Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 20:22:27 Player: FR-13D Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (181) 905 Value Destroyed (6363) 6363 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3033) 3033 TOTAL SCORE: 15061 Bonus ------- High Alert Combat Kills 1133 Follower Combat Kills 77 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -277 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 48/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- ECM Suite Phase Shifter Wave Gun Gauss Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Targeting Computer Improved Target Analyzer Layered Light Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Plasma Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Advanced Heat Sink Large Matter Pod Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Weapon Cycler ECM Suite Phase Shifter Improved Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Heavy Plasma Cannon Gauss Cannon Shock Bomb Launcher Improved Remote Datajack Powered Hammer [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 2 . 2 . . . 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 . Utility 4 | . . 1 1 2 . . . . . . . Weapon 2 | . . . 1 . . . . . . 1 . Parts Attached 150 | 8 9 17 16 4 6 3 26 5 14 32 10 Power 24 | 1 1 2 2 1 1 1 5 . 4 4 2 Engine 16 | 1 1 2 2 1 1 1 4 . 2 1 . Core 6 | . . . . . . . 1 . 1 3 1 Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 49 | 3 4 6 5 . 2 1 6 3 1 15 3 Treads 24 | . 2 2 4 . 2 1 6 3 1 . 3 Leg 13 | . . . . . . . . . . 13 . Wheel 12 | 3 2 4 1 . . . . . . 2 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 2 1 6 7 2 1 . 8 . 3 5 2 Device 13 | 1 . 2 3 . 1 . 4 . 1 1 . Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . . 1 . . . . . . 2 . Hackware . | . . . . . . . . . . . . Protection 19 | . . 4 3 2 . . 4 . 2 2 2 Artifact . | . . . . . . . . . . . . Weapon 40 | 2 3 3 2 1 2 1 7 2 6 8 3 Energy Gun 10 | 1 . . . . . 1 2 1 1 4 . Energy Cannon 2 | . . . . . . . 1 . . . 1 Ballistic Gun 19 | 1 1 2 2 . . . 4 1 4 2 2 Ballistic Cannon 5 | . 2 1 . 1 1 . . . . . . Launcher 2 | . . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . Corrupted Parts 3 | . . . . . . . . . . 3 . System Corruption 22 | . . . . . . . . . . 22 . Parts Lost 67 | . . . . . 3 . 9 . 5 25 25 Power 11 | . . . . . . . 2 . . 3 6 Propulsion 18 | . . . . . . . 2 . 1 11 4 Utility 20 | . . . . . 2 . 3 . 2 5 8 Weapon 18 | . . . . . 1 . 2 . 2 6 7 Highest Loss Streak 20 | . . . . . 3 . 7 . 3 6 20 To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 4 8 18 19 19 19 18 19 19 19 19 19 Power 1 | . 1 1 2 1 1 1 . . 1 1 1 Propulsion 1 | 2 3 2 1 1 1 1 1 2 . 1 . Utility 9 | . . 6 8 9 9 9 11 11 11 11 10 Weapon 5 | 1 2 7 7 7 7 7 5 5 5 4 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 33 | . 2 4 10 1 2 . 1 4 1 . 8 Power 2 | . . . 1 . 1 . . . . . . Propulsion 5 | . 1 . . . . . 1 3 . . . Utility 13 | . 1 2 3 . . . . 1 . . 6 Weapon 12 | . . 2 6 1 1 . . . 1 . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 97 99 90 97 92 98 100 99 89 79 Engine 7 | . 14 11 9 7 7 7 9 13 4 1 1 Core 2 | . . . . . . . 2 . 3 5 1 Reactor 1 | . . . . . . . . . 4 . 3 Treads 17 | . . 9 24 23 23 24 25 26 25 1 11 Leg 3 | . . . . . . . . . . 24 . Wheel 4 | . 27 22 2 . . . . . . . 4 Device 11 | . 14 4 13 6 2 6 15 13 13 8 4 Storage 7 | . 14 11 9 7 7 6 6 6 6 5 4 Processor 5 | . . . 