Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:29:56 Player: Bobby43rocks Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (130) 650 Value Destroyed (4197) 4197 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (357) 357 TOTAL SCORE: 7624 Bonus ------- High Alert Combat Kills 357 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 70/100 System Corruption 11% Temperature Cool (9) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Transmission Jammer > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Improved Heat Sink Coolant Injector Target Analyzer Matter Filter Particle Charger Kinecellerator Transmission Jammer Reaction Control System Layered Light Armor Plating Shock Absorption System Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Arc Projector Gatling Laser Gatling Laser Gauss Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Matter Filter Microactuators Reaction Control System Reaction Control System Improved Medium Armor Plating Hardlight Generator Gatling Laser Heavy Missile Launcher [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 2 | . . . 1 1 Parts Attached 88 | 6 2 20 19 41 Power 17 | 1 . 4 2 10 Engine 9 | 1 . 4 1 3 Core 8 | . . . 1 7 Reactor . | . . . . . Propulsion 22 | 2 . 3 9 8 Treads 22 | 2 . 3 9 8 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 26 | 1 1 6 6 12 Device 15 | . . 2 5 8 Storage 3 | 1 1 1 . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 6 | . . 2 . 4 Artifact . | . . . . . Weapon 23 | 2 1 7 2 11 Energy Gun 16 | 1 . 5 2 8 Energy Cannon 2 | . . 2 . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 5 . 1 Parts Lost 33 | . 1 5 2 25 Power 8 | . 1 . . 7 Propulsion 5 | . . 1 1 3 Utility 8 | . . 2 1 5 Weapon 12 | . . 2 . 10 Highest Loss Streak 9 | . 1 2 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 86 96 99 96 Engine 9 | . 13 11 14 5 Core 5 | . . . 3 8 Treads 16 | . 28 21 17 13 Device 14 | . . 9 17 17 Storage 9 | . 16 14 9 7 Processor 7 | . . 7 9 7 Protection 4 | . . 10 . 4 Energy Gun 18 | . 6 9 15 22 Energy Cannon 4 | . . 6 11 . Ballistic Gun 4 | . 14 4 . 4 Naked Turns . | . . . . . Heaviest Build 66 | 11 14 38 50 66 Greatest Support 49 | 40 40 40 46 49 Greatest Overweight (x) 3 | . . . 2 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 9 15 15 Most Carried 15 | 4 8 14 15 15 Average Carried 12 | 2 5 9 14 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 4 8 14 15 13 Class Distribution -------------------- 59% | Gunner 22% | Mutant 7% | Scavenger-Tank 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1804 | 176 94 456 167 911 Remotely . | . . . . . Salvage Created 4665 | . 163 938 1542 2022 Parts 249 | . 16 67 84 82 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 9 | . 2 3 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 103 | . 8 27 32 36 Guns 72 | . 2 20 18 32 Cannons 21 | . . 7 13 1 AOE 9 | . 6 . . 3 Classes Destroyed 15 | . 4 3 3 5 Worker 10 | . 1 3 3 3 Builder 3 | . . 1 . 2 Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 4 | . . . 2 2 Operator 1 | . . 1 . . Watcher 7 | . 1 3 3 . Swarmer 26 | . 3 11 8 4 Grunt 42 | . 5 12 11 14 Brawler 2 | . . . 2 . Duelist 3 | . . . 3 . Sentry 19 | . . 4 8 7 Hunter 1 | . . . . 1 Programmer 8 | . . . . 8 Heavy 1 | . . . . 1 Thug 1 | . . . . 1 Best Kill Streak 9 | . 7 4 9 4 Combat Bots Only 8 | . 5 4 8 4 Max Kills in Single Turn 4 | . 4 2 2 2 Gunslinging 1 | . . 1 . . Exploded 3 | . 3 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 627 | . 17 147 98 365 Missed 223 | . 3 54 35 131 Damage Taken 5436 | . 168 1024 967 3277 Core 969 | . 31 83 152 703 Absorbed by Shields 383 | . . 87 . 296 Redirected to Shielding 16 | . . 16 . . Regen/Repaired (Parts) 52 | . . 52 . . Core Remaining (%) 84 | 100 87 79 72 . Volleys Fired 227 | . 11 75 55 86 Largest 4 | . 2 2 3 4 Hottest 298 | . 60 136 217 298 Shots Fired 620 | . 22 147 159 292 Gun 472 | . 18 108 77 269 Cannon 128 | . . 30 82 16 Launcher 20 | . 4 9 . 7 Special . | . . . . . Kinetic 105 | . 11 48 . 46 Thermal 450 | . 7 75 159 209 Explosive 13 | . 4 9 . . Electromagnetic 52 | . . 15 . 37 Robot Hit Streak 21 | . 8 8 14 21 Robot Miss Streak 7 | . 1 4 7 6 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . . 5 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 406 | . 14 89 99 204 Core Hits 257 | . 16 48 76 117 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 3 1 1 Burn 4 | . . 