Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.20 @ 00:40:40 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2583) 2583 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (305) 305 TOTAL SCORE: 6868 Bonus ------- Follower Combat Kills 36 Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 463/700 Matter 300/300 Energy 275/275 System Corruption 2% Temperature Cool (0) Movement Rolling (165) Ox5 Location -7/Recycling Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Medium Treads Armored Wheel Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON (3) ------- Heavy Laser Guided Plasma Cannon > --- INVENTORY (25) --- Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink High-capacity Matter Pod (200) Compact Matter Pod (150) Improved Terrain Scanner Advanced Terrain Scan Processor Improved Power Shielding Improved Light Armor Plating Improved Light Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Shock Bomb Launcher Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Guided Plasma Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink High-capacity Matter Pod Compact Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor Improved Power Shielding Improved Light Armor Plating Improved Light Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Shock Bomb Launcher Grenade Launcher Mini Grenade Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Minigun Energy Gun Heavy Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 2 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 54 | 7 7 5 . 2 15 6 5 7 Power 5 | 1 . 1 . . 2 . . 1 Engine 5 | 1 . 1 . . 2 . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 2 1 . . 2 . 1 3 Treads 6 | 1 1 . . . 2 . 1 1 Leg . | . . . . . . . . . Wheel 5 | 1 1 1 . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 2 2 2 . 1 7 2 4 2 Device 9 | 1 . . . 1 1 2 3 1 Storage 5 | 1 1 2 . . 1 . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . 1 . . . Protection 6 | . 1 . . . 3 . 1 1 Artifact . | . . . . . . . . . Weapon 16 | 2 3 1 . 1 4 4 . 1 Energy Gun 3 | 1 . . . . . 1 . 1 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 10 | 1 2 . . 1 3 3 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 17 | . 3 . . . 4 . 1 9 Power 2 | . . . . . 1 . . 1 Propulsion 5 | . 1 . . . 1 . . 3 Utility 4 | . 1 . . . . . 1 2 Weapon 6 | . 1 . . . 2 . . 3 Highest Loss Streak 9 | . 2 . . . 4 . 1 9 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 2 8 12 15 15 19 24 23 19 Power 2 | . 1 2 2 2 2 3 3 3 Propulsion 3 | 1 3 2 3 3 2 4 3 1 Utility 6 | . . 3 4 5 8 9 9 8 Weapon 5 | . 2 4 5 4 4 7 7 5 Tool/Special . | . . . . . . . . . Unused Backups 30 | . 3 . . . 2 8 1 16 Power 5 | . . . . . 1 1 . 3 Propulsion 6 | . 3 . . . 1 2 . . Utility 11 | . . . . . . 2 1 8 Weapon 7 | . . . . . . 2 . 5 Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 96 | . 98 100 71 99 93 97 100 90 Engine 10 | . 14 14 14 14 8 7 7 6 Treads 5 | . 13 1 . . 7 7 7 6 Wheel 19 | . 14 26 28 28 18 14 15 14 Device 12 | . 7 . . 9 9 20 23 18 Storage 10 | . 14 14 14 14 9 7 7 7 Processor 2 | . . . . . . 7 7 7 Hackware 1 | . . . . . 8 . . . Protection 7 | . 6 14 14 4 8 7 7 7 Energy Gun 2 | . 9 . . . . 5 . 3 Ballistic Gun 20 | . 16 28 . 27 22 16 23 10 Peak Build Rating 45 | 9 11 13 11 13 30 41 43 45 Average Rating 24 | 5 9 12 9 12 24 38 41 43 On Entrance 18 | . 9 11 13 10 13 30 40 42 Avg Prop Armor Cover (%) 8 | 17 12 11 . . 6 6 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 125 | 14 22 52 46 52 108 115 114 125 Greatest Support 28 | 20 16 24 24 24 24 24 24 28 Greatest Overweight (x) 5 | . 1 2 1 2 4 4 4 5 Average Overweight (x) 2 | . . 