Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 20:24:16 Player: Lava Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (3516) 3516 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 8958 Bonus ------- High Alert Combat Kills 76 Aligned with FarCom 300 Friendly Fire -394 Cogmind --------- Core Integrity 429/1000 Matter 69/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Target Analyzer Hardened Medium Armor Plating Improved Shield Generator Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced ECM Suite Advanced Shield Generator Advanced Shield Generator Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Terrain Scanner Target Analyzer Improved Shield Generator Hacking Suite System Shield System Shield Heavy Riot Gun Gatling Laser Minigun Gauss Rifle Gauss Rifle Proton Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Improved Plasma Cutter Great Axe [Rating: 66] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Shock Rifle Ballistic Gun High-powered Shotgun Launcher Heavy Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 8 | . . . . . 4 2 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 173 | 6 5 2 . 3 52 64 3 22 . 16 Power 10 | 1 . 1 . . 3 3 . . . 2 Engine 5 | 1 . . . . 2 2 . . . . Core 5 | . . 1 . . 1 1 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 2 1 . 2 7 7 2 . . 1 Treads 2 | 2 . . . . . . . . . . Leg 21 | . 2 1 . 2 7 7 2 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 40 | 1 3 . . . 10 16 . 4 . 6 Device 14 | . . . . . . 7 . 4 . 3 Storage 3 | 1 2 . . . . . . . . . Processor 4 | . 1 . . . 2 1 . . . . Hackware 8 | . . . . . 2 3 . . . 3 Protection 11 | . . . . . 6 5 . . . . Artifact . | . . . . . . . . . . . Weapon 99 | 2 . . . 1 32 38 1 18 . 7 Energy Gun 2 | . . . . . 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 57 | 2 . . . 1 17 21 . 11 . 5 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 37 | . . . . . 12 17 1 6 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 42 | . . 1 . 4 11 5 . 5 . 16 Power 8 | . . 1 . 1 2 1 . . . 3 Propulsion 13 | . . . . 2 4 2 . . . 5 Utility 11 | . . . . . 3 2 . 2 . 4 Weapon 10 | . . . . 1 2 . . 3 . 4 Highest Loss Streak 12 | . . 1 . 4 5 1 . 3 . 12 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 98 | . 99 99 100 83 97 99 93 99 100 82 Engine 6 | . 14 6 . . 8 5 6 6 6 2 Core 1 | . . 7 14 . . 1 . . . . Treads 2 | . 24 . . . . . . . . . Leg 17 | . 3 28 28 26 17 14 20 26 26 14 Device 1 | . . . . . . 2 . 4 6 8 Storage 8 | . 14 14 14 14 9 7 6 6 6 3 Processor 15 | . 13 14 14 14 17 15 13 13 13 11 Hackware 19 | . . . . . 14 29 26 26 26 28 Protection 4 | . . . . . 11 4 6 1 . . Ballistic Gun 14 | . 28 28 28 28 13 10 7 10 13 6 Slashing Weapon 2 | . . . . . 3 3 4 2 . . Peak Build Rating 66 | 6 9 11 11 11 41 52 57 58 57 66 Average Rating 37 | 3 8 10 11 7 32 47 52 54 57 52 On Entrance 27 | . 6 9 11 11 8 37 47 57 57 57 Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 11 46 48 48 42 65 64 64 68 63 69 Greatest Support 69 | 40 40 20 20 20 24 40 69 69 69 69 Greatest Overweight (x) 2 | . 2 2 2 2 2 2 1 . . 1 Average Overweight (x) . | . . 2 2 2 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 15 Most Carried 20 | 8 20 20 20 20 20 20 19 20 20 20 Average Carried 18 | 4 15 20 19 18 19 19 18 18 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 18 20 19 18 19 20 4 Class Distribution -------------------- 59% | Hacker-Mutant 29% | Mutant 6% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 2627 | 237 153 59 . 