Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 19:47:12 Player: Mojosoup Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (206) 1030 Value Destroyed (7015) 7015 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (985) 985 TOTAL SCORE: 14890 Bonus ------- High Alert Combat Kills 349 Follower Combat Kills 36 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 233/300 Energy 99/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Leg Improved Sensor Array Improved Terrain Scanner Improved Plasma Cutter GAL Module Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Advanced Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Terrain Scanner Makeshift Light Armor Plating High-powered Tractor Beam Hacking Drone Bay Long-range Proton Cannon Advanced Plasma Cannon Rocket Launcher Missile Launcher Improved Plasma Cutter RU-N14's Throwing Claymores Great Axe GAL Module [Rating: 72] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Core Analyzer Protection Makeshift Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 6 | . . . 2 1 . . . . 1 . . . . 2 Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 116 | 7 9 12 18 33 2 2 6 2 6 3 . . . 16 Power 10 | 1 1 . 2 . . . . . 3 . . . . 3 Engine 5 | 1 1 . 1 . . . . . 1 . . . . 1 Core 4 | . . . 1 . . . . . 2 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 33 | 2 2 4 7 7 1 2 2 1 . 1 . . . 4 Treads 28 | 2 2 4 6 7 1 2 2 1 . 1 . . . . Leg 2 | . . . 1 . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 Utility 35 | 2 2 2 3 13 1 . 3 1 3 1 . . . 4 Device 12 | 1 . 1 2 3 . . 3 . 1 . . . . 1 Storage 3 | 1 2 . . . . . . . . . . . . . Processor 9 | . . . . 4 . . . . 2 . . . . 3 Hackware . | . . . . . . . . . . . . . . . Protection 11 | . . 1 1 6 1 . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 4 6 6 13 . . 1 . . 1 . . . 5 Energy Gun 4 | 2 1 1 . . . . . . . . . . . . Energy Cannon 5 | . . 1 1 3 . . . . . . . . . . Ballistic Gun 16 | . 1 3 3 5 . . . . . . . . . 4 Ballistic Cannon 4 | . . 1 . 3 . . . . . . . . . . Launcher 5 | . 2 . 2 . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . . . . . . . Parts Lost 47 | . 1 4 4 9 2 1 . . . 2 . . . 24 Power 6 | . 1 . . . . . . . . . . . . 5 Propulsion 21 | . . 2 3 3 2 1 . . . 2 . . . 8 Utility 9 | . . 1 . 5 . . . . . . . . . 3 Weapon 11 | . . 1 1 1 . . . . . . . . . 8 Highest Loss Streak 11 | . 1 1 1 2 1 1 . . . 2 . . . 11 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Backups 17 | 4 9 16 18 18 19 18 19 18 18 18 17 17 17 14 Power . | . . . 1 1 1 1 1 1 . . . . . . Propulsion 2 | 2 3 4 2 3 2 1 2 2 3 2 1 1 1 . Utility 6 | . 2 5 6 5 6 5 6 7 8 9 9 9 9 6 Weapon 7 | . 3 6 7 9 10 10 9 8 7 7 7 7 7 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 35 | . 8 3 7 6 . . 2 1 . 2 . . . 6 Power 3 | . . . 1 1 . . 1 . . . . . . . Propulsion 9 | . 4 1 1 2 . . . . . . . . . 1 Utility 9 | . 2 1 2 1 . . . . . 2 . . . 1 Weapon 13 | . 2 1 3 2 . . 1 1 . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 97 99 90 97 94 99 100 99 99 99 100 100 100 87 Engine 3 | . 14 14 3 . . . . . . . . . . . Core 6 | . . . 5 6 7 7 7 7 12 13 13 13 13 4 Treads 27 | . 25 27 32 29 25 29 30 30 26 25 26 26 26 13 Device 9 | . 14 4 11 3 13 15 15 14 12 11 12 13 9 7 Storage 8 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 4 Processor 11 | . . . . 10 15 15 15 15 19 20 20 20 20 27 Protection 5 | . . 9 9 13 1 . . . 1 1 . . 2 3 Energy Gun 1 | . 24 1 . . . . . . . . . . . . Ballistic Gun 18 | . 