Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.02 @ 15:50:39 Player: Demise Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (278) 1390 Value Destroyed (7945) 7945 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (5064) 5064 TOTAL SCORE: 19319 Bonus ------- High Alert Combat Kills 1674 Follower Combat Kills 573 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -183 Cogmind --------- Core Integrity 0/850 Matter 39/300 Energy 100/100 System Corruption 26% Temperature Cool (78) Movement Flying (589) Ox7 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (7) ------ Huge Storage Unit Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- High-powered Shock Rifle Improved EM Pulse Cannon > --- INVENTORY (25) --- Relay Coupler [NC] (32) Relay Coupler [NC] (28) Relay Coupler [NC] (29) Relay Coupler [ARC] (10) Relay Coupler [Swarmer] (29) Relay Coupler [Cutter] (26) High-powered Tractor Beam Trap Extractor (4/4 Blade) Thermic Laser Gauss Rifle Flak Gun Coil Gun Guided EMP Blaster Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Improved Utility Shielding Hardened Medium Armor Plating Hacking Suite Relay Coupler [Hunter] > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Wheel Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Hunter] High-powered Tractor Beam Trap Extractor Thermic Laser Improved EM Pulse Cannon Improved Assault Rifle Gauss Rifle Gauss Rifle Flak Gun Coil Gun Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Chainsword Power Sword [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . 1 . Utility 5 | . . . 1 . 1 . . . 2 . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 306 | 2 29 1 72 8 35 17 26 14 31 2 19 7 24 19 Power 18 | . 1 . 5 1 1 1 1 . 1 . 3 . 2 2 Engine 13 | . 1 . 5 1 1 1 1 . . . 2 . . 1 Core 5 | . . . . . . . . . 1 . 1 . 2 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 71 | . 8 . 21 1 10 5 4 5 2 . 5 2 3 5 Treads 2 | . . . . . 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 65 | . 8 . 21 1 8 5 4 5 2 . 5 2 3 1 Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . 4 Utility 82 | . 7 1 21 2 9 3 7 2 18 . 5 . 6 1 Device 29 | . 2 1 6 2 4 3 2 1 5 . 1 . 1 1 Storage 5 | . 2 . . . 2 . . . 1 . . . . . Processor 5 | . 1 . . . . . . . 2 . 1 . 1 . Hackware 12 | . . . . . . . 4 . 4 . 2 . 2 . Protection 31 | . 2 . 15 . 3 . 1 1 6 . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 135 | 2 13 . 25 4 15 8 14 7 10 2 6 5 13 11 Energy Gun 4 | 1 . . . . . . . . . . . . 1 2 Energy Cannon 3 | . . . . . 2 . . . . . . . . 1 Ballistic Gun 70 | 1 9 . 16 2 7 3 9 4 5 1 . 3 4 6 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 29 | . 4 . 7 2 5 1 1 2 1 1 . 2 1 2 Special Weapon 2 | . . . . . . . . . . . . . 2 . Impact Weapon 4 | . . . . . . 2 . . . . 1 . 1 . Slashing Weapon 14 | . . . . . 1 2 1 1 1 . 4 . 4 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . 2 . . . 3 . 3 . 1 . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . 3 Parts Lost 80 | . 2 . 12 . 13 7 4 6 8 . 5 1 16 6 Power 9 | . 1 . . . 1 1 . . 1 . 1 . 2 2 Propulsion 30 | . . . 6 . 8 3 . 3 . . 2 1 5 2 Utility 25 | . . . 4 . 4 1 3 1 5 . 2 . 4 1 Weapon 16 | . 1 . 2 . . 2 1 2 2 . . . 5 1 Highest Loss Streak 8 | . 1 . 3 . 8 4 4 5 6 . 5 1 8 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 84 85 96 100 85 91 97 95 89 71 79 87 71 52 Engine 6 | . 1 . 10 11 7 6 9 9 4 . 2 7 1 1 Wheel 25 | . 27 28 31 33 25 30 35 32 21 15 16 18 18 1 Device 7 | . 