Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.03 @ 01:41:19 Player: Runia Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (475) 475 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-89) -89 TOTAL SCORE: 1016 Bonus ------- Friendly Fire -89 Cogmind --------- Core Integrity 0/250 Matter 199/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Aluminum Leg Large Matter Pod (20) Experimental Sensor Array Light Armor Plating Light Armor Plating Authchip [Propulsion] Authchip [Processor] Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Large Matter Pod Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Processor] Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 3 14 1 Power 3 | . 3 . Engine 3 | . 3 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 1 7 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 1 5 . Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 93 | . 95 77 Engine 10 | . 12 2 Treads 8 | . 9 . Leg 19 | . 18 28 Device 11 | . 12 3 Storage 14 | . 14 14 Ballistic Gun 24 | . 25 16 Launcher 3 | . 2 11 Naked Turns . | . . . Heaviest Build 27 | 11 27 27 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 8 11 15 Most Carried 14 | 6 14 14 Average Carried 7 | 3 7 11 Final Capacity 15 | 8 15 15 Final Carried 12 | 1 12 12 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 671 | 194 477 . Remotely . | . . . Salvage Created 663 | . 622 41 Parts 41 | . 41 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 21 | . 14 7 Guns 12 | . 11 1 AOE 9 | . 3 6 Classes Destroyed 6 | . 5 1 Builder 1 | . 1 . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 11 | . 11 . Assembled 7 | . . 7 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | . 2 4 Gunslinging . | . . . Exploded 4 | . 2 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1020 | . 770 250 Core 266 | . 177 89 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 88 | . 79 9 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 159 | . 148 11 Gun 147 | . 143 4 Cannon . | . . . Launcher 12 | . 5 7 Special . | . . . Kinetic 147 | . 143 4 Thermal . | . . . Explosive 12 | . 5 7 Electromagnetic . | . . . Robot Hit Streak 14 | . 14 3 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 106 | . 102 4 Core Hits 53 | . 37 16 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1721 | . 1252 469 Guns 1048 | . 1020 28 Cannons . | . . . Explosions 673 | . 232 441 Melee . | . . . Ramming . | . . . Kinetic 1048 | . 1020 28 Thermal . | . . . Explosive 673 | . 232 441 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 2 8 Average Corruption 2 | . 2 6 Corruption Purged . | . . . Effects 13 | . 8 5 Message Errors 3 | . 1 2 Matter Fused 1 | . . 1 Heat Flow Errors 4 | . 3 1 Energy Discharges 2 | . 2 . Data Loss (minor) 3 | . 2 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 193 | . 68 125 Shots 6 | . 2 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 217 | . 217 111 Average Temperature 57 | . 57 63 Received Heat Transfer 387 | . 387 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 364 | . 364 59 Initial 59 | . . 59 Average 184 | . 203 54 Maximum Alert Level 1 | . 1 . Low Security (%) 47 | 100 40 100 Level 1 52 | . 59 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 30 12 Peak Tracking Total 6 | . 5 6 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 5 | . 1 4 Max in Single Turn 4 | . 1 4 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 11 | . 10 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 27 1 Successful 18 | . 17 1 Failed 10 | . 10 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 13 1 Robot Analysis 1 | . 1 . Prototype ID Bank 5 | . 5 . Open Door 1 | . . 1 Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1520 | 6 1326 188 Spaces Moved 728 | 1 640 87 Core . | . . . Treads 181 | 1 180 . Legs 547 | . 460 87 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 160 120 190 Average Speed 163 | 160 159 190 Slowest Speed 190 | 160 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 2 93 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 32 | . 19 13 Terrain Destroyed 110 | . 47 63 Melee . | . . . Projectile . | . . . AOE 110 | . 47 63 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 921 | 8 812 101 Wait 49 | . 49 . Move 726 | . 639 87 Hop . | . . . Pick Up 23 | . 21 2 Fast Attach 2 | . 2 . Attach 6 | 3 3 . Detach . | . . . Swap 10 | . 9 1 Drop 17 | 5 10 2 Fire 88 | . 79 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 18) 300 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 15) 520 | -10/Materials | Discovered new exit (range 9) 714 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Build established: Scavenger-Mutant 1113 | -10/Materials | Repaired Lgt. Assault Rifle 1333 | -10/Materials | Entered Mines 1334 | -10/Mines | Assembled infested the area 1346 | -10/Mines | Found the Drone Emporium 1352 | -10/Mines | Found Prototype Device 1374 | -10/Mines | Build established: Mutant 1377 | -10/Mines | Core integrity fell below 20% 1441 | -10/Mines | Learned location of Storage (-7) 1484 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1488 | -10/Mines | Found Prototype Device 1521 | -10/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 01443_ OE-73N(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01443_ OE-73N(g) slips back into the shadows. 01467_ I=IRT/NU#OU CU1O|BQITQ%I,SS3Y=B 01482_ System corrupted: Matter fused (-9). 01482_ as-77188 destroyed. 01484_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 01488_ Acquired Prototype Device. 01489_ T-07 Excavator is excavating. 01507_ 7BTE&VDSN5N:ZOJ2QGA% 3I1:NLTXEU,XTC Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ????????????????????###????????? | | ###?????????????????# ??? #??? | | ##????????????????# #??? | | #????????????????# """ #??? | | #????????????????# s """ #??? | | #?????????? ###?? s""" #??? | | #?????????? ??? #??? | | #?????????# #???? s #??? | | ##???????? #????? ???? | | ##??????# ## #### ##??? | | ###??## #?? #??? | | #?## #??????# @ #???? | | ### #????###### ##???? | | ### #?????# #????? | | # # #??#### ######????? | | # # #??# #?????????? | | # # # #??# ####?????????? | | ####### #??# #????????????? | | ??????### ##?# #????????????? | | ?????##### ### ## #?????????? | | ?????# #?????????? | | ????# % #?????????? | | ????# #####?????????? | | ????# #?????????????? | | ?? ### #?????????????? | | ???#### #?????????????? | | ####???????# #?????????????? | | ????????????## ##?????????????? | | ?????????????####??????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonReinforcedBox Manual? 0 Play Time 00:11:28 Cumulative 532.4 hours Start 2021.12.03 @ 01:27:37 End 2021.12.03 @ 01:41:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 521 Rogue 521 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/2/3/1/0/0/0/0/0 Lore% 86 Gallery% 95 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96dcfb1a-d7d9-436c-9945-8b431750e4e7