Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.28 @ 16:05:46 Player: Mr Goldstein Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (75) 375 Value Destroyed (2468) 2468 Prototype IDs (32) 640 Alien Tech Used (3) 600 Bonus (10764) 10764 TOTAL SCORE: 25147 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 1133 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Friendly Fire -131 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Machine Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Medium Regenerative Plating Core Regenerator Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Machine Analyzer Triangulator Advanced Signal Interpreter Advanced Targeting Computer ECM Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Vortex Lance > --- INVENTORY -------- Medium Regenerative Plating Core Regenerator Mini Smartbomb Launcher [Rating: 98] Favorites ----------- Power Zionite Light DM Reactor Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion VTOL Module Leg Makeshift Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Terrain Scan Processor Device Advanced Cooling System Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Power Sword Energy Gun Heavy Tesla Rifle Energy Cannon Warp Cannon Ballistic Cannon Omega Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 7 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 Utility 8 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 118 | . 1 1 . . 8 2 4 . . 5 2 1 5 . 1 19 1 1 1 3 1 . 4 7 9 16 6 17 3 Power 9 | . . . . . . . . . . 1 . . 1 . . 2 . 1 . . . . . 1 . . . 2 1 Engine 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 Propulsion 44 | . 1 . . . 4 . 4 . . 3 . . 1 . . 6 . . 1 . . . 3 2 . 6 3 10 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Flight 36 | . 1 . . . . . . . . 3 . . 1 . . 6 . . 1 . . . 3 2 . 6 3 10 . Utility 30 | . . . . . 4 1 . . . 1 1 1 . . 1 6 1 . . 2 . . . . 4 4 . 4 . Device 5 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . 2 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 4 . . . . . 1 . . . . 1 . . . . . . . . . 1 . 2 . Hackware 8 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 2 3 . . . Protection 8 | . . . . . . 1 . . . 1 . . . . 1 3 . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | . . 1 . . . 1 . . . . 1 . 3 . . 5 . . . 1 1 . 1 4 5 6 3 1 2 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 18 | . . 1 . . . 1 . . . . . . 3 . . 2 . . . 1 . . 1 2 . 4 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 2 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . . . . . . . . 2 . 1 . . 1 . 1 . 6 . 1 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Lost 58 | . . 1 . . 3 1 . 2 . . . . 1 . 2 2 . . . . . 1 1 3 6 10 3 14 8 Power 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . 1 . Propulsion 36 | . . 1 . . 2 1 . 2 . . . . 1 . 1 1 . . . . . 1 1 1 4 5 2 10 3 Utility 16 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 5 1 2 5 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 9 | . . 1 . . 3 1 . 2 . . . . 1 . 2 2 . . . . . 1 1 2 6 3 3 9 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 56 | . 3 4 . . 51 38 60 61 53 54 64 73 75 73 69 66 76 76 76 76 83 87 78 78 47 37 35 54 27 Engine 1 | . . . . . . . . . . 2 6 6 4 6 6 1 . . . . 2 5 5 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 . . . . 1 . Leg 1 | . . . . . . . 21 26 23 4 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 28 15 7 3 . . . . . . . . . . . . . . . . . . . . . Flight 13 | . 3 3 . . . . . . . 16 20 20 20 20 16 16 23 23 23 23 23 22 26 26 6 4 8 16 6 Device 2 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 1 . 7 4 Processor 11 | . . . . . 23 23 23 23 23 23 23 25 20 20 20 15 5 5 5 5 5 5 5 5 5 4 4 11 8 Hackware 10 | . . . . . . . . . . . . . 6 6 6 12 17 17 17 17 17 17 15 15 20 23 20 15 8 Protection 6 | . . . . . . . 7 7 7 7 13 13 13 13 13 10 11 11 11 11 11 11 10 10 3 . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 6 6 6 6 3 5 5 5 5 5 5 5 5 1 1 . . . Naked Turns 297 | . 67 112 63 50 5 . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 27 | . . . . . . 