8 14 2 22 14 16 11 6 13 . . . . 4 Storage 9 | . 13 14 11 11 9 9 9 9 7 7 7 7 6 6 Processor 2 | . 1 . . . . . . . . 15 9 7 6 6 Hackware 6 | . . . . . . . 12 13 14 15 21 23 12 6 Protection 8 | . 2 . 17 . 8 9 1 7 7 7 4 7 8 1 Ballistic Gun 14 | . 26 28 20 21 15 11 13 11 7 5 . 9 6 9 Slashing Weapon 2 | . . . . . . 3 . 1 2 . 11 3 2 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 115 | 3 25 25 51 38 115 112 105 96 99 93 102 107 108 101 Greatest Support 70 | 3 32 20 36 30 40 48 48 48 56 56 56 56 70 16 Greatest Overweight (x) 29 | . 1 1 2 1 10 10 2 2 1 1 3 2 27 29 Average Overweight (x) 1 | . . 1 1 1 2 2 1 1 1 1 1 1 1 9 Largest Inventory Capacity 25 | 5 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 5 10 15 15 15 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 15 15 16 25 25 25 25 23 25 25 25 24 Average Carried 18 | 3 8 15 14 14 15 19 24 23 23 21 23 24 22 20 Final Capacity 25 | 5 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 15 15 15 16 25 25 25 23 21 25 23 25 19 Class Distribution -------------------- 36% | Scavenger-Mutant 32% | Bothacker-Mutant 22% | Mutant 8% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 6685 | 224 633 79 2236 152 625 464 310 290 374 41 431 208 442 176 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9242 | 99 775 42 3618 84 858 686 203 416 308 187 920 210 608 228 Parts 579 | 5 54 5 279 17 47 20 12 18 21 7 45 12 22 15 Haulers Intercepted 13 | . 2 . 6 . 3 . 1 . . . 1 . . . Recyclers Shooed 6 | 1 . . 3 . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 187 | . 22 3 60 6 21 13 6 10 5 6 11 8 5 11 Melee 13 | . . . . . . . . . . . 10 . 3 . Guns 88 | . 14 3 43 . 5 3 1 4 3 . . 3 2 7 AOE 83 | . 8 . 17 6 16 8 5 6 2 6 . 5 . 4 Classes Destroyed 18 | 2 7 . 5 . 2 . . . 1 1 . . . . Worker 33 | . 3 . 19 2 3 . . . 1 . 5 . . . Builder 23 | . 1 . 15 . 1 . 2 . . . 3 . 1 . Tunneler 9 | 1 1 . 3 2 1 . . . . . . . 1 . Hauler 13 | . 2 . 6 . 3 . 1 . . . 1 . . . Recycler 10 | 1 . . 5 . . . . . 1 . 1 . 2 . Mechanic 3 | . . . 2 . 1 . . . . . . . . . Operator 6 | . 1 . 3 . . . 1 . . . 1 . . . Watcher 7 | . 1 . 4 . . . . . . . 1 . 1 . Swarmer 45 | . 9 3 4 6 2 . . 4 2 . . 4 1 10 Grunt 97 | . 13 . 40 . 11 10 6 4 . 5 6 2 . . Brawler 10 | . . . 2 . 3 1 . 1 . . 1 . 2 . Duelist 7 | . . . 3 . 1 1 . 1 . . 1 . . . Protector 2 | . . . 1 . 1 . . . . . . . . . Sentry 17 | . . . 10 . . 1 . . 2 . . 2 2 . Demolisher 1 | . . . . . 1 . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . . . Programmer 5 | . . . . . . . . . 1 . 3 . . 1 Thug 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 15 | 2 5 3 13 4 15 5 8 5 3 6 4 4 2 5 Combat Bots Only 12 | . 3 3 9 3 12 5 6 5 2 6 4 4 2 5 Max Kills in Single Turn 3 | 1 3 1 3 2 3 2 3 3 2 2 1 3 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . 3 . 3 2 3 2 2 3 2 2 . 3 . 1 Melee 1 | . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Damage Taken 11984 | . 625 56 2294 86 1424 847 661 521 1239 64 1140 404 1827 796 Core 2347 | . 162 16 289 . 296 147 . 52 179 . 289 61 612 244 Absorbed by Shields 47 | . . . . . . 47 . . . . . . . . Redirected to Shielding 150 | . . . 5 . . . . 10 56 . . . 69 10 Regen/Repaired (Parts) 332 | . 45 . 169 . 96 . 22 . . . . . . . Core Remaining (%) 37 | 100 . 28 . 27 . . . 10 . . . 24 . . Volleys Fired 572 | 4 95 8 240 11 61 22 13 20 19 9 . 15 28 27 Largest 2 | 2 2 2 2 2 2 2 2 2 2 1 . 2 2 2 Hottest 129 | 60 60 40 46 46 79 46 46 64 50 39 . 