Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 17:25:40 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (365) 1825 Value Destroyed (12852) 12852 Prototype IDs (80) 1600 Alien Tech Used (4) 800 Bonus (9089) 9089 TOTAL SCORE: 35066 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2865 Follower Combat Kills 3449 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -1625 Cogmind --------- Core Integrity 1600/1600 Matter 207/300 Energy 144/150 System Corruption 1% Temperature Cool (15) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Experimental Cesium-ion Thruster Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (9) ------ Medium Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Melee Analysis Suite Cloaking Device Backup Plating VII Hacking Suite Advanced Hacking Suite > --- WEAPON (7) ------- Compact Mass Driver Heavy Pick > --- INVENTORY (10) --- Light Quantum Reactor Impulse Thruster Array Advanced Sensor Array ECM Suite Long-range Tractor Beam Phasing AFG Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Combat Antigrav System Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Experimental Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Compact Mass Driver Compact Mass Driver Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Centrium Wheel Advanced Target Analyzer ECM Suite Advanced Hacking Suite Long-range Tractor Beam Phasing AFG Dimensional Node Initializer Heavy Shock Bomb Launcher Gamma Bomb Array Makeshift Hammer [Rating: 150] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Medium Reactive Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Compact Mass Driver Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon Heavy Pick Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 2 Utility 7 | . . . . 1 . . . . 1 . . . . 2 . . . . . 1 2 . Weapon 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Parts Attached 293 | 6 12 8 22 26 3 1 11 5 16 8 . . 6 24 12 7 2 7 47 58 7 5 Power 29 | 1 1 1 2 2 . . . . 3 . . . . 3 1 . . 1 6 8 . . Engine 8 | 1 1 1 2 . . . . . 1 . . . . . . . . . 1 1 . . Core 11 | . . . . 2 . . . . 2 . . . . 3 1 . . . 3 . . . Reactor 10 | . . . . . . . . . . . . . . . . . . 1 2 7 . . Propulsion 58 | 2 2 1 5 5 1 . . . 6 1 . . . 3 2 1 . 1 12 14 1 1 Treads 28 | 2 1 1 1 2 1 . . . 6 1 . . . 3 2 1 . 1 5 1 . . Leg 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Wheel 8 | . 1 . 4 3 . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . . 7 6 . . Flight 6 | . . . . . . . . . . . . . . . . . . . . 4 1 1 Utility 116 | 1 3 2 6 9 1 1 7 1 4 4 . . 5 12 8 2 1 3 12 24 6 4 Device 50 | . . 1 3 2 . . 2 1 1 3 . . 2 6 4 1 . 2 7 12 2 1 Storage 14 | 1 2 . 1 2 . . . . 1 1 . . . 2 . . 1 . 1 1 1 . Processor 21 | . . . . 1 . . 4 . . . . . 2 2 . . . . 4 5 1 2 Hackware 6 | . . . . 1 . . 1 . . . . . . 1 . . . . . 2 . 1 Protection 25 | . 1 1 2 3 1 1 . . 2 . . . 1 1 4 1 . 1 . 4 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 6 4 9 10 1 . 4 4 3 3 . . 1 6 1 4 1 2 17 12 . . Energy Gun 15 | . . . 2 . . . . . . . . . . 1 . 2 . . 6 4 . . Energy Cannon 12 | . 1 . . 1 . . 1 . . 1 . . . . . . 1 . 6 1 . . Ballistic Gun 39 | 2 2 3 7 5 . . 1 3 1 2 . . 1 5 1 2 . 1 3 . . . Ballistic Cannon 6 | . 1 . . 1 . . . . . . . . . . . . . . . 4 . . Launcher 10 | . 1 . . . . . 2 1 2 . . . . . . . . . 2 2 . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 34 | . . . 1 1 . . 7 . . . 1 . . 2 1 . 2 . 7 12 . . Parts Lost 88 | . 1 . 2 1 3 . . . 5 . . . 4 7 3 2 . 4 37 16 . 3 Power 12 | . . . . . . . . . . . . . . 1 . . . 1 6 4 . . Propulsion 22 | . 1 . . 1 3 . . . 2 . . . . 2 1 . . 1 7 4 . . Utility 25 | . . . 1 . . . . . 2 . . . 2 2 . . . 1 6 8 . 3 Weapon 29 | . . . 1 . . . . . 1 . . . 2 2 2 2 . 1 18 . . . Highest Loss Streak 18 | . 1 . 1 1 3 . . . 2 . . . 4 3 3 2 . 2 18 6 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 3 11 13 10 22 24 24 24 24 24 24 24 25 23 23 23 24 23 23 19 9 7 7 Power 1 | . 1 . . 1 1 2 1 1 1 1 1 1 1 1 . 1 1 . . . . 1 Propulsion . | 1 1 1 1 1 . . . . . 1 1 1 1 1 . . 1 . 1 . 2 1 Utility 10 | . 4 6 5 10 10 10 10 11 14 14 14 15 12 11 13 13 13 12 9 3 3 3 Weapon 7 | 1 3 4 1 8 10 11 11 10 5 6 6 7 6 7 6 5 4 5 4 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 2 6 . 8 . 1 6 . 4 . . . 1 3 1 . . . 6 3 . 3 Power 5 | . . . . 1 . . 1 . 1 . . . . . . . . . 1 . . 1 Propulsion 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Utility 25 | . . 2 . 5 . 1 5 . 2 . . . 1 2 1 . . . 4 1 . 1 Weapon 10 | . 1 4 . 1 . . . . 1 . . . . 1 . . . . 1 1 . . Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 89 100 97 77 68 69 68 72 93 92 92 93 96 99 97 99 62 99 73 70 56 62 Engine 1 | . 14 14 9 . . . . . 1 . . . . . . . . . . 1 . . Core 4 | . . . . 6 7 7 7 7 4 6 6 6 6 4 5 5 5 2 1 . . . Treads 18 | . 27 28 7 8 16 23 23 23 23 25 25 25 25 21 22 22 22 21 12 . . . Wheel 3 | . . . 10 13 6 . . . . . . . . . . . . . . . . . Device 5 | . . 1 3 5 . . . . 7 6 5 6 9 12 15 11 9 13 11 7 6 8 Storage 7 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 3 4 3 Processor 4 | . . . . 5 7 7 7 7 1 . . . . 8 5 5 5 5 5 10 4 8 Protection 5 | . 4 12 5 2 6 6 6 6 5 6 6 6 6 5 5 11 11 8 4 2 7 4 Energy Gun 1 | . . . 6 . . . . . . . . . . . . 1 . 11 9 6 . . Energy Cannon 1 | . 7 . . . 6 . 1 . . . . . . . . . . . 2 . 3 . Ballistic Gun 18 | . 17 25 45 11 . . . 6 38 39 39 37 42 36 35 35 2 26 15 . . . Impact Weapon 2 | . . . . 4 . 7 4 5 1 . 2 . . 1 . . . . . 1 . . Special Melee Weapon 2 | . . . . 5 7 7 7 5 . . . 6 . . . . . . . . . . Peak Build Rating 150 | 6 12 21 35 91 92 93 104 99 70 71 70 69 74 94 96 106 106 109 137 150 117 134 Average Rating 76 | 5 8 14 28 75 91 91 95 88 62 65 68 67 72 84 91 98 71 106 105 110 107 128 On Entrance 69 | . 6 12 19 35 88 92 93 97 49 68 64 67 69 74 91 96 106 106 107 53 95 117 Avg Prop Armor Cover (%) 8 | . 12 . 6 8 6 . . . . . . . . . . . . . 6 7 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 11 38 39 111 164 168 164 168 168 129 129 129 131 138 143 153 157 158 160 166 81 48 48 Greatest Support 180 | 40 40 40 40 36 60 60 60 60 114 114 104 104 104 104 112 112 112 112 180 76 48 66 Greatest Overweight (x) 16 | . 2 . 5 10 16 2 2 2 2 1 1 1 1 2 1 1 1 1 1 1 . . Average Overweight (x) 1 | . . . 