Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 18:30:39 Player: JuustuToug Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (326) 1630 Value Destroyed (12053) 12053 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 23957 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 200 Met Data Miner 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 96/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Machine Analyzer Advanced Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Advanced Transmission Jammer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Quantum Reactor HERF Cannon Gamma Bomb Array Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Gravity Neutralizer Advanced Signal Interpreter Terrain Scan Processor Quantum Capacitor Improved Reaction Control System Cloaking Device Layered Light Armor Plating Improved Component Analysis Suite > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon > --- INVENTORY -------- HERF Cannon Enhanced Nova Cannon Gamma Bomb Array Improved Plasma Cutter [Rating: 141] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Micro-nuke Launcher Special Weapon Molecular Deconstructor Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Slots Evolved 18 | . . 2 . 2 2 . 2 . . . . 2 . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . 1 . 1 . . . . . . . . . . 2 . . 1 1 . Utility 9 | . . 1 . 1 1 . 1 . . . . 2 . . . . 1 1 1 . Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Parts Attached 357 | 6 19 25 . 37 8 29 34 9 3 . 9 29 14 5 25 27 4 11 28 35 Power 41 | 1 4 1 . 4 1 4 4 2 . . 1 1 1 . 2 3 1 2 3 6 Engine 20 | 1 3 1 . 3 1 4 2 . . . 1 . . . . 2 . 2 . . Core 9 | . 1 . . 1 . . 1 2 . . . 1 1 . . 1 . . 1 . Reactor 12 | . . . . . . . 1 . . . . . . . 2 . 1 . 2 6 Propulsion 107 | 2 3 10 . 13 . 11 8 1 . . . 10 3 1 8 12 1 4 7 13 Treads 58 | 2 . 9 . 11 . 10 4 . . . . 8 3 1 2 3 1 1 1 2 Leg 10 | . 2 1 . . . . 1 . . . . . . . 3 3 . . . . Wheel 22 | . 1 . . 2 . . 3 1 . . . 2 . . 3 5 . . . 5 Hover 13 | . . . . . . 1 . . . . . . . . . 1 . 3 5 3 Flight 4 | . . . . . . . . . . . . . . . . . . . 1 3 Utility 114 | 2 5 6 . 12 4 8 10 1 2 . 5 7 7 4 6 6 1 5 13 10 Device 59 | 1 2 4 . 5 3 5 5 . 1 . 1 4 3 3 2 4 . 3 8 5 Storage 9 | 1 2 . . 1 . . . . . . 2 3 . . . . . . . . Processor 18 | . 1 . . . 1 . 2 1 1 . . . 3 . 1 . 1 . 4 3 Hackware 5 | . . . . 1 . . . . . . . . . . 3 . . . . 1 Protection 23 | . . 2 . 5 . 3 3 . . . 2 . 1 1 . 2 . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 1 7 8 . 8 3 6 12 5 1 . 3 11 3 . 9 6 1 . 5 6 Energy Gun 20 | . 2 2 . 2 . 2 3 . . . . 1 . . 3 1 . . 1 3 Energy Cannon 18 | . . . . . . . 3 1 1 . 1 6 . . 1 . 1 . 4 . Ballistic Gun 34 | 1 1 4 . 2 3 3 5 3 . . . 4 2 . 1 4 . . . 1 Ballistic Cannon 6 | . 2 . . 1 . . . . . . . . . . 3 . . . . . Launcher 9 | . 2 1 . 2 . 1 . . . . 2 . . . 1 . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . 1 . . . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 1 . . . 5 3 1 . . 2 2 . . 1 . . 1 2 . Corrupted Parts 9 | . . . . . . . . . . . . . 1 . . 8 . . . . System Corruption 53 | . . . . . . . . . . . . . 8 . . 45 . . . . Parts Lost 171 | . 5 1 . 14 1 16 4 1 . . . 24 5 2 17 27 1 12 14 27 Power 18 | . 2 1 . 2 . 1 . . . . . 2 . 1 2 1 . 3 1 2 Propulsion 72 | . 1 . . 7 1 9 2 . . . . 9 1 . 10 11 . 3 6 12 Utility 53 | . 1 . . 4 . 4 . . . . . 9 3 1 2 7 1 6 5 10 Weapon 28 | . 1 . . 1 . 2 2 1 . . . 4 1 . 3 8 . . 2 3 Highest Loss Streak 13 | . 2 1 . 13 1 8 1 1 . . . 13 5 2 7 12 1 11 11 10 To Critical Strikes 5 | . . . . . . . . . . . . 2 . . . 1 . . 1 1 Average Backups 15 | 2 12 14 15 16 19 19 19 17 18 18 17 18 14 15 16 18 4 4 4 4 Power . | . 1 . 1 . 1 . 1 1 1 1 1 . . . . 1 1 . . 1 Propulsion 1 | . 2 3 4 1 1 1 1 2 2 2 2 1 . . . . . . . . Utility 6 | . 3 3 3 8 9 9 8 8 9 10 9 8 8 8 8 10 1 1 . . Weapon 5 | 1 5 7 6 6 7 7 7 5 5 5 5 6 4 6 5 5 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 4 7 . 2 1 4 5 3 . . 2 6 1 . 1 6 . . 2 7 Power 5 | . 1 . . . . 2 . 1 . . . . . . . . . . . 1 Propulsion 4 | . . 2 . . . . 2 . . . . . . . . . . . . . Utility 19 | . 1 2 . 1 1 1 1 1 . . 2 1 1 . 1 3 . . 2 1 Weapon 19 | . 2 2 . 1 . 1 1 . . . . 5 . . . 3 . . . 4 Tool/Special 4 | . . 1 . . . . 1 1 . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 98 99 100 85 90 97 93 85 86 63 83 79 57 92 88 77 11 25 42 40 Engine 5 | . 13 11 11 5 7 7 1 3 . . . . . . . 2 . . . . Core 1 | . . . . 3 . . 3 2 6 6 6 4 4 5 . 1 . . . . Treads 16 | . 14 30 33 33 29 28 18 . . . . . 12 23 13 5 1 . . 1 Leg 1 | . 5 1 . . . . . . . . . . . . 4 6 . . . . Wheel 4 | . 7 1 . 1 . . 3 13 13 13 13 10 . . 2 7 . . . 2 Device 13 | . 13 20 11 8 7 14 15 9 7 6 5 17 8 18 13 12 . 6 11 11 Storage 7 | . 14 11 11 9 7 7 6 6 6 6 6 5 5 5 5 4 . . . . Processor 6 | . . . . . 6 7 12 16 20 20 20 9 2 5 8 4 . 4 4 12 Hackware 1 | . . . . 2 . . . . . . . . . . 9 10 9 3 . . Protection 3 | . . 1 11 8 7 6 3 6 5 6 4 4 . 7 2 2 . 2 . . Energy Gun 5 | . 8 10 11 5 6 6 3 . . . 1 5 2 . 7 3 . . 2 1 Energy Cannon 1 | . . . . . . . . 5 12 3 19 6 . . 1 . . 1 4 1 Ballistic Gun 10 | . 7 10 11 3 13 11 18 19 13 . 2 8 15 23 8 6 . . . . Ballistic Cannon 2 | . 10 . . 3 . . . . . . . . . . 