Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 22:15:52 Player: Zephirth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (525) 525 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2440 Bonus ------- None Cogmind --------- Core Integrity 540/550 Matter 394/400 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Medium Matter Pod ECM Suite > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Small Storage Unit Melee Analysis Suite Small Laser Beam Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Medium Matter Pod ECM Suite > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Small Storage Unit Melee Analysis Suite Small Laser Beam Rifle Heavy Assault Rifle Gauss Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 2 | . . . . 2 Parts Attached 27 | 7 4 11 . 5 Power 3 | 2 . 1 . . Engine 3 | 2 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 9 | 1 2 4 . 2 Device 2 | . . 1 . 1 Storage 4 | 1 . 2 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 2 1 . . Artifact . | . . . . . Weapon 9 | 2 2 2 . 3 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . . . 2 Ballistic Gun 6 | 1 2 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 3 . 8 Power 2 | . . . . 2 Propulsion 3 | . . 1 . 2 Utility 4 | . . 2 . 2 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . 3 . 6 To Critical Strikes . | . . . . . Average Backups 9 | 2 7 9 10 9 Power . | . . . . . Propulsion 3 | 1 4 3 3 3 Utility 1 | . . 1 2 2 Weapon 4 | . 2 4 5 3 Tool/Special . | . . . . . Unused Backups 12 | . 3 2 . 7 Power . | . . . . . Propulsion 6 | . . 2 . 4 Utility 1 | . . . . 1 Weapon 3 | . 1 . . 2 Tool/Special 2 | . 2 . . . Average Slot Usage (%) 94 | . 97 85 100 95 Engine 17 | . 14 13 22 17 Wheel 21 | . 28 19 22 17 Device 2 | . . 7 . 3 Storage 17 | . 14 12 22 17 Protection 9 | . 11 9 11 5 Energy Cannon 3 | . . . . 16 Ballistic Gun 21 | . 22 22 22 17 Peak Build Rating 17 | 6 11 14 12 17 Average Rating 12 | 3 9 11 12 15 On Entrance 8 | . 6 11 12 12 Naked Turns . | . . . . . Heaviest Build 47 | 13 23 39 39 47 Greatest Support 32 | 20 20 32 32 32 Greatest Overweight (x) 3 | . 1 3 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 13 15 15 Most Carried 12 | 5 8 12 10 10 Average Carried 9 | 3 7 9 10 9 Final Capacity 15 | 8 8 15 15 15 Final Carried 10 | 5 8 10 10 9 Class Distribution -------------------- 40% | Mutant 38% | Scavenger-Mutant 12% | Scavenger-Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 960 | 187 139 349 133 152 Remotely . | . . . . . Salvage Created 687 | . 139 349 39 160 Parts 58 | . 9 21 8 20 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 21 | . 4 8 3 6 Guns 17 | . 4 8 3 2 Cannons 2 | . . . . 2 AOE 2 | . . . . 2 Classes Destroyed 6 | . 1 4 . 1 Recycler 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 11 | . . 4 3 4 Grunt 7 | . 4 3 . . Sentry 2 | . . 1 . 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 4 2 4 Combat Bots Only 4 | . 3 4 2 4 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . 1 1 1 . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 117 | . 18 45 14 40 Missed 35 | . 7 12 6 10 Hits 82 | . 11 33 8 30 Projectile 82 | . 11 33 8 30 Critical Strikes 3 | . . . . 3 Damage Taken 1095 | . 118 372 63 542 Core 20 | . . 10 . 10 Absorbed by Shields . | . . . . . Core Remaining (%) 99 | 100 100 . 97 . Volleys Fired 64 | . 16 30 6 12 Largest 4 | . 2 2 2 4 Hottest 158 | . 46 46 46 158 Shots Fired 143 | . 32 60 12 39 Gun 125 | . 32 60 12 21 Cannon 18 | . . . . 18 Launcher . | . . . . . Special . | . . . . . Kinetic 125 | . 32 60 12 21 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 18 | . . . . 18 Robot Hit Streak 21 | . 6 21 2 7 Robot Miss Streak 7 | . 5 6 7 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 77 | . 16 39 4 18 Core Hits 34 | . 7 15 3 9 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 1 . 1 Destroy 1 | . . 1 . . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1320 | . 260 616 54 390 Guns 1059 | . 260 616 54 129 Cannons 175 | . . . . 175 Explosions 86 | . . . . 86 Melee . | . . . . . Ramming . | . . . . . Kinetic 1059 | . 260 616 54 129 Thermal 86 | . . . . 86 Explosive . | . . . . . Electromagnetic 175 | . . . . 175 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 39 | . . . . 39 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 288 | . 20 10 . 288 Average Temperature 83 | . 7 1 . 129 Received Heat Transfer 213 | . 