2 4 2 2 2 1 1 1 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 Average Capacity 22 | 7 14 15 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 9 10 10 Most Carried 25 | 6 15 15 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 Average Carried 21 | 4 11 14 14 23 24 24 24 24 24 24 24 25 22 24 24 24 24 23 21 9 9 8 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 10 10 Final Carried 25 | 6 15 15 15 24 25 25 25 23 25 25 25 25 23 25 25 25 25 23 5 10 10 8 Class Distribution -------------------- 41% | Scavenger-Executioner 33% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Executioner | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Data Miner Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Skirmisher | -3/Research Sprinter | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 21787 | 332 524 353 1188 3776 2149 1762 280 113 1860 654 190 . 868 2088 610 527 50 559 1652 1942 262 48 Remotely 1673 | . . . . . . . . . . . . . . 147 . . . . 706 820 . . Salvage Created 15010 | 164 462 355 1163 1693 298 194 . . 1131 311 116 . 268 1860 603 733 141 637 2662 1944 187 88 Parts 731 | 19 27 29 71 73 4 1 . . 49 13 3 . 15 105 24 38 1 20 155 79 2 3 Haulers Intercepted 14 | . 2 . 4 3 . . . . 1 . . . . 1 1 . . . 1 1 . . Recyclers Shooed 15 | . 1 . 2 . . . . . 3 . . . . 3 . . . . 3 2 1 . Parts Field Recycled 163 | . . . 14 135 . 14 . . . . . . . . . . . . . . . . Retrieved Matter 1683 | . . . 166 1347 . 170 . . . . . . . . . . . . . . . . Parts Self-Destructed 154 | . . 8 . . 32 12 1 17 . 7 1 . 13 . 25 19 1 18 . . . . Prevented 16 | . . . . . 3 1 . 6 . . 2 . . . . 4 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 238 | . 11 9 23 21 1 . . . 16 12 1 . 8 29 12 11 . 10 43 29 1 1 Melee 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Guns 143 | . 3 8 12 21 . . . . 12 9 1 . 6 27 9 10 . 8 12 5 . . Cannons 34 | . 3 . . . 1 . . . . 1 . . . . . 1 . . 9 19 . . AOE 54 | . 5 1 11 . . . . . 4 2 . . 2 2 3 . . 2 20 1 . 1 Classes Destroyed 26 | 2 5 1 4 2 . 1 . . 1 2 . . 2 2 1 1 . . 2 . . . Worker 24 | . . . 2 8 . . . . 2 . . . . . . . . . 10 2 . . Builder 33 | . . . . 2 . . . . 9 . . . . 2 . . . . 17 2 1 . Tunneler 13 | 5 . . . 4 . . . . . . . . . . . . . . 2 2 . . Hauler 16 | . 2 . 4 5 . . . . 1 . . . . 1 1 . . . 1 1 . . Recycler 20 | 1 . . 4 5 . . . . . . . . . 3 . . . . 4 2 1 . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . . Operator 7 | . 2 . 1 1 . . . . . . . . . . . . . . . 3 . . Drone 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . Watcher 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 Swarmer 63 | . 3 . 8 11 . . . . . 6 . . 4 9 2 5 . . 6 7 1 1 Cutter 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 71 | . 8 . 8 5 1 . . . 8 3 1 . . 7 6 2 . 3 7 12 . . Brawler 11 | . . . . . . . . . 1 1 . . . . 2 1 . 1 4 1 . . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 20 | . . . 6 3 . . . . 2 . . . 1 2 1 1 . 1 2 1 . . Specialist 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . Hunter 17 | . . . 1 1 . . . . 2 . . . . 1 1 2 . 2 7 . . . Programmer 30 | . . . . 3 . . . . 2 . . . . 3 . . . . 14 8 . . Heavy 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Thief 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Commander 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Best Kill Streak 27 | 3 5 2 6 11 1 . . . 6 4 1 . 4 9 5 5 . 4 27 10 3 1 Combat Bots Only 8 | . 3 2 5 8 1 . . . 3 4 1 . 4 8 5 5 . 4 7 8 1 1 Max Kills in Single Turn 4 | 1 2 1 3 2 1 1 . . 4 2 1 . 2 2 2 3 . 1 4 3 1 1 Gunslinging 1 | . . . . 1 . . . . . 1 . . . 1 1 1 . . 1 . . . Exploded 3 | . 2 1 3 . . . . . 2 2 . . 1 2 2 . . 1 3 1 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 1615 | . 37 29 76 147 45 17 . 8 127 35 5 . 49 125 29 64 . 77 472 206 49 18 Missed 521 | . 12 14 22 51 16 7 . 2 35 8 . . 16 37 6 16 . 25 151 58 34 11 Hits 1094 | . 25 15 54 96 29 10 . 6 92 27 5 . 33 88 23 48 . 52 321 148 15 7 Melee 21 | . . . . . . . . . . 1 . . . 5 1 . . . 9 5 . . Projectile 1073 | . 25 15 54 96 29 10 . 6 92 26 5 . 33 83 22 48 . 52 312 143 15 7 AOE 4 | . 1 . . . . . . . . . . . . . . . . . . 3 . . Critical Strikes 49 | . 2 . 2 1 2 . . . 4 1 1 . 2 6 1 1 . 3 12 11 . . Part Disruptions 6 | . . . . . . . . . . . . . . 3 . . . . 2 1 . . Damage Taken 21280 | . 481 415 810 1162 412 205 . 66 1500 438 67 . 581 1477 554 656 . 1223 6860 3871 310 192 Core 2528 | . 42 105 82 123 76 39 . 20 114 29 . . . 43 46 15 . 42 870 821 61 . Absorbed by Shields 146 | . . . . . . . . . . . . . . . . . . . 116 30 . . Reduced by Siege Mode 330 | . . . . . . . . . . . . . . . . . . . 146 184 . . Redirected to Shielding 132 | . . . . . . . . . . . . . . . . . . . . 132 . . Ignored by Resistances 961 | . . . . 7 67 12 . 26 324 50 25 . 33 340 . 37 . . . . 40 . Regen/Repaired (Parts) 800 | . 102 . . 42 97 33 59 . 180 . . . . . . . . . 238 49 . . Core Remaining (%) 70 | 100 . 41 85 . . . . 63 . . . . 83 . . . . 85 20 36 95 100 Volleys Fired 623 | 18 45 27 64 46 11 . . 1 40 33 6 . 18 50 18 20 11 22 87 98 1 7 Largest 7 | 2 2 2 6 6 1 . . 1 6 6 4 . 7 7 7 7 1 7 7 5 1 1 Hottest 376 | 40 100 53 158 156 69 . . 36 151 184 92 . 174 239 190 304 90 307 370 376 54 54 Shots Fired 2190 | 36 85 52 244 213 11 . . 1 190 107 24 . 110 325 97 135 10 124 223 195 1 7 Gun 1867 | 36 54 50 235 210 . . . . 187 88 24 . 108 321 93 129 . 122 152 58 . . Cannon 256 | . 26 . . 3 11 . . . . 14 . . . . . 6 10 . 45 133 1 7 Launcher 66 | . 4 2 9 . . . . 1 3 5 . . 2 4 4 . . 2 26 4 . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 1829 | 36 59 50 231 213 . . . . 187 88 24 . 108 318 93 125 . 99 74 116 1 7 Thermal 233 | . 22 . 3 . . . . . . 14 . . . 3 . 4 10 23 79 75 . . Explosive 62 | . 4 2 9 . . . . 1 3 5 . . 2 4 4 . . 2 26 . . . Electromagnetic 66 | . . . 1 . 11 . . . . . . . . . . 6 . . 44 4 . . Robot Hit Streak 28 | 9 13 28 13 11 10 . . . 24 7 20 . 13 19 26 22 16 13 22 23 . . Robot Miss Streak 8 | 2 2 2 8 6 1 . . . 5 5 1 . 5 6 2 6 . 5 3 3 . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Secondary Targets 41 | . . . 1 4 . . . . 4 4 . . 1 11 2 5 . 2 7 . . . Max Gunslinging Chain 2 | . . . 1 1 . . . . 1 1 . . 1 2 1 2 . 1 2 . . . Shots Hit Robots 1398 | 28 54 44 100 137 10 7 1 . 127 47 20 1 62 205 67 87 5 90 153 143 9 1 Core Hits 720 | 11 23 14 60 52 4 . . 1 69 29 8 . 23 85 36 31 2 30 168 67 5 2 Critical Kills 15 | . . 1 2 1 . . . . 1 . . . . 4 1 1 . 1 3 . . . Critical Parts Destroyed 17 | . . . . 7 . 1 . . 1 . . . . 3 1 3 . . 1 . . . Critical Strikes 55 | . . 1 2 8 . 2 . . 2 . . . 1 7 2 4 . 1 5 19 1 . Burn 13 | . . . . . . . . . . . . . . . . . . . 1 12 . . Destroy 24 | . . 1 2 2 . . . . 1 . . . 1 7 2 4 . 1 3 . . . Blast 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Smash 10 | . . . . 6 . 2 . . 1 . . . . . . . . . 