Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 05:31:54 Player: f_ Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (15) 75 Value Destroyed (418) 418 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1030) 1030 TOTAL SCORE: 8843 Bonus ------- High Alert Combat Kills 30 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 97/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Improved Reaction Control System System Shield System Shield System Shield Advanced Drone Bay > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Field Propulsion Array Power Maul [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Q-thruster Hover Unit Makeshift Hover Unit Flight Unit Q-thruster Utility System Shield Device Improved Reaction Control System Storage Energy Well Processor Improved Melee Analysis Suite Hackware System Shield Weapon Makeshift Axe Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 2 2 2 . 2 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 7 | . . 2 . . . . . . 1 . 2 1 . 1 Utility 9 | . . . 2 1 . 2 . . 1 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 66 | . 3 8 4 4 1 1 4 2 2 6 13 9 1 8 Power 11 | . . . . 1 . 1 1 1 1 1 2 2 . 1 Engine 1 | . . . . 1 . . . . . . . . . . Core 5 | . . . . . . 1 1 1 1 1 . . . . Reactor 5 | . . . . . . . . . . . 2 2 . 1 Propulsion 34 | . 2 6 3 . . . 1 . 1 2 8 7 . 4 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . Flight 33 | . 2 6 3 . . . . . 1 2 8 7 . 4 Utility 13 | . . 2 1 3 1 . 1 . . 2 2 . 1 . Device 6 | . . . . 1 1 . . . . 2 2 . . . Storage 1 | . . . . . . . . . . . . . 1 . Processor 2 | . . 1 . . . . 1 . . . . . . . Hackware 4 | . . 1 1 2 . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 8 | . 1 . . . . . 1 1 . 1 1 . . 3 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . 1 Slashing Weapon 4 | . . . . . . . 1 . . 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . . . Parts Lost 49 | . . 4 3 . 5 . . 5 1 . 19 . . 12 Power 5 | . . . . . 1 . . 1 . . 3 . . . Propulsion 30 | . . 3 3 . 2 . . 2 1 . 9 . . 10 Utility 9 | . . . . . 2 . . 1 . . 6 . . . Weapon 5 | . . 1 . . . . . 1 . . 1 . . 2 Highest Loss Streak 18 | . . 2 2 . 5 . . 5 1 . 18 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 36 | . 19 28 41 59 51 26 45 43 23 43 42 29 39 30 Core 1 | . . . . . . . 3 3 . 4 1 . . . Flight 12 | . 11 17 23 23 15 6 6 . . 10 11 21 26 15 Device 3 | . . . . 1 3 . . . . 9 12 . . . Processor 1 | . . 4 . . . . 4 6 . . . . . . Hackware 12 | . . 4 18 30 26 20 20 20 17 15 11 4 4 4 Slashing Weapon 2 | . . . . . . . 4 6 5 2 2 . . 4 Naked Turns 45 | . 27 18 . . . . . . . . . . . . Heaviest Build 43 | . 3 3 . 11 12 . 10 11 3 20 43 15 20 43 Greatest Support 55 | 3 8 19 13 13 13 5 12 12 7 30 51 55 55 55 Greatest Overweight (x) 2 | . . . . . 2 . . 2 . . 2 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 4 4 1 2 3 4 3 5 5 5 4 3 4 Average Carried 2 | . . 2 2 . 1 2 3 2 3 4 2 1 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 4 1 . 2 3 3 2 5 5 5 3 3 3 Class Distribution -------------------- 54% | Hacker-Mutant 32% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Matter Collected 634 | . . 99 . . . . 265 29 . . 103 . 128 10 Remotely . | . . . . . . . . . . . . . . . Salvage Created 390 | . 15 5 . . . . 90 29 . . 185 . . 66 Parts 27 | . 7 5 . . . . 3 3 . . 5 . . 4 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 7 2 . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 14 | . 3 3 . . . . 1 2 . . 3 . . 2 Melee 5 | . . . . . . . 1 . . . 2 . . 2 AOE 8 | . 3 3 . . . . . 2 . . . . . . Classes Destroyed 3 | . 1 . . . . . 1 . . . 1 . . . Hauler 1 | . . . . . . . . . . . 1 . . . Swarmer 13 | . 3 3 . . . . . 2 . . 3 . . 2 Sentry 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 3 | . 3 3 . . . . 1 2 . . 2 . . 2 Combat Bots Only 3 | . 3 3 . . . . 1 2 . . 2 . . 2 Max Kills in Single Turn 2 | . 2 2 . . . . 1 2 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . 2 . . . . . . Melee 1 | . . . . . . . 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Hostile Shots Fired 672 | . 