3 7 7 6 6 6 6 8 10 Protection 10 | . . 15 9 14 25 20 10 13 12 7 7 Energy Gun 4 | . 11 . . . . 2 5 6 5 9 4 Ballistic Gun 14 | . 12 20 26 20 14 13 13 13 9 5 5 Impact Weapon 1 | . . . . . . . . . 3 3 9 Peak Build Rating 81 | 7 8 21 34 34 40 49 52 56 59 81 67 Average Rating 43 | 5 7 17 30 31 36 43 49 49 57 68 56 On Entrance 32 | . 7 8 20 30 34 40 49 47 56 59 42 Avg Prop Armor Cover (%) 5 | . . 7 7 . . . . . . 4 1 Naked Turns 7 | . . . . . . . . . . . 7 Heaviest Build 95 | 15 51 63 67 76 79 79 87 90 90 89 95 Greatest Support 100 | 26 20 20 60 60 60 80 80 80 80 100 66 Greatest Overweight (x) 6 | 3 2 3 6 1 1 1 1 1 1 6 3 Average Overweight (x) . | . . 2 1 1 1 . . 1 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 11 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 8 18 19 19 19 18 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 11 20 20 20 19 20 20 20 20 18 5 Class Distribution -------------------- 40% | Scavenger-Tank 21% | Scavenger-Mutant 18% | Scavenger-Gunner 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Tank | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Matter Collected 5673 | 390 184 821 752 . 187 188 1292 156 813 700 190 Remotely . | . . . . . . . . . . . . Salvage Created 7654 | 196 191 768 969 . 247 188 1073 204 997 2387 434 Parts 342 | 18 17 68 47 . 13 4 50 11 49 52 13 Haulers Intercepted 5 | . . 1 3 . 1 . . . . . . Recyclers Shooed 5 | . . 1 1 . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 142 | . 8 16 15 . 8 3 23 3 21 36 9 Melee 6 | . . . . . . . . . . 6 . Guns 104 | . 7 15 15 . 1 3 19 3 21 13 7 Cannons 6 | . 1 1 . . 1 . . . . 3 . AOE 12 | . . . . . 6 . 4 . . 2 . Classes Destroyed 18 | 3 2 4 . . 2 . 4 1 . 2 . Worker 12 | 1 . 4 1 . . . . . . 6 . Builder 4 | . . 2 . . . . . . . 2 . Tunneler 7 | 6 1 . . . . . . . . . . Hauler 5 | . . 1 3 . 1 . . . . . . Recycler 7 | 1 . 1 2 . . . . . . 3 . Mechanic 1 | . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 45 | . 6 7 4 . 4 . 4 . 9 6 5 Saboteur 1 | . . . . . . . . . . 1 . Grunt 51 | . 2 4 8 . 2 3 6 2 6 18 . Brawler 5 | . . . . . . . 4 . . 1 . Duelist 1 | . . . . . . . . . . 1 . Sentry 16 | . . 5 3 . . . 2 . 2 1 3 Specialist 1 | . . . . . 1 . . . . . . Hunter 8 | . . . . . . . 3 . 2 3 . Programmer 12 | . . . . . . . 3 1 2 5 1 Heavy 1 | . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . 1 . . . . Savage 2 | . . . . . . . 2 . . . . Best Kill Streak 10 | 3 3 8 4 . 5 3 8 2 9 10 5 Combat Bots Only 9 | . 3 7 3 . 4 3 8 2 9 7 5 Max Kills in Single Turn 4 | 1 1 2 1 . 4 1 3 1 2 2 2 Gunslinging 1 | . . . . . . . 1 . 1 1 1 Exploded 4 | . . . . . 4 . 2 . . 1 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1046 | . 42 58 53 . 28 9 232 15 168 298 143 Missed 277 | . 10 20 15 . 7 3 69 2 44 69 38 Hits 769 | . 32 38 38 . 21 6 163 13 124 229 105 Melee 8 | . . . . . . . 5 . . 3 . Projectile 761 | . 32 38 38 . 21 6 158 13 124 226 105 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 28 | . . 2 1 . 2 . 4 1 3 9 6 Actively Blocked 2 | . . . . . . . 1 . 1 . . Part Disruptions 2 | . . . . . . . 1 . . 1 . Damage Taken 13270 | . 315 458 570 . 722 114 3022 241 1783 4142 1903 Core 1598 | . 45 70 59 . 18 20 235 76 66 526 483 Absorbed by Shields 47 | . . . . . . . . . . . 47 Redirected to Shielding 150 | . . . . . . . 46 . 23 81 . Regen/Repaired (Parts) 161 | . . . 161 . . . . . . . . Core Remaining (%) 83 | 100 82 82 89 . 