Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 21:47:17 Player: Feral_Cog Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1322) 1322 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5032 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 71/450 Energy 100/100 System Corruption 0% Temperature Critical (8975) Movement Core (700) Ox13 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (5) ------ Small Storage Unit Compact Matter Pod Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (8) ---- Light Nuclear Core Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Grenade Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Targeting Computer Recoil Stabilizer Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Grenade Launcher Rocket Launcher Datajack [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . 1 . 1 1 . Weapon 2 | . . . 1 . . 1 . Parts Attached 47 | 6 5 2 5 2 11 2 14 Power 5 | 1 1 . . 1 1 . 1 Engine 4 | 1 1 . . 1 1 . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 14 | 2 1 2 1 1 3 . 4 Treads 3 | . . . . . . . 3 Leg 11 | 2 1 2 1 1 3 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 1 . 3 . 5 1 4 Device 3 | . 1 . . . 1 1 . Storage 3 | 1 . . 1 . . . 1 Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 7 | . . . 2 . 2 . 3 Artifact . | . . . . . . . . Weapon 13 | 2 2 . 1 . 2 1 5 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . 2 . 1 . 1 . 5 Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 13 | . . . 1 . 4 . 8 Power 3 | . . . 1 . 1 . 1 Propulsion 2 | . . . . . 1 . 1 Utility 5 | . . . . . 1 . 4 Weapon 3 | . . . . . 1 . 2 Highest Loss Streak 7 | . . . 1 . 2 . 7 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 5 7 7 7 7 6 6 Power . | . 1 1 1 . . . . Propulsion . | . 1 1 . . . 1 2 Utility 1 | . . 1 2 3 3 2 . Weapon 2 | . 2 3 2 2 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 10 | . 1 . 1 1 . . 7 Power 2 | . . . . 1 . . 1 Propulsion 5 | . . . 1 . . . 4 Utility . | . . . . . . . . Weapon 2 | . 1 . . . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 93 100 89 95 87 96 92 Engine 6 | . 14 14 1 6 8 7 1 Core 1 | . . . . . . . 4 Treads 3 | . . . . . . . 13 Leg 19 | . 28 28 22 22 19 23 7 Device 4 | . 7 14 . . 6 15 6 Storage 15 | . 14 14 21 22 11 7 10 Processor 2 | . . . . . 7 7 7 Protection 7 | . . . 10 11 7 7 8 Energy Gun 2 | . 11 . . . . . . Ballistic Gun 27 | . 16 28 33 33 26 23 27 Peak Build Rating 44 | 6 10 10 14 15 21 26 44 Average Rating 17 | 4 8 10 13 14 17 25 34 On Entrance 12 | . 6 10 10 13 15 20 26 Naked Turns . | . . . . . . . . Heaviest Build 40 | 12 17 17 28 30 30 30 40 Greatest Support 80 | 20 20 20 20 20 35 44 80 Greatest Overweight (x) 13 | 3 . . 1 1 1 . 13 Average Overweight (x) . | . . . 1 1 . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 8 7 8 Average Carried 6 | 1 5 7 7 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 2 8 7 8 8 8 6 8 Class Distribution -------------------- 37% | Tank 24% | Mutant 12% | Scavenger-Tank 10% | Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 1627 | 204 210 160 148 92 250 . 563 Remotely 270 | . 110 160 . . . . . Salvage Created 1492 | . 358 98 189 91 364 . 392 Parts 97 | . 17 5 18 13 22 . 22 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 36 | . 5 3 4 5 8 . 11 Guns 36 | . 5 3 4 5 8 . 11 Classes Destroyed 13 | . 5 1 2 2 1 . 2 Worker 2 | . . . . 1 1 . . Builder 2 | . 1 . . . 1 . . Hauler 1 | . 1 . . . . . . Recycler 2 | . 1 . . . 1 . . Operator 2 | . 2 . . . . . . Watcher 2 | . . . 2 . . . . Swarmer 14 | . . . . 5 3 . 6 Grunt 13 | . 5 2 3 . 3 . . Sentry 1 | . . . 1 . . . . Specialist 2 | . . . . . . . 2 Hunter 4 | . . . . . 2 . 2 Heavy 1 | . . . . . . . 1 Assembled 1 | . . 1 . . . . . Best Kill Streak 5 | . 3 2 2 4 4 . 5 Combat Bots Only 5 | . 2 2 2 3 3 . 5 Max Kills in Single Turn 2 | . 2 1 1 2 2 . 2 Gunslinging 1 | . 1 . . 1 1 . 1 Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 235 | . 34 11 27 16 47 . 100 Missed 60 | . 10 1 7 5 10 . 27 Hits 175 | . 24 10 20 11 37 . 73 Melee 1 | . . 1 . . . . . Projectile 174 | . 24 9 20 11 37 . 73 Critical Strikes 6 | . 1 . . . 2 . 3 Damage Taken 3668 | . 308 148 357 82 707 . 2066 Core 915 | . 54 . 75 7 36 . 743 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 94 | . . . . . 94 . . Core Remaining (%) 87 | 100 . 78 . 79 93 . . Volleys Fired 87 | . 25 5 10 5 18 . 24 Largest 4 | . 2 2 3 3 3 . 4 Hottest 112 | . 