28 73 33 . 11 29 4 38 12 10 239 . 1 194 Missed 311 | . 10 32 16 . 3 16 4 16 1 9 133 . 1 70 Damage Taken 6739 | . 190 401 239 . 243 210 . 427 240 13 2370 . . 2406 Core 3519 | . 136 300 140 . 98 198 . 175 173 . 685 . . 1614 Absorbed by Shields 31 | . . . . . 31 . . . . . . . . . Core Remaining (%) 71 | 100 45 25 74 . 86 . . 56 82 100 47 . 100 . Volleys Fired 7 | . 2 4 . . . . . 1 . . . . . . Largest 1 | . 1 1 . . . . . 1 . . . . . . Hottest 43 | . 30 30 . . . . . 43 . . . . . . Shots Fired 7 | . 2 4 . . . . . 1 . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . 2 4 . . . . . 1 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 7 | . 2 4 . . . . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . 1 . . . . . . . . . . . . Robot Miss Streak 1 | . 1 . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 13 | . . 1 . . . . 1 . . . 5 . . 6 Core Hits 16 | . 4 3 . . . . 1 4 . . 2 . . 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . Critical Strikes 1 | . . . . . . . . . . . 1 . . . Smash 1 | . . . . . . . . . . . 1 . . . Melee Attacks 36 | . . . . . . . 1 . 1 3 18 . . 13 Impact 6 | . . . . . . . . . . . 3 . . 3 Slashing 30 | . . . . . . . 1 . 1 3 15 . . 10 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 Damage Inflicted 994 | . 143 172 . . . . 36 117 2 . 285 . . 239 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 401 | . 143 141 . . . . . 117 . . . . . . Melee 559 | . . . . . . . 36 . . . 285 . . 238 Ramming 34 | . . 31 . . . . . . 2 . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 401 | . 143 141 . . . . . 117 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 196 | . . . . . . . . . . . 196 . . . Slashing 363 | . . . . . . . 36 . . . 89 . . 238 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . 1 . . . . . . . . . . . 1 Average Corruption 1 | . . 1 . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . 1 . . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 138 | . . 34 . . . . . 18 . . 75 . . 11 Projectiles . | . . . . . . . . . . . . . . . Explosions 52 | . . 34 . . . . . 18 . . . . . . Melee 86 | . . . . . . . . . . . 75 . . 11 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . 35 13 . . . . . 38 1 . . . . . Shots 2 | . 1 . . . . . . 1 . . . . . . Rammed 12 | . . 10 . . . . . . 1 . . . . 1 Targets Rammed 12 | . . 10 . . . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 414 | . 5 . . . . . . . . . . 6 . 414 Average Temperature 222 | . 5 . . . . . . . . . . 4 . 232 Received Heat Transfer 486 | . 12 51 81 . . 9 . 135 27 . 63 . . 108 Effects 8 | . . . . . . . . . . . . . . 8 Shutdowns 4 | . . . . . . . . . . . . . . 4 Interference 1 | . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . Impact Corruptions 4 | . . . . . . . . . . . 4 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Peak Influence 432 | . 113 387 291 127 88 79 . . 93 120 432 256 195 412 Initial 256 | . . 47 163 127 88 19 . . 56 45 63 256 195 116 Average 178 | . 54 216 209 127 66 44 . . 66 80 232 256 195 290 Maximum Alert Level 2 | . . 1 1 . . . . . . . 2 1 . 2 Low Security (%) 60 | 100 100 45 51 100 100 100 . . 100 100 38 . 100 28 Level 1 36 | . . 54 48 . . . . . . . 49 100 . 62 Level 2 3 | . . . . . . . . . . . 12 . . 9 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 4 2 . . . . . . 1 2 . . 2 Investigation 7 | . 1 2 2 . . . . . . . 1 . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . . 2 . . . . . . . 1 1 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Distress Signals 6 | . . 3 1 . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 154 | . 5 31 16 . 1 10 6 10 4 6 39 . . 26 Peak Tracking Total 20 | . 3 15 13 . 1 9 5 8 4 4 20 . 1 12 Tactical Retreats 23 | . . 5 1 . . 1 3 . . 1 7 . . 5 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Traps Triggered 5 | . . 1 . . 2 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Machines Disabled 1 | . 1 . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Machines Accessed 24 | . 2 3 6 1 . 1 2 . 1 2 3 1 . 2 Terminals 22 | . 2 3 6 1 . 1 . . 