Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 20:58:22 Player: Ammie Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (122) 610 Value Destroyed (2980) 2980 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 7524 Bonus ------- High Alert Combat Kills 254 Follower Combat Kills 120 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 55/100 System Corruption 4% Temperature Cool (9) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (5) ------ Cooling System High-capacity Storage Unit System Shield > --- WEAPON (2) ------- Enhanced Autogun Katana > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Small Storage Unit Particle Charger Improved Utility Shielding Firepult Gauss Rifle Rocket Launcher Improved Grenade Launcher Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Hardened Heavy Armor Plating System Shield > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Small Storage Unit Particle Charger Improved Utility Shielding Improved Light Armor Plating Rocket Launcher Improved Grenade Launcher Missile Launcher Datajack Improved Datajack Heavy Mace [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Cooling System Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 51 | 7 4 1 11 . 4 2 22 Power 6 | 1 . . 1 . . . 4 Engine 5 | 1 . . 1 . . . 3 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 16 | 3 . . 5 . . 1 7 Treads 14 | 2 . . 5 . . 1 6 Leg 1 | 1 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 11 | 1 3 . 1 . 1 1 4 Device 1 | . . . . . . . 1 Storage 4 | 1 2 . . . 1 . . Processor . | . . . . . . . . Hackware 3 | . 1 . 1 . . 1 . Protection 3 | . . . . . . . 3 Artifact . | . . . . . . . . Weapon 18 | 2 1 1 4 . 3 . 7 Energy Gun 3 | 2 . . 1 . . . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 7 | . 1 1 1 . . . 4 Ballistic Cannon 4 | . . . 2 . 2 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 5 | . . . 3 . . . 2 Parts Lost 20 | . 2 . 1 . . . 17 Power 3 | . . . . . . . 3 Propulsion 7 | . . . . . . . 7 Utility 4 | . . . 1 . . . 3 Weapon 6 | . 2 . . . . . 4 Highest Loss Streak 4 | . 1 . 1 . . . 4 To Critical Strikes . | . . . . . . . . Average Backups 13 | 1 4 9 14 15 14 13 16 Power 2 | . 1 1 2 3 3 3 2 Propulsion 3 | . 1 3 2 3 3 3 3 Utility 1 | . . 1 1 1 1 1 3 Weapon 5 | . 1 3 6 7 6 5 5 Tool/Special . | . . . . . . . . Unused Backups 17 | . . . . . 3 . 14 Power 2 | . . . . . . . 2 Propulsion 5 | . . . . . . . 5 Utility 2 | . . . . . . . 2 Weapon 7 | . . . . . 3 . 4 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 89 | . 95 99 89 88 82 90 86 Engine 10 | . 14 14 11 11 11 11 8 Treads 28 | . 28 28 33 33 33 33 24 Device 3 | . . . . . . . 8 Storage 11 | . 14 14 11 11 11 11 9 Hackware 11 | . 9 14 12 11 11 13 11 Protection 3 | . . . . . . . 7 Energy Gun 1 | . 19 . . . . . . Energy Cannon 1 | . . . . . . . 3 Ballistic Gun 6 | . 8 27 . . . . 2 Ballistic Cannon 10 | . . . 21 22 9 22 9 Peak Build Rating 45 | 6 10 10 21 18 21 25 45 Average Rating 21 | 4 8 9 17 18 16 21 31 On Entrance 13 | . 6 9 10 18 18 20 25 Avg Prop Armor Cover (%) 12 | 12 . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 93 | 14 29 27 38 38 78 58 93 Greatest Support 63 | 40 40 40 60 60 60 60 63 Greatest Overweight (x) 3 | . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 17 | 6 14 15 15 15 15 20 20 Most Carried 20 | 2 9 10 15 15 15 15 20 Average Carried 14 | 1 4 9 14 15 14 14 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 18 | 2 9 10 15 15 14 15 18 Class Distribution -------------------- 67% | Mutant 17% | Scavenger-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2779 | 242 80 32 847 146 . 68 1364 Remotely . | . . . . . . . . Salvage Created 3628 | . 414 31 818 60 . . 2305 Parts 210 | . 31 4 59 12 . . 104 Haulers Intercepted 10 | . 2 . 4 . . . 4 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 80 | . 7 1 23 7 . . 42 Melee 3 | . . . . . . . 3 Guns 13 | . 7 1 . . . . 5 Cannons 51 | . . . 23 7 . . 21 AOE 8 | . . . . . . . 8 Classes Destroyed 14 | . 6 . 2 . . . 6 Worker 8 | . 1 . . . . . 7 Builder 7 | . . . 2 . . . 5 Hauler 10 | . 2 . 4 . . . 4 Recycler 4 | . . . . . . . 4 Mechanic 2 | . . . . . . . 2 Operator 4 | . 1 . 