33 841 898 . 351 55 . Remotely . | . . . . . . . . . . . Salvage Created 3999 | . 223 279 . 119 1213 1514 . 443 60 148 Parts 230 | . 21 11 . 6 82 85 . 19 6 . Haulers Intercepted 3 | . 1 . . . 2 . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 17 5 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 80 | . 7 4 . 3 24 30 . 6 3 3 Melee 49 | . . . . . 19 26 . 4 . . Guns 29 | . 7 4 . 3 4 4 . 1 3 3 AOE 2 | . . . . . 1 . . 1 . . Classes Destroyed 14 | . 4 1 . . 6 2 . 1 . . Worker 1 | . . . . . 1 . . . . . Builder 3 | . . . . . 2 1 . . . . Hauler 3 | . 1 . . . 2 . . . . . Recycler 1 | . . 1 . . . . . . . . Operator 6 | . 1 . . . 3 2 . . . . Watcher 4 | . . . . . 2 2 . . . . Swarmer 22 | . 5 . . . 7 7 . . 3 . Grunt 29 | . 2 4 . 3 9 8 . 1 . 2 Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . . 1 . 1 . . Sentry 11 | . . . . . 5 4 . 1 . 1 Hunter 7 | . . . . . 2 3 . 2 . . Programmer 7 | . . . . . . 7 . . . . Thug 2 | . . . . . . . . 2 . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 5 | . 4 3 . 3 5 3 . 2 3 2 Combat Bots Only 5 | . 3 2 . 3 5 3 . 2 3 2 Max Kills in Single Turn 2 | . 2 1 . 1 2 1 . 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . . . 1 . . 1 . . Melee 1 | . . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 675 | . 40 18 . 37 162 207 . 81 13 117 Missed 168 | . 10 3 . 8 33 62 . 20 2 30 Damage Taken 7284 | . 284 193 . 341 1867 1909 . 864 120 1706 Core 1390 | . 47 37 . 42 213 317 . 141 22 571 Absorbed by Shields 105 | . . . . . . . . 10 45 50 Redirected to Shielding 31 | . . . . . 31 . . . . . Regen/Repaired (Parts) 256 | . . . . . 61 195 . . . . Core Remaining (%) 68 | 100 . . . 49 61 54 . . 80 . Volleys Fired 184 | . 20 11 . 16 70 28 . 7 5 27 Largest 2 | . 2 2 . 2 2 2 . 2 2 2 Hottest 108 | . 40 40 . 40 78 53 . 67 56 108 Shots Fired 329 | . 40 22 . 31 114 54 . 14 11 43 Gun 323 | . 40 22 . 31 112 54 . 10 11 43 Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . 2 . . 4 . . Special . | . . . . . . . . . . . Kinetic 309 | . 40 22 . 31 107 54 . 10 11 34 Thermal 9 | . . . . . . . . . . 9 Explosive 6 | . . . . . 2 . . 4 . . Electromagnetic 5 | . . . . . 5 . . . . . Robot Hit Streak 14 | . 9 5 . 4 7 5 . 4 5 14 Robot Miss Streak 15 | . 4 2 . 3 8 8 . 4 15 8 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 9 | . 3 1 . 1 . . . . 2 2 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . 1 1 Shots Hit Robots 341 | . 27 15 . 17 115 91 . 31 8 37 Core Hits 193 | . 14 11 . 9 49 55 . 18 12 25 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 17 | . . . . . 11 4 . 2 . . Sever 17 | . . . . . 11 4 . 2 . . Melee Attacks 170 | . . . . . 66 74 2 26 . 2 Impact . | . . . . . . . . . . . Slashing 170 | . . . . . 66 74 2 26 . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . 2 5 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9632 | . 303 186 . 126 3425 3266 . 1434 115 777 Guns 2986 | . 302 182 . 126 899 438 . 147 115 777 Cannons . | . . . . . . . . . . . Explosions 573 | . . . . . 287 . . 286 . . Melee 6052 | . . . . . 2230 2821 . 1001 . . Ramming 21 | . 1 4 . . 9 7 . . . . Kinetic 2701 | . 302 182 . 126 837 438 . 147 115 554 Thermal 223 | . . . . . . . . . . 223 Explosive 573 | . . . . . 287 . . 286 . . Electromagnetic 62 | . . . . . 62 . . . . . Impact . | . . . . . . . . . . . Slashing 6052 | . . . . . 