Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 15:32:59 Player: tkc Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2224) 2224 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 5771 Bonus ------- High Alert Combat Kills 2 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 80/300 Energy 88/160 System Corruption 7% Temperature Critical (1611) Movement Hovering (650) Ox10 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (6) ------ Huge Storage Unit Hacking Suite Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit Medium Matter Pod (0) Improved Signal Interpreter Hacking Suite Hacking Suite Authchip [Storage] Authchip [Weapon] Grenade Launcher Long-range Missile Launcher Long-range Missile Launcher Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- VSS Leg Improved Titanium Leg Improved Titanium Leg Armored Wheel > --- UTILITY ---------- Small Storage Unit Huge Storage Unit Visual Processing Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit Medium Matter Pod Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Arc Projector Arc Projector Gauss Rifle Grenade Launcher Grenade Launcher Improved Datajack Heavy Hammer [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Core Shielding Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 99 | 9 11 36 17 . 26 Power 10 | 2 1 4 1 . 2 Engine 8 | 2 1 4 1 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 25 | 3 1 6 5 . 10 Treads 6 | 1 . 3 2 . . Leg 6 | . . . . . 6 Wheel 8 | 2 1 3 1 . 1 Hover 4 | . . . 1 . 3 Flight 1 | . . . 1 . . Utility 17 | 2 2 6 3 . 4 Device . | . . . . . . Storage 5 | 2 1 . 1 . 1 Processor 2 | . . 1 1 . . Hackware 3 | . . . 1 . 2 Protection 7 | . 1 5 . . 1 Artifact . | . . . . . . Weapon 47 | 2 7 20 8 . 10 Energy Gun 11 | 1 3 2 3 . 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 16 | 1 4 5 2 . 4 Ballistic Cannon 6 | . . 6 . . . Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon 9 | . . 4 3 . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 6 | . . 4 2 . . Parts Lost 36 | . 4 7 4 . 21 Power 4 | . 1 1 . . 2 Propulsion 13 | . 1 3 2 . 7 Utility 8 | . . 2 1 . 5 Weapon 11 | . 2 1 1 . 7 Highest Loss Streak 9 | . 2 2 1 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 90 96 94 84 70 Engine 10 | . 14 10 9 7 4 Treads 11 | . 14 11 15 7 . Leg 1 | . . . . . 15 Wheel 10 | . 12 10 9 15 3 Storage 12 | . 16 11 9 15 14 Processor 6 | . . 6 17 7 4 Hackware 1 | . . . 3 7 7 Protection 16 | . 11 24 12 7 3 Energy Gun 8 | . 17 5 9 7 1 Ballistic Gun 4 | . 2 3 4 7 7 Ballistic Cannon 3 | . . 7 . . . Impact Weapon 2 | . . 4 2 . 1 Naked Turns . | . . . . . . Heaviest Build 109 | 16 89 102 102 101 109 Greatest Support 76 | 26 20 20 43 24 76 Greatest Overweight (x) 27 | . 5 10 8 4 27 Average Overweight (x) 5 | . 2 7 7 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 16 25 25 25 25 Most Carried 25 | 8 19 25 25 25 25 Average Carried 21 | 4 11 24 24 25 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 19 25 25 25 17 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac DSF Matter Collected 1646 | 298 221 723 254 . 150 Remotely . | . . . . . . Salvage Created 3169 | 131 953 742 979 . 364 Parts 168 | 8 46 47 47 . 20 Haulers Intercepted 5 | . 2 1 2 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Combat Hostiles Destroyed 58 | . 11 22 14 . 11 Guns 36 | . 9 9 11 . 7 Cannons 10 | . . 10 . . . AOE 11 | . 2 3 3 . 3 Classes Destroyed 13 | 3 5 2 1 . 2 Worker 5 | 1 1 3 . . . Builder 5 | . 3 . 2 . . Tunneler 1 | 1 . . . . . Hauler 5 | . 2 1 2 . . Recycler 6 | 1 2 1 2 . . Operator 2 | . 1 . 1 . . Watcher 3 | . 2 1 . . . Swarmer 18 | . . 7 3 . 8 Grunt 30 | . 11 11 8 . . Sentry 6 | . . 4 2 . . Specialist 2 | . . . . . 2 Hunter 1 | . . . 1 . . Heavy 1 | . . . . . 1 Best Kill Streak 6 | 1 6 4 4 . 6 Combat Bots Only 6 | . 2 3 3 . 6 Max Kills in Single Turn 3 | 1 2 3 2 . 2 Gunslinging . | . . . . . . Exploded 3 | . 1 3 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Damage Taken 5175 | 19 429 1187 764 . 2776 Core 1003 | 19 55 114 42 . 773 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . 2 22 9 . 18 Regen/Repaired (Parts) 27 | . . 27 . . . Core Remaining (%) 81 | 92 70 71 92 . . Volleys Fired 213 | 8 52 70 48 . 35 Largest 2 | 2 2 2 2 . 2 Hottest 95 | 60 90 84 95 . 83 Shots Fired 363 | 16 78 129 83 . 57 Gun 270 | 16 78 43 83 . 50 Cannon 84 | . . 84 . . . Launcher 9 | . . 