1 . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 179 | . . 23 . 36 1 8 1 1 20 . 12 1 . 9 4 . . 4 19 9 23 8 Impact 95 | . . . . 33 1 8 . 1 20 . 12 . . 9 . . . . 7 4 . . Slashing 23 | . . 23 . . . . . . . . . . . . . . . . . . . . Piercing 51 | . . . . . . . . . . . . . . . . . . 4 11 5 23 8 Sneak Attacks 60 | . . . . 30 . 5 1 . 4 . . 1 . 1 4 . . 2 4 2 5 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45738 | 290 958 846 2716 4625 287 502 . 56 3537 1342 300 . 1258 4169 1881 1733 188 2152 11325 6791 526 256 Guns 22235 | 290 450 666 1888 2069 . . . . 1909 795 300 . 1067 3762 1085 1654 . 2002 2744 1554 . . Cannons 6152 | . 299 . . . 287 . . . . 27 . . . . . 79 188 . 1128 4144 . . Explosions 12499 | . 199 180 828 . . . . 56 1137 514 . . 191 293 796 . . 138 7150 845 . 172 Melee 4717 | . . . . 2556 . 502 . . 487 . . . . 68 . . . 12 234 248 526 84 Ramming 135 | . 10 . . . . . . . 4 6 . . . 46 . . . . 69 . . . Kinetic 22507 | 290 498 666 1848 2069 . . . . 1909 795 300 . 1067 3737 1085 1568 . 1663 1482 3530 . . Thermal 5014 | . 251 . 29 . . . . . 154 27 . . . 25 . 86 188 339 1522 2393 . . Explosive 11328 | . 199 180 828 . . . . 56 983 514 . . 191 293 796 . . 138 7150 . . . Electromagnetic 2037 | . . . 11 . 287 . . . . . . . . . . 79 . . 868 620 . 172 Impact 4032 | . . . . 2556 . 502 . . 487 . . . . 68 . . . . 217 202 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 685 | . . . . . . . . . . . . . . . . . . 12 17 46 526 84 Highest Corruption 20 | . . . . 2 . . 5 . 1 1 . . . 3 5 5 5 5 20 12 1 1 Average Corruption 5 | . . . . 1 . . 3 . 1 1 . . . 2 4 5 5 5 11 7 1 1 Corruption Purged 15 | . . . . 2 . . 5 . . 1 . . . . 3 . . . . 3 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 165 | . . . . 1 . . 1 . 3 . . . . 13 19 34 9 33 22 30 . . Message Errors 36 | . . . . . . . 1 . 1 . . . . 3 4 8 . 7 5 7 . . Matter Fused 48 | . . . . . . . . . 1 . . . . 4 4 11 4 8 5 11 . . Heat Flow Errors 18 | . . . . . . . . . . . . . . 2 3 3 1 6 1 2 . . Energy Discharges 23 | . . . . 1 . . . . . . . . . 1 4 7 1 3 2 4 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Data Loss (minor) 15 | . . . . . . . . . 1 . . . . 1 3 1 . 5 4 . . . Data Loss (major) 8 | . . . . . . . . . . . . . . 1 1 1 1 . 3 1 . . Misfires 6 | . . . . . . . . . . . . . . 1 . 2 . 1 . 2 . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . 1 1 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2829 | . 5 . 19 1313 30 75 . . 296 3 . . . 28 26 . 88 5 309 439 193 . Projectiles 458 | . 5 . . . 30 . . . . . . . . . . . 88 . 10 325 . . Explosions 392 | . . . 19 . . . . . 81 . . . . . 26 . . 5 215 46 . . Melee 1979 | . . . . 1313 . 75 . . 215 3 . . . 28 . . . . 84 68 193 . Knockbacks 53 | . . . . 13 . 1 . . 1 . . . . 2 . . . . . 36 . . Impact 17 | . . . . 11 . 1 . . 1 . . . . 1 . . . . . 3 . . Kinetic 31 | . . . . . . . . . . . . . . . . . . . . 31 . . Secondary 5 | . . . . 2 . . . . . . . . . 1 . . . . . 2 . . Self-Inflicted Damage 1182 | . 28 77 . . . . . . 184 59 . . 36 . . . . . 637 122 . 39 Shots 36 | . 1 2 . . . . . . 6 2 . . 2 . . . . . 13 9 . 1 Rammed 18 | . 5 . . . . . . . 2 1 . . . 6 . . . . 4 . . . Targets Rammed 19 | . 5 . . . . . . . 2 1 . . . 7 . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 612 | . 138 . 530 303 132 . 367 . 357 395 135 . 376 302 473 263 234 363 393 612 . . Average Temperature 108 | . 40 . 126 104 47 . 194 . 114 109 63 . 164 91 81 77 116 151 76 141 . . Received Heat Transfer 3287 | . 189 18 396 114 174 21 . . 222 108 63 . 285 234 162 126 . 252 426 470 27 . Effects 41 | . . . 8 2 . . . . . 2 . . . 4 . . . 1 . 24 . . Shutdowns 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Energy Bleed 6 | . . . . 2 . . . . . 1 . . . 1 . . . 1 . 1 . . Interference 10 | . . . . . . . . . . . . . . 3 . . . . . 7 . . Matter Decay 5 | . . . 2 . . . . . . . . . . . . . . . . 3 . . Short Circuit 5 | . . . 3 . . . . . . . . . . . . . . . . 2 . . Damage (minor) 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . Damage (major) 8 | . . . 1 . . . . . . . . . . . . . . . . 7 . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . 4 2 . . Total Turns 212 | . . . . . . . . . . . . . . . . . . . 91 121 . . Longest Duration 100 | . . . . . . . . . . . . . . . . . . . 68 100 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . . . . 14 . 3 . . 2 1 . . . . . . . . 4 5 . . Combat Hostiles 7 | . . . . . . 2 . . . . . . . . . . . . 1 4 . . Parts Fried 49 | . . . . 17 1 . . . 5 1 . . . . . . . . 14 11 . . Impact Corruptions 63 | . . . . 38 . 5 . . 7 2 . . . 1 . . . . 6 4 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . . . . . . 1 . . . . . . . 1 5 10 2 . Heat Transferred 6845 | . 518 . 74 . . . . . 100 37 . . . 37 . 148 185 592 1822 3332 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 5 | . . . 1 2 . . . . 1 . . . . 2 . . . . 5 5 4 3 Low Security (%) 55 | 100 100 . 76 67 . . . . 31 . . . . 33 . . . . 53 . . . Level 1 23 | . . . 23 27 . . . . 68 . . . . 24 . . . . 8 . . . Level 2 6 | . . . . 4 . . . . . . . . . 42 . . . . 5 . . 47 Level 3 7 | . . . . . . . . . . . . . . . . . . . 6 50 96 52 Level 4 5 | . . . . . . . . . . . . . . . . . . . 12 44 3 . Level 5 . | . . . . . . . . . . . . . . . . . . . . 5 . . High Security 1 | . . . . . . . . . . . . . . . . . . . 12 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1760 | 10 122 . 339 476 . . . . 380 . . . . 620 . . . . 1760 1650 1141 816 Initial 1100 | . . . . 151 . . . . 49 . . . . 150 . . . . . 1100 901 624 Average 318 | 1 26 . 106 173 . . . . 226 . . . . 343 . . . . 514 1192 988 707 Influence Increases 11591 | 30 343 . 811 1327 582 231 . 560 924 230 50 . 150 1200 351 250 10 200 2455 1275 330 282 Destroy 0b10 Robot/C 6280 | . 220 . 460 740 460 140 . 260 440 200 20 . 120 600 280 220 . 160 1100 700 140 20 Destroy 0b10 Robot/NC 680 | 30 25 . 65 80 5 5 . . 60 . . . 10 50 10 . 10 10 245 60 10 5 Destroy Leader 1268 | . 44 . 122 220 30 20 . 50 122 30 . . 20 148 10 30 . 30 248 122 20 2 Allied During Kill 770 | . . . . 141 87 51 . 235 64 . . . . 13 21 . . . 65 29 64 . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . . . . . . . . . . Successful Hack 294 | . 12 . 33 80 . . . . 48 . . . . 28 . . . . 12 12 36 33 Disable Machine 420 | . . . 30 60 . . . . 90 . . . . 45 . . . . 90 60 15 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 909 | . 27 . 71 6 . . . . 90 . . . . 76 . . . . 440 142 30 27 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . Partial Spotted 105 | . . . . . . . . . . . . . . . . . . . 