97 . . . 53 . . Volleys Fired 414 | 40 30 53 46 . 12 11 75 13 54 59 21 Largest 4 | 2 2 2 3 . 3 3 3 3 3 4 3 Hottest 252 | 60 60 55 75 . 90 119 169 127 131 252 171 Shots Fired 1020 | 41 55 106 138 . 30 27 204 38 144 192 45 Gun 962 | 41 46 98 138 . 18 27 187 38 144 182 43 Cannon 45 | . 9 8 . . 9 . 9 . . 8 2 Launcher 13 | . . . . . 3 . 8 . . 2 . Special . | . . . . . . . . . . . . Kinetic 754 | 40 34 106 138 . 27 22 154 25 121 66 21 Thermal 231 | . . . . . . 5 42 13 23 124 24 Explosive 11 | . . . . . 3 . 8 . . . . Electromagnetic 24 | 1 21 . . . . . . . . 2 . Robot Hit Streak 27 | 4 6 10 14 . 7 15 27 7 21 24 8 Robot Miss Streak 9 | 9 3 4 4 . 1 1 3 6 4 4 2 Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 31 | . 1 3 4 . . 1 4 1 6 7 4 Max Gunslinging Chain 2 | . 1 1 1 . . 1 1 1 1 1 2 Shots Hit Robots 751 | 22 37 63 91 . 21 24 150 19 88 190 46 Core Hits 323 | 8 12 30 40 . 14 9 73 11 42 72 12 Critical Kills 6 | . . . . . . . . 1 4 1 . Critical Parts Destroyed 26 | . . . 1 . . . . 3 7 11 4 Critical Strikes 55 | . . 1 1 . 1 . 1 4 14 29 4 Burn 18 | . . . . . . . 1 . 2 15 . Destroy 20 | . . 1 1 . . . . 4 12 1 1 Blast 3 | . . . . . 1 . . . . 2 . Smash 14 | . . . . . . . . . . 11 3 Melee Attacks 104 | . . . . . . . . . 20 62 22 Impact 104 | . . . . . . . . . 20 62 22 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 3 1 Damage Inflicted 17056 | 287 493 1126 1592 . 1013 408 3400 342 1402 5776 1217 Guns 11656 | 287 372 999 1578 . 219 408 2290 342 1402 3041 718 Cannons 984 | . 121 127 . . 200 . 243 . . 225 68 Explosions 1672 | . . . . . 594 . 867 . . 211 . Melee 2671 | . . . . . . . . . . 2248 423 Ramming 73 | . . . 14 . . . . . . 51 8 Kinetic 8472 | 274 334 1126 1578 . 419 333 1759 207 1048 1100 294 Thermal 4082 | . . . . . . 75 774 135 354 2252 492 Explosive 1461 | . . . . . 594 . 867 . . . . Electromagnetic 297 | 13 159 . . . . . . . . 125 . Impact 2671 | . . . . . . . . . . 2248 423 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . 2 1 . . . . 6 7 8 25 27 Average Corruption 10 | . 2 1 . . . . 3 6 7 12 25 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 139 | . . . . . . . 12 14 55 27 31 Message Errors 26 | . . . . . . . 2 3 11 4 6 Matter Fused 29 | . . . . . . . 2 3 15 4 5 Heat Flow Errors 18 | . . . . . . . . 6 6 3 3 Energy Discharges 15 | . . . . . . . 2 . 5 5 3 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 20 | . . . . . . . 5 . 9 3 3 Data Loss (major) 4 | . . . . . . . . 1 1 . 2 Misfires 11 | . . . . . . . 1 . 2 4 4 Alerts 6 | . . . . . . . . . 3 2 1 Misdirections 2 | . . . . . . . . . . 1 1 Weapon Failures 6 | . . . . . . . . 1 2 . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 990 | . . . . . . . . . . 915 75 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 990 | . . . . . . . . . . 915 75 Knockbacks 23 | . 1 . . . . . . . . 21 1 Impact 17 | . . . . . . . . . . 16 1 Kinetic 4 | . 1 . . . . . . . . 3 . Secondary 2 | . . . . . . . . . . 2 . Self-Inflicted Damage 243 | . . . . . . . 155 . . 85 3 Shots 6 | . . . . . . . 5 . . 1 . Rammed 5 | . . . 3 . . . . . . . 2 Targets Rammed 9 | . . . 3 . . . . . . 4 2 Kicked 4 | . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . Highest Temperature 376 | . 9 308 8 . 16 376 338 210 226 368 135 Average Temperature 79 | . 4 63 3 . 9 204 133 56 56 100 31 Received Heat Transfer 2559 | . 