Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 15:21:02 Player: GlasMayne Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (659) 659 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2464 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 16/100 System Corruption 8% Temperature Hot (250) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Recoil Stabilizer Precision Shock Rifle Precision Shock Rifle Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite > --- WEAPON ----------- Heavy EM Shotgun Precision Shock Rifle > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg VSS Leg Large Battery Improved Sensor Array Recoil Stabilizer Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Plasma Cannon Plasma Cannon Plasma Cannon High-powered Shotgun Mining Laser Plasma Cutter [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 32 | 6 2 5 19 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 4 | 2 . . 2 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 1 5 Device 5 | 1 . 1 3 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 1 1 3 10 Energy Gun 5 | . . 2 3 Energy Cannon 2 | . . . 2 Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 3 | . . 1 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 17 | . . 1 16 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 8 | . . 1 7 Highest Loss Streak 16 | . . 1 16 To Critical Strikes . | . . . . Average Backups 12 | 5 10 13 14 Power 1 | . 1 1 1 Propulsion 4 | 3 4 5 3 Utility 1 | . . 1 1 Weapon 5 | 1 3 4 7 Tool/Special . | . . . . Unused Backups 18 | . . 2 16 Power 1 | . . . 1 Propulsion 5 | . . 1 4 Utility 2 | . . . 2 Weapon 10 | . . 1 9 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 89 83 92 Engine 13 | . 14 11 15 Treads 24 | . 28 22 24 Device 16 | . 14 19 15 Storage 13 | . 14 11 14 Processor 2 | . . . 3 Energy Gun 5 | . . 8 5 Ballistic Gun 4 | . 14 4 1 Launcher 5 | . 4 7 4 Special Weapon 2 | . . . 4 Peak Build Rating 29 | 6 8 11 29 Average Rating 13 | 4 6 9 18 On Entrance 6 | . 6 8 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 43 | 13 31 34 43 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 3 | 3 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 12 15 15 Most Carried 15 | 8 12 15 15 Average Carried 12 | 6 10 13 14 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 8 12 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 677 | 194 87 171 225 Remotely . | . . . . Salvage Created 621 | 14 140 217 250 Parts 54 | 4 8 22 20 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 3 8 12 Guns 11 | . 1 6 4 Cannons 2 | . . . 2 AOE 10 | . 2 2 6 Classes Destroyed 7 | 1 3 2 1 Tunneler 1 | 1 . . . Hauler 3 | . 1 1 1 Watcher 2 | . 1 1 . Swarmer 13 | . . 4 9 Grunt 6 | . 3 2 1 Sentry 2 | . . 2 . Specialist 2 | . . . 2 Best Kill Streak 4 | 1 2 4 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging . | . . . . Exploded 3 | . 2 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 248 | . 5 50 193 Missed 80 | . 2 16 62 Hits 168 | . 3 34 131 Projectile 168 | . 3 34 131 Critical Strikes 3 | . . . 3 Damage Taken 2491 | . 50 367 2074 Core 575 | . 10 6 559 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 98 . Volleys Fired 91 | 2 15 35 39 Largest 2 | 1 2 2 2 Hottest 160 | 20 50 150 160 Shots Fired 124 | 2 18 59 45 Gun 94 | 2 15 47 30 Cannon 9 | . . . 9 Launcher 16 | . 3 11 2 Special 5 | . . 1 4 Kinetic 38 | 2 15 3 18 Thermal 46 | . . 33 13 Explosive 16 | . 3 11 2 Electromagnetic 24 | . . 12 12 Robot Hit Streak 19 | 2 9 19 10 Robot Miss Streak 2 | . 1 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 79 | 2 15 33 29 Core Hits 39 | 1 10 15 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2117 | 26 306 706 1079 Guns 920 | 26 151 292 451 Cannons 177 | . . . 177 Explosions 996 | . 155 390 451 Melee . | . . . . Ramming . | . . . . Kinetic 514 | 26 151 23 314 Thermal 724 | . . 261 463 Explosive 710 | . 155 390 165 Electromagnetic 169 | . . 32 137 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 296 | . . 17 279 Projectiles . | . . . . Explosions 296 | . . 17 279 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 281 | . 15 40 226 Shots 5 | . 1 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 303 | . 7 192 303 Average Temperature 57 | . 5 53 68 Received Heat Transfer 285 | . 21 66 198 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 1303 | . . 753 550 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 176 | 5 52 116 176 Initial 44 | . . 14 44 Average 22 | . 14 20 27 Influence Increases 862 | 5 102 270 485 Destroy 0b10 Robot/C 460 | . 60 160 240 Destroy 0b10 Robot/NC 35 | 5 10 15 5 Destroy Leader 110 | . 14 44 52 Successful Hack 21 | . . . 21 Disable Machine 75 | . . . 75 Destroy Structure 116 | . 18 51 47 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 706 | 5 67 198 436 Entered New Map 84 | . . 21 63 Time Decay 462 | 5 67 177 213 Lost Part 160 | . . . 