1 2 3 1 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 78 | . 6 10 29 1 . 2 6 . 3 7 8 2 . 4 Successful 28 | . 3 6 6 1 . 1 6 . . 2 2 1 . . Failed 50 | . 3 4 23 . . 1 . . 3 5 6 1 . 4 Catastrophic 13 | . 2 2 6 . . . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 59 | . 5 7 26 . . . . . 3 7 7 . . 4 Terminals 72 | . 6 10 29 1 . 2 . . 3 7 8 2 . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 20 | . 2 4 3 1 . 1 6 . . 1 1 1 . . Record 6 | . 1 . . . . . 5 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Open DSF 3 | . . . . 1 . 1 . . . . . 1 . . Level Access Points 4 | . . 1 1 . . . . . . 1 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 2 3 . . . . . . 1 1 . . . Terminals 8 | . 1 2 3 . . . . . . 1 1 . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 7 | . 1 2 2 . . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 3 5 . . . . . 1 1 2 1 . 2 Full Trace Events 8 | . 2 2 2 . . . . . . . 1 . . 1 Feedback Events 1 | . . 1 . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Total Allies 1 | . . . 1 . . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Turns Passed 1377 | 10 52 184 84 41 41 63 168 24 85 140 231 69 19 166 Spaces Moved 2934 | 21 93 388 223 101 71 174 265 25 157 329 461 176 71 379 Core 384 | 21 56 84 34 2 . . . 4 130 8 20 . . 25 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 179 | . . . . . . . 158 21 . . . . . . Flight 2371 | . 37 304 189 99 71 174 107 . 27 321 441 176 71 354 Fastest Speed 25 | 50 37 27 32 32 32 35 35 70 45 37 28 25 25 25 Average Speed 38 | 50 44 38 35 32 44 35 55 82 49 37 36 31 25 30 Slowest Speed 195 | 50 50 50 50 50 195 35 70 150 50 50 150 40 25 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 35 | . . 10 8 . . . . . 1 1 11 1 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 23 50 26 4 86 9 52 7 5 11 18 6 59 15 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . . . . . . . Scrap Searched 3 | . . . . . . . 3 . . . . . . . Spaces Dug 16 | . . . . . . . . . 1 3 9 . . 3 Terrain Destroyed 72 | . 12 19 . . . . . 25 1 3 9 . . 3 Melee 16 | . . . . . . . . . 1 3 9 . . 3 Projectile . | . . . . . . . . . . . . . . . AOE 56 | . 12 19 . . . . . 25 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res DSF Acc Total 3065 | 20 99 404 220 107 79 175 282 27 162 341 486 186 71 406 Wait 18 | . . . 1 . . . 12 . . . 1 . . 4 Move 2857 | 20 92 369 206 100 70 173 264 24 154 326 442 174 70 373 Hop 29 | . . 8 8 . . . . . 1 1 7 1 . 3 Pick Up 21 | . 2 5 . . 1 . 1 . 1 3 4 2 . 2 Fast Attach 39 | . 2 4 . 3 1 1 3 1 2 2 10 5 1 4 Attach 25 | . 1 3 3 1 . . 1 1 . 4 3 4 . 4 Detach 7 | . . . . . 1 1 . . 1 1 1 . . 2 Swap 2 | . . 1 1 . . . . . . . . . . . Drop 4 | . . . 1 . . . . . 1 1 . . . 1 Fire 7 | . 2 4 . . . . . 1 . . . . . . Melee 35 | . . . . . . . 1 . 1 3 18 . . 12 Ram 12 | . . 10 . . . . . . 1 . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . 6 . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Core integrity fell below 50% 57 | -10/Materials | Discovered new exit (range 15) 63 | -10/Materials | Entered another Materials area 63 | -9/Materials | Evolved 2 slots: Propulsion x2 125 | -9/Materials | Discovered new exit (range 11) 152 | -9/Materials | Identified exit to Materials 199 | -9/Materials | Core integrity fell below 50% 247 | -9/Materials | Entered another Materials area 247 | -8/Materials | Evolved 2 slots: Utility x2 284 | -8/Materials | Identified exit to Factory 331 | -8/Materials | Entered Factory 331 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 372 | -7/Factory | Identified exit to DSF 372 | -7/Factory | Entered DSF 392 | -7/DSF | Additional patrols routed to DSF 405 | -7/DSF | Discovered new exit (range 15) 413 | -7/DSF | Entered Factory 413 | -6/Factory | Evolved 2 slots: Utility x2 435 | -6/Factory | Lost 5 parts (1p2n2u) 473 | -6/Factory | Discovered new exit (range 9) 476 | -6/Factory | Entered Lower Caves 480 | -6/Lower Caves | Learned Factory interactive machine intel 503 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 527 | -6/Lower Caves | Learned Research