56 60 129 Shots Fired 990 | 8 176 15 454 18 94 29 18 31 36 9 . 23 31 48 Gun 881 | 8 166 15 430 14 72 18 12 26 35 2 . 18 25 40 Cannon 6 | . . . . . 4 . . . . . . . . 2 Launcher 98 | . 10 . 24 4 18 11 6 5 1 7 . 5 1 6 Special 5 | . . . . . . . . . . . . . 5 . Kinetic 856 | 4 155 15 430 14 72 18 12 26 35 2 . 18 23 32 Thermal . | . . . . . . . . . . . . . . . Explosive 95 | . 10 . 24 4 18 11 6 5 1 7 . 5 . 4 Electromagnetic 34 | 4 11 . . . 4 . . . . . . . 3 12 Robot Hit Streak 21 | 1 8 8 21 17 18 13 15 12 12 10 . 10 9 5 Robot Miss Streak 5 | 1 5 1 5 5 3 1 2 5 3 2 . 1 3 5 Penetration Max 2 | . . . . . . . . . . . . . 2 . Secondary Targets 8 | . . . 4 . 1 . . 1 1 . . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 1 . . 1 . . Shots Hit Robots 736 | 4 98 12 285 9 70 38 22 25 37 4 48 14 45 25 Core Hits 475 | 4 54 3 161 11 65 33 18 20 13 12 19 16 17 29 Critical Kills 3 | . 1 . . . . 1 . . . . 1 . . . Critical Parts Destroyed 10 | . 1 . 2 . . 1 . . . . 3 . 2 1 Critical Strikes 21 | . 2 . 2 . . 3 . . 1 . 8 . 4 1 Destroy 8 | . 2 . 2 . . 1 . . 1 . . . 1 1 Smash 8 | . . . . . . 1 . . . . 5 . 2 . Sever 5 | . . . . . . 1 . . . . 3 . 1 . Melee Attacks 180 | . . . 1 . 2 36 16 9 12 . 75 . 29 . Impact 43 | . . . . . . 15 . . . . 22 . 6 . Slashing 114 | . . . . . 2 21 3 8 5 . 52 . 23 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . 1 . . . 6 . 4 . 14 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . 6 . . . Damage Inflicted 22362 | 38 1546 168 6228 506 2719 2258 898 1190 862 483 2324 780 1426 936 Guns 8383 | 38 928 168 4153 85 890 185 109 246 497 . . 243 430 411 Cannons 125 | . . . . . 95 . . . . . . . . 30 Explosions 9172 | . 618 . 2075 421 1734 1163 789 555 274 483 . 537 28 495 Melee 4640 | . . . . . . 893 . 389 66 . 2324 . 968 . Ramming 42 | . . . . . . 17 . . 25 . . . . . Kinetic 8272 | 23 892 168 4153 85 890 185 109 246 497 . . 243 407 374 Thermal 36 | . . . . 36 . . . . . . . . . . Explosive 9046 | . 618 . 2075 385 1734 1163 789 555 274 483 . 537 . 433 Electromagnetic 326 | 15 36 . . . 95 . . . . . . . 51 129 Impact 1018 | . . . . . . 228 . . . . 655 . 135 . Slashing 3622 | . . . . . . 665 . 389 66 . 1669 . 833 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 26 | . 10 10 . . 8 11 12 12 1 1 12 12 23 26 Average Corruption 11 | . 7 10 . . 7 10 11 12 1 1 6 12 19 24 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 226 | . 16 18 . . 10 28 25 14 1 2 37 8 39 28 Message Errors 63 | . 5 3 . . 4 9 8 4 . . 10 2 14 4 Matter Fused 53 | . 1 4 . . 2 6 5 2 . . 9 4 11 9 Heat Flow Errors 28 | . 2 4 . . . 2 2 1 . 1 8 1 2 5 Energy Discharges 32 | . 3 3 . . 3 5 3 4 . . 5 . 4 2 Parts Rejected 2 | . . . . . . . 1 . . . . . . 1 Data Loss (minor) 23 | . 2 1 . . . 3 2 . . 1 5 . 5 4 Data Loss (major) 8 | . 1 2 . . . 1 1 2 . . . 1 . . Misfires 7 | . 1 . . . 1 . 3 . . . . . . 2 Alerts 2 | . . . . . . 1 . . 1 . . . . . Misdirections 3 | . . . . . . 1 . . . . . . 2 . Weapon Failures 5 | . 1 1 . . . . . 1 . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 827 | . 40 . 62 . 57 48 . 6 . . 393 15 193 13 Projectiles . | . . . . . . . . . . . . . . . Explosions 196 | . 40 . 62 . 57 3 . 6 . . . 15 . 13 Melee 631 | . . . . . . 45 . . . . 393 . 193 . Knockbacks 3 | . . . . . . . . . . . 3 . . . Impact 3 | . . . . . . . . . . . 3 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 253 | . 3 . 22 . 103 22 . 35 11 31 . . . 26 Shots 11 | . 1 . 1 . 5 1 . 1 . 