3 2 2 2 9 12 12 16 16 12 19 21 21 21 25 27 27 27 23 21 5 4 19 5 Greatest Support 60 | 3 4 4 3 3 36 3 60 3 3 18 18 18 22 16 16 36 36 36 38 38 38 38 44 37 22 19 18 51 12 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 2 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 4 4 4 Average Carried 4 | . . 1 2 2 3 2 4 5 5 4 4 5 4 4 4 4 5 4 5 4 4 5 4 3 4 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 2 3 3 4 5 5 5 5 5 5 4 5 4 5 5 5 5 4 5 5 5 3 5 4 4 3 4 Class Distribution -------------------- 30% | Hacker-Sprinter 21% | Derelict-Mutant 18% | Mutant 17% | Hacker-Mutant 8% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Mutant | -4/Lab Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Matter Collected 1895 | 200 . 23 . . 88 . . . . 67 . 28 227 33 . 257 35 20 10 55 . 5 90 96 . 521 . 120 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2089 | . . 109 . . . . . . . . . . 103 164 . 151 . 210 . 66 . . 107 242 . 699 88 5 145 Parts 114 | . . 10 . . . . . . . . . . 7 2 . 15 . 9 . 8 . . 4 11 . 37 6 2 3 Haulers Intercepted 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 2 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . 11 2 . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Combat Hostiles Destroyed 54 | . . 3 . . . . . . . . . . 8 . . 4 . . . 5 . . 4 8 1 12 5 . 4 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . AOE 52 | . . 3 . . . . . . . . . . 8 . . 4 . . . 5 . . 4 7 . 12 5 . 4 Classes Destroyed 11 | . . 4 . . . . . . . . . . 2 . . 3 . 1 . . . . . 1 . . . . . Worker 4 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 2 . . . Recycler 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Operator 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . Watcher 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Swarmer 43 | . . 3 . . . . . . . . . . 6 . . 4 . . . 5 . . 4 4 . 12 5 . . Grunt 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . 2 Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 7 | . . 5 . . . . . . . . . . 7 . . 5 . 5 . 5 . . 5 5 1 6 5 1 2 Combat Bots Only 7 | . . 3 . . . . . . . . . . 7 . . 4 . . . 5 . . 4 5 1 5 5 . 2 Max Kills in Single Turn 5 | . . 4 . . . . . . . . . . 3 . . 2 . 1 . 5 . . 2 4 1 3 4 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . . . . . . . . . 3 . . 2 . . . 5 . . 2 4 . 3 4 . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Damage Taken 7993 | . 27 167 . . 310 82 283 181 . . . 10 200 . 203 254 . 17 56 306 . 203 205 391 503 1041 171 1355 2028 Core 4076 | . 27 126 . . 115 56 143 22 . . . . 52 . 37 33 . . 27 80 . 95 . 47 236 491 86 782 1621 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 87 | . . . . . . . . . . . . . . . . . . . . 30 . . . 24 33 . . . . Regen/Repaired (Parts) 324 | . . . . . . . . . . . . . . . . 98 84 14 3 39 15 5 26 12 28 . . . . Core Remaining (%) 68 | 100 . . . 38 79 . . . . 68 . . . . 89 . . . . . . 76 . . 75 . 48 46 . Volleys Fired 54 | . . 2 . . . 2 . . . . . . 16 . . 7 . . . 1 . . 2 9 . 8 3 . 4 Largest 1 | . . 1 . . . 1 . . . . . . 1 . . 1 . . . 1 . . 1 1 . 1 1 . 1 Hottest 80 | . . 30 . . . 30 . . . . . . 33 . . 33 . . . 80 . . 80 80 . 80 80 . 80 Shots Fired 54 | . . 2 . . . 2 . . . . . . 16 . . 7 . . . 1 . . 2 9 . 8 3 . 4 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 54 | . . 2 . . . 2 . . . . . . 16 . . 7 . . . 1 . . 2 9 . 8 3 . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 54 | . . 2 . . . 2 . . . . . . 16 . . 7 . . . 1 . . 2 9 . 8 3 . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . . 1 . . . . . . . . . . 2 . . 1 . . . . . . . 4 . 10 13 . 17 Robot Miss Streak 9 | . . . . . . . . . . . . . 3 . . 9 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 80 | . . 1 . . . . . . . . . . 3 5 . 19 . 6 . . . . 1 4 17 16 3 1 4 Core Hits 110 | . . 7 . . 1 . . . . . . . 22 2 . 14 . 4 . 5 . . 5 10 3 23 6 1 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Melee Attacks 102 | . . . . . . . . . . . . . . 6 . 24 . 6 2 . 5 3 1 10 26 14 1 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . . . . . . 6 . 24 . 6 2 . 4 . 1 1 2 8 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 48 | . . . . . . . . . . . . . . . . . . . . . 1 3 . 