trap positions 527 | -6/Lower Caves | Learned Factory emergency access door positions 527 | -6/Lower Caves | Learned Armory emergency access door positions 527 | -6/Lower Caves | Learned Research garrison access intel 626 | -6/Lower Caves | Build established: Hacker-Mutant 635 | -6/Lower Caves | Discovered new exit (range 15) 644 | -6/Lower Caves | Entered another Lower Caves area 645 | -6/Lower Caves | Identified exit to Factory 668 | -6/Lower Caves | Entered Factory 668 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 669 | -5/Factory | Identified exit to Factory 671 | -5/Factory | Loaded intel: 52 interactive machine locations 694 | -5/Factory | Lost 5 parts (1p2n1u1w) 753 | -5/Factory | Entered another Factory area 753 | -4/Factory | Evolved 2 slots: Utility x2 822 | -4/Factory | Identified exit to Research 893 | -4/Factory | Entered Research 893 | -3/Research | Evolved 2 slots: Propulsion x2 894 | -3/Research | Loaded intel: 85 trap records 895 | -3/Research | Loaded intel: 3 garrison access locations 982 | -3/Research | Identified exit to Research 1058 | -3/Research | Spotted B-90 Cyclops 1059 | -3/Research | Spotted B-86 Titan 1118 | -3/Research | Core integrity fell below 50% 1124 | -3/Research | Entered another Research area 1124 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -2/Research | Lost 18 parts (2p9n6u1w) 1193 | -2/Research | Identified exit to DSF 1193 | -2/Research | Entered DSF 1210 | -2/DSF | Discovered new exit (range 11) 1212 | -2/DSF | Entered Access 1212 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 1276 | -1/Access | Spotted B-99 Colossus 1342 | -1/Access | Core integrity fell below 50% 1350 | -1/Access | Core integrity fell below 20% 1378 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01338_ Slammed into S-43 Plague. 01338_ Destabilizing: System corrupted (+1). 01341_ Power Sword destroyed. 01342_ Slug penetrates Wall. 01342_ Penetrated by Slug. 01342_ Slug penetrates Wall. 01342_ Penetrated by Slug. 01343_ Dropped Energy Well. 01345_ Slug penetrates Wall. 01345_ Penetrated by Slug. 01345_ Slug penetrates Wall. 01346_ Wall collapses. 01349_ Penetrated by Slug. 01352_ Acquired Xenon Bombardment Thruster. 01353_ Xenon Bombardment Thruster destroyed. 01354_ M-36 Artificer knocked back. 01354_ Acquired Xenon Bombardment Thruster. 01359_ M-36 Artificer repairs Xenon Bombardment Thruster. 01376_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ? ???????????????????????????????????????????????? | | #+####???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ########????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | +????????????????????????????????????? | | #????????????????????????????????????? | | % #????????????????????????????????????? | | #####################????????????????? | | """## # #????????????????? | | # # #????????????????? | | # % ^ # "" #????????????????? | | # / "" m #????????????????? | | # # """" ##???????????????? | | # #l """" [[ ;#???????????????? | | # * # """" [[ #????????????????? | | ####/##""####### g"""" [ #????????????????? | | ! # %% ## """"ss #????????????????? | | %+ [ ## ""@ #????????????????? | | # """ ## s #????????????????? | | # """ ## #????????????????? | | # """ ###############????????????????? | | ##### "S #??????????????????????????????? | | ????# "" = #??????????????????????????????? | | ????# "" #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# ! #??????????????????????????????? | | ?????##############??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 46 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Evasion (%) 73 Melee Accuracy 6 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcSwarmMount Manual? 0 Play Time 00:46:34 Cumulative 164.6 hours Start 2024.04.07 @ 04:47:38 End 2024.04.07 @ 05:31:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 125 Adventurer 0 Explorer 5 Win Type - Total 4 Types 1/0/1/2/0/0/0/0/0 Lore% 52 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5a6737c-1cda-4bbf-9af6-f94d20cf057d