1 . . . 1 Rammed 5 | . . . . . . 2 . . 3 . . . . . Targets Rammed 5 | . . . . . . 2 . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 271 | 20 202 250 62 . 15 192 255 246 63 169 226 271 179 211 Average Temperature 43 | 10 38 104 12 . 6 98 118 43 27 152 82 91 69 74 Received Heat Transfer 3861 | . 234 . 1125 . 513 456 234 315 273 18 342 99 252 . Effects 2 | . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 1 . . . . 5 . . . Impact Corruptions 8 | . . . . . . 2 . . . . 5 . 1 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 1910 | 10 641 319 1910 1062 790 994 730 605 406 343 281 317 233 292 Initial 734 | . 6 249 46 734 336 515 479 362 317 161 179 142 165 25 Average 525 | 3 431 260 883 917 599 825 620 478 276 265 161 209 111 199 Maximum Alert Level 5 | . 2 1 5 3 3 3 3 2 2 1 1 1 1 1 Low Security (%) 25 | 100 13 22 13 . . . . . 20 38 70 60 90 29 Level 1 23 | . 15 77 5 . 19 . . 30 77 61 29 39 9 70 Level 2 22 | . 70 . 22 . 54 20 51 69 1 . . . . . Level 3 20 | . . . 29 100 25 79 48 . . . . . . . Level 4 4 | . . . 15 . . . . . . . . . . . Level 5 3 | . . . 13 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . Squads Dispatched 47 | . 7 . 14 . 7 . 4 . 5 . 7 . 3 . Investigation 17 | . 6 . 5 . 1 . 3 . 1 . 1 . . . Extermination 6 | . . . . . . . . . 2 . 3 . 1 . Reinforcement 15 | . 1 . 5 . 4 . 1 . . . 3 . 1 . Assault 6 | . . . 4 . 2 . . . . . . . . . Garrison 3 | . . . . . . . . . 2 . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 2 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . 3 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 16 | . 4 . 5 . 1 . 4 . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 311 | . 42 3 81 8 34 20 22 8 18 4 22 8 26 15 Peak Tracking Total 10 | . 4 3 7 3 10 5 8 4 4 3 6 4 8 5 Tactical Retreats 17 | . 4 . 2 . . 1 . 1 1 1 5 . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 22 | . 7 . 1 . . 4 1 4 2 . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 54 | . . . 41 . . . . 11 . . 2 . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . Reprogrammed 8 | . . . 6 . . . . 1 . . 1 . . . Reused 1 | . . . . . . . . 1 . . . . . . Traps Extracted 6 | . . . 6 . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Most Traps Carried 4 | . . . 4 4 4 4 4 4 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 24 | . 5 . 7 1 1 3 4 1 1 . . . 1 . Max in Single Turn 3 | . 2 . 2 1 1 1 3 1 1 . . . . . Garrison Relay 4 | . . . . . . 3 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 49 | . 9 . 10 . 5 . 8 . 6 . 7 . 4 . Terminals 28 | . 6 . 7 . 2 . 6 . 3 . 3 . 1 . Fabricators 3 | . . . . . . . . . 1 . 2 . . . Repair Stations 6 | . 1 . 1 . 1 . 1 . . . 1 . 1 . Recycling Units 7 | . 2 . 2 . 1 . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 147 | . 29 . 38 . 10 . 22 . 16 . 23 . 9 . Successful 87 | . 22 . 22 . 9 . 11 . 9 . 9 . 5 . Failed 60 | . 7 . 16 . 1 . 11 . 7 . 14 . 4 . Catastrophic 3 | . . . 1 . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 106 | . 20 . 32 . 6 . 18 . 14 . 13 . 3 . Terminals 90 | . 19 . 30 . 5 . 18 . 8 . 9 . 1 . Fabricators 12 | . . . . . . . . . 2 . 10 . . . Repair Stations 20 | . 5 . 5 . 2 . 3 . . . 3 . 2 . Recycling Units 20 | . 5 . 3 . 2 . . . 5 . . . 5 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 19 | . 6 . 6 . 1 . 1 . 2 . 2 . 1 . Record 1 | . . . 1 . . . . . . . . . . . Part Schematic 2 | . . . . . . . 1 . 1 . . . . . Robot Analysis 9 | . 4 . 5 . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . 1 . . . 1 . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 12 | . 4 . 4 . 2 . 2 . . . . . . . Scan Component 6 | . 2 . 2 . 1 . 1 . . . . . . . Repair 6 | . 2 . 2 . 1 . 1 . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . 1 . . . 1 . . . 1 . Retrieve Components 6 | . 2 . 1 . 1 . . . 1 . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 43 | . 10 . 11 . 4 . 7 . 5 . 4 . 2 . Terminals 29 | . 7 . 9 . 3 . 7 . 1 . 2 . . . Assimilate 1 | . . . . . . . . . . . 1 . . . Botnet 23 | . 6 . 7 . 2 . 6 . 1 . 1 . . . Disrupt 1 | . . . 1 . . . . . . . . . . . Operators 4 | . 1 . 1 . 1 . 1 . . . . . . . Fabricators 3 | . . . . . . . . . 1 . 2 . . . Fabnet 3 | . . . . . . . . . 1 . 2 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . 1 . . . 3 . . . 2 . Reject 1 | . . . . . . . . . 1 . . . . . Recyclers 3 | . . . 1 . . . . . 1 . . . 1 . Mask 2 | . . . . . . . . . 1 . . . 1 . Tunnel 4 | . 2 . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 38 | . 8 . 8 . 3 . 7 . 4 . 6 . 2 . Full Trace Events 14 | . 3 . 6 . . . 3 . 1 . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . Parts Repaired 6 | . 2 . 2 . 1 . 1 . . . . . . . Time 224 | . 52 . 83 . 51 . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 26 | . 9 . 5 . 2 . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . . Command Fork 1 | . . . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . Robots Hacked 18 | . . . 1 . . . 6 1 4 . 1 . 4 1 Non-combat 2 | . . . 1 . . . . . . . 1 . . . Combat 16 | . . . . . . . 6 1 4 . . . 4 1 Robot Hacks Applied 16 | . . . 1 . . . 6 1 4 . 1 . 3 . no_distress 1 | . . . 1 . . . . . . . . . . . map_route 1 | . . . . . . . . . . . 1 . . . scatter_targeting 1 | . . . . . . . . 1 . . . . . . go_dormant 2 | . . . . . . . . . 1 . . . 1 . formatsys_high 11 | . . . . . . . 6 . 3 . . . 2 . Relay Couplers Released 16 | . . . . . . 11 . 5 . . . . . . Machine Destruction 16 | . . . . . . 11 . 5 . . . . . . Attached 9 | . . . . . . . 4 . 2 . 1 . 2 . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . 9 9 Autooverrided 2 | . . . . . . . . . . . . . 1 1 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 23 | . . . . 3 . . 6 . 6 . 4 . 3 1 Largest Group 5 | . . . . 3 3 . 2 1 5 . 3 1 1 1 Highest-Rated Group 146 | . . . . 40 40 . 37 29 146 . 93 26 41 41 Highest-Rated Ally 41 | . . . . 16 16 . 21 29 32 . 31 26 41 41 Total Orders 3 | . . . . . . . . . 1 . . 2 . . STAY 1 | . . . . . . . . . . . . 1 . . ROAM 1 | . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . Ally Attacks 169 | . . . . 6 53 . 27 3 28 . 17 . 34 1 Total Damage 3078 | . . . . 55 557 . 379 39 608 . 267 . 1151 22 Kills 26 | . . . . 2 7 . 5 . 5 . 2 . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 8 | . 4 . 4 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 12127 | 38 1141 516 3271 473 766 783 600 353 855 181 1443 222 921 564 Spaces Moved 7943 | 37 772 517 2182 443 419 445 416 193 624 109 923 142 626 95 Core 52 | 37 10 . . . . . . . . . . . 1 4 Treads 1 | . . . . . 1 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 7850 | . 762 517 2182 443 418 445 416 193 624 109 923 142 625 51 Hover . | . . . . . . . . . . . . . . . Flight 40 | . . . . . . . . . . . . . . 