3 1 . . . . Peak Build Rating 141 | 6 15 20 17 33 42 42 69 78 73 73 77 88 68 77 105 86 40 69 141 81 Average Rating 43 | 4 11 18 17 26 35 38 50 67 69 54 73 78 51 73 86 68 17 45 77 56 On Entrance 39 | . 6 11 17 17 29 35 39 69 68 73 73 73 25 68 77 61 14 18 8 47 Avg Prop Armor Cover (%) 11 | . 9 15 . 4 . . 12 . . . . 11 . . 7 12 37 25 11 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 12 37 41 38 80 82 76 80 84 86 86 93 131 86 89 87 81 35 27 60 49 Greatest Support 108 | 40 40 60 60 82 80 80 80 56 56 56 56 108 100 100 100 70 27 50 71 56 Greatest Overweight (x) 7 | . 3 2 . 7 1 3 4 1 1 1 1 4 1 . 5 6 1 . 4 5 Average Overweight (x) . | . 1 . . . . . . 1 1 1 1 1 . . . 2 . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 25 20 20 20 20 5 5 5 5 Average Capacity 17 | 7 14 15 15 19 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 Most Carried 23 | 3 15 15 15 20 20 20 20 20 20 20 20 23 20 20 20 20 5 5 5 5 Average Carried 16 | 2 12 14 15 16 19 19 19 19 19 20 19 19 16 18 19 18 4 4 4 4 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 25 20 20 20 5 5 5 5 5 Final Carried 20 | 3 14 15 15 20 19 18 19 20 20 20 20 19 20 18 20 5 5 4 5 5 Class Distribution -------------------- 28% | Mutant 21% | Scavenger-Mutant 10% | Skirmisher 9% | Scavenger-Skirmisher 7% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Infiltrator-Skirmisher | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Hacker-Skirmisher | -4/Factory Scavenger-Tank | -4/Extension Hacker-Mutant | -3/Research Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Matter Collected 10556 | 285 789 750 101 970 96 1150 1441 430 139 . 330 531 838 345 849 672 . 14 441 385 Remotely 1378 | . . . . 220 . 144 232 100 . . . 105 . . 577 . . . . . Salvage Created 14112 | 144 1165 1487 86 1492 66 1732 1698 210 94 . 358 738 702 111 1900 923 . . 609 597 Parts 669 | 6 70 98 7 75 2 88 79 22 1 . 9 40 8 4 72 31 . . 29 28 Haulers Intercepted 11 | . 2 5 . 1 . 1 . . . . . . . . 1 1 . . . . Recyclers Shooed 20 | . 3 1 2 1 . . 4 . . . . . . . 4 3 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 9 1 . 6 . 2 3 . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Combat Hostiles Destroyed 225 | . 24 27 7 32 1 30 20 7 3 . 4 13 12 2 24 8 . . 5 6 Melee 11 | . . . . 1 . 6 1 . . . 1 . . . . 1 . . . 1 Guns 112 | . 6 20 7 14 1 20 16 1 . . . 6 5 2 11 1 . . . 2 Cannons 31 | . 13 . . 5 . . . . 1 . 1 . . . 4 . . . 4 3 AOE 64 | . 5 7 . 12 . 4 3 6 2 . . 7 7 . 8 3 . . . . Classes Destroyed 22 | 2 7 1 1 3 . 1 2 1 . . 2 . 2 . . . . . . . Worker 19 | . 2 2 . . . 5 3 . . . . . . . 2 1 . . 1 3 Builder 13 | . 1 . . 1 . 1 1 . . . . 1 . . 3 4 . . 1 . Tunneler 7 | 2 2 1 . 1 . . . . . . . . . . . 1 . . . . Hauler 11 | . 2 5 . 1 . 1 . . . . . . . . 1 1 . . . . Recycler 28 | 1 5 1 . 5 . 2 5 . . . . 1 . . 3 3 . . 1 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Mechanic 4 | . . . . 1 . 1 . . . . . 1 . . 1 . . . . . Operator 6 | . 2 2 . 1 . . . . . . . . . . . . . . . 1 Watcher 15 | . 3 4 . 1 . . 3 . . . . 1 . . . . . . 2 1 Swarmer 48 | . 3 7 4 8 . 3 7 4 . . . 4 5 . . . . . . 3 Grunt 81 | . 21 10 . 16 . 13 1 . 2 . . 1 4 . 13 . . . . . Brawler 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . Duelist 6 | . . . . 2 . . . . 1 . . 1 1 . 1 . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . Sentry 36 | . . 10 . 5 . 9 5 . . . 1 2 1 . 1 . . . 1 1 Demolisher 2 | . . . . . . . . . . . 2 . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . Hunter 14 | . . . . . . . 1 1 . . . . . . 4 8 . . . . Programmer 28 | . . . . . . 5 5 1 . . . 4 . 2 5 . . . 4 2 Heavy 2 | . . . . 1 1 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . Samaritan 5 | . . . . . . . . . . . . . 5 . . . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 7 7 4 7 1 12 8 4 3 . 2 5 9 1 10 3 . . 2 3 Combat Bots Only 10 | . 6 7 4 6 1 10 3 4 3 . 2 4 9 1 6 2 . . 2 2 Max Kills in Single Turn 4 | 1 2 3 1 2 1 2 3 3 2 . 1 4 4 1 4 1 . . 1 2 Gunslinging 1 | . . . . 1 . 1 1 . . . . . . . . . . . . 1 Exploded 4 | . 2 3 . 2 . 2 3 3 2 . . 4 4 . 2 1 . . . . Melee 1 | . . . . 1 . 1 1 . . . 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Hostile Shots Fired 2445 | . 136 139 30 157 15 412 177 28 6 . 17 265 41 37 218 239 78 141 130 179 Missed 732 | . 48 37 7 46 2 114 56 9 2 . 4 61 12 11 69 82 27 57 41 47 Hits 1713 | . 88 102 23 111 13 298 121 19 4 . 13 204 29 26 149 157 51 84 89 132 Melee 13 | . . . . 2 . . 2 . . . . 2 4 . 3 . . . . . Projectile 1700 | . 88 102 23 109 13 298 119 19 4 . 13 202 25 26 146 157 51 84 89 132 AOE 16 | . . . . 1 . . . . . . 14 . . . . 1 . . . . Critical Strikes 67 | . . 2 . 6 2 7 5 . . . . 11 1 4 8 1 5 3 6 6 Actively Blocked 2 | . . . . . 2 . . . . . . . . . . . . . . . Part Disruptions 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 33106 | . 1066 1069 206 2742 647 2876 1713 299 114 . 812 5606 858 530 3115 3314 916 2237 1835 3151 Core 6484 | . 192 87 24 336 . 260 271 61 40 . 16 671 159 20 236 885 602 1021 434 1169 Absorbed by Shields 332 | . . 332 . . . . . . . . . . . . . . . . . . Redirected to Shielding 118 | . . . . . . . . . . . . . . . 14 . . . . 104 Regen/Repaired (Parts) 262 | . 102 142 . . . . . . . . . 18 . . . . . . . . Core Remaining (%) 44 | 100 23 . 