9 24 6 1 4 . Sneak Attacks 13 | . . . . . . . . . . . . . . . . 4 . 4 . . . . 1 . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Damage Inflicted 10463 | . 2 254 . . 14 . . . . . . . 1091 389 . 1205 . 476 . 364 . . 585 973 1291 2581 487 92 659 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6261 | . . 236 . . . . . . . . . . 1091 . . 267 . . . 364 . . 482 907 . 1795 487 . 632 Melee 4141 | . . . . . . . . . . . . . . 389 . 938 . 476 . . . . 103 66 1291 786 . 92 . Ramming 61 | . 2 18 . . 14 . . . . . . . . . . . . . . . . . . . . . . . 27 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 Explosive 6048 | . . 236 . . . . . . . . . . 1091 . . 267 . . . 364 . . 482 907 . 1795 487 . 419 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2269 | . . . . . . . . . . . . . . 389 . 938 . 476 . . . . 103 . . 363 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1872 | . . . . . . . . . . . . . . . . . . . . . . . . 66 1291 423 . 92 . Highest Corruption 8 | . . . . . 5 . . . . . . . . . . 2 2 2 2 2 2 . . . 8 1 1 . 6 Average Corruption 3 | . . . . . 3 . . . . . . . . . . 2 2 2 2 2 2 . . . 7 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 5 . Effects 28 | . . . . . 1 . . . . . . . . . . 4 3 2 1 1 . . . . 11 . 1 . 4 Message Errors 10 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 3 . 1 . 3 Matter Fused 8 | . . . . . 1 . . . . . . . . . . . 2 1 . . . . . . 4 . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 744 | . . . . . . . . . . . . . 16 91 . 140 . 104 . . . . 33 57 60 238 5 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 281 | . . . . . . . . . . . . . 16 . . 46 . . . . . . 33 57 . 124 5 . . Melee 463 | . . . . . . . . . . . . . . 91 . 94 . 104 . . . . . . 60 114 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 383 | . 1 28 . . 6 5 . . . . . . 29 . . 122 . . . . . . . 5 . 29 . . 158 Shots 13 | . . 1 . . . 1 . . . . . . 2 . . 3 . . . . . . . 1 . 1 . . 4 Rammed 12 | . 1 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 12 | . 1 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . . . . . . . . . . . . . 7 . . 300 48 . . . . . 12 . . 3 . 193 72 Average Temperature 62 | . . . . . . . . . . . . . 4 . . 64 26 . . . . . 7 . . 3 . 73 46 Received Heat Transfer 871 | . 18 39 . . 126 24 45 36 . . . . 60 . 63 9 . . 9 51 . 48 27 48 . 79 . 162 27 Effects 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Peak Influence 1257 | . 97 195 . . 30 60 . . . . 54 . . . . 435 112 304 . . . . 158 580 . 1257 740 965 1000 Initial 594 | . . 37 . . . 6 . . . . . . . . . 46 112 78 . . . . 9 77 . . 594 416 554 Average 368 | . 42 144 . . 5 25 . . . . 23 . . . . 279 112 168 . . . . 111 265 . 669 681 683 792 Maximum Alert Level 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . 2 . 4 3 3 3 Low Security (%) 44 | 100 100 100 . 100 100 100 . . . . 100 . . . . 21 100 73 . . . . 100 33 . 24 . . . Level 1 17 | . . . . . . . . . . . . . . . . 55 . 26 . . . . . 46 . 7 . . . Level 2 17 | . . . . . . . . . . . . . . . . 22 . . . . . . . 19 . 12 42 54 33 Level 3 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 57 45 66 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . . . 2 . . . . . 4 . . . . 7 . . . 1 . 1 1 . . 11 . 5 5 Investigation 10 | . . . . . . . . . . . 3 . . . . 3 . . . . . . 1 . . 2 . . 1 Extermination 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Reinforcement 7 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 2 . . 1 Assault 6 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 2 . 1 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 3 . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 6 8 . . 12 3 6 4 . . . 1 12 . 9 25 . 9 7 17 . 14 7 30 1 54 5 39 32 Peak Tracking Total 18 | . 5 7 . . 10 2 5 4 . . . 1 4 . 7 7 . 4 8 16 . 13 7 14 1 13 5 18 10 Tactical Retreats 49 | . 1 1 . . . . 1 2 . . . 1 . . 3 8 . . 2 4 . 1 . 5 . 7 . 5 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Traps Triggered 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Machines Disabled 15 | . . . . . . . . . . . . . . . . 7 . 3 . . 1 . . . 2 . 1 . 1 Max in Single Turn 6 | . . . . . . . . . . . . . . . . 6 . . . . 