40 Fastest Speed 50 | 50 50 95 80 95 95 110 105 105 105 115 101 115 108 215 Average Speed 109 | 50 96 95 96 95 119 122 106 110 109 115 113 115 117 481 Slowest Speed 1795 | 50 100 95 110 95 480 230 120 120 115 115 145 116 1400 1795 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 98 98 97 94 39 75 39 35 20 39 27 38 16 33 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 5 | . 2 1 1 . 1 . . . . . . . . . Known Exits Taken 7 | . 1 1 . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . Spaces Dug 45 | . 14 . . 7 2 10 3 . 4 . 4 . 1 . Terrain Destroyed 528 | . 43 . 143 35 115 59 28 28 12 26 4 26 2 7 Melee 14 | . . . . . 2 . 3 . 4 . 4 . 1 . Projectile 2 | . . . . . . . . 1 . . . . 1 . AOE 512 | . 43 . 143 35 113 59 25 27 8 26 . 26 . 7 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 10157 | 47 1016 525 2912 476 575 585 543 293 757 154 1210 173 734 157 Wait 833 | . 90 . 304 10 52 31 56 7 35 35 183 10 10 10 Move 7934 | 36 771 516 2181 442 419 444 416 192 624 108 923 141 626 95 Hop . | . . . . . . . . . . . . . . . Pick Up 98 | 5 16 . 22 1 3 11 6 5 10 . 10 . 8 1 Fast Attach 85 | 2 8 . 22 1 13 5 6 2 5 . 7 . 8 6 Attach 54 | . 5 . 6 . 3 1 4 5 6 2 5 2 7 8 Detach 21 | . 3 . 2 . . . 2 1 2 . 4 . 4 3 Swap 167 | . 16 1 44 7 19 11 16 7 20 . 7 5 9 5 Drop 104 | . 12 . 47 4 3 2 8 2 13 . 6 . 5 2 Fire 572 | 4 95 8 240 11 61 22 13 20 19 9 . 15 28 27 Melee 168 | . . . 1 . 2 36 16 9 12 . 63 . 29 . Ram 5 | . . . . . . 2 . . 3 . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . 20 . 32 8 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 56 | . . . 43 . . . . 11 . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory (discovered 5 exits: *Fac x4 / Gar) -7/Garrison -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Repaired Com. Wheel 329 | -10/Materials | Build established: Mutant 335 | -10/Materials | Repaired Com. Wheel 474 | -10/Materials | Discovered new exit (range 10) 573 | -10/Materials | Identified exit to Materials 619 | -10/Materials | Identified exit to Mines 671 | -10/Materials | Core integrity fell below 50% 818 | -10/Materials | Discovered exit to Materials (range 16) 955 | -10/Materials | System corruption reached 10% 984 | -10/Materials | Build established: Scavenger-Mutant 1180 | -10/Materials | Entered Mines 1362 | -10/Mines | Discovered exit to Materials (range 10) 1413 | -10/Mines | Discovered exit to Materials (range 7) 1449 | -10/Mines | Build established: Mutant 1449 | -10/Mines | Learned location of Zion (-6) 1689 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1696 | -10/Mines | Entered Materials 1696 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1725 | -9/Materials | Discovered new exit (range 12) 2358 | -9/Materials | Destroyed 8 combat bots 2449 | -9/Materials | Build established: Scavenger-Mutant 2470 | -9/Materials | Discovered new exit (range 4) 2698 | -9/Materials | Discovered new exit (range 10) 2805 | -9/Materials | Repaired Med. Armor Plating 2857 | -9/Materials | Repaired Cld. Ion Engine 2896 | -9/Materials | First assault squad dispatched 2953 | -9/Materials | Build established: Mutant 3060 | -9/Materials | Discovered new exit (range 10) 3207 | -9/Materials | Discovered new exit (range 15) 3384 | -9/Materials | Discovered new exit (range 16) 3631 | -9/Materials | Build established: Scavenger-Mutant 4116 | -9/Materials | Core integrity fell below 50% 4566 | -9/Materials | Sterilization system engaged 4566 | -9/Materials | Non-combat units ordered to evacuate 4587 | -9/Materials | Destroyed 9 combat bots 4597 | -9/Materials | Lost 3 parts (1n2u) 4666 | -9/Materials | Combat units ordered to evacuate 4866 | -9/Materials | Ambient heat levels rising (+10) 4967 | -9/Materials | Entered Mines 4972 | -9/Mines | Met a Derelict bent on vengeance 5122 | -9/Mines | Learned Materials trap positions 5122 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5255 | -9/Mines | Learned location of 1 exit from Proximity Caves 5355 | -9/Mines | Discovered new exit (range 10) 5421 | -9/Mines | Discovered new exit (range 9) 5440 | -9/Mines | Entered Materials 5440 | -8/Materials | Accompanied by 3 allies 5440 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5441 | -8/Materials | Loaded intel: 14 trap records 5576 | -8/Materials | Discovered new exit (range 13) 5760 | -8/Materials | Repaired Imp. Assault Rifle 5840 | -8/Materials | First assault squad dispatched 5956 | -8/Materials | Lost 8 parts (1p4n3u) 5960 | -8/Materials | Destroyed 12 combat bots 6102 | -8/Materials | Core integrity fell below 50% 6206 | -8/Materials | Identified exit to Garrison 6206 | -8/Materials | Entered Garrison 6212 | -8/Garrison | Installed Relay Interface Framework 6280 | -8/Garrison | Garrison Relay disabled 6309 | -8/Garrison | Triggered checkpoint 6431 | -8/Garrison | System corruption reached 10% 6478 | -8/Garrison | Lost 4 parts (1p2n1w) 6562 | -8/Garrison | Triggered checkpoint 6723 | -8/Garrison | Discovered new exit (range 10) 6777 | -8/Garrison | Garrison Relay disabled 6886 | -8/Garrison | Garrison Relay disabled 6974 | -8/Garrison | Spotted B-75 Beast 6977 | -8/Garrison | Discovered new exit (range 11) 6985 | -8/Garrison | Core integrity fell below 20% 6989 | -8/Garrison | Entered Materials 7100 | -8/Materials | Lost 4 parts (3u1w) 7103 | -8/Materials | Build established: Bothacker-Mutant 7416 | -8/Materials | Repaired Katana 7589 | -8/Materials | Identified exit to Garrison 7589 | -8/Materials | Entered Garrison 7589 | -8/Garrison | Accompanied by 1 ally 7728 | -8/Garrison | Lost 5 parts (3n1u1w) 7752 | -8/Garrison | Triggered checkpoint 7765 | -8/Garrison | Garrison Relay disabled 7843 | -8/Garrison | Triggered checkpoint 7919 | -8/Garrison | Discovered new exit (range 12) 7938 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 7942 | -8/Garrison | Entered Factory 7942 | -7/Factory | Evolved 2 slots: Utility x2 7973 | -7/Factory | Discovered new exit (range 10) 8191 | -7/Factory | Allied Derelicts emerged from ambush trap array 8697 | -7/Factory | Garrison activated, responded to threat 8797 | -7/Factory | Identified exit to Garrison 8797 | -7/Factory | Entered Garrison 8824 | -7/Garrison | Lost 6 parts (1p3u2w) 8853 | -7/Garrison | Triggered checkpoint 8866 | -7/Garrison | Triggered checkpoint 8930 | -7/Garrison | Discovered new exit (range 11) 8951 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8978 | -7/Garrison | Entered Factory 9525 | -7/Factory | Core integrity fell below 50% 9531 | -7/Factory | Fabricated Adv. System Shield? 