3 17 16 17 22 22 22 22 17 19 20 20 19 15 Ballistic Cannon 1 | . . 7 . 2 . . . . . . . . . . Peak Build Rating 72 | 7 10 20 32 45 44 43 48 47 57 58 57 55 57 72 Average Rating 37 | 5 8 14 27 39 41 42 43 43 53 54 55 55 55 62 On Entrance 37 | . 7 9 20 28 44 41 42 44 43 54 57 55 55 57 Avg Prop Armor Cover (%) 4 | . . . 4 . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 90 | 12 49 61 75 82 73 65 61 74 77 81 74 74 81 90 Greatest Support 86 | 40 46 43 86 80 80 83 86 80 80 83 83 83 83 83 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 . . . . . . . 3 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 10 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 14 20 20 20 20 20 20 20 20 20 18 18 18 18 Average Carried 18 | 4 9 18 19 19 19 18 19 19 19 19 18 18 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 14 20 20 20 19 20 20 20 20 18 18 18 18 5 Class Distribution -------------------- 37% | Gunner 26% | Mutant 15% | Skirmisher 9% | Tank 5% | Derelict-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Gunner | -5/Proximity Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 6604 | 205 303 469 908 1816 279 257 104 141 616 469 102 . 225 710 Remotely 207 | . . . . . . . . . 207 . . . . . Salvage Created 7257 | 22 400 435 1328 2194 276 309 . 207 662 312 39 . 280 793 Parts 390 | 4 32 25 73 121 13 14 . 5 39 7 6 . 6 45 Haulers Intercepted 5 | . 1 . 2 2 . . . . . . . . . . Recyclers Shooed 9 | . 1 . . 6 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . 12 . . 9 13 . 5 . 4 3 . 6 . Prevented 3 | . . . . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 156 | . 15 13 28 37 12 5 . 6 8 9 1 . 8 14 Guns 93 | . 7 7 16 26 4 5 . 2 6 2 1 . 4 13 Cannons 9 | . . 4 . 5 . . . . . . . . . . AOE 53 | . 8 2 12 5 8 . . 4 2 7 . . 4 1 Classes Destroyed 20 | 1 5 3 4 2 1 . . 1 . 1 . . 1 1 Worker 15 | . . . 5 4 . . . . 4 . . . . 2 Builder 9 | . . . 1 2 . . . . 2 . . . . 4 Tunneler 3 | 1 . . . 1 . . . . 1 . . . . . Hauler 5 | . 1 . 2 2 . . . . . . . . . . Recycler 11 | . . . 4 5 . . . . 2 . . . . . Operator 3 | . 1 . 1 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . Watcher 4 | . 1 . . 1 . . . . 2 . . . . . Swarmer 44 | . 9 . 9 3 8 . . 3 5 2 . . 1 4 Grunt 53 | . 6 2 13 13 3 2 . . . 4 . . 5 5 Brawler 4 | . . . 1 3 . . . . . . . . . . Duelist 6 | . . . . . 1 2 . 1 . 2 . . . . Sentry 15 | . . 1 5 5 . 1 . 1 . 1 . . 1 . Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 3 | . . . . 3 . . . . . . . . . . Programmer 17 | . . . . 10 . . . . 3 . 1 . . 3 Behemoth 1 | . . . . . . . . 1 . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . Subdweller 10 | . . 10 . . . . . . . . . . . . Decomposer 2 | . . . . . 2 . . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 16 | 1 4 2 16 5 4 4 . 3 7 9 1 . 5 5 Combat Bots Only 11 | . 3 2 11 4 4 4 . 3 4 9 1 . 5 4 Max Kills in Single Turn 3 | 1 3 2 3 1 3 1 . 2 1 3 1 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 3 | . 3 2 3 1 3 . . 2 1 3 . . 1 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 949 | . 44 74 105 305 35 7 . 26 30 45 7 . 30 241 Missed 302 | . 8 22 38 101 16 2 . 6 11 10 3 . 14 71 Hits 647 | . 36 52 67 204 19 5 . 20 19 35 4 . 16 170 Melee 10 | . . . . 6 . 1 . . . 3 . . . . Projectile 637 | . 36 52 67 198 19 4 . 20 19 32 4 . 16 170 AOE 1 | . . 1 . . . . . . . . . . . . Critical Strikes 26 | . 1 2 6 7 . . . . 1 1 1 . . 7 Damage Taken 11103 | . 367 1086 961 3176 284 134 . 256 280 780 58 . 345 3376 Core 1670 | . 56 184 44 204 12 . . 39 47 40 . . 