80 46 69 69 69 . 112 Shots Fired 228 | . 50 10 30 15 54 . 69 Gun 225 | . 50 10 30 15 54 . 66 Cannon 3 | . . . . . . . 3 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 204 | . 26 10 30 15 54 . 69 Thermal 24 | . 24 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 6 4 4 3 10 . 13 Robot Miss Streak 7 | . 6 4 6 7 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 1 . 1 2 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 Shots Hit Robots 157 | . 31 7 14 8 45 . 52 Core Hits 102 | . 21 8 13 6 28 . 26 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . 1 . . . . Destroy 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2407 | . 435 129 212 116 601 . 914 Guns 2326 | . 435 129 203 116 601 . 842 Cannons 72 | . . . . . . . 72 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 9 | . . . 9 . . . . Kinetic 2220 | . 257 129 203 116 601 . 914 Thermal 178 | . 178 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 83 | . . . 83 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . 1 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 8975 | . 102 37 7 24 18 . 8975 Average Temperature 1780 | . 28 19 3 10 6 . 2992 Received Heat Transfer 524 | . 192 77 129 . 126 . . Effects 77 | . . . . . . . 77 Shutdowns 15 | . . . . . . . 15 Energy Bleed 9 | . . . . . . . 9 Interference 1 | . . . . . . . 1 Matter Decay 11 | . . . . . . . 11 Short Circuit 5 | . . . . . . . 5 Damage (minor) 9 | . . . . . . . 9 Damage (major) 22 | . . . . . . . 22 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 400 | . 400 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 90 | 100 100 100 100 100 100 100 59 Level 1 9 | . . . . . . . 40 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 255 | . 77 50 92 120 95 38 255 Initial 39 | . . . . . 39 38 30 Average 54 | . 22 28 24 20 32 38 152 Influence Increases 1085 | . 171 50 184 140 230 5 305 Destroy 0b10 Robot/C 700 | . 100 40 80 100 160 . 220 Destroy 0b10 Robot/NC 55 | . 25 . 10 5 15 . . Destroy Leader 166 | . 32 10 24 20 40 . 40 Successful Hack 27 | . 14 . 8 . . 5 . Disable Machine 45 | . . . 30 . . . 15 Destroy Structure 32 | . . . 32 . . . . Lose Combat Pursuer 60 | . . . . 15 15 . 30 Influence Decreases 830 | . 170 51 181 43 245 47 93 Entered New Map 125 | . . 1 . 3 61 47 13 Time Decay 580 | . 170 30 181 40 159 . . Lost Part 105 | . . . . . 25 . 80 Lost Ally 20 | . . 20 . . . . . Squads Dispatched 5 | . 2 . . . 2 . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . . . 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals 5 | . . 1 2 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 12 11 11 7 17 . 14 Peak Tracking Total 7 | . 2 6 4 3 7 . 4 Tactical Retreats 6 | . . 2 . 1 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . 4 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled 3 | . . . 2 . . . 1 Max in Single Turn 2 | . . . 2 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 10 | . 3 . 3 . 3 1 . Terminals 9 | . 3 . 3 . 2 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 7 . 8 . 5 1 . Successful 15 | . 5 . 5 . 4 1 . Failed 6 | . 2 . 3 . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . 7 . 8 . 2 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 5 . 5 . 2 1 . Prototype ID Bank 2 | . . . 1 . 1 . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . Repair Station Index 1 | . . . 1 . . . . Alert Level 1 | . . . . . 1 . . Locate Traps 2 | . 1 . 1 . . . . Disarm Traps 1 | . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 . 3 . 2 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . 7 . . . . . Total Damage 43 | . . 43 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Active Infowar (turns) 265 | . . . . . 265 . . Optics 265 | . . . . . 265 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 2409 | 79 441 84 442 394 389 11 569 Spaces Moved 1142 | 49 282 54 203 186 145 8 215 Core 16 | 7 . . . . . . 9 Treads 137 | . . . . . . . 137 Legs 989 | 42 282 54 203 186 145 8 69 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 120 Average Speed 162 | 120 120 120 190 190 171 120 186 Slowest Speed 700 | 200 120 120 190 190 190 120 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 34 24 16 47 16 1 87 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 40 | . . . 40 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 40 | . . . 40 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 1512 | 69 336 63 238 216 246 9 335 Wait 144 | 7 8 . 