72 38 . 62 . . . . 54 . . 15 . 2 53 29 . . Volleys Fired 874 | 30 117 128 22 90 10 66 66 22 14 . 45 50 24 14 75 15 3 3 42 38 Largest 4 | 1 2 2 2 2 3 3 4 4 4 . 4 4 4 4 4 4 1 1 2 2 Hottest 349 | 20 80 86 86 96 119 121 166 178 233 . 308 349 175 122 304 180 113 113 178 130 Shots Fired 1779 | 30 203 249 40 142 30 174 210 40 22 . 60 106 81 50 213 27 3 3 53 43 Gun 1374 | 30 111 242 40 104 30 166 200 18 6 . 41 55 79 50 153 19 . . 11 19 Cannon 344 | . 86 . . 24 . . 9 19 14 . 19 47 . . 54 . 3 3 42 24 Launcher 61 | . 6 7 . 14 . 8 1 3 2 . . 4 2 . 6 8 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 982 | 30 129 121 22 76 21 110 157 18 6 . 3 39 65 50 115 14 . . . 6 Thermal 723 | . 68 121 18 52 9 56 52 19 14 . 57 63 14 . 92 5 3 3 53 24 Explosive 61 | . 6 7 . 14 . 8 1 3 2 . . 4 2 . 6 8 . . . . Electromagnetic 13 | . . . . . . . . . . . . . . . . . . . . 13 Robot Hit Streak 36 | 5 16 17 6 19 24 36 12 4 4 . 24 14 17 3 14 5 . 2 11 11 Robot Miss Streak 7 | 1 4 4 4 3 2 6 5 5 3 . 2 4 7 5 4 6 . 1 3 3 Penetration Max 2 | . . . . . . . 2 . . . . 1 1 . 1 1 . . . . Secondary Targets 15 | . 1 . . 2 . 2 2 . . . . 1 2 . 4 . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . . . 1 1 . 1 . . . . 1 Capacitor 19 | . . . . . . . . . . . . . . . . . . . 19 . Shots Hit Robots 1161 | 21 115 150 16 135 27 147 128 10 5 . 54 51 42 23 119 39 . 2 32 45 Core Hits 575 | 7 54 60 9 65 4 79 61 13 15 . 15 35 31 4 73 16 . . 17 17 Critical Kills 10 | . . . . . . . 2 . . . 3 . . . 4 . . . 1 . Critical Parts Destroyed 18 | . . . . . . . 4 . . . 6 1 1 . 1 5 . . . . Critical Strikes 51 | . 4 2 1 3 . 3 6 . . . 9 2 2 . 12 5 . . 1 1 Burn 14 | . . 2 1 1 . 2 . . . . . 1 1 . 6 . . . . . Meltdown 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Destroy 16 | . . . . . . . 5 . . . 5 1 . . 5 . . . . . Blast 6 | . 4 . . 1 . . . . . . . . . . 1 . . . . . Smash 10 | . . . . . . . 1 . . . 3 . 1 . . 5 . . . . Impale 3 | . . . . 1 . 1 . . . . . . . . . . . . . 1 Melee Attacks 212 | . . 4 . 54 4 43 14 1 . . 13 . 7 . . 38 . . . 34 Impact 67 | . . . . . . . 14 1 . . 13 . 7 . . 32 . . . . Slashing 10 | . . 4 . . . . . . . . . . . . . 6 . . . . Piercing 135 | . . . . 54 4 43 . . . . . . . . . . . . . 34 Sneak Attacks 21 | . . . . 1 . 3 2 . . . . . 3 . . 10 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 36723 | 143 2332 2973 302 4300 481 4250 2970 608 390 . 1477 3005 2443 590 4385 2950 . 82 1260 1782 Guns 17072 | 143 744 2342 279 1286 481 2759 2403 184 36 . 909 864 891 590 2321 250 . . 284 306 Cannons 4949 | . 1124 . . 827 . . . 31 61 . 291 480 . . 471 . . 82 976 606 Explosions 9681 | . 442 579 . 1616 . 818 157 393 293 . . 1661 1170 . 1582 970 . . . . Melee 4903 | . . 32 . 538 . 670 410 . . . 277 . 382 . . 1730 . . . 864 Ramming 118 | . 22 20 23 33 . 3 . . . . . . . . 11 . . . . 6 Kinetic 11687 | 143 1439 1020 123 1386 324 1481 1836 184 36 . 21 578 649 590 1607 201 . . . 69 Thermal 10708 | . 429 1322 156 966 157 1278 567 31 61 . 1179 884 329 . 1352 49 . 82 1260 606 Explosive 9070 | . 442 579 . 1377 . 818 157 393 293 . . 1543 1083 . 1415 970 . . . . Electromagnetic 237 | . . . . . . . . . . . . . . . . . . . . 237 Impact 2319 | . . . . . . . 410 . . . 277 . 382 . . 1250 . . . . Slashing 512 | . . 32 . . . . . . . . . . . . . 480 . . . . Piercing 2072 | . . . . 538 . 670 . . . . . . . . . . . . . 864 Highest Corruption 58 | . 1 . . . . 6 6 6 6 3 3 26 36 41 13 58 . . 3 17 Average Corruption 12 | . 1 . . . . 4 4 6 5 3 3 21 34 39 7 38 . . 1 5 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 380 | . 21 . . . . 27 26 17 22 . 17 46 70 40 17 54 . . 3 20 Message Errors 94 | . 3 . . . . 4 7 4 6 . 6 17 14 8 6 13 . . . 6 Matter Fused 79 | . 5 . . . . 7 9 4 4 . 4 9 11 12 2 7 . . . 5 Heat Flow Errors 40 | . 2 . . . . 5 2 1 2 . 3 4 7 1 2 9 . . . 2 Energy Discharges 40 | . 1 . . . . 3 1 2 3 . 1 4 11 4 1 5 . . 1 3 Parts Rejected 3 | . 1 . . . . . . . . . . . . 1 . 1 . . . . Parts Fused 4 | . 2 . . . . 1 . . . . . . 1 . . . . . . . Data Loss (minor) 49 | . 1 . . . . 2 4 1 5 . 2 4 9 6 2 9 . . 2 2 Data Loss (major) 21 | . 1 . . . . 3 1 3 . . . 2 6 2 2 . . . . 1 Misfires 11 | . 2 . . . . 1 . 1 2 . . . 4 . . 1 . . . . Alerts 8 | . 1 . . . . . 1 . . . 1 . 3 . . 1 . . . 1 Misdirections 5 | . . . . . . . . . . . . 1 . . . 4 . . . . Weapon Failures 26 | . 2 . . . . 1 1 1 . . . 5 4 6 2 4 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1800 | . 28 77 . 205 . 144 216 7 . . 83 68 373 . 41 476 . 2 11 69 Projectiles 166 | . 18 . . 68 . . . . . . 9 18 . . 29 . . 2 11 11 Explosions 325 | . 10 77 . 81 . 20 15 7 . . . 50 46 . 12 7 . . . . Melee 1309 | . . . . 56 . 124 201 . . . 74 . 327 . . 469 . . . 58 Knockbacks 24 | . 14 . . 2 . . 1 . . . 2 . . . . 5 . . . . Impact 9 | . 1 . . . . . 1 . . . 2 . . . . 5 . . . . Kinetic 14 | . 12 . . 2 . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 704 | . 3 12 . 179 . 55 . 23 37 . . 224 121 . 50 . . . . . Shots 20 | . . 1 . 7 . 1 . 1 2 . . 3 3 . 2 . . . . . Rammed 22 | . 7 5 5 3 . . . . . . . . . . 1 . . . . 1 Targets Rammed 23 | . 7 5 5 3 . 1 . . . . . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 448 | . 