2 . . 7 Special . | . . . . . . Kinetic 179 | 8 . 100 26 . 45 Thermal . | . . . . . . Explosive 9 | . . 2 . . 7 Electromagnetic 175 | 8 78 27 57 . 5 Robot Hit Streak 13 | 7 9 10 13 . 7 Robot Miss Streak 7 | 2 3 4 3 . 7 Penetration Max 1 | . . . 1 . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 241 | 11 59 78 66 . 27 Core Hits 140 | 4 38 38 42 . 18 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . 1 2 . . . Blast 1 | . . 1 . . . Corrupt 1 | . 1 . . . . Smash 1 | . . 1 . . . Melee Attacks 50 | . . 24 12 . 14 Impact 49 | . . 23 12 . 14 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 2 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5376 | 158 1133 1612 1611 . 862 Guns 3033 | 117 846 381 1161 . 528 Cannons 1021 | . . 1021 . . . Explosions 1150 | 41 287 118 370 . 334 Melee 172 | . . 92 80 . . Ramming . | . . . . . . Kinetic 1958 | 44 . 1142 285 . 487 Thermal 698 | 41 287 . 370 . . Explosive 452 | . . 118 . . 334 Electromagnetic 2096 | 73 846 260 876 . 41 Impact 172 | . . 92 80 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 2 . . . 7 Average Corruption 2 | . 2 . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . 12 . . . 7 Message Errors 3 | . 2 . . . 1 Matter Fused 4 | . 3 . . . 1 Heat Flow Errors 4 | . 3 . . . 1 Energy Discharges 3 | . 2 . . . 1 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 2 | . 1 . . . 1 Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 138 | . 26 57 55 . . Projectiles 3 | . . 3 . . . Explosions 26 | . 26 . . . . Melee 109 | . . 54 55 . . Knockbacks 13 | . . 13 . . . Impact . | . . . . . . Kinetic 12 | . . 12 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 299 | 19 155 40 85 . . Shots 8 | 1 4 1 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1611 | 32 199 314 144 . 1611 Average Temperature 129 | 16 61 109 52 . 436 Received Heat Transfer 879 | . 177 387 315 . . Effects 26 | . . 4 . . 22 Shutdowns 3 | . . . . . 3 Energy Bleed 5 | . . 2 . . 3 Interference 3 | . . 2 . . 1 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (major) 8 | . . . . . 8 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . 3 1 5 . . Impact Corruptions 2 | . . 1 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 800 | . 350 . 450 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | 1 5 . 6 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Peak Influence 412 | 15 344 412 369 127 329 Initial 134 | . 9 55 134 127 88 Average 221 | 5 176 267 219 127 202 Maximum Alert Level 2 | . 1 2 1 . 1 Low Security (%) 43 | 100 59 26 45 100 45 Level 1 56 | . 40 72 54 . 54 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 7 | . 2 1 3 . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Distress Signals 4 | . . 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 18 36 19 . 16 Peak Tracking Total 7 | . 3 7 4 . 5 Tactical Retreats 7 | . . 2 . . 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Traps Triggered 6 | . 2 3 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac DSF Machines Disabled 4 | . 2 1 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Machines Accessed 26 | . 8 13 4 1 . Terminals 19 | . 6 10 2 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 4 | . 2 1 1 . . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 58 | . 17 32 8 1 . Successful 35 | . 10 18 6 1 . Failed 23 | . 7 14 2 . . Catastrophic 4 | . 2 1 1 . . Database Lockouts . | . . . . . . Manual 29 | . 14 12 3 . . Terminals 44 | . 15 25 3 1 . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 7 | . 2 2 3 . . Scanalyzers 4 | . . 2 2 . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 3 9 . 1 . Record 2 | . . 2 . . . Open DSF 1 | . . . . 1 . Terminal Index 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Hauler Manifests 3 | . 1 2 . . . Registered Components 1 | . 1 . . . . Zone Layout 4 | . 1 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 7 | . 2 2 3 . . Report Inventory 6 | . 2 2 2 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . 2 2 . . Insert Component 2 | . . 1 1 . . Analyze 2 | . . 1 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 5 3 1 . . Terminals 9 | . 5 3 1 . . Botnet 9 | . 5 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 6 11 4 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 36 | . . 36 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac DSF Turns Passed 5317 | 145 1165 2360 1063 131 453 Spaces Moved 2208 | 72 595 936 395 87 123 Core 44 | 1 41 . . . 