1 1 2 3 4 4 4 Largest Inventory Capacity 25 | 8 10 20 20 20 25 25 25 25 Average Capacity 20 | 7 9 17 20 20 23 25 25 25 Most Carried 25 | 5 10 14 16 16 25 25 25 25 Average Carried 17 | 2 8 12 15 15 19 24 24 20 Final Capacity 25 | 8 10 20 20 20 25 25 25 25 Final Carried 25 | 5 10 14 16 16 25 25 25 16 Class Distribution -------------------- 47% | Mutant 24% | Tank 8% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Mutant 4% | Commander-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Storage Commander-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Matter Collected 2786 | 239 214 321 . 192 443 222 948 207 Remotely . | . . . . . . . . . Salvage Created 2951 | 28 497 92 . 162 500 309 1156 207 Parts 165 | 3 25 6 . 11 29 22 59 10 Haulers Intercepted 3 | . 1 . . . 1 . 1 . Recyclers Shooed 2 | . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Combat Hostiles Destroyed 63 | . 14 4 . 8 7 7 19 4 Guns 46 | . 9 2 . 3 6 7 19 . Cannons 5 | . . . . . 1 . . 4 AOE 12 | . 5 2 . 5 . . . . Classes Destroyed 14 | 1 5 . . . 2 1 3 2 Worker 2 | . . . . . . . 2 . Builder 2 | . . . . . . . 2 . Tunneler 1 | 1 . . . . . . . . Hauler 3 | . 1 . . . 1 . 1 . Recycler 3 | . 1 . . . 1 . 1 . Watcher 2 | . 2 . . . . . . . Swarmer 15 | . 3 2 . 3 . 3 4 . Grunt 25 | . 11 2 . 5 2 . 5 . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . . . . 2 . Sentry 13 | . . . . . 4 2 6 1 Demolisher 1 | . . . . . . . . 1 Programmer 4 | . . . . . . 2 2 . Scrapper 2 | . . . . . . . . 2 Best Kill Streak 7 | 1 7 2 . 3 3 3 5 2 Combat Bots Only 5 | . 5 2 . 3 3 3 4 2 Max Kills in Single Turn 2 | 1 2 2 . 2 2 1 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . 1 2 . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Hostile Shots Fired 553 | . 63 9 . 35 34 67 178 167 Missed 176 | . 15 1 . 11 5 23 61 60 Hits 377 | . 48 8 . 24 29 44 117 107 Melee 10 | . . . . . 5 . 5 . Projectile 367 | . 48 8 . 24 24 44 112 107 AOE 7 | . . . . . . . . 7 Critical Strikes 12 | . 2 . . 1 3 2 2 2 Damage Taken 3963 | . 603 141 . 258 516 337 1079 1029 Core 448 | . 103 . . 36 72 15 121 101 Absorbed by Shields 609 | . . . . . . 68 372 169 Redirected to Shielding 14 | . 9 . . 5 . . . . Regen/Repaired (Parts) 245 | . . . . . 87 158 . . Core Remaining (%) 76 | 100 . . . 44 86 . . . Volleys Fired 206 | 8 49 9 . 14 32 18 67 9 Largest 3 | 2 2 2 . 2 3 3 3 1 Hottest 120 | 70 80 53 . 46 120 119 75 120 Shots Fired 460 | 16 83 18 . 23 60 51 201 8 Gun 429 | 16 72 17 . 17 55 51 201 . Cannon 13 | . . . . . 5 . . 8 Launcher 18 | . 11 1 . 6 . . . . Special . | . . . . . . . . . Kinetic 369 | 8 35 17 . 17 55 36 201 . Thermal 73 | 8 37 . . . 5 15 . 8 Explosive 18 | . 11 1 . 6 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | 3 12 5 . 10 7 5 22 11 Robot Miss Streak 4 | 2 3 2 . 1 3 4 2 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 2 . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 296 | 9 52 11 . 15 37 28 142 2 Core Hits 144 | 2 32 7 . 15 17 14 53 4 Critical Kills 2 | . 1 . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 6 | . 4 . . . . 1 1 . Burn 3 | . 3 . . . . . . . Destroy 3 | . 1 . . . . 1 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6057 | 100 1167 203 . 624 667 529 2494 273 Guns 4645 | 100 543 162 . 181 636 529 2494 . Cannons 304 | . . . . . 31 . . 273 Explosions 1108 | . 624 41 . 443 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4124 | 37 204 162 . 181 636 410 2494 . Thermal 825 | 63 339 . . . 31 119 . 273 Explosive 1108 | . 624 41 . 443 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 4 4 4 4 8 . 2 2 Average Corruption 4 | . 3 4 4 4 7 . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 78 | . 4 15 6 22 19 . 1 11 Message Errors 12 | . 1 4 . 3 3 . . 1 Matter Fused 27 | . 1 5 4 10 3 . 1 3 Heat Flow Errors 15 | . 2 3 . 3 4 . . 3 Energy Discharges 6 | . . . . 3 1 . . 2 Parts Fused 2 | . . 1 . 1 . . . . Data Loss (minor) 8 | . . 