60 30 15 . Lose Combat Pursuer 555 | . 15 . 30 . . 15 . 15 . . 30 . . 90 30 . . . 45 120 . 165 Influence Decreases 10961 | 30 343 . 476 1186 1039 139 111 482 754 478 50 . 150 652 810 339 10 200 695 1608 892 517 Entered New Map 2774 | . . . . 184 177 4 111 . 29 93 . . . . 204 17 . . . 836 702 417 Time Decay 6525 | 30 333 . 456 722 672 135 . 482 559 385 50 . 150 522 506 312 10 184 315 522 110 70 Lost Part 802 | . 10 . 20 10 30 . . . 46 . . . . 70 30 10 . 16 370 160 . 30 Lost Ally 710 | . . . . 120 160 . . . 120 . . . . 60 70 . . . 10 90 80 . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 2 . 3 18 . . . . 7 . . . . 9 . . . . 22 15 1 2 Investigation 9 | . . . 2 3 . . . . 2 . . . . . . . . . 1 . . 1 Extermination 29 | . . . . 14 . . . . 3 . . . . 2 . . . . 3 5 1 1 Reinforcement 22 | . 2 . 1 1 . . . . 2 . . . . 6 . . . . 6 4 . . Assault 17 | . . . . . . . . . . . . . . . . . . . 11 6 . . Garrison 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . 1 6 . . Construction Impeded 6 | . . . . 1 . . . . 1 . . . . 1 . . . . 2 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 28 | . 1 . 5 2 . . . . 1 . . . . 6 . . . . 5 2 4 2 Communications Jammed 53 | . . . . . . . . . 10 . . . . 3 . . . 2 38 . . . Distress Signals 42 | . . . . . . . . . 3 . . . . 1 . . . . 38 . . . Times Spotted 526 | . 20 7 42 49 25 10 . 7 25 11 4 . 6 54 17 11 . 12 105 67 40 14 Peak Tracking Total 15 | . 6 2 8 5 10 4 . 3 4 4 4 . 4 11 9 5 . 3 13 15 10 9 Tactical Retreats 28 | . 1 . 1 . . 1 . 1 . . 1 . . 4 1 . . . 3 6 6 3 ECM-based Alert Blocks 23 | . . . . . . . . . . . . . . . . . . . . . 22 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 14 | . 3 1 . 3 . . . . . . . . . . . . . . 3 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 32 | . . . . 18 . . . . 14 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 3 . . . . 1 . . . . . . . . . . . . . Reused 4 | . . 1 . . . . . . 1 . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . Triggered 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 35 | . . 1 2 4 1 . . 1 6 . 1 . . 3 . . 2 . 7 4 1 2 Max in Single Turn 4 | . . 1 1 1 . . . 1 4 . 1 . . 1 . . 1 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 71 | . 6 2 8 15 2 1 1 . 5 2 1 3 . 6 1 2 4 . 4 3 2 3 Terminals 16 | . 3 . 5 6 1 . . . . . . . . . . . . . . . . 1 Fabricators 13 | . . . . 4 . . . . . . . . . 4 . . . . 3 1 . 1 Repair Stations 8 | . 1 . . 2 . . . . 2 . . . . . . . . . 1 1 1 . Recycling Units 6 | . 2 . 1 2 . . . . 1 . . . . . . . . . . . . . Scanalyzers 10 | . . . 2 1 . . . . 2 . . . . 2 . . . . . 1 1 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 198 | . 14 5 24 37 5 1 3 . 13 2 7 24 . 14 1 5 16 . 7 7 4 9 Successful 125 | . 8 5 10 15 5 1 3 . 6 2 7 24 . 5 1 5 16 . 4 3 2 3 Failed 72 | . 6 . 14 22 . . . . 7 . . . . 9 . . . . 3 4 2 5 Catastrophic 16 | . 3 . 4 2 . . . . 2 . . . . 2 . . . . . 1 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Manual 127 | . 8 . 8 18 . . . . 17 . . . . 17 . . . . 23 26 7 3 Terminals 44 | . 9 . 16 13 4 . . . . . . . . . . . . . . . . 2 Fabricators 30 | . . . . 10 . . . . . . . . . 10 . . . . 5 2 . 3 Repair Stations 20 | . 2 . . 5 . . . . 6 . . . . . . . . . 2 3 2 . Recycling Units 14 | . 3 . 3 7 . . . . 1 . . . . . . . . . . . . . Scanalyzers 25 | . . . 5 2 . . . . 6 . . . . 4 . . . . . 2 2 4 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 79 | . 3 5 3 4 5 1 3 . . 2 7 24 . . 1 5 16 . . . . . Record 32 | . . 4 . . 5 . . . . 1 7 6 . . . 4 5 . . . . . Part Schematic 15 | . . . . 1 . . 3 . . . . 8 . . . . 3 . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . Open Door 4 | . . . . . . 1 . . . 1 . . . . 1 1 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 1 . . . . . . . . . 3 . . . . 1 1 . . Network Status 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . Load Schematic 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 8 | . 2 . . 1 . . . . 2 . . . . . . . . . . 2 1 . Scan Component 5 | . 1 . . 1 . . . . 1 . . . . . . . . . . 1 1 . Repair 3 | . 1 . . . . . . . 1 . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 4 1 . . . . 3 . . . . 1 . . . . . . 1 2 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Study 11 | . . . 4 1 . . . . 3 . . . . 1 . . . . . . 1 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 . 2 7 . . . . 1 . . . . 1 . . . . 3 . . 1 Terminals 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . 4 . . . . . . . . . 1 . . . . 2 . . 1 Liberate 6 | . . . . 3 . . . . . . . . . . . . . . 2 . . 1 Haulers 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Patch 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Reject 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 . 6 14 1 . . . 5 . . . . 6 . . . . 2 3 2 3 Full Trace Events 5 | . . . 1 2 . . . . 1 . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . 1 . . 3 . . . . 8 . . . . 3 . 14 10 . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . 128 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . . . . . . . . Part Studies Acquired 11 | . . . 4 1 . . . . 3 . . . . 1 . . . . . . 1 1 Parts Repaired 3 | . 1 . . . . . . . 1 . . . . . . . . . . 1 . . Time 126 | . 26 . . . . . . . 60 . . . . . . . . . . 40 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 10 . 10 8 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 3 . . 1 . . . . 1 . . . . . . 1 . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Combat 5 | . . . . 2 . . 1 . . . . 1 . . . . . . 1 . . . Robot Hacks Applied 6 | . . . . 3 . . 1 . . . . 1 . . . . . . 1 . . . parse_system 5 | . . . . 2 . . 1 . . . . 1 . . . . . . 1 . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . 4 . . . . 3 . . . Programmers 7 | . . . . . . . . . . . . . . 4 . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 4 . . . 1 . . . Allies Hacked 7 | . . . . 5 . . . . . . . . . . . . . . 1 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 58 | . . . . 21 . . 4 5 4 . . . . 3 4 2 . . 5 6 4 . Largest Group 9 | . . . . 4 . . 4 9 4 . . . . 3 3 2 . . 2 2 4 . Highest-Rated Group 420 | . . . . 96 . . 160 420 210 . . . . 153 123 50 . . 174 206 156 . Highest-Rated Ally 146 | . . . . 32 . . 41 81 70 . . . . 51 64 25 . . 146 103 39 . Zionite Dispatches 11 | . . . . . . . . . 2 . . . . 2 . . . . 2 4 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Heavy Resupply 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 16 | . . . . 1 . 2 . . 1 . . . . . 3 4 . 