1 . . . 1 . 1 . 1 Garrison Access 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Machines Accessed 29 | . 1 . 1 . . 3 1 1 3 . 4 1 . . . 3 . . . . 5 . 1 . 1 2 . 1 1 Terminals 6 | . 1 . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . 1 1 Total Hacks 70 | . 1 . 1 . . 5 1 1 20 . 13 1 . . . 7 . . . . 9 . 3 . 1 3 . 1 3 Successful 51 | . 1 . 1 . . 3 1 1 20 . 3 1 . . . 5 . . . . 9 . 1 . 1 2 . 1 1 Failed 19 | . . . . . . 2 . . . . 10 . . . . 2 . . . . . . 2 . . 1 . . 2 Catastrophic 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 1 . . . . 5 . . . . 10 . . . . 23 . 2 . . . . 7 18 . 10 2 11 8 Terminals 14 | . 1 . . . . 5 . . . . 8 . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . . . 6 . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 3 . 1 3 Terminal Hacks 38 | . 1 . 1 . . 1 1 1 20 . 2 1 . . . . . . . . 9 . . . 1 . . . . Record 7 | . . . 1 . . . . . 2 . . . . . . . . . . . 3 . . . 1 . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . 1 1 . . . 1 . . . . . . . . 2 . . . . . . . . Branch Access Points 4 | . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . Seal Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . Unauthorized Hacks 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Terminals 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . . 2 . . . . 4 . . . . 2 . . . . . . 1 . . . . . 1 Full Trace Events 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . 9 . . . . 14 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Total Allies 52 | . . . . . . 1 . . . . . . . 4 . 4 1 3 . . . . . 3 . 9 . 8 19 Largest Group 7 | . . . . . . 1 . . . . . . . 4 4 2 1 3 . . . . . 1 . 7 . 4 7 Highest-Rated Group 576 | . . . . . . 10 . . . . . . . 153 153 140 70 210 . . . . . 33 . 576 . 372 344 Highest-Rated Ally 122 | . . . . . . 10 . . . . . . . 41 41 70 70 70 . . . . . 33 . 96 . 122 122 Zionite Dispatches 16 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . 3 . 3 . 4 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Light 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Explosive Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . DROP 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Ally Attacks 161 | . . . . . . . . . . . . . . . . 22 . 23 . . . . . . . 46 . 24 46 Total Damage 5444 | . . . . . . . . . . . . . . . . 458 . 405 . . . . . . . 2158 . 1440 983 Kills 37 | . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . 15 . 12 4 Allies Corrupted 7 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 3 Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 1 . . 2 1 . 2 . 1 . 3 1 . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . 5 . . . . . . 1 3 . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Turns Passed 5267 | 11 79 158 63 50 83 90 202 128 39 182 63 137 141 450 131 652 283 123 70 127 176 71 78 166 463 415 61 277 298 Spaces Moved 10800 | 21 154 276 125 98 99 165 381 255 77 454 156 364 257 805 335 1302 248 300 225 416 554 221 241 399 252 838 126 787 869 Core 2246 | 21 129 174 125 98 94 165 378 255 77 64 . . . . . . . . . . . . . . 38 248 12 4 364 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Flight 8546 | . 25 102 . . . . . . . 390 156 364 257 805 335 1302 248 300 225 416 554 221 241 399 214 590 114 783 505 Fastest Speed 14 | 50 40 40 50 50 48 50 50 50 50 34 37 37 32 35 35 27 28 28 28 29 29 29 26 26 27 19 29 14 17 Average Speed 35 | 50 48 46 50 50 50 50 50 50 50 37 37 37 36 35 38 34 28 28 28 29 29 29 26 29 43 40 33 28 32 Slowest Speed 140 | 50 50 50 50 50 60 50 140 50 50 50 37 37 37 35 42 112 28 28 29 29 29 32 28 32 100 100 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . 5 . . . . . . . . 3 . . . . 3 1 . . . 1 4 7 1 . 13 . 15 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 2 33 55 48 38 14 5 52 53 68 50 5 52 54 87 52 27 90 10 42 67 77 55 11 43 94 37 22 39 29 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 8 | . . . 1 . . . . . 1 . 1 . . 2 . . . . . . . . . 3 . . . . . Known Exits Taken 17 | . 1 . . . 1 1 . . . . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 . . 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 1 . . . . . 