280 238 216 246 335 270 302 202 234 . 448 272 175 59 282 167 60 56 276 48 Average Temperature 78 | . 36 56 77 58 146 66 81 94 84 . 145 77 75 30 130 74 32 28 94 22 Received Heat Transfer 3982 | . 489 429 . 552 . 753 300 18 36 . 9 267 63 . 369 102 163 225 144 63 Effects 10 | . . . . 1 . 1 4 . . . 1 2 . . 1 . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Interference 8 | . . . . 1 . 1 3 . . . 1 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 2 . . . 1 . 1 . . 5 . . . . Combat Hostiles 4 | . . . . . . . . . . . 1 . . . . 3 . . . . Parts Fried 9 | . . . . . . . 2 . . . 1 . 2 . . 4 . . . . Impact Corruptions 37 | . . . . . . . 5 . . . 2 . 19 . . 11 . . . . Robots Melted 4 | . . . . . . . . . . . 1 . . . 2 . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 . Parts Melted 35 | . . . . 1 . 4 . . . . 4 . . 1 18 . . . 6 1 Heat Transferred 18052 | . 975 3034 407 1778 333 1887 1157 50 87 . 1711 1162 544 . 3114 74 . 74 1184 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Maximum Alert Level 2 | . 1 2 . 2 1 2 1 . . . . 1 . . 2 1 . . . 1 Low Security (%) 64 | 100 71 21 100 64 34 37 75 . . . . 69 . . 58 74 100 100 100 81 Level 1 27 | . 28 58 . 22 65 30 24 . . . . 30 . . 13 25 . . . 18 Level 2 7 | . . 19 . 12 . 31 . . . . . . . . 27 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 680 | 5 313 451 156 656 294 540 391 . . . . 267 . . 680 305 50 75 184 232 Initial 300 | . . 65 141 . 294 75 187 . . . . . . . . 300 . 16 36 53 Average 162 | . 164 293 45 178 224 248 99 . . . . 94 . . 228 138 8 26 51 139 Influence Increases 9441 | 15 889 1076 105 1170 33 1349 788 150 70 . 87 675 282 65 1123 351 66 198 384 565 Destroy 0b10 Robot/C 4580 | . 480 540 80 640 20 740 400 140 60 . 60 260 260 40 480 160 . . 100 120 Destroy 0b10 Robot/NC 550 | 15 85 75 . 55 . 55 60 . . . 20 25 5 . 50 50 . . 25 30 Destroy Leader 1112 | . 110 188 10 144 10 214 126 10 10 . . 62 10 10 92 40 . . 34 42 Allied During Kill 172 | . . . . 2 . 150 . . . . 7 1 7 . . 5 . . . . Successful Hack 306 | . 55 56 . 5 . 16 82 . . . . 18 . . 33 . . . . 41 Select Force Hacks 90 | . 60 30 . . . . . . . . . . . . . . . . . . Disable Machine 600 | . 45 45 . 105 . 90 75 . . . . 30 . . 165 15 . . 15 15 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1141 | . 9 37 . 114 3 84 30 . . . . 264 . . 288 66 6 3 45 192 Partial Spotted 75 | . . . . . . . 15 . . . . . . . 15 . . 30 . 15 Lose Combat Pursuer 765 | . 45 105 15 105 . . . . . . . 15 . 15 . 15 60 165 165 60 Influence Decreases 9391 | 15 734 867 469 523 513 1103 816 447 158 . 87 495 425 102 509 963 38 168 360 599 Entered New Map 1604 | . . 90 223 . 353 92 226 143 17 . . . 67 8 . 314 2 14 24 31 Time Decay 5792 | 15 684 617 246 453 150 541 560 294 141 . 87 269 268 94 339 408 26 99 203 298 Lost Part 1455 | . 50 10 . 70 10 160 30 10 . . . 206 50 . 170 221 10 55 133 270 Lost Ally 240 | . . . . . . 160 . . . . . 20 40 . . 20 . . . . Purge Threat 300 | . . 150 . . . 150 . . . . . . . . . . . . . . Squads Dispatched 55 | . 6 3 . 5 1 9 6 . . . . 9 . . 5 2 . 3 4 2 Investigation 10 | . 4 1 . . . . 1 . . . . . . . . . . 1 3 . Extermination 15 | . . . . . . 4 4 . . . . 2 . . 1 . . 1 1 2 Reinforcement 23 | . 2 2 . 4 1 2 1 . . . . 5 . . 3 2 . 1 . . Assault 3 | . . . . 1 . 1 . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . 2 . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 7 | . . . . 1 . . 1 . . . . 2 . . 1 1 . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Distress Signals 40 | . 8 2 . 7 . 4 . . . . 13 1 . . . 2 . 1 1 1 Communications Jammed 8 | . . . . . 1 6 . . . . . 1 . . . . . . . . Distress Signals 6 | . . . . . . 6 . . . . . . . . . . . . . . Times Spotted 427 | . 46 45 12 55 2 44 31 8 3 . 6 28 13 3 29 18 11 25 31 17 Peak Tracking Total 18 | . 7 5 14 7 1 7 3 4 3 . 2 9 9 2 5 5 12 18 9 5 Tactical Retreats 30 | . 2 6 2 6 . . . . . . . 2 . 1 . 1 1 3 3 3 ECM-based Alert Blocks 1 | . . . . . . . . . . . . 1 . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Traps Triggered 18 | . 5 . . . . . 3 . . . . . . . . 5 . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . 6 4 3 2 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Machines Disabled 48 | . 3 3 . 7 . 6 5 1 . . 2 2 3 . 11 1 . . 1 3 Max in Single Turn 5 | . 1 2 . 3 . 1 1 1 . . 1 1 2 . 5 1 . . 1 2 Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Machines Accessed 71 | . 9 12 . 8 . 10 13 . . 4 . 5 . . 3 . 1 1 2 3 Terminals 42 | . 6 9 . 5 . 7 6 . . . . 2 . . 1 . 1 . 2 3 Fabricators 4 | . . . . . . . 3 . . . . . . . 1 . . . . . Repair Stations 9 | . 1 2 . . . 2 1 . . . . 2 . . 1 . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 2 . . 2 . . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . Total Hacks 202 | . 29 40 . 28 . 17 28 . . 34 . 9 . . 5 . 1 2 5 4 Successful 124 | . 19 28 . 15 . 7 10 . . 34 . 5 . . 2 . . 2 . 2 Failed 76 | . 9 12 . 12 . 10 18 . . . . 4 . . 3 . 1 . 5 2 Catastrophic 15 | . 2 . . 1 . 2 6 . . . . 1 . . . . 1 . 1 1 Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Manual 81 | . 24 26 . 10 . 5 14 1 . . . . . . . . 1 . . . Terminals 117 | . 25 29 . 19 . 13 15 . . . . 4 . . 2 . 1 . 5 4 Fabricators 5 | . . . . . . . 3 . . . . . . . 