2 1 2 . . STAY 3 | . . . . 1 . 1 . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . EXPLORE 7 | . . . . . . . . . . . . . . . 3 2 . 2 . . . . RETURN 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 465 | . . . . 106 63 54 . 52 57 . . . . 19 17 . . . 52 21 24 . Total Damage 14209 | . . . . 2815 1862 1070 . 1056 1070 . . . . 435 388 . . . 3861 1201 451 . Kills 115 | . . . . 20 23 7 . 13 7 . . . . 5 3 . . . 25 6 6 . Allies Corrupted 12 | . . . . 12 . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Borg Created 34 | . . . . 23 7 4 . . . . . . . . . . . . . . . . Largest Collective 6 | . . . . 6 4 5 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 9871 | . . 161 . . . . 1 . 602 1501 1233 . 1184 949 790 . . 1050 1232 890 138 140 Optics 57 | . . . . . . . 1 . . . . . 1 . . . . . . . . 55 Sensors 4247 | . . . . . . . . . . . . . . 804 789 . . 993 755 849 . 57 IFF 3896 | . . . . . . . . . . 1501 1233 . 1162 . . . . . . . . . Seismic 161 | . . 161 . . . . . . . . . . . . . . . . . . . . Decoding 378 | . . . . . . . . . . . . . . . . . . . 204 174 . . Cloaking 158 | . . . . . . . . . . . . . . . . . . . . . 18 140 Jamming 2068 | . . . . . . . . . 602 . . . 21 597 10 . . 57 374 407 . . ECM 194 | . . . . . . . . . . . . . . . . . . . . 1 138 55 Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 15 | . . 1 . . 3 . 1 2 . 1 2 . 1 . 1 2 . 1 . . . . Drone Launches 7 | . . . . . . . . . . . . . . . 3 2 . 2 . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . 2 2 . 2 . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . . . . . . . . 2 4 . . Traps 6 | . . . . . . . . . . . . . . . . . . . 2 4 . . Zionite Intel Received 11 | . . . . . . . . . 1 . . . . 2 . . . . 3 4 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Trap Installations 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 37242 | 222 1359 2039 1409 6518 2600 2807 2698 1773 1706 1927 1268 181 1396 1445 1367 1304 378 1206 1819 1455 225 140 Spaces Moved 17545 | 97 567 917 867 3218 1168 1119 1040 661 645 889 571 89 648 540 502 500 148 465 912 1218 447 317 Core 219 | 3 . . . . . . . . . . . . . . . . . . 216 . . . Treads 10768 | 94 541 917 11 . 725 1119 1040 661 645 889 571 89 648 540 502 500 148 465 631 32 . . Legs 75 | . . . . . . . . . . . . . . . . . . . . 75 . . Wheels 4543 | . 26 . 856 3218 443 . . . . . . . . . . . . . . . . . Hover 710 | . . . . . . . . . . . . . . . . . . . 65 645 . . Flight 1230 | . . . . . . . . . . . . . . . . . . . . 466 447 317 Fastest Speed 16 | 50 110 160 95 95 136 240 240 200 200 200 202 202 202 202 225 225 225 225 16 29 29 28 Average Speed 173 | 156 157 160 124 150 206 240 240 239 208 201 202 202 202 212 229 226 225 225 131 67 29 28 Slowest Speed 320 | 160 160 160 250 240 320 240 240 240 245 203 202 202 202 245 235 227 225 232 240 250 29 29 Overloaded Moves 10 | . . . . . . . . . . . . . . . . . . . 10 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . . . . . . . 7 17 3 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 58 | 5 68 40 52 28 96 97 91 80 17 97 69 74 80 22 75 92 60 86 41 32 25 14 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 19 | . . . . . . . 4 . 8 1 . 1 . . . 1 3 1 . . . . Known Exits Taken 11 | . . . . 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 35 | . . 3 . . 4 4 3 3 . 1 3 . 3 . 4 4 . 3 . . . . Spaces Dug 165 | . 17 1 17 2 1 1 . . 9 16 7 . . 5 . . . 21 33 14 10 11 Terrain Destroyed 693 | . 28 13 74 2 1 1 . 16 87 38 7 . 77 26 13 8 . 30 189 62 10 11 Melee 48 | . . 1 . 2 1 1 . . 9 . 7 . . 5 . . . . 3 5 9 5 Projectile 100 | . 1 . 9 . . . . . . 2 . . . . 2 8 . 9 20 42 1 6 AOE 545 | . 27 12 65 . . . . 16 78 36 . . 77 21 11 . . 21 166 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 22916 | 132 944 1402 1067 4719 1328 1226 1245 851 930 976 660 90 708 746 681 626 184 567 1369 1654 473 338 Wait 3415 | 6 281 395 81 1239 124 74 157 171 137 24 58 . 22 58 94 84 1 49 180 170 8 2 Move 17475 | 96 566 916 866 3217 1167 1118 1039 660 644 888 570 88 647 539 501 499 147 464 911 1206 416 310 Hop 20 | . . . . . . . . . . . . . . . . . . . . 4 13 3 Pick Up 191 | 6 14 7 7 36 7 8 12 5 14 1 2 . 5 19 9 4 2 3 11 18 1 . Fast Attach 206 | 6 9 3 13 14 1 . 8 . 9 4 2 . 1 9 5 7 9 2 36 57 7 4 Attach 92 | . 2 . 4 4 2 . 2 5 6 . 1 . 4 7 6 . 2 4 24 17 1 1 Detach 69 | . 3 . 2 4 . . 5 1 4 . . . . 3 2 . 2 1 20 21 . 1 Swap 243 | . 9 16 14 29 2 3 7 5 25 20 7 1 9 26 19 4 . 15 27 2 1 2 Drop 254 | . 10 14 16 37 4 8 14 2 15 5 2 . 2 19 10 8 10 3 33 40 2 . Fire 623 | 18 45 27 64 46 11 . . 1 40 33 6 . 18 50 18 20 11 22 87 98 1 7 Melee 179 | . . 23 . 36 1 8 1 1 20 . 12 1 . 9 4 . . 4 19 9 23 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . 5 . . . . . . . 2 1 . . . 7 . . . . 4 . . . Escape Stasis 24 | . . . . 12 . . . . . . . . . . . . . . . 12 . . Rewire 33 | . . . . 4 . 1 . . . . . . . . 11 . . . 17 . . . Trap 35 | . . 1 . 18 . . . . 14 . . . . . 2 . . . . . . . Miscellaneous 38 | . . . . 23 9 6 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 223 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 12) 823 | -10/Materials | Derelicts attacked the area 1092 | -10/Materials | Discovered new exit (range 7) 1270 | -10/Materials | Repaired Lgt. Treads 1316 | -10/Materials | Discovered new exit (range 12) 1568 | -10/Materials | Discovered new exit (range 8) 1582 | -10/Materials | Entered Subcaves 1594 | -10/Subcaves | Identified exit to Recycling 1658 | -10/Subcaves | Disturbed a concealed Subdweller 1725 | -10/Subcaves | Visited Clippyterm 1730 | -10/Subcaves | Learned Factory fabricator intel 1730 | -10/Subcaves | Learned Factory stockpile data 2358 | -10/Subcaves | Core integrity fell below 50% 2372 | -10/Subcaves | Discovered new exit (range 8) 2734 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2895 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3005 | -10/Subcaves | Visited 4L-MR0's lab 3021 | -10/Subcaves | Found Prototype Special Melee Weapon 3621 | -10/Subcaves | Entered Materials 3621 | -8/Materials | Evolved 4 slots: Weapon x4 3961 | -8/Materials | Build established: Executioner 4513 | -8/Materials | Discovered new exit (range 16) 4758 | -8/Materials | Discovered new exit (range 16) 5030 | -8/Materials | Entered Factory 5030 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5032 | -7/Factory | Loaded intel: 6 fabricator locations 5077 | -7/Factory | Build established: Scavenger-Executioner 5248 | -7/Factory | Identified exit to Lower Caves 5820 | -7/Factory | Destroyed 8 combat bots 6858 | -7/Factory | Identified 1B-0RG's Assimilator 6859 | -7/Factory | Assimilating Engineer 4a into Collective. 