160 Squads Dispatched 5 | . . 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 4 13 26 Peak Tracking Total 13 | . 2 4 13 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled 1 | . . . 1 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 2 5 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 1 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 13 | . 1 3 9 Successful 12 | . 1 3 8 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 1 1 Scanalyzers 5 | . . 2 3 Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Alert Level 1 | . . . 1 Zone Layout 3 | . . . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 1 1 Report Inventory 3 | . 1 1 1 Scanalyzer 5 | . . 2 3 Retrieve Study 5 | . . 2 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 5 | . . 2 3 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1845 | 49 250 547 999 Sensors 379 | . . . 379 Structural 1041 | . . 433 608 Seismic 1459 | 49 250 547 613 ECM 17 | . . . 17 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1939 | 119 250 547 1023 Spaces Moved 884 | 53 126 227 478 Core 18 | 18 . . . Treads 859 | 35 126 227 471 Legs 7 | . . . 7 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 105 Average Speed 159 | 156 160 160 159 Slowest Speed 200 | 200 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 22 | 4 24 24 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . . 10 3 Terrain Destroyed 119 | . 15 52 52 Melee . | . . . . Projectile 5 | . . . 5 AOE 114 | . 15 52 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1249 | 84 157 351 657 Wait 159 | 16 9 70 64 Move 881 | 52 125 226 478 Hop . | . . . . Pick Up 39 | 8 5 8 18 Fast Attach 8 | 6 . . 2 Attach 14 | . 1 2 11 Detach . | . . . . Swap 14 | . 1 4 9 Drop 24 | . 1 4 19 Fire 91 | 2 15 35 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . 2 . Trap . | . . . . Miscellaneous 17 | . . . 17 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 4) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Utility x2 752 | -9/Materials | Discovered new exit (range 5) 857 | -9/Materials | Discovered new exit (range 13) 917 | -9/Materials | Entered another Materials area 917 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1848 | -8/Materials | Garrison activated, responded to threat 1905 | -8/Materials | Core integrity fell below 50% 1914 | -8/Materials | Crushed by falling debris 1917 | -8/Materials | Crushed by falling debris 1933 | -8/Materials | Crushed by falling debris 1933 | -8/Materials | Core integrity fell below 20% 1940 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01929_ System corrupted: Plasma Cannon failed to cycle. 01931_ Penetrated by Slug. 01932_ R-06 Scavenger collects Beam Rifle. 01932_ G-47 Trooper destroyed. 01933_ The unstable cave ceiling collapses. 01933_ Crushed by falling debris. 01933_ Lrg. Battery crushed. 01933_ U-05 Engineer builds a Wall. 01934_ Acquired 51 matter. 01937_ Penetrated by Slug. 01937_ Plasma Cannon destroyed. 01937_ U-05 Engineer builds a Wall. 01938_ Slug penetrates Wall. 01938_ U-05 Engineer destroyed. 01939_ Dropped Plasma Cutter. 01940_ Penetrated by Slug. 01940_ Plasma Cannon destroyed. 01940_ Dropped Lrg. Storage Unit. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ??????????????????# [ #???????????????????????? | | ??????????????????# =[=#???????????????????????? | | ??????????????????# """=#???????????????????????? | | ??????????????????#/ """[#####???????????????????? | | ??????????????????# "g[s##![#???????????????????? | | ??????????????????# |gb[h@####???????????????????? | | ?????? ##########+###g#########+#?????????????? | | ????? 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" ????????????? | | ??? # % % ????????????? | | ??? # # #####+########### ??????????????? | | ??? ## ## #?# #???????#???????????????? | | ??? ## ##//[[! #?# """ #???????#???????????????? | | ???### ##//[[ #?# "T #???????#???????????????? | | ?????# ########### """ #???????#???????????????? | | ?????# #????????# #########???????????????? | | ?????# #????????## ## #???????????????? | | ?????# #???####### ## #???????????????? | | ?????# #?### # ## #???????????????? | | ?????# ###""""""""[[! ## #???????????????? | | ?????# ## " [! ## #???????????????? | | ?????# ## [ ## #???????????????? | | ?????# ## "#########+###???????????????? | | ?????# #" % # ???????????????? | | ?????# #" # ???????????????? | | ###### #" "" # ???????????????? | | #" "G # ####???????????????? | | #" "" # # ???????????????? | | ?? ## " # # ???????????????? | | ###### ##### ######+### # ""???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Hydra Challenges ------------ None Game ------ Seed ReinforcedRecyclingDrive Manual? 0 Play Time 00:31:20 Cumulative 24.1 hours Start 2026.01.08 @ 13:40:22 End 2026.01.08 @ 15:21:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 575252c4-11ff-4caf-aad7-11753deb0237