2 . . . . . Repair Stations 20 | . 2 10 . . . 2 2 . . . . 3 . . 1 . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . 8 . . 6 . . . . 2 . . . . . 2 . . Garrison Access 5 | . . . . 1 . 2 2 . . . . . . . . . . . . . Terminal Hacks 67 | . 7 10 . 4 . 4 3 . . 34 . 2 . . 1 . . . . 2 Record 11 | . . . . . . . . . . 11 . . . . . . . . . . Part Schematic 14 | . . 1 . . . . . . . 13 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 3 4 . 2 . . 1 . . 3 . . . . . . . . . 1 Open Door 2 | . . . . . . 2 . . . . . . . . . . . . . . Branch Access Points 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 5 | . 1 1 . 1 . . . . . . . . . . 1 . . . . 1 Alert Level 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Repair Station Hacks 13 | . 2 9 . . . . . . . . . 2 . . . . . . . . Scan Component 7 | . 1 5 . . . . . . . . . 1 . . . . . . . . Repair 6 | . 1 4 . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . 7 . . 3 . . . . 1 . . . . . 2 . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . . 4 . . 3 . . . . 1 . . . . . 2 . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 10 9 . 3 . 2 2 . . . . . . . . . . . . . Terminals 23 | . 8 8 . 3 . 2 2 . . . . . . . . . . . . . Botnet 11 | . 2 2 . 3 . 2 2 . . . . . . . . . . . . . Skim 12 | . 6 6 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 4 11 . 6 . 8 13 . . . . 3 . . 3 . 1 1 2 3 Full Trace Events 4 | . 1 . . . . . 1 . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 1 . 1 . . . . . 13 . . . . . . . . . . Parts Built 3 | . . . . . . . 2 . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 105 | . . . . . . . 47 . . . . . . . 58 . . . . . Total Part Build Rating 17 | . . . . . . . 10 . . . . . . . 7 . . . . . Part Studies Acquired 10 | . . . . 4 . . 3 . . . . 1 . . . . . 2 . . Parts Repaired 6 | . 1 4 . . . . . . . . . 1 . . . . . . . . Time 164 | . 26 94 . . . . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 . 2 . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Total Allies 19 | . . . 2 . . 10 . . . . 2 . 3 . . 2 . . . . Largest Group 10 | . . . 2 1 . 10 1 . . . 2 2 3 . . 2 . . . . Highest-Rated Group 185 | . . . 39 31 . 173 16 . . . 98 98 185 . . 84 . . . . Highest-Rated Ally 106 | . . . 31 31 . 29 16 . . . 49 49 106 . . 46 . . . . Total Orders 6 | . . . . . . . . . . . . . 2 2 1 . 1 . . . EXPLORE 5 | . . . . . . . . . . . . . 2 1 1 . 1 . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 124 | . . . 15 7 . 67 2 . . . 3 5 7 . . 18 . . . . Total Damage 2521 | . . . 170 104 . 855 27 . . . 370 556 155 . . 284 . . . . Kills 16 | . . . 3 . . 9 . . . . 1 2 1 . . . . . . . Allies Corrupted 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Active Infowar (turns) 17507 | 13 2191 2083 951 717 307 1600 2464 651 752 103 765 1154 853 596 869 997 . 25 123 293 Optics 7062 | . . . . . 304 1587 2464 651 752 103 765 436 . . . . . . . . Sensors 5537 | . . . . . . . 2434 596 724 103 418 781 206 . . . . . . 275 Terrain 25 | . . . . . . . . . . . . . . . . . . 25 . . Structural 3283 | . . . . 72 4 19 1344 250 . . . 664 . . . 930 . . . . Seismic 7918 | 13 2191 2083 951 717 228 1315 . . . . . . 342 . . . . . 78 . Decoding 2970 | . . . . . . . . . . . . . 508 596 869 997 . . . . Machine Analysis 898 | . . . . . . . . . . . . . . . 689 . . . . 209 Cloaking 45 | . . . . . . . . . . . . . . . . . . . 45 . Jamming 2216 | . . . . . 28 900 940 . . . . 164 . . . . . . . 184 ECM 63 | . . . . . . . . . . . . 62 . . 1 . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . . . . 1 2 . . . 2 1 . . . . . . Drone Launches 9 | . . . . . . . . . . . . . 2 3 2 . 2 . . . Drone Recoveries 5 | . . . . . . . . . . . . . 1 2 2 . . . . . Decoded 0b10 Intel 29 | . . . . . . . . . . . . . . . 20 9 . . . . Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . Patrols 14 | . . . . . . . . . . . . . . . 7 7 . . . . Reinforcements 6 | . . . . . . . . . . . . . . . 4 2 . . . . Guards 8 | . . . . . . . . . . . . . . . 8 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Turns Passed 21716 | 140 3503 2134 951 1692 307 1600 2464 651 752 103 765 1256 1339 596 869 1014 102 298 484 696 Spaces Moved 10982 | 49 896 880 530 720 143 644 1331 494 549 91 440 843 520 314 288 546 144 414 566 580 Core 514 | 3 . . . . . . . . . . . . . . . 46 141 124 94 106 Treads 5278 | 46 507 815 530 682 143 644 862 . . . . 12 520 314 176 . 3 . . 24 Legs 132 | . 12 . . . . . . . . . . . . . 24 96 . . . . Wheels 3944 | . 377 65 . 38 . . 469 494 549 91 440 831 . . 88 404 . . . 98 Hover 805 | . . . . . . . . . . . . . . . . . . 290 472 43 Flight 309 | . . . . . . . . . . . . . . . . . . . . 309 Fastest Speed 34 | 50 115 130 160 125 162 160 105 105 105 105 105 105 165 165 115 50 50 45 44 34 Average Speed 134 | 153 182 158 160 162 164 166 151 105 105 105 105 108 216 165 165 126 53 54 52 67 Slowest Speed 400 | 160 330 240 160 400 242 400 240 105 105 105 105 330 250 165 260 330 250 60 250 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . 2 . . . 3 . . 6 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 47 | 4 96 72 97 63 4 97 33 59 85 73 64 24 74 43 10 47 6 17 12 21 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 9 | . 