6899 | -7/Factory | Assimilating Guardian 4a into Collective. 6902 | -7/Factory | Assimilating Guardian 4b into Collective. 7153 | -7/Factory | Build established: Scavenger-Mutant 7570 | -7/Factory | Assimilating Excavator 4a into Collective. 7808 | -7/Factory | Assimilating Excavator 4b into Collective. 8022 | -7/Factory | Assimilating Hacker 4a into Collective. 8033 | -7/Factory | Assimilating Hacker 4b into Collective. 8056 | -7/Factory | Assimilating Transporter 4a into Collective. 8195 | -7/Factory | Assimilating Serf 4a into Collective. 8208 | -7/Factory | Assimilating Trooper 4a into Collective. 8503 | -7/Factory | Assimilating Serf 4b into Collective. 9125 | -7/Factory | Assimilating Excavator 4c into Collective. 9258 | -7/Factory | Assimilating Excavator 4d into Collective. 9933 | -7/Factory | Assimilating Serf 4c into Collective. 9961 | -7/Factory | Assimilating Scavenger 4a into Collective. 10424 | -7/Factory | Assimilating Transporter 4b into Collective. 10525 | -7/Factory | Assimilating Trooper 4b into Collective. 10873 | -7/Factory | Assimilating Serf 4d into Collective. 11102 | -7/Factory | Assimilating Serf 4e into Collective. 11137 | -7/Factory | Assimilating Serf 4f into Collective. 11257 | -7/Factory | P-60 Hacker assimilated allied Y-54 Guardian 11295 | -7/Factory | Assimilating Scavenger 4b into Collective. 11332 | -7/Factory | Assimilating Scavenger 4c into Collective. 11399 | -7/Factory | Assimilating Guardian 4c into Collective. 11548 | -7/Factory | Entered Lower Caves 11548 | -7/Lower Caves | Accompanied by 6 allies 11702 | -7/Lower Caves | Entered a destroyed Warlord outpost 11797 | -7/Lower Caves | Lost 3 allies 11861 | -7/Lower Caves | Learned Factory trap positions 11947 | -7/Lower Caves | Assimilating Trooper 4c into Collective. 12141 | -7/Lower Caves | Assimilating Trooper 4d into Collective. 12210 | -7/Lower Caves | Assimilating Virus 4a into Collective. 12232 | -7/Lower Caves | Assimilating Trooper 4e into Collective. 12263 | -7/Lower Caves | Lost 3 parts (3n) 12270 | -7/Lower Caves | Lost 4 allies 12372 | -7/Lower Caves | Learned Factory trap positions 12455 | -7/Lower Caves | Learned 8 Factory zone layouts 12455 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 12455 | -7/Lower Caves | Learned Factory garrison access intel 12489 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12534 | -7/Lower Caves | Build established: Mutant 12984 | -7/Lower Caves | Discovered new exit (range 3) 13094 | -7/Lower Caves | Assimilating LF-QMY(k) into Collective. 13145 | -7/Lower Caves | Assimilating IN-G45(S) into Collective. 13493 | -7/Lower Caves | Assimilating TT-A30(S) into Collective. 14148 | -7/Lower Caves | Entered another Lower Caves area 14148 | -7/Lower Caves | Accompanied by 4 allies 14150 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14627 | -7/Lower Caves | Discovered new exit (range 14) 14884 | -7/Lower Caves | Assimilating Sweeper 4a into Collective. 15228 | -7/Lower Caves | Lost 3 allies 15238 | -7/Lower Caves | Assimilating Soldier 4a into Collective. 15300 | -7/Lower Caves | Assimilating Trooper 4f into Collective. 16046 | -7/Lower Caves | Spotted B-75 Beast 16063 | -7/Lower Caves | Allies destroyed B-75 Beast 16274 | -7/Lower Caves | Assimilating Z5-2NI(S) into Collective. 16384 | -7/Lower Caves | Discovered new exit (range 10) 16955 | -7/Lower Caves | Entered Zion 16955 | -7/Zion | Accompanied by 5 allies 17023 | -7/Zion | Found Prototype Processor 17023 | -7/Zion | Identified Exp. Targeting Computer 17048 | -7/Zion | Found Prototype Processor 17048 | -7/Zion | Identified Exp. Terrain Scan Processor 17068 | -7/Zion | Found Prototype Hackware 17068 | -7/Zion | Identified Exp. System Shield 17075 | -7/Zion | Found Exp. Targeting Computer 17242 | -7/Zion | Discovered new exit (range 11) 17535 | -7/Zion | Learned location of Armory (-3) 17607 | -7/Zion | Learned location of Extension (-5) 17665 | -7/Zion | Found Prototype Launcher 17665 | -7/Zion | Identified Rocket Array 17818 | -7/Zion | Found Rocket Array 18006 | -7/Zion | Learned Factory emergency access door positions 18200 | -7/Zion | Learned location of Warlord (-4) 18450 | -7/Zion | Found Prototype Device 18458 | -7/Zion | Identified Phasing AFG 18922 | -7/Zion | Met Imprinter 18969 | -7/Zion | Imprinted 18971 | -7/Zion | Declared Zion's savior 19653 | -7/Zion | Entered Proximity Caves 19653 | -6/Proximity Caves | Accompanied by 9 allies 19818 | -6/Proximity Caves | Found Alien Artifact 20059 | -6/Proximity Caves | Learned Factory stockpile data 20486 | -6/Proximity Caves | Learned 4 Factory zone layouts 20583 | -6/Proximity Caves | Discovered new exit (range 30) 21426 | -6/Proximity Caves | Entered Factory 21426 | -6/Factory | Accompanied by 4 allies 21426 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21427 | -6/Factory | Identified exit to Factory 21427 | -6/Factory | Identified exit to Lower Caves 21428 | -6/Factory | Loaded intel: 93 trap records 21431 | -6/Factory | Loaded intel: 4 garrison access locations 21466 | -6/Factory | Build established: Scavenger-Executioner 21744 | -6/Factory | Discovered exit to Lower Caves (range 11) 22238 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 22239 | -6/Factory | Zion Heavy Resupply teleported in 22245 | -6/Factory | Found Hvy. Reflective Plating 22325 | -6/Factory | Zion Light squad teleported in 22473 | -6/Factory | Spotted B-75 Beast 22518 | -6/Factory | Lost 3 allies 22737 | -6/Factory | Repaired Enh. Autogun 22900 | -6/Factory | Terminal network hard line cut 23055 | -6/Factory | Cargo convoy interrupted 23132 | -6/Factory | Entered Lower Caves 24490 | -6/Lower Caves | Entered a destroyed Warlord outpost 24734 | -6/Lower Caves | Discovered new exit (range 10) 25059 | -6/Lower Caves | Entered another Lower Caves area 25123 | -6/Lower Caves | Learned location of 2 exits from Factory 25216 | -6/Lower Caves | Discovered exit to Factory (range 16) 25450 | -6/Lower Caves | Found Alien Artifact 25450 | -6/Lower Caves | Identified Core Expander 25450 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 25638 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 25644 | -6/Lower Caves | Learned Armory emergency access door positions 25644 | -6/Lower Caves | Learned Extension