Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 21:12:50 Player: lepire Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1439) 1439 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5164 Bonus ------- None Cogmind --------- Core Integrity 917/1000 Matter 86/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Rolling (165) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (10) ----- High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Target Analyzer Improved Target Analyzer Kinecellerator Improved Weapon Cycler Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- Gauss Rifle Mass Driver > --- INVENTORY (20) --- Cargo Storage Unit Compact Matter Pod (150) Weapon Cycler Transmission Jammer Shield Generator Point Defense System Recalibrator Tesla Bomb Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Target Analyzer Kinecellerator Improved Weapon Cycler Improved Utility Shielding Heavy Armor Plating Medium Insulated Plating Shield Generator > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Armored Wheel Cargo Storage Unit Compact Matter Pod Improved Terrain Scanner Targeting Computer Weapon Cycler Transmission Jammer Hardened Medium Armor Plating Point Defense System Recalibrator Gauss Rifle Tesla Bomb Launcher Datajack [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 8 | . . . . 8 Weapon . | . . . . . Parts Attached 47 | 2 13 1 16 15 Power 4 | . 2 . 2 . Engine 3 | . 2 . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 7 | 2 2 1 1 1 Treads 2 | 1 1 . . . Leg . | . . . . . Wheel 5 | 1 1 1 1 1 Hover . | . . . . . Flight . | . . . . . Utility 21 | . 3 . 6 12 Device 8 | . 1 . 2 5 Storage 1 | . 1 . . . Processor 4 | . . . . 4 Hackware . | . . . . . Protection 8 | . 1 . 4 3 Artifact . | . . . . . Weapon 15 | . 6 . 7 2 Energy Gun 7 | . 5 . 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon 3 | . . . 1 2 Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 1 3 3 7 Power 2 | . . 1 . 1 Propulsion 3 | . 1 1 . 1 Utility 4 | . . 1 . 3 Weapon 5 | . . . 3 2 Highest Loss Streak 3 | . 1 2 2 3 To Critical Strikes 1 | . . 1 . . Average Backups 14 | 5 12 15 18 11 Power . | 1 . . . . Propulsion 1 | 3 2 1 1 . Utility 10 | . 7 12 13 8 Weapon 1 | 1 1 1 1 1 Tool/Special . | . . . . . Unused Backups 25 | . 6 . 14 5 Power 2 | . 2 . . . Propulsion 1 | . 1 . . . Utility 18 | . 2 . 12 4 Weapon 4 | . 1 . 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 99 93 81 75 Engine 9 | . 14 13 2 5 Core 1 | . . . 5 . Treads 7 | . 14 13 . . Wheel 13 | . 14 14 16 4 Device 3 | . . . 2 17 Storage 12 | . 14 14 14 5 Processor 2 | . . . . 16 Protection 11 | . 12 8 11 10 Energy Gun 20 | . 27 27 16 . Ballistic Gun 2 | . . . 7 2 Ballistic Cannon 2 | . . . 2 7 Peak Build Rating 57 | 6 10 10 29 57 Average Rating 19 | 6 9 9 22 50 On Entrance 12 | 6 6 10 9 29 Avg Prop Armor Cover (%) 8 | . 8 10 . . Naked Turns . | . . . . . Heaviest Build 94 | 12 50 51 68 94 Greatest Support 28 | 20 20 24 28 28 Greatest Overweight (x) 7 | . 4 4 2 7 Average Overweight (x) 2 | . 2 3 1 4 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 8 16 20 20 20 Most Carried 20 | 6 18 17 20 20 Average Carried 15 | 5 12 16 19 12 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 17 16 20 10 Class Distribution -------------------- 89% | Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1494 | 207 307 54 637 289 Remotely . | . . . . . Salvage Created 2443 | . 608 133 1344 358 Parts 101 | . 39 12 34 16 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 16 | . 1 . 13 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 16 . . Prevented . | . . . . . Parts Restored 2 | . . . 2 . Broken 2 | . . . 2 . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 31 | . 14 6 6 5 Guns 20 | . 11 2 6 1 Cannons 4 | . . . . 4 AOE 7 | . 3 4 . . Classes Destroyed 12 | . 8 2 1 1 Worker 4 | . 3 . 1 . Builder 3 | . 1 . 1 1 Tunneler 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 13 | . . . 12 1 Mechanic 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 4 | . 3 . . 1 Swarmer 12 | . 6 4 2 . Grunt 12 | . 8 1 . 3 Sentry 5 | . . 1 4 . Programmer 2 | . . . . 2 Best Kill Streak 7 | . 7 4 6 2 Combat Bots Only 4 | . 4 4 2 2 Max Kills in Single Turn 4 | . 