78 183 297 . 36 54 369 99 414 850 179 Effects 4 | . . . . . . 1 . . . 3 . Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . 10 2 Combat Hostiles 9 | . . . . . . . . . . 7 2 Parts Fried 19 | . . . . . . . . . . 17 2 Impact Corruptions 39 | . . . . . . . . . . 36 3 Robots Melted 5 | . . . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . . . 5 . Parts Melted 31 | . . . . . . . . . 2 22 7 Heat Transferred 9333 | . . . . . . 148 1369 259 892 5936 729 Parts Sabotaged 4 | . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Maximum Alert Level 3 | . . 1 . . . . 3 1 3 3 3 Low Security (%) 39 | 100 100 27 100 100 100 100 18 . 5 . . Level 1 16 | . . 72 . . . . 26 100 17 . . Level 2 21 | . . . . . . . 29 . 9 60 87 Level 3 22 | . . . . . . . 25 . 66 39 12 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Peak Influence 979 | 10 96 347 182 16 193 132 752 394 979 881 733 Initial 561 | . 3 33 128 16 . 100 85 394 198 513 561 Average 377 | 1 25 222 92 1 97 104 461 323 663 653 603 Influence Increases 4485 | 40 225 533 439 . 223 72 757 88 831 1025 252 Destroy 0b10 Robot/C 2880 | . 160 320 300 . 160 60 500 60 420 720 180 Destroy 0b10 Robot/NC 185 | 40 5 45 30 . 5 . . 5 . 55 . Destroy Leader 490 | . 30 92 66 . 20 10 50 22 40 140 20 Allied During Kill 27 | . . . . . . . 27 . . . . Successful Hack 28 | . 14 . 12 . . 2 . . . . . Disable Machine 90 | . 15 . . . 15 . 15 . . 30 15 Anti-Garrison Action 150 | . . . . . . . 50 . 100 . . Destroy Structure 245 | . 1 1 1 . 23 . 70 1 76 50 22 Lose Combat Pursuer 390 | . . 75 30 . . . 45 . 195 30 15 Influence Decreases 3922 | 35 150 309 706 37 30 143 127 556 136 1202 491 Entered New Map 1527 | . 2 47 176 21 . 93 37 358 86 466 241 Time Decay 1725 | 35 148 262 530 16 . 50 . 198 . 486 . Lost Part 670 | . . . . . 30 . 90 . 50 250 250 Squads Dispatched 21 | . . 2 1 . 1 1 . 2 . 14 . Investigation 1 | . . . . . . 1 . . . . . Extermination 3 | . . . . . . . . 1 . 2 . Reinforcement 13 | . . 2 1 . 1 . . 1 . 8 . Assault 2 | . . . . . . . . . . 2 . Garrison 2 | . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Distress Signals 9 | . 1 1 3 . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 216 | . 16 23 26 . 8 3 29 5 30 58 18 Peak Tracking Total 8 | . 6 6 5 . 4 3 5 2 8 7 8 Tactical Retreats 20 | . . 3 2 . . . 2 . 10 2 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Traps Triggered 8 | . 1 1 . . 1 . 5 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Machines Disabled 6 | . 1 . . . 1 . 1 . . 2 1 Max in Single Turn 2 | . 1 . . . 1 . 1 . . 2 1 Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Machines Accessed 20 | . 4 2 3 2 . 3 1 1 1 3 . Terminals 12 | . 4 2 1 2 . 1 1 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . 1 . . . 1 . Garrison Access 4 | . . . . . . 1 . 1 . 2 . Total Hacks 48 | . 9 4 11 6 . 8 2 1 2 5 . Successful 21 | . 5 1 5 3 . 4 . 1 . 2 . Failed 25 | . 3 3 5 3 . 4 2 . 2 3 . Catastrophic 3 | . 1 . . . . . 1 . 1 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . Manual 17 | . 10 5 1 1 . . . . . . . Terminals 27 | . 9 4 1 6 . 3 2 . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . 7 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 10 | . . . 3 . . 4 . . . 3 . Garrison Access 4 | . . . . . . 1 . 1 . 2 . Terminal Hacks 3 | . 1 . . 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . 1 . . 3 . . . . . Retrieve Study 4 | . . . 