Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.22 @ 20:07:50 Player: mnowakowski Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (40) 200 Value Destroyed (1311) 1311 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 6056 Bonus ------- Met Data Miner 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Fission Core Improved Thermal Generator Focal Shield Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Experimental Targeting Computer Focal Shield > --- WEAPON ----------- Gatling Laser Plasma Rifle Heavy Flak Cannon > --- INVENTORY -------- Improved Ion Engine Light Fission Core Improved Thermal Generator Structural Scanner Remote Datajack [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Battery Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 . . 4 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 2 1 . . 1 . . . . Utility 2 | . . . 1 . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 71 | 5 4 19 6 10 1 20 4 . . 2 Power 10 | 2 . 1 . . 1 4 2 . . . Engine 7 | 2 . 1 . . 1 2 1 . . . Core 2 | . . . . . . 1 1 . . . Reactor 1 | . . . . . . 1 . . . . Propulsion 24 | 2 . 9 3 5 . 4 . . . 1 Treads . | . . . . . . . . . . . Leg 13 | 2 . 2 . 5 . 4 . . . . Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight 10 | . . 7 3 . . . . . . . Utility 19 | . 1 6 2 2 . 7 1 . . . Device 14 | . . 4 2 1 . 6 1 . . . Storage 1 | . 1 . . . . . . . . . Processor 3 | . . 2 . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 18 | 1 3 3 1 3 . 5 1 . . 1 Energy Gun 11 | . 3 3 . 1 . 4 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . . . 2 . . . . . . Ballistic Cannon 2 | . . . 1 . . 1 . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . . Corrupted Parts 2 | . . . . 2 . . . . . . System Corruption 9 | . . . . 9 . . . . . . Parts Lost 36 | . . 2 5 3 . 10 12 . . 4 Power 4 | . . . . 1 . 1 2 . . . Propulsion 13 | . . 1 2 . . 5 4 . . 1 Utility 8 | . . 1 1 . . 2 2 . . 2 Weapon 11 | . . . 2 2 . 2 4 . . 1 Highest Loss Streak 12 | . . 1 3 1 . 10 12 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 1 3 4 4 3 4 4 4 5 5 5 Power . | . . 1 . . . 1 2 2 2 2 Propulsion 1 | . 1 1 2 1 2 1 . . . . Utility 1 | . . . 1 1 2 1 2 2 2 2 Weapon . | 1 2 1 . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . 1 5 2 3 1 2 . . . 1 Power 1 | . . 1 . . . . . . . . Propulsion 6 | . . 1 . 3 . 2 . . . . Utility 1 | . . . . . 1 . . . . . Weapon 7 | . 1 3 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 74 | . 70 87 96 79 96 76 19 13 13 15 Engine 5 | . 14 11 9 . 5 7 . . . . Leg 22 | . 28 6 . 30 45 22 1 . . . Flight 6 | . . 27 43 4 . . . . . . Device 9 | . . 11 17 9 9 13 7 6 6 6 Processor 6 | . . 7 9 9 9 6 6 6 6 6 Protection 3 | . . . . 7 9 2 . . . . Energy Gun 10 | . 15 22 12 5 9 13 1 . . . Ballistic Gun 4 | . 5 . . 8 9 2 . . . . Ballistic Cannon 1 | . . . 4 3 . . . . . . Peak Build Rating 58 | 4 6 19 21 21 21 58 58 6 6 13 Average Rating 18 | 2 4 12 19 18 20 41 11 6 6 7 On Entrance 15 | . 4 6 19 19 20 21 58 6 6 6 Avg Prop Armor Cover (%) 5 | . . 5 . . . . . . . . Naked Turns 4 | . . . . . . . . . . 4 Heaviest Build 45 | 5 7 15 18 17 13 45 27 1 1 5 Greatest Support 60 | 20 20 30 26 55 55 60 30 3 3 16 Greatest Overweight (x) 3 | . . 1 . 3 . 3 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 3 4 4 3 4 4 4 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 4 5 5 5 5 5 5 Class Distribution -------------------- 38% | Scavenger-Mutant 37% | Mutant 11% | Scavenger-Sprinter 5% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Matter Collected 1274 | 97 95 326 114 286 28 211 107 . . 10 Remotely . | . . . . . . . . . . . Salvage Created 1535 | . 75 290 231 241 166 467 65 . . . Parts 75 | . 7 19 16 9 3 18 3 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 38 | . 5 6 10 6 . 10 1 . . . Guns 28 | . 5 4 7 3 . 8 1 . . . Cannons 6 | . . . 3 3 . . . . . . AOE 2 | . . 2 . . . . . . . . Classes Destroyed 6 | . 1 2 1 1 1 . . . . . Worker 1 | . . . . 1 . . . . . . Recycler 1 | . . . . . 1 . . . . . Swarmer 15 | . 5 . 7 . . 3 . . . . Grunt 14 | . . 2 1 5 . 5 1 . . . Sentry 8 | . . 4 1 1 . 2 . . . . Hunter 1 | . . . 1 . . . . . . . Best Kill Streak 6 | . 