1 1 1 5 . . . Data Loss (major) 3 | . . . 1 . 1 . . 1 Misfires 3 | . . 1 . 1 1 . . . Weapon Failures 2 | . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 21 | . . . . . . . . 21 Projectiles 21 | . . . . . . . . 21 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 53 | . 13 40 . . . . . . Shots 2 | . 1 1 . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 291 | 110 216 291 . 235 270 162 11 201 Average Temperature 65 | 53 59 84 . 48 93 63 9 53 Received Heat Transfer 1145 | . 336 48 . 138 171 59 221 172 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2198 | 185 1221 . . . 80 222 . 490 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 100 100 96 100 Level 1 . | . . . . . . . 3 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 240 | 5 193 76 . 82 93 109 240 90 Initial 90 | . . 46 . . . . 43 90 Average 38 | . 89 17 . 19 21 16 98 17 Influence Increases 1900 | 5 441 109 . 228 250 219 522 126 Destroy 0b10 Robot/C 1220 | . 280 80 . 160 140 140 380 40 Destroy 0b10 Robot/NC 65 | 5 20 . . . 10 . 30 . Destroy Leader 310 | . 66 20 . 30 52 50 92 . Successful Hack 51 | . 9 . . . 15 13 14 . Select Force Hacks 30 | . . . . . . . . 30 Disable Machine 60 | . 15 . . . . . . 45 Destroy Structure 89 | . 36 9 . 23 3 1 6 11 Lose Combat Pursuer 75 | . 15 . . 15 30 15 . . Influence Decreases 1862 | 5 320 219 11 228 250 122 387 320 Entered New Map 282 | . . 75 11 . . . 54 142 Time Decay 1460 | 5 270 144 . 228 200 122 323 168 Lost Part 80 | . 30 . . . 40 . 10 . Lost Ally 40 | . 20 . . . 10 . . 10 Squads Dispatched 8 | . 3 . . . . 3 2 . Investigation 2 | . 1 . . . . 1 . . Extermination 3 | . . . . . . 2 1 . Reinforcement 3 | . 2 . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 26 4 . 12 13 7 20 7 Peak Tracking Total 6 | . 6 2 . 3 4 3 4 5 Tactical Retreats 4 | . 1 . . 1 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Traps Triggered 6 | . 3 . . . . 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Machines Disabled 6 | . 1 . . . . . . 5 Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Machines Accessed 24 | . 5 . 2 . 5 6 1 5 Terminals 13 | . 4 . . . 2 3 1 3 Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . . . . 2 1 . . Recycling Units 4 | . 1 . . . . 1 . 2 Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 59 | . 21 . 2 . 11 12 1 12 Successful 33 | . 10 . 2 . 9 6 1 5 Failed 25 | . 11 . . . 1 6 . 7 Catastrophic 3 | . . . . . . 2 . 1 Database Lockouts 1 | . . . . . 1 . . . Manual 27 | . 9 . 1 . 5 4 2 6 Terminals 36 | . 19 . . . 5 4 1 7 Fabricators 3 | . . . . . . 3 . . Repair Stations 8 | . . . . . 4 4 . . Recycling Units 8 | . 2 . . . . 1 . 5 Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 5 . 2 . 1 . 1 2 Record 1 | . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 Alert Level 2 | . . . . . 1 . . 1 Locate Traps 1 | . . . . . . . 1 . Zone Layout 2 | . 2 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 8 | . . . . . 4 4 . . Scan Component 5 | . . . . . 3 2 . . Repair 3 | . . . . . 1 2 . . Recycling Unit Hacks 1 | . . . . . . . . 1 Report Inventory 1 | . . . . . . . . 1 Scanalyzer 1 | . . . . . 1 . . . Retrieve Study 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 5 . . . 3 1 . 2 Terminals 9 | . 5 . . . 3 . . 1 Assimilate 3 | . 2 . . . 1 . . . Botnet 6 | . 3 . . . 2 . . 1 Fabricators 1 | . . . . . . 1 . . Fabnet 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Tunnel 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 4 . . . 4 6 1 5 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . Parts Repaired 3 | . . . . . 1 2 . . Time 90 | . . . . . 26 64 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . . . . 9 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Total Allies 15 | . 2 3 . . 1 . . 9 Largest Group 9 | . 2 3 3 . 1 . . 