4 . 2 . 5 1 . . . 2 4 . . . . . . . . . Spaces Dug 98 | . . 7 . . . 10 . . . . . . 14 . . 2 . . 2 . . 3 . 37 . 21 . 2 . Terrain Destroyed 408 | . . 8 . . . 10 . . . . . . 79 . . 95 . . 2 15 . 3 13 69 . 72 20 2 20 Melee 19 | . . . . . . . . . . . . . . . . 2 . . 2 . . 3 . 8 . 2 . 2 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 389 | . . 8 . . . 10 . . . . . . 79 . . 93 . . . 15 . . 13 61 . 70 20 . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Total 11896 | 20 157 299 124 98 128 170 387 254 76 462 157 365 287 964 335 1460 459 330 228 420 561 219 243 423 581 870 138 809 872 Wait 827 | . . 23 . . 16 . . . . . . . 8 151 . 97 211 19 . . . . . . 286 . . 16 . Move 10657 | 20 153 266 124 97 99 164 380 254 76 453 149 363 256 804 334 1297 245 299 224 415 551 214 227 396 251 811 125 759 851 Hop 53 | . . 4 . . . . . . . . 3 . . . . 2 1 . . . 1 2 6 1 . 13 . 12 8 Pick Up 18 | . 2 . . 1 . 1 2 . . 1 2 . . 1 . 2 . 2 . . 1 . 1 . 2 . . . . Fast Attach 83 | . 1 . . . 8 1 4 . . 4 1 1 2 . . 15 1 1 . 1 1 . 1 2 8 10 4 16 1 Attach 31 | . . 1 . . . 1 . . . 1 1 . 3 . 1 4 . . . 1 . . 2 3 1 7 2 1 2 Detach 27 | . . 1 . . . 1 . . . . . . 2 1 . 5 . . . . 1 . 1 1 3 6 2 . 3 Swap 7 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 2 2 . . . . Drop 31 | . . . . . . . 1 . . 3 1 1 . 1 . 7 1 3 1 1 1 . 1 . 6 1 1 1 . Fire 54 | . . 2 . . . 2 . . . . . . 16 . . 7 . . . 1 . . 2 9 . 8 3 . 4 Melee 97 | . . . . . . . . . . . . . . 6 . 24 . 6 2 . 5 3 1 9 22 14 1 4 . Ram 11 | . 1 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Arm) -4/Armory -4/Lab -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 12 | -11/Junkyard | Entered Materials 16 | -10/Materials | Identified exit to Mines 43 | -10/Materials | Discovered new exit (range 7) 91 | -10/Materials | Entered Mines 96 | -10/Mines | Discovered new exit (range 10) 137 | -10/Mines | Core integrity fell below 50% 247 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 247 | -10/Mines | Discovered new exit (range 5) 249 | -10/Mines | Entered Exiles 262 | -10/Exiles | Met 8R-AWN 271 | -10/Exiles | Met EX-HEX 290 | -10/Exiles | Met EX-DEC 292 | -10/Exiles | Learned location of Zion (-6) 308 | -10/Exiles | Discovered new exit (range 10) 312 | -10/Exiles | Entered Mines 314 | -9/Mines | Build established: Mutant 331 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 357 | -9/Mines | Discovered new exit (range 10) 362 | -9/Mines | Entered Materials 362 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 363 | -8/Materials | Identified exit to Factory 408 | -8/Materials | Discovered new exit (range 16) 445 | -8/Materials | Entered Factory 445 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 461 | -7/Factory | Lost 3 parts (2n1u) 483 | -7/Factory | Identified exit to Lower Caves 535 | -7/Factory | Entered Lower Caves 547 | -7/Lower Caves | Learned Factory stockpile data 574 | -7/Lower Caves | Spotted B-75 Beast 696 | -7/Lower Caves | Learned Factory stockpile data 732 | -7/Lower Caves | Discovered new exit (range 9) 737 | -7/Lower Caves | Entered another Lower Caves area 777 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 803 | -7/Lower Caves | Spotted B-75 Beast 821 | -7/Lower Caves | Encountered a Warlord checkpoint 828 | -7/Lower Caves | Learned Factory trap positions 861 | -7/Lower Caves | Discovered new exit (range 8) 865 | -7/Lower Caves | Entered Data Miner 865 | -7/Data Miner | Discovered new exit (range 6) 875 | -7/Data Miner | Met Data Miner 884 | -7/Data Miner | Learned location of Section 7 (-2) 884 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 893 | -7/Data Miner | Received God Mode back door access code from Data Miner 904 | -7/Data Miner | Entered Proximity Caves 946 | -6/Proximity Caves | Learned 8 Factory zone layouts 964 | -6/Proximity Caves | Learned Factory emergency access door positions 1083 | -6/Proximity Caves | Discovered new exit (range 5) 1086 | -6/Proximity Caves | Entered Factory 1086 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1087 | -6/Factory | Identified exit to Factory 1088 | -6/Factory | Loaded intel: 123 trap records 1105 | -6/Factory | Identified exit to Lower Caves 1128 | -6/Factory | Incoming investigation squad redirected 1149 | -6/Factory | Entered Lower Caves 1160 | -6/Lower Caves | Identified exit to Lower Caves 1286 | -6/Lower Caves | Entered another Lower Caves area 1287 | -6/Lower Caves | Encountered a Warlord checkpoint 1382 | -6/Lower Caves | Spotted B-75 Beast 1416 | -6/Lower Caves | Build established: Derelict-Mutant 1420 | -6/Lower Caves | Destroyed 7 combat bots 1422 | -6/Lower Caves | Discovered new exit (range 13) 1427 | -6/Lower Caves | Entered Zion 1475 | -6/Zion | Discovered new exit (range 15) 1505 | -6/Zion | Learned Factory emergency access door positions 1547 | -6/Zion | Received a visual enhancement algorithm 1602 | -6/Zion | Learned Factory stockpile data 1611 | -6/Zion | Learned location of Armory (-4) 1646 | -6/Zion | Imprinted 1648 | -6/Zion | Declared Zion's savior 1877 | -6/Zion | Entered Proximity Caves 1877 | -5/Proximity Caves | Accompanied by 4 allies 1987 | -5/Proximity Caves | Learned Factory emergency access door positions 2006 | -5/Proximity Caves | Discovered exit to Factory (range 5) 2008 | -5/Proximity Caves | Entered Factory 2008 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2046 | -5/Factory | Incoming investigation squad redirected 2104 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 2183 | -5/Factory | Discovered new exit (range 14) 2209 | -5/Factory | Incoming investigation squad redirected 2255 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 2256 | -5/Factory | Zion Light squad teleported in 2308 | -5/Factory | First assault squad dispatched 2354 | -5/Factory | Discovered new exit (range 6) 2355 | -5/Factory | Identified exit to Factory 2368 | -5/Factory | Retrieved Zion intel report: Active Terminals 2398 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 2462 | -5/Factory | Retrieved Zion intel report: Emergency Access 2463 | -5/Factory | Zion Explosive Resupply teleported in 2467 | -5/Factory | Found Prototype Launcher 2467 | -5/Factory | Identified Mni. Smartbomb Launcher 2504 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 2512 | -5/Factory | Retrieved Zion intel report: Guard Positions 2585 | -5/Factory | Incoming assault squad redirected 2608 | -5/Factory | Search patrols dispatched 2660 | -5/Factory | Sucked down chute 2660 | -5/Factory | Entered Waste 2660 | -5/Waste | The area was eerily silent 2660 | -5/Waste | Met up with 1 ally sucked down the chute earlier 2693 | -5/Waste | Discovered new exit (range 16) 2695 | -5/Waste | Build established: Hacker-Sprinter 2931 | -5/Waste | Identified exit to Factory 2943 | -5/Waste | Entered Factory 2943 | -5/Factory | Accompanied by 1 ally 2968 | -5/Factory | Spotted B-75 Beast 2980 | -5/Factory | Discovered new exit (range 14) 2986 | -5/Factory | Identified exit to Upper Caves 3029 | -5/Factory | Zion Light squad teleported in 3066 | -5/Factory | Entered Upper Caves 3069 | -5/Upper Caves | Spotted B-75 Beast 3106 | -5/Upper Caves | Identified exit to Upper Caves 3136 | -5/Upper Caves | Entered another Upper Caves area 3139 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3187 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3233 | -5/Upper Caves | Encountered a Warlord checkpoint 3257 | -5/Upper Caves | Discovered new exit (range 12) 3263 | -5/Upper Caves | Identified exit to Warlord 3263 | -5/Upper Caves | Entered Warlord 3275 | -5/Warlord | System corruption cleaned by Quarantine Array 3322 | -5/Warlord | Learned 4 Testing zone layouts 3322 | -5/Warlord | Learned Armory garrison access intel 3322 | -5/Warlord | Learned Research scanalyzer intel 3330 | -5/Warlord | Visited the Vortex Lab 3331 | -5/Warlord | Found Prototype Piercing Weapon 3331 | -5/Warlord | Identified Vortex Lance 3333 | -5/Warlord | Found Vortex Lance 3352 | -5/Warlord | Warlord's base attacked by MAIN.C 3398 | -5/Warlord | Rebuked by Warlord 3432 | -5/Warlord | Opened side exit 3437 | -5/Warlord | Discovered new exit (range 9) 3439 | -5/Warlord | Identified exit to Proximity Caves 3439 | -5/Warlord | Entered Proximity Caves 3494 