5 1 4 5 1 6 1 . . . Combat Bots Only 6 | . 5 1 4 5 . 6 1 . . . Max Kills in Single Turn 2 | . 1 1 2 2 1 1 1 . . . Gunslinging 1 | . . . 1 . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Hostile Shots Fired 425 | . 36 20 37 63 2 115 100 . . 52 Missed 137 | . 11 4 15 20 . 43 26 . . 18 Hits 288 | . 25 16 22 43 2 72 74 . . 34 Projectile 288 | . 25 16 22 43 2 72 74 . . 34 Critical Strikes 8 | . . . . 3 . 2 3 . . . Damage Taken 4216 | . 186 208 280 644 31 974 1382 . . 511 Core 1108 | . 41 44 37 131 . 140 359 . . 356 Absorbed by Shields 67 | . . 67 . . . . . . . . Ignored by Resistances 7 | . . . . . . 7 . . . . Core Remaining (%) 85 | 100 83 89 . . 69 . . . . . Volleys Fired 101 | . 10 17 18 23 2 21 10 . . . Largest 3 | . 2 2 2 2 2 3 3 . . . Hottest 235 | . 80 90 90 90 88 235 204 . . . Shots Fired 210 | . 14 34 35 45 5 58 19 . . . Gun 181 | . 14 34 26 32 5 58 12 . . . Cannon 28 | . . . 9 13 . . 6 . . . Launcher . | . . . . . . . . . . . Special 1 | . . . . . . . 1 . . . Kinetic 69 | . 6 . 9 35 2 11 6 . . . Thermal 96 | . 8 16 . 10 3 47 12 . . . Explosive . | . . . . . . . . . . . Electromagnetic 44 | . . 18 26 . . . . . . . Robot Hit Streak 19 | . 4 19 6 11 5 15 11 . . . Robot Miss Streak 7 | . 2 4 7 3 . 3 5 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . 1 . . 2 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . Shots Hit Robots 161 | . 8 25 28 33 5 45 16 . . 1 Core Hits 118 | . 5 12 24 31 2 32 12 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 3 | . . . . . . 2 . . . 1 Burn 1 | . . . . . . 1 . . . . Destroy 1 | . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3055 | . 95 350 402 681 80 1027 385 . . 35 Guns 2311 | . 95 260 264 378 80 1027 207 . . . Cannons 580 | . . . 138 264 . . 178 . . . Explosions 90 | . . 90 . . . . . . . . Melee 35 | . . . . . . . . . . 35 Ramming 39 | . . . . 39 . . . . . . Kinetic 1059 | . 42 . 138 548 32 121 178 . . . Thermal 1517 | . 53 209 . 94 48 906 207 . . . Explosive . | . . . . . . . . . . . Electromagnetic 405 | . . 141 264 . . . . . . . Impact . | . . . . . . . . . . . Slashing 35 | . . . . . . . . . . 35 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . 9 9 . . . . . Average Corruption 7 | . . . . 5 9 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 48 | . . . . 23 25 . . . . . Message Errors 9 | . . . . 4 5 . . . . . Matter Fused 16 | . . . . 5 11 . . . . . Heat Flow Errors 6 | . . . . 4 2 . . . . . Energy Discharges 5 | . . . . 1 4 . . . . . Parts Fused 2 | . . . . 1 1 . . . . . Data Loss (minor) 4 | . . . . 3 1 . . . . . Data Loss (major) 4 | . . . . 4 . . . . . . Misfires 2 | . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 11 | . . 11 . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 11 | . . 11 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 21 | . . . 6 9 . . 6 . . . Impact . | . . . . . . . . . . . Kinetic 20 | . . . 6 8 . . 6 . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 71 | . . 71 . . . . . . . . Shots 2 | . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 6 | . . . . 6 . . . . . . Kicked 6 | . . . . 6 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 490 | . 54 72 125 366 265 367 490 . . . Average Temperature 94 | . 25 26 48 90 110 87 328 . . . Received Heat Transfer 1465 | . . 63 45 333 9 387 619 . . 9 Effects 17 | . . . . 4 . 1 12 . . . Shutdowns 2 | . . . . . . 1 1 . . . Interference 10 | . . . . 4 . . 6 . . . Damage (minor) 2 | . . . . . . . 2 . . . Damage (major) 3 | . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Melted 9 | . 1 . . . . 8 . . . . Heat Transferred 3529 | . 125 375 . 259 111 2159 500 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 140 | . 100 58 140 122 6 101 . . . . Initial 42 | . . . 3 42 . . . . . . Average 22 | . 24 24 64 20 . 38 . . . . Influence Increases 1312 | . 111 238 270 151 16 281 230 . . 15 Destroy 0b10 Robot/C 760 | . 100 120 200 120 . 200 20 . . . Destroy 0b10 Robot/NC 15 | . . . . 5 10 . . . . . Destroy Leader 170 | . 10 50 40 20 . 50 . . . . Successful Hack 12 | . . . . 6 6 . . . . . Destroy Structure 10 | . 1 8 . . . 1 . . . . Partial Spotted 90 | . . 