42 1002 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 113 | . . . . 107 . . . 6 . . . . . . Regen/Repaired (Parts) 827 | . . . 88 68 . . 671 . . . . . . . Core Remaining (%) 68 | 100 . 4 92 . . . . 63 . . . . 84 . Volleys Fired 488 | 3 31 67 83 151 15 19 . 14 25 10 6 . 15 49 Largest 3 | 2 2 2 2 3 3 3 . 3 3 3 3 . 3 3 Hottest 145 | 80 80 110 80 145 84 84 . 84 84 84 84 . 84 93 Shots Fired 1076 | 6 60 114 148 369 24 52 . 30 69 25 18 . 38 123 Gun 882 | 6 58 65 124 287 16 48 . 24 66 17 18 . 34 119 Cannon 133 | . . 43 9 77 . 4 . . . . . . . . Launcher 57 | . 2 6 15 5 8 . . 4 3 8 . . 4 2 Special 4 | . . . . . . . . 2 . . . . . 2 Kinetic 901 | . 7 92 137 323 16 48 . 24 66 17 18 . 34 119 Thermal 90 | 3 29 16 1 37 . 4 . . . . . . . . Explosive 54 | . 2 6 10 3 8 . . 6 3 8 . . 4 4 Electromagnetic 31 | 3 22 . . 6 . . . . . . . . . . Robot Hit Streak 20 | 2 7 20 12 14 4 20 . 10 9 11 9 . 15 15 Robot Miss Streak 12 | 1 12 3 3 4 3 1 . 1 5 2 2 . 2 4 Penetration Max 1 | . . . . 1 1 1 . . . . . . 1 1 Secondary Targets 12 | . 1 1 . 1 . 1 . . 2 . . . 1 5 Max Gunslinging Chain 2 | . 1 1 . 1 . 1 . . 1 . . . 1 2 Shots Hit Robots 658 | 3 27 76 94 218 9 25 . 20 50 16 10 . 25 85 Core Hits 378 | 1 21 28 64 106 20 12 . 14 23 23 3 . 18 45 Critical Kills 4 | . . 1 . 2 . . . . . . . . . 1 Critical Parts Destroyed 17 | . . . 1 6 . . . . 2 . 1 . 1 6 Critical Strikes 24 | . . 1 1 9 . . . 2 2 . 1 . 1 7 Destroy 21 | . . 1 1 8 . . . . 2 . 1 . 1 7 Blast 1 | . . . . 1 . . . . . . . . . . Sever 2 | . . . . . . . . 2 . . . . . . Melee Attacks 25 | . . . . 5 . . 1 . 15 . . . . 4 Impact . | . . . . . . . . . . . . . . . Slashing 25 | . . . . 5 . . 1 . 15 . . . . 4 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 9 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19751 | 42 738 1444 2905 5573 1066 581 . 776 1736 1205 236 . 985 2464 Guns 10296 | 36 336 682 1369 3472 171 581 . 294 795 252 236 . 424 1648 Cannons 1518 | . . 430 156 932 . . . . . . . . . . Explosions 6705 | . 393 332 1343 932 868 . . 387 238 928 . . 561 723 Melee 690 | . . . . . . . . . 690 . . . . . Ramming 389 | 6 9 . 37 237 27 . . 20 13 25 . . . 15 Kinetic 11816 | . 98 900 2148 4269 171 581 . 294 795 252 236 . 424 1648 Thermal 1112 | 24 276 212 . 466 . . . . . . . . . 134 Explosive 5307 | . 231 332 720 453 868 . . 387 238 928 . . 561 589 Electromagnetic 284 | 12 124 . . 148 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 843 | . . . . . . . . 75 690 . . . . 78 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 7 7 7 7 . 1 1 1 1 1 15 Average Corruption 4 | . . . . 4 7 7 7 . 1 1 1 1 1 9 Corruption Purged 5 | . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 138 | . . . . 48 28 26 4 . 2 6 1 1 3 19 Message Errors 41 | . . . . 14 8 6 2 . 1 3 . . 2 5 Matter Fused 28 | . . . . 13 7 3 1 . . 1 1 1 . 1 Heat Flow Errors 12 | . . . . 3 . 3 . . . 1 . . . 5 Energy Discharges 9 | . . . . 1 2 4 . . . . . . . 2 Parts Rejected 3 | . . . . 1 1 . . . . . . . . 1 Parts Fused 2 | . . . . . . 2 . . . . . . . . Data Loss (minor) 15 | . . . . 7 3 3 . . . . . . . 2 Data Loss (major) 12 | . . . . 4 2 2 1 . 1 1 . . . 1 Misfires 6 | . . . . 2 . 3 . . . . . . 1 . Alerts 2 | . . . . . 2 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . 3 3 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 452 | . . . 28 47 9 . . . 266 19 . . 43 40 Projectiles 60 | . . . 16 44 . . . . . . . . . . Explosions 125 | . . . 12 3 4 . . . 11 12 . . 43 40 Melee 267 | . . . . . 5 . . . 255 7 . . . . Knockbacks 10 | . . 