2 . . . 1 Watcher 7 | . 2 . 2 . . . 3 Swarmer 29 | . 3 . 7 7 . . 12 Grunt 30 | . 4 1 10 . . . 15 Brawler 1 | . . . . . . . 1 Duelist 4 | . . . . . . . 4 Sentry 12 | . . . 6 . . . 6 Hunter 3 | . . . . . . . 3 Heavy 1 | . . . . . . . 1 Best Kill Streak 7 | . 5 1 5 4 . . 7 Combat Bots Only 6 | . 5 1 4 4 . . 6 Max Kills in Single Turn 4 | . 1 1 2 1 . . 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 392 | . 29 6 56 39 . . 262 Missed 123 | . 8 2 19 12 . . 82 Hits 269 | . 21 4 37 27 . . 180 Melee 13 | . . . . . . . 13 Projectile 256 | . 21 4 37 27 . . 167 AOE 4 | . . . . 4 . . . Critical Strikes 11 | . . . 2 . . . 9 Damage Taken 4131 | . 228 46 406 341 . . 3110 Core 723 | . 94 . 25 41 . . 563 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . 62 . . . 83 . Volleys Fired 270 | . 29 5 78 14 . . 144 Largest 2 | . 2 2 2 2 . . 2 Hottest 250 | . 80 40 74 74 . . 250 Shots Fired 498 | . 57 10 156 28 . . 247 Gun 108 | . 57 10 1 . . . 40 Cannon 390 | . . . 155 28 . . 207 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 429 | . 19 10 156 28 . . 216 Thermal 18 | . . . . . . . 18 Explosive . | . . . . . . . . Electromagnetic 51 | . 38 . . . . . 13 Robot Hit Streak 11 | . 6 4 9 3 . . 11 Robot Miss Streak 5 | . 1 2 5 3 . . 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 274 | . 39 6 65 13 5 . 146 Core Hits 165 | . 22 2 32 7 . . 102 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 9 | . . . 2 1 . . 6 Destroy 1 | . . . . . . . 1 Blast 7 | . . . 2 1 . . 4 Sever 1 | . . . . . . . 1 Melee Attacks 21 | . . . . . 5 . 16 Impact . | . . . . . . . . Slashing 16 | . . . . . . . 16 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7167 | . 500 52 1604 329 . . 4682 Guns 985 | . 500 52 6 . . . 427 Cannons 4647 | . . . 1598 329 . . 2720 Explosions 1168 | . . . . . . . 1168 Melee 367 | . . . . . . . 367 Ramming . | . . . . . . . . Kinetic 4720 | . 80 52 1604 329 . . 2655 Thermal 1444 | . . . . . . . 1444 Explosive 44 | . . . . . . . 44 Electromagnetic 592 | . 420 . . . . . 172 Impact . | . . . . . . . . Slashing 367 | . . . . . . . 367 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . . . . . . . 50 Message Errors 11 | . . . . . . . 11 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 6 | . . . . . . . 6 Energy Discharges 10 | . . . . . . . 10 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 5 Data Loss (major) 4 | . . . . . . . 4 Misfires 4 | . . . . . . . 4 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 101 | . . . 34 1 . . 66 Projectiles 71 | . . . 34 1 . . 36 Explosions 9 | . . . . . . . 9 Melee 21 | . . . . . . . 21 Knockbacks 31 | . . . 6 5 . . 20 Impact . | . . . . . . . . Kinetic 27 | . . . 5 5 . . 17 Secondary 4 | . . . 1 . . . 3 Self-Inflicted Damage 62 | . . . . . . . 62 Shots 5 | . . . . . . . 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 460 | . 135 12 87 30 . . 460 Average Temperature 60 | . 38 7 15 10 . . 157 Received Heat Transfer 1047 | . 102 24 165 . . . 756 Effects 10 | . . . . . . . 10 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 6 | . . . . . . . 6 Combat Hostiles 5 | . . . . . . . 5 Parts Melted 24 | . . . . . . . 24 Heat Transferred 7840 | . . . . . . . 7840 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 3 | . . . 1 1 . . 3 Low Security (%) 72 | 100 100 100 51 67 . 100 61 Level 1 12 | . . . 48 32 . . 4 Level 2 12 | . . . . . . . 28 Level 3 2 | . . . . . . . 5 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 824 | . 115 46 334 240 . . 824 Initial 120 | . . . . 120 . . . Average 168 | . 33 1 175 181 . . 274 Influence Increases 2907 | . 233 60 878 181 . . 1555 Destroy 0b10 Robot/C 1680 | . 140 40 520 140 . . 840 Destroy 0b10 Robot/NC 225 | . 30 . 65 . . . 130 Destroy Leader 428 | . 38 10 146 20 . . 214 Allied During Kill 12 | . . 6 6 . . . . Successful Hack 56 | . 10 4 22 . . . 20 Select Force Hacks 30 | . . . 30 . . . . Disable Machine 180 | . . . 45 . . . 135 Destroy Structure 191 | . . . 44 6 . . 141 Lose Combat Pursuer 105 | . 15 . . 15 . . 75 Influence Decreases 2074 | . 233 60 568 350 141 . 722 Entered New Map 331 | . . . . 190 141 . . Time Decay 1526 | . 223 60 531 160 . . 