66 120 . 27 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 127 | . 81 116 65 127 Initial 29 | . . 29 29 . Average 36 | . 14 62 20 50 Influence Increases 593 | . 101 206 115 171 Destroy 0b10 Robot/C 420 | . 80 160 60 120 Destroy 0b10 Robot/NC 10 | . . 10 . . Destroy Leader 92 | . 20 32 10 30 Successful Hack 6 | . . 2 . 4 Disable Machine 15 | . . . . 15 Destroy Structure 5 | . 1 2 . 2 Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 582 | . 30 201 191 160 Entered New Map 89 | . . 42 47 . Time Decay 393 | . 30 129 144 90 Lost Part 100 | . . 30 . 70 Squads Dispatched 5 | . 2 1 . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 5 12 6 8 Peak Tracking Total 5 | . 4 5 4 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 2 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 5 . 3 Successful 6 | . 3 1 . 2 Failed 5 | . . 4 . 1 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 3 2 . 3 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . . 2 Record 4 | . 3 . . 1 Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 . 1 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 333 | . . 229 . 104 Terrain 229 | . . 229 . . ECM 104 | . . . . 104 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1199 | 42 176 319 396 266 Spaces Moved 873 | 33 130 192 329 189 Core 6 | 6 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 867 | 27 130 192 329 189 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 115 115 Average Speed 106 | 74 88 101 115 115 Slowest Speed 125 | 80 95 125 115 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 28 25 65 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile . | . . . . . AOE 1 | . . . . 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1011 | 51 160 256 334 210 Wait . | . . . . . Move 869 | 32 129 191 328 189 Hop . | . . . . . Pick Up 35 | 11 6 14 . 4 Fast Attach 1 | . 1 . . . Attach 17 | 6 . 6 . 5 Detach 1 | . . 1 . . Swap 11 | 1 3 7 . . Drop 13 | 1 5 7 . . Fire 64 | . 16 30 6 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 4) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 307 | -9/Materials | Build established: Mutant 395 | -9/Materials | Discovered new exit (range 13) 479 | -9/Materials | Lost 3 parts (1n2u) 538 | -9/Materials | Entered Mines 772 | -9/Mines | Build established: Scavenger-Mutant 923 | -9/Mines | Discovered new exit (range 8) 934 | -9/Mines | Entered Materials 934 | -8/Materials | Evolved 2 slots: Weapon x2 1200 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Lgt. EM Pulse Cannon destroyed. Ion Engine destroyed. Knocked back. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Hvy. Assault Rifle blasted off. K-01 Serf collects debris. Lgt. EM Pulse Cannon destroyed. Com. Wheel destroyed. Lgt. Ion Engine destroyed. Acquired 12 matter. K-01 Serf collects debris. Penetrated by Slug. Acquired 2 matter. Penetrated by Slug. Com. Wheel destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#########???????????????? | | ??????????# ????????????????? | | ??????????# ??????????????????? | | ??????????# ???????????????????? | | ???#####??# % ????????????#???????? | | ???# #;k##???????????? ???????? | | ???# """ /@ [############? #?????## | | ???# """ ## h ## #?????# | | ???# """???#%u### # #?????# | | ???? ?????# H### + #?????# | | ???#???????# r#?# # #?????# | | ??????????? ?# # #?????# | | ?????????? ## # #?????# | | ????????? ## # #?????# | | ????????### ## # +?????# | | ??????????## ### # #?????## | | ???????????# #?#####"#### #?????## | | ???????????+ ##### ### #?????# | | ???????????# +?????# | | ???????????+ T #?????? | | ???????????#####+## ### ##?????? | | ??????????????????## ####+######??? | | ???????????????????# # #??? | | ???????????????????# + #### | | ???????????????????# # + | | ???????????????????# # #### | | ???????????????????# ###########??? | | ???????????????????# ?????????????? | | ???????????????????# ???????????### | | ??????????????????? ???????????# | | ??????????????????? ???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 394 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapFortressStrikerail Manual? 0 Play Time 00:21:56 Cumulative 5.4 hours Start 2025.10.16 @ 21:54:36 End 2025.10.16 @ 22:15:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 5 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1ce18d4-5675-4f98-923b-513cb1cee984