2 1 6 . . . . . . . . . 1 Impact 3 | . . . . 2 . . . . . . . . . 1 Kinetic 7 | . . 2 1 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . 26 22 29 122 . . . . . 27 . . . . Shots 8 | . 2 1 1 3 . . . . . 1 . . . . Rammed 40 | 2 3 . 4 21 2 . . 1 2 4 . . . 1 Targets Rammed 47 | 2 4 . 6 25 2 . . 1 2 4 . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed 7 | . 1 . 2 4 . . . . . . . . . . Highest Temperature 368 | 54 138 283 110 224 18 160 . 24 368 211 42 . 239 311 Average Temperature 56 | 29 43 78 32 51 8 25 . 7 111 75 18 . 71 96 Received Heat Transfer 2749 | . 102 628 486 633 36 18 . 54 . 126 . . 72 594 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 1 . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . Impact Corruptions 4 | . . . . . 2 . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . Heat Transferred 1380 | 50 350 373 . 507 . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . 2 3 . . . . . . . . . 3 Low Security (%) 54 | 100 100 . 84 26 . . . . 100 . . . . . Level 1 24 | . . . 14 48 . . . . . . . . . 13 Level 2 16 | . . . 1 18 . . . . . . . . . 67 Level 3 4 | . . . . 5 . . . . . . . . . 19 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 775 | 5 176 . 401 775 . . . . 133 . . . . 759 Initial 759 | . . . . 176 . . . . 21 . . . . 759 Average 236 | . 98 . 95 323 . . . . 27 . . . . 548 Influence Increases 5666 | 5 482 70 1019 1399 280 100 . 162 333 180 30 . 175 1431 Destroy 0b10 Robot/C 2920 | . 300 60 560 740 240 100 . 140 160 180 20 . 140 280 Destroy 0b10 Robot/NC 255 | 5 15 . 65 80 . . . . 55 . . . 5 30 Destroy Leader 598 | . 54 10 114 246 40 . . 20 54 . 10 . . 50 Allied During Kill 2 | . . . . . . . . 2 . . . . . . Successful Hack 157 | . 19 . 47 56 . . . . 35 . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . Disable Machine 360 | . 15 . 75 165 . . . . 15 . . . . 90 Destroy Structure 384 | . 19 . 98 97 . . . . 14 . . . . 156 Advance Influence 750 | . . . . . . . . . . . . . . 750 Partial Spotted 30 | . . . 15 . . . . . . . . . . 15 Lose Combat Pursuer 150 | . . . 45 15 . . . . . . . . 30 60 Influence Decreases 5100 | 5 363 189 630 1021 673 468 6 128 251 192 134 . 160 880 Entered New Map 718 | . . 58 . 213 285 72 6 . 13 44 21 . . 6 Time Decay 3452 | 5 353 121 343 718 368 386 . 108 238 128 90 . 160 434 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 Lost Part 440 | . 10 10 40 90 20 10 . . . 20 . . . 240 Lost Ally 43 | . . . . . . . . 20 . . 23 . . . Purge Threat 247 | . . . 247 . . . . . . . . . . . Squads Dispatched 29 | . 3 . 3 14 . 1 . . 4 . . . . 4 Investigation 7 | . 2 . 1 4 . . . . . . . . . . Extermination 13 | . . . . 7 . . . . 4 . . . . 2 Reinforcement 7 | . 1 . 2 2 . . . . . . . . . 2 Assault 2 | . . . . 1 . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 7 | . 2 . 3 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 222 | . 21 15 40 59 12 4 . 6 13 9 2 . 15 26 Peak Tracking Total 9 | . 4 2 8 4 4 4 . 3 3 9 1 . 7 9 Tactical Retreats 7 | . . . 2 1 . . . . . . . . 2 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 9 | . 1 . 1 7 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 26 | . 1 1 5 11 . 1 . . 1 . . . . 6 Max in Single Turn 6 | . 1 1 2 6 . 1 . . 1 . . . . 4 Garrison Access 1 | . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 45 | . 6 4 10 13 . 1 . . 5 . . 4 . 2 Terminals 25 | . 4 . 8 7 . . . . 4 . . . . 2 Fabricators 2 | . . . . 2 . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . . . . . Total Hacks 134 | . 