552 Lost Part 190 | . 10 . 10 . . . 170 Lost Ally 27 | . . . 27 . . . . Squads Dispatched 16 | . 2 . 4 . . . 10 Investigation 4 | . 1 . 3 . . . . Extermination . | . . . . . . . . Reinforcement 8 | . 1 . 1 . . . 6 Assault 2 | . . . . . . . 2 Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . . . 3 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 16 1 34 12 . . 67 Peak Tracking Total 8 | . 4 1 4 5 . . 8 Tactical Retreats 6 | . 1 . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 2 . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 12 | . . . 3 . . . 9 Max in Single Turn 2 | . . . 1 . . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 20 | . 5 1 8 . 1 . 5 Terminals 15 | . 5 1 6 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 47 | . 11 3 19 . 1 . 13 Successful 29 | . 7 1 13 . 1 . 7 Failed 18 | . 4 2 6 . . . 6 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 43 | . 11 1 20 . 1 . 10 Terminals 40 | . 11 3 16 . . . 10 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . 3 . . . 2 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 8 | . 2 1 1 . 1 . 3 Part Schematic 1 | . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 1 | . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 18 | . 5 . 10 . . . 3 Terminals 17 | . 5 . 9 . . . 3 Botnet 12 | . 3 . 6 . . . 3 Operators 5 | . 2 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 1 6 . . . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . . 7 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . . . 5 . . Non-combat 3 | . . . . . 3 . . Combat 2 | . . . . . 2 . . Robot Hacks Applied 5 | . . . . . 5 . . parse_system 5 | . . . . . 5 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 . . . . Highest-Rated Group 40 | . . 40 32 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 30 | . . 6 24 . . . . Total Damage 312 | . . 46 266 . . . . Kills 7 | . . 1 6 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 9101 | 98 798 1433 1580 322 921 244 3705 Spaces Moved 4391 | 57 427 857 803 160 556 144 1387 Core 1 | 1 . . . . . . . Treads 4381 | 47 427 857 803 160 556 144 1387 Legs 9 | 9 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 163 Average Speed 181 | 151 160 160 160 160 162 160 226 Slowest Speed 400 | 160 160 160 160 160 240 163 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 57 | 4 82 99 59 34 69 45 68 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug 12 | . . . 6 . . . 6 Terrain Destroyed 229 | . . . 37 6 . . 186 Melee . | . . . . . . . . Projectile 90 | . . . 37 6 . . 47 AOE 139 | . . . . . . . 139 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5009 | 65 487 911 940 198 570 156 1682 Wait 214 | . 19 47 39 25 . 11 73 Move 4383 | 56 426 856 802 159 555 143 1386 Hop . | . . . . . . . . Pick Up 30 | 2 7 2 5 . 1 . 13 Fast Attach 22 | 6 3 . 1 . 1 1 10 Attach 18 | . 1 1 1 . 1 . 14 Detach 4 | . . . . . 1 . 3 Swap 29 | 1 1 . 11 . 2 1 13 Drop 17 | . 1 . 3 . 4 . 9 Fire 270 | . 29 5 78 14 . . 144 Melee 21 | . . . . . 5 . 16 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 99 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 3) 827 | -10/Materials | Identified exit to Mines 843 | -10/Materials | Discovered new exit (range 10) 897 | -10/Materials | Entered Mines 919 | -10/Mines | Discovered new exit (range 8) 994 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1106 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1155 | -10/Mines | Learned 4 Materials zone layouts 1183 | -10/Mines | Learned location of Mines (-8) 1297 | -10/Mines | Discovered new exit (range 4) 1608 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1711 | -10/Mines | Discovered new exit (range 11) 2330 | -10/Mines | Entered Materials 2330 | -9/Materials | Accompanied by 2 allies 2330 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2331 | -9/Materials | Identified exit to Materials 2557 | -9/Materials | Discovered new exit (range 7) 2696 | -9/Materials | Discovered exit to Materials (range 10) 3298 | -9/Materials | Identified exit to Mines 3298 | -9/Materials | Identified exit to Storage 3910 | -9/Materials | Entered Mines 4017 | -9/Mines | Build