2230 2821 . 1001 . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . 1 1 . Average Corruption 1 | . . . . . . 2 . 1 1 . Corruption Purged 3 | . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . . . . . . 14 . 3 1 . Message Errors 4 | . . . . . . 4 . . . . Matter Fused 7 | . . . . . . 6 . 1 . . Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . 1 . 2 . . Misfires 2 | . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 348 | . . . . . 78 130 . 140 . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 348 | . . . . . 78 130 . 140 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . . 12 . . 20 . . Shots 2 | . . . . . 1 . . 1 . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 8 | . 1 1 . . 5 1 . . . . Kicked 7 | . . 1 . . 5 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 237 | . 12 19 . 27 77 237 . . . 156 Average Temperature 37 | . 6 7 . 9 30 43 . . . 69 Received Heat Transfer 1745 | . 42 111 . 192 432 306 . 26 . 636 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . 1 . 1 Heat Transferred 525 | . . . . . . . . . . 525 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 582 | . 140 114 . 50 294 582 282 . . 140 Initial 280 | . . 19 . . 19 102 280 . . 44 Average 166 | . 41 60 . 40 164 223 281 . . 44 Maximum Alert Level 2 | . . . . . 1 2 1 . . . Low Security (%) 64 | 100 100 100 . 100 62 49 . . . 100 Level 1 26 | . . . . . 37 28 100 . . . Level 2 9 | . . . . . . 21 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 2 . . . 4 15 . . . 2 Investigation 5 | . 1 . . . 1 2 . . . 1 Extermination 7 | . . . . . . 7 . . . . Reinforcement 10 | . 1 . . . 3 5 . . . 1 Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 4 | . 1 . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 151 | . 9 4 . 3 65 50 . 8 3 9 Peak Tracking Total 8 | . 3 2 . 3 6 6 . 4 3 8 Tactical Retreats 19 | . . . . . 14 3 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 5 | . 1 . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 3 | . . . . . 1 . . 2 . . Max in Single Turn 1 | . . . . . 1 . . 1 . . Garrison Access 3 | . . . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 29 | . 4 . 2 . 8 12 . 2 . 1 Terminals 12 | . 3 . . . 5 4 . . . . Fabricators 3 | . . . . . . 2 . . . 1 Repair Stations 5 | . 1 . . . 1 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 79 | . 8 . 2 . 28 31 . 8 . 2 Successful 45 | . 2 . 2 . 15 16 . 8 . 2 Failed 34 | . 6 . . . 13 15 . . . . Catastrophic 4 | . 2 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 4 . 1 . 10 1 . . . . Terminals 27 | . 6 . . . 15 6 . . . . Fabricators 8 | . . . . . . 6 . . . 2 Repair Stations 18 | . 2 . . . 3 13 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 12 | . . . . . 8 4 . . . . Garrison Access 4 | . . . . . 2 2 . . . . Terminal Hacks 16 | . 1 . 2 . 4 1 . 8 . . Record 8 | . . . 1 . . . . 7 . . Part Schematic 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . 2 Network Status 1 | . . . . . . 1 . . . . Load Schematic 2 | . . . . . . 1 . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 10 | . 1 . . . 2 7 . . . . Scan Component 6 | . 1 . . . 1 4 . . . . Repair 4 | . . . . . 1 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 12 | . . . . . 8 4 . . . . Insert Component 6 | . . . . . 4 2 . . . . Analyze 6 | . . . . . 4 2 . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . Seal Access 3 | . . . . . 