Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.11 @ 18:05:17 Player: Zack-531 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (867) 867 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2882 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 83/300 Energy 371/400 System Corruption 3% Temperature Cool (210) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Compact Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Advanced Sensor Array Power Shielding > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Advanced Terrain Scanner Improved ECM Suite Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Autogun High-powered Shotgun High-powered Shotgun Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Protection Power Shielding Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 59 | 4 13 1 13 28 Power 8 | . 3 . 2 3 Engine 6 | . 3 . 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 17 | 1 6 . 3 7 Treads 2 | . 2 . . . Leg 14 | 1 3 . 3 7 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . 1 . . . Utility 12 | 1 3 1 4 3 Device 5 | . . . 3 2 Storage 6 | 1 3 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 22 | 2 1 . 4 15 Energy Gun 9 | 1 . . . 8 Energy Cannon . | . . . . . Ballistic Gun 10 | 1 1 . 3 5 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 23 | . 2 . 1 20 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 13 | . 2 . 1 10 Highest Loss Streak 19 | . 2 . 1 19 Average Slot Usage (%) 82 | . 76 69 83 89 Engine 7 | . 9 14 11 2 Core 1 | . . . . 5 Leg 23 | . 18 14 20 30 Flight 2 | . 1 14 6 . Device 4 | . . . 4 9 Storage 16 | . 24 . 9 16 Protection 5 | . . 12 11 7 Energy Gun 2 | . 5 . . 2 Ballistic Gun 15 | . 14 14 19 14 Naked Turns . | . . . . . Heaviest Build 49 | 7 41 5 43 49 Greatest Support 43 | 10 40 10 30 43 Greatest Overweight (x) 10 | . 3 . 9 10 Average Overweight (x) 1 | . 1 . 1 1 Largest Inventory Capacity 12 | 6 12 4 12 12 Average Capacity 10 | 5 10 4 11 12 Most Carried 12 | 6 9 4 12 12 Average Carried 7 | 4 6 3 9 9 Final Capacity 12 | 6 4 4 12 12 Final Carried 12 | 6 4 4 12 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1072 | 202 271 43 58 498 Remotely . | . . . . . Salvage Created 1031 | . 171 . 113 747 Parts 70 | . 12 . 7 51 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 5 . 3 12 Guns 15 | . 5 . 2 8 AOE 5 | . . . 1 4 Classes Destroyed 11 | . 3 . 2 6 Worker 5 | . 1 . . 4 Builder 5 | . . . 1 4 Hauler 1 | . . . . 1 Recycler 2 | . . . . 2 Mechanic 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 3 | . 3 . . . Grunt 12 | . 2 . 3 7 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 2 | . . . . 2 Best Kill Streak 7 | . 3 . 4 7 Combat Bots Only 4 | . 3 . 3 4 Max Kills in Single Turn 6 | . 2 . 1 6 Gunslinging 1 | . 1 . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2949 | . 411 . 177 2361 Core 699 | . 108 . 30 561 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 . 56 92 . Volleys Fired 123 | . 38 . 11 74 Largest 2 | . 2 . 2 2 Hottest 101 | . 60 . 55 101 Shots Fired 200 | . 54 . 18 128 Gun 194 | . 54 . 16 124 Cannon . | . . . . . Launcher 6 | . . . 2 4 Special . | . . . . . Kinetic 148 | . 46 . 16 86 Thermal 22 | . 8 . . 14 Explosive 6 | . . . 2 4 Electromagnetic 24 | . . . . 24 Robot Hit Streak 10 | . 10 . 5 9 Robot Miss Streak 8 | . 7 . 2 8 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 130 | . 28 . 15 87 Core Hits 64 | . 10 . 7 47 Critical Hits 3 | . 1 . 1 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2870 | . 302 . 422 2146 Guns 1383 | . 302 . 228 853 Cannons . | . . . . . Explosions 1487 | . . . 194 1293 Melee . | . . . . . Ramming . | . . . . . Kinetic 1005 | . 220 . 228 557 Thermal 313 | . 82 . . 231 Explosive 1390 | . . . 194 1196 Electromagnetic 162 | . . . . 162 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 160 | . . . 14 146 Projectiles . | . . . . . Explosions 160 | . . . 14 146 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 387 | . . . 44 343 Shots 7 | . . . 2 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 294 | . 6 . 15 294 Average Temperature 44 | . 4 . 7 47 Received Heat Transfer 1263 | . 69 . 78 1116 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 608 | . 175 . . 433 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 388 | . 135 11 90 388 Initial 37 | . . 11 3 37 Average 77 | . 40 11 44 144 Maximum Alert Level 1 | . . . . 1 Low Security (%) 89 | 100 100 100 100 71 Level 1 10 | . . . . 28 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 9 . 4 21 Peak Tracking Total 6 | . 5 . 3 6 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 3 | . . . . 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1628 | 39 562 132 280 615 Spaces Moved 707 | 29 269 108 127 174 Core 14 | 12 . . . 2 Treads 11 | . 11 . . . Legs 668 | 17 246 108 125 172 Wheels . | . . . . . Hover . | . . . . . Flight 14 | . 12 . 2 . Fastest Speed 40 | 50 40 120 120 150 Average Speed 152 | 91 161 120 172 156 Slowest Speed 770 | 120 210 120 770 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 33 25 15 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . . . 10 81 Melee . | . . . . . Projectile . | . . . . . AOE 91 | . . . 10 81 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1068 | 41 352 111 169 395 Wait 97 | . 2 . . 95 Move 703 | 28 268 107 126 174 Hop . | . . . . . Pick Up 51 | 9 14 2 15 11 Fast Attach 5 | 1 3 . 1 . Attach 29 | 3 4 1 5 16 Detach 2 | . . . . 2 Swap 25 | . 6 . 7 12 Drop 33 | . 17 1 4 11 Fire 123 | . 38 . 11 74 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 7) 602 | -10/Materials | Entered Mines 656 | -10/Mines | Found a hidden stash of uninstalled traps 725 | -10/Mines | Discovered new exit (range 9) 734 | -10/Mines | Entered Materials 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -9/Materials | Discovered new exit (range 16) 1014 | -9/Materials | Entered another Materials area 1014 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1526 | -8/Materials | Core integrity fell below 50% 1598 | -8/Materials | Core integrity fell below 20% 1629 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01605_ G-47 Trooper IFF system glitched. 01608_ Acquired Particle Gun. 01612_ U-05 Engineer builds a Wall. 01616_ U-05 Engineer lays Concrete. 01617_ The unstable cave ceiling collapses. 01617_ U-05 Engineer builds a Wall. 01618_ G-47 Trooper reactivates. 01620_ U-05 Engineer lays Concrete. 01625_ System corrupted: Heat flow error (+206). 01625_ G-47 Trooper heat damages Aluminum Leg. 01625_ The unstable cave ceiling collapses. 01625_ U-05 Engineer lays Concrete. 01625_ Particle Gun destroyed. 01625_ U-05 Engineer lays Concrete. 01627_ G-47 Trooper heat spikes uncontrollably. 01627_ U-05 Engineer lays Concrete. 01627_ G-47 Trooper overheating. 01628_ U-05 Engineer lays Concrete. 01628_ G-47 Trooper overheating. 01628_ U-05 Engineer lays Concrete. 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