3 3 2 . . . . . . 1 . . . . . . . . . . Known Exits Taken 14 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 16 | . . . 2 . . . . 2 2 . 2 . 4 4 . . . . . . Spaces Dug 231 | . . 9 . 47 3 17 11 26 4 . . 16 1 . 40 45 3 . 4 5 Terrain Destroyed 1084 | . 5 35 . 136 3 99 25 75 51 . . 142 58 . 217 139 3 1 13 82 Melee 28 | . . 3 . 7 3 3 6 . . . . . 1 . . . . . . 5 Projectile 174 | . 1 . . 6 . 7 8 17 13 . . 44 14 . 39 1 3 1 13 7 AOE 881 | . 4 32 . 123 . 89 11 58 38 . . 98 42 . 178 138 . . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Fac Ext Res Res Acc Com Total 16031 | 87 2552 1371 591 1030 184 995 1606 587 703 98 669 1111 668 356 524 777 166 477 710 769 Wait 2756 | . 1465 262 30 56 9 144 81 29 125 . 61 112 49 19 91 81 8 38 54 42 Move 10962 | 48 895 879 529 719 142 644 1330 493 548 90 439 841 519 313 287 545 143 413 565 580 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 200 | 3 22 27 2 26 2 17 18 6 1 . 5 24 13 1 10 8 . 2 4 9 Fast Attach 231 | 6 12 7 . 12 1 18 14 5 5 4 5 17 10 5 16 20 4 13 27 30 Attach 112 | . 2 4 . 17 3 8 6 2 . . 3 16 12 1 6 10 3 3 4 12 Detach 47 | . . . . 4 . 4 3 . 1 . . 5 4 . 3 3 3 1 5 11 Swap 230 | . 18 23 1 26 11 25 39 17 5 . 8 20 5 1 21 9 . 1 . . Drop 253 | . 14 32 2 23 2 25 35 12 4 4 14 25 7 2 14 12 2 3 9 12 Fire 874 | 30 117 128 22 90 10 66 66 22 14 . 45 50 24 14 75 15 3 3 42 38 Melee 211 | . . 4 . 54 4 43 14 1 . . 13 . 7 . . 37 . . . 34 Ram 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 6 5 5 2 . . . . . . . . . . 1 . . . . 1 Escape Stasis 38 | . . . . . . . . . . . . 1 . . . 37 . . . . Rewire 95 | . . . . . . 1 . . . . 76 . 18 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves (discovered 2 exits: *Upp / *Fac) -5/Upper Caves -4/Factory -4/Extension -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 12) 588 | -10/Materials | Core integrity fell below 50% 885 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Central database locked down 1031 | -10/Materials | Repaired Lgt. Treads 1173 | -10/Materials | Discovered new exit (range 15) 1299 | -10/Materials | Discovered new exit (range 13) 1428 | -10/Materials | Learned location of 2 exits from Mines 1487 | -10/Materials | Learned Storage security intel 1500 | -10/Materials | Learned location of 1 exit from Recycling 1505 | -10/Materials | Learned Storage stockpile data 1506 | -10/Materials | Identified exit to Subcaves 1506 | -10/Materials | Learned location of 1 exit from Materials 1508 | -10/Materials | Learned location of 1 exit from Storage 1825 | -10/Materials | Identified exit to Mines 3644 | -10/Materials | Entered another Materials area 3644 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3645 | -9/Materials | Identified exit to Materials 3646 | -9/Materials | Identified exit to Mines 3816 | -9/Materials | Repaired Lgt. Treads 3844 | -9/Materials | Repaired Com. Wheel 3876 | -9/Materials | Repaired Aluminum Leg 4132 | -9/Materials | Discovered exit to Mines (range 14) 4135 | -9/Materials | Destroyed 7 combat bots 5095 | -9/Materials | Repaired Imp. Ion Engine 5247 | -9/Materials | Build established: Scavenger-Mutant 5519 | -9/Materials | Learned 4 Recycling zone layouts 5558 | -9/Materials | Learned location of Recycling (-7) 5587 | -9/Materials | Learned 2 Materials zone layouts 5624 | -9/Materials | Loaded intel: 16 trap records 5650 | -9/Materials | Learned location of 3 exits from Materials 5684 | -9/Materials | Learned Storage trap positions 5778 | -9/Materials | Entered Mines 5990 | -9/Mines | Assembled infested the area 5995 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6181 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6729 | -9/Mines | Entered Materials 6729 | -8/Materials | Accompanied by 1 ally 6729 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6730 | -8/Materials | Identified exit to Factory 6734 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7277 | -8/Materials | Lost 13 parts (2p7n3u1w) 7524 | -8/Materials | Central database locked down 7820 | -8/Materials | Core integrity fell below 50% 8194 | -8/Materials | Build established: Mutant 8329 | -8/Materials | First assault squad dispatched 8421 | -8/Materials | Entered Factory 8421 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8422 | -7/Factory | Identified exit to Storage 8728 | -7/Factory | Entered Storage 8729 | -7/Storage | Identified exit to Factory 8730 | -7/Storage | Loaded intel: 16 trap records 9021 | -7/Storage | Build established: Scavenger-Mutant 9171 | -7/Storage | Lost 3 parts (1p2n) 9270 | -7/Storage | Used back door to open Recycling access 9270 | -7/Storage | Discovered new exit (range 5) 9355 | -7/Storage | Destroyed 10 combat bots 9408 | -7/Storage | Lost 8 parts (4n2u2w) 9656 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9817 | -7/Storage | Garrison activated, responded to threat 10042 | -7/Storage | Found Prototype Launcher 10042 | -7/Storage | Identified Rocket Array 10218 | -7/Storage | Lost 3 allies 10328 | -7/Storage | First assault squad dispatched 10328 | -7/Storage | Entered Factory 10328 | -6/Factory | Accompanied by 1 ally 10328 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10906 | -6/Factory | Build established: Scavenger-Assassin 11245 | -6/Factory | Build established: Scavenger-Skirmisher 11262 | -6/Factory | Identified exit to Lower Caves 11722 | -6/Factory | Fabricated Lyr. Medium Armor Plating? 