9 Highest-Rated Group 236 | . 20 77 77 . 10 . . 236 Highest-Rated Ally 40 | . 10 31 31 . 10 . . 40 Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 Total Damage 301 | . . . . . . . . 301 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Active Infowar (turns) 399 | 19 380 . . . . . . . Terrain 399 | 19 380 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Turns Passed 5811 | 81 719 699 268 914 820 914 732 664 Spaces Moved 3187 | 43 506 437 253 447 400 500 271 330 Core 2 | 2 . . . . . . . . Treads 9 | 3 . . . . . . . 6 Legs . | . . . . . . . . . Wheels 3176 | 38 506 437 253 447 400 500 271 324 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 90 105 120 105 150 150 150 Average Speed 130 | 101 110 113 105 120 144 150 150 161 Slowest Speed 480 | 160 115 120 105 120 150 150 150 480 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 84 72 60 89 38 14 51 43 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 2 . . . 1 Known Exits Taken 4 | . 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 19 | . 10 . . 5 4 . . . Terrain Destroyed 82 | . 40 9 . 29 4 . . . Melee . | . . . . . . . . . Projectile 4 | . . . . . 4 . . . AOE 78 | . 40 9 . 29 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Total 4522 | 62 592 626 256 804 599 643 489 451 Wait 873 | . 8 166 . 336 131 92 135 5 Move 3179 | 42 505 436 252 446 399 499 270 330 Hop . | . . . . . . . . . Pick Up 56 | 5 12 5 2 2 16 11 3 . Fast Attach 19 | 7 2 . . . 3 5 2 . Attach 20 | . 2 . . 2 6 1 1 8 Detach 2 | . . . 1 . 1 . . . Swap 28 | . 6 6 . 4 6 2 4 . Drop 41 | . 8 4 1 . 5 15 7 1 Fire 206 | 8 49 9 . 14 32 18 67 9 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 98 | . . . . . . . . 98 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Recycling History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 12) 245 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 3) 745 | -10/Materials | Discovered new exit (range 9) 801 | -10/Materials | Entered Mines 822 | -10/Mines | Discovered new exit (range 11) 958 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1009 | -10/Mines | Discovered new exit (range 7) 1137 | -10/Mines | Excavation squad dispatched 1137 | -10/Mines | A large section of the Mines collapsed 1470 | -10/Mines | Received a Mining Laser from a helpful Derelict 1485 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1485 | -10/Mines | Discovered new exit (range 5) 1500 | -10/Mines | Entered Exiles 1500 | -10/Exiles | Accompanied by 3 allies 1528 | -10/Exiles | Met 8R-AWN 1530 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1558 | -10/Exiles | Met EX-HEX 1600 | -10/Exiles | Met EX-DEC 1604 | -10/Exiles | Learned location of Zion (-6) 1621 | -10/Exiles | Met EX-BIN 1636 | -10/Exiles | Aligned with FarCom system 1637 | -10/Exiles | Given EX-Vault access code 1661 | -10/Exiles | Opened EX-Vault 1668 | -10/Exiles | Found Gui. Plasma Cannon 1690 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1754 | -10/Exiles | Discovered new exit (range 14) 1768 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1768 | -10/Exiles | Entered Mines 1885 | -9/Mines | Learned Materials stockpile data 2039 | -9/Mines | Core integrity fell below 50% 2641 | -9/Mines | Learned location of Storage (-7) 2678 | -9/Mines | Discovered new exit (range 5) 2682 | -9/Mines | Entered Materials 2682 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2933 | -8/Materials | Lost 4 parts (1p1n2w) 3005 | -8/Materials | Central database locked down 3082 | -8/Materials | Discovered new exit (range 16) 3140 | -8/Materials | Repaired Lgt. Armor Plating 3277 | -8/Materials | Build established: Scavenger-Skirmisher 3445 | -8/Materials | Discovered new exit (range 13) 3465 | -8/Materials | Identified exit to Factory 3502 | -8/Materials | Entered Factory 3502 | -7/Factory | Evolved 2 slots: Utility x2 3603 | -7/Factory | Repaired Arm. Wheel 3637 | -7/Factory | Repaired Arm. Wheel 3982 | -7/Factory | Build established: Tank 4102 | -7/Factory | Discovered new exit (range 10) 4414 | -7/Factory | Identified exit to Storage 4416 | -7/Factory | Entered Storage 4885 | -7/Storage | Build established: Scavenger-Tank 5142 | -7/Storage | Used back door to open Recycling access 5142 | -7/Storage | Discovered new exit (range 5) 5147 | -7/Storage | Identified exit to Recycling 5148 | -7/Storage | Entered Recycling 5205 | -7/Recycling | Scanned before Scraplab entrance 5217 | -7/Recycling | Build established: Tank 5488 | -7/Recycling | Lost 9 parts (1p3n2u3w) 5775 | -7/Recycling | Angered Scraplab inhabitants 5812 | -7/Recycling | Self-destructed Last Messages --------------- 05590_ U-05 Engineer lays Concrete. 05591_ Attempting to rewire K-01 Serf. 05591_ U-05 Engineer lays Concrete. 05592_ Attempting to rewire K-01 Serf. 05598_ System corrupted: Matter fused (-10). 05598_ Attempting to rewire K-01 Serf. 05605_ K-01 Serf rewired. 05611_ Acquired 10 matter. 05647_ System corrupted: Energy discharge (-93). 05758_ System corrupted: Energy discharge (-77). 05772_ The wall retracts into the floor. 05776_ X4-JZ2(j) destroyed. 05782_ Scrap Suit violently self-destructs. 05789_ Y3-1UR(j): "Defend the Scraplab!" 05792_ US-RYK(j) destroyed. 05792_ Grenadier 4b destroyed. 05795_ Grenadier 4a suffers critical hit (Burn). 05795_ Y3-1UR(j) destroyed. 05795_ Destroyed Wheel. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ??# """ """ "#???????????????? | | ??# "#???????????????? | | ??# ##???????????????? | | ??# #????????????????? | | ??# ######## #????????????????? | | ??# #?###### #????????????????? | | ??# #?# # #????????????????? | | ??# #?# # #????????????????? | | ??# ### # #????????????????? | | ??# ## # #????????????????? | | ??# #?# # #????????????????? | | ??# #?# # #?######?????????? | | ??# #?# / #?# #?????????? | | ??# #?# # #?# #??###????? | | ??# #?# # ### ####%###??? | | ??# #?# # + ! =[ #??? | | ??# #?# ##### #### = #??? | | ??# #?# #???# #?# = #??? | | ??# #?# #???# #?# !%!##?? | | ??# #?######???######?## Y #?? | | ??# #???????????????#####k####? | | ### ###########?????#""dir "#? | | # #?????#"& ""#? | | # #?????#" u "#? | | # #?????#" ! #? | | ### # """ #?????#"&@ !%= #? | | ??# # """ """#?????#" %* ! #? | | ??# / """ Y"#?????#" #? | | ??# # """#?????#" ###? | | ??# # #?????# #??? | | #?# ##T########?????# "" ??? | | #?# ####????????????#########?? | | #?# #???######????????????????? | | #?# #??? ?????????????????? | | #?# #?? ?????????????????? | | ### #?? ??????????????????? | | #"" #? ???????????????????? | | #"Y #? """ ??????????????????? | | #"" # """""??????????????????? | | ### # """"" " ??????????????? | | + + #????????????? | | ### # """ """???????????????? | | ??# # """"""?????????????????? | | ### # """"" "???????????????? | | + #????????????? | | #####+########??????????????????? | | ??? ????????????????????????? | | ?# ??????????????????????? | | ?# #????????????????????? | | ?# """"" #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 42 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 3% | -8/Materials Arm. Wheel | 20% | -7/Factory Arm. Wheel | 22% | -7/Factory Studied --------- Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Overachiever Recruitment Drive Challenges ------------ None Game ------ Seed WardroneGaussPendant Manual? 0 Play Time 00:35:57 Cumulative 135.3 hours Start 2026.03.20 @ 00:02:59 End 2026.03.20 @ 00:40:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 56 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b7f3e68-5429-4ebc-99d6-5d7ddf3f77c6