established: Scavenger-Mutant 4125 | -9/Mines | Assembled infested the area 4128 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4225 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4225 | -9/Mines | Discovered new exit (range 5) 4232 | -9/Mines | Entered Exiles 4272 | -9/Exiles | Met 8R-AWN 4305 | -9/Exiles | Met EX-HEX 4369 | -9/Exiles | Met EX-DEC 4455 | -9/Exiles | Met EX-BIN 4586 | -9/Exiles | Aligned with FarCom system 4588 | -9/Exiles | Given EX-Vault access code 4625 | -9/Exiles | Opened EX-Vault 4636 | -9/Exiles | Found Firepult 4668 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4780 | -9/Exiles | Discovered new exit (range 15) 5132 | -9/Exiles | Discovered new exit (range 14) 5153 | -9/Exiles | Left Exiles lab with Firepult 5153 | -9/Exiles | Entered Mines 5386 | -8/Mines | Discovered exit to Materials (range 8) 5397 | -8/Mines | Entered Materials 5397 | -8/Materials | Evolved 2 slots: Utility x2 5634 | -8/Materials | Build established: Hacker-Mutant 6796 | -8/Materials | Crushed by falling debris 6805 | -8/Materials | Build established: Mutant 7715 | -8/Materials | Lost 4 parts (1n1u2w) 7737 | -8/Materials | Core integrity fell below 50% 7945 | -8/Materials | Discovered new exit (range 15) 8856 | -8/Materials | Garrison activated, responded to threat 8997 | -8/Materials | First assault squad dispatched 9079 | -8/Materials | Core integrity fell below 20% 9102 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09043_ Melted Carbon-fiber Leg. 09044_ G-50 Soldier overheating. 09048_ Critical hit (Burn: +37). 09049_ U-05 Engineer lays Concrete. 09050_ G-50 Soldier heat damages Adv. Heat Sink. 09054_ Deuterium Engine destroyed. 09059_ System corrupted: Matter fused (-8). 09061_ L-31 Rogue Imp. Ion Engine severed. 09066_ Imp. Light Armor Plating destroyed. 09066_ L-31 Rogue destroyed. 09068_ Imp. Treads destroyed. 09076_ L-31 Rogue destroyed. 09083_ K-01 Serf collects debris. 09084_ Lgt. Treads destroyed. 09086_ K-01 Serf collects debris. 09094_ Critical hit (Burn: +37). 09094_ Destroyed Aluminum Leg. 09097_ K-01 Serf collects debris. 09102_ Destroyed Particle Gun. 09102_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | # ! ## """%%+ =* !!**%== *% % % | | #+### ## """ %########!! % | | # """ ## """ ###???### ###= | | # """"" ## #?????### ### #####+## | | " + """"" ##"" """ #???????# #?# # | | # """"" ##"T """ #?????###/### # | | # """ ##"" """ !#?????# # # | | ## ## #?????# """ # # """ "" | | ######################?????# """ # # """ "" | | #???????????# #???????????# """ # # """ "" | | #???????????## #???????????# # # | | #????????????###???????????# # # | | #????????????# #???????????#!! # ######## | | #????????????#"#???????????#!! # #??????? | | #????????????#%#???????????#!!! "# #??????? | | #???????????? ???????????#%== T# #??##### | | #???????????? !??????????##=%!%"# | | #???????????? ??????????#=*=/ /# = | | #???????????? "???####+######+#" !% # """ "" | | #???????????? "???+ = * # """ "" | | #???????????? ""???# % / """ "" | | ####???????????# ""???+ % # """ "" | | ???????????????# ????# # """ "" | | ???????????????# ?????# * /[ #? | | ???????????????? ?????#+##+############+########## | | ???????????????? ?????#/%@%! ## !%= #??? | | ???????????????? ?????#==! ## """ * #??? | | ??????????????????????#g k ## "G" #??? | | ??????????????????????# ## " " #??? | | ??????????????????????# ## !%! #??? | | ??????????????????????# ## [ #??? | | ??????????????????????# !// ## [ #??? | | ??????????????????????# !// ## """ """ #??? | | ??????????????????????# !/ # """"""""" #??? | | ??????????????????????########### """"" " #??? | | ????????????????????????????????# #??? | | ????????????????????????????????###############??? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 45 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fishing Tech Party Time Challenges ------------ None Game ------ Seed PhasingLauncherScanner Manual? 0 Play Time 00:49:03 Cumulative 57.7 hours Start 2026.04.12 @ 20:10:46 End 2026.04.12 @ 20:58:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f6cf3ef-a345-49bd-856c-dfae09de1621