3 . 1 Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9456 | 4 611 1730 2309 4802 Guns 6813 | . 186 1056 1523 4048 Cannons 1267 | . . 346 737 184 Explosions 1210 | . 408 316 . 486 Melee . | . . . . . Ramming 166 | 4 17 12 49 84 Kinetic 1116 | . 115 457 . 544 Thermal 6991 | . 71 852 2260 3808 Explosive 724 | . 408 316 . . Electromagnetic 459 | . . 93 . 366 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 139 | . . . . 139 Message Errors 30 | . . . . 30 Matter Fused 29 | . . . . 29 Heat Flow Errors 18 | . . . . 18 Energy Discharges 13 | . . . . 13 Parts Rejected 2 | . . . . 2 Parts Fused 2 | . . . . 2 Data Loss (minor) 25 | . . . . 25 Data Loss (major) 8 | . . . . 8 Misfires 6 | . . . . 6 Alerts 1 | . . . . 1 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 137 | . 20 5 . 112 Projectiles . | . . . . . Explosions 137 | . 20 5 . 112 Melee . | . . . . . Knockbacks 1 | 1 . . . . Impact 1 | 1 . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 389 | . 20 82 . 287 Shots 11 | . 1 4 . 6 Rammed 40 | 2 2 6 10 20 Targets Rammed 41 | 2 2 6 11 20 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 629 | . 30 210 414 629 Average Temperature 160 | . 13 51 127 206 Received Heat Transfer 1721 | . 84 300 441 896 Effects 73 | . . . 6 67 Shutdowns 24 | . . . 1 23 Energy Bleed 8 | . . . 2 6 Interference 15 | . . . 3 12 Matter Decay 8 | . . . . 8 Short Circuit 4 | . . . . 4 Damage (minor) 2 | . . . . 2 Damage (major) 9 | . . . . 9 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 41 | . . 4 12 25 Heat Transferred 14363 | . 150 1961 4622 7630 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 1 . 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 681 | . 224 483 595 681 Initial 270 | . . 32 149 270 Average 341 | . 81 306 435 344 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 19 | 100 74 17 8 17 Level 1 46 | . 25 66 9 59 Level 2 34 | . . 16 81 22 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 3 3 5 12 Investigation 2 | . . 2 . . Extermination 8 | . . . . 8 Reinforcement 9 | . 3 1 1 4 Assault 1 | . . . 1 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 2 3 2 Communications Jammed 20 | . . . . 20 Distress Signals 18 | . . . . 18 Times Spotted 157 | . 12 37 51 57 Peak Tracking Total 7 | . 3 5 7 4 Tactical Retreats 5 | . . 1 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . . 2 3 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . 1 2 . 8 Max in Single Turn 5 | . 1 1 . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 1 3 4 1 Terminals 6 | . 1 2 2 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 29 | . 3 13 11 2 Successful 18 | . 2 6 9 1 Failed 11 | . 1 7 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 3 8 5 2 Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units 3 | . . . 3 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 3 4 1 Record 2 | . . . 2 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Security Status 1 | . . 1 . . Reinforcement Status 2 | . . . 2 . Recall Investigation 2 | . 2 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks 3 | . . . 3 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 3 1 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled 1 | . . . 1 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 9997 | 136 496 1705 2382 5278 Spaces Moved 3991 | 79 283 891 888 1850 Core 5 | 5 . . . . Treads 3986 | 74 283 891 888 1850 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 165 Average Speed 224 | 153 160 160 238 260 Slowest Speed 410 | 160 160 160 320 410 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 32 | 6 41 43 43 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 109 | . 19 57 . 33 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 108 | . 19 57 . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4482 | 90 303 1020 1012 2057 Wait 10 | . . 1 . 9 Move 3987 | 78 282 890 887 1850 Hop . | . . . . . Pick Up 68 | 4 5 16 16 27 Fast Attach 28 | 6 1 6 6 9 Attach 26 | . . 6 1 19 Detach 2 | . . . 1 1 Swap 35 | . 1 8 12 14 Drop 58 | . 1 12 23 22 Fire 227 | . 11 75 55 86 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 41 | 2 2 6 11 20 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 11) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Utility x2 679 | -9/Materials | Identified exit to Mines 1314 | -9/Materials | Discovered new exit (range 13) 1427 | -9/Materials | Repaired Imp. Ion Engine? 