3 4 1 1 Gunslinging . | . . . . . Exploded 4 | . 2 4 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 402 | . 93 102 164 43 Missed 169 | . 21 54 88 6 Hits 233 | . 72 48 76 37 Projectile 233 | . 72 48 76 37 Critical Strikes 7 | . 1 1 1 4 Damage Taken 2336 | . 694 428 572 642 Core 301 | . 82 94 42 83 Absorbed by Shields 148 | . . . 66 82 Redirected to Shielding 9 | . . . . 9 Ignored by Resistances 41 | . . . . 41 Core Remaining (%) 56 | 100 . . 12 . Volleys Fired 181 | . 77 21 55 28 Largest 2 | . 2 2 2 2 Hottest 126 | . 100 100 126 87 Shots Fired 340 | . 146 32 110 52 Gun 275 | . 142 22 100 11 Cannon 49 | . . . 8 41 Launcher 16 | . 4 10 2 . Special . | . . . . . Kinetic 85 | . . . 33 52 Thermal 239 | . 142 22 75 . Explosive 16 | . 4 10 2 . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 6 5 9 8 Robot Miss Streak 5 | . 5 2 3 4 Penetration Max 1 | . . . 1 1 Secondary Targets . | . . . . . Shots Hit Robots 217 | . 85 14 88 30 Core Hits 113 | . 40 16 41 16 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 26 | . 7 1 14 4 Burn 21 | . 7 1 13 . Destroy 3 | . . . 1 2 Blast 2 | . . . . 2 Melee Attacks 12 | . . . 12 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 10 | . . . 10 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4405 | . 1341 473 1278 1313 Guns 2573 | . 1044 164 1090 275 Cannons 1040 | . . . 74 966 Explosions 786 | . 297 309 111 69 Melee . | . . . . . Ramming 6 | . . . 3 3 Kinetic 1688 | . . . 447 1241 Thermal 1925 | . 1044 164 717 . Explosive 786 | . 297 309 111 69 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 1 Average Corruption 3 | . 3 4 4 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 53 | . 15 8 28 2 Message Errors 10 | . 4 . 6 . Matter Fused 18 | . 6 3 8 1 Heat Flow Errors 5 | . . . 5 . Energy Discharges 3 | . . 2 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 7 | . 3 2 2 . Data Loss (major) 5 | . 1 1 3 . Misfires 2 | . . . 2 . Alerts 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . 4 2 6 15 Projectiles 15 | . . . . 15 Explosions 12 | . 4 2 6 . Melee . | . . . . . Knockbacks 10 | . . . 1 9 Impact . | . . . . . Kinetic 9 | . . . 1 8 Secondary 1 | . . . . 1 Self-Inflicted Damage 88 | . 3 7 49 29 Shots 4 | . 1 1 1 1 Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 500 | . 500 24 429 436 Average Temperature 122 | . 137 12 103 137 Received Heat Transfer 765 | . 246 255 132 132 Effects 11 | . 6 . 4 1 Shutdowns 4 | . 2 . 1 1 Energy Bleed 1 | . . . 1 . Interference 3 | . 3 . . . Damage (minor) 1 | . 1 . . . Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 15 | . 8 . 7 . Heat Transferred 6881 | . 3329 555 2997 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 . 100 72 Level 1 4 | . . . . 27 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 283 | . 141 . 50 283 Initial 50 | . . . 42 50 Average 34 | . 34 . 9 83 Influence Increases 1446 | . 456 280 223 487 Destroy 0b10 Robot/C 660 | . 280 160 120 100 Destroy 0b10 Robot/NC 140 | . 55 . 70 15 Destroy Leader 72 | . 60 . . 12 Allied During Kill 3 | . . . 3 . Successful Hack 42 | . 39 . 3 . Disable Machine 255 | . 15 . . 240 Destroy Structure 104 | . 7 . 27 70 Advance Influence 50 | . . . . 50 Lose Combat Pursuer 120 | . . 120 . . Influence Decreases 1217 | . 456 192 311 258 Entered New Map 46 | . . . 46 . Time Decay 1040 | . 446 162 224 208 Lost Part 116 | . 10 30 30 46 Lost Ally 15 | . . . 11 4 Squads Dispatched 7 | . 3 . . 4 Investigation 3 | . 3 . . . Extermination 2 | . . . . 2 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 27 13 6 9 Peak Tracking Total 6 | . 4 6 2 4 Tactical Retreats 5 | . . 5 . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 21 | . 1 4 . 16 Max in Single Turn 11 | . 1 3 . 11 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 18 | . 8 . 8 2 Terminals 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 9 | . 2 . 5 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 51 | . 28 . 18 5 Successful 25 | . 15 . 7 3 Failed 26 | . 13 . 11 2 Catastrophic 6 | . 2 . 4 . Database Lockouts . | . . . . . Manual 14 | . 12 . 2 . Terminals 28 | . 21 . 7 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 22 | . 6 . 