1 . . 3 . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 1 . 2 . Unlock Access 3 | . . . . . . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 6 | . 4 1 . 1 . . . . . . . Terminals 6 | . 4 1 . 1 . . . . . . . Botnet 6 | . 4 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 4 2 3 1 . 1 1 1 1 1 . Full Trace Events 2 | . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . 3 . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 52 | . . . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 . . Structural Interface 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 1 . . 3 . Programmers 4 | . . . . . . . 1 . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Total Allies 2 | . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . 2 . . . . Highest-Rated Group 58 | . . . . . . . 58 . . . . Highest-Rated Ally 29 | . . . . . . . 29 . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 9 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . 17 . . . . Total Damage 563 | . . . . . . . 563 . . . . Kills 2 | . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Active Infowar (turns) 1069 | 7 588 118 174 182 . . . . . . . Seismic 1069 | 7 588 118 174 182 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Turns Passed 8320 | 215 588 573 1485 214 237 118 1161 404 1457 1269 599 Spaces Moved 3988 | 133 584 345 560 85 80 48 454 174 683 625 217 Core 16 | 7 . . . . . . . . . . 9 Treads 2166 | . . . 451 85 80 48 454 174 683 24 167 Legs 594 | . . . . . . . . . . 594 . Wheels 1212 | 126 584 345 109 . . . . . . 7 41 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 240 240 165 160 200 167 120 50 Average Speed 159 | 85 81 111 217 240 241 176 193 201 177 128 201 Slowest Speed 260 | 200 110 125 240 240 243 243 205 207 210 260 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 5 82 27 30 2 65 1 39 6 74 16 34 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . . . 3 4 1 Terrain Destroyed 125 | . . . . . 26 . 63 . 6 29 1 Melee 8 | . . . . . . . . . 3 4 1 Projectile 6 | . . . . . 1 . 3 . . 2 . AOE 108 | . . . . . 25 . 60 . . 23 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Fac Gar Total 5133 | 189 643 471 781 95 111 69 628 210 794 836 306 Wait 208 | . 6 21 97 . . 5 17 . 4 32 26 Move 3978 | 132 583 344 559 84 79 47 453 174 681 625 217 Hop . | . . . . . . . . . . . . Pick Up 97 | 8 7 17 22 3 3 2 11 6 4 9 5 Fast Attach 42 | 7 . . . 2 2 1 4 . 3 14 9 Attach 31 | . . 2 4 . 2 1 5 . 4 12 1 Detach . | . . . . . . . . . . . . Swap 135 | 1 11 18 21 3 6 2 34 6 15 17 1 Drop 110 | 1 6 16 29 3 5 . 21 11 9 5 4 Fire 414 | 40 30 53 46 . 12 11 75 13 54 59 21 Melee 98 | . . . . . . . . . 20 59 19 Ram 3 | . . . . . . . . . . . 3 Kick 4 | . . . . . . . . . . 4 . Crush 3 | . . . 3 . . . . . . . . Escape Stasis 10 | . . . . . 2 . 8 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 216 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 12) 424 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Central database locked down 594 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Discovered new exit (range 7) 704 | -10/Materials | Discovered new exit (range 10) 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 988 | -9/Materials | Destroyed 7 combat bots 1170 | -9/Materials | Build established: Scavenger-Mutant 1336 | -9/Materials | Discovered new exit (range 