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 3507 | -4/Proximity Caves | Discovered exit to Factory (range 8) 3510 | -4/Proximity Caves | Entered Factory 3510 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3511 | -4/Factory | Identified exit to Upper Caves 3553 | -4/Factory | Retrieved Zion intel report: Active Terminals 3586 | -4/Factory | Discovered new exit (range 8) 3587 | -4/Factory | Identified exit to Armory 3588 | -4/Factory | Entered Armory 3601 | -4/Armory | Retrieved Zion intel report: Depthwide Sectors/-1 3614 | -4/Armory | Retrieved Zion intel report: Active Terminals 3623 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 3624 | -4/Armory | Zion Melee Resupply teleported in 3676 | -4/Armory | Zion Heavy Resupply teleported in 3708 | -4/Armory | Zion Hover Resupply teleported in 3747 | -4/Armory | Spotted B-86 Titan 3754 | -4/Armory | Discovered new exit (range 3) 3754 | -4/Armory | Identified exit to Lab 3754 | -4/Armory | Entered Lab 3754 | -4/Lab | Discovered new exit (range 9) 3756 | -4/Lab | Identified exit to Research 3758 | -4/Lab | Detected for breach 3759 | -4/Lab | Gained access to the hidden lab's interior 3763 | -4/Lab | Found Alien Artifact 3763 | -4/Lab | Identified Core Reset Matrix 3763 | -4/Lab | Used Core Reset Matrix 3767 | -4/Lab | Sensed 3 artifacts in vicinity 3786 | -4/Lab | Found Transdimensional Reconstructor 3789 | -4/Lab | Confronted by A5 3825 | -4/Lab | Destroyed A5 3839 | -4/Lab | Lost 6 parts (1p4n1u) 3863 | -4/Lab | Found Prototype Device 3863 | -4/Lab | Identified AEGIS Remote Shield 3877 | -4/Lab | Found Prototype Hackware 3877 | -4/Lab | Identified Quantum Router 3918 | -4/Lab | Unable to decrypt terminal 3923 | -4/Lab | Found Prototype Protection 3923 | -4/Lab | Identified Med. Regenerative Plating 4058 | -4/Lab | Build established: Hacker-Mutant 4113 | -4/Lab | Found Integrated Mediator 4113 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 4167 | -4/Lab | Found Core Regenerator 4173 | -4/Lab | Found Prototype Energy Cannon 4173 | -4/Lab | Identified Warp Cannon 4182 | -4/Lab | Discovered exit to Research (range 13) 4217 | -4/Lab | Entered Research 4217 | -3/Research | Evolved 2 slots: Weapon x2 4297 | -3/Research | Retrieved Zion intel report: Component Stockpiles 4306 | -3/Research | Zion Hacker squad teleported in 4342 | -3/Research | Incoming investigation squad redirected 4383 | -3/Research | Zion Light squad teleported in 4383 | -3/Research | Garrison activated, responded to threat 4391 | -3/Research | Zion Hacker squad teleported in 4453 | -3/Research | Lost 3 parts (1n2u) 4467 | -3/Research | First assault squad dispatched 4503 | -3/Research | Incoming investigation squad redirected 4544 | -3/Research | Intercept squad dispatched 4566 | -3/Research | Spotted Tracker 4566 | -3/Research | Spotted Tracker 4566 | -3/Research | Warped through subspace 4575 | -3/Research | Incoming assault squad redirected 4631 | -3/Research | Discovered new exit (range 5) 4632 | -3/Research | Identified exit to Testing 4632 | -3/Research | Entered Testing 4640 | -3/Testing | Found Prototype Ballistic Cannon 4640 | -3/Testing | Identified Omega Cannon 4642 | -3/Testing | Lost 3 parts (3n) 4662 | -3/Testing | Core integrity fell below 50% 4679 | -3/Testing | Discovered new exit (range 16) 4690 | -3/Testing | Lost 3 parts (2n1u) 4693 | -3/Testing | Identified exit to Research 4693 | -3/Testing | Entered Research 4693 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4708 | -2/Research | Zion Infowar Resupply teleported in 4728 | -2/Research | Zion Heavy squad teleported in 4775 | -2/Research | Spotted B-90 Cyclops 4805 | -2/Research | Incoming assault squad redirected 4806 | -2/Research | Zion Light squad teleported in 4835 | -2/Research | Spotted B-90 Cyclops 4841 | -2/Research | Garrison activated, responded to threat 4928 | -2/Research | Intercept squad dispatched 4935 | -2/Research | Discovered new exit (range 16) 4937 | -2/Research | Identified exit to Access 4939 | -2/Research | Spotted B-90 Cyclops 4943 | -2/Research | Spotted Tracker 4947 | -2/Research | Zion Hacker