1 2 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 4 . . . 6 10 . . . 1 Full Trace Events 2 | . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 5 2 . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . . . 6 Parts Repaired 4 | . . . . . 1 3 . . . . Time 106 | . . . . . 38 68 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 4 2 . . . . Part Schematics Acquired 6 | . . . . . 4 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 13082 | 68 1189 420 623 124 3411 4446 162 2049 204 386 Spaces Moved 5479 | 34 516 148 240 31 952 1617 83 1487 142 229 Core 42 | 3 . . . . . . . . . 39 Treads 495 | 31 464 . . . . . . . . . Legs 4875 | . 52 148 240 31 952 1617 83 1487 142 123 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 67 | . . . . . . . . . . 67 Fastest Speed 40 | 50 160 260 260 260 180 190 127 127 127 40 Average Speed 198 | 150 211 260 260 260 268 225 185 127 127 97 Slowest Speed 270 | 160 260 260 260 260 270 270 200 127 127 196 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 52 33 43 8 73 38 3 97 20 5 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 . . . 2 . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 3 . . Spaces Dug 26 | . . . . . 8 13 2 1 . 2 Terrain Destroyed 103 | . . . . . 32 13 2 53 . 3 Melee 26 | . . . . . 8 13 2 1 . 2 Projectile 1 | . . . . . . . . . . 1 AOE 75 | . . . . . 23 . . 52 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 7150 | 51 580 164 241 50 1613 2281 88 1587 155 340 Wait 995 | . 15 . . . 418 454 . 36 8 64 Move 5469 | 33 515 147 239 30 951 1616 82 1486 141 229 Hop . | . . . . . . . . . . . Pick Up 100 | 12 19 1 1 1 33 22 1 8 1 1 Fast Attach 6 | . 1 1 . . 1 2 . . . 1 Attach 50 | 6 1 . . 3 16 9 2 5 . 8 Detach . | . . . . . . . . . . . Swap 117 | . 3 1 . . 35 53 1 17 . 7 Drop 51 | . 5 2 1 . 18 22 . 2 . 1 Fire 184 | . 20 11 . 16 70 28 . 7 5 27 Melee 170 | . . . . . 66 74 2 26 . 2 Ram . | . . . . . . . . . . . Kick 7 | . . 1 . . 5 1 . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 13) 539 | -10/Materials | Discovered new exit (range 7) 1255 | -10/Materials | Identified exit to Mines 1258 | -10/Materials | Entered Mines 1266 | -10/Mines | Learned Materials emergency access door positions 1349 | -10/Mines | Discovered new exit (range 9) 1584 | -10/Mines | Identified exit to Materials 1667 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1667 | -10/Mines | Discovered new exit (range 5) 1675 | -10/Mines | Identified exit to Exiles 1678 | -10/Mines | Entered Exiles 1743 | -10/Exiles | Met 8R-AWN 1788 | -10/Exiles | Met EX-HEX 1868 | -10/Exiles | Met EX-BIN 1899 | -10/Exiles | Aligned with FarCom system 1902 | -10/Exiles | Given EX-Vault access code 1962 | -10/Exiles | Opened EX-Vault 1978 | -10/Exiles | Found Longsword +1 2086 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2265 | -10/Exiles | Discovered new exit (range 14) 2296 | -10/Exiles | Identified exit to Mines 2301 | -10/Exiles | Left Exiles lab with Longsword +1 2301 | -10/Exiles | Entered Mines 2332 | -9/Mines | Core integrity fell below 50% 2356 | -9/Mines | Lost 4 parts (1p2n1w) 2396 | -9/Mines | Discovered new exit (range 9) 2399 | -9/Mines | Learned location of Zion (-6) 2417 | -9/Mines | Identified exit to Materials 2425 | -9/Mines | Entered Materials 2425 | -8/Materials | Evolved 4 slots: Utility x4 3794 | -8/Materials | Lost 5 parts (1p2n2u) 3971 | -8/Materials | Discovered new exit (range 6) 3981 | -8/Materials | Identified exit to Factory 4223 | -8/Materials | Build established: Hacker-Mutant 5345 | -8/Materials | Repaired VSS Leg 5733 | -8/Materials | Discovered exit to Factory (range 3) 5836 | -8/Materials | Entered Factory 5836 | -7/Factory | Evolved 2 slots: Utility x2 5949 | -7/Factory | Repaired VSS Leg 7528 | -7/Factory | Repaired VSS Leg 7914 | -7/Factory | Found Prototype Launcher 8925 | -7/Factory | Build established: Hacker-Assassin 9474 | -7/Factory | Repaired Corrupted Gauss Rifle 9691 | -7/Factory | Build established: Hacker-Mutant 10236 | -7/Factory | First assault squad dispatched 10262 | -7/Factory | Discovered new exit (range 9) 10280 | -7/Factory | Identified exit to Factory 10282 | -7/Factory | Entered another Factory area 10282 | -6/Factory | Evolved 2 slots: Propulsion x2 10379 | -6/Factory | Discovered new exit (range 18) 10439 | -6/Factory | Identified exit to Lower Caves 10444 | -6/Factory | Entered Lower Caves 10458 | -6/Lower Caves | Encountered a Warlord checkpoint 10723 | -6/Lower Caves | Lost 3 parts (3w) 10918 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11146 | -6/Lower Caves | Learned Factory emergency access door positions 11146 | -6/Lower Caves | Learned Extension terminal intel 11146 | -6/Lower Caves | Learned Research garrison access intel 11367 | -6/Lower Caves | Discovered new exit (range 15) 11384 | -6/Lower Caves | Identified exit to Lower Caves 12054 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12493 | -6/Lower Caves | Entered another Lower Caves area 12670 | -6/Lower Caves | Discovered new exit (range 19) 12694 | -6/Lower Caves | Identified exit to Factory 12697 | -6/Lower Caves | Entered Factory 12697 | -5/Factory | Evolved 2 slots: Utility x2 12804 | -5/Factory | Discovered new exit (range 12) 12817 | -5/Factory | Identified exit to Upper Caves 12910 | -5/Factory | Fabricated Hrd. Medium Armor Plating (x2) 13003 | -5/Factory | Lost 12 parts (3p4n3u2w) 13080 | -5/Factory | Core integrity fell below 50% 13083 | -5/Factory | Self-destructed Last Messages --------------- 12972_ Gauss Rifle destroyed. 12972_ Dropped Hcp. Storage Unit. 12992_ Penetrated by Slug. 12995_ Slug penetrates Door. 13005_ Penetrated by Slug. 13012_ Acquired Nuclear Pulse Array. 13032_ Penetrated by Slug. 13032_ Gatling Laser destroyed. 13036_ Penetrated by Slug. 13036_ System Shield destroyed. 13056_ Slug penetrates Nuclear Reactor. 13059_ Penetrated by Slug. 13069_ Y-64 Sentinel destroyed. 13074_ Nuclear Pulse Array destroyed. 13074_ Critical hit (Burn: +37). 13074_ Penetrated by Slug. 13076_ Flak Gun destroyed. 13076_ Penetrated by Slug. 13076_ Slug penetrates Wall. 13079_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????# ??# #????????? | | ???????????????????????# ##+######+##????????? | | ???????????????????????# ## #?????????? | | ???????????????????????# ## """ #?????????? | | ???????????????????????# ##! 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Rocket Launcher | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Imp. Terrain Scanner | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionPotentialLattice Manual? 0 Play Time 01:28:32 Cumulative 22.9 hours Start 2025.03.19 @ 18:57:25 End 2025.03.19 @ 20:24:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d0900bb-dc6d-4a86-84bb-c7deb713f6ec