security intel 25644 | -6/Lower Caves | Learned Research terminal intel 26020 | -6/Lower Caves | Destroyed H2-A6K(g) 26259 | -6/Lower Caves | Discovered new exit (range 6) 26327 | -6/Lower Caves | Entered Data Miner 26327 | -6/Data Miner | Discovered new exit (range 6) 26366 | -6/Data Miner | Met Data Miner 26427 | -6/Data Miner | Learned location of Section 7 (-3) 26427 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26456 | -6/Data Miner | Received God Mode back door access code from Data Miner 26508 | -6/Data Miner | Entered Proximity Caves 26511 | -5/Proximity Caves | Spotter reported a threat 26720 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26983 | -5/Proximity Caves | Spotted B-75 Beast 27025 | -5/Proximity Caves | Destroyed B-75 Beast 27054 | -5/Proximity Caves | Lost 4 parts (2u2w) 27176 | -5/Proximity Caves | Learned 4 Factory zone layouts 27904 | -5/Proximity Caves | Entered Factory 27904 | -5/Factory | Evolved 2 slots: Utility x2 27905 | -5/Factory | Identified exit to Extension 27906 | -5/Factory | Identified exit to Factory 27906 | -5/Factory | Identified exit to Upper Caves 27908 | -5/Factory | Loaded intel: 122 trap records 28393 | -5/Factory | Retrieved Zion intel report: Trap Installations 28445 | -5/Factory | Fabricated Adv. Weapon Cycler (x2) 28712 | -5/Factory | Lost 3 parts (1u2w) 28767 | -5/Factory | Lost 3 parts (1p2n) 28783 | -5/Factory | Destroyed 8 combat bots 28868 | -5/Factory | Found Smartbomb Launcher 28930 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 28931 | -5/Factory | Zion Hacker squad teleported in 28980 | -5/Factory | Zion Recon squad teleported in 29113 | -5/Factory | Terminal network hard line cut 29305 | -5/Factory | Garrison activated, responded to threat 29349 | -5/Factory | Entered Upper Caves 29380 | -5/Upper Caves | Lost 3 allies 29475 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29980 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 30059 | -5/Upper Caves | Lost 3 parts (1n2w) 30273 | -5/Upper Caves | Identified exit to Upper Caves 30529 | -5/Upper Caves | Lost 3 allies 30716 | -5/Upper Caves | Entered another Upper Caves area 30718 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30872 | -5/Upper Caves | Learned location of 1 exit from Factory 30956 | -5/Upper Caves | Discovered exit to Factory (range 5) 31513 | -5/Upper Caves | Encountered a Warlord checkpoint 31613 | -5/Upper Caves | Discovered new exit (range 33) 31729 | -5/Upper Caves | Identified exit to Zhirov 31777 | -5/Upper Caves | Entered an active Warlord outpost 31783 | -5/Upper Caves | A Commander dispatched an escort 31807 | -5/Upper Caves | Learned location of 1 exit from Factory 31807 | -5/Upper Caves | Learned Research emergency access door positions 31825 | -5/Upper Caves | Destroyed 7D-QXA(g) 32020 | -5/Upper Caves | Entered Zhirov 32020 | -5/Zhirov | Accompanied by 2 allies 32020 | -5/Zhirov | Discovered new exit (range 3) 32021 | -5/Zhirov | Commander's escort returned to base 32021 | -5/Zhirov | Commander's escort returned to base 32025 | -5/Zhirov | Identified exit to Proximity Caves 32114 | -5/Zhirov | Learned location of Quarantine (-3) 32114 | -5/Zhirov | Learned location of Testing (-2) 32114 | -5/Zhirov | Learned location of Command (-1) 32162 | -5/Zhirov | Found Alien Artifact 32162 | -5/Zhirov | Identified Integrated Reactor 32162 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32289 | -5/Zhirov | Found Alien Artifact 32343 | -5/Zhirov | Build established: Scavenger-Mutant 32398 | -5/Zhirov | Entered Proximity Caves 32674 | -4/Proximity Caves | Build established: Scavenger-Executioner 32883 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33062 | -4/Proximity Caves | Spotted B-86 Titan 33112 | -4/Proximity Caves | Destroyed B-86 Titan 33465 | -4/Proximity Caves | Discovered exit to Factory (range 6) 33604 | -4/Proximity Caves | Entered Factory 33604 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 33605 | -4/Factory | Identified exit to Research 33803 | -4/Factory | Zion hero teleported in (NK-0LA) 34280 | -4/Factory | Zion Offense Resupply teleported in 34407 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 34438 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 34452 | -4/Factory | Retrieved Zion intel report: Component Schematics 34557 | -4/Factory | Spotted B-86 Titan 34565 | -4/Factory | Allies destroyed B-86 Titan 34771 | -4/Factory | Cargo convoy interrupted 34794 | -4/Factory | P-70 Sage assimilated allied NK-0LA 34907 | -4/Factory | System corruption reached 10% 34927 | -4/Factory | Terminal network hard line cut 34939 | -4/Factory | Lost 18 parts (2p3n3u10w) 35057 | -4/Factory | Found Prototype Processor 35057 | -4/Factory | Identified Exp. Signal Interpreter 35104 | -4/Factory | First assault squad dispatched 35126 | -4/Factory | Incoming assault squad redirected 35179 | -4/Factory | Lost 3 parts (1n2w) 35196 | -4/Factory | High security lockdown imminent 35215 | -4/Factory | Identified Transdimensional Reconstructor 35215 | -4/Factory | Warped through subspace 35216 | -4/Factory | Core integrity fell below 50% 35219 | -4/Factory | Destroyed 7 combat bots 35244 | -4/Factory | Lost 9 parts (2p1n1u5w) 35276 | -4/Factory | High security lockdown engaged 35338 | -4/Factory | Lost 3 parts (1p1n1u) 35423 | -4/Factory | Entered Research 35423 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 35424 | -3/Research | Identified exit to Armory 35426 | -3/Research | Loaded intel: 24 terminal locations 35440 | -3/Research | Zion Infowar Resupply teleported in 35468 | -3/Research | Found Prototype Device 35468 | -3/Research | Identified Exp. ECM Suite 35553 | -3/Research | Found Exp. Hacking Suite 35607 | -3/Research | Retrieved Zion intel report: Active Garrisons 35631 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 35690 | -3/Research | Repaired Cld. Aerolev Unit? 35757 | -3/Research | Build established: Skirmisher 35923 | -3/Research | First assault squad dispatched 35941 | -3/Research | Incoming assault squad redirected 36035 | -3/Research | Retrieved Zion intel report: Prototype Schematics 36036 | -3/Research | Zion Heavy squad teleported in 36063 | -3/Research | Found Gamma Bomb Array 36198 | -3/Research | Incoming assault squad redirected 36201 | -3/Research | Incoming assault squad redirected 36262 | -3/Research | Lost 5 parts (1p2n2u) 36274 | -3/Research | Found Prototype