23 8 28 31 . 1 . . 13 . . 25 . 5 Successful 75 | . 11 8 13 11 . 1 . . 5 . . 25 . 1 Failed 58 | . 12 . 14 20 . . . . 8 . . . . 4 Catastrophic 12 | . . . 2 8 . . . . 2 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 53 | . 19 . 15 8 . . . . 6 . . . . 5 Terminals 75 | . 19 . 22 17 . . . . 12 . . . . 5 Fabricators 3 | . . . . 3 . . . . . . . . . . Repair Stations 6 | . . . 3 3 . . . . . . . . . . Recycling Units 5 | . 4 . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . Garrison Access 8 | . . . 3 4 . . . . 1 . . . . . Terminal Hacks 51 | . 4 8 5 6 . 1 . . 2 . . 25 . . Record 16 | . . 5 . . . . . . . . . 11 . . Part Schematic 8 | . . . . . . . . . . . . 8 . . Robot Schematic 4 | . . . . 1 . . . . . . . 3 . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . . . . 3 . . Open Door 2 | . . 1 . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 4 | . 1 . 1 1 . . . . 1 . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 16 | . 6 . 5 1 . . . . 3 . . . . 1 Terminals 14 | . 4 . 5 1 . . . . 3 . . . . 1 Track 1 | . . . 1 . . . . . . . . . . . Botnet 10 | . 3 . 3 1 . . . . 2 . . . . 1 Disrupt 1 | . . . 1 . . . . . . . . . . . Skim 2 | . 1 . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 . 10 13 . . . . 5 . . . . 2 Full Trace Events 3 | . . . . 3 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . 2 . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . 15 . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . Time 54 | . . . 16 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . . . 2 . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . 1 . . . 2 . . . . Largest Group 2 | . . . . . . 1 1 1 . 2 2 . . . Highest-Rated Group 40 | . . . . . . 16 16 16 . 40 40 . . . Highest-Rated Ally 20 | . . . . . . 16 16 16 . 20 20 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . 12 . . 6 . . . Total Damage 324 | . . . . . . . . 123 . . 201 . . . Kills 1 | . . . . . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 12188 | 21 953 760 1570 1351 801 909 1207 1034 958 542 633 127 261 1061 Optics 1432 | . . . 371 . . . . . . . . . . 1061 Sensors 6833 | . . . . 16 728 909 1207 1033 958 525 633 127 209 488 Terrain 8206 | . . . 1484 1335 801 909 38 942 955 542 631 127 261 181 Seismic 1734 | 21 953 760 . . . . . . . . . . . . Machine Analysis 19 | . . . . . . . . . . . . . . 19 Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . 1 2 2 2 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 16519 | 109 953 2489 1572 3344 840 909 1207 1053 1165 663 633 127 394 1061 Spaces Moved 7956 | 53 477 931 753 1496 358 490 728 564 621 371 377 79 213 445 Core 20 | 3 . . . . . . . . . . . . . 17 Treads 7841 | 50 477 931 753 1496 358 490 728 564 621 371 377 79 213 333 Legs 7 | . . . . . . . . . . . . . . 7 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 88 | . . . . . . . . . . . . . . 88 Fastest Speed 32 | 50 160 240 160 162 167 162 162 162 162 162 162 162 162 32 Average Speed 178 | 153 164 242 166 174 217 164 162 162 162 162 162 162 162 187 Slowest Speed 330 | 160 240 250 243 247 246 243 162 162 162 165 162 162 162 330 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 3 Potential Cave-ins 4 | . . . . 4 . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . Exploration Rate (%) 51 | 4 76 64 64 44 55 64 82 63 19 50 53 70 46 15 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 4 | . 2 1 . . . . . . . . . 1 . . Known Exits Taken 4 | . . . . 1 . . . 