11 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 9 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 4 | . 4 . . . Branch Access Points 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 11 | . 2 . 6 3 Report Inventory 6 | . 2 . 2 2 Retrieve Components 5 | . . . 4 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . 1 . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Reject 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 8 . 6 1 Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 18 | . . . 17 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 4 | . . . 4 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies 4 | . . . 4 . Largest Group 4 | . . . 4 2 Highest-Rated Group 126 | . . . 126 80 Highest-Rated Ally 40 | . . . 40 40 Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 102 | . . . 102 . Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 462 | . 70 . . 392 Terrain 392 | . . . . 392 Seismic 70 | . 70 . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 4043 | 13 1737 460 1222 611 Spaces Moved 2329 | 7 934 277 802 309 Core . | . . . . . Treads 239 | 4 235 . . . Legs 3 | 3 . . . . Wheels 2087 | . 699 277 802 309 Hover . | . . . . . Flight . | . . . . . Fastest Speed 105 | 120 130 105 105 130 Average Speed 140 | 142 151 141 118 165 Slowest Speed 195 | 160 160 150 130 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 2 90 21 95 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . 6 25 27 33 Melee . | . . . . . Projectile 24 | . . . 5 19 AOE 67 | . 6 25 22 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 2770 | 10 1114 310 970 366 Wait 99 | . 66 8 21 4 Move 2325 | 6 933 276 801 309 Hop . | . . . . . Pick Up 48 | . 15 . 31 2 Fast Attach 5 | . 1 . 3 1 Attach 21 | . 1 1 6 13 Detach 2 | . 1 . 1 . Swap 34 | 2 11 4 9 8 Drop 40 | 2 9 . 29 . Fire 181 | . 77 21 55 28 Melee 12 | . . . 12 . Ram 2 | . . . 1 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Discovered new exit (range 14) 485 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Derelicts attacked the area 826 | -10/Materials | Discovered new exit (range 18) 826 | -10/Materials | Identified exit to Mines 1328 | -10/Materials | Discovered new exit (range 16) 1535 | -10/Materials | Discovered new exit (range 5) 1751 | -10/Materials | Entered Subcaves 1752 | -10/Subcaves | Approached by a straggling Scientist 2040 | -10/Subcaves | Discovered new exit (range 14) 2047 | -10/Subcaves | Core integrity fell below 50% 2211 | -10/Subcaves | Entered Recycling 3057 | -7/Recycling | Build established: Commander-Mutant 3105 | -7/Recycling | Core integrity fell below 20% 3369 | -7/Recycling | Discovered new exit (range 14) 3409 | -7/Recycling | Scanned before Scraplab entrance 3433 | -7/Recycling | Entered Factory 3433 | -5/Factory | Accompanied by 2 allies 3433 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x8 3467 | -5/Factory | Build established: Mutant 3546 | -5/Factory | Found Prototype Launcher 3703 | -5/Factory | Lost 3 parts (1n1u1w) 3794 | -5/Factory | P-70 Sage assimilated allied Angel 4a 3839 | -5/Factory | Lost 3 parts (2u1w) 4039 | -5/Factory | Spotted B-75 Beast 4044 | -5/Factory | Self-destructed Last Messages --------------- 04020_ U-05 Engineer lays Concrete. 04022_ K-01 Serf collects debris. 04024_ G-50 Soldier suffers critical hit (Destroy). 04024_ G-50 Soldier destroyed. 04026_ K-01 Serf collects debris. 04026_ U-05 Engineer lays Concrete. 04029_ K-01 Serf collects debris. 04029_ U-05 Engineer lays Concrete. 04032_ K-01 Serf collects debris. 04032_ U-05 Engineer lays Concrete. 04036_ K-01 Serf collects debris. 04037_ U-05 Engineer lays Concrete. 04039_ K-01 Serf collects debris. 04039_ U-05 Engineer lays Concrete. 04043_ K-01 Serf collects debris. 04043_ U-05 Engineer lays Concrete. 04044_ System corrupted: IFF burst signal emitted. 04044_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | !# * ######### ###?##??##???? | | #% # # ##?##?????#??? | | +! # "" # ###?#????????? | | # # ? Y" # ##??#???#?#??? | | # # ?"" + ##?#??##?????? | | # # # ###########?#?#???????? | | # # ?"" # ## ? ??#?##??#??#???? | | # # ??"? # ?#??? ???#????###?#????? | | # #? 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