9557 | -7/Factory | Lost 5 parts (1p2n2u) 9880 | -7/Factory | Allied Derelicts emerged from ambush trap array 10017 | -7/Factory | System corruption reached 10% 10020 | -7/Factory | Identified exit to Factory 10421 | -7/Factory | Identified exit to Garrison 10421 | -7/Factory | Entered Garrison 10421 | -7/Garrison | Accompanied by 1 ally 10427 | -7/Garrison | Expanded RIF knowledge: Command Fork 10473 | -7/Garrison | Triggered checkpoint 10502 | -7/Garrison | Triggered checkpoint 10625 | -7/Garrison | Discovered exit to Factory (range 16) 10643 | -7/Garrison | Entered Factory 10643 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10690 | -6/Factory | Build established: Botlord-Mutant 10815 | -6/Factory | System corruption reached 10% 10869 | -6/Factory | Lost 7 parts (1p1n3u2w) 11245 | -6/Factory | Discovered new exit (range 7) 11515 | -6/Factory | Garrison activated, responded to threat 11551 | -6/Factory | Core integrity fell below 50% 11564 | -6/Factory | Identified exit to Garrison 11564 | -6/Factory | Entered Garrison 11580 | -6/Garrison | Lost 8 parts (1p4n1u2w) 11637 | -6/Garrison | Triggered checkpoint 11726 | -6/Garrison | Core integrity fell below 20% 11806 | -6/Garrison | Build established: Mutant 12097 | -6/Garrison | Triggered checkpoint 12128 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12100_ S-27 Virus suffers critical hit (Destroy). 12100_ Destroyed Autogun. 12100_ Slug penetrates Wall. 12101_ VTOL Module destroyed. 12102_ Gauss Rifle destroyed. 12104_ Slug penetrates Wall. 12106_ System corrupted: Adv. Heat Sink rejected. 12107_ Slug penetrates Wall. 12110_ System corrupted: Coil Gun jammed. 12110_ S-27 Virus destroyed. 12113_ Slug penetrates Wall. 12116_ Slug penetrates S-27 Virus. 12116_ S-27 Virus destroyed. 12118_ Slug penetrates Wall. 12122_ Penetrated by Slug. 12122_ Slug penetrates Wall. 12125_ Penetrated by Slug. 12125_ Lgt. Nuclear Core destroyed. 12128_ Dropped Energy Well. 12128_ Extracted 87 energy. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????#h#?????????????????????? | | ?????????????????????????# #????????#????????????? | | ???????????????????????###;####### ####?????????? | | ???????????????????????# ??????????? | | ???????????????????????# % ??????????????? | | ???????????????????????# % ??????????????????? | | ???????????????????????# @!#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????#?????????# +?????????????????????? | | ?????????????# ????????# #?????????????????????? | | ?????????????# ???????# #?????????????????????? | | ????????????## ##""""## #?????????????????????? | | ?????????#### ^ #?????????????????????? | | ????? ^ +?????????????????????? | | ????? ^^ +?????????????????????? | | ??????####### ## ## #?????????????????????? | | ????????????# ## # ###???????????????????? | | ????????????" #???????????????????? | | ????????????" #???????????????????? | | ????????????" #???????????????????? | | ????????????" #???????????????????? | | ????????????# ## # ###???????????????????? | | ????????????# ## ##########????????????? | | ????????????# #????????????? | | ????????????+ +????????????? | | ????????????# % ####+## #????????????? | | ????????????## ## ## *##?????# #????????????? | | ?????????????# ?# ##[ #??????#^ #????????????? | | ?????????????# ??#####?# #??????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Core Shielding 20 Utility Shielding 66 Evasion (%) 50 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 41 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Adv. System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedSniperShifter Manual? 0 Play Time 02:08:44 Cumulative 660.7 hours Start 2022.06.29 @ 20:19:26 End 2022.07.02 @ 15:50:39 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 543 Rogue 543 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96163ff6-9193-46f5-b242-5fa56943591c