1 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 . . 1 1 1 . . Scrap Searched 14 | . . 3 . . . 2 3 . . 3 2 . 1 . Spaces Dug 34 | . . 1 1 6 8 2 . . 5 . . . . 11 Terrain Destroyed 559 | . 16 19 113 119 73 5 . 52 12 52 . . 9 89 Melee 11 | . . . . 2 . . . . 5 . . . . 4 Projectile 36 | . . 5 2 18 3 4 . . . 1 . . . 3 AOE 509 | . 16 14 111 99 70 . . 52 7 51 . . 8 81 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 9359 | 70 587 1059 944 1936 389 554 755 675 704 409 385 78 233 581 Wait 368 | . 34 11 31 158 5 4 . 82 8 6 1 . . 28 Move 7937 | 53 476 930 752 1494 357 489 727 563 620 370 376 78 212 440 Hop 2 | . . . . . . . . . . . . . . 2 Pick Up 108 | 6 18 18 20 23 . 3 6 2 4 2 . . . 6 Fast Attach 46 | 7 1 2 7 14 1 1 2 . 3 . . . . 8 Attach 45 | . 2 4 7 11 1 1 . 1 2 2 . . . 14 Detach 14 | . . . 4 5 . . 1 . 1 . . . . 3 Swap 134 | . 9 11 14 25 8 2 10 10 17 7 2 . 6 13 Drop 106 | . 12 16 20 24 . 1 8 2 7 3 . . . 13 Fire 488 | 3 31 67 83 151 15 19 . 14 25 10 6 . 15 49 Melee 25 | . . . . 5 . . 1 . 15 . . . . 4 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 46 | 1 4 . 6 25 2 . . 1 2 4 . . . 1 Escape Stasis 1 | . . . . 1 . . . . . . . . . . Rewire 39 | . . . . . . 34 . . . 5 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 699 | -10/Materials | Discovered new exit (range 9) 712 | -10/Materials | Identified exit to Mines 774 | -10/Materials | Discovered new exit (range 7) 966 | -10/Materials | Discovered new exit (range 7) 1063 | -10/Materials | Entered Subcaves 1159 | -10/Subcaves | Learned Materials terminal intel 1531 | -10/Subcaves | Core integrity fell below 50% 1755 | -10/Subcaves | Visited Clippyterm 1762 | -10/Subcaves | Learned Factory fabricator intel 2105 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2108 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2311 | -10/Subcaves | Ambushed by Subdweller buried in earth 2313 | -10/Subcaves | Ambushed by Subdweller buried in earth 2313 | -10/Subcaves | Ambushed by Subdweller buried in earth 2581 | -10/Subcaves | Visited 4L-MR0's lab 2605 | -10/Subcaves | Found Flightbrick 3259 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3263 | -10/Subcaves | Shifting Twisted Machinery released Humpback 3295 | -10/Subcaves | Build established: Derelict-Mutant 3471 | -10/Subcaves | Core integrity fell below 20% 3519 | -10/Subcaves | Discovered new exit (range 12) 3552 | -10/Subcaves | Entered Materials 3552 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3553 | -8/Materials | Loaded intel: 12 terminal locations 3829 | -8/Materials | Repaired Battle Rifle 4223 | -8/Materials | Build established: Mutant 4703 | -8/Materials | Central database locked down 4951 | -8/Materials | Destroyed 11 combat bots 5117 | -8/Materials | Discovered new exit (range 5) 5124 | -8/Materials | Entered Factory 5124 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5125 | -7/Factory | Loaded intel: 5 fabricator locations 5464 | -7/Factory | Repaired Nuclear Core 5485 | -7/Factory | Build established: Tank 5818 | -7/Factory | Discovered new exit (range 15) 6071 | -7/Factory | Discovered new exit (range 15) 6843 | -7/Factory | Discovered new exit (range 11) 6844 | -7/Factory | Build established: Scavenger-Gunner 7255 | -7/Factory | Crushed by falling debris 7328 | -7/Factory | Discovered new exit (range 5) 7623 | -7/Factory | Identified exit to Lower Caves 7850 | -7/Factory | Build established: Gunner 7924 | -7/Factory | First assault squad dispatched 8468 | -7/Factory | Entered Lower Caves 8911 | -7/Lower Caves | Discovered new exit (range 16) 9020 | -7/Lower Caves | Learned 4 Factory zone layouts 9308 | -7/Lower Caves | Entered another Lower Caves area 9318 | -7/Lower Caves | Learned Factory emergency access door positions 9979 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10191 | -7/Lower Caves | Discovered new exit (range 5) 10209 | -7/Lower Caves | Identified exit to Factory 10217 | -7/Lower Caves | Entered Zion 10217 | -7/Zion | Accompanied by 1 ally 10291 | -7/Zion | Given A8's code to call for help 10293 | -7/Zion | Discovered new exit (range 11) 10330 | -7/Zion | System corruption cleaned by Quarantine Array 10477 | -7/Zion | Learned Factory emergency access door positions 10534 | -7/Zion | Learned Factory interactive machine intel 10558 | -7/Zion | Given the Hacking Drone Bay 10558 | -7/Zion | Found Prototype Device 10577 | -7/Zion | Identified Hacking Drone Bay 10609 | -7/Zion | Learned Factory garrison access intel 10678 | -7/Zion | Found GAL Module 10736 | -7/Zion | Visited the Megawrench Repair Shop 10742 | -7/Zion | Megawrench repaired 11 parts 10825 | -7/Zion | Found Prototype Special Weapon 10825 | -7/Zion | Identified RU-N14's Throwing Claymores 10830 | -7/Zion | Found RU-N14's Throwing Claymores 11082 | -7/Zion | Met Imprinter 11424 | -7/Zion | Entered Proximity Caves 11424 | -6/Proximity Caves | Accompanied by 1 ally 11431 | -6/Proximity Caves | Learned location of 1 exit from Factory 11890 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11944 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12254 | -6/Proximity Caves | Spotted B-75 Beast 12258 | -6/Proximity Caves | Destroyed B-75 Beast 12477 | -6/Proximity Caves | Entered Factory 12477 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12478 | -6/Factory | Identified exit to Factory 12481 | -6/Factory | Loaded intel: 54 interactive machine locations 12482 | -6/Factory | Loaded intel: 4 garrison access locations 12520 | -6/Factory | Identified exit to DSF 12819 | -6/Factory | Identified exit to Lower Caves 12847 | -6/Factory | Build established: Skirmisher 13289 | -6/Factory | Build established: Assassin 13591 | -6/Factory | Discovered exit to Factory (range 13) 13642 | -6/Factory | Entered Lower Caves 13817 | -6/Lower Caves | Build established: Skirmisher 14148 | -6/Lower Caves | Discovered new exit (range 13) 14159 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14212 | -6/Lower Caves | Destroyed 9 combat bots 14305 | -6/Lower Caves | Entered another Lower Caves area 14305 | -6/Lower Caves | Accompanied by 2 allies 14306 | -6/Lower Caves | Encountered a Warlord checkpoint 14757 | -6/Lower Caves | Discovered new exit (range 14) 14938 | -6/Lower Caves | Entered Data Miner 14938 | -6/Data Miner | Discovered new exit (range 6) 14969 | -6/Data Miner | Met Data Miner 15015 | -6/Data Miner | Learned location of Section 7 (-3) 15015 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15029 | -6/Data Miner | Received God Mode back door access code from Data Miner 15065 | -6/Data Miner | Entered Proximity Caves 15067 | -5/Proximity Caves | Spotter reported a threat 15068 | -5/Proximity Caves | Spotter reported a threat 15086 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15280 | -5/Proximity Caves | Learned 4 Factory zone layouts 15330 | -5/Proximity Caves | Spotter reported a threat 15335 | -5/Proximity Caves | Spotter reported a threat 15388 | -5/Proximity