Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.06.02 @ 14:05:20 Player: Runia Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (2004) 2004 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6394 Bonus ------- None Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (9) ------ Large Storage Unit Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Hardened Light Armor Plating System Backup Module > --- WEAPON (3) ------- Gauss Rifle Coil Gun Axe > --- INVENTORY (15) --- Fission Core Airjet Gravmag System Improved Heat Sink Structural Scanner Weapon Cycler Transmission Jammer Improved Light Armor Plating Focal Shield Makeshift Hacking Suite Arc Projector Plasma Rifle Force Rifle Flak Gun Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Hardened Light Armor Plating System Backup Module > --- WEAPON ----------- Gauss Rifle Coil Gun Axe > --- INVENTORY -------- Fission Core Airjet Gravmag System Improved Heat Sink Structural Scanner Weapon Cycler Transmission Jammer Improved Light Armor Plating Focal Shield Makeshift Hacking Suite Arc Projector Plasma Rifle Force Rifle Flak Gun Missile Launcher [Rating: 54] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 7 | . . 1 1 1 2 . . 2 Weapon 1 | . . . 1 . . . . . Parts Attached 54 | . 5 10 10 7 8 14 . . Power 3 | . . 1 1 1 . . . . Engine 2 | . . 1 1 . . . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 17 | . 4 3 1 2 3 4 . . Treads . | . . . . . . . . . Leg 17 | . 4 3 1 2 3 4 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | . 1 3 4 2 3 5 . . Device 10 | . . 2 2 1 2 3 . . Storage 1 | . . 1 . . . . . . Processor 4 | . 1 . 1 . 1 1 . . Hackware . | . . . . . . . . . Protection 3 | . . . 1 1 . 1 . . Artifact . | . . . . . . . . . Weapon 16 | . . 3 4 2 2 5 . . Energy Gun 8 | . . 2 4 2 . . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 4 | . . 1 . . 1 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 1 | . . . . . . 1 . . Parts Lost 16 | . . 2 2 2 3 7 . . Power . | . . . . . . . . . Propulsion 5 | . . . 1 . 1 3 . . Utility 3 | . . 1 . . . 2 . . Weapon 8 | . . 1 1 2 2 2 . . Highest Loss Streak 5 | . . 1 1 1 2 5 . . Average Slot Usage (%) 96 | . 85 96 98 99 99 97 100 88 Engine 5 | . 14 11 9 1 . . . . Core 2 | . . . . 5 6 6 6 5 Leg 27 | . 28 33 26 30 25 24 26 23 Device 13 | . . 8 15 15 20 19 13 11 Storage 8 | . 14 11 9 7 6 6 6 5 Processor 9 | . . 11 9 7 13 13 20 17 Protection 3 | . . . 2 7 6 5 6 5 Energy Gun 10 | . . 5 19 22 15 1 . . Ballistic Gun 10 | . 28 15 6 . 1 10 13 11 Slashing Weapon 1 | . . . . . . 3 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 53 | 14 14 31 44 47 53 53 47 47 Greatest Support 65 | 20 20 30 33 48 58 65 65 65 Greatest Overweight (x) 1 | . . 1 1 1 1 1 . . Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 15 Average Capacity 13 | . 8 12 15 15 15 15 15 15 Most Carried 15 | . 8 10 15 15 15 15 15 15 Average Carried 12 | . 7 7 14 13 14 13 15 15 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 6 8 10 15 14 15 15 15 15 Class Distribution -------------------- 32% | Scavenger-Gunner 20% | Scavenger-Mutant 18% | Mutant 16% | Scavenger-Skirmisher 5% | Gunner 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Matter Collected 1197 | 200 176 294 169 70 55 213 20 . Remotely 126 | . . 126 . . . . . . Salvage Created 2291 | . 372 324 534 277 225 559 . . Parts 111 | . 24 17 30 11 13 16 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . Prevented 5 | . . . . . . 5 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 43 | . 9 6 10 6 4 8 . . Melee 1 | . . . . . . 1 . . Guns 36 | . 9 6 9 6 4 2 . . Cannons 2 | . . . . . . 2 . . AOE 3 | . . . . . . 3 . . Classes Destroyed 9 | . 4 1 3 1 . . . . Worker 4 | . 1 1 2 . . . . . Builder 3 | . . . 2 . 1 . . . Operator 1 | . . . . 1 . . . . Watcher 3 | . 2 . 1 . . . . . Swarmer 4 | . 3 . . . 1 . . . Grunt 29 | . 6 3 7 4 2 7 . . Duelist 1 | . . . 1 . . . . . Sentry 6 | . . 3 1 1 1 . . . Hunter 3 | . . . 1 1 . 1 . . Best Kill Streak 7 | . 7 2 3 2 4 4 . . Combat Bots Only 6 | . 6 2 3 2 3 4 . . Max Kills in Single Turn 3 | . 1 1 3 1 2 2 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Damage Taken 2726 | . 262 359 397 196 279 1233 . . Core 384 | . 54 42 56 . 40 192 . . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 78 89 89 100 . . 72 . Volleys Fired 124 | . 35 27 28 12 5 17 . . Largest 3 | . 2 2 3 3 3 3 . . Hottest 240 | . 40 76 225 240 240 185 . . Shots Fired 292 | . 70 52 83 34 14 39 . . Gun 277 | . 70 52 83 34 13 25 . . Cannon 12 | . . . . . 1 11 . . Launcher 3 | . . . . . . 3 . . Special . | . . . . . . . . . Kinetic 155 | . 70 47 21 . 1 16 . . Thermal 119 | . . 2 62 34 12 9 . . Explosive 3 | . . . . . . 3 . . Electromagnetic 15 | . . 3 . . 1 11 . . Robot Hit Streak 20 | . 7 9 17 20 7 8 . . Robot Miss Streak 4 | . 4 3 3 4 4 3 . . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . 3 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 218 | . 36 35 66 32 13 36 . . Core Hits 129 | . 18 15 34 22 14 26 . . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . 1 3 . . . . . Burn 3 | . . 1 2 . . . . . Destroy 1 | . . . 1 . . . . . Melee Attacks 10 | . . . . . . 10 . . Impact . | . . . . . . . . . Slashing 10 | . . . . . . 10 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4863 | . 469 470 1242 684 317 1681 . . Guns 3571 | . 469 470 1242 684 291 415 . . Cannons 294 | . . . . . 26 268 . . Explosions 462 | . . . . . . 462 . . Melee 536 | . . . . . . 536 . . Ramming . | . . . . . . . . . Kinetic 1398 | . 469 408 211 . 25 285 . . Thermal 2140 | . . 29 1031 684 266 130 . . Explosive 462 | . . . . . . 462 . . Electromagnetic 327 | . . 33 . . 26 268 . . Impact . | . . . . . . . . . Slashing 536 | . . . . . . 536 . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . Average Corruption 1 | . . . . . . 1 . . Corruption Purged 1 | . . . . . . 1 . . Effects 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 104 | . . . . . . 104 . . Projectiles 9 | . . . . . . 9 . . Explosions 23 | . . . . . . 23 . . Melee 72 | . . . . . . 72 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 106 | . . . . . . 106 . . Shots 3 | . . . . . . 3 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 197 | . 2 48 197 197 180 197 . . Average Temperature 100 | . 2 22 99 115 105 102 . . Received Heat Transfer 1192 | . 114 159 207 72 126 514 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 10 | . . 1 3 5 1 . . . Heat Transferred 5147 | . . 148 2562 1537 600 300 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Peak Influence 254 | . 254 247 177 185 153 . . 30 Initial 107 | . . 107 32 80 49 . . 30 Average 113 | . 78 188 73 131 113 . . 30 Maximum Alert Level 1 | . 1 1 . . . . . . Low Security (%) 86 | . 87 43 100 100 100 . . 100 Level 1 13 | . 12 56 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 3 1 3 . . . . Investigation 2 | . . . 1 1 . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 2 3 . 1 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Distress Signals 7 | . 4 2 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 59 | . 15 9 15 7 4 9 . . Peak Tracking Total 5 | . 4 3 5 2 3 4 . . Tactical Retreats 3 | . . 1 1 . . 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 2 | . . 1 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 8 | . . 1 2 2 3 . . . Terminals 3 | . . . 2 . 1 . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . . . 1 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 18 | . . 2 6 5 5 . . . Successful 8 | . . 2 2 2 2 . . . Failed 10 | . . . 4 3 3 . . . Catastrophic 2 | . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . . 4 1 1 . . . Terminals 7 | . . . 6 . 1 . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 7 | . . . . 4 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 2 | . . . 2 . . . . . Unreport Threat 2 | . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . 1 2 . . . Scan Component 2 | . . . . 1 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals . | . . . . . . . . . Fabricators 1 | . . . . 1 . . . . Download 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . 1 2 1 3 . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 16 | . . . . . 16 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Turns Passed 3183 | . 