2 Treads 177 | 52 119 3 3 . . Legs 44 | . . . . . 44 Wheels 1937 | 19 435 933 392 87 71 Hover 6 | . . . . . 6 Flight . | . . . . . . Fastest Speed 50 | 50 100 190 135 150 150 Average Speed 187 | 140 162 200 198 150 225 Slowest Speed 1400 | 160 480 560 320 150 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 46 | 4 87 76 38 3 73 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 41 | . . 18 11 . 12 Terrain Destroyed 118 | 4 16 38 25 . 35 Melee 41 | . . 18 11 . 12 Projectile 4 | . . 2 . . 2 AOE 73 | 4 16 18 14 . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Total 2941 | 98 719 1246 574 88 216 Wait 245 | . 36 124 70 2 13 Move 2202 | 71 594 935 394 86 122 Hop . | . . . . . . Pick Up 78 | 9 18 32 15 . 4 Fast Attach 38 | 7 3 13 6 . 9 Attach 29 | 1 3 7 5 . 13 Detach 5 | . . 1 3 . 1 Swap 33 | 1 5 16 7 . 4 Drop 47 | 1 8 24 14 . . Fire 213 | 8 52 70 48 . 35 Melee 50 | . . 24 12 . 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 14) 727 | -10/Materials | Discovered new exit (range 13) 927 | -10/Materials | Discovered new exit (range 13) 1311 | -10/Materials | Entered another Materials area 1311 | -9/Materials | Evolved 2 slots: Utility x2 2844 | -9/Materials | Repaired Corrupted Lgt. Treads 3004 | -9/Materials | Discovered new exit (range 3) 3510 | -9/Materials | Discovered new exit (range 18) 3671 | -9/Materials | Entered another Materials area 3671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4628 | -8/Materials | Discovered new exit (range 17) 4734 | -8/Materials | Entered Factory 4734 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4797 | -7/Factory | Identified exit to DSF 4865 | -7/Factory | Entered DSF 4883 | -7/DSF | Additional patrols routed to DSF 4983 | -7/DSF | Lost 3 parts (1n1u1w) 5123 | -7/DSF | Lost 3 parts (2n1u) 5147 | -7/DSF | Crushed by falling debris 5151 | -7/DSF | Crushed by falling debris 5176 | -7/DSF | Sterilization system engaged 5182 | -7/DSF | Lost 4 parts (1p3u) 5196 | -7/DSF | Ambient heat levels rising (+10) 5211 | -7/DSF | Ambient heat levels rising (+10) 5226 | -7/DSF | Ambient heat levels rising (+10) 5241 | -7/DSF | Ambient heat levels rising (+10) 5242 | -7/DSF | Core integrity fell below 50% 5256 | -7/DSF | Ambient heat levels rising (+10) 5271 | -7/DSF | Ambient heat levels rising (+10) 5286 | -7/DSF | Ambient heat levels rising (+10) 5293 | -7/DSF | Lost 9 parts (1p3n5w) 5301 | -7/DSF | Ambient heat levels rising (+10) 5304 | -7/DSF | Core integrity fell below 20% 5316 | -7/DSF | Ambient heat levels rising (+10) 5319 | -7/DSF | Core destroyed Last Messages --------------- 05304_ A-02 Transporter heat damages Lgt. Treads, Ion Engine, Lgt. Treads, Med. Storage Unit. 05307_ Power failure, Lgt. Nuclear Core shutdown. 05307_ Aerolev Unit broken. 05307_ Overheating: Short circuit. 05308_ Overheating: Authchip [R/Combat] damaged (-2). 05308_ Overheating: Aerolev Unit damaged (-29). 05308_ Overheating: Lgt. Nuclear Core damaged (-6). 05311_ Acquired Lrn. Missile Launcher. 05312_ Overheating: Core damaged (-84). 05314_ Overheating: Matter decay (-28). 05314_ A-02 Transporter heat damages Lgt. Treads. 05316_ Aerolev Unit broken. 05316_ Overheating: Short circuit. 05316_ ALERT: Ambient heat levels +10. 05316_ Acquired Lrn. Missile Launcher. 05317_ Power failure, Lgt. Nuclear Core shutdown. 05317_ Overheating: Energy bleed (-20). 05318_ Overheating: Matter decay (-11). 05319_ Overheating: Core damaged (-112). 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"%**#????????????????????? | | ??????????????#!! "**#????????????????????? | | ??????????????### ###????????????????????? | | ????????????????! !??????????????????????? | | ???????????????!! !??????????????????????? | | ???????????????!! !!?????????????????????? | | ???????????????## ##?????????????????????? | | ????????????????# #??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? !!! ??????????????????????? | | ???????????????? !!! ??????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepAbsorptionRedistributor Manual? 0 Play Time 01:10:35 Cumulative 66.5 hours Start 2022.07.16 @ 14:21:31 End 2022.07.16 @ 15:32:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 45 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 881dcafe-bab2-4256-89b0-a8bd7cf1b30c