12792 | -6/Factory | Entered Lower Caves 12804 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12823 | -6/Lower Caves | Found Prototype Special Weapon 12823 | -6/Lower Caves | Identified Molecular Deconstructor 13069 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 13092 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 13139 | -6/Lower Caves | Encountered a Warlord checkpoint 13142 | -6/Lower Caves | Discovered new exit (range 7) 13150 | -6/Lower Caves | Identified exit to Lower Caves 13163 | -6/Lower Caves | Found DCF Scrap (14 items) 13443 | -6/Lower Caves | Entered another Lower Caves area 13494 | -6/Lower Caves | Discovered new exit (range 13) 13499 | -6/Lower Caves | Build established: Skirmisher 13503 | -6/Lower Caves | Identified exit to Factory 13886 | -6/Lower Caves | Encountered a Warlord checkpoint 14164 | -6/Lower Caves | Discovered new exit (range 5) 14168 | -6/Lower Caves | Identified exit to Data Miner 14195 | -6/Lower Caves | Entered Data Miner 14198 | -6/Data Miner | Discovered new exit (range 6) 14202 | -6/Data Miner | Identified exit to Proximity Caves 14211 | -6/Data Miner | Met Data Miner 14237 | -6/Data Miner | Learned location of Section 7 (-2) 14237 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14252 | -6/Data Miner | Received God Mode back door access code from Data Miner 14298 | -6/Data Miner | Entered Proximity Caves 14912 | -5/Proximity Caves | Discovered exit to Factory (range 16) 15063 | -5/Proximity Caves | Entered Factory 15063 | -5/Factory | Accompanied by 2 allies 15063 | -5/Factory | Evolved 2 slots: Utility x2 15064 | -5/Factory | Identified exit to Upper Caves 15348 | -5/Factory | Build established: Derelict-Skirmisher 15397 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 15499 | -5/Factory | Crushed by falling debris 15500 | -5/Factory | System corruption reached 10% 15530 | -5/Factory | Lost 4 parts (1p2u1w) 15587 | -5/Factory | Garrison activated, responded to threat 15762 | -5/Factory | Spotted B-75 Beast 15944 | -5/Factory | Discovered new exit (range 12) 15994 | -5/Factory | Identified exit to Factory 16003 | -5/Factory | Cargo convoy interrupted 16071 | -5/Factory | Repaired Transmission Jammer 16221 | -5/Factory | Garrison activated, responded to threat 16265 | -5/Factory | Lost 6 parts (2n4u) 16310 | -5/Factory | Core integrity fell below 50% 16319 | -5/Factory | Entered Upper Caves 16345 | -5/Upper Caves | Lost 13 parts (1p7n2u3w) 16451 | -5/Upper Caves | System corruption reached 30% 16662 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16662 | -5/Upper Caves | Identified exit to Upper Caves 16677 | -5/Upper Caves | Core integrity fell below 20% 16705 | -5/Upper Caves | Lost 5 parts (1n3u1w) 16706 | -5/Upper Caves | Destroyed 9 combat bots 16740 | -5/Upper Caves | 12-ASH showed up to help 16742 | -5/Upper Caves | 12-ASH revealed a hidden path 16834 | -5/Upper Caves | Encountered a Warlord checkpoint 16951 | -5/Upper Caves | Build established: Gunner 17426 | -5/Upper Caves | Learned Factory emergency access door positions 17658 | -5/Upper Caves | Entered another Upper Caves area 17665 | -5/Upper Caves | Learned Factory trap positions 17703 | -5/Upper Caves | Discovered exit to Factory (range 26) 18254 | -5/Upper Caves | Entered Factory 18254 | -4/Factory | Evolved 2 slots: Propulsion x2 18255 | -4/Factory | Identified exit to Extension 18256 | -4/Factory | Loaded intel: 109 trap records 18284 | -4/Factory | Build established: Derelict-Tank 18614 | -4/Factory | Fabricated Micro-nuke Launcher (x1) 18945 | -4/Factory | Lost 4 parts (3n1w) 18960 | -4/Factory | System corruption reached 10% 19004 | -4/Factory | First assault squad dispatched 19028 | -4/Factory | Incoming assault squad redirected 19123 | -4/Factory | Entered Extension 19152 | -4/Extension | Lost 7 parts (1p3n2u1w) 19241 | -4/Extension | Energy Cycler disabled 19241 | -4/Extension | Rescued a captive Derelict 19241 | -4/Extension | Rescued a captive Derelict 19244 | -4/Extension | Rescued a captive Derelict 19260 | -4/Extension | Rescued a captive Derelict 19287 | -4/Extension | Lost 5 parts (2n1u2w) 19398 | -4/Extension | System corruption reached 30% 19687 | -4/Extension | Build established: Scavenger-Tank 19698 | -4/Extension | Disrupted transfer network 19808 | -4/Extension | Lost 12 parts (1p6n3u2w) 19985 | -4/Extension | Spotted B-86 Titan 20071 | -4/Extension | Core integrity fell below 50% 20131 | -4/Extension | Core integrity fell below 20% 20131 | -4/Extension | Spotted B-86 Titan 20133 | -4/Extension | Discovered new exit (range 12) 20137 | -4/Extension | Entered Research 20137 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20157 | -3/Research | Lost 5 parts (1n1u3w) 20208 | -3/Research | Discovered new exit (range 13) 20239 | -3/Research | Entered another Research area 20239 