15) 1377 | -9/Materials | Entered another Materials area 1377 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1688 | -8/Materials | Repaired Lgt. Treads 1709 | -8/Materials | Build established: Scavenger-Tank 1716 | -8/Materials | Repaired Lgt. Treads 2437 | -8/Materials | Discovered new exit (range 13) 2449 | -8/Materials | Central database locked down 2513 | -8/Materials | Build established: Scavenger-Gunner 2862 | -8/Materials | Entered Factory 2862 | -7/Factory | Evolved 2 slots: Utility x2 3076 | -7/Factory | Identified exit to DSF 3076 | -7/Factory | Entered DSF 3123 | -7/DSF | Discovered new exit (range 15) 3139 | -7/DSF | Additional patrols routed to DSF 3177 | -7/DSF | Lost 3 parts (2u1w) 3262 | -7/DSF | Sterilization system engaged 3282 | -7/DSF | Ambient heat levels rising (+10) 3297 | -7/DSF | Ambient heat levels rising (+10) 3312 | -7/DSF | Ambient heat levels rising (+10) 3313 | -7/DSF | Entered Factory 3313 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3426 | -6/Factory | Identified exit to Garrison 3431 | -6/Factory | Entered Garrison 3465 | -6/Garrison | Triggered checkpoint 3598 | -6/Garrison | Spotted B-75 Beast 3644 | -6/Garrison | Destroyed B-75 Beast 3711 | -6/Garrison | Rescued a captive Derelict 3712 | -6/Garrison | Rescued a captive Derelict 3916 | -6/Garrison | Build established: Scavenger-Tank 3952 | -6/Garrison | Triggered checkpoint 4010 | -6/Garrison | Triggered checkpoint 4074 | -6/Garrison | Destroyed 8 combat bots 4082 | -6/Garrison | Lost 7 parts (2p2n2u1w) 4297 | -6/Garrison | Build established: Scavenger-Gunner 4319 | -6/Garrison | Discovered new exit (range 14) 4449 | -6/Garrison | Installed Relay Interface Framework 4592 | -6/Garrison | Entered Factory 4669 | -6/Factory | Build established: Scavenger-Tank 4996 | -6/Factory | Identified exit to Garrison 4996 | -6/Factory | Entered Garrison 5068 | -6/Garrison | Triggered checkpoint 5276 | -6/Garrison | Triggered checkpoint 5313 | -6/Garrison | Triggered checkpoint 5361 | -6/Garrison | Destroyed 9 combat bots 5376 | -6/Garrison | Triggered checkpoint 5442 | -6/Garrison | Destroyed 7 combat bots 5450 | -6/Garrison | Lost 3 parts (1n1u1w) 5712 | -6/Garrison | Discovered new exit (range 5) 5839 | -6/Garrison | Discovered new exit (range 12) 5883 | -6/Garrison | Build established: Scavenger-Mutant 6188 | -6/Garrison | Discovered new exit (range 13) 6228 | -6/Garrison | Triggered checkpoint 6311 | -6/Garrison | Expanded RIF knowledge: Structural Interface 6431 | -6/Garrison | Spotted Executioner 6431 | -6/Garrison | Spotted Executioner 6453 | -6/Garrison | Entered Factory 6453 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6687 | -5/Factory | Build established: Scavenger-Tank 6891 | -5/Factory | Destroyed 7 combat bots 7053 | -5/Factory | First assault squad dispatched 7070 | -5/Factory | Lost 6 parts (2n2u2w) 7276 | -5/Factory | Destroyed 7 combat bots 7277 | -5/Factory | Lost 5 parts (1p2n2w) 7299 | -5/Factory | System corruption reached 10% 7513 | -5/Factory | Build established: Scavenger-Mutant 7610 | -5/Factory | Garrison activated, responded to threat 7702 | -5/Factory | Lost 6 parts (2p3n1u) 7718 | -5/Factory | Core integrity fell below 50% 7722 | -5/Factory | Identified exit to Garrison 7722 | -5/Factory | Entered Garrison 7751 | -5/Garrison | Lost 4 parts (3n1u) 7884 | -5/Garrison | Triggered checkpoint 7991 | -5/Garrison | Build established: Mutant 8218 | -5/Garrison | Triggered checkpoint 8270 | -5/Garrison | Spotted B-75 Beast 8302 | -5/Garrison | Core integrity fell below 20% 8314 | -5/Garrison | Released all parts (5) 8317 | -5/Garrison | Triggered checkpoint 8321 | -5/Garrison | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08314_ Corrupted Neutrino Core crushed and broken. 