60 30 . . . . . . . Lose Combat Pursuer 255 | . . . . . . 30 210 . . 15 Influence Decreases 1312 | . 111 230 178 251 16 252 209 50 . 15 Entered New Map 84 | . . . 5 58 . . 11 10 . . Time Decay 1022 | . 111 220 130 183 16 162 160 40 . . Lost Part 206 | . . 10 43 10 . 90 38 . . 15 Squads Dispatched 7 | . . 2 . 1 . 4 . . . . Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . . 2 . 1 . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Distress Signals 3 | . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 89 | . 7 8 12 20 2 13 12 . . 15 Peak Tracking Total 15 | . 6 2 6 6 1 6 4 . . 15 Tactical Retreats 10 | . . . . . . 2 7 . . 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 1 | . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 11 | . 1 2 . 2 2 . . . 4 . Terminals 7 | . 1 2 . 2 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 38 | . 1 2 . 5 2 . . . 28 . Successful 35 | . 1 1 . 3 2 . . . 28 . Failed 3 | . . 1 . 2 . . . . . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 10 | . 1 2 . 5 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 35 | . 1 1 . 3 2 . . . 28 . Record 15 | . . . . 3 1 . . . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Locate Traps 2 | . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . parse_system 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . 8 Total Damage 375 | . . . . . . . . . . 375 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Active Infowar (turns) 1305 | . . 342 266 360 . . 140 90 51 56 Optics 297 | . . 297 . . . . . . . . Sensors 197 | . . 45 152 . . . . . . . Structural 963 | . . . 266 360 . . 140 90 51 56 Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Turns Passed 4187 | 45 457 489 266 945 831 561 392 90 51 60 Spaces Moved 3874 | 40 345 588 414 515 585 329 690 179 101 88 Core 1067 | 21 . . . 1 . . 686 179 101 79 Treads . | . . . . . . . . . . . Legs 1863 | 19 345 96 . 485 585 329 4 . . . Wheels 9 | . . . . . . . . . . 9 Hover . | . . . . . . . . . . . Flight 935 | . . 492 414 29 . . . . . . Fastest Speed 26 | 50 120 27 26 26 120 120 50 50 50 50 Average Speed 80 | 83 120 50 26 114 120 134 50 50 50 57 Slowest Speed 330 | 120 120 190 28 200 120 330 120 50 50 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . 2 8 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 4 42 66 30 67 85 7 93 37 75 19 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . . . 3 . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 7 | . . 7 . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 7 | . . 7 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Total 4724 | 52 375 745 529 831 710 395 716 178 100 93 Wait 566 | . 5 87 88 258 120 2 5 . . 1 Move 3847 | 39 344 583 400 514 584 328 689 178 100 88 Hop 7 | . . 2 5 . . . . . . . Pick Up 56 | 7 7 12 8 10 2 9 1 . . . Fast Attach 32 | . 2 11 . 1 1 15 . . . 2 Attach 36 | 5 2 4 7 8 . 4 6 . . . Detach 10 | . 1 1 1 1 . 1 5 . . . Swap 12 | . . 8 . 1 . 3 . . . . Drop 49 | 1 4 20 2 9 1 12 . . . . Fire 101 | . 10 17 18 23 2 21 10 . . . Melee 2 | . . . . . . . . . . 2 Ram . | . . . . . . . . . . . Kick 6 | . . . . 6 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 4) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Propulsion x2 957 | -9/Materials | Discovered new exit (range 16) 992 | -9/Materials | Entered another Materials area 992 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1112 | -8/Materials | Build established: Scavenger-Sprinter 1175 | -8/Materials | Lost 3 parts (1n1u1w) 1206 | -8/Materials | Discovered new exit (range 12) 1210 | -8/Materials | Discovered new exit (range 14) 1258 | -8/Materials | Entered Storage 1352 | -8/Storage | Met 01-MTF 1624 | -8/Storage | Build established: Mutant 1929 | -8/Storage | Build established: Scavenger-Mutant 2175 | -8/Storage | Discovered new exit (range 7) 2203 | -8/Storage | Entered Recycling 2203 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2204 | -8/Recycling | Met a Zionite searching for Scraptown 2559 | -8/Recycling | Discovered new exit (range 15) 3034 | -8/Recycling | Entered Factory 3034 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3251 | -6/Factory | Garrison activated, responded