Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 17:45:42 Player: shockk Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (542) 542 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1977 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (16) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Flight Unit Flight Unit High-capacity Storage Unit Small Battery (100) Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Flight Unit > --- UTILITY ---------- Small Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Flight Unit High-capacity Storage Unit Field Recycling Unit [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 28 | 5 1 3 18 1 Power 5 | 1 . 1 3 . Engine 5 | 1 . 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 5 . Treads . | . . . . . Leg 5 | 2 . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 6 | . 1 1 4 . Device 1 | . . . 1 . Storage 2 | . 1 . 1 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 . 1 6 1 Energy Gun 5 | 2 . . 3 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . 11 1 Power 2 | . . . 2 . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon 6 | . . . 5 1 Highest Loss Streak 7 | . . . 7 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 77 | . 73 83 73 83 Engine 14 | . 14 14 11 22 Leg 16 | . 28 28 14 11 Flight 2 | . . . 3 . Device 3 | . . . 6 . Storage 6 | . 2 . 5 11 Processor 9 | . . 12 8 11 Protection 3 | . . . 1 11 Energy Gun 10 | . 28 24 10 . Ballistic Gun 4 | . . . 3 11 Ballistic Cannon 1 | . . . 1 . Launcher 4 | . . 3 4 5 Naked Turns . | . . . . . Heaviest Build 47 | 7 47 8 20 22 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 2 | . 2 . 2 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 5 20 5 8 8 Average Capacity 6 | 5 8 5 6 8 Most Carried 5 | 4 4 5 5 5 Average Carried 3 | 1 3 4 3 4 Final Capacity 8 | 5 5 5 8 8 Final Carried 5 | 2 4 4 3 5 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 593 | 250 10 26 250 57 Remotely . | . . . . . Salvage Created 644 | 50 49 88 230 227 Parts 49 | 4 6 13 16 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 21 | 1 3 6 7 4 Guns 13 | . 3 3 4 3 Cannons 1 | . . . 1 . AOE 7 | 1 . 3 2 1 Classes Destroyed 8 | 1 1 1 4 1 Worker 2 | . . 1 1 . Builder 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 2 | . . . 1 1 Swarmer 11 | . 3 6 2 . Grunt 8 | 1 . . 3 4 Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Best Kill Streak 5 | 1 3 4 5 4 Combat Bots Only 3 | 1 3 3 2 2 Max Kills in Single Turn 3 | 1 2 3 2 2 Gunslinging 1 | . 1 . . . Exploded 2 | 1 . 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 140 | 2 4 15 73 46 Missed 48 | . 1 4 21 22 Damage Taken 1492 | 22 24 112 980 354 Core 429 | . 9 20 283 117 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 45 | . . . 45 . Core Remaining (%) 94 | 100 . 88 . . Volleys Fired 77 | 2 2 6 35 32 Largest 2 | 2 2 2 2 2 Hottest 80 | 80 80 80 75 50 Shots Fired 101 | 4 4 12 47 34 Gun 81 | 4 4 10 31 32 Cannon 10 | . . . 10 . Launcher 10 | . . 2 6 2 Special . | . . . . . Kinetic 46 | . . . 14 32 Thermal 9 | . . . 9 . Explosive 10 | . . 2 6 2 Electromagnetic 36 | 4 4 10 18 . Robot Hit Streak 12 | 4 3 2 12 7 Robot Miss Streak 4 | . 1 2 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 68 | 4 3 6 33 22 Core Hits 42 | 2 3 8 15 14 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Destroy 2 | . . . . 2 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1386 | 80 33 237 701 335 Guns 572 | 50 33 43 279 167 Cannons 87 | . . . 87 . Explosions 727 | 30 . 194 335 168 Melee . | . . . . . Ramming . | . . . . . Kinetic 284 | . . . 117 167 Thermal 130 | 30 . . 100 . Explosive 697 | . . 194 335 168 Electromagnetic 275 | 50 33 43 149 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 55 | . . . 55 . Projectiles . | . . . . . Explosions 55 | . . . 55 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 190 | . . 20 170 . Shots 6 | . . 1 5 . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 72 | 48 36 72 4 49 Average Temperature 18 | 29 20 30 2 16 Received Heat Transfer 354 | 12 . . 156 186 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 275 | 50 . . 225 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 213 | 20 83 187 213 122 Initial 72 | . 13 31 72 . Average 57 | 3 25 98 63 43 Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 99 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 2 1 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | 1 3 6 13 9 Peak Tracking Total 6 | 1 3 3 6 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 6 | . . . 