squad teleported in 4947 | -2/Research | Spotted Tracker 4957 | -2/Research | Discovered exit to Access (range 16) 4969 | -2/Research | Core integrity fell below 50% 4970 | -2/Research | Entered Access 4970 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5000 | -1/Access | Lost 9 parts (1p6n1u1w) 5037 | -1/Access | Zion Heavy squad teleported in 5043 | -1/Access | Zion Demo squad teleported in 5124 | -1/Access | Zion Demo squad teleported in 5131 | -1/Access | Intercept squad dispatched 5132 | -1/Access | Spotted Tracker 5133 | -1/Access | Spotted Tracker 5139 | -1/Access | Energy Cycler disabled 5142 | -1/Access | Destroyed Tracker 5144 | -1/Access | Destroyed Tracker 5157 | -1/Access | Core integrity fell below 50% 5165 | -1/Access | Spotted Combat Programmer 5165 | -1/Access | Spotted Combat Programmer 5183 | -1/Access | Lost 7 parts (3n4u) 5190 | -1/Access | Emitted hypermatrix ping 5195 | -1/Access | Assembled emerged from beneath the floor 5236 | -1/Access | Assembled emerged from beneath the floor 5263 | -1/Access | Core integrity fell below 20% 5268 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 05225_ Detected hypermatrix ping. 05232_ >> Machine Analyzer network decryption results: 05232_ Recycling Unit x1 05233_ EMDS Slug penetrates Wall. 05235_ Penetrated by EMDS Slug. 05235_ R-10 Processor destroyed. 05236_ Assembled emerge from beneath the floor. 05237_ EMDS Slug penetrates as-19064. 05237_ Door malfunctions. 05246_ >> Machine Analyzer network decryption results: 05246_ Garrison Access x2 05260_ Slug penetrates Wall. 05260_ Adv. Signal Interpreter destroyed. 05261_ FGR 05265_ Penetrated by Slug. 05265_ Slug penetrates Wall. 05266_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????""T""??? ???????????????????""""" | | #??????"""???# ???????????????????????? | | ###########?????######## ???????????????????????? | | ?? ???????? # #??????????????????????? | | ?? ???????? = # #??????????????????"""?" | | ? ?????????? # #??????????????????"""S" | | " ""#???????? # #??????????????????????? | | " ""#????????? # #??????????????????????? | | "" ""#????????? # #??????????????????????? | | " G#?????????? # #??????????????????????? | | ""#?????????? # #??????????????????????? | | ""#??????????? !# #??????????????????????? | | ""???????????? # #??????????????????????? | | ??????????????? ?# #??????????????????????? | | ????????????????? ?# #???????"""""??????????? | | ####################+###w #?????? """""??????????? | | #???? """""??????????? | | #?? """""??????????? | | ########################k # """""??????????? | | ???????????????????????# + """""??????????? | | ???????????????????????# # #?????????? | | ???????????????????????# #?? #?????????? | | ???????????????????????# #????#########?????????? | | ???????????????????????# #??????????????????????? | | ?????????????????####### #??????????????????????? | | ?????????? h @#??????????????????????? | | ?????????? #??????????????????????? | | ?????????????" #??????????????????????? | | ?????????????" hhh#??????????????????????? | | ?????????????" #??????????????????????? | | ?????????????" #??????????????????????? | | ?????????????" #??????????????????????? | | ?????????????" #??????????????????????? | | ????????????? """ """ #??????????????????????? | | ????????????? """T""" ???????????????????????? | | ??????????????#???###### ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ????????????????????????u ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 33 Energy Capacity 190 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 810 Corruption Containment 8 Armor Coverage 225 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 6 Offensive Hacking 57 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalZhirovGun Manual? 0 Play Time 01:20:14 Cumulative 248.1 hours Start 2023.05.28 @ 14:20:56 End 2023.05.28 @ 16:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 735 Rogue 735 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/2/2/0/0/0/0/0 Lore% 87 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad1fb6f4-8f69-4a29-adae-ec7fb4bc0acc