08314_ Particle Reactor crushed and broken. 08314_ Flak Gun crushed and broken. 08314_ Hacking Suite crushed and broken. 08314_ Released Powered Hammer. 08314_ Powered Hammer crushed and broken. 08314_ Released Hvy. Plasma Cannon. 08314_ Hvy. Plasma Cannon crushed and broken. 08314_ Slammed into H-66 Slayer. 08316_ RIF reveals location of phase wall. 08317_ Slug penetrates Reinforced Barrier. 08317_ Penetrated by Slug. 08317_ Beams of light sweep through the air. An alarm sounds. 08317_ Slug penetrates Reinforced Barrier. 08318_ RIF reveals location of phase wall. 08319_ System corrupted: Substantial component data lost. 08319_ RIF reveals location of phase wall. 08320_ Penetrated by Slug. 08320_ Slug penetrates Wall. 08321_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????## #???# #######?## # | | ????????????????????????????# ##### #??# # | | ????????????????????????????#! + ? #??# # | | ????????????????????????????#%##### #??# #??# # | | ????????????????????????????# #???# #??# #### # | | ????????????????????????????# #???# #??# ## # | | ????????????????????????????# #???# #??# " !" | | ????????????????????????????# #???# #??# #### | | ????????????????????????????# #???# #### ###??? | | ????????????????????????????# #???# + + #????? | | ????????????????????????????# #???# #### #????? | | ????????????????????????????# #???# #??# ###??? | | ????????????????????????????# #???# #??# #"#??? | | ????????????????????????????# #???# #??# "#??? | | ????????????????????????????# #???# #### "#??? | | ????????????????????######### ##### + " "#??? | | ????????????????????#!%|[[[=%= " " + #"#??? | | ??????????????????#+##+####!! ##### #####+###??? | | ??????????????????# |!%#????! #???# #???# #????? | | ?????????????##+### %!#####;;##### #???# #????? | | ?????????????# " ##### #????? | | ???????? "%" + #????? | | ???????? " #######????? | | ????????+##### ## ## ###########??????????? | | ?????????????# ## ## ###??????????????????? | | ?????????????" @ g #??????????????????? | | ?????????????" #??????????????????? | | ?????????????" #??????????????????? | | ?????????????" g#??????????????????? | | ?????????????# ## ## ###??????????????????? | | ?????????????# ?# ?# #????????????????????? | | ????????????? ? ? ????????????????????? | | ????????????? ? h ? ????????????????????? | | ??????????????? h ? ???????????????????? | | ??????????????# ##""""?#++###???????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -8/Materials Lgt. Treads | 62% | -8/Materials Studied --------- Wheel | -8/Materials | Hacked Arm. Treads | -6/Factory | Hacked Lgt. Treads | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyThrusterWings Manual? 0 Play Time 01:07:52 Cumulative 111.3 hours Start 2025.12.12 @ 19:17:11 End 2025.12.12 @ 20:22:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 48 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ea8c424-6186-4f78-9b08-f27372bc51ca