Mines | Learned Materials stockpile data 2782 | -9/Mines | Assembled infested the area 2802 | -9/Mines | Core integrity fell below 50% 2858 | -9/Mines | Core integrity fell below 20% 2874 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2874 | -9/Mines | Discovered new exit (range 5) 2876 | -9/Mines | Entered Exiles 2890 | -9/Exiles | Met 8R-AWN 2891 | -9/Exiles | Lost 11 parts (2p4n2u3w) 2898 | -9/Exiles | Met EX-HEX 2911 | -9/Exiles | Met EX-BIN 2919 | -9/Exiles | Aligned with FarCom system 2919 | -9/Exiles | Given EX-Vault access code 2932 | -9/Exiles | Opened EX-Vault 2936 | -9/Exiles | Found Skeleton Box 2939 | -9/Exiles | Found Cloak of Protection 2942 | -9/Exiles | Identified Bomb Drone Bay 2972 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3014 | -9/Exiles | Met EX-DEC 3156 | -9/Exiles | Discovered new exit (range 12) 3173 | -9/Exiles | Left Exiles lab with Cloak of Protection 3173 | -9/Exiles | Entered Mines 3174 | -8/Mines | Core destroyed Last Messages --------------- welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! EX-DEC: "Oops, I hope HEX didn't hear that..." Acquired Med. Storage Unit. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... Bomb Drone released from Bomb Drone Bay. Bomb Drone detonates. Bomb Drone destroyed. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????######??????????????????????????????? | | ????# #??###????????????????????????? | | ????# ### ##??????????????????????? | | ????# ##????????????????????? | | ?????# ???????????????????? | | ?????# ##????????????????? | | ?????# @ #????????????????? | | ????????## # #????????????????? | | ?????????## ???????????????????? | | ??????????# ????????????????????? | | ?????????# s ?????????????????????? | | ????????# ss= ?????????????????????? | | ???????# ?????????????????????? | | ??????# ????????????????????? | | ??????# ???????????????????? | | ??????## ???????????????????? | | ???????######### ##??????????????????? | | ???????????????## ##???????????????????? | | ?????????????????###????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumElectronSource Manual? 0 Play Time 00:22:54 Cumulative 258.0 hours Start 2021.08.02 @ 20:28:40 End 2021.08.02 @ 21:06:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 636e4731-c2b3-48ed-91e3-59e1bf1e27ff