8 19 56 . 46 Move 1135 | 48 281 53 202 185 144 7 215 Hop . | . . . . . . . . Pick Up 57 | 8 12 1 7 3 11 . 15 Fast Attach 1 | . . . . . . . 1 Attach 37 | 6 3 . 3 1 10 2 12 Detach 2 | . . . 1 . 1 . . Swap 10 | . 2 2 2 1 2 . 1 Drop 23 | . 5 2 4 2 4 . 6 Fire 87 | . 25 5 10 5 18 . 24 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 11) 521 | -10/Materials | Entered Mines 522 | -10/Mines | Assembled infested the area 527 | -10/Mines | Assisted by a Guerilla fighting off Assembled 531 | -10/Mines | Escorted by a lone wolf Derelict 551 | -10/Mines | Learned location of Storage (-9) 595 | -10/Mines | Discovered new exit (range 9) 605 | -10/Mines | Entered Materials 605 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 913 | -9/Materials | Build established: Tank 1001 | -9/Materials | Discovered new exit (range 8) 1047 | -9/Materials | Entered Mines 1054 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1175 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1312 | -9/Mines | Learned Materials emergency access door positions 1420 | -9/Mines | Discovered new exit (range 11) 1441 | -9/Mines | Entered Materials 1441 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1621 | -8/Materials | Repaired Shotgun 1669 | -8/Materials | Discovered new exit (range 16) 1830 | -8/Materials | Entered Factory 1830 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1841 | -7/Factory | Identified exit to DSF 1841 | -7/Factory | Entered DSF 1882 | -7/DSF | Additional patrols routed to DSF 2044 | -7/DSF | Lost 7 parts (1p1n3u2w) 2190 | -7/DSF | Sterilization system engaged 2210 | -7/DSF | Ambient heat levels rising (+10) 2225 | -7/DSF | Ambient heat levels rising (+10) 2240 | -7/DSF | Ambient heat levels rising (+10) 2255 | -7/DSF | Ambient heat levels rising (+10) 2270 | -7/DSF | Ambient heat levels rising (+10) 2285 | -7/DSF | Ambient heat levels rising (+10) 2300 | -7/DSF | Ambient heat levels rising (+10) 2315 | -7/DSF | Ambient heat levels rising (+10) 2326 | -7/DSF | Core integrity fell below 50% 2330 | -7/DSF | Ambient heat levels rising (+10) 2345 | -7/DSF | Ambient heat levels rising (+10) 2360 | -7/DSF | Ambient heat levels rising (+10) 2375 | -7/DSF | Ambient heat levels rising (+10) 2390 | -7/DSF | Ambient heat levels rising (+10) 2405 | -7/DSF | Ambient heat levels rising (+10) 2405 | -7/DSF | Core integrity fell below 20% 2407 | -7/DSF | Discovered new exit (range 13) 2411 | -7/DSF | Core destroyed Last Messages --------------- 02390_ ALERT: Ambient heat levels +10. 02393_ Overheating: Hrd. Medium Armor Plating damaged (-5). 02396_ Power failure, Lgt. Nuclear Core shutdown. 02397_ Overheating: Lgt. Nuclear Core damaged (-2). 02398_ Overheating: Matter decay (-15). 02399_ Overheating: Matter decay (-12). 02403_ Overheating: Hrd. Light Armor Plating damaged (-3). 02403_ Overheating: Hrd. Medium Armor Plating damaged (-4). 02403_ Overheating: Gauss Rifle damaged (-44). 02404_ Overheating: Hrd. Medium Armor Plating damaged (-3). 02405_ Overheating: Core damaged (-105). 02405_ ALERT: Ambient heat levels +10. 02406_ Overheating: Energy bleed (-32). 02407_ EXIT=FOUND 02408_ Lgt. Nuclear Core broken. 02408_ Overheating: Short circuit. 02411_ Overheating: Core damaged (-133). 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" ?????????#!! !!#?????????????????? | | ????????#%"?????????### ###?????????????????? | | ?????????" ?????????# #?????????????????? | | ????????? ?????????# #?????????????????? | | ????????????????##??# ^^^ #?????????????????? | | ????????????????#!!?###^^ ###?????????????????? | | ????????" ## #!!!### ###?????????????????? | | ????????" #?????????????????? | | ????????"< @ #?????????????????? | | ???????????"##!!# #[[ #?????????????????? | | ????????????????###?#[[ #?????????????????? | | ????????????????????#########?????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 431 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 18% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Novice Programmer Challenges ------------ None Game ------ Seed AutogunCommJammer Manual? 0 Play Time 00:47:53 Cumulative 21.1 hours Start 2025.07.26 @ 20:57:35 End 2025.07.26 @ 21:47:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 30x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e318bd7-fcb1-4feb-999e-c2791ff54614