Protection 36274 | -3/Research | Identified Zio. Weapon Casing 36280 | -3/Research | Found Prototype Protection 36280 | -3/Research | Identified Zio. Heavy Carapace 36281 | -3/Research | Destroyed 8 combat bots 36398 | -3/Research | Destroyed 8 combat bots 36406 | -3/Research | Lost 6 parts (2p2n2u) 36439 | -3/Research | Incoming assault squad redirected 36444 | -3/Research | Incoming assault squad redirected 36535 | -3/Research | System corruption reached 10% 36553 | -3/Research | Core integrity fell below 50% 36697 | -3/Research | Incoming assault squad redirected 36735 | -3/Research | Spotted B-86 Titan 36773 | -3/Research | Found Prototype Launcher 36788 | -3/Research | Identified Tactical Quantum Warhead 36796 | -3/Research | Zion Hacker squad teleported in 36841 | -3/Research | Retrieved Zion intel report: Unaware Analyses 36842 | -3/Research | Zion Hacking Resupply teleported in 36867 | -3/Research | Build established: Scavenger-Sprinter 36868 | -3/Research | Discovered new exit (range 15) 36872 | -3/Research | Identified exit to Research 36878 | -3/Research | Entered another Research area 36878 | -2/Research | Evolved 2 slots: Utility x2 36908 | -2/Research | Lost 3 parts (1p2u) 36987 | -2/Research | Retrieved Zion intel report: Trap Installations 36988 | -2/Research | Zion Fire squad teleported in 37080 | -2/Research | Lost 4 allies 37095 | -2/Research | Spotted B-90 Cyclops 37102 | -2/Research | Discovered new exit (range 5) 37103 | -2/Research | Identified exit to Access 37103 | -2/Research | Entered Access 37103 | -1/Access | Evolved 2 slots: Propulsion x2 37110 | -1/Access | Watched by a mysterious "MATRIX" hacker. 37110 | -1/Access | Central database locked down 37110 | -1/Access | Identified Dimensional Node Initializer 37160 | -1/Access | Spotted B-99 Colossus 37193 | -1/Access | Lost 3 parts (3u) 37212 | -1/Access | Spotted B-99 Colossus 37234 | -1/Access | Initialized slip node 37238 | -1/Access | Discovered new exit (range 15) 37243 | -1/Access | Identified exit to Surface 37243 | *** | Escaped! Last Messages --------------- 37188_ Acquired Adv. Visual Processing Unit. 37204_ Connecting with Fabricator... >>Trojan(Liberate) Trojan loaded successfully. Testing... Ready to liberate! 37231_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6P. 37233_ Connecting with Terminal... Feedback: System corruption (+1%). 37233_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 37234_ Initializer activates and latches into the ground. 37238_ Dimensional Slip Node implodes. 37238_ Sealed Barrier breached. 37238_ Terminal disabled. 37238_ Main Access Shell breached. 37238_ EXIT=FOUND 37243_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####??????##+##??????????????????????????????????? | | ####### ##?????????????????????????????????? | | " ! ??????????????????????????????? | | ??????????????????????????????? | | ####### #??????????????????????????????????? | | /#######??# #???????????????????????????????????? | | #??# #???????????????????????????????????? | | #??# #???????????????????????????????????? | | #??# #???????????????????????????????????? | | "" #??# #???????????????????????????????????? | | "" """#?## #???????????????????????????????????? | | "" """###" #???????????????????????????????????? | | "" """## # #??#####????????????????????????????? | | "" F"# ## #### "##########??????????????????? | | """"### "" " "??????????????????? | | "" ##?# "" ????????????????????? | | #??# """""????????????????????? | | #??# "????????????????????? | | ########??# "" "????????????????????? | | #??### #### @" "????????????????????? | | #? ## "????????????????????? | | #? ]=! ## """""????????????????????? | | # ]=! ## " ?????????????????????? | | # ]!! ## k " ???????????????????? | | + ## #######"##########??????????????????? | | # ## #???????????????????????????????????? | | ? ## #???????????????????????????????????? | | ?? ## #???????????????????????????????????? | | ?? ## #???????????????????????????????????? | | ???######## #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ????????? +???????????????????????????????????? | | ????????? #???????????????????????????????????? | | ?????????" ????????????????????????????????????? | | ?????????" ????????????????????????????????????? | | ?????????" ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 63 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 76 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Imp. Cooling System | -7/Factory | Hacked Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Weight Redist. System | -4/Factory | Z-intel Hpw. Shock Rifle | -4/Factory | Z-intel Fusion Compressor | -4/Factory | Z-intel Adv. Salvage Targeting Computer | -4/Factory | Z-intel Cargo Storage Unit | -4/Factory | Z-intel Imp. Weapon Cycler | -4/Factory | Z-intel Imp. Target Analyzer | -4/Factory | Z-intel Imp. Remote Datajack | -4/Factory | Z-intel Seismic Detector | -4/Factory | Z-intel Power Maul | -4/Factory | Z-intel Point Defense System | -4/Factory | Z-intel Imp. Sensor Array | -4/Factory | Z-intel Hyp. Mass Driver | -4/Factory | Z-intel Recalibrator | -4/Factory | Z-intel Hvy. Proton Cannon | -3/Research | Z-intel Exp. Thermal Defense Suite | -3/Research | Z-intel Exp. Targeting Computer | -3/Research | Z-intel Imp. Thermal Defense Suite | -3/Research | Z-intel Particle Accelerator | -3/Research | Z-intel Lgt. Antimatter Cannon | -3/Research | Z-intel Adv. Myomer Leg | -3/Research | Z-intel Plasma Lance | -3/Research | Z-intel Molecular Scythe | -3/Research | Z-intel Com. Tesla Bomb Launcher | -3/Research | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Adv. Weapon Cycler | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 27% | -10/Materials Enh. Autogun | 32% | -6/Factory Cld. Aerolev Unit | 51% | -3/Research Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Autogun | -7/Factory | Hacked Med. Treads | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Impulse Thruster Array | -2/Research | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveArmorTelecube Manual? 0 Play Time 03:16:31 Cumulative 2138.6 hours Start 2026.02.16 @ 00:07:30 End 2026.02.16 @ 17:25:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1361 Rogue 1357 Adventurer 4 Explorer 0 Win Type 0 Total 299 Types 226/13/23/11/3/1/4/10/5/3 Lore% 98 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 763938b3-7056-42cc-8c5b-9b942f04a821