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20294 | -2/Research | Found Gamma Bomb Array 20379 | -2/Research | Spotted B-90 Cyclops 20508 | -2/Research | Spotted B-90 Cyclops 20526 | -2/Research | Build established: Mutant 20529 | -2/Research | Discovered new exit (range 13) 20532 | -2/Research | Core integrity fell below 50% 20537 | -2/Research | Entered Access 20537 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20566 | -1/Access | Lost 11 parts (2p3n6u) 20843 | -1/Access | Found Unknown Device 20843 | -1/Access | Identified Quantum Capacitor 20985 | -1/Access | Found Prototype Processor 20985 | -1/Access | Identified Exp. Core Analyzer 21009 | -1/Access | Spotted B-99 Colossus 21011 | -1/Access | Spotted B-99 Colossus 21015 | -1/Access | Discovered new exit (range 8) 21021 | -1/Access | Entered Command 21048 | -1/Command | Lost 11 parts (1p5n3u2w) 21151 | -1/Command | Phase Generator disabled 21342 | -1/Command | Core integrity fell below 50% 21390 | -1/Command | Lost 10 parts (1p2n4u3w) 21457 | -1/Command | Spotted B-99 Colossus 21583 | -1/Command | Core integrity fell below 20% 21610 | -1/Command | Lost 5 parts (1p3n1u) 21683 | -1/Command | System corruption reached 10% 21717 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 21666_ Acquired Unknown Hover Unit. 21666_ Identified Imp. Hover Unit. 21673_ Imp. Hover Unit destroyed. 21676_ Terminal disabled. 21681_ Y5,UZSULA#&FX|EK=LN|YHCPQZL3DC UND>FL 21682_ Phase Shifter destroyed. 21685_ Wheel destroyed. 21688_ Slammed into P-80 Master. 21696_ Med. Treads destroyed. 21696_ Door malfunctions. 21699_ O=:YSGYOEQY/8S9LJ/D7O9WDHP0 C 21699_ Adv. Sensor Array destroyed. 21705_ Imp. Power Shielding destroyed. 21707_ Wheel destroyed. 21712_ Dropped Lgt. Quantum Reactor. 21713_ Dropped Phase Shifter. 21713_ Med. Treads destroyed. 21713_ Xenon Bombardment Thruster destroyed. 21714_ Dropped Force Lance. 21717_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# | | ?????????????????????????????????????????# "" | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????+ """" | | ???????????????????????????^^??? ??????# "" | | ???????????????????????????^^??? ?????+ | | ???????????????????????????????? #?????# | | ???????????????????????????????# #?????# """ " | | ???????????????????????? ????# #?????# """T" | | ?????????????????????# ?""?# #######+####### | | ?????????????????????? """"# ## #????? | | ??????????????????????? """"# ## """ #????? | | ??????????????????????? ""?# ## """" #####? | | ???????????????????????? ???# ## """" # ## | | ????????????????????????? ???# ## T"" + " | | ?????????????????????#####p##### ## # # | | ?????????????????????# # ## #####? | | ?????????????????????# # ######+###????? | | ??????????????""""???# "" # #### #????? | | ??????????????""""???#""" # ! T" #####? | | ??????????????""""???#"R p | | ??????????????""""???#""" !*# % ##### | | ?????????????????????#""" /####+### #????? | | ?????????????????????# p ## ! #######????? | | ?????????????????##### #% #########??? | | ?????????????# / @ ## [ + | | ?????????????# ################# ]] #########??? | | ????????????????????????????????# ] #??????????? | | ????????????????????????????????#]] #??????????? | | ????????????????????????????????# #??????????? | | ???????????????????????????????#"######??????????? | | ??????????????"T???????????????##????????????????? | | ??????????????""????????"????????????????????????? | | ???????????????????????""????????????????????????? | | ???????????????????????""????????????????????????? | | ???????????????????????""????????????????????????? | | ???????????????????????""????????????????????????? | | ???????????????????????T"????????????????????????? | | ???????????????????????""????????????????????????? | | ???????????????????????""????????????????????????? | | ???????????????????????""????????????????????????? | | ???????????????????????""????????????????????????? | | ????????????????????????"????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 825 Power Shielding 66 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Graphene Brace | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Railgun | -6/Data Miner | Free Hyp. Gauss Cannon | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Lyr. Medium Armor Plating | x2 | -6/Factory | Preloaded Micro-nuke Launcher | x1 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 27% | -10/Materials Lgt. Treads | 56% | -9/Materials Com. Wheel | 50% | -9/Materials Aluminum Leg | 55% | -9/Materials Imp. Ion Engine | 62% | -9/Materials Transmission Jammer | 10% | -5/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Coil Gun | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Wave Gun | -5/Factory | Hacked Antigrav Array | -2/Research | Hacked Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatDynamicDetector Manual? 0 Play Time 02:44:44 Cumulative 431.4 hours Start 2026.04.18 @ 15:38:42 End 2026.04.18 @ 18:30:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 17 Types 9/1/3/2/1/0/0/1/0/0 Lore% 93 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c120a381-8f46-4391-bb82-150e8c5b3956