to threat 3323 | -6/Factory | Lost 10 parts (1p5n2u2w) 3521 | -6/Factory | Found Prototype Processor 3521 | -6/Factory | Identified Exp. Targeting Computer 3586 | -6/Factory | Discovered new exit (range 8) 3595 | -6/Factory | Entered Lower Caves 3653 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3654 | -6/Lower Caves | Core integrity fell below 50% 3668 | -6/Lower Caves | Lost 12 parts (2p4n2u4w) 3686 | -6/Lower Caves | Spotted B-75 Beast 3815 | -6/Lower Caves | Identified exit to Lower Caves 3874 | -6/Lower Caves | Attracted the attention of an 0b10 base 3927 | -6/Lower Caves | Build established: Mutant 3970 | -6/Lower Caves | Learned Factory trap positions 3987 | -6/Lower Caves | Entered another Lower Caves area 4035 | -6/Lower Caves | Encountered a Warlord checkpoint 4072 | -6/Lower Caves | Discovered new exit (range 9) 4077 | -6/Lower Caves | Entered Data Miner 4077 | -6/Data Miner | Discovered new exit (range 6) 4087 | -6/Data Miner | Met Data Miner 4103 | -6/Data Miner | Learned location of Section 7 (-2) 4103 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4113 | -6/Data Miner | Received God Mode back door access code from Data Miner 4128 | -6/Data Miner | Entered Proximity Caves 4155 | -5/Proximity Caves | Spotter reported a threat 4155 | -5/Proximity Caves | Spotter reported a threat 4181 | -5/Proximity Caves | Core integrity fell below 20% 4188 | -5/Proximity Caves | Attracted the attention of an 0b10 base 4188 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04152_ Searching scrap... 04152_ Found Hvy. Phase Cannon. 04152_ Found Plasma Rifle. 04152_ Found Com. Wheel. 04152_ Found Phasing Sabre. 04152_ Found 42 Matter. 04153_ Acquired Phasing Sabre. [Achievement: Look Less Dangerous Next Time] 04154_ Acquired 10 matter. 04155_ ALERT: Unidentified potential threat approaching Complex 0b10. 04157_ Acquired Com. Wheel. 04165_ S-27 Virus springs to life. 04169_ G-50 Soldier springs to life. 04169_ Com. Wheel destroyed. 04170_ S-27 Virus Autogun severed. 04173_ Phasing Sabre destroyed. 04181_ Adv. Targeting Computer destroyed. 04184_ Structural Scanner destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????## | | ???????????????????########################## | | ???????????????????########################## | | ???????????????????## ### ]% | | ???????????????????## #### [ [ | | ???????????????????## #### ######////###### | | ????????????????##### ###g #""""" """""# | | ???????????????###### ss # " " " " # | | ???????????????### s # # | | ???????????????## s s # # | | ???????????????## # ####//#### # | | ???????????????### #g #" "# # | | ???????????????#### g #??? ??? + | | ????????????????#### Y #??? ??? + | | ???????????????##### # ????? ?? # | | ??????????????## ##?????""" ??## | | ??????????????# #"?????""" "? # | | ??????????????## #"???????? "? # | | ??????????????###### #"???????????? # | | ??????????????######@ #"?" " # | | ?????????????????? # ##?############# | | ???????????????? # | | ???????????????### | | ?????????????????# ##### ######## ### | | ????????????????? ##### ######## | | ???????????????? ##??????####### | | ????????????????# ##????############# | | ????????????????### ##????#### ##### | | ??????????????????# ##????#### ##### | | ??????????????????# #????#### ## #### | | ?????????????????? ######## ### ### | | ??????????????????# ###### ### ### | | ??????????????????? ##### | | ??????????????????? #???## | | ??????????????????? ????## ###### # | | ?????????????????????????#### ######### ## | | ?????????????????????????##########?## ### | | ???????????????????????????####?????### #### | | ????????????????????????????????????########? | | ?????????????????????????????????????######?? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Bumper Bots Look Less Dangerous Next Time The Oracle Troublemaker You Again \\IAMDERELICT Challenges ------------ None Game ------ Seed ExoskeletonGravmagAnalyzer Manual? 0 Play Time 01:34:14 Cumulative 6.9 hours Start 2026.06.22 @ 18:23:15 End 2026.06.22 @ 20:07:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe5a0565-a15e-463a-a484-178a9fb49ebb