4 2 Terminals 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . . . 9 3 Successful 9 | . . . 7 2 Failed 3 | . . . 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 9 | . . . 6 3 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 4 2 Record 4 | . . . 3 1 Open Door 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1860 | 107 118 251 934 450 Spaces Moved 992 | 88 79 187 460 178 Core 32 | 23 . . 9 . Treads . | . . . . . Legs 946 | 65 79 187 437 178 Wheels . | . . . . . Hover . | . . . . . Flight 14 | . . . 14 . Fastest Speed 37 | 50 120 120 37 190 Average Speed 150 | 101 137 120 148 216 Slowest Speed 260 | 120 260 120 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 9 13 37 23 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 62 | . . 13 35 14 Melee . | . . . . . Projectile . | . . . . . AOE 62 | . . 13 35 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1272 | 101 84 204 667 216 Wait 133 | . . . 133 . Move 988 | 87 78 186 459 178 Hop . | . . . . . Pick Up 32 | 7 2 4 17 2 Fast Attach . | . . . . . Attach 28 | 5 1 3 18 1 Detach 7 | . 1 2 2 2 Swap . | . . . . . Drop 6 | . . 3 2 1 Fire 77 | 2 2 6 35 32 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 13) 226 | -10/Materials | Entered Mines 227 | -10/Mines | Assembled infested the area 232 | -10/Mines | Assisted by a Guerilla fighting off Assembled 285 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 301 | -10/Mines | Build established: Mutant 448 | -10/Mines | Discovered new exit (range 8) 465 | -10/Mines | Learned Materials garrison access intel 477 | -10/Mines | Entered Materials 477 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 839 | -9/Materials | Repaired Aluminum Leg 900 | -9/Materials | Lost 4 parts (1p1n2w) 1023 | -9/Materials | Core integrity fell below 50% 1089 | -9/Materials | Lost 7 parts (1p1n2u3w) 1187 | -9/Materials | Discovered new exit (range 4) 1386 | -9/Materials | Build established: Scavenger-Mutant 1411 | -9/Materials | Entered Storage 1652 | -9/Storage | Core integrity fell below 20% 1861 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired 21 matter. K-01 Serf collects debris. K-01 Serf cleans the Storage Shell. K-01 Serf cleans the Terminal. Connecting with Terminal... >>Query(Materials) At the deepest levels of [Complex 0b10], raw materials are processed for use in manufacturing components and machines. Older technology and prototypes are gradually filtered down to these levels, and older robot variants are responsible for their oversight and maintenance. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. O-16 Technician locks terminal. W-16 Scout sends out distress signal. Critical hit (Burn: +37). A-02 Transporter destroyed. Extracted 2 energy. Acquired 9 matter. Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# [[ | | ??????????????????????????????????????????# [! | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????#?????????????????########### ??? | | ?????????????# ???????###??????# # ""?? | | ?????????????# ########T######## """" # """? | | ?????????????# ^ *!! + "???? # """? | | ?????????????# ^ /@[##### "????" # ? | | ?????????#####ag^ !!#???# ""???" # ""?? | | ???????# Y^ #???# ""??" # ""?? | | ???????# ##### ########### #???# """" # "??? | | ?????????????# ??????????# #???# # ??? | | ?????????????#???????????# #??#####+### # ##+#### | | ?????????????????????????# #??# % ! | | ?????????????????????????# #??# % *! | | ?????????????????????????? #??# % =% % % | | ?????????????????????????? #??# ##### # ## | | ?????????????????????????? #??# ???# | | ?????????????????????????? #??# ???# | | ?????????????????????????? ???# ???# | | ?????????????????????????? ???# ????# | | ?????????????????????????? ???# ????# | | ??????????????????????????????# ????#####/####### | | ?????????????????????????????? ????????? ?????? | | ?????????????????????????????? ???????? ????? | | ????????????????????????????? ??????? ? ????? | | ??????????????????????????????????????## #?###???? | | ???????????????????????????????????????# ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Let's See Who's Tougher One Hack Too Far Challenges ------------ None Game ------ Seed MicrowarpSensorDetector Manual? 0 Play Time 00:21:05 Cumulative 1.8 hours Start 2024.04.23 @ 17:18:12 End 2024.04.23 @ 17:45:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7cf17fe8-d45e-4732-b3c4-bf2b0797f16d