Caves | Spotter reported a threat 15419 | -5/Proximity Caves | Discovered exit to Factory (range 9) 15459 | -5/Proximity Caves | Entered Factory 15459 | -5/Factory | Evolved 2 slots: Utility x2 15460 | -5/Factory | Identified exit to Upper Caves 15460 | -5/Factory | Identified exit to Factory 15672 | -5/Factory | Lost 4 parts (1p2n1w) 15759 | -5/Factory | Search patrols dispatched 16012 | -5/Factory | Lost 3 parts (1p2w) 16059 | -5/Factory | Search patrols dispatched 16169 | -5/Factory | System corruption reached 10% 16214 | -5/Factory | Lost 5 parts (2p2n1u) 16462 | -5/Factory | Core integrity fell below 50% 16484 | -5/Factory | Core integrity fell below 20% 16512 | -5/Factory | Lost 11 parts (1p3n2u5w) 16520 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 16481_ VTOL Module destroyed. 16481_ Slug penetrates Wall. 16482_ R-10 Processor collects Lrn. Proton Cannon. 16482_ U-05 Engineer lays Concrete. 16487_ Penetrated by Slug. 16487_ Slug penetrates Wall. 16487_ K-01 Serf destroyed. 16487_ U-05 Engineer lays Concrete. 16491_ K-01 Serf collects debris. 16495_ Acquired Arm. Leg. 16501_ Acquired Machine Analyzer. 16507_ >> Machine Analyzer network decryption results: 16507_ Garrison Access x1 16508_ >> Machine Analyzer network decryption results: 16508_ Terminal x1 16514_ Penetrated by Slug. 16517_ VTOL Module destroyed. 16517_ TF Node disabled. 16517_ Imp. Sensor Array tumbles out of TF Node. 16517_ Imp. Signal Interpreter tumbles out of TF Node. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????+ | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????# """"" # # ?????????????????????# | | ???????# """"" # # """""""""??????????????# | | ???????# # # ????????###??????????# | | ??#######+####### # """""""""?# ??????????# | | ??# # #?????# # ????????# #?????????## | | ??# # #?????# # """""""""?# #?????????+ | | ??#""" # #?????# + ????????# #??????????# | | ??#""" # #?????# # """""""""?# #??????????# | | ??#""" # #?????# # ????????# #??????????# | | ??# # #?????## # """""""""?# ############ | | ??####+## #??????# # ????????# | | ?? #??????# # ????"T"?# | | ??#### ######?# #####????????# | | ?????# ## ### #????????????# ############# | | ?????# < #????????????# #???????????# | | ?????# ##### ###### #????????????# #???????????# | | ??####+######+####??# #????????????# #???????????# | | ?? # #### ###????????### ###?????????# | | ?? # """## ########## s #?????????# | | ?? """"" # """## ! ! s #?????????# | | ?? """"" # """## @ Y +?????????# | | ?? """ # ""## #?????????+ | | ?? # ""##[ ########## #?????????# | | ?? # ####+#####??????#######?????????# | | ?? # #??# ??????????????????????+ | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 800 Resistance: KI 10 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Medium Treads | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Power Sword | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Battle Rifle | 12% | -8/Materials Nuclear Core | 9% | -7/Factory Studied --------- Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Suspicious Challenges ------------ None Game ------ Seed DispersalGreatAmplifier Manual? 0 Play Time 01:45:02 Cumulative 241.0 hours Start 2026.01.30 @ 17:35:55 End 2026.01.30 @ 19:47:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 51 Adventurer 47 Explorer 79 Win Type - Total 35 Types 25/2/7/1/0/0/0/0/0/0 Lore% 59 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75bfaf9e-1d7a-41dc-b48a-a8853c33304e