2319 | -9/Materials | Build established: Scavenger-Mutant 2338 | -9/Materials | Entered another Materials area 2338 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2657 | -8/Materials | Garrison activated, responded to threat 2798 | -8/Materials | Build established: Gunner 2844 | -8/Materials | Destroyed 8 combat bots 4338 | -8/Materials | First assault squad dispatched 4381 | -8/Materials | Discovered new exit (range 15) 4720 | -8/Materials | Entered Factory 4720 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5052 | -7/Factory | Discovered new exit (range 16) 5682 | -7/Factory | P-60 Hacker assimilated allied N7-7KN(g) 6056 | -7/Factory | Build established: Scavenger-Tank 6515 | -7/Factory | Crushed by falling debris 6554 | -7/Factory | Lost 3 parts (1p1n1w) 6573 | -7/Factory | Build established: Tank 6957 | -7/Factory | Build established: Gunner 9055 | -7/Factory | System corruption reached 10% 9103 | -7/Factory | Lost 4 parts (2p2w) 9261 | -7/Factory | Core integrity fell below 50% 9941 | -7/Factory | Discovered new exit (range 5) 9965 | -7/Factory | Core integrity fell below 20% 9998 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Gatling Laser destroyed. Overheating: Energy bleed (-1). Overheating: Imp. Deuterium Engine damaged (-15). Overheating: Core damaged (-84). Hvy. Laser broken. Overheating: Short circuit. Power failure, Imp. Deuterium Engine shutdown. Power failure, Lgt. Nuclear Core shutdown. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Imp. Deuterium Engine destroyed. Broken Hvy. Laser destroyed. Transmission Jammer broken. Overheating: Short circuit. K-01 Serf collects debris. System corrupted: FCS attempts to trigger Hvy. Laser. Slammed into G-47 Trooper. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???# [ #????# #???????????????????????# #??? | | ???# #????# #???????????????????????# #??? | | ######+###????# #???????????????????????# #??? | | #?# #??????? #???????????????????????+ #??? | | #?# #??????? #???????????????????????# #??? | | ### ###??????????????????????????????? ???? | | # #???????????????????????????????????????? | | # ####????????????????????????????????????? | | + +????????????????????????????????? | | # ###### #????????????????????????????????? | | # #???????????????????????????????????????? | | #######???????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #????????????????????????????#????????????????? | | #+##??????????????????????????? #? ?????????????? | | # #???????????????????????????? # ??????????????? | | # #??????????????????????????? # ???????????????? | | # #????????#?????????????????? +????????????????? | | # #??????? #????????????????? #????????????????? | | # ####??? #?????##########?? #????????????????? | | # #?? #?????# #? #????????????????? | | # ### #?????# m #? #????????????????? | | # #?????# """""" # #######??????????? | | # #?????# """"""[#r +???????? | | # #?????# """"""@g% #???????? | | # #?????# """""" # < #???????? | | # #?????# u # u+???????? | | # #?????# | #? ????????? | | # #?????# #?###### ????????? | | # #########+####/#????????? ?????????? | | # #??#g#??????????? ?????????? | | # #??# #??????#???????????????? | | # ############## #??# #????? ????????????????? | | # ##### #??# #??# #???? #????????????????? | | # #### #### ##### #????????????????? | | # #????????????????? | | # ### #????????????????? | | # ##### #?# #????????????????? | | # T######+##### #????????????????? | | # ## # #????????????????? | | # ### """Y""" # #????????????????? | | # #?# """"""" # ####?????????????? | | # #?# # ????????? | | # ############# #########???????????? | | # #???????????????????? | | # #???????????????????? | | # #???????????????????? | | # #???????????????????? | | ########## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 26 Energy Capacity 460 Matter Stores 300 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Loot Pinata Made in Tau Ceti IV Part-time Mechanic Please Form A Line Serviceable Loadout Significant Disruption System Compromised Total Silence Unlikely Earthworm Challenges ------------ None Game ------ Seed SwordWeaponMultitool Manual? 0 Play Time 00:50:50 Cumulative 2.9 hours Start 2024.03.31 @ 22:42:24 End 2024.03.31 @ 23:29:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b8e0a5c-91a2-42d3-a708-e4d78fd6a4d4