377 462 734 486 296 735 83 10 Spaces Moved 1648 | 1 202 218 277 210 194 468 70 8 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 1648 | 1 202 218 277 210 194 468 70 8 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 200 120 120 120 120 120 Average Speed 150 | 120 120 157 200 192 120 127 120 120 Slowest Speed 200 | 120 120 200 200 200 200 200 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 2 37 24 34 6 5 70 11 1 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 5 | . . . . . . 4 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 36 | . . . . . . 36 . . Melee . | . . . . . . . . . Projectile 3 | . . . . . . 3 . . AOE 33 | . . . . . . 33 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Total 2079 | . 269 285 390 261 242 555 69 8 Wait 163 | . 18 20 49 22 24 30 . . Move 1640 | . 201 217 276 209 193 467 69 8 Hop . | . . . . . . . . . Pick Up 54 | . 4 7 18 6 8 11 . . Fast Attach 8 | . 1 3 1 . 2 1 . . Attach 26 | . . 5 6 4 4 7 . . Detach . | . . . . . . . . . Swap 20 | . 4 2 3 3 2 6 . . Drop 34 | . 6 4 9 5 4 6 . . Fire 124 | . 35 27 28 12 5 17 . . Melee 10 | . . . . . . 10 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 742 | -9/Materials | Discovered new exit (range 8) 830 | -9/Materials | Discovered new exit (range 5) 840 | -9/Materials | Entered another Materials area 840 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1167 | -8/Materials | Build established: Scavenger-Gunner 1536 | -8/Materials | Discovered new exit (range 4) 1574 | -8/Materials | Entered Factory 1574 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1897 | -7/Factory | Discovered new exit (range 16) 2050 | -7/Factory | Garrison activated, responded to threat 2060 | -7/Factory | Entered another Factory area 2060 | -6/Factory | Evolved 2 slots: Utility x2 2107 | -6/Factory | Repaired Imp. Aluminum Leg 2290 | -6/Factory | Discovered new exit (range 17) 2348 | -6/Factory | Build established: Scavenger-Skirmisher 2356 | -6/Factory | Entered Lower Caves 2641 | -6/Lower Caves | Lost 5 parts (1n2u2w) 2983 | -6/Lower Caves | Identified exit to Lower Caves 3091 | -6/Lower Caves | Entered another Lower Caves area 3167 | -6/Lower Caves | Discovered new exit (range 7) 3174 | -6/Lower Caves | Entered Factory 3174 | -5/Factory | Evolved 2 slots: Utility x2 3184 | -5/Factory | Self-destructed Last Messages --------------- System Backup Module purges 1% of system corruption (0%). LOCATION=LOWER CAVES GOAL=ESCAPE 1Y-844(k) breaks down the debris. O3-GED(k) breaks down the debris. YQ-JHC(k) breaks down the debris. Acquired 1 matter. YQ-JHC(k) breaks down the debris. 1Y-844(k) breaks down the debris. Searching scrap... Found Com. Battery. Found 26 Matter. Acquired 19 matter. 6U-M6G(k) breaks down the debris. 1H-FNE(k) breaks down the debris. 6U-M6G(k) breaks down the debris. EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????#????? ??????????? | | ??????????????????????????????#????????? | | ?????????????????????#?????????#?#?????? | | ???????????????????????????????????#???? | | ?????????????????????##?#???#?#????????? | | ??????????????????? ????#???????#?????? | | ????????????? ? ??????#??#????#?#??????? | | ?????????????????????###########???????? | | ??????????????? ??? ?# """ #???#???# | | ????????????? ? ?"? ?# "Y" ##?#????? | | ???????????? ?#?"?? ?# """ #???????? | | ??????????????? ????# """ ##???#??? | | ???????????? ???"????# """ #???????# | | ??????????? ????"????# #?#?????# | | ???????????? ????????# #??#???#? | | ?????????????????????# ##????#?? | | ?????????? ############+#####???##??? | | ?????????"" @ #???#????? | | ?????????"" #???#??#?? | | ?????????"" ##?#???#?? | | ????????? #??#?#???? | | ????????? #?#??##?## | | ??????????#########+###########???????#? | | ?????????????#??? ????? ???#?#?#???????? | | ?????????????? ????? ??? ????#??#??????? | | ???????????????????"????? ??#??????????? | | ?????????????????? ?????? ?#?????##????? | | ??????????????????"?????? ???#??###????? | | ????????????????? ?????? ??#???????????? | | ???????????????????"????"????????#?????? | | ???????????????????????????##??##????#?? | | ???????????????????? ??????????#???????? | | ??????????????????????????#????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeInsulationTreads Manual? 0 Play Time 00:20:25 Cumulative 184.5 